d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 010696: [03:51:12] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) loaded in replay application RDOC 010696: [03:51:12] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010696: [03:51:12] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010696: [03:51:12] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010696: [03:51:12] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10412 RDOC 010412: [03:51:12] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) capturing application RDOC 010412: [03:51:12] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010412: [03:51:12] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010412: [03:51:12] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010412: [03:51:12] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010412: [03:51:12] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 010412: [03:51:12] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010412: [03:51:12] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010412: [03:51:12] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 010412: [03:51:12] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010412: [03:51:12] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 010412: [03:51:12] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010412: [03:51:12] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010412: [03:51:12] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 010696: [03:51:12] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [10412] RDOC 010412: [03:51:12] dxgi_common.cpp(1635) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 010412: [03:51:13] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x00000169182AECF8 RDOC 010412: [03:51:13] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010412: [03:51:13] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010412: [03:51:13] core.cpp(2018) - Log - Removing device frame capturer for 0x00000169182AECF8 RDOC 010412: [03:51:13] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 010412: [03:51:13] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x00000169182AECF8 RDOC 010412: [03:51:13] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010412: [03:51:13] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x00000169182AECF8 / 0x000000000007023C RDOC 010412: [03:51:13] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 010412: [03:51:13] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 010696: [03:51:13] target_control.cpp( 889) - Log - Used API: D3D11 (Presenting & supported) RDOC 010412: [03:51:13] d3d11_device.cpp(1941) - Log - Starting capture RDOC 010412: [03:51:13] resource_manager.h(1469) - Log - Preparing up to 2 potentially dirty resources RDOC 010412: [03:51:13] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 010412: [03:51:13] d3d11_device.cpp(2023) - Log - Finished capture, Frame 5 RDOC 010412: [03:51:13] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 18 referenced resources RDOC 010412: [03:51:13] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 010412: [03:51:13] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 2516544 bytes to 39345 (1.56 %) RDOC 010412: [03:51:13] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 2.399963 MB capture section in 0.056007 seconds RDOC 010412: [03:51:13] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3570 bytes to 3570 (100.00 %) RDOC 010412: [03:51:13] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Buffer_Truncation\capture_frame5.rdc RDOC 010412: [03:51:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Buffer_Truncation\capture_frame5.rdc RDOC 010696: [03:51:13] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (45656 bytes) (time 1687747873) 2527 byte thumbnail RDOC 010696: [03:51:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Buffer_Truncation\capture_frame5.rdc RDOC 010696: [03:51:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010696: [03:51:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010696: [03:51:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010696: [03:51:14] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 010696: [03:51:14] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 010696: [03:51:14] d3d11_replay.cpp(4379) - Log - Created device. RDOC 010696: [03:51:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010696: [03:51:14] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 010696: [03:51:14] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 010696: [03:51:14] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 010696: [03:51:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010696: [03:51:14] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 22.815 ms RDOC 010696: [03:51:14] d3d11_debug.cpp( 914) - Warning - Attempting to read off the end of the buffer (6 12). Will be clamped (16) RDOC 010696: [03:51:14] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 010696: [03:51:14] d3d11_debug.cpp( 914) - Warning - Attempting to read off the end of the buffer (6 12). Will be clamped (16) RDOC 010696: [03:51:14] d3d11_debug.cpp( 914) - Warning - Attempting to read off the end of the buffer (6 12). Will be clamped (16) RDOC 010696: [03:51:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 008060: [03:51:14] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) loaded in replay application RDOC 008060: [03:51:14] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008060: [03:51:14] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 008060: [03:51:14] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008060: [03:51:14] win32_process.cpp( 610) - Log - Injecting renderdoc into process 3076 RDOC 003076: [03:51:15] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) capturing application RDOC 003076: [03:51:15] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003076: [03:51:15] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 003076: [03:51:15] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 003076: [03:51:15] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 003076: [03:51:15] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 003076: [03:51:15] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 003076: [03:51:15] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 003076: [03:51:15] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 003076: [03:51:15] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 003076: [03:51:15] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 003076: [03:51:15] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 003076: [03:51:15] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 003076: [03:51:15] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 008060: [03:51:15] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [3076] RDOC 003076: [03:51:15] dxgi_common.cpp(1635) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 003076: [03:51:15] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001F5C40CDFE8 RDOC 003076: [03:51:15] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003076: [03:51:15] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 003076: [03:51:15] core.cpp(2018) - Log - Removing device frame capturer for 0x000001F5C40CDFE8 RDOC 003076: [03:51:15] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 003076: [03:51:15] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001F5C40CDFE8 RDOC 003076: [03:51:15] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003076: [03:51:15] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x000001F5C40CDFE8 / 0x000000000013035C RDOC 003076: [03:51:15] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 003076: [03:51:15] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 008060: [03:51:15] target_control.cpp( 889) - Log - Used API: D3D11 (Presenting & supported) RDOC 003076: [03:51:15] d3d11_device.cpp(1941) - Log - Starting capture RDOC 003076: [03:51:15] resource_manager.h(1469) - Log - Preparing up to 2 potentially dirty resources RDOC 003076: [03:51:15] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 003076: [03:51:15] d3d11_device.cpp(2023) - Log - Finished capture, Frame 5 RDOC 003076: [03:51:15] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 17 referenced resources RDOC 003076: [03:51:15] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 003076: [03:51:15] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 2556160 bytes to 60475 (2.37 %) RDOC 003076: [03:51:15] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 2.437744 MB capture section in 0.047129 seconds RDOC 003076: [03:51:15] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4289 bytes to 4289 (100.00 %) RDOC 003076: [03:51:15] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_CBuffer_Zoo\capture_frame5.rdc RDOC 003076: [03:51:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_CBuffer_Zoo\capture_frame5.rdc RDOC 008060: [03:51:15] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (70454 bytes) (time 1687747875) 5476 byte thumbnail RDOC 008060: [03:51:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_CBuffer_Zoo\capture_frame5.rdc RDOC 008060: [03:51:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008060: [03:51:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008060: [03:51:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008060: [03:51:16] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 008060: [03:51:16] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 008060: [03:51:16] d3d11_replay.cpp(4379) - Log - Created device. RDOC 008060: [03:51:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008060: [03:51:16] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 008060: [03:51:16] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 008060: [03:51:16] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 008060: [03:51:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008060: [03:51:16] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 19.064 ms RDOC 008060: [03:51:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 008204: [03:51:17] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) loaded in replay application RDOC 008204: [03:51:17] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008204: [03:51:17] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 008204: [03:51:17] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008204: [03:51:17] win32_process.cpp( 610) - Log - Injecting renderdoc into process 12224 RDOC 012224: [03:51:17] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) capturing application RDOC 012224: [03:51:17] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012224: [03:51:17] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 012224: [03:51:17] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 012224: [03:51:17] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 012224: [03:51:17] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 012224: [03:51:17] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 012224: [03:51:17] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 012224: [03:51:17] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 012224: [03:51:17] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 012224: [03:51:17] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 012224: [03:51:17] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 012224: [03:51:17] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 012224: [03:51:17] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 008204: [03:51:17] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [12224] RDOC 012224: [03:51:17] dxgi_common.cpp(1635) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 012224: [03:51:17] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x0000017D7193F8C8 RDOC 012224: [03:51:17] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012224: [03:51:17] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 012224: [03:51:17] core.cpp(2018) - Log - Removing device frame capturer for 0x0000017D7193F8C8 RDOC 012224: [03:51:17] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 012224: [03:51:17] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x0000017D7193F8C8 RDOC 012224: [03:51:17] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012224: [03:51:17] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x0000017D7193F8C8 / 0x00000000000503C6 RDOC 012224: [03:51:17] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 012224: [03:51:17] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 008204: [03:51:17] target_control.cpp( 889) - Log - Used API: D3D11 (Presenting & supported) RDOC 012224: [03:51:17] d3d11_device.cpp(1941) - Log - Starting capture RDOC 012224: [03:51:17] resource_manager.h(1469) - Log - Preparing up to 3 potentially dirty resources RDOC 012224: [03:51:17] resource_manager.h(1526) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 012224: [03:51:17] d3d11_device.cpp(2023) - Log - Finished capture, Frame 5 RDOC 012224: [03:51:17] resource_manager.h(1538) - Log - Checking 3 resources with initial contents against 11 referenced resources RDOC 012224: [03:51:17] resource_manager.h(1642) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 012224: [03:51:17] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 570816 bytes to 32142 (5.63 %) RDOC 012224: [03:51:17] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 0.544373 MB capture section in 0.046897 seconds RDOC 012224: [03:51:17] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 012224: [03:51:17] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Counters\capture_frame5.rdc RDOC 012224: [03:51:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Counters\capture_frame5.rdc RDOC 008204: [03:51:17] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (41891 bytes) (time 1687747877) 5116 byte thumbnail RDOC 008204: [03:51:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Counters\capture_frame5.rdc RDOC 008204: [03:51:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008204: [03:51:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008204: [03:51:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008204: [03:51:18] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 008204: [03:51:18] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 008204: [03:51:18] d3d11_replay.cpp(4379) - Log - Created device. RDOC 008204: [03:51:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008204: [03:51:18] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 008204: [03:51:18] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 008204: [03:51:18] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 008204: [03:51:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008204: [03:51:18] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 8.315 ms RDOC 008204: [03:51:18] d3d11_counters.cpp( 589) - Log - Timer Fetch Counters, counters to fetch 7 - 3.745 ms RDOC 008204: [03:51:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 010092: [03:51:19] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) loaded in replay application RDOC 010092: [03:51:19] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010092: [03:51:19] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010092: [03:51:19] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010092: [03:51:19] win32_process.cpp( 610) - Log - Injecting renderdoc into process 648 RDOC 000648: [03:51:19] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) capturing application RDOC 000648: [03:51:19] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 000648: [03:51:19] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 000648: [03:51:19] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 000648: [03:51:19] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 000648: [03:51:19] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 000648: [03:51:19] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 000648: [03:51:19] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 000648: [03:51:19] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 000648: [03:51:19] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 000648: [03:51:19] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 000648: [03:51:19] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 000648: [03:51:19] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 000648: [03:51:19] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 000648: [03:51:19] dxgi_common.cpp(1635) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 010092: [03:51:19] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [648] RDOC 000648: [03:51:19] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x00000261E417F2D8 RDOC 000648: [03:51:19] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 000648: [03:51:19] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 000648: [03:51:19] core.cpp(2018) - Log - Removing device frame capturer for 0x00000261E417F2D8 RDOC 000648: [03:51:19] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 000648: [03:51:19] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x00000261E417F2D8 RDOC 000648: [03:51:19] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 000648: [03:51:19] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x00000261E417F2D8 / 0x00000000000403C8 RDOC 000648: [03:51:19] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 000648: [03:51:19] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 010092: [03:51:19] target_control.cpp( 889) - Log - Used API: D3D11 (Presenting & supported) RDOC 000648: [03:51:19] d3d11_device.cpp(1941) - Log - Starting capture RDOC 000648: [03:51:19] resource_manager.h(1469) - Log - Preparing up to 2 potentially dirty resources RDOC 000648: [03:51:19] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 000648: [03:51:19] d3d11_context_wrap.cpp(5346) - Warning - Don't have command list ResourceId::93 captured! This frame is unsuccessful. RDOC 000648: [03:51:19] d3d11_device.cpp(2302) - Log - Failed to capture, frame 5: Uncapped command list RDOC 000648: [03:51:19] resource_manager.h(1469) - Log - Preparing up to 5 potentially dirty resources RDOC 000648: [03:51:19] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 000648: [03:51:19] d3d11_device.cpp(2023) - Log - Finished capture, Frame 6 RDOC 000648: [03:51:19] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 9 referenced resources RDOC 000648: [03:51:19] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 000648: [03:51:19] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 854400 bytes to 23315 (2.73 %) RDOC 000648: [03:51:19] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 0.814819 MB capture section in 0.053944 seconds RDOC 000648: [03:51:19] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 000648: [03:51:19] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Deferred_Map\capture_frame6.rdc RDOC 000648: [03:51:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Deferred_Map\capture_frame6.rdc RDOC 010092: [03:51:19] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 6) (31404 bytes) (time 1687747879) 3961 byte thumbnail RDOC 010092: [03:51:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Deferred_Map\capture_frame6.rdc RDOC 010092: [03:51:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010092: [03:51:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010092: [03:51:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010092: [03:51:20] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 010092: [03:51:20] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 010092: [03:51:21] d3d11_replay.cpp(4379) - Log - Created device. RDOC 010092: [03:51:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010092: [03:51:21] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 010092: [03:51:21] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 010092: [03:51:21] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 010092: [03:51:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010092: [03:51:21] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 9.456 ms RDOC 010092: [03:51:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 005400: [03:51:21] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) loaded in replay application RDOC 005400: [03:51:21] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005400: [03:51:21] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 005400: [03:51:21] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 005400: [03:51:21] win32_process.cpp( 610) - Log - Injecting renderdoc into process 3204 RDOC 003204: [03:51:21] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) capturing application RDOC 003204: [03:51:21] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003204: [03:51:21] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 003204: [03:51:21] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 003204: [03:51:21] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 003204: [03:51:21] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 003204: [03:51:21] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 003204: [03:51:21] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 003204: [03:51:21] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 003204: [03:51:21] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 003204: [03:51:21] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 003204: [03:51:21] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 003204: [03:51:21] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 003204: [03:51:21] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 005400: [03:51:21] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [3204] RDOC 003204: [03:51:21] dxgi_common.cpp(1635) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 003204: [03:51:21] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001422EB0E9F8 RDOC 003204: [03:51:21] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003204: [03:51:21] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 003204: [03:51:21] core.cpp(2018) - Log - Removing device frame capturer for 0x000001422EB0E9F8 RDOC 003204: [03:51:21] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 003204: [03:51:21] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001422EB0E9F8 RDOC 003204: [03:51:21] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003204: [03:51:21] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x000001422EB0E9F8 / 0x00000000000503C8 RDOC 003204: [03:51:21] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 003204: [03:51:21] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 005400: [03:51:21] target_control.cpp( 889) - Log - Used API: D3D11 (Presenting & supported) RDOC 003204: [03:51:21] d3d11_device.cpp(1941) - Log - Starting capture RDOC 003204: [03:51:21] resource_manager.h(1469) - Log - Preparing up to 45 potentially dirty resources RDOC 003204: [03:51:22] resource_manager.h(1526) - Log - Prepared 45 dirty resources, postponed 0, skipped 0 RDOC 003204: [03:51:22] d3d11_device.cpp(2023) - Log - Finished capture, Frame 5 RDOC 003204: [03:51:22] resource_manager.h(1538) - Log - Checking 45 resources with initial contents against 102 referenced resources RDOC 003204: [03:51:22] resource_manager.h(1642) - Log - Serialised 45 resources, skipped 0 unreferenced RDOC 003204: [03:51:22] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 169276608 bytes to 1304267 (0.77 %) RDOC 003204: [03:51:22] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 161.434753 MB capture section in 0.189108 seconds RDOC 003204: [03:51:22] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 003204: [03:51:22] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Discard_Zoo\capture_frame5.rdc RDOC 003204: [03:51:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Discard_Zoo\capture_frame5.rdc RDOC 005400: [03:51:22] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (1310921 bytes) (time 1687747882) 2526 byte thumbnail RDOC 005400: [03:51:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Discard_Zoo\capture_frame5.rdc RDOC 005400: [03:51:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005400: [03:51:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005400: [03:51:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005400: [03:51:23] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 005400: [03:51:23] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 005400: [03:51:23] d3d11_replay.cpp(4379) - Log - Created device. RDOC 005400: [03:51:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005400: [03:51:23] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 005400: [03:51:23] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 005400: [03:51:23] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 005400: [03:51:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005400: [03:51:23] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 363.776 ms RDOC 005400: [03:51:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 006204: [03:51:28] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) loaded in replay application RDOC 006204: [03:51:28] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006204: [03:51:28] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 006204: [03:51:28] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006204: [03:51:28] win32_process.cpp( 610) - Log - Injecting renderdoc into process 1720 RDOC 001720: [03:51:28] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) capturing application RDOC 001720: [03:51:28] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001720: [03:51:28] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 001720: [03:51:28] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 001720: [03:51:28] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 001720: [03:51:28] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 001720: [03:51:28] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 001720: [03:51:28] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 001720: [03:51:28] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 001720: [03:51:28] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 001720: [03:51:28] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 001720: [03:51:28] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 001720: [03:51:28] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 001720: [03:51:28] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 006204: [03:51:28] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [1720] RDOC 001720: [03:51:28] dxgi_common.cpp(1635) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 001720: [03:51:28] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001E37D4CDD88 RDOC 001720: [03:51:28] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 001720: [03:51:28] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 001720: [03:51:28] core.cpp(2018) - Log - Removing device frame capturer for 0x000001E37D4CDD88 RDOC 001720: [03:51:28] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 001720: [03:51:28] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001E37D4CDD88 RDOC 001720: [03:51:28] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 001720: [03:51:28] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x000001E37D4CDD88 / 0x00000000000603C8 RDOC 001720: [03:51:28] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 001720: [03:51:28] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 006204: [03:51:29] target_control.cpp( 889) - Log - Used API: D3D11 (Presenting & supported) RDOC 001720: [03:51:29] d3d11_device.cpp(1941) - Log - Starting capture RDOC 001720: [03:51:29] resource_manager.h(1469) - Log - Preparing up to 2 potentially dirty resources RDOC 001720: [03:51:29] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 001720: [03:51:29] d3d11_device.cpp(2023) - Log - Finished capture, Frame 5 RDOC 001720: [03:51:29] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 18 referenced resources RDOC 001720: [03:51:29] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 001720: [03:51:29] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 2559168 bytes to 84871 (3.32 %) RDOC 001720: [03:51:29] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 2.440613 MB capture section in 0.055822 seconds RDOC 001720: [03:51:29] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5573 bytes to 5573 (100.00 %) RDOC 001720: [03:51:29] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Draw_Zoo\capture_frame5.rdc RDOC 001720: [03:51:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Draw_Zoo\capture_frame5.rdc RDOC 006204: [03:51:29] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (100246 bytes) (time 1687747889) 9588 byte thumbnail RDOC 006204: [03:51:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Draw_Zoo\capture_frame5.rdc RDOC 006204: [03:51:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006204: [03:51:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006204: [03:51:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006204: [03:51:30] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 006204: [03:51:30] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 006204: [03:51:30] d3d11_replay.cpp(4379) - Log - Created device. RDOC 006204: [03:51:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006204: [03:51:30] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 006204: [03:51:30] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 006204: [03:51:30] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 006204: [03:51:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006204: [03:51:30] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 20.153 ms RDOC 006204: [03:51:30] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 006204: [03:51:30] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 006204: [03:51:30] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 006204: [03:51:30] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 006204: [03:51:30] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 006204: [03:51:30] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 006204: [03:51:30] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 006204: [03:51:30] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 006204: [03:51:30] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 006204: [03:51:30] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 006204: [03:51:30] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 006204: [03:51:30] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 006204: [03:51:30] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 006204: [03:51:30] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 006204: [03:51:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 002676: [03:51:30] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) loaded in replay application RDOC 002676: [03:51:30] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002676: [03:51:31] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 002676: [03:51:31] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 002676: [03:51:31] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11108 RDOC 011108: [03:51:31] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) capturing application RDOC 011108: [03:51:31] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011108: [03:51:31] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011108: [03:51:31] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011108: [03:51:31] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011108: [03:51:31] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 011108: [03:51:31] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011108: [03:51:31] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011108: [03:51:31] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 011108: [03:51:31] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011108: [03:51:31] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 011108: [03:51:31] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011108: [03:51:31] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011108: [03:51:31] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 011108: [03:51:31] dxgi_common.cpp(1635) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 002676: [03:51:31] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [11108] RDOC 011108: [03:51:31] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001CF784EE078 RDOC 011108: [03:51:31] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011108: [03:51:31] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011108: [03:51:31] core.cpp(2018) - Log - Removing device frame capturer for 0x000001CF784EE078 RDOC 011108: [03:51:31] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 011108: [03:51:31] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001CF784EE078 RDOC 011108: [03:51:31] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011108: [03:51:31] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x000001CF784EE078 / 0x00000000000703C8 RDOC 011108: [03:51:31] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 011108: [03:51:31] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 011108: [03:51:31] d3d11_device.cpp(1941) - Log - Starting capture RDOC 011108: [03:51:31] resource_manager.h(1469) - Log - Preparing up to 1 potentially dirty resources RDOC 011108: [03:51:31] resource_manager.h(1526) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 011108: [03:51:31] d3d11_device.cpp(2023) - Log - Finished capture, Frame 4294967295 RDOC 002676: [03:51:31] target_control.cpp( 889) - Log - Used API: D3D11 (Presenting & supported) RDOC 011108: [03:51:31] resource_manager.h(1538) - Log - Checking 1 resources with initial contents against 1 referenced resources RDOC 011108: [03:51:31] resource_manager.h(1642) - Log - Serialised 0 resources, skipped 1 unreferenced RDOC 011108: [03:51:31] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 24128 bytes to 647 (2.68 %) RDOC 011108: [03:51:31] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 0.023010 MB capture section in 0.041578 seconds RDOC 011108: [03:51:31] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 13866 bytes to 13866 (100.00 %) RDOC 011108: [03:51:31] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Empty_Capture\capture_capture.rdc RDOC 011108: [03:51:31] core.cpp(2064) - Log - Removing frame capturer for 0x000001CF784EE078 / 0x00000000000703C8 RDOC 011108: [03:51:31] core.cpp(2075) - Log - Removed last refcount RDOC 011108: [03:51:31] core.cpp(2079) - Log - Removed active window RDOC 011108: [03:51:31] core.cpp(2018) - Log - Removing device frame capturer for 0x000001CF784EE078 RDOC 011108: [03:51:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Empty_Capture\capture_capture.rdc RDOC 002676: [03:51:31] target_control.cpp( 889) - Log - Used API: D3D11 (Presenting & not supported) RDOC 002676: [03:51:31] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 4294967295) (22947 bytes) (time 1687747891) 8220 byte thumbnail RDOC 011108: [03:51:31] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 002676: [03:51:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Empty_Capture\capture_capture.rdc RDOC 002676: [03:51:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002676: [03:51:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002676: [03:51:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002676: [03:51:32] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 002676: [03:51:32] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 002676: [03:51:32] d3d11_replay.cpp(4379) - Log - Created device. RDOC 002676: [03:51:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002676: [03:51:32] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 002676: [03:51:32] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 002676: [03:51:32] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 002676: [03:51:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002676: [03:51:32] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 1.038 ms RDOC 002676: [03:51:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 004664: [03:51:33] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) loaded in replay application RDOC 004664: [03:51:33] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004664: [03:51:33] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 004664: [03:51:33] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 004664: [03:51:33] win32_process.cpp( 610) - Log - Injecting renderdoc into process 480 RDOC 000480: [03:51:33] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) capturing application RDOC 000480: [03:51:33] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 000480: [03:51:33] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 000480: [03:51:33] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 000480: [03:51:33] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 000480: [03:51:33] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 000480: [03:51:33] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 000480: [03:51:33] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 000480: [03:51:33] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 000480: [03:51:33] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 000480: [03:51:33] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 000480: [03:51:33] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 000480: [03:51:33] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 000480: [03:51:33] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 000480: [03:51:33] dxgi_common.cpp(1635) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 004664: [03:51:33] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [480] RDOC 000480: [03:51:33] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x0000010AE1A4E1F8 RDOC 000480: [03:51:33] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 000480: [03:51:33] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 000480: [03:51:33] core.cpp(2018) - Log - Removing device frame capturer for 0x0000010AE1A4E1F8 RDOC 000480: [03:51:33] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 000480: [03:51:33] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x0000010AE1A4E1F8 RDOC 000480: [03:51:33] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 000480: [03:51:33] d3d11_debug.cpp( 182) - Warning - Device feature level below 11_0, MSAA <-> Array copies will not be supported. RDOC 000480: [03:51:33] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x0000010AE1A4E1F8 / 0x00000000002200BE RDOC 000480: [03:51:33] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 000480: [03:51:33] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 000480: [03:51:33] d3d11_device.cpp(1941) - Log - Starting capture RDOC 000480: [03:51:33] resource_manager.h(1469) - Log - Preparing up to 1 potentially dirty resources RDOC 000480: [03:51:33] resource_manager.h(1526) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 000480: [03:51:33] d3d11_device.cpp(2023) - Log - Finished capture, Frame 5 RDOC 004664: [03:51:33] target_control.cpp( 889) - Log - Used API: D3D11 (Presenting & supported) RDOC 000480: [03:51:33] resource_manager.h(1538) - Log - Checking 1 resources with initial contents against 7 referenced resources RDOC 000480: [03:51:33] resource_manager.h(1642) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 000480: [03:51:33] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 569024 bytes to 32782 (5.76 %) RDOC 000480: [03:51:33] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 0.542664 MB capture section in 0.034127 seconds RDOC 000480: [03:51:33] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 000480: [03:51:33] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Feature_Level_9\capture_frame5.rdc RDOC 000480: [03:51:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Feature_Level_9\capture_frame5.rdc RDOC 004664: [03:51:33] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (42531 bytes) (time 1687747893) 5116 byte thumbnail RDOC 004664: [03:51:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Feature_Level_9\capture_frame5.rdc RDOC 004664: [03:51:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004664: [03:51:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004664: [03:51:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004664: [03:51:34] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 004664: [03:51:34] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 004664: [03:51:34] d3d11_replay.cpp(4379) - Log - Created device. RDOC 004664: [03:51:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004664: [03:51:34] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 004664: [03:51:34] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 004664: [03:51:34] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 004664: [03:51:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004664: [03:51:34] dxbc_container.cpp(1580) - Warning - Unknown chunk Aon9 RDOC 004664: [03:51:34] dxbc_container.cpp(1869) - Warning - Unknown chunk: Aon9 RDOC 004664: [03:51:34] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 6.283 ms RDOC 004664: [03:51:34] dxbc_container.cpp(1580) - Warning - Unknown chunk Aon9 RDOC 004664: [03:51:34] dxbc_container.cpp(1869) - Warning - Unknown chunk: Aon9 RDOC 004664: [03:51:34] dxbc_container.cpp(1580) - Warning - Unknown chunk Aon9 RDOC 004664: [03:51:34] dxbc_container.cpp(1869) - Warning - Unknown chunk: Aon9 RDOC 004664: [03:51:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 002712: [03:51:35] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) loaded in replay application RDOC 002712: [03:51:35] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002712: [03:51:35] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 002712: [03:51:35] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 002712: [03:51:35] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10756 RDOC 010756: [03:51:35] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) capturing application RDOC 010756: [03:51:35] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010756: [03:51:35] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010756: [03:51:35] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010756: [03:51:35] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010756: [03:51:35] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 010756: [03:51:35] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010756: [03:51:35] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010756: [03:51:35] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 010756: [03:51:35] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010756: [03:51:35] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 010756: [03:51:35] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010756: [03:51:35] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010756: [03:51:35] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 002712: [03:51:35] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [10756] RDOC 010756: [03:51:35] dxgi_common.cpp(1635) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 010756: [03:51:35] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x00000258FF84DD88 RDOC 010756: [03:51:35] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010756: [03:51:35] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010756: [03:51:36] core.cpp(2018) - Log - Removing device frame capturer for 0x00000258FF84DD88 RDOC 010756: [03:51:36] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 010756: [03:51:36] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x00000258FF84DD88 RDOC 010756: [03:51:36] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010756: [03:51:36] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x00000258FF84DD88 / 0x00000000000B03C6 RDOC 010756: [03:51:36] d3d11_device.cpp(1941) - Log - Starting capture RDOC 010756: [03:51:36] resource_manager.h(1469) - Log - Preparing up to 0 potentially dirty resources RDOC 010756: [03:51:36] resource_manager.h(1526) - Log - Prepared 0 dirty resources, postponed 0, skipped 0 RDOC 010756: [03:51:36] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 010756: [03:51:36] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 010756: [03:51:36] d3d11_device.cpp(2023) - Log - Finished capture, Frame 0 RDOC 002712: [03:51:36] target_control.cpp( 889) - Log - Used API: D3D11 (Presenting & supported) RDOC 010756: [03:51:36] resource_manager.h(1538) - Log - Checking 0 resources with initial contents against 11 referenced resources RDOC 010756: [03:51:36] resource_manager.h(1642) - Log - Serialised 0 resources, skipped 0 unreferenced RDOC 010756: [03:51:36] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 68352 bytes to 6698 (9.80 %) RDOC 010756: [03:51:36] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 0.065186 MB capture section in 0.077154 seconds RDOC 010756: [03:51:36] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010756: [03:51:36] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Frame0\capture_frame0.rdc RDOC 010756: [03:51:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Frame0\capture_frame0.rdc RDOC 002712: [03:51:36] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 0) (16447 bytes) (time 1687747896) 5116 byte thumbnail RDOC 002712: [03:51:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Frame0\capture_frame0.rdc RDOC 002712: [03:51:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002712: [03:51:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002712: [03:51:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002712: [03:51:37] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 002712: [03:51:37] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 002712: [03:51:37] d3d11_replay.cpp(4379) - Log - Created device. RDOC 002712: [03:51:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002712: [03:51:37] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 002712: [03:51:37] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 002712: [03:51:37] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 002712: [03:51:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002712: [03:51:37] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 4.021 ms RDOC 002712: [03:51:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Frame0\capture_frame0.rdc RDOC 002712: [03:51:37] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 68352 bytes to 2813 (4.12 %) RDOC 002712: [03:51:37] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 002712: [03:51:37] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 0.556 ms RDOC 002712: [03:51:37] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 68352 bytes to 2813 (4.12 %) RDOC 002712: [03:51:37] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 002712: [03:51:37] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000007! RDOC 002712: [03:51:37] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000007! RDOC 002712: [03:51:37] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000167! RDOC 002712: [03:51:37] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000168! RDOC 002712: [03:51:37] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000168! RDOC 002712: [03:51:37] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000169! RDOC 002712: [03:51:37] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000169! RDOC 002712: [03:51:37] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000170! RDOC 002712: [03:51:37] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000170! RDOC 002712: [03:51:37] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000171! RDOC 002712: [03:51:37] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000171! RDOC 002712: [03:51:37] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000172! RDOC 002712: [03:51:37] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000173! RDOC 002712: [03:51:37] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000174! RDOC 002712: [03:51:37] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000174! RDOC 002712: [03:51:37] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000175! RDOC 002712: [03:51:37] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000176! RDOC 002712: [03:51:37] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000176! RDOC 002712: [03:51:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 010444: [03:51:37] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) loaded in replay application RDOC 010444: [03:51:37] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010444: [03:51:37] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010444: [03:51:37] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010444: [03:51:37] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11844 RDOC 011844: [03:51:38] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) capturing application RDOC 011844: [03:51:38] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011844: [03:51:38] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011844: [03:51:38] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011844: [03:51:38] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011844: [03:51:38] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 011844: [03:51:38] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011844: [03:51:38] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011844: [03:51:38] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 011844: [03:51:38] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011844: [03:51:38] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 011844: [03:51:38] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011844: [03:51:38] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011844: [03:51:38] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 011844: [03:51:38] dxgi_common.cpp(1635) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 010444: [03:51:38] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [11844] RDOC 011844: [03:51:38] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x0000020A507FF7C8 RDOC 011844: [03:51:38] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011844: [03:51:38] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011844: [03:51:38] core.cpp(2018) - Log - Removing device frame capturer for 0x0000020A507FF7C8 RDOC 011844: [03:51:38] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 011844: [03:51:38] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x0000020A507FF7C8 RDOC 011844: [03:51:38] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011844: [03:51:38] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x0000020A507FF7C8 / 0x00000000000A03C8 RDOC 011844: [03:51:38] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 011844: [03:51:38] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 010444: [03:51:38] target_control.cpp( 889) - Log - Used API: D3D11 (Presenting & supported) RDOC 011844: [03:51:38] d3d11_device.cpp(1941) - Log - Starting capture RDOC 011844: [03:51:38] resource_manager.h(1469) - Log - Preparing up to 2 potentially dirty resources RDOC 011844: [03:51:38] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 011844: [03:51:38] d3d11_device.cpp(2023) - Log - Finished capture, Frame 5 RDOC 011844: [03:51:38] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 10 referenced resources RDOC 011844: [03:51:38] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 011844: [03:51:38] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 134785920 bytes to 560121 (0.42 %) RDOC 011844: [03:51:38] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 128.541870 MB capture section in 0.081212 seconds RDOC 011844: [03:51:39] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011844: [03:51:39] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Large_Buffer\capture_frame5.rdc RDOC 011844: [03:51:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Large_Buffer\capture_frame5.rdc RDOC 010444: [03:51:39] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (569870 bytes) (time 1687747899) 5116 byte thumbnail RDOC 010444: [03:51:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Large_Buffer\capture_frame5.rdc RDOC 010444: [03:51:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010444: [03:51:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010444: [03:51:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010444: [03:51:40] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 010444: [03:51:40] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 010444: [03:51:40] d3d11_replay.cpp(4379) - Log - Created device. RDOC 010444: [03:51:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010444: [03:51:40] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 010444: [03:51:40] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 010444: [03:51:40] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 010444: [03:51:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010444: [03:51:41] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 347.297 ms RDOC 010444: [03:51:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 005848: [03:51:41] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) loaded in replay application RDOC 005848: [03:51:41] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005848: [03:51:41] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 005848: [03:51:41] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 005848: [03:51:41] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11664 RDOC 011664: [03:51:41] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) capturing application RDOC 011664: [03:51:41] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011664: [03:51:41] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011664: [03:51:41] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011664: [03:51:41] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011664: [03:51:41] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 011664: [03:51:41] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011664: [03:51:41] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011664: [03:51:41] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 011664: [03:51:41] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011664: [03:51:41] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 011664: [03:51:41] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011664: [03:51:41] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011664: [03:51:41] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 005848: [03:51:41] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [11664] RDOC 011664: [03:51:41] dxgi_common.cpp(1635) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 011664: [03:51:41] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001FC9EE8E578 RDOC 011664: [03:51:41] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011664: [03:51:42] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011664: [03:51:42] core.cpp(2018) - Log - Removing device frame capturer for 0x000001FC9EE8E578 RDOC 011664: [03:51:42] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 011664: [03:51:42] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001FC9EE8E578 RDOC 011664: [03:51:42] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011664: [03:51:42] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x000001FC9EE8E578 / 0x00000000000B03C8 RDOC 011664: [03:51:42] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 011664: [03:51:42] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 005848: [03:51:42] target_control.cpp( 889) - Log - Used API: D3D11 (Presenting & supported) RDOC 011664: [03:51:49] d3d11_device.cpp(1941) - Log - Starting capture RDOC 011664: [03:51:49] resource_manager.h(1469) - Log - Preparing up to 4 potentially dirty resources RDOC 011664: [03:51:49] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 011664: [03:51:49] d3d11_device.cpp(2023) - Log - Finished capture, Frame 50000 RDOC 011664: [03:51:49] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 9 referenced resources RDOC 011664: [03:51:49] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 011664: [03:51:49] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 568000 bytes to 34065 (6.00 %) RDOC 011664: [03:51:49] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 0.541687 MB capture section in 0.051734 seconds RDOC 011664: [03:51:49] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011664: [03:51:49] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50000.rdc RDOC 011664: [03:51:49] d3d11_device.cpp(1941) - Log - Starting capture RDOC 011664: [03:51:49] resource_manager.h(1469) - Log - Preparing up to 5 potentially dirty resources RDOC 011664: [03:51:49] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 011664: [03:51:49] d3d11_device.cpp(2023) - Log - Finished capture, Frame 50001 RDOC 011664: [03:51:49] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 9 referenced resources RDOC 011664: [03:51:49] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 011664: [03:51:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50000.rdc RDOC 005848: [03:51:49] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 50000) (43814 bytes) (time 1687747909) 5116 byte thumbnail RDOC 011664: [03:51:49] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 568000 bytes to 15071 (2.65 %) RDOC 011664: [03:51:49] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 0.541687 MB capture section in 0.046872 seconds RDOC 011664: [03:51:49] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011664: [03:51:49] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50001.rdc RDOC 011664: [03:51:49] d3d11_device.cpp(1941) - Log - Starting capture RDOC 011664: [03:51:49] resource_manager.h(1469) - Log - Preparing up to 5 potentially dirty resources RDOC 011664: [03:51:49] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 011664: [03:51:49] d3d11_device.cpp(2023) - Log - Finished capture, Frame 50002 RDOC 011664: [03:51:49] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 9 referenced resources RDOC 011664: [03:51:49] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 011664: [03:51:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50001.rdc RDOC 005848: [03:51:49] target_control.cpp( 836) - Log - Got a new capture: 1 (frame 50001) (24820 bytes) (time 1687747909) 5116 byte thumbnail RDOC 011664: [03:51:49] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 568000 bytes to 15078 (2.65 %) RDOC 011664: [03:51:49] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 0.541687 MB capture section in 0.031377 seconds RDOC 011664: [03:51:49] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011664: [03:51:49] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50002.rdc RDOC 011664: [03:51:49] d3d11_device.cpp(1941) - Log - Starting capture RDOC 011664: [03:51:49] resource_manager.h(1469) - Log - Preparing up to 5 potentially dirty resources RDOC 011664: [03:51:49] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 011664: [03:51:49] d3d11_device.cpp(2023) - Log - Finished capture, Frame 50003 RDOC 011664: [03:51:49] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 9 referenced resources RDOC 011664: [03:51:49] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 011664: [03:51:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50002.rdc RDOC 005848: [03:51:49] target_control.cpp( 836) - Log - Got a new capture: 2 (frame 50002) (24827 bytes) (time 1687747909) 5116 byte thumbnail RDOC 011664: [03:51:50] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 568000 bytes to 15093 (2.66 %) RDOC 011664: [03:51:50] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 0.541687 MB capture section in 0.047260 seconds RDOC 011664: [03:51:50] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011664: [03:51:50] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50003.rdc RDOC 011664: [03:51:50] d3d11_device.cpp(1941) - Log - Starting capture RDOC 011664: [03:51:50] resource_manager.h(1469) - Log - Preparing up to 5 potentially dirty resources RDOC 011664: [03:51:50] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 011664: [03:51:50] d3d11_device.cpp(2023) - Log - Finished capture, Frame 50004 RDOC 011664: [03:51:50] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 9 referenced resources RDOC 011664: [03:51:50] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 011664: [03:51:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50003.rdc RDOC 005848: [03:51:50] target_control.cpp( 836) - Log - Got a new capture: 3 (frame 50003) (24842 bytes) (time 1687747910) 5116 byte thumbnail RDOC 011664: [03:51:50] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 568000 bytes to 15079 (2.65 %) RDOC 011664: [03:51:50] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 0.541687 MB capture section in 0.046994 seconds RDOC 011664: [03:51:50] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011664: [03:51:50] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50004.rdc RDOC 011664: [03:51:50] d3d11_device.cpp(1941) - Log - Starting capture RDOC 011664: [03:51:50] resource_manager.h(1469) - Log - Preparing up to 5 potentially dirty resources RDOC 011664: [03:51:50] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 011664: [03:51:50] d3d11_device.cpp(2023) - Log - Finished capture, Frame 50005 RDOC 011664: [03:51:50] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 9 referenced resources RDOC 011664: [03:51:50] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 011664: [03:51:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50004.rdc RDOC 005848: [03:51:50] target_control.cpp( 836) - Log - Got a new capture: 4 (frame 50004) (24828 bytes) (time 1687747910) 5116 byte thumbnail RDOC 011664: [03:51:50] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 568000 bytes to 15078 (2.65 %) RDOC 011664: [03:51:50] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 0.541687 MB capture section in 0.046511 seconds RDOC 011664: [03:51:50] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011664: [03:51:50] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50005.rdc RDOC 011664: [03:51:50] d3d11_device.cpp(1941) - Log - Starting capture RDOC 011664: [03:51:50] resource_manager.h(1469) - Log - Preparing up to 5 potentially dirty resources RDOC 011664: [03:51:50] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 011664: [03:51:50] d3d11_device.cpp(2023) - Log - Finished capture, Frame 50006 RDOC 011664: [03:51:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50005.rdc RDOC 011664: [03:51:50] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 9 referenced resources RDOC 011664: [03:51:50] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 005848: [03:51:50] target_control.cpp( 836) - Log - Got a new capture: 5 (frame 50005) (24827 bytes) (time 1687747910) 5116 byte thumbnail RDOC 011664: [03:51:50] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 568000 bytes to 15078 (2.65 %) RDOC 011664: [03:51:50] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 0.541687 MB capture section in 0.062038 seconds RDOC 011664: [03:51:50] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011664: [03:51:50] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50006.rdc RDOC 011664: [03:51:50] d3d11_device.cpp(1941) - Log - Starting capture RDOC 011664: [03:51:50] resource_manager.h(1469) - Log - Preparing up to 5 potentially dirty resources RDOC 011664: [03:51:50] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 011664: [03:51:50] d3d11_device.cpp(2023) - Log - Finished capture, Frame 50007 RDOC 011664: [03:51:50] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 9 referenced resources RDOC 011664: [03:51:50] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 011664: [03:51:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50006.rdc RDOC 005848: [03:51:50] target_control.cpp( 836) - Log - Got a new capture: 6 (frame 50006) (24827 bytes) (time 1687747910) 5116 byte thumbnail RDOC 011664: [03:51:50] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 568000 bytes to 15080 (2.65 %) RDOC 011664: [03:51:50] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 0.541687 MB capture section in 0.046644 seconds RDOC 011664: [03:51:50] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011664: [03:51:50] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50007.rdc RDOC 011664: [03:51:50] d3d11_device.cpp(1941) - Log - Starting capture RDOC 011664: [03:51:50] resource_manager.h(1469) - Log - Preparing up to 5 potentially dirty resources RDOC 011664: [03:51:50] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 011664: [03:51:50] d3d11_device.cpp(2023) - Log - Finished capture, Frame 50008 RDOC 011664: [03:51:50] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 9 referenced resources RDOC 011664: [03:51:50] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 011664: [03:51:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50007.rdc RDOC 005848: [03:51:50] target_control.cpp( 836) - Log - Got a new capture: 7 (frame 50007) (24829 bytes) (time 1687747910) 5116 byte thumbnail RDOC 011664: [03:51:50] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 568000 bytes to 15068 (2.65 %) RDOC 011664: [03:51:50] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 0.541687 MB capture section in 0.047221 seconds RDOC 011664: [03:51:50] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011664: [03:51:50] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50008.rdc RDOC 011664: [03:51:50] d3d11_device.cpp(1941) - Log - Starting capture RDOC 011664: [03:51:50] resource_manager.h(1469) - Log - Preparing up to 5 potentially dirty resources RDOC 011664: [03:51:50] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 011664: [03:51:50] d3d11_device.cpp(2023) - Log - Finished capture, Frame 50009 RDOC 011664: [03:51:50] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 9 referenced resources RDOC 011664: [03:51:50] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 011664: [03:51:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50008.rdc RDOC 005848: [03:51:50] target_control.cpp( 836) - Log - Got a new capture: 8 (frame 50008) (24817 bytes) (time 1687747910) 5116 byte thumbnail RDOC 011664: [03:51:50] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 568000 bytes to 15081 (2.66 %) RDOC 011664: [03:51:50] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 0.541687 MB capture section in 0.047136 seconds RDOC 011664: [03:51:50] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011664: [03:51:50] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50009.rdc RDOC 011664: [03:51:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50009.rdc RDOC 005848: [03:51:50] target_control.cpp( 836) - Log - Got a new capture: 9 (frame 50009) (24830 bytes) (time 1687747910) 5116 byte thumbnail RDOC 005848: [03:51:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50000.rdc RDOC 005848: [03:51:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005848: [03:51:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005848: [03:51:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005848: [03:51:51] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 005848: [03:51:51] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 005848: [03:51:51] d3d11_replay.cpp(4379) - Log - Created device. RDOC 005848: [03:51:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005848: [03:51:51] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 005848: [03:51:51] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 005848: [03:51:51] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 005848: [03:51:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005848: [03:51:51] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 8.586 ms RDOC 005848: [03:51:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 006796: [03:51:51] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) loaded in replay application RDOC 006796: [03:51:51] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006796: [03:51:51] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 006796: [03:51:51] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006796: [03:51:51] win32_process.cpp( 610) - Log - Injecting renderdoc into process 8544 RDOC 008544: [03:51:52] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) capturing application RDOC 008544: [03:51:52] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008544: [03:51:52] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 008544: [03:51:52] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 008544: [03:51:52] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 008544: [03:51:52] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 008544: [03:51:52] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 008544: [03:51:52] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 008544: [03:51:52] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 008544: [03:51:52] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 008544: [03:51:52] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 008544: [03:51:52] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 008544: [03:51:52] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 008544: [03:51:52] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 006796: [03:51:52] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [8544] RDOC 008544: [03:51:52] dxgi_common.cpp(1635) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 008544: [03:51:52] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001D80C51CF68 RDOC 008544: [03:51:52] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008544: [03:51:52] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 008544: [03:51:52] core.cpp(2018) - Log - Removing device frame capturer for 0x000001D80C51CF68 RDOC 008544: [03:51:52] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 008544: [03:51:52] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001D80C51CF68 RDOC 008544: [03:51:52] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008544: [03:51:52] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x000001D80C51CF68 / 0x00000000000C03C8 RDOC 008544: [03:51:52] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 008544: [03:51:52] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 006796: [03:51:52] target_control.cpp( 889) - Log - Used API: D3D11 (Presenting & supported) RDOC 008544: [03:51:52] d3d11_device.cpp(1941) - Log - Starting capture RDOC 008544: [03:51:52] resource_manager.h(1469) - Log - Preparing up to 2 potentially dirty resources RDOC 008544: [03:51:52] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 008544: [03:51:52] d3d11_device.cpp(2023) - Log - Finished capture, Frame 5 RDOC 008544: [03:51:52] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 11 referenced resources RDOC 008544: [03:51:52] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 008544: [03:51:52] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 1530368 bytes to 37736 (2.47 %) RDOC 008544: [03:51:52] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 1.459473 MB capture section in 0.056937 seconds RDOC 008544: [03:51:52] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4249 bytes to 4249 (100.00 %) RDOC 008544: [03:51:52] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Mesh_Zoo\capture_frame5.rdc RDOC 008544: [03:51:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Mesh_Zoo\capture_frame5.rdc RDOC 006796: [03:51:52] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (50491 bytes) (time 1687747912) 8292 byte thumbnail RDOC 006796: [03:51:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Mesh_Zoo\capture_frame5.rdc RDOC 006796: [03:51:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [03:51:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [03:51:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [03:51:53] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 006796: [03:51:53] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 006796: [03:51:53] d3d11_replay.cpp(4379) - Log - Created device. RDOC 006796: [03:51:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006796: [03:51:53] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 006796: [03:51:53] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 006796: [03:51:53] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 006796: [03:51:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [03:51:53] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 13.224 ms RDOC 006796: [03:51:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 004956: [03:51:54] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) loaded in replay application RDOC 004956: [03:51:54] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004956: [03:51:54] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 004956: [03:51:54] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 004956: [03:51:54] win32_process.cpp( 610) - Log - Injecting renderdoc into process 7004 RDOC 007004: [03:51:54] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) capturing application RDOC 007004: [03:51:54] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007004: [03:51:54] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007004: [03:51:54] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 007004: [03:51:54] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 007004: [03:51:54] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 007004: [03:51:54] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 007004: [03:51:54] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 007004: [03:51:54] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 007004: [03:51:54] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007004: [03:51:54] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 007004: [03:51:54] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 007004: [03:51:54] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 007004: [03:51:54] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 004956: [03:51:54] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [7004] RDOC 007004: [03:51:54] dxgi_common.cpp(1635) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 007004: [03:51:54] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x00000281B385DEF8 RDOC 007004: [03:51:54] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007004: [03:51:54] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 007004: [03:51:54] core.cpp(2018) - Log - Removing device frame capturer for 0x00000281B385DEF8 RDOC 007004: [03:51:54] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 007004: [03:51:54] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x00000281B385DEF8 RDOC 007004: [03:51:54] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007004: [03:51:54] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x00000281B385DEF8 / 0x00000000000D03C8 RDOC 007004: [03:51:54] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 007004: [03:51:54] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 004956: [03:51:54] target_control.cpp( 889) - Log - Used API: D3D11 (Presenting & supported) RDOC 007004: [03:51:54] d3d11_device.cpp(1941) - Log - Starting capture RDOC 007004: [03:51:54] resource_manager.h(1469) - Log - Preparing up to 5 potentially dirty resources RDOC 007004: [03:51:54] resource_manager.h(1526) - Log - Prepared 5 dirty resources, postponed 0, skipped 0 RDOC 007004: [03:51:54] d3d11_device.cpp(2023) - Log - Finished capture, Frame 5 RDOC 007004: [03:51:54] resource_manager.h(1538) - Log - Checking 5 resources with initial contents against 22 referenced resources RDOC 007004: [03:51:54] resource_manager.h(1642) - Log - Serialised 5 resources, skipped 0 unreferenced RDOC 007004: [03:51:54] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 10793920 bytes to 172148 (1.59 %) RDOC 007004: [03:51:54] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 10.293884 MB capture section in 0.078217 seconds RDOC 007004: [03:51:54] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 6564 bytes to 6564 (100.00 %) RDOC 007004: [03:51:54] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Overlay_Test\capture_frame5.rdc RDOC 007004: [03:51:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Overlay_Test\capture_frame5.rdc RDOC 004956: [03:51:54] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (188957 bytes) (time 1687747914) 10031 byte thumbnail RDOC 004956: [03:51:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Overlay_Test\capture_frame5.rdc RDOC 004956: [03:51:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004956: [03:51:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004956: [03:51:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004956: [03:51:55] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 004956: [03:51:55] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 004956: [03:51:56] d3d11_replay.cpp(4379) - Log - Created device. RDOC 004956: [03:51:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004956: [03:51:56] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 004956: [03:51:56] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 004956: [03:51:56] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 004956: [03:51:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004956: [03:51:56] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 55.957 ms RDOC 004956: [03:51:56] d3d11_overlay.cpp( 946) - Log - Timer Quad Overdraw - 1.202 ms RDOC 004956: [03:51:56] d3d11_overlay.cpp( 946) - Log - Timer Quad Overdraw - 0.153 ms RDOC 004956: [03:51:56] d3d11_overlay.cpp( 789) - Log - Timer Triangle size - 0.526 ms RDOC 004956: [03:51:56] d3d11_overlay.cpp( 789) - Log - Timer Triangle size - 0.082 ms RDOC 004956: [03:51:56] d3d11_overlay.cpp( 789) - Log - Timer Triangle size - 0.101 ms RDOC 004956: [03:51:56] d3d11_overlay.cpp( 946) - Log - Timer Quad Overdraw - 27.974 ms RDOC 004956: [03:51:56] d3d11_overlay.cpp( 946) - Log - Timer Quad Overdraw - 1.967 ms RDOC 004956: [03:51:56] d3d11_overlay.cpp( 789) - Log - Timer Triangle size - 0.567 ms RDOC 004956: [03:51:56] d3d11_overlay.cpp( 789) - Log - Timer Triangle size - 0.071 ms RDOC 004956: [03:51:56] d3d11_overlay.cpp( 789) - Log - Timer Triangle size - 0.089 ms RDOC 004956: [03:51:56] d3d11_overlay.cpp( 946) - Log - Timer Quad Overdraw - 0.694 ms RDOC 004956: [03:51:56] d3d11_overlay.cpp( 946) - Log - Timer Quad Overdraw - 0.491 ms RDOC 004956: [03:51:56] d3d11_overlay.cpp( 789) - Log - Timer Triangle size - 0.557 ms RDOC 004956: [03:51:56] d3d11_overlay.cpp( 789) - Log - Timer Triangle size - 0.072 ms RDOC 004956: [03:51:56] d3d11_overlay.cpp( 789) - Log - Timer Triangle size - 0.059 ms RDOC 004956: [03:51:56] d3d11_overlay.cpp( 946) - Log - Timer Quad Overdraw - 0.517 ms RDOC 004956: [03:51:56] d3d11_overlay.cpp( 946) - Log - Timer Quad Overdraw - 0.159 ms RDOC 004956: [03:51:56] d3d11_overlay.cpp( 789) - Log - Timer Triangle size - 0.461 ms RDOC 004956: [03:51:56] d3d11_overlay.cpp( 789) - Log - Timer Triangle size - 0.088 ms RDOC 004956: [03:51:56] d3d11_overlay.cpp( 789) - Log - Timer Triangle size - 0.083 ms RDOC 004956: [03:51:56] d3d11_overlay.cpp( 946) - Log - Timer Quad Overdraw - 0.534 ms RDOC 004956: [03:51:56] d3d11_overlay.cpp( 946) - Log - Timer Quad Overdraw - 0.129 ms RDOC 004956: [03:51:56] d3d11_overlay.cpp( 789) - Log - Timer Triangle size - 0.451 ms RDOC 004956: [03:51:56] d3d11_overlay.cpp( 789) - Log - Timer Triangle size - 0.088 ms RDOC 004956: [03:51:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 011848: [03:51:57] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) loaded in replay application RDOC 011848: [03:51:57] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011848: [03:51:57] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011848: [03:51:57] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011848: [03:51:57] win32_process.cpp( 610) - Log - Injecting renderdoc into process 7684 RDOC 007684: [03:51:57] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) capturing application RDOC 007684: [03:51:57] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007684: [03:51:57] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007684: [03:51:57] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 007684: [03:51:57] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 007684: [03:51:57] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 007684: [03:51:57] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 007684: [03:51:57] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 007684: [03:51:57] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 007684: [03:51:57] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007684: [03:51:57] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 007684: [03:51:57] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 007684: [03:51:57] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 007684: [03:51:57] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 011848: [03:51:57] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [7684] RDOC 007684: [03:51:57] dxgi_common.cpp(1635) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 007684: [03:51:57] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001A59071E558 RDOC 007684: [03:51:57] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007684: [03:51:57] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 007684: [03:51:57] core.cpp(2018) - Log - Removing device frame capturer for 0x000001A59071E558 RDOC 007684: [03:51:57] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 007684: [03:51:57] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001A59071E558 RDOC 007684: [03:51:57] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007684: [03:51:57] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x000001A59071E558 / 0x00000000000E03C8 RDOC 007684: [03:51:57] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 007684: [03:51:57] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 011848: [03:51:57] target_control.cpp( 889) - Log - Used API: D3D11 (Presenting & supported) RDOC 007684: [03:51:57] d3d11_device.cpp(1941) - Log - Starting capture RDOC 007684: [03:51:57] resource_manager.h(1469) - Log - Preparing up to 4 potentially dirty resources RDOC 007684: [03:51:57] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 007684: [03:51:57] d3d11_device.cpp(2023) - Log - Finished capture, Frame 50 RDOC 007684: [03:51:57] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 10 referenced resources RDOC 007684: [03:51:57] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 007684: [03:51:57] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5274112 bytes to 58886 (1.12 %) RDOC 007684: [03:51:57] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 5.029785 MB capture section in 0.045575 seconds RDOC 007684: [03:51:57] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 007684: [03:51:57] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame50.rdc RDOC 007684: [03:51:57] d3d11_device.cpp(1941) - Log - Starting capture RDOC 007684: [03:51:57] resource_manager.h(1469) - Log - Preparing up to 5 potentially dirty resources RDOC 007684: [03:51:57] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 007684: [03:51:57] d3d11_device.cpp(2023) - Log - Finished capture, Frame 51 RDOC 007684: [03:51:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame50.rdc RDOC 007684: [03:51:57] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 10 referenced resources RDOC 007684: [03:51:57] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 011848: [03:51:57] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 50) (68635 bytes) (time 1687747917) 5116 byte thumbnail RDOC 007684: [03:51:57] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5274112 bytes to 42426 (0.80 %) RDOC 007684: [03:51:57] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 5.029785 MB capture section in 0.046757 seconds RDOC 007684: [03:51:58] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 007684: [03:51:58] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame51.rdc RDOC 007684: [03:51:58] d3d11_device.cpp(1941) - Log - Starting capture RDOC 007684: [03:51:58] resource_manager.h(1469) - Log - Preparing up to 5 potentially dirty resources RDOC 007684: [03:51:58] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 007684: [03:51:58] d3d11_device.cpp(2023) - Log - Finished capture, Frame 52 RDOC 007684: [03:51:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame51.rdc RDOC 007684: [03:51:58] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 10 referenced resources RDOC 007684: [03:51:58] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 011848: [03:51:58] target_control.cpp( 836) - Log - Got a new capture: 1 (frame 51) (52175 bytes) (time 1687747918) 5116 byte thumbnail RDOC 007684: [03:51:58] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5274112 bytes to 42285 (0.80 %) RDOC 007684: [03:51:58] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 5.029785 MB capture section in 0.062429 seconds RDOC 007684: [03:51:58] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 007684: [03:51:58] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame52.rdc RDOC 007684: [03:51:58] d3d11_device.cpp(1941) - Log - Starting capture RDOC 007684: [03:51:58] resource_manager.h(1469) - Log - Preparing up to 5 potentially dirty resources RDOC 007684: [03:51:58] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 007684: [03:51:58] d3d11_device.cpp(2023) - Log - Finished capture, Frame 53 RDOC 007684: [03:51:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame52.rdc RDOC 007684: [03:51:58] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 10 referenced resources RDOC 007684: [03:51:58] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 011848: [03:51:58] target_control.cpp( 836) - Log - Got a new capture: 2 (frame 52) (52034 bytes) (time 1687747918) 5116 byte thumbnail RDOC 007684: [03:51:58] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5274112 bytes to 42399 (0.80 %) RDOC 007684: [03:51:58] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 5.029785 MB capture section in 0.046116 seconds RDOC 007684: [03:51:58] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 007684: [03:51:58] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame53.rdc RDOC 007684: [03:51:58] d3d11_device.cpp(1941) - Log - Starting capture RDOC 007684: [03:51:58] resource_manager.h(1469) - Log - Preparing up to 5 potentially dirty resources RDOC 007684: [03:51:58] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 007684: [03:51:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame53.rdc RDOC 007684: [03:51:58] d3d11_device.cpp(2023) - Log - Finished capture, Frame 54 RDOC 007684: [03:51:58] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 10 referenced resources RDOC 007684: [03:51:58] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 011848: [03:51:58] target_control.cpp( 836) - Log - Got a new capture: 3 (frame 53) (52148 bytes) (time 1687747918) 5116 byte thumbnail RDOC 007684: [03:51:58] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5274112 bytes to 41890 (0.79 %) RDOC 007684: [03:51:58] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 5.029785 MB capture section in 0.045765 seconds RDOC 007684: [03:51:58] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 007684: [03:51:58] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame54.rdc RDOC 007684: [03:51:58] d3d11_device.cpp(1941) - Log - Starting capture RDOC 007684: [03:51:58] resource_manager.h(1469) - Log - Preparing up to 5 potentially dirty resources RDOC 007684: [03:51:58] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 007684: [03:51:58] d3d11_device.cpp(2023) - Log - Finished capture, Frame 55 RDOC 007684: [03:51:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame54.rdc RDOC 007684: [03:51:58] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 10 referenced resources RDOC 007684: [03:51:58] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 011848: [03:51:58] target_control.cpp( 836) - Log - Got a new capture: 4 (frame 54) (51639 bytes) (time 1687747918) 5116 byte thumbnail RDOC 007684: [03:51:58] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5274112 bytes to 41931 (0.80 %) RDOC 007684: [03:51:58] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 5.029785 MB capture section in 0.061896 seconds RDOC 007684: [03:51:58] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 007684: [03:51:58] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame55.rdc RDOC 007684: [03:51:58] d3d11_device.cpp(1941) - Log - Starting capture RDOC 007684: [03:51:58] resource_manager.h(1469) - Log - Preparing up to 5 potentially dirty resources RDOC 007684: [03:51:58] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 007684: [03:51:58] d3d11_device.cpp(2023) - Log - Finished capture, Frame 56 RDOC 007684: [03:51:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame55.rdc RDOC 007684: [03:51:58] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 10 referenced resources RDOC 007684: [03:51:58] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 011848: [03:51:58] target_control.cpp( 836) - Log - Got a new capture: 5 (frame 55) (51680 bytes) (time 1687747918) 5116 byte thumbnail RDOC 007684: [03:51:58] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5274112 bytes to 41936 (0.80 %) RDOC 007684: [03:51:58] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 5.029785 MB capture section in 0.045928 seconds RDOC 007684: [03:51:58] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 007684: [03:51:58] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame56.rdc RDOC 007684: [03:51:58] d3d11_device.cpp(1941) - Log - Starting capture RDOC 007684: [03:51:58] resource_manager.h(1469) - Log - Preparing up to 5 potentially dirty resources RDOC 007684: [03:51:58] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 007684: [03:51:58] d3d11_device.cpp(2023) - Log - Finished capture, Frame 57 RDOC 007684: [03:51:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame56.rdc RDOC 007684: [03:51:58] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 10 referenced resources RDOC 007684: [03:51:58] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 011848: [03:51:58] target_control.cpp( 836) - Log - Got a new capture: 6 (frame 56) (51685 bytes) (time 1687747918) 5116 byte thumbnail RDOC 007684: [03:51:58] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5274112 bytes to 43016 (0.82 %) RDOC 007684: [03:51:58] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 5.029785 MB capture section in 0.062155 seconds RDOC 007684: [03:51:58] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 007684: [03:51:58] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame57.rdc RDOC 007684: [03:51:58] d3d11_device.cpp(1941) - Log - Starting capture RDOC 007684: [03:51:58] resource_manager.h(1469) - Log - Preparing up to 5 potentially dirty resources RDOC 007684: [03:51:58] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 007684: [03:51:58] d3d11_device.cpp(2023) - Log - Finished capture, Frame 58 RDOC 007684: [03:51:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame57.rdc RDOC 007684: [03:51:58] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 10 referenced resources RDOC 007684: [03:51:58] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 011848: [03:51:58] target_control.cpp( 836) - Log - Got a new capture: 7 (frame 57) (52765 bytes) (time 1687747918) 5116 byte thumbnail RDOC 007684: [03:51:58] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5274112 bytes to 42654 (0.81 %) RDOC 007684: [03:51:58] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 5.029785 MB capture section in 0.062022 seconds RDOC 007684: [03:51:58] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 007684: [03:51:58] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame58.rdc RDOC 007684: [03:51:58] d3d11_device.cpp(1941) - Log - Starting capture RDOC 007684: [03:51:58] resource_manager.h(1469) - Log - Preparing up to 5 potentially dirty resources RDOC 007684: [03:51:58] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 007684: [03:51:58] d3d11_device.cpp(2023) - Log - Finished capture, Frame 59 RDOC 007684: [03:51:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame58.rdc RDOC 007684: [03:51:58] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 10 referenced resources RDOC 007684: [03:51:58] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 011848: [03:51:58] target_control.cpp( 836) - Log - Got a new capture: 8 (frame 58) (52403 bytes) (time 1687747918) 5116 byte thumbnail RDOC 007684: [03:51:58] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5274112 bytes to 42376 (0.80 %) RDOC 007684: [03:51:58] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 5.029785 MB capture section in 0.046551 seconds RDOC 007684: [03:51:58] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 007684: [03:51:58] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame59.rdc RDOC 007684: [03:51:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame59.rdc RDOC 011848: [03:51:58] target_control.cpp( 836) - Log - Got a new capture: 9 (frame 59) (52125 bytes) (time 1687747918) 5116 byte thumbnail RDOC 011848: [03:51:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame50.rdc RDOC 011848: [03:51:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011848: [03:51:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011848: [03:51:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011848: [03:51:59] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 011848: [03:51:59] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 011848: [03:51:59] d3d11_replay.cpp(4379) - Log - Created device. RDOC 011848: [03:51:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011848: [03:51:59] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 011848: [03:51:59] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 011848: [03:51:59] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 011848: [03:51:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011848: [03:51:59] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 109.509 ms RDOC 011848: [03:52:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 011100: [03:52:00] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) loaded in replay application RDOC 011100: [03:52:00] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011100: [03:52:00] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011100: [03:52:00] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011100: [03:52:00] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10368 RDOC 010368: [03:52:00] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) capturing application RDOC 010368: [03:52:00] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010368: [03:52:00] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010368: [03:52:00] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010368: [03:52:00] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010368: [03:52:00] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 010368: [03:52:00] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010368: [03:52:00] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010368: [03:52:00] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 010368: [03:52:00] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010368: [03:52:00] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 010368: [03:52:00] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010368: [03:52:00] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010368: [03:52:00] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 010368: [03:52:00] dxgi_common.cpp(1635) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 011100: [03:52:00] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [10368] RDOC 010368: [03:52:00] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001906C591968 RDOC 010368: [03:52:00] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010368: [03:52:00] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010368: [03:52:00] core.cpp(2018) - Log - Removing device frame capturer for 0x000001906C591968 RDOC 010368: [03:52:00] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 010368: [03:52:00] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001906C591968 RDOC 010368: [03:52:00] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010368: [03:52:00] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x000001906C591968 / 0x00000000000F03C8 RDOC 010368: [03:52:00] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 010368: [03:52:00] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 011100: [03:52:00] target_control.cpp( 889) - Log - Used API: D3D11 (Presenting & supported) RDOC 010368: [03:52:00] d3d11_device.cpp(1941) - Log - Starting capture RDOC 010368: [03:52:00] resource_manager.h(1469) - Log - Preparing up to 1 potentially dirty resources RDOC 010368: [03:52:00] resource_manager.h(1526) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 010368: [03:52:00] d3d11_device.cpp(2023) - Log - Finished capture, Frame 5 RDOC 010368: [03:52:00] resource_manager.h(1538) - Log - Checking 1 resources with initial contents against 10 referenced resources RDOC 010368: [03:52:00] resource_manager.h(1642) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 010368: [03:52:00] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 615360 bytes to 43663 (7.10 %) RDOC 010368: [03:52:00] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 0.586853 MB capture section in 0.061552 seconds RDOC 010368: [03:52:00] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4931 bytes to 4931 (100.00 %) RDOC 010368: [03:52:00] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_PrimitiveID\capture_frame5.rdc RDOC 010368: [03:52:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_PrimitiveID\capture_frame5.rdc RDOC 011100: [03:52:00] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (57710 bytes) (time 1687747920) 8902 byte thumbnail RDOC 011100: [03:52:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_PrimitiveID\capture_frame5.rdc RDOC 011100: [03:52:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011100: [03:52:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011100: [03:52:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011100: [03:52:01] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 011100: [03:52:01] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 011100: [03:52:02] d3d11_replay.cpp(4379) - Log - Created device. RDOC 011100: [03:52:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011100: [03:52:02] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 011100: [03:52:02] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 011100: [03:52:02] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 011100: [03:52:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011100: [03:52:02] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 6.267 ms RDOC 011100: [03:52:02] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011100: [03:52:02] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011100: [03:52:02] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011100: [03:52:02] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011100: [03:52:02] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011100: [03:52:02] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011100: [03:52:02] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011100: [03:52:02] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011100: [03:52:02] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011100: [03:52:02] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011100: [03:52:02] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011100: [03:52:02] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011100: [03:52:02] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011100: [03:52:02] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011100: [03:52:02] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011100: [03:52:02] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011100: [03:52:02] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011100: [03:52:02] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011100: [03:52:02] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011100: [03:52:02] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011100: [03:52:02] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011100: [03:52:02] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011100: [03:52:02] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011100: [03:52:02] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011100: [03:52:02] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011100: [03:52:02] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011100: [03:52:02] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011100: [03:52:02] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011100: [03:52:02] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011100: [03:52:02] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011100: [03:52:02] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011100: [03:52:02] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011100: [03:52:02] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011100: [03:52:02] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011100: [03:52:02] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011100: [03:52:02] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011100: [03:52:02] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011100: [03:52:02] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011100: [03:52:02] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011100: [03:52:02] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011100: [03:52:02] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011100: [03:52:02] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011100: [03:52:02] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011100: [03:52:02] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011100: [03:52:02] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011100: [03:52:02] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011100: [03:52:02] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011100: [03:52:02] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011100: [03:52:02] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011100: [03:52:02] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011100: [03:52:02] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011100: [03:52:02] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011100: [03:52:02] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011100: [03:52:02] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011100: [03:52:02] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011100: [03:52:02] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011100: [03:52:02] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011100: [03:52:02] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011100: [03:52:02] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011100: [03:52:02] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011100: [03:52:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 006848: [03:52:02] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) loaded in replay application RDOC 006848: [03:52:02] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006848: [03:52:02] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 006848: [03:52:02] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006848: [03:52:02] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10836 RDOC 010836: [03:52:02] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) capturing application RDOC 010836: [03:52:02] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010836: [03:52:02] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010836: [03:52:02] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010836: [03:52:02] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010836: [03:52:02] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 010836: [03:52:02] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010836: [03:52:02] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010836: [03:52:02] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 010836: [03:52:02] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010836: [03:52:02] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 010836: [03:52:02] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010836: [03:52:02] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010836: [03:52:02] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 006848: [03:52:02] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [10836] RDOC 010836: [03:52:02] dxgi_common.cpp(1635) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 010836: [03:52:02] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000002723A14DE28 RDOC 010836: [03:52:02] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010836: [03:52:02] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010836: [03:52:02] core.cpp(2018) - Log - Removing device frame capturer for 0x000002723A14DE28 RDOC 010836: [03:52:02] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 010836: [03:52:03] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000002723A14DE28 RDOC 010836: [03:52:03] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010836: [03:52:03] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x000002723A14DE28 / 0x00000000001003C8 RDOC 010836: [03:52:03] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 010836: [03:52:03] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 006848: [03:52:03] target_control.cpp( 889) - Log - Used API: D3D11 (Presenting & supported) RDOC 010836: [03:52:03] d3d11_device.cpp(1941) - Log - Starting capture RDOC 010836: [03:52:03] resource_manager.h(1469) - Log - Preparing up to 1 potentially dirty resources RDOC 010836: [03:52:03] resource_manager.h(1526) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 010836: [03:52:03] d3d11_device.cpp(2023) - Log - Finished capture, Frame 5 RDOC 010836: [03:52:03] resource_manager.h(1538) - Log - Checking 1 resources with initial contents against 9 referenced resources RDOC 010836: [03:52:03] resource_manager.h(1642) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 010836: [03:52:03] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 568448 bytes to 28111 (4.95 %) RDOC 010836: [03:52:03] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 0.542114 MB capture section in 0.056143 seconds RDOC 010836: [03:52:03] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3951 bytes to 3951 (100.00 %) RDOC 010836: [03:52:03] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Primitive_Restart\capture_frame5.rdc RDOC 010836: [03:52:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Primitive_Restart\capture_frame5.rdc RDOC 006848: [03:52:03] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (38020 bytes) (time 1687747923) 5744 byte thumbnail RDOC 006848: [03:52:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Primitive_Restart\capture_frame5.rdc RDOC 006848: [03:52:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006848: [03:52:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006848: [03:52:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006848: [03:52:04] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 006848: [03:52:04] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 006848: [03:52:04] d3d11_replay.cpp(4379) - Log - Created device. RDOC 006848: [03:52:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006848: [03:52:04] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 006848: [03:52:04] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 006848: [03:52:04] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 006848: [03:52:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006848: [03:52:04] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 6.864 ms RDOC 006848: [03:52:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970 d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 007708: [03:52:04] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) loaded in replay application RDOC 007708: [03:52:04] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007708: [03:52:04] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 007708: [03:52:04] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 007708: [03:52:04] win32_process.cpp( 610) - Log - Injecting renderdoc into process 3140 RDOC 003140: [03:52:04] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) capturing application RDOC 003140: [03:52:04] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003140: [03:52:04] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 003140: [03:52:04] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 003140: [03:52:04] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 003140: [03:52:04] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 003140: [03:52:04] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 003140: [03:52:04] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 003140: [03:52:04] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 003140: [03:52:04] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 003140: [03:52:04] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 003140: [03:52:04] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 003140: [03:52:04] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 003140: [03:52:04] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 007708: [03:52:05] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [3140] RDOC 003140: [03:52:05] dxgi_common.cpp(1635) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 003140: [03:52:05] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x00000204F3D3DD88 RDOC 003140: [03:52:05] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003140: [03:52:05] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x00000204F3D3D760 RDOC 003140: [03:52:05] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003140: [03:52:05] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 003140: [03:52:05] core.cpp(2018) - Log - Removing device frame capturer for 0x00000204F3D3DD88 RDOC 003140: [03:52:05] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x00000204F3D3DD88 RDOC 003140: [03:52:05] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003140: [03:52:05] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 003140: [03:52:05] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 003140: [03:52:05] core.cpp(2018) - Log - Removing device frame capturer for 0x00000204F3D3DD88 RDOC 003140: [03:52:05] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x00000204F3D3DD88 RDOC 003140: [03:52:05] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003140: [03:52:05] core.cpp(2018) - Log - Removing device frame capturer for 0x00000204F3D3DD88 RDOC 003140: [03:52:05] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x00000204F3D3DD88 RDOC 003140: [03:52:05] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003140: [03:52:05] core.cpp(2018) - Log - Removing device frame capturer for 0x00000204F3D3DD88 RDOC 003140: [03:52:05] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x00000204F3D3DD88 RDOC 003140: [03:52:05] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003140: [03:52:05] core.cpp(2018) - Log - Removing device frame capturer for 0x00000204F3D3DD88 RDOC 003140: [03:52:05] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x00000204F3D3DD88 RDOC 003140: [03:52:05] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003140: [03:52:05] core.cpp(2018) - Log - Removing device frame capturer for 0x00000204F3D3DD88 RDOC 003140: [03:52:05] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 003140: [03:52:05] core.cpp(2018) - Log - Removing device frame capturer for 0x00000204F3D3D760 RDOC 003140: [03:52:05] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 003140: [03:52:05] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x00000204F3D3D760 RDOC 003140: [03:52:05] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003140: [03:52:05] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x00000204F3D3D760 / 0x00000000001103C8 RDOC 003140: [03:52:05] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 003140: [03:52:05] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 003140: [03:52:05] d3d11_device.cpp( 795) - Warning - Returning a dummy ID3D11InfoQueue that does nothing. RenderDoc takes control of the debug layer. RDOC 003140: [03:52:05] d3d11_device.cpp( 800) - Warning - If you want direct access, enable API validation and query for GUID {3fc4e618-3f70-452a-8b8f-a73accb58e3d}. This will return the real ID3D11InfoQueue - be careful as it is unwrapped so you should not call QueryInterface on it. RDOC 007708: [03:52:05] target_control.cpp( 889) - Log - Used API: D3D11 (Presenting & supported) RDOC 003140: [03:52:05] d3d11_device.cpp(1941) - Log - Starting capture RDOC 003140: [03:52:05] resource_manager.h(1469) - Log - Preparing up to 1 potentially dirty resources RDOC 003140: [03:52:05] resource_manager.h(1526) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 003140: [03:52:05] d3d11_device.cpp(2023) - Log - Finished capture, Frame 5 RDOC 003140: [03:52:05] resource_manager.h(1538) - Log - Checking 1 resources with initial contents against 7 referenced resources RDOC 003140: [03:52:05] resource_manager.h(1642) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 003140: [03:52:05] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 566976 bytes to 31630 (5.58 %) RDOC 003140: [03:52:05] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 0.540710 MB capture section in 0.039388 seconds RDOC 003140: [03:52:05] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 003140: [03:52:05] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Refcount_Check\capture_frame5.rdc RDOC 003140: [03:52:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Refcount_Check\capture_frame5.rdc RDOC 007708: [03:52:05] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (41379 bytes) (time 1687747925) 5116 byte thumbnail RDOC 007708: [03:52:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Refcount_Check\capture_frame5.rdc RDOC 007708: [03:52:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007708: [03:52:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007708: [03:52:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007708: [03:52:06] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 007708: [03:52:06] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 007708: [03:52:06] d3d11_replay.cpp(4379) - Log - Created device. RDOC 007708: [03:52:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007708: [03:52:06] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 007708: [03:52:06] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 007708: [03:52:06] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 007708: [03:52:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007708: [03:52:06] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 5.574 ms RDOC 007708: [03:52:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 001928: [03:52:07] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) loaded in replay application RDOC 001928: [03:52:07] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001928: [03:52:07] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 001928: [03:52:07] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 001928: [03:52:07] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10656 RDOC 010656: [03:52:07] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) capturing application RDOC 010656: [03:52:07] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010656: [03:52:07] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010656: [03:52:07] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010656: [03:52:07] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010656: [03:52:07] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 010656: [03:52:07] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010656: [03:52:07] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010656: [03:52:07] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 010656: [03:52:07] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010656: [03:52:07] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 010656: [03:52:07] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010656: [03:52:07] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010656: [03:52:07] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 001928: [03:52:07] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [10656] RDOC 010656: [03:52:07] dxgi_common.cpp(1635) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 010656: [03:52:07] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001A1FA0CDE18 RDOC 010656: [03:52:07] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010656: [03:52:07] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010656: [03:52:07] core.cpp(2018) - Log - Removing device frame capturer for 0x000001A1FA0CDE18 RDOC 010656: [03:52:07] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 010656: [03:52:07] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001A1FA0CDE18 RDOC 010656: [03:52:07] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010656: [03:52:07] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x000001A1FA0CDE18 / 0x00000000001203C8 RDOC 010656: [03:52:07] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 010656: [03:52:07] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 001928: [03:52:07] target_control.cpp( 889) - Log - Used API: D3D11 (Presenting & supported) RDOC 010656: [03:52:07] d3d11_device.cpp(1941) - Log - Starting capture RDOC 010656: [03:52:07] resource_manager.h(1469) - Log - Preparing up to 4 potentially dirty resources RDOC 010656: [03:52:07] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 010656: [03:52:07] d3d11_device.cpp(2023) - Log - Finished capture, Frame 200 RDOC 010656: [03:52:07] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 24 referenced resources RDOC 010656: [03:52:07] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 010656: [03:52:07] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 651520 bytes to 37914 (5.82 %) RDOC 010656: [03:52:07] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 0.621338 MB capture section in 0.052493 seconds RDOC 010656: [03:52:07] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5412 bytes to 5412 (100.00 %) RDOC 010656: [03:52:07] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Resource_Lifetimes\capture_frame200.rdc RDOC 010656: [03:52:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Resource_Lifetimes\capture_frame200.rdc RDOC 001928: [03:52:07] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 200) (51328 bytes) (time 1687747927) 7788 byte thumbnail RDOC 001928: [03:52:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Resource_Lifetimes\capture_frame200.rdc RDOC 001928: [03:52:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001928: [03:52:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001928: [03:52:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001928: [03:52:08] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 001928: [03:52:08] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 001928: [03:52:09] d3d11_replay.cpp(4379) - Log - Created device. RDOC 001928: [03:52:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 001928: [03:52:09] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 001928: [03:52:09] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 001928: [03:52:09] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 001928: [03:52:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001928: [03:52:09] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 8.595 ms RDOC 001928: [03:52:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 010988: [03:52:09] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) loaded in replay application RDOC 010988: [03:52:09] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010988: [03:52:09] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010988: [03:52:09] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010988: [03:52:09] win32_process.cpp( 610) - Log - Injecting renderdoc into process 1452 RDOC 001452: [03:52:09] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) capturing application RDOC 001452: [03:52:09] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001452: [03:52:09] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 001452: [03:52:09] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 001452: [03:52:09] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 001452: [03:52:09] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 001452: [03:52:09] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 001452: [03:52:09] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 001452: [03:52:09] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 001452: [03:52:09] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 001452: [03:52:09] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 001452: [03:52:09] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 001452: [03:52:09] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 001452: [03:52:09] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 001452: [03:52:09] dxgi_common.cpp(1635) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 010988: [03:52:09] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [1452] RDOC 001452: [03:52:09] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x0000022643210908 RDOC 001452: [03:52:09] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 001452: [03:52:09] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 001452: [03:52:09] core.cpp(2018) - Log - Removing device frame capturer for 0x0000022643210908 RDOC 001452: [03:52:09] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 001452: [03:52:09] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x0000022643210908 RDOC 001452: [03:52:09] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 001452: [03:52:09] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x0000022643210908 / 0x00000000001303C8 RDOC 001452: [03:52:09] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 001452: [03:52:09] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 010988: [03:52:09] target_control.cpp( 889) - Log - Used API: D3D11 (Presenting & supported) RDOC 001452: [03:52:09] d3d11_device.cpp(1941) - Log - Starting capture RDOC 001452: [03:52:09] resource_manager.h(1469) - Log - Preparing up to 6 potentially dirty resources RDOC 001452: [03:52:09] resource_manager.h(1526) - Log - Prepared 6 dirty resources, postponed 0, skipped 0 RDOC 001452: [03:52:09] d3d11_device.cpp(2023) - Log - Finished capture, Frame 5 RDOC 001452: [03:52:10] resource_manager.h(1538) - Log - Checking 6 resources with initial contents against 39 referenced resources RDOC 001452: [03:52:10] resource_manager.h(1642) - Log - Serialised 6 resources, skipped 0 unreferenced RDOC 001452: [03:52:10] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 840576 bytes to 111388 (13.25 %) RDOC 001452: [03:52:10] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 0.801636 MB capture section in 0.050811 seconds RDOC 001452: [03:52:10] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 001452: [03:52:10] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Shader_Debug_Zoo\capture_frame5.rdc RDOC 001452: [03:52:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Shader_Debug_Zoo\capture_frame5.rdc RDOC 010988: [03:52:10] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (118042 bytes) (time 1687747930) 2526 byte thumbnail RDOC 010988: [03:52:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Shader_Debug_Zoo\capture_frame5.rdc RDOC 010988: [03:52:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010988: [03:52:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010988: [03:52:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010988: [03:52:11] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 010988: [03:52:11] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 010988: [03:52:11] d3d11_replay.cpp(4379) - Log - Created device. RDOC 010988: [03:52:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010988: [03:52:11] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 010988: [03:52:11] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 010988: [03:52:11] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 010988: [03:52:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010988: [03:52:11] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 14.660 ms RDOC 010988: [03:52:15] dxbc_debug.cpp(3600) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 010988: [03:52:15] dxbc_debug.cpp(3600) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 010988: [03:52:15] dxbc_debug.cpp(3600) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 010988: [03:52:15] dxbc_debug.cpp(3600) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 010988: [03:52:15] dxbc_debug.cpp(3615) - Warning - Non-multisampled texture being passed to sample_pos RDOC 010988: [03:52:15] dxbc_debug.cpp(3615) - Warning - Non-multisampled texture being passed to sample_pos RDOC 010988: [03:52:15] dxbc_debug.cpp(3615) - Warning - Non-multisampled texture being passed to sample_pos RDOC 010988: [03:52:15] dxbc_debug.cpp(3615) - Warning - Non-multisampled texture being passed to sample_pos RDOC 010988: [03:52:15] d3d11_shaderdebug.cpp(1078) - Warning - NaN or Inf in texlookup RDOC 010988: [03:52:15] d3d11_shaderdebug.cpp(1089) - Warning - NaN or Inf in texlookup RDOC 010988: [03:52:15] d3d11_shaderdebug.cpp(1078) - Warning - NaN or Inf in texlookup RDOC 010988: [03:52:15] d3d11_shaderdebug.cpp(1089) - Warning - NaN or Inf in texlookup RDOC 010988: [03:52:15] d3d11_shaderdebug.cpp(1078) - Warning - NaN or Inf in texlookup RDOC 010988: [03:52:15] d3d11_shaderdebug.cpp(1089) - Warning - NaN or Inf in texlookup RDOC 010988: [03:52:15] d3d11_shaderdebug.cpp(1078) - Warning - NaN or Inf in texlookup RDOC 010988: [03:52:15] d3d11_shaderdebug.cpp(1089) - Warning - NaN or Inf in texlookup RDOC 010988: [03:52:15] d3d11_shaderdebug.cpp(1104) - Warning - NaN or Inf in texlookup RDOC 010988: [03:52:15] d3d11_shaderdebug.cpp(1104) - Warning - NaN or Inf in texlookup RDOC 010988: [03:52:15] d3d11_shaderdebug.cpp(1104) - Warning - NaN or Inf in texlookup RDOC 010988: [03:52:15] d3d11_shaderdebug.cpp(1104) - Warning - NaN or Inf in texlookup RDOC 010988: [03:52:15] d3d11_shaderdebug.cpp(1078) - Warning - NaN or Inf in texlookup RDOC 010988: [03:52:15] d3d11_shaderdebug.cpp(1089) - Warning - NaN or Inf in texlookup RDOC 010988: [03:52:15] d3d11_shaderdebug.cpp(1078) - Warning - NaN or Inf in texlookup RDOC 010988: [03:52:15] d3d11_shaderdebug.cpp(1089) - Warning - NaN or Inf in texlookup RDOC 010988: [03:52:15] d3d11_shaderdebug.cpp(1078) - Warning - NaN or Inf in texlookup RDOC 010988: [03:52:15] d3d11_shaderdebug.cpp(1089) - Warning - NaN or Inf in texlookup RDOC 010988: [03:52:15] d3d11_shaderdebug.cpp(1078) - Warning - NaN or Inf in texlookup RDOC 010988: [03:52:15] d3d11_shaderdebug.cpp(1089) - Warning - NaN or Inf in texlookup RDOC 010988: [03:52:15] d3d11_shaderdebug.cpp(1104) - Warning - NaN or Inf in texlookup RDOC 010988: [03:52:15] d3d11_shaderdebug.cpp(1104) - Warning - NaN or Inf in texlookup RDOC 010988: [03:52:15] d3d11_shaderdebug.cpp(1104) - Warning - NaN or Inf in texlookup RDOC 010988: [03:52:15] d3d11_shaderdebug.cpp(1104) - Warning - NaN or Inf in texlookup RDOC 010988: [03:52:15] d3d11_shaderdebug.cpp(1078) - Warning - NaN or Inf in texlookup RDOC 010988: [03:52:15] d3d11_shaderdebug.cpp(1089) - Warning - NaN or Inf in texlookup RDOC 010988: [03:52:15] d3d11_shaderdebug.cpp(1078) - Warning - NaN or Inf in texlookup RDOC 010988: [03:52:15] d3d11_shaderdebug.cpp(1089) - Warning - NaN or Inf in texlookup RDOC 010988: [03:52:15] d3d11_shaderdebug.cpp(1078) - Warning - NaN or Inf in texlookup RDOC 010988: [03:52:15] d3d11_shaderdebug.cpp(1089) - Warning - NaN or Inf in texlookup RDOC 010988: [03:52:15] d3d11_shaderdebug.cpp(1078) - Warning - NaN or Inf in texlookup RDOC 010988: [03:52:15] d3d11_shaderdebug.cpp(1089) - Warning - NaN or Inf in texlookup RDOC 010988: [03:52:15] d3d11_shaderdebug.cpp(1104) - Warning - NaN or Inf in texlookup RDOC 010988: [03:52:15] d3d11_shaderdebug.cpp(1104) - Warning - NaN or Inf in texlookup RDOC 010988: [03:52:15] d3d11_shaderdebug.cpp(1104) - Warning - NaN or Inf in texlookup RDOC 010988: [03:52:15] d3d11_shaderdebug.cpp(1104) - Warning - NaN or Inf in texlookup RDOC 010988: [03:52:15] d3d11_shaderdebug.cpp(1078) - Warning - NaN or Inf in texlookup RDOC 010988: [03:52:15] d3d11_shaderdebug.cpp(1089) - Warning - NaN or Inf in texlookup RDOC 010988: [03:52:15] d3d11_shaderdebug.cpp(1078) - Warning - NaN or Inf in texlookup RDOC 010988: [03:52:15] d3d11_shaderdebug.cpp(1089) - Warning - NaN or Inf in texlookup RDOC 010988: [03:52:15] d3d11_shaderdebug.cpp(1078) - Warning - NaN or Inf in texlookup RDOC 010988: [03:52:15] d3d11_shaderdebug.cpp(1089) - Warning - NaN or Inf in texlookup RDOC 010988: [03:52:15] d3d11_shaderdebug.cpp(1078) - Warning - NaN or Inf in texlookup RDOC 010988: [03:52:15] d3d11_shaderdebug.cpp(1089) - Warning - NaN or Inf in texlookup RDOC 010988: [03:52:15] d3d11_shaderdebug.cpp(1104) - Warning - NaN or Inf in texlookup RDOC 010988: [03:52:15] d3d11_shaderdebug.cpp(1104) - Warning - NaN or Inf in texlookup RDOC 010988: [03:52:15] d3d11_shaderdebug.cpp(1104) - Warning - NaN or Inf in texlookup RDOC 010988: [03:52:15] d3d11_shaderdebug.cpp(1104) - Warning - NaN or Inf in texlookup RDOC 010988: [03:52:15] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 010988: [03:52:15] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 010988: [03:52:15] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 010988: [03:52:15] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 010988: [03:52:16] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 010988: [03:52:16] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 010988: [03:52:16] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 010988: [03:52:16] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 010988: [03:52:16] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 010988: [03:52:16] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 010988: [03:52:16] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 010988: [03:52:16] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 010988: [03:52:16] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 010988: [03:52:16] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 010988: [03:52:16] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 010988: [03:52:16] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 010988: [03:52:16] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 010988: [03:52:16] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 010988: [03:52:16] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 010988: [03:52:16] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 010988: [03:52:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 004688: [03:52:17] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) loaded in replay application RDOC 004688: [03:52:17] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004688: [03:52:17] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 004688: [03:52:17] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 004688: [03:52:17] win32_process.cpp( 610) - Log - Injecting renderdoc into process 6320 RDOC 006320: [03:52:17] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) capturing application RDOC 006320: [03:52:17] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006320: [03:52:17] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 006320: [03:52:17] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 006320: [03:52:17] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 006320: [03:52:17] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 006320: [03:52:17] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 006320: [03:52:17] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 006320: [03:52:17] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 006320: [03:52:17] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 006320: [03:52:17] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 006320: [03:52:17] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 006320: [03:52:17] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 006320: [03:52:17] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 004688: [03:52:17] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [6320] RDOC 006320: [03:52:17] dxgi_common.cpp(1635) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 006320: [03:52:17] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001E4C16CF358 RDOC 006320: [03:52:17] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006320: [03:52:17] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 006320: [03:52:17] core.cpp(2018) - Log - Removing device frame capturer for 0x000001E4C16CF358 RDOC 006320: [03:52:17] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 006320: [03:52:18] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001E4C16CF358 RDOC 006320: [03:52:18] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006320: [03:52:18] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x000001E4C16CF358 / 0x00000000001403C8 RDOC 006320: [03:52:18] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 006320: [03:52:18] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 004688: [03:52:18] target_control.cpp( 889) - Log - Used API: D3D11 (Presenting & supported) RDOC 006320: [03:52:18] d3d11_device.cpp(1941) - Log - Starting capture RDOC 006320: [03:52:18] resource_manager.h(1469) - Log - Preparing up to 2 potentially dirty resources RDOC 006320: [03:52:18] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 006320: [03:52:18] d3d11_device.cpp(2023) - Log - Finished capture, Frame 5 RDOC 006320: [03:52:18] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 10 referenced resources RDOC 006320: [03:52:18] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 006320: [03:52:18] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 2495552 bytes to 37462 (1.50 %) RDOC 006320: [03:52:18] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 2.379944 MB capture section in 0.045107 seconds RDOC 006320: [03:52:18] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 006320: [03:52:18] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Shader_Editing\capture_frame5.rdc RDOC 006320: [03:52:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Shader_Editing\capture_frame5.rdc RDOC 004688: [03:52:18] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (44116 bytes) (time 1687747938) 2526 byte thumbnail RDOC 004688: [03:52:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Shader_Editing\capture_frame5.rdc RDOC 004688: [03:52:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004688: [03:52:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004688: [03:52:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004688: [03:52:19] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 004688: [03:52:19] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 004688: [03:52:19] d3d11_replay.cpp(4379) - Log - Created device. RDOC 004688: [03:52:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004688: [03:52:19] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 004688: [03:52:19] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 004688: [03:52:19] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 004688: [03:52:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004688: [03:52:19] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 17.603 ms RDOC 004688: [03:52:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 011784: [03:52:19] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) loaded in replay application RDOC 011784: [03:52:19] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011784: [03:52:19] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011784: [03:52:19] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011784: [03:52:19] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10212 RDOC 010212: [03:52:19] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) capturing application RDOC 010212: [03:52:19] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010212: [03:52:19] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010212: [03:52:19] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010212: [03:52:19] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010212: [03:52:19] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 010212: [03:52:19] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010212: [03:52:19] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010212: [03:52:19] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 010212: [03:52:19] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010212: [03:52:19] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 010212: [03:52:19] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010212: [03:52:19] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010212: [03:52:19] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 011784: [03:52:19] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [10212] RDOC 010212: [03:52:19] dxgi_common.cpp(1635) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 010212: [03:52:20] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000002574028DD88 RDOC 010212: [03:52:20] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010212: [03:52:20] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010212: [03:52:20] core.cpp(2018) - Log - Removing device frame capturer for 0x000002574028DD88 RDOC 010212: [03:52:20] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 010212: [03:52:20] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000002574028DD88 RDOC 010212: [03:52:20] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010212: [03:52:20] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x000002574028DD88 / 0x00000000001503C8 RDOC 010212: [03:52:20] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 010212: [03:52:20] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 011784: [03:52:20] target_control.cpp( 889) - Log - Used API: D3D11 (Presenting & supported) RDOC 010212: [03:52:20] d3d11_device.cpp(1941) - Log - Starting capture RDOC 010212: [03:52:20] resource_manager.h(1469) - Log - Preparing up to 2 potentially dirty resources RDOC 010212: [03:52:20] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 010212: [03:52:20] d3d11_device.cpp(2023) - Log - Finished capture, Frame 5 RDOC 010212: [03:52:20] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 9 referenced resources RDOC 010212: [03:52:20] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 010212: [03:52:20] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 568064 bytes to 31833 (5.60 %) RDOC 010212: [03:52:20] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 0.541748 MB capture section in 0.040201 seconds RDOC 010212: [03:52:20] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010212: [03:52:20] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Shader_ISA\capture_frame5.rdc RDOC 010212: [03:52:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Shader_ISA\capture_frame5.rdc RDOC 011784: [03:52:20] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (41582 bytes) (time 1687747940) 5116 byte thumbnail RDOC 011784: [03:52:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Shader_ISA\capture_frame5.rdc RDOC 011784: [03:52:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011784: [03:52:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011784: [03:52:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011784: [03:52:21] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 011784: [03:52:21] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 011784: [03:52:21] d3d11_replay.cpp(4379) - Log - Created device. RDOC 011784: [03:52:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011784: [03:52:21] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 011784: [03:52:21] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 011784: [03:52:21] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 011784: [03:52:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011784: [03:52:21] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 7.422 ms RDOC 011784: [03:52:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 006832: [03:52:21] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) loaded in replay application RDOC 006832: [03:52:21] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006832: [03:52:21] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 006832: [03:52:21] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006832: [03:52:21] win32_process.cpp( 610) - Log - Injecting renderdoc into process 616 RDOC 000616: [03:52:21] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) capturing application RDOC 000616: [03:52:21] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 000616: [03:52:21] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 000616: [03:52:21] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 000616: [03:52:21] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 000616: [03:52:21] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 000616: [03:52:21] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 000616: [03:52:21] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 000616: [03:52:21] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 000616: [03:52:21] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 000616: [03:52:21] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 000616: [03:52:21] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 000616: [03:52:21] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 000616: [03:52:21] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 006832: [03:52:22] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [616] RDOC 000616: [03:52:22] dxgi_common.cpp(1635) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 000616: [03:52:22] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x00000174AF1AF988 RDOC 000616: [03:52:22] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 000616: [03:52:22] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 000616: [03:52:22] core.cpp(2018) - Log - Removing device frame capturer for 0x00000174AF1AF988 RDOC 000616: [03:52:22] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 000616: [03:52:22] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x00000174AF1AF988 RDOC 000616: [03:52:22] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 000616: [03:52:22] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x00000174AF1AF988 / 0x00000000001603C8 RDOC 000616: [03:52:22] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 000616: [03:52:22] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 006832: [03:52:22] target_control.cpp( 889) - Log - Used API: D3D11 (Presenting & supported) RDOC 000616: [03:52:22] d3d11_device.cpp(1941) - Log - Starting capture RDOC 000616: [03:52:22] resource_manager.h(1469) - Log - Preparing up to 2 potentially dirty resources RDOC 000616: [03:52:22] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 000616: [03:52:22] d3d11_device.cpp(2023) - Log - Finished capture, Frame 5 RDOC 000616: [03:52:22] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 117 referenced resources RDOC 000616: [03:52:22] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 000616: [03:52:22] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 4085376 bytes to 149534 (3.66 %) RDOC 000616: [03:52:22] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 3.896118 MB capture section in 0.069500 seconds RDOC 000616: [03:52:22] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 000616: [03:52:22] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Shader_Linkage_Zoo\capture_frame5.rdc RDOC 000616: [03:52:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Shader_Linkage_Zoo\capture_frame5.rdc RDOC 006832: [03:52:22] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (156188 bytes) (time 1687747942) 2526 byte thumbnail RDOC 006832: [03:52:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Shader_Linkage_Zoo\capture_frame5.rdc RDOC 006832: [03:52:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006832: [03:52:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006832: [03:52:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006832: [03:52:23] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 006832: [03:52:23] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 006832: [03:52:23] d3d11_replay.cpp(4379) - Log - Created device. RDOC 006832: [03:52:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006832: [03:52:24] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 006832: [03:52:24] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 006832: [03:52:24] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 006832: [03:52:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006832: [03:52:24] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 33.869 ms RDOC 006832: [03:52:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 010300: [03:52:25] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) loaded in replay application RDOC 010300: [03:52:25] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010300: [03:52:25] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010300: [03:52:25] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010300: [03:52:25] win32_process.cpp( 610) - Log - Injecting renderdoc into process 5132 RDOC 005132: [03:52:25] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) capturing application RDOC 005132: [03:52:25] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005132: [03:52:25] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005132: [03:52:25] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 005132: [03:52:25] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 005132: [03:52:25] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 005132: [03:52:25] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 005132: [03:52:25] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 005132: [03:52:25] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 005132: [03:52:25] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005132: [03:52:25] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 005132: [03:52:25] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 005132: [03:52:25] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 005132: [03:52:25] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 010300: [03:52:25] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [5132] RDOC 005132: [03:52:25] dxgi_common.cpp(1635) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 005132: [03:52:25] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x0000019A5F60E5C8 RDOC 005132: [03:52:25] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005132: [03:52:25] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 005132: [03:52:25] core.cpp(2018) - Log - Removing device frame capturer for 0x0000019A5F60E5C8 RDOC 005132: [03:52:25] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 005132: [03:52:25] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x0000019A5F60E5C8 RDOC 005132: [03:52:25] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005132: [03:52:25] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x0000019A5F60E5C8 / 0x00000000001703C8 RDOC 005132: [03:52:25] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 005132: [03:52:25] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 010300: [03:52:25] target_control.cpp( 889) - Log - Used API: D3D11 (Presenting & supported) RDOC 005132: [03:52:25] d3d11_device.cpp(1941) - Log - Starting capture RDOC 005132: [03:52:25] resource_manager.h(1469) - Log - Preparing up to 3 potentially dirty resources RDOC 005132: [03:52:25] resource_manager.h(1526) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 005132: [03:52:25] d3d11_device.cpp(2023) - Log - Finished capture, Frame 5 RDOC 005132: [03:52:25] resource_manager.h(1538) - Log - Checking 3 resources with initial contents against 11 referenced resources RDOC 005132: [03:52:25] resource_manager.h(1642) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 005132: [03:52:25] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 570816 bytes to 32146 (5.63 %) RDOC 005132: [03:52:25] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 0.544373 MB capture section in 0.042804 seconds RDOC 005132: [03:52:25] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 005132: [03:52:25] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Simple_Triangle\capture_frame5.rdc RDOC 005132: [03:52:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Simple_Triangle\capture_frame5.rdc RDOC 010300: [03:52:25] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (41895 bytes) (time 1687747945) 5116 byte thumbnail RDOC 010300: [03:52:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Simple_Triangle\capture_frame5.rdc RDOC 010300: [03:52:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010300: [03:52:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010300: [03:52:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010300: [03:52:26] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 010300: [03:52:26] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 010300: [03:52:27] d3d11_replay.cpp(4379) - Log - Created device. RDOC 010300: [03:52:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010300: [03:52:27] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 010300: [03:52:27] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 010300: [03:52:27] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 010300: [03:52:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010300: [03:52:27] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 8.860 ms RDOC 010300: [03:52:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Simple_Triangle\capture_frame5.rdc RDOC 010300: [03:52:27] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 570816 bytes to 14384 (2.52 %) RDOC 010300: [03:52:27] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010300: [03:52:27] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 1.192 ms RDOC 010300: [03:52:27] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 570816 bytes to 14384 (2.52 %) RDOC 010300: [03:52:27] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010300: [03:52:27] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000007! RDOC 010300: [03:52:27] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000007! RDOC 010300: [03:52:27] d3d11_replay.cpp( 648) - Error - Unrecognised/unknown texture ResourceId::1000000000000000007 RDOC 010300: [03:52:27] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000007! RDOC 010300: [03:52:27] replay_controller.cpp( 877) - Error - Couldn't readback bytes for mip 0, slice 0, sample 0 RDOC 010300: [03:52:27] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000167! RDOC 010300: [03:52:27] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000168! RDOC 010300: [03:52:27] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000168! RDOC 010300: [03:52:27] d3d11_replay.cpp( 648) - Error - Unrecognised/unknown texture ResourceId::1000000000000000168 RDOC 010300: [03:52:27] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000168! RDOC 010300: [03:52:27] replay_controller.cpp( 877) - Error - Couldn't readback bytes for mip 0, slice 0, sample 0 RDOC 010300: [03:52:27] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000169! RDOC 010300: [03:52:27] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000169! RDOC 010300: [03:52:27] d3d11_replay.cpp( 648) - Error - Unrecognised/unknown texture ResourceId::1000000000000000169 RDOC 010300: [03:52:27] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000169! RDOC 010300: [03:52:27] replay_controller.cpp( 877) - Error - Couldn't readback bytes for mip 0, slice 0, sample 0 RDOC 010300: [03:52:27] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000170! RDOC 010300: [03:52:27] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000170! RDOC 010300: [03:52:27] d3d11_replay.cpp( 648) - Error - Unrecognised/unknown texture ResourceId::1000000000000000170 RDOC 010300: [03:52:27] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000170! RDOC 010300: [03:52:27] replay_controller.cpp( 877) - Error - Couldn't readback bytes for mip 0, slice 0, sample 0 RDOC 010300: [03:52:27] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000171! RDOC 010300: [03:52:27] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000171! RDOC 010300: [03:52:27] d3d11_replay.cpp( 648) - Error - Unrecognised/unknown texture ResourceId::1000000000000000171 RDOC 010300: [03:52:27] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000171! RDOC 010300: [03:52:27] replay_controller.cpp( 877) - Error - Couldn't readback bytes for mip 0, slice 0, sample 0 RDOC 010300: [03:52:27] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000172! RDOC 010300: [03:52:27] d3d11_replay.cpp( 648) - Error - Unrecognised/unknown texture ResourceId::1000000000000000172 RDOC 010300: [03:52:27] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000172! RDOC 010300: [03:52:27] replay_controller.cpp( 877) - Error - Couldn't readback bytes for mip 0, slice 0, sample 0 RDOC 010300: [03:52:27] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000173! RDOC 010300: [03:52:27] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000174! RDOC 010300: [03:52:27] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000174! RDOC 010300: [03:52:27] d3d11_replay.cpp( 648) - Error - Unrecognised/unknown texture ResourceId::1000000000000000174 RDOC 010300: [03:52:27] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000174! RDOC 010300: [03:52:27] replay_controller.cpp( 877) - Error - Couldn't readback bytes for mip 0, slice 0, sample 0 RDOC 010300: [03:52:27] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000175! RDOC 010300: [03:52:27] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000176! RDOC 010300: [03:52:27] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000176! RDOC 010300: [03:52:27] d3d11_replay.cpp( 648) - Error - Unrecognised/unknown texture ResourceId::1000000000000000176 RDOC 010300: [03:52:27] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000176! RDOC 010300: [03:52:27] replay_controller.cpp( 877) - Error - Couldn't readback bytes for mip 0, slice 0, sample 0 RDOC 010300: [03:52:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 003972: [03:52:27] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) loaded in replay application RDOC 003972: [03:52:27] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003972: [03:52:27] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 003972: [03:52:27] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 003972: [03:52:27] win32_process.cpp( 610) - Log - Injecting renderdoc into process 8984 RDOC 008984: [03:52:27] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) capturing application RDOC 008984: [03:52:27] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008984: [03:52:27] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 008984: [03:52:27] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 008984: [03:52:27] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 008984: [03:52:27] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 008984: [03:52:27] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 008984: [03:52:27] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 008984: [03:52:27] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 008984: [03:52:27] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 008984: [03:52:27] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 008984: [03:52:27] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 008984: [03:52:27] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 008984: [03:52:27] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 003972: [03:52:27] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [8984] RDOC 008984: [03:52:27] dxgi_common.cpp(1635) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 008984: [03:52:27] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x0000020443EEE188 RDOC 008984: [03:52:27] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008984: [03:52:27] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 008984: [03:52:27] core.cpp(2018) - Log - Removing device frame capturer for 0x0000020443EEE188 RDOC 008984: [03:52:27] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 008984: [03:52:27] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x0000020443EEE188 RDOC 008984: [03:52:27] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008984: [03:52:27] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x0000020443EEE188 / 0x00000000001803C8 RDOC 008984: [03:52:27] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 008984: [03:52:27] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 003972: [03:52:27] target_control.cpp( 889) - Log - Used API: D3D11 (Not presenting & supported) RDOC 008984: [03:52:27] d3d11_device.cpp(1941) - Log - Starting capture RDOC 008984: [03:52:27] resource_manager.h(1469) - Log - Preparing up to 4 potentially dirty resources RDOC 008984: [03:52:27] resource_manager.h(1526) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 008984: [03:52:27] d3d11_device.cpp(2023) - Log - Finished capture, Frame 5 RDOC 008984: [03:52:27] resource_manager.h(1538) - Log - Checking 4 resources with initial contents against 12 referenced resources RDOC 008984: [03:52:27] resource_manager.h(1642) - Log - Serialised 4 resources, skipped 0 unreferenced RDOC 003972: [03:52:27] target_control.cpp( 889) - Log - Used API: D3D11 (Presenting & supported) RDOC 008984: [03:52:28] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 626240 bytes to 34235 (5.47 %) RDOC 008984: [03:52:28] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 0.597229 MB capture section in 0.052752 seconds RDOC 008984: [03:52:28] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4609 bytes to 4609 (100.00 %) RDOC 008984: [03:52:28] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Stream_Out\capture_frame5.rdc RDOC 008984: [03:52:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Stream_Out\capture_frame5.rdc RDOC 003972: [03:52:28] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (45414 bytes) (time 1687747948) 6356 byte thumbnail RDOC 003972: [03:52:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Stream_Out\capture_frame5.rdc RDOC 003972: [03:52:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003972: [03:52:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003972: [03:52:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003972: [03:52:29] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 003972: [03:52:29] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 003972: [03:52:29] d3d11_replay.cpp(4379) - Log - Created device. RDOC 003972: [03:52:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003972: [03:52:29] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 003972: [03:52:29] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 003972: [03:52:29] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 003972: [03:52:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003972: [03:52:29] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 9.223 ms RDOC 003972: [03:52:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 009156: [03:52:29] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) loaded in replay application RDOC 009156: [03:52:29] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009156: [03:52:29] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 009156: [03:52:29] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009156: [03:52:29] win32_process.cpp( 610) - Log - Injecting renderdoc into process 8012 RDOC 008012: [03:52:29] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) capturing application RDOC 008012: [03:52:29] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008012: [03:52:29] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 008012: [03:52:29] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 008012: [03:52:29] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 008012: [03:52:29] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 008012: [03:52:29] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 008012: [03:52:29] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 008012: [03:52:29] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 008012: [03:52:29] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 008012: [03:52:29] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 008012: [03:52:29] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 008012: [03:52:29] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 008012: [03:52:29] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 009156: [03:52:29] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [8012] RDOC 008012: [03:52:29] dxgi_common.cpp(1635) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 008012: [03:52:29] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x00000129988F0A98 RDOC 008012: [03:52:29] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008012: [03:52:29] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 008012: [03:52:29] core.cpp(2018) - Log - Removing device frame capturer for 0x00000129988F0A98 RDOC 008012: [03:52:29] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 008012: [03:52:30] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x00000129988F0A98 RDOC 008012: [03:52:30] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008012: [03:52:30] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x00000129988F0A98 / 0x00000000001903C8 RDOC 008012: [03:52:30] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 008012: [03:52:30] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 008012: [03:52:30] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x00000129988F0A98 / 0x00000000000B03CA RDOC 008012: [03:52:30] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x00000129988F0A98 / 0x00000000000203C2 RDOC 008012: [03:52:30] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x00000129988F0A98 / 0x00000000000303AC RDOC 008012: [03:52:30] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x00000129988F0A98 / 0x00000000000403AE RDOC 008012: [03:52:30] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x00000129988F0A98 / 0x00000000000803B0 RDOC 008012: [03:52:30] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x00000129988F0A98 / 0x00000000000203BC RDOC 009156: [03:52:30] target_control.cpp( 889) - Log - Used API: D3D11 (Presenting & supported) RDOC 008012: [03:52:30] d3d11_device.cpp(1941) - Log - Starting capture RDOC 008012: [03:52:30] resource_manager.h(1469) - Log - Preparing up to 9 potentially dirty resources RDOC 008012: [03:52:30] resource_manager.h(1526) - Log - Prepared 7 dirty resources, postponed 0, skipped 0 RDOC 008012: [03:52:30] d3d11_device.cpp(2023) - Log - Finished capture, Frame 50 RDOC 008012: [03:52:30] resource_manager.h(1538) - Log - Checking 7 resources with initial contents against 19 referenced resources RDOC 008012: [03:52:30] resource_manager.h(1642) - Log - Serialised 7 resources, skipped 0 unreferenced RDOC 008012: [03:52:30] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 8867264 bytes to 101582 (1.15 %) RDOC 008012: [03:52:30] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 8.456482 MB capture section in 0.049448 seconds RDOC 008012: [03:52:30] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4270 bytes to 4270 (100.00 %) RDOC 008012: [03:52:30] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Swapchain_Zoo\capture_frame50.rdc RDOC 008012: [03:52:30] d3d11_device.cpp(1941) - Log - Starting capture RDOC 008012: [03:52:30] resource_manager.h(1469) - Log - Preparing up to 10 potentially dirty resources RDOC 008012: [03:52:30] resource_manager.h(1526) - Log - Prepared 7 dirty resources, postponed 0, skipped 0 RDOC 008012: [03:52:30] d3d11_device.cpp(2023) - Log - Finished capture, Frame 57 RDOC 008012: [03:52:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Swapchain_Zoo\capture_frame50.rdc RDOC 008012: [03:52:30] resource_manager.h(1538) - Log - Checking 7 resources with initial contents against 19 referenced resources RDOC 008012: [03:52:30] resource_manager.h(1642) - Log - Serialised 7 resources, skipped 0 unreferenced RDOC 009156: [03:52:30] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 50) (112596 bytes) (time 1687747950) 6530 byte thumbnail RDOC 009156: [03:52:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Swapchain_Zoo\capture_frame50.rdc RDOC 009156: [03:52:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009156: [03:52:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009156: [03:52:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009156: [03:52:31] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 009156: [03:52:31] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 009156: [03:52:31] d3d11_replay.cpp(4379) - Log - Created device. RDOC 009156: [03:52:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009156: [03:52:31] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 009156: [03:52:31] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 009156: [03:52:31] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 009156: [03:52:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009156: [03:52:31] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 50.334 ms RDOC 009156: [03:52:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 002980: [03:52:31] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) loaded in replay application RDOC 002980: [03:52:31] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002980: [03:52:31] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 002980: [03:52:31] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 002980: [03:52:31] win32_process.cpp( 610) - Log - Injecting renderdoc into process 3252 RDOC 003252: [03:52:31] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) capturing application RDOC 003252: [03:52:31] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003252: [03:52:31] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 003252: [03:52:31] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 003252: [03:52:31] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 003252: [03:52:31] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 003252: [03:52:31] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 003252: [03:52:31] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 003252: [03:52:31] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 003252: [03:52:31] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 003252: [03:52:31] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 003252: [03:52:31] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 003252: [03:52:31] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 003252: [03:52:31] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 002980: [03:52:31] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [3252] RDOC 003252: [03:52:31] dxgi_common.cpp(1635) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 003252: [03:52:32] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x0000028D058EDE98 RDOC 003252: [03:52:32] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003252: [03:52:32] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 003252: [03:52:32] core.cpp(2018) - Log - Removing device frame capturer for 0x0000028D058EDE98 RDOC 003252: [03:52:32] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 003252: [03:52:32] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x0000028D058EDE98 RDOC 003252: [03:52:32] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003252: [03:52:32] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x0000028D058EDE98 / 0x00000000001A03C8 RDOC 003252: [03:52:32] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 003252: [03:52:32] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 002980: [03:52:32] target_control.cpp( 889) - Log - Used API: D3D11 (Not presenting & supported) RDOC 003252: [03:52:32] d3d11_device.cpp(1941) - Log - Starting capture RDOC 003252: [03:52:32] resource_manager.h(1469) - Log - Preparing up to 1 potentially dirty resources RDOC 003252: [03:52:32] resource_manager.h(1526) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 003252: [03:52:32] d3d11_device.cpp(2023) - Log - Finished capture, Frame 5 RDOC 002980: [03:52:32] target_control.cpp( 889) - Log - Used API: D3D11 (Presenting & supported) RDOC 003252: [03:52:32] resource_manager.h(1538) - Log - Checking 1 resources with initial contents against 9 referenced resources RDOC 003252: [03:52:32] resource_manager.h(1642) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 003252: [03:52:32] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 567232 bytes to 33456 (5.90 %) RDOC 003252: [03:52:32] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 0.540955 MB capture section in 0.053347 seconds RDOC 003252: [03:52:32] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4253 bytes to 4253 (100.00 %) RDOC 003252: [03:52:32] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Untyped_Backbuffer_Descriptor\capture_frame5.rdc RDOC 003252: [03:52:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Untyped_Backbuffer_Descriptor\capture_frame5.rdc RDOC 002980: [03:52:32] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (43721 bytes) (time 1687747952) 5798 byte thumbnail RDOC 002980: [03:52:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Untyped_Backbuffer_Descriptor\capture_frame5.rdc RDOC 002980: [03:52:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002980: [03:52:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002980: [03:52:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002980: [03:52:33] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 002980: [03:52:33] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 002980: [03:52:33] d3d11_replay.cpp(4379) - Log - Created device. RDOC 002980: [03:52:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002980: [03:52:33] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 002980: [03:52:33] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 002980: [03:52:33] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 002980: [03:52:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002980: [03:52:33] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 6.158 ms RDOC 002980: [03:52:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 003424: [03:52:33] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) loaded in replay application RDOC 003424: [03:52:33] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003424: [03:52:33] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 003424: [03:52:33] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 003424: [03:52:33] win32_process.cpp( 610) - Log - Injecting renderdoc into process 6272 RDOC 006272: [03:52:33] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) capturing application RDOC 006272: [03:52:33] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006272: [03:52:34] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 006272: [03:52:34] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 006272: [03:52:34] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 006272: [03:52:34] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 006272: [03:52:34] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 006272: [03:52:34] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 006272: [03:52:34] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 006272: [03:52:34] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 006272: [03:52:34] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 006272: [03:52:34] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 006272: [03:52:34] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 006272: [03:52:34] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 003424: [03:52:34] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [6272] RDOC 006272: [03:52:34] dxgi_common.cpp(1635) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 006272: [03:52:34] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001592280D628 RDOC 006272: [03:52:34] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006272: [03:52:34] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 006272: [03:52:34] core.cpp(2018) - Log - Removing device frame capturer for 0x000001592280D628 RDOC 006272: [03:52:34] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 006272: [03:52:34] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001592280D628 RDOC 006272: [03:52:34] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006272: [03:52:34] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x000001592280D628 / 0x00000000001B03C8 RDOC 006272: [03:52:34] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 006272: [03:52:34] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 003424: [03:52:34] target_control.cpp( 889) - Log - Used API: D3D11 (Presenting & supported) RDOC 006272: [03:52:34] d3d11_device.cpp(1941) - Log - Starting capture RDOC 006272: [03:52:34] resource_manager.h(1469) - Log - Preparing up to 1 potentially dirty resources RDOC 006272: [03:52:34] resource_manager.h(1526) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 006272: [03:52:34] d3d11_device.cpp(2023) - Log - Finished capture, Frame 5 RDOC 006272: [03:52:34] resource_manager.h(1538) - Log - Checking 1 resources with initial contents against 8 referenced resources RDOC 006272: [03:52:34] resource_manager.h(1642) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 006272: [03:52:34] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 591872 bytes to 37794 (6.39 %) RDOC 006272: [03:52:34] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 0.564453 MB capture section in 0.040475 seconds RDOC 006272: [03:52:34] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4309 bytes to 4309 (100.00 %) RDOC 006272: [03:52:34] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 006272: [03:52:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 003424: [03:52:34] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (47004 bytes) (time 1687747954) 4687 byte thumbnail RDOC 003424: [03:52:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 003424: [03:52:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003424: [03:52:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003424: [03:52:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003424: [03:52:35] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 003424: [03:52:35] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 003424: [03:52:35] d3d11_replay.cpp(4379) - Log - Created device. RDOC 003424: [03:52:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003424: [03:52:35] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 003424: [03:52:35] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 003424: [03:52:35] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 003424: [03:52:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003424: [03:52:35] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 6.300 ms RDOC 003424: [03:52:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003424: [03:52:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003424: [03:52:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003424: [03:52:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003424: [03:52:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003424: [03:52:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003424: [03:52:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003424: [03:52:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003424: [03:52:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003424: [03:52:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003424: [03:52:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003424: [03:52:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003424: [03:52:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003424: [03:52:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003424: [03:52:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003424: [03:52:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003424: [03:52:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003424: [03:52:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003424: [03:52:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003424: [03:52:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003424: [03:52:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003424: [03:52:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003424: [03:52:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003424: [03:52:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003424: [03:52:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003424: [03:52:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003424: [03:52:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003424: [03:52:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003424: [03:52:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003424: [03:52:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003424: [03:52:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003424: [03:52:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003424: [03:52:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003424: [03:52:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003424: [03:52:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003424: [03:52:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003424: [03:52:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003424: [03:52:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003424: [03:52:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003424: [03:52:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003424: [03:52:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003424: [03:52:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003424: [03:52:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003424: [03:52:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003424: [03:52:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003424: [03:52:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003424: [03:52:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003424: [03:52:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003424: [03:52:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003424: [03:52:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003424: [03:52:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003424: [03:52:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003424: [03:52:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003424: [03:52:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003424: [03:52:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003424: [03:52:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003424: [03:52:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003424: [03:52:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003424: [03:52:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003424: [03:52:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003424: [03:52:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003424: [03:52:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003424: [03:52:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003424: [03:52:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003424: [03:52:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003424: [03:52:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003424: [03:52:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003424: [03:52:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003424: [03:52:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003424: [03:52:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003424: [03:52:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003424: [03:52:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003424: [03:52:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003424: [03:52:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003424: [03:52:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003424: [03:52:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003424: [03:52:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003424: [03:52:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003424: [03:52:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 009292: [03:52:35] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) loaded in replay application RDOC 009292: [03:52:35] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009292: [03:52:35] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 009292: [03:52:35] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009292: [03:52:35] win32_process.cpp( 610) - Log - Injecting renderdoc into process 9080 RDOC 009080: [03:52:36] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) capturing application RDOC 009080: [03:52:36] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009080: [03:52:36] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 009080: [03:52:36] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 009080: [03:52:36] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 009080: [03:52:36] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 009080: [03:52:36] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 009080: [03:52:36] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 009080: [03:52:36] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 009080: [03:52:36] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 009080: [03:52:36] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 009080: [03:52:36] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 009080: [03:52:36] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 009080: [03:52:36] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 009292: [03:52:36] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [9080] RDOC 009080: [03:52:36] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009080: [03:52:36] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x0000025B9797F950 RDOC 009080: [03:52:36] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 0 RDOC 009080: [03:52:36] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 8 RDOC 009080: [03:52:36] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 18 RDOC 009080: [03:52:36] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 21 RDOC 009080: [03:52:36] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 23 RDOC 009080: [03:52:36] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 27 RDOC 009080: [03:52:36] d3d12_device_wrap.cpp(2269) - Log - Forcing no raytracing tier support RDOC 009080: [03:52:36] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 30 RDOC 009080: [03:52:36] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 32 RDOC 009080: [03:52:36] d3d12_device_wrap.cpp(2226) - Log - CheckFeatureSupport returned E_INVALIDARG RDOC 009080: [03:52:36] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 7 RDOC 009080: [03:52:36] d3d12_device_wrap.cpp(2226) - Log - CheckFeatureSupport returned E_INVALIDARG RDOC 009080: [03:52:36] core.cpp(2018) - Log - Removing device frame capturer for 0x0000025B9797F950 RDOC 009080: [03:52:36] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 009080: [03:52:36] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 009080: [03:52:36] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009080: [03:52:36] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x0000025B9797F950 RDOC 009080: [03:52:36] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 009292: [03:52:36] target_control.cpp( 889) - Log - Used API: D3D12 (Not presenting & supported) RDOC 009080: [03:52:37] d3d12_device.cpp(1221) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 009080: [03:52:37] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x0000025B9797F950 / 0x00000000001C03C8 RDOC 009292: [03:52:37] target_control.cpp( 889) - Log - Used API: D3D12 (Presenting & supported) RDOC 009080: [03:52:37] d3d12_device.cpp(2505) - Log - Starting capture RDOC 009080: [03:52:37] resource_manager.h(1469) - Log - Preparing up to 29 potentially dirty resources RDOC 009080: [03:52:37] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 009080: [03:52:37] resource_manager.h(1526) - Log - Prepared 16 dirty resources, postponed 0, skipped 0 RDOC 009080: [03:52:37] d3d12_device.cpp(2635) - Log - Finished capture, Frame 5 RDOC 009080: [03:52:37] resource_manager.h(1538) - Log - Checking 16 resources with initial contents against 16 referenced resources RDOC 009080: [03:52:37] resource_manager.h(1642) - Log - Serialised 6 resources, skipped 10 unreferenced RDOC 009080: [03:52:37] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 2081280 bytes to 26237 (1.26 %) RDOC 009080: [03:52:37] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 1.984863 MB capture section in 0.136319 seconds RDOC 009080: [03:52:37] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 009080: [03:52:37] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 009080: [03:52:37] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4428 bytes to 4428 (100.00 %) RDOC 009080: [03:52:37] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Buffer_Truncation\capture_frame5.rdc RDOC 009080: [03:52:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Buffer_Truncation\capture_frame5.rdc RDOC 009292: [03:52:37] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (2575123 bytes) (time 1687747957) 4886 byte thumbnail RDOC 009292: [03:52:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Buffer_Truncation\capture_frame5.rdc RDOC 009292: [03:52:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009292: [03:52:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009292: [03:52:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009292: [03:52:38] d3d12_replay.cpp(4409) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 009292: [03:52:38] d3d12_replay.cpp(4422) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 009292: [03:52:38] d3d12_replay.cpp(4439) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 009292: [03:52:38] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 009292: [03:52:38] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 009292: [03:52:38] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 009292: [03:52:38] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 009292: [03:52:38] d3d12_replay.cpp(4608) - Log - Created device. RDOC 009292: [03:52:38] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009292: [03:52:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009292: [03:52:38] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 009292: [03:52:39] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 009292: [03:52:41] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 009292: [03:52:41] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 009292: [03:52:41] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 009292: [03:52:41] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 009292: [03:52:41] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 2742.064 ms RDOC 009292: [03:52:41] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 128 to 512 for output data RDOC 009292: [03:52:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 009552: [03:52:41] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) loaded in replay application RDOC 009552: [03:52:41] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009552: [03:52:41] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 009552: [03:52:41] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009552: [03:52:41] win32_process.cpp( 610) - Log - Injecting renderdoc into process 4292 RDOC 004292: [03:52:41] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) capturing application RDOC 004292: [03:52:41] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004292: [03:52:41] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 004292: [03:52:41] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 004292: [03:52:41] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 004292: [03:52:41] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 004292: [03:52:41] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 004292: [03:52:41] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 004292: [03:52:41] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 004292: [03:52:41] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 004292: [03:52:41] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 004292: [03:52:41] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 004292: [03:52:41] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 004292: [03:52:41] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 009552: [03:52:41] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [4292] RDOC 004292: [03:52:42] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004292: [03:52:42] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x00000218570204A0 RDOC 004292: [03:52:42] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 0 RDOC 004292: [03:52:42] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 8 RDOC 004292: [03:52:42] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 18 RDOC 004292: [03:52:42] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 21 RDOC 004292: [03:52:42] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 23 RDOC 004292: [03:52:42] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 27 RDOC 004292: [03:52:42] d3d12_device_wrap.cpp(2269) - Log - Forcing no raytracing tier support RDOC 004292: [03:52:42] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 30 RDOC 004292: [03:52:42] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 32 RDOC 004292: [03:52:42] d3d12_device_wrap.cpp(2226) - Log - CheckFeatureSupport returned E_INVALIDARG RDOC 004292: [03:52:42] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 7 RDOC 004292: [03:52:42] d3d12_device_wrap.cpp(2226) - Log - CheckFeatureSupport returned E_INVALIDARG RDOC 004292: [03:52:42] core.cpp(2018) - Log - Removing device frame capturer for 0x00000218570204A0 RDOC 004292: [03:52:42] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 004292: [03:52:42] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 004292: [03:52:42] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004292: [03:52:42] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x00000218570204A0 RDOC 004292: [03:52:42] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 009552: [03:52:42] target_control.cpp( 889) - Log - Used API: D3D12 (Not presenting & supported) RDOC 004292: [03:52:42] d3d12_device.cpp(1221) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 004292: [03:52:42] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x00000218570204A0 / 0x00000000001D03C8 RDOC 009552: [03:52:42] target_control.cpp( 889) - Log - Used API: D3D12 (Presenting & supported) RDOC 004292: [03:52:42] d3d12_device.cpp(2505) - Log - Starting capture RDOC 004292: [03:52:42] resource_manager.h(1469) - Log - Preparing up to 28 potentially dirty resources RDOC 004292: [03:52:42] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 004292: [03:52:42] resource_manager.h(1526) - Log - Prepared 15 dirty resources, postponed 0, skipped 0 RDOC 004292: [03:52:42] d3d12_device.cpp(2635) - Log - Finished capture, Frame 5 RDOC 004292: [03:52:42] d3d12_device.cpp(2838) - Log - Capture used DXIL RDOC 004292: [03:52:42] resource_manager.h(1538) - Log - Checking 15 resources with initial contents against 16 referenced resources RDOC 004292: [03:52:42] resource_manager.h(1642) - Log - Serialised 5 resources, skipped 10 unreferenced RDOC 004292: [03:52:42] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 2155968 bytes to 69820 (3.24 %) RDOC 004292: [03:52:42] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 2.056091 MB capture section in 0.137852 seconds RDOC 004292: [03:52:42] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 004292: [03:52:42] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 004292: [03:52:42] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4428 bytes to 4428 (100.00 %) RDOC 004292: [03:52:42] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_CBuffer_Zoo\capture_frame5.rdc RDOC 004292: [03:52:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_CBuffer_Zoo\capture_frame5.rdc RDOC 009552: [03:52:42] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (2618795 bytes) (time 1687747962) 4975 byte thumbnail RDOC 009552: [03:52:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_CBuffer_Zoo\capture_frame5.rdc RDOC 009552: [03:52:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009552: [03:52:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009552: [03:52:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009552: [03:52:43] d3d12_replay.cpp(4409) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 009552: [03:52:43] d3d12_replay.cpp(4422) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 009552: [03:52:43] d3d12_replay.cpp(4439) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 009552: [03:52:43] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 009552: [03:52:43] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 009552: [03:52:43] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 009552: [03:52:43] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 009552: [03:52:44] d3d12_replay.cpp(4608) - Log - Created device. RDOC 009552: [03:52:44] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009552: [03:52:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009552: [03:52:44] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 009552: [03:52:44] d3d12_replay.cpp( 146) - Log - Replaying with DXIL enabled RDOC 009552: [03:52:44] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 009552: [03:52:44] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 009552: [03:52:44] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 009552: [03:52:44] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 009552: [03:52:44] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 009552: [03:52:44] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 198.531 ms RDOC 009552: [03:52:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 011100: [03:52:44] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) loaded in replay application RDOC 011100: [03:52:44] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011100: [03:52:44] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011100: [03:52:44] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011100: [03:52:44] win32_process.cpp( 610) - Log - Injecting renderdoc into process 9812 RDOC 009812: [03:52:44] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) capturing application RDOC 009812: [03:52:44] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009812: [03:52:44] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 009812: [03:52:44] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 009812: [03:52:44] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 009812: [03:52:44] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 009812: [03:52:44] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 009812: [03:52:44] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 009812: [03:52:44] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 009812: [03:52:44] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 009812: [03:52:44] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 009812: [03:52:44] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 009812: [03:52:44] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 009812: [03:52:44] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 011100: [03:52:44] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [9812] RDOC 009812: [03:52:44] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009812: [03:52:44] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x0000026051DDF860 RDOC 009812: [03:52:44] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 0 RDOC 009812: [03:52:44] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 8 RDOC 009812: [03:52:44] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 18 RDOC 009812: [03:52:44] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 21 RDOC 009812: [03:52:44] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 23 RDOC 009812: [03:52:44] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 27 RDOC 009812: [03:52:44] d3d12_device_wrap.cpp(2269) - Log - Forcing no raytracing tier support RDOC 009812: [03:52:44] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 30 RDOC 009812: [03:52:44] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 32 RDOC 009812: [03:52:44] d3d12_device_wrap.cpp(2226) - Log - CheckFeatureSupport returned E_INVALIDARG RDOC 009812: [03:52:44] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 7 RDOC 009812: [03:52:44] d3d12_device_wrap.cpp(2226) - Log - CheckFeatureSupport returned E_INVALIDARG RDOC 009812: [03:52:44] core.cpp(2018) - Log - Removing device frame capturer for 0x0000026051DDF860 RDOC 009812: [03:52:44] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 009812: [03:52:44] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 009812: [03:52:45] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009812: [03:52:45] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x0000026051DDF860 RDOC 009812: [03:52:45] d3d12_device.cpp(1221) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 009812: [03:52:45] d3d12_device.cpp(2505) - Log - Starting capture RDOC 009812: [03:52:45] d3d12_device.cpp(2509) - Log - Creating direct queue as none was found in the application RDOC 011100: [03:52:45] target_control.cpp( 889) - Log - Used API: D3D12 (Not presenting & supported) RDOC 009812: [03:52:45] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 009812: [03:52:45] resource_manager.h(1469) - Log - Preparing up to 28 potentially dirty resources RDOC 009812: [03:52:45] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 009812: [03:52:45] resource_manager.h(1526) - Log - Prepared 15 dirty resources, postponed 0, skipped 0 RDOC 009812: [03:52:45] d3d12_device.cpp(2635) - Log - Finished capture, Frame 4294967295 RDOC 009812: [03:52:45] resource_manager.h(1538) - Log - Checking 15 resources with initial contents against 13 referenced resources RDOC 009812: [03:52:45] resource_manager.h(1642) - Log - Serialised 5 resources, skipped 10 unreferenced RDOC 009812: [03:52:45] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 213696 bytes to 15668 (7.33 %) RDOC 009812: [03:52:45] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 0.203796 MB capture section in 0.132291 seconds RDOC 009812: [03:52:45] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 009812: [03:52:45] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 009812: [03:52:45] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Compute_Only\capture_capture.rdc RDOC 009812: [03:52:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Compute_Only\capture_capture.rdc RDOC 009812: [03:52:45] core.cpp(2018) - Log - Removing device frame capturer for 0x0000026051DDF860 RDOC 011100: [03:52:45] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 4294967295) (2555173 bytes) (time 1687747965) 0 byte thumbnail RDOC 011100: [03:52:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Compute_Only\capture_capture.rdc RDOC 011100: [03:52:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011100: [03:52:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011100: [03:52:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011100: [03:52:46] d3d12_replay.cpp(4409) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 011100: [03:52:46] d3d12_replay.cpp(4422) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 011100: [03:52:46] d3d12_replay.cpp(4439) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 011100: [03:52:46] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 011100: [03:52:46] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 011100: [03:52:46] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 011100: [03:52:46] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 011100: [03:52:46] d3d12_replay.cpp(4608) - Log - Created device. RDOC 011100: [03:52:46] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011100: [03:52:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011100: [03:52:46] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 011100: [03:52:46] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 011100: [03:52:47] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 011100: [03:52:47] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 011100: [03:52:47] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 011100: [03:52:47] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 011100: [03:52:47] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 202.245 ms RDOC 011100: [03:52:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 010904: [03:52:47] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) loaded in replay application RDOC 010904: [03:52:47] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010904: [03:52:47] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010904: [03:52:47] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010904: [03:52:47] win32_process.cpp( 610) - Log - Injecting renderdoc into process 7300 RDOC 007300: [03:52:47] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) capturing application RDOC 007300: [03:52:47] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007300: [03:52:47] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007300: [03:52:47] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 007300: [03:52:47] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 007300: [03:52:47] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 007300: [03:52:47] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 007300: [03:52:47] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 007300: [03:52:47] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 007300: [03:52:47] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007300: [03:52:47] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 007300: [03:52:47] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 007300: [03:52:47] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 007300: [03:52:47] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 010904: [03:52:47] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [7300] RDOC 007300: [03:52:47] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007300: [03:52:47] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x00000201B05A03C0 RDOC 007300: [03:52:47] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 0 RDOC 007300: [03:52:47] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 8 RDOC 007300: [03:52:47] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 18 RDOC 007300: [03:52:47] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 21 RDOC 007300: [03:52:47] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 23 RDOC 007300: [03:52:47] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 27 RDOC 007300: [03:52:47] d3d12_device_wrap.cpp(2269) - Log - Forcing no raytracing tier support RDOC 007300: [03:52:47] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 30 RDOC 007300: [03:52:47] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 32 RDOC 007300: [03:52:47] d3d12_device_wrap.cpp(2226) - Log - CheckFeatureSupport returned E_INVALIDARG RDOC 007300: [03:52:47] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 7 RDOC 007300: [03:52:47] d3d12_device_wrap.cpp(2226) - Log - CheckFeatureSupport returned E_INVALIDARG RDOC 007300: [03:52:47] core.cpp(2018) - Log - Removing device frame capturer for 0x00000201B05A03C0 RDOC 007300: [03:52:47] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 007300: [03:52:47] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 007300: [03:52:47] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007300: [03:52:47] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x00000201B05A03C0 RDOC 007300: [03:52:47] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 010904: [03:52:47] target_control.cpp( 889) - Log - Used API: D3D12 (Not presenting & supported) RDOC 007300: [03:52:47] d3d12_device.cpp(1221) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 007300: [03:52:47] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x00000201B05A03C0 / 0x00000000001E03C8 RDOC 010904: [03:52:48] target_control.cpp( 889) - Log - Used API: D3D12 (Presenting & supported) RDOC 007300: [03:52:48] d3d12_device.cpp(2505) - Log - Starting capture RDOC 007300: [03:52:48] resource_manager.h(1469) - Log - Preparing up to 29 potentially dirty resources RDOC 007300: [03:52:48] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 007300: [03:52:48] resource_manager.h(1526) - Log - Prepared 16 dirty resources, postponed 0, skipped 0 RDOC 007300: [03:52:48] d3d12_device.cpp(2635) - Log - Finished capture, Frame 5 RDOC 007300: [03:52:48] resource_manager.h(1538) - Log - Checking 16 resources with initial contents against 14 referenced resources RDOC 007300: [03:52:48] resource_manager.h(1642) - Log - Serialised 6 resources, skipped 10 unreferenced RDOC 007300: [03:52:48] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 59584 bytes to 8473 (14.22 %) RDOC 007300: [03:52:48] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 0.056824 MB capture section in 0.155781 seconds RDOC 007300: [03:52:48] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 007300: [03:52:48] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 007300: [03:52:48] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 007300: [03:52:48] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Counters\capture_frame5.rdc RDOC 007300: [03:52:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Counters\capture_frame5.rdc RDOC 010904: [03:52:48] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (2557580 bytes) (time 1687747968) 5116 byte thumbnail RDOC 010904: [03:52:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Counters\capture_frame5.rdc RDOC 010904: [03:52:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010904: [03:52:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010904: [03:52:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010904: [03:52:49] d3d12_replay.cpp(4409) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 010904: [03:52:49] d3d12_replay.cpp(4422) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 010904: [03:52:49] d3d12_replay.cpp(4439) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 010904: [03:52:49] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 010904: [03:52:49] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 010904: [03:52:49] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 010904: [03:52:49] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 010904: [03:52:49] d3d12_replay.cpp(4608) - Log - Created device. RDOC 010904: [03:52:49] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010904: [03:52:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010904: [03:52:49] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 010904: [03:52:49] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 010904: [03:52:49] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 010904: [03:52:49] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 010904: [03:52:49] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 010904: [03:52:49] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 010904: [03:52:49] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 202.368 ms RDOC 010904: [03:52:49] d3d12_counters.cpp( 512) - Log - Timer Fetch Counters, counters to fetch 7 - 10.325 ms RDOC 010904: [03:52:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 004900: [03:52:49] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) loaded in replay application RDOC 004900: [03:52:49] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004900: [03:52:50] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 004900: [03:52:50] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 004900: [03:52:50] win32_process.cpp( 610) - Log - Injecting renderdoc into process 6808 RDOC 006808: [03:52:50] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) capturing application RDOC 006808: [03:52:50] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006808: [03:52:50] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 006808: [03:52:50] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 006808: [03:52:50] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 006808: [03:52:50] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 006808: [03:52:50] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 006808: [03:52:50] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 006808: [03:52:50] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 006808: [03:52:50] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 006808: [03:52:50] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 006808: [03:52:50] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 006808: [03:52:50] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 006808: [03:52:50] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 004900: [03:52:50] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [6808] RDOC 006808: [03:52:50] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006808: [03:52:50] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001BFB2751B30 RDOC 006808: [03:52:50] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 0 RDOC 006808: [03:52:50] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 8 RDOC 006808: [03:52:50] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 18 RDOC 006808: [03:52:50] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 21 RDOC 006808: [03:52:50] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 23 RDOC 006808: [03:52:50] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 27 RDOC 006808: [03:52:50] d3d12_device_wrap.cpp(2269) - Log - Forcing no raytracing tier support RDOC 006808: [03:52:50] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 30 RDOC 006808: [03:52:50] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 32 RDOC 006808: [03:52:50] d3d12_device_wrap.cpp(2226) - Log - CheckFeatureSupport returned E_INVALIDARG RDOC 006808: [03:52:50] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 7 RDOC 006808: [03:52:50] d3d12_device_wrap.cpp(2226) - Log - CheckFeatureSupport returned E_INVALIDARG RDOC 006808: [03:52:50] core.cpp(2018) - Log - Removing device frame capturer for 0x000001BFB2751B30 RDOC 006808: [03:52:50] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 006808: [03:52:50] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 006808: [03:52:50] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006808: [03:52:50] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001BFB2751B30 RDOC 006808: [03:52:50] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 004900: [03:52:50] target_control.cpp( 889) - Log - Used API: D3D12 (Not presenting & supported) RDOC 006808: [03:52:50] d3d12_device.cpp(1221) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 006808: [03:52:50] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x000001BFB2751B30 / 0x00000000001F03C8 RDOC 006808: [03:52:50] d3d12_device.cpp(2505) - Log - Starting capture RDOC 006808: [03:52:50] resource_manager.h(1469) - Log - Preparing up to 32 potentially dirty resources RDOC 004900: [03:52:50] target_control.cpp( 889) - Log - Used API: D3D12 (Presenting & supported) RDOC 006808: [03:52:50] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 006808: [03:52:50] resource_manager.h(1526) - Log - Prepared 19 dirty resources, postponed 0, skipped 0 RDOC 006808: [03:52:50] d3d12_device.cpp(2635) - Log - Finished capture, Frame 5 RDOC 006808: [03:52:50] d3d12_device.cpp(2838) - Log - Capture used DXIL RDOC 006808: [03:52:50] resource_manager.h(1538) - Log - Checking 19 resources with initial contents against 22 referenced resources RDOC 006808: [03:52:50] resource_manager.h(1642) - Log - Serialised 10 resources, skipped 9 unreferenced RDOC 006808: [03:52:50] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 318720 bytes to 61728 (19.37 %) RDOC 006808: [03:52:50] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 0.303955 MB capture section in 0.123927 seconds RDOC 006808: [03:52:50] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 006808: [03:52:51] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 006808: [03:52:51] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5303 bytes to 5303 (100.00 %) RDOC 006808: [03:52:51] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Descriptor_Indexing\capture_frame5.rdc RDOC 006808: [03:52:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Descriptor_Indexing\capture_frame5.rdc RDOC 004900: [03:52:51] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (2613714 bytes) (time 1687747971) 7111 byte thumbnail RDOC 004900: [03:52:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Descriptor_Indexing\capture_frame5.rdc RDOC 004900: [03:52:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004900: [03:52:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004900: [03:52:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004900: [03:52:52] d3d12_replay.cpp(4409) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 004900: [03:52:52] d3d12_replay.cpp(4422) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 004900: [03:52:52] d3d12_replay.cpp(4439) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 004900: [03:52:52] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 004900: [03:52:52] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 004900: [03:52:52] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 004900: [03:52:52] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 004900: [03:52:52] d3d12_replay.cpp(4608) - Log - Created device. RDOC 004900: [03:52:52] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004900: [03:52:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004900: [03:52:52] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 004900: [03:52:52] d3d12_replay.cpp( 146) - Log - Replaying with DXIL enabled RDOC 004900: [03:52:52] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 004900: [03:52:52] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 004900: [03:52:52] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 004900: [03:52:52] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 004900: [03:52:52] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 004900: [03:52:52] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 204.585 ms RDOC 004900: [03:52:52] dxil_bytecode.cpp(2284) - Warning - Couldn't find pointer type as expected. Adding transient type RDOC 004900: [03:52:52] dxil_bytecode.cpp(2284) - Warning - Couldn't find pointer type as expected. Adding transient type RDOC 004900: [03:52:52] dxil_bytecode.cpp(2284) - Warning - Couldn't find pointer type as expected. Adding transient type RDOC 004900: [03:52:52] dxil_bytecode.cpp(2284) - Warning - Couldn't find pointer type as expected. Adding transient type RDOC 004900: [03:52:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 002248: [03:52:52] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) loaded in replay application RDOC 002248: [03:52:52] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002248: [03:52:52] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 002248: [03:52:52] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 002248: [03:52:52] win32_process.cpp( 610) - Log - Injecting renderdoc into process 312 RDOC 000312: [03:52:53] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) capturing application RDOC 000312: [03:52:53] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 000312: [03:52:53] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 000312: [03:52:53] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 000312: [03:52:53] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 000312: [03:52:53] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 000312: [03:52:53] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 000312: [03:52:53] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 000312: [03:52:53] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 000312: [03:52:53] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 000312: [03:52:53] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 000312: [03:52:53] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 000312: [03:52:53] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 000312: [03:52:53] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 002248: [03:52:53] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [312] RDOC 000312: [03:52:53] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 000312: [03:52:53] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x0000026C535A0B30 RDOC 000312: [03:52:53] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 0 RDOC 000312: [03:52:53] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 8 RDOC 000312: [03:52:53] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 18 RDOC 000312: [03:52:53] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 21 RDOC 000312: [03:52:53] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 23 RDOC 000312: [03:52:53] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 27 RDOC 000312: [03:52:53] d3d12_device_wrap.cpp(2269) - Log - Forcing no raytracing tier support RDOC 000312: [03:52:53] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 30 RDOC 000312: [03:52:53] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 32 RDOC 000312: [03:52:53] d3d12_device_wrap.cpp(2226) - Log - CheckFeatureSupport returned E_INVALIDARG RDOC 000312: [03:52:53] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 7 RDOC 000312: [03:52:53] d3d12_device_wrap.cpp(2226) - Log - CheckFeatureSupport returned E_INVALIDARG RDOC 000312: [03:52:53] core.cpp(2018) - Log - Removing device frame capturer for 0x0000026C535A0B30 RDOC 000312: [03:52:53] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 000312: [03:52:53] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 000312: [03:52:53] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 000312: [03:52:53] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x0000026C535A0B30 RDOC 000312: [03:52:53] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 002248: [03:52:53] target_control.cpp( 889) - Log - Used API: D3D12 (Not presenting & supported) RDOC 000312: [03:52:53] d3d12_device.cpp(1221) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 000312: [03:52:53] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x0000026C535A0B30 / 0x00000000002003C8 RDOC 000312: [03:52:53] d3d12_device.cpp(2505) - Log - Starting capture RDOC 000312: [03:52:53] resource_manager.h(1469) - Log - Preparing up to 74 potentially dirty resources RDOC 002248: [03:52:53] target_control.cpp( 889) - Log - Used API: D3D12 (Presenting & supported) RDOC 000312: [03:52:53] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 000312: [03:52:53] resource_manager.h(1526) - Log - Prepared 61 dirty resources, postponed 0, skipped 0 RDOC 000312: [03:52:53] d3d12_device.cpp(2635) - Log - Finished capture, Frame 5 RDOC 000312: [03:52:53] resource_manager.h(1538) - Log - Checking 61 resources with initial contents against 63 referenced resources RDOC 000312: [03:52:53] resource_manager.h(1642) - Log - Serialised 52 resources, skipped 9 unreferenced RDOC 000312: [03:52:53] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 220120896 bytes to 1261580 (0.57 %) RDOC 000312: [03:52:53] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 209.923645 MB capture section in 0.282226 seconds RDOC 000312: [03:52:54] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 000312: [03:52:54] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 000312: [03:52:54] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5360 bytes to 5360 (100.00 %) RDOC 000312: [03:52:54] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Discard_Zoo\capture_frame5.rdc RDOC 000312: [03:52:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Discard_Zoo\capture_frame5.rdc RDOC 002248: [03:52:54] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (3811468 bytes) (time 1687747974) 4956 byte thumbnail RDOC 002248: [03:52:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Discard_Zoo\capture_frame5.rdc RDOC 002248: [03:52:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002248: [03:52:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002248: [03:52:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002248: [03:52:55] d3d12_replay.cpp(4409) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 002248: [03:52:55] d3d12_replay.cpp(4422) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 002248: [03:52:55] d3d12_replay.cpp(4439) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 002248: [03:52:55] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 002248: [03:52:55] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 002248: [03:52:55] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 002248: [03:52:55] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 002248: [03:52:55] d3d12_replay.cpp(4608) - Log - Created device. RDOC 002248: [03:52:55] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002248: [03:52:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002248: [03:52:55] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 002248: [03:52:55] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 002248: [03:52:55] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 002248: [03:52:55] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 002248: [03:52:55] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 002248: [03:52:55] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::266 from upload to default for efficient replay RDOC 002248: [03:52:55] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 002248: [03:52:55] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 582.631 ms RDOC 002248: [03:53:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 007996: [03:53:01] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) loaded in replay application RDOC 007996: [03:53:01] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007996: [03:53:01] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 007996: [03:53:01] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 007996: [03:53:01] win32_process.cpp( 610) - Log - Injecting renderdoc into process 4540 RDOC 004540: [03:53:01] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) capturing application RDOC 004540: [03:53:01] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004540: [03:53:01] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 004540: [03:53:01] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 004540: [03:53:01] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 004540: [03:53:01] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 004540: [03:53:01] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 004540: [03:53:01] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 004540: [03:53:01] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 004540: [03:53:01] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 004540: [03:53:01] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 004540: [03:53:01] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 004540: [03:53:01] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 004540: [03:53:01] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 007996: [03:53:01] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [4540] RDOC 004540: [03:53:02] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004540: [03:53:02] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001F845AF1490 RDOC 004540: [03:53:02] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 0 RDOC 004540: [03:53:02] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 8 RDOC 004540: [03:53:02] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 18 RDOC 004540: [03:53:02] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 21 RDOC 004540: [03:53:02] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 23 RDOC 004540: [03:53:02] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 27 RDOC 004540: [03:53:02] d3d12_device_wrap.cpp(2269) - Log - Forcing no raytracing tier support RDOC 004540: [03:53:02] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 30 RDOC 004540: [03:53:02] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 32 RDOC 004540: [03:53:02] d3d12_device_wrap.cpp(2226) - Log - CheckFeatureSupport returned E_INVALIDARG RDOC 004540: [03:53:02] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 7 RDOC 004540: [03:53:02] d3d12_device_wrap.cpp(2226) - Log - CheckFeatureSupport returned E_INVALIDARG RDOC 004540: [03:53:02] core.cpp(2018) - Log - Removing device frame capturer for 0x000001F845AF1490 RDOC 004540: [03:53:02] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 004540: [03:53:02] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 004540: [03:53:02] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004540: [03:53:02] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001F845AF1490 RDOC 004540: [03:53:02] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 007996: [03:53:02] target_control.cpp( 889) - Log - Used API: D3D12 (Not presenting & supported) RDOC 004540: [03:53:02] d3d12_device.cpp(1221) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 004540: [03:53:02] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x000001F845AF1490 / 0x00000000000603B2 RDOC 007996: [03:53:02] target_control.cpp( 889) - Log - Used API: D3D12 (Presenting & supported) RDOC 004540: [03:53:02] d3d12_device.cpp(2505) - Log - Starting capture RDOC 004540: [03:53:02] resource_manager.h(1469) - Log - Preparing up to 29 potentially dirty resources RDOC 004540: [03:53:02] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 004540: [03:53:02] resource_manager.h(1526) - Log - Prepared 16 dirty resources, postponed 0, skipped 0 RDOC 004540: [03:53:02] d3d12_device.cpp(2635) - Log - Finished capture, Frame 5 RDOC 004540: [03:53:02] resource_manager.h(1538) - Log - Checking 16 resources with initial contents against 17 referenced resources RDOC 004540: [03:53:02] resource_manager.h(1642) - Log - Serialised 6 resources, skipped 10 unreferenced RDOC 004540: [03:53:02] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 2148160 bytes to 61203 (2.85 %) RDOC 004540: [03:53:02] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 2.048645 MB capture section in 0.124030 seconds RDOC 004540: [03:53:02] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 004540: [03:53:02] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 004540: [03:53:02] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5573 bytes to 5573 (100.00 %) RDOC 004540: [03:53:02] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Draw_Zoo\capture_frame5.rdc RDOC 004540: [03:53:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Draw_Zoo\capture_frame5.rdc RDOC 007996: [03:53:02] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (2615936 bytes) (time 1687747982) 9588 byte thumbnail RDOC 007996: [03:53:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Draw_Zoo\capture_frame5.rdc RDOC 007996: [03:53:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007996: [03:53:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007996: [03:53:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007996: [03:53:03] d3d12_replay.cpp(4409) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 007996: [03:53:03] d3d12_replay.cpp(4422) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 007996: [03:53:03] d3d12_replay.cpp(4439) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 007996: [03:53:03] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 007996: [03:53:03] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 007996: [03:53:03] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 007996: [03:53:03] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 007996: [03:53:04] d3d12_replay.cpp(4608) - Log - Created device. RDOC 007996: [03:53:04] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007996: [03:53:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007996: [03:53:04] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 007996: [03:53:04] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 007996: [03:53:04] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 007996: [03:53:04] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 007996: [03:53:04] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 007996: [03:53:04] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 007996: [03:53:04] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 180.903 ms RDOC 007996: [03:53:04] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 128 to 256 for output data RDOC 007996: [03:53:04] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 256 to 1024 for output data RDOC 007996: [03:53:04] d3d12_debug.cpp(1554) - Warning - Attempting to read off the end of the buffer (128 4096). Will be clamped (4096) RDOC 007996: [03:53:04] d3d12_debug.cpp(1554) - Warning - Attempting to read off the end of the buffer (128 4096). Will be clamped (4096) RDOC 007996: [03:53:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 004656: [03:53:04] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) loaded in replay application RDOC 004656: [03:53:04] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004656: [03:53:04] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 004656: [03:53:04] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 004656: [03:53:04] win32_process.cpp( 610) - Log - Injecting renderdoc into process 6376 RDOC 006376: [03:53:05] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) capturing application RDOC 006376: [03:53:05] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006376: [03:53:05] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 006376: [03:53:05] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 006376: [03:53:05] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 006376: [03:53:05] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 006376: [03:53:05] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 006376: [03:53:05] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 006376: [03:53:05] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 006376: [03:53:05] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 006376: [03:53:05] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 006376: [03:53:05] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 006376: [03:53:05] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 006376: [03:53:05] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 004656: [03:53:05] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [6376] RDOC 006376: [03:53:05] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006376: [03:53:05] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x00000215BBC731A0 RDOC 006376: [03:53:05] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 0 RDOC 006376: [03:53:05] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 8 RDOC 006376: [03:53:05] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 18 RDOC 006376: [03:53:05] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 21 RDOC 006376: [03:53:05] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 23 RDOC 006376: [03:53:05] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 27 RDOC 006376: [03:53:05] d3d12_device_wrap.cpp(2269) - Log - Forcing no raytracing tier support RDOC 006376: [03:53:05] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 30 RDOC 006376: [03:53:05] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 32 RDOC 006376: [03:53:05] d3d12_device_wrap.cpp(2226) - Log - CheckFeatureSupport returned E_INVALIDARG RDOC 006376: [03:53:05] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 7 RDOC 006376: [03:53:05] d3d12_device_wrap.cpp(2226) - Log - CheckFeatureSupport returned E_INVALIDARG RDOC 006376: [03:53:05] core.cpp(2018) - Log - Removing device frame capturer for 0x00000215BBC731A0 RDOC 006376: [03:53:05] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 006376: [03:53:05] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 006376: [03:53:05] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006376: [03:53:05] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x00000215BBC731A0 RDOC 006376: [03:53:05] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 004656: [03:53:05] target_control.cpp( 889) - Log - Used API: D3D12 (Not presenting & supported) RDOC 006376: [03:53:05] d3d12_device.cpp(1221) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 006376: [03:53:05] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x00000215BBC731A0 / 0x00000000002203C8 RDOC 006376: [03:53:05] d3d12_device.cpp(2505) - Log - Starting capture RDOC 006376: [03:53:05] resource_manager.h(1469) - Log - Preparing up to 25 potentially dirty resources RDOC 004656: [03:53:05] target_control.cpp( 889) - Log - Used API: D3D12 (Presenting & supported) RDOC 006376: [03:53:05] resource_manager.h(1526) - Log - Prepared 12 dirty resources, postponed 0, skipped 0 RDOC 006376: [03:53:05] d3d12_device.cpp(2635) - Log - Finished capture, Frame 4294967295 RDOC 006376: [03:53:05] resource_manager.h(1538) - Log - Checking 12 resources with initial contents against 2 referenced resources RDOC 006376: [03:53:05] resource_manager.h(1642) - Log - Serialised 0 resources, skipped 12 unreferenced RDOC 006376: [03:53:05] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 1088 bytes to 662 (60.85 %) RDOC 006376: [03:53:05] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 0.001038 MB capture section in 0.113795 seconds RDOC 006376: [03:53:05] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 006376: [03:53:05] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 006376: [03:53:05] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 13472 bytes to 13472 (100.00 %) RDOC 006376: [03:53:05] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Empty_Capture\capture_capture.rdc RDOC 006376: [03:53:05] d3d12_device.cpp(2505) - Log - Starting capture RDOC 006376: [03:53:05] resource_manager.h(1469) - Log - Preparing up to 25 potentially dirty resources RDOC 006376: [03:53:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Empty_Capture\capture_capture.rdc RDOC 004656: [03:53:05] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 4294967295) (2562013 bytes) (time 1687747985) 8307 byte thumbnail RDOC 004656: [03:53:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Empty_Capture\capture_capture.rdc RDOC 004656: [03:53:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004656: [03:53:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004656: [03:53:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004656: [03:53:07] d3d12_replay.cpp(4409) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 004656: [03:53:07] d3d12_replay.cpp(4422) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 004656: [03:53:07] d3d12_replay.cpp(4439) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 004656: [03:53:07] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 004656: [03:53:07] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 004656: [03:53:07] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 004656: [03:53:07] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 004656: [03:53:07] d3d12_replay.cpp(4608) - Log - Created device. RDOC 004656: [03:53:07] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004656: [03:53:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004656: [03:53:07] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 004656: [03:53:07] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 004656: [03:53:07] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 004656: [03:53:07] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 004656: [03:53:07] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 004656: [03:53:07] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 183.399 ms RDOC 004656: [03:53:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 005400: [03:53:07] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) loaded in replay application RDOC 005400: [03:53:07] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005400: [03:53:07] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 005400: [03:53:07] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 005400: [03:53:07] win32_process.cpp( 610) - Log - Injecting renderdoc into process 3920 RDOC 003920: [03:53:07] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) capturing application RDOC 003920: [03:53:07] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003920: [03:53:07] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 003920: [03:53:07] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 003920: [03:53:07] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 003920: [03:53:07] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 003920: [03:53:07] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 003920: [03:53:07] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 003920: [03:53:07] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 003920: [03:53:07] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 003920: [03:53:07] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 003920: [03:53:07] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 003920: [03:53:07] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 003920: [03:53:07] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 005400: [03:53:07] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [3920] RDOC 003920: [03:53:07] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003920: [03:53:07] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x0000019B272DF7C0 RDOC 003920: [03:53:07] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 0 RDOC 003920: [03:53:07] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 8 RDOC 003920: [03:53:07] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 18 RDOC 003920: [03:53:07] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 21 RDOC 003920: [03:53:07] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 23 RDOC 003920: [03:53:07] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 27 RDOC 003920: [03:53:07] d3d12_device_wrap.cpp(2269) - Log - Forcing no raytracing tier support RDOC 003920: [03:53:07] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 30 RDOC 003920: [03:53:07] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 32 RDOC 003920: [03:53:07] d3d12_device_wrap.cpp(2226) - Log - CheckFeatureSupport returned E_INVALIDARG RDOC 003920: [03:53:07] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 7 RDOC 003920: [03:53:07] d3d12_device_wrap.cpp(2226) - Log - CheckFeatureSupport returned E_INVALIDARG RDOC 003920: [03:53:07] core.cpp(2018) - Log - Removing device frame capturer for 0x0000019B272DF7C0 RDOC 003920: [03:53:07] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 003920: [03:53:08] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 003920: [03:53:08] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003920: [03:53:08] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x0000019B272DF7C0 RDOC 003920: [03:53:08] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 005400: [03:53:08] target_control.cpp( 889) - Log - Used API: D3D12 (Not presenting & supported) RDOC 003920: [03:53:08] d3d12_device.cpp(1221) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 003920: [03:53:08] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x0000019B272DF7C0 / 0x00000000002303C8 RDOC 003920: [03:53:08] d3d12_device.cpp(2505) - Log - Starting capture RDOC 003920: [03:53:08] resource_manager.h(1469) - Log - Preparing up to 27 potentially dirty resources RDOC 005400: [03:53:08] target_control.cpp( 889) - Log - Used API: D3D12 (Presenting & supported) RDOC 003920: [03:53:08] resource_manager.h(1526) - Log - Prepared 14 dirty resources, postponed 0, skipped 0 RDOC 003920: [03:53:08] d3d12_device.cpp(2635) - Log - Finished capture, Frame 5 RDOC 003920: [03:53:08] resource_manager.h(1538) - Log - Checking 14 resources with initial contents against 24 referenced resources RDOC 003920: [03:53:08] resource_manager.h(1642) - Log - Serialised 10 resources, skipped 4 unreferenced RDOC 003920: [03:53:08] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 140557504 bytes to 563726 (0.40 %) RDOC 003920: [03:53:08] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 134.046082 MB capture section in 0.162301 seconds RDOC 003920: [03:53:08] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 003920: [03:53:08] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 003920: [03:53:08] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4412 bytes to 4412 (100.00 %) RDOC 003920: [03:53:08] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Execute_Indirect\capture_frame5.rdc RDOC 003920: [03:53:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Execute_Indirect\capture_frame5.rdc RDOC 005400: [03:53:08] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (3113679 bytes) (time 1687747988) 5969 byte thumbnail RDOC 005400: [03:53:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Execute_Indirect\capture_frame5.rdc RDOC 005400: [03:53:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005400: [03:53:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005400: [03:53:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005400: [03:53:09] d3d12_replay.cpp(4409) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 005400: [03:53:09] d3d12_replay.cpp(4422) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 005400: [03:53:09] d3d12_replay.cpp(4439) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 005400: [03:53:09] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 005400: [03:53:09] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 005400: [03:53:09] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 005400: [03:53:09] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 005400: [03:53:09] d3d12_replay.cpp(4608) - Log - Created device. RDOC 005400: [03:53:09] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005400: [03:53:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005400: [03:53:09] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 005400: [03:53:10] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 005400: [03:53:10] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 005400: [03:53:10] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 005400: [03:53:10] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 005400: [03:53:10] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::239 from upload to default for efficient replay RDOC 005400: [03:53:10] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::266 from upload to default for efficient replay RDOC 005400: [03:53:10] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 005400: [03:53:10] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 357.302 ms RDOC 005400: [03:53:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 005796: [03:53:10] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) loaded in replay application RDOC 005796: [03:53:10] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005796: [03:53:10] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 005796: [03:53:10] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 005796: [03:53:10] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11504 RDOC 011504: [03:53:10] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) capturing application RDOC 011504: [03:53:10] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011504: [03:53:10] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011504: [03:53:10] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011504: [03:53:10] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011504: [03:53:10] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 011504: [03:53:10] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011504: [03:53:10] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011504: [03:53:10] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 011504: [03:53:10] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011504: [03:53:10] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 011504: [03:53:10] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011504: [03:53:10] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011504: [03:53:10] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 005796: [03:53:10] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [11504] RDOC 011504: [03:53:10] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011504: [03:53:10] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001845CF00CF0 RDOC 011504: [03:53:10] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 0 RDOC 011504: [03:53:10] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 8 RDOC 011504: [03:53:10] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 18 RDOC 011504: [03:53:10] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 21 RDOC 011504: [03:53:10] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 23 RDOC 011504: [03:53:10] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 27 RDOC 011504: [03:53:10] d3d12_device_wrap.cpp(2269) - Log - Forcing no raytracing tier support RDOC 011504: [03:53:10] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 30 RDOC 011504: [03:53:10] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 32 RDOC 011504: [03:53:10] d3d12_device_wrap.cpp(2226) - Log - CheckFeatureSupport returned E_INVALIDARG RDOC 011504: [03:53:10] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 7 RDOC 011504: [03:53:10] d3d12_device_wrap.cpp(2226) - Log - CheckFeatureSupport returned E_INVALIDARG RDOC 011504: [03:53:10] core.cpp(2018) - Log - Removing device frame capturer for 0x000001845CF00CF0 RDOC 011504: [03:53:10] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 011504: [03:53:10] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011504: [03:53:11] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011504: [03:53:11] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001845CF00CF0 RDOC 011504: [03:53:11] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 005796: [03:53:11] target_control.cpp( 889) - Log - Used API: D3D12 (Not presenting & supported) RDOC 011504: [03:53:11] d3d12_device.cpp(1221) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 011504: [03:53:11] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x000001845CF00CF0 / 0x00000000002403C8 RDOC 011504: [03:53:11] d3d12_device_wrap3.cpp( 67) - Warning - Adding DENY_RT_DS_TEXTURES|DENY_NON_RT_DS_TEXTURES to OpenExistingHeap heap for tier 1 compatibility RDOC 011504: [03:53:11] d3d12_device.cpp(2505) - Log - Starting capture RDOC 011504: [03:53:11] resource_manager.h(1469) - Log - Preparing up to 27 potentially dirty resources RDOC 005796: [03:53:11] target_control.cpp( 889) - Log - Used API: D3D12 (Presenting & supported) RDOC 011504: [03:53:11] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 011504: [03:53:11] resource_manager.h(1526) - Log - Prepared 14 dirty resources, postponed 0, skipped 0 RDOC 011504: [03:53:11] d3d12_device.cpp(2635) - Log - Finished capture, Frame 5 RDOC 011504: [03:53:11] resource_manager.h(1538) - Log - Checking 14 resources with initial contents against 11 referenced resources RDOC 011504: [03:53:11] resource_manager.h(1642) - Log - Serialised 3 resources, skipped 11 unreferenced RDOC 011504: [03:53:11] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 37248 bytes to 7770 (20.86 %) RDOC 011504: [03:53:11] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 0.035522 MB capture section in 0.125020 seconds RDOC 011504: [03:53:11] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 011504: [03:53:11] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 011504: [03:53:11] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011504: [03:53:11] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Existing_Heap\capture_frame5.rdc RDOC 011504: [03:53:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Existing_Heap\capture_frame5.rdc RDOC 005796: [03:53:11] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (2556877 bytes) (time 1687747991) 5116 byte thumbnail RDOC 005796: [03:53:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Existing_Heap\capture_frame5.rdc RDOC 005796: [03:53:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005796: [03:53:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005796: [03:53:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005796: [03:53:12] d3d12_replay.cpp(4409) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 005796: [03:53:12] d3d12_replay.cpp(4422) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 005796: [03:53:12] d3d12_replay.cpp(4439) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 005796: [03:53:12] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 005796: [03:53:12] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 005796: [03:53:12] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 005796: [03:53:12] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 005796: [03:53:12] d3d12_replay.cpp(4608) - Log - Created device. RDOC 005796: [03:53:12] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005796: [03:53:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005796: [03:53:12] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 005796: [03:53:12] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 005796: [03:53:12] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 005796: [03:53:12] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 005796: [03:53:12] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 005796: [03:53:12] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 005796: [03:53:12] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 165.948 ms RDOC 005796: [03:53:13] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 128 to 256 for output data RDOC 005796: [03:53:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 004640: [03:53:13] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) loaded in replay application RDOC 004640: [03:53:13] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004640: [03:53:13] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 004640: [03:53:13] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 004640: [03:53:13] win32_process.cpp( 610) - Log - Injecting renderdoc into process 3440 RDOC 003440: [03:53:13] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) capturing application RDOC 003440: [03:53:13] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003440: [03:53:13] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 003440: [03:53:13] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 003440: [03:53:13] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 003440: [03:53:13] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 003440: [03:53:13] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 003440: [03:53:13] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 003440: [03:53:13] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 003440: [03:53:13] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 003440: [03:53:13] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 003440: [03:53:13] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 003440: [03:53:13] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 003440: [03:53:13] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 004640: [03:53:13] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [3440] RDOC 003440: [03:53:13] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003440: [03:53:13] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001CA9D3007B0 RDOC 003440: [03:53:13] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 0 RDOC 003440: [03:53:13] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 8 RDOC 003440: [03:53:13] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 18 RDOC 003440: [03:53:13] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 21 RDOC 003440: [03:53:13] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 23 RDOC 003440: [03:53:13] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 27 RDOC 003440: [03:53:13] d3d12_device_wrap.cpp(2269) - Log - Forcing no raytracing tier support RDOC 003440: [03:53:13] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 30 RDOC 003440: [03:53:13] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 32 RDOC 003440: [03:53:13] d3d12_device_wrap.cpp(2226) - Log - CheckFeatureSupport returned E_INVALIDARG RDOC 003440: [03:53:13] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 7 RDOC 003440: [03:53:13] d3d12_device_wrap.cpp(2226) - Log - CheckFeatureSupport returned E_INVALIDARG RDOC 003440: [03:53:13] core.cpp(2018) - Log - Removing device frame capturer for 0x000001CA9D3007B0 RDOC 003440: [03:53:13] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 003440: [03:53:13] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 003440: [03:53:13] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003440: [03:53:13] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001CA9D3007B0 RDOC 003440: [03:53:13] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 004640: [03:53:13] target_control.cpp( 889) - Log - Used API: D3D12 (Not presenting & supported) RDOC 003440: [03:53:13] d3d12_device.cpp(1221) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 003440: [03:53:13] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x000001CA9D3007B0 / 0x00000000002503C8 RDOC 003440: [03:53:13] d3d12_device.cpp(2505) - Log - Starting capture RDOC 003440: [03:53:13] resource_manager.h(1469) - Log - Preparing up to 25 potentially dirty resources RDOC 003440: [03:53:14] resource_manager.h(1526) - Log - Prepared 12 dirty resources, postponed 0, skipped 0 RDOC 003440: [03:53:14] d3d12_device.cpp(2635) - Log - Finished capture, Frame 0 RDOC 004640: [03:53:14] target_control.cpp( 889) - Log - Used API: D3D12 (Presenting & supported) RDOC 003440: [03:53:14] resource_manager.h(1538) - Log - Checking 12 resources with initial contents against 19 referenced resources RDOC 003440: [03:53:14] resource_manager.h(1642) - Log - Serialised 3 resources, skipped 9 unreferenced RDOC 003440: [03:53:14] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 67150144 bytes to 273172 (0.41 %) RDOC 003440: [03:53:14] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 64.039368 MB capture section in 0.160909 seconds RDOC 003440: [03:53:14] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 003440: [03:53:14] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 003440: [03:53:14] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 003440: [03:53:14] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Frame0\capture_frame0.rdc RDOC 003440: [03:53:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Frame0\capture_frame0.rdc RDOC 004640: [03:53:14] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 0) (2822279 bytes) (time 1687747994) 5116 byte thumbnail RDOC 004640: [03:53:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Frame0\capture_frame0.rdc RDOC 004640: [03:53:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004640: [03:53:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004640: [03:53:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004640: [03:53:15] d3d12_replay.cpp(4409) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 004640: [03:53:15] d3d12_replay.cpp(4422) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 004640: [03:53:15] d3d12_replay.cpp(4439) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 004640: [03:53:15] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 004640: [03:53:15] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 004640: [03:53:15] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 004640: [03:53:15] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 004640: [03:53:15] d3d12_replay.cpp(4608) - Log - Created device. RDOC 004640: [03:53:15] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004640: [03:53:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004640: [03:53:15] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 004640: [03:53:15] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 004640: [03:53:15] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 004640: [03:53:15] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 004640: [03:53:15] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 004640: [03:53:15] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::266 from upload to default for efficient replay RDOC 004640: [03:53:15] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 004640: [03:53:15] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 253.020 ms RDOC 004640: [03:53:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Frame0\capture_frame0.rdc RDOC 004640: [03:53:15] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 67150144 bytes to 17382 (0.03 %) RDOC 004640: [03:53:15] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 004640: [03:53:16] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 004640: [03:53:16] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 004640: [03:53:16] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 95.965 ms RDOC 004640: [03:53:16] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 67150144 bytes to 17382 (0.03 %) RDOC 004640: [03:53:16] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 004640: [03:53:17] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 004640: [03:53:17] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 004640: [03:53:17] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 128 to 256 for output data RDOC 004640: [03:53:17] resource_manager.h(2004) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000008) RDOC 004640: [03:53:17] d3d12_replay.cpp(3228) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 004640: [03:53:17] d3d12_replay.cpp(3580) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 004640: [03:53:17] resource_manager.h(2004) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000258) RDOC 004640: [03:53:17] d3d12_replay.cpp(3228) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 004640: [03:53:17] d3d12_replay.cpp(3580) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 004640: [03:53:17] resource_manager.h(2004) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000259) RDOC 004640: [03:53:17] d3d12_replay.cpp(3228) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 004640: [03:53:17] d3d12_replay.cpp(3580) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 004640: [03:53:17] d3d12_replay.cpp(3228) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000291! RDOC 004640: [03:53:17] d3d12_replay.cpp(3580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000291! RDOC 004640: [03:53:17] resource_manager.h(2004) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000261) RDOC 004640: [03:53:17] d3d12_replay.cpp(3228) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 004640: [03:53:17] d3d12_replay.cpp(3580) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 004640: [03:53:17] resource_manager.h(2004) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000262) RDOC 004640: [03:53:17] d3d12_replay.cpp(3228) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 004640: [03:53:17] d3d12_replay.cpp(3580) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 004640: [03:53:17] resource_manager.h(2004) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000263) RDOC 004640: [03:53:17] d3d12_replay.cpp(3587) - Error - Getting texture data for buffer ResourceId::0! RDOC 004640: [03:53:17] resource_manager.h(2004) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000264) RDOC 004640: [03:53:17] d3d12_replay.cpp(3228) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 004640: [03:53:17] d3d12_replay.cpp(3580) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 004640: [03:53:17] resource_manager.h(2004) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000265) RDOC 004640: [03:53:17] d3d12_replay.cpp(3237) - Error - Getting buffer data for non-buffer ResourceId::0! RDOC 004640: [03:53:17] resource_manager.h(2004) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000266) RDOC 004640: [03:53:17] d3d12_replay.cpp(3237) - Error - Getting buffer data for non-buffer ResourceId::0! RDOC 004640: [03:53:17] resource_manager.h(2004) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000267) RDOC 004640: [03:53:17] d3d12_replay.cpp(3587) - Error - Getting texture data for buffer ResourceId::0! RDOC 004640: [03:53:17] resource_manager.h(2004) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000268) RDOC 004640: [03:53:17] d3d12_replay.cpp(3228) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 004640: [03:53:17] d3d12_replay.cpp(3580) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 004640: [03:53:17] d3d12_replay.cpp(3228) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000269! RDOC 004640: [03:53:17] d3d12_replay.cpp(3580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000269! RDOC 004640: [03:53:17] d3d12_replay.cpp(3228) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000270! RDOC 004640: [03:53:17] d3d12_replay.cpp(3580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000270! RDOC 004640: [03:53:17] d3d12_replay.cpp(3228) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000293! RDOC 004640: [03:53:17] d3d12_replay.cpp(3580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000293! RDOC 004640: [03:53:17] resource_manager.h(2004) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000272) RDOC 004640: [03:53:17] d3d12_replay.cpp(3237) - Error - Getting buffer data for non-buffer ResourceId::0! RDOC 004640: [03:53:17] resource_manager.h(2004) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000273) RDOC 004640: [03:53:17] d3d12_replay.cpp(3237) - Error - Getting buffer data for non-buffer ResourceId::0! RDOC 004640: [03:53:17] resource_manager.h(2004) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000274) RDOC 004640: [03:53:17] d3d12_replay.cpp(3237) - Error - Getting buffer data for non-buffer ResourceId::0! RDOC 004640: [03:53:17] d3d12_replay.cpp(3228) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000295! RDOC 004640: [03:53:17] d3d12_replay.cpp(3580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000295! RDOC 004640: [03:53:17] d3d12_replay.cpp(3228) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000297! RDOC 004640: [03:53:17] d3d12_replay.cpp(3580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000297! RDOC 004640: [03:53:17] resource_manager.h(2004) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000287) RDOC 004640: [03:53:17] d3d12_replay.cpp(3228) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 004640: [03:53:17] d3d12_replay.cpp(3580) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 004640: [03:53:17] resource_manager.h(2004) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000291) RDOC 004640: [03:53:17] d3d12_replay.cpp(3228) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 004640: [03:53:17] d3d12_replay.cpp(3580) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 004640: [03:53:17] resource_manager.h(2004) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000293) RDOC 004640: [03:53:17] d3d12_replay.cpp(3228) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 004640: [03:53:17] d3d12_replay.cpp(3580) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 004640: [03:53:17] resource_manager.h(2004) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000295) RDOC 004640: [03:53:17] d3d12_replay.cpp(3228) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 004640: [03:53:17] d3d12_replay.cpp(3580) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 004640: [03:53:17] resource_manager.h(2004) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000297) RDOC 004640: [03:53:17] d3d12_replay.cpp(3228) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 004640: [03:53:17] d3d12_replay.cpp(3580) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 004640: [03:53:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 005972: [03:53:17] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) loaded in replay application RDOC 005972: [03:53:17] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005972: [03:53:17] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 005972: [03:53:17] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 005972: [03:53:17] win32_process.cpp( 610) - Log - Injecting renderdoc into process 3912 RDOC 003912: [03:53:17] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) capturing application RDOC 003912: [03:53:17] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003912: [03:53:17] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 003912: [03:53:17] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 003912: [03:53:17] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 003912: [03:53:17] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 003912: [03:53:17] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 003912: [03:53:17] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 003912: [03:53:17] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 003912: [03:53:17] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 003912: [03:53:17] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 003912: [03:53:17] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 003912: [03:53:17] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 003912: [03:53:17] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 005972: [03:53:17] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [3912] RDOC 003912: [03:53:17] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003912: [03:53:17] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x0000021F84C51280 RDOC 003912: [03:53:17] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 0 RDOC 003912: [03:53:17] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 8 RDOC 003912: [03:53:17] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 18 RDOC 003912: [03:53:17] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 21 RDOC 003912: [03:53:17] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 23 RDOC 003912: [03:53:17] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 27 RDOC 003912: [03:53:17] d3d12_device_wrap.cpp(2269) - Log - Forcing no raytracing tier support RDOC 003912: [03:53:17] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 30 RDOC 003912: [03:53:17] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 32 RDOC 003912: [03:53:17] d3d12_device_wrap.cpp(2226) - Log - CheckFeatureSupport returned E_INVALIDARG RDOC 003912: [03:53:17] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 7 RDOC 003912: [03:53:17] d3d12_device_wrap.cpp(2226) - Log - CheckFeatureSupport returned E_INVALIDARG RDOC 003912: [03:53:17] core.cpp(2018) - Log - Removing device frame capturer for 0x0000021F84C51280 RDOC 003912: [03:53:17] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 003912: [03:53:17] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 003912: [03:53:18] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003912: [03:53:18] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x0000021F84C51280 RDOC 003912: [03:53:18] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 005972: [03:53:18] target_control.cpp( 889) - Log - Used API: D3D12 (Not presenting & supported) RDOC 003912: [03:53:18] d3d12_device.cpp(1221) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 003912: [03:53:18] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x0000021F84C51280 / 0x00000000002603C8 RDOC 005972: [03:53:18] target_control.cpp( 889) - Log - Used API: D3D12 (Presenting & supported) RDOC 003912: [03:53:18] d3d12_device.cpp(2505) - Log - Starting capture RDOC 003912: [03:53:18] resource_manager.h(1469) - Log - Preparing up to 28 potentially dirty resources RDOC 003912: [03:53:18] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 003912: [03:53:18] resource_manager.h(1526) - Log - Prepared 15 dirty resources, postponed 0, skipped 0 RDOC 003912: [03:53:18] d3d12_device.cpp(2635) - Log - Finished capture, Frame 5 RDOC 003912: [03:53:18] resource_manager.h(1538) - Log - Checking 15 resources with initial contents against 12 referenced resources RDOC 003912: [03:53:18] resource_manager.h(1642) - Log - Serialised 4 resources, skipped 11 unreferenced RDOC 003912: [03:53:18] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 134255360 bytes to 536318 (0.40 %) RDOC 003912: [03:53:18] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 128.035889 MB capture section in 0.232853 seconds RDOC 003912: [03:53:18] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 003912: [03:53:18] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 003912: [03:53:18] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 003912: [03:53:18] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Large_Buffer\capture_frame5.rdc RDOC 003912: [03:53:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Large_Buffer\capture_frame5.rdc RDOC 005972: [03:53:18] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (3085425 bytes) (time 1687747998) 5116 byte thumbnail RDOC 005972: [03:53:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Large_Buffer\capture_frame5.rdc RDOC 005972: [03:53:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005972: [03:53:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005972: [03:53:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005972: [03:53:19] d3d12_replay.cpp(4409) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 005972: [03:53:19] d3d12_replay.cpp(4422) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 005972: [03:53:19] d3d12_replay.cpp(4439) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 005972: [03:53:19] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 005972: [03:53:19] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 005972: [03:53:19] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 005972: [03:53:19] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 005972: [03:53:19] d3d12_replay.cpp(4608) - Log - Created device. RDOC 005972: [03:53:19] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005972: [03:53:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005972: [03:53:19] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 005972: [03:53:20] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 005972: [03:53:20] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 005972: [03:53:20] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 005972: [03:53:20] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 005972: [03:53:20] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::283 from upload to default for efficient replay RDOC 005972: [03:53:20] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 005972: [03:53:20] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 332.911 ms RDOC 005972: [03:53:20] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 128 to 256 for output data RDOC 005972: [03:53:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 008212: [03:53:20] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) loaded in replay application RDOC 008212: [03:53:20] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008212: [03:53:20] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 008212: [03:53:20] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008212: [03:53:20] win32_process.cpp( 610) - Log - Injecting renderdoc into process 4388 RDOC 004388: [03:53:20] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) capturing application RDOC 004388: [03:53:20] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004388: [03:53:20] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 004388: [03:53:20] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 004388: [03:53:20] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 004388: [03:53:21] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 004388: [03:53:21] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 004388: [03:53:21] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 004388: [03:53:21] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 004388: [03:53:21] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 004388: [03:53:21] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 004388: [03:53:21] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 004388: [03:53:21] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 004388: [03:53:21] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 008212: [03:53:21] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [4388] RDOC 004388: [03:53:21] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004388: [03:53:21] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x0000012D437213F0 RDOC 004388: [03:53:21] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 0 RDOC 004388: [03:53:21] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 8 RDOC 004388: [03:53:21] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 18 RDOC 004388: [03:53:21] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 21 RDOC 004388: [03:53:21] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 23 RDOC 004388: [03:53:21] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 27 RDOC 004388: [03:53:21] d3d12_device_wrap.cpp(2269) - Log - Forcing no raytracing tier support RDOC 004388: [03:53:21] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 30 RDOC 004388: [03:53:21] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 32 RDOC 004388: [03:53:21] d3d12_device_wrap.cpp(2226) - Log - CheckFeatureSupport returned E_INVALIDARG RDOC 004388: [03:53:21] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 7 RDOC 004388: [03:53:21] d3d12_device_wrap.cpp(2226) - Log - CheckFeatureSupport returned E_INVALIDARG RDOC 004388: [03:53:21] core.cpp(2018) - Log - Removing device frame capturer for 0x0000012D437213F0 RDOC 004388: [03:53:21] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 004388: [03:53:21] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 004388: [03:53:21] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004388: [03:53:21] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x0000012D437213F0 RDOC 004388: [03:53:21] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 008212: [03:53:21] target_control.cpp( 889) - Log - Used API: D3D12 (Not presenting & supported) RDOC 004388: [03:53:21] d3d12_device.cpp(1221) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 004388: [03:53:21] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x0000012D437213F0 / 0x00000000002703C8 RDOC 008212: [03:53:21] target_control.cpp( 889) - Log - Used API: D3D12 (Presenting & supported) RDOC 004388: [03:53:48] d3d12_device.cpp(2505) - Log - Starting capture RDOC 004388: [03:53:48] resource_manager.h(1469) - Log - Preparing up to 28 potentially dirty resources RDOC 004388: [03:53:48] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 004388: [03:53:48] resource_manager.h(1526) - Log - Prepared 15 dirty resources, postponed 0, skipped 0 RDOC 004388: [03:53:48] d3d12_device.cpp(2635) - Log - Finished capture, Frame 50000 RDOC 004388: [03:53:48] resource_manager.h(1538) - Log - Checking 15 resources with initial contents against 12 referenced resources RDOC 004388: [03:53:48] resource_manager.h(1642) - Log - Serialised 4 resources, skipped 11 unreferenced RDOC 004388: [03:53:48] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 92037504 bytes to 4326197 (4.70 %) RDOC 004388: [03:53:48] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 87.773804 MB capture section in 0.289778 seconds RDOC 004388: [03:53:48] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 004388: [03:53:49] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 004388: [03:53:49] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 004388: [03:53:49] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50000.rdc RDOC 004388: [03:53:49] d3d12_device.cpp(2505) - Log - Starting capture RDOC 004388: [03:53:49] resource_manager.h(1469) - Log - Preparing up to 29 potentially dirty resources RDOC 004388: [03:53:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50000.rdc RDOC 008212: [03:53:49] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 50000) (6875304 bytes) (time 1687748029) 5116 byte thumbnail RDOC 004388: [03:53:49] resource_manager.h(1526) - Log - Prepared 16 dirty resources, postponed 0, skipped 0 RDOC 004388: [03:53:49] d3d12_device.cpp(2635) - Log - Finished capture, Frame 50001 RDOC 004388: [03:53:49] resource_manager.h(1538) - Log - Checking 16 resources with initial contents against 12 referenced resources RDOC 004388: [03:53:49] resource_manager.h(1642) - Log - Serialised 4 resources, skipped 12 unreferenced RDOC 004388: [03:53:49] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 92037504 bytes to 4326217 (4.70 %) RDOC 004388: [03:53:49] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 87.773804 MB capture section in 0.290235 seconds RDOC 004388: [03:53:49] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 004388: [03:53:49] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 004388: [03:53:49] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 004388: [03:53:49] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50001.rdc RDOC 004388: [03:53:49] d3d12_device.cpp(2505) - Log - Starting capture RDOC 004388: [03:53:49] resource_manager.h(1469) - Log - Preparing up to 30 potentially dirty resources RDOC 004388: [03:53:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50001.rdc RDOC 008212: [03:53:49] target_control.cpp( 836) - Log - Got a new capture: 1 (frame 50001) (6875324 bytes) (time 1687748029) 5116 byte thumbnail RDOC 004388: [03:53:49] resource_manager.h(1526) - Log - Prepared 17 dirty resources, postponed 0, skipped 0 RDOC 004388: [03:53:49] d3d12_device.cpp(2635) - Log - Finished capture, Frame 50002 RDOC 004388: [03:53:49] resource_manager.h(1538) - Log - Checking 17 resources with initial contents against 12 referenced resources RDOC 004388: [03:53:49] resource_manager.h(1642) - Log - Serialised 5 resources, skipped 12 unreferenced RDOC 004388: [03:53:49] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 92575296 bytes to 4329848 (4.68 %) RDOC 004388: [03:53:49] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 88.286682 MB capture section in 0.242809 seconds RDOC 004388: [03:53:50] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 004388: [03:53:50] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 004388: [03:53:50] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 004388: [03:53:50] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50002.rdc RDOC 004388: [03:53:50] d3d12_device.cpp(2505) - Log - Starting capture RDOC 004388: [03:53:50] resource_manager.h(1469) - Log - Preparing up to 30 potentially dirty resources RDOC 004388: [03:53:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50002.rdc RDOC 008212: [03:53:50] target_control.cpp( 836) - Log - Got a new capture: 2 (frame 50002) (6878955 bytes) (time 1687748030) 5116 byte thumbnail RDOC 004388: [03:53:50] resource_manager.h(1526) - Log - Prepared 17 dirty resources, postponed 0, skipped 0 RDOC 004388: [03:53:50] d3d12_device.cpp(2635) - Log - Finished capture, Frame 50003 RDOC 004388: [03:53:50] resource_manager.h(1538) - Log - Checking 17 resources with initial contents against 12 referenced resources RDOC 004388: [03:53:50] resource_manager.h(1642) - Log - Serialised 5 resources, skipped 12 unreferenced RDOC 004388: [03:53:50] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 92575296 bytes to 4329863 (4.68 %) RDOC 004388: [03:53:50] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 88.286682 MB capture section in 0.243623 seconds RDOC 004388: [03:53:50] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 004388: [03:53:50] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 004388: [03:53:50] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 004388: [03:53:50] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50003.rdc RDOC 004388: [03:53:50] d3d12_device.cpp(2505) - Log - Starting capture RDOC 004388: [03:53:50] resource_manager.h(1469) - Log - Preparing up to 30 potentially dirty resources RDOC 004388: [03:53:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50003.rdc RDOC 008212: [03:53:50] target_control.cpp( 836) - Log - Got a new capture: 3 (frame 50003) (6878970 bytes) (time 1687748030) 5116 byte thumbnail RDOC 004388: [03:53:50] resource_manager.h(1526) - Log - Prepared 17 dirty resources, postponed 0, skipped 0 RDOC 004388: [03:53:50] d3d12_device.cpp(2635) - Log - Finished capture, Frame 50004 RDOC 004388: [03:53:50] resource_manager.h(1538) - Log - Checking 17 resources with initial contents against 12 referenced resources RDOC 004388: [03:53:50] resource_manager.h(1642) - Log - Serialised 5 resources, skipped 12 unreferenced RDOC 004388: [03:53:50] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 92575296 bytes to 4329831 (4.68 %) RDOC 004388: [03:53:50] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 88.286682 MB capture section in 0.242048 seconds RDOC 004388: [03:53:50] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 004388: [03:53:51] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 004388: [03:53:51] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 004388: [03:53:51] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50004.rdc RDOC 004388: [03:53:51] d3d12_device.cpp(2505) - Log - Starting capture RDOC 004388: [03:53:51] resource_manager.h(1469) - Log - Preparing up to 30 potentially dirty resources RDOC 004388: [03:53:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50004.rdc RDOC 008212: [03:53:51] target_control.cpp( 836) - Log - Got a new capture: 4 (frame 50004) (6878938 bytes) (time 1687748031) 5116 byte thumbnail RDOC 004388: [03:53:51] resource_manager.h(1526) - Log - Prepared 17 dirty resources, postponed 0, skipped 0 RDOC 004388: [03:53:51] d3d12_device.cpp(2635) - Log - Finished capture, Frame 50005 RDOC 004388: [03:53:51] resource_manager.h(1538) - Log - Checking 17 resources with initial contents against 12 referenced resources RDOC 004388: [03:53:51] resource_manager.h(1642) - Log - Serialised 5 resources, skipped 12 unreferenced RDOC 004388: [03:53:51] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 92575296 bytes to 4329829 (4.68 %) RDOC 004388: [03:53:51] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 88.286682 MB capture section in 0.212270 seconds RDOC 004388: [03:53:51] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 004388: [03:53:51] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 004388: [03:53:51] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 004388: [03:53:51] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50005.rdc RDOC 004388: [03:53:51] d3d12_device.cpp(2505) - Log - Starting capture RDOC 004388: [03:53:51] resource_manager.h(1469) - Log - Preparing up to 30 potentially dirty resources RDOC 004388: [03:53:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50005.rdc RDOC 008212: [03:53:51] target_control.cpp( 836) - Log - Got a new capture: 5 (frame 50005) (6878936 bytes) (time 1687748031) 5116 byte thumbnail RDOC 004388: [03:53:51] resource_manager.h(1526) - Log - Prepared 17 dirty resources, postponed 0, skipped 0 RDOC 004388: [03:53:51] d3d12_device.cpp(2635) - Log - Finished capture, Frame 50006 RDOC 004388: [03:53:51] resource_manager.h(1538) - Log - Checking 17 resources with initial contents against 12 referenced resources RDOC 004388: [03:53:51] resource_manager.h(1642) - Log - Serialised 5 resources, skipped 12 unreferenced RDOC 004388: [03:53:51] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 92575296 bytes to 4329799 (4.68 %) RDOC 004388: [03:53:51] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 88.286682 MB capture section in 0.212518 seconds RDOC 004388: [03:53:51] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 004388: [03:53:51] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 004388: [03:53:51] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 004388: [03:53:51] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50006.rdc RDOC 004388: [03:53:52] d3d12_device.cpp(2505) - Log - Starting capture RDOC 004388: [03:53:52] resource_manager.h(1469) - Log - Preparing up to 30 potentially dirty resources RDOC 004388: [03:53:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50006.rdc RDOC 008212: [03:53:52] target_control.cpp( 836) - Log - Got a new capture: 6 (frame 50006) (6878906 bytes) (time 1687748031) 5116 byte thumbnail RDOC 004388: [03:53:52] resource_manager.h(1526) - Log - Prepared 17 dirty resources, postponed 0, skipped 0 RDOC 004388: [03:53:52] d3d12_device.cpp(2635) - Log - Finished capture, Frame 50007 RDOC 004388: [03:53:52] resource_manager.h(1538) - Log - Checking 17 resources with initial contents against 12 referenced resources RDOC 004388: [03:53:52] resource_manager.h(1642) - Log - Serialised 5 resources, skipped 12 unreferenced RDOC 004388: [03:53:52] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 92575296 bytes to 4329832 (4.68 %) RDOC 004388: [03:53:52] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 88.286682 MB capture section in 0.242871 seconds RDOC 004388: [03:53:52] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 004388: [03:53:52] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 004388: [03:53:52] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 004388: [03:53:52] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50007.rdc RDOC 004388: [03:53:52] d3d12_device.cpp(2505) - Log - Starting capture RDOC 004388: [03:53:52] resource_manager.h(1469) - Log - Preparing up to 30 potentially dirty resources RDOC 004388: [03:53:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50007.rdc RDOC 008212: [03:53:52] target_control.cpp( 836) - Log - Got a new capture: 7 (frame 50007) (6878939 bytes) (time 1687748032) 5116 byte thumbnail RDOC 004388: [03:53:52] resource_manager.h(1526) - Log - Prepared 17 dirty resources, postponed 0, skipped 0 RDOC 004388: [03:53:52] d3d12_device.cpp(2635) - Log - Finished capture, Frame 50008 RDOC 004388: [03:53:52] resource_manager.h(1538) - Log - Checking 17 resources with initial contents against 12 referenced resources RDOC 004388: [03:53:52] resource_manager.h(1642) - Log - Serialised 5 resources, skipped 12 unreferenced RDOC 004388: [03:53:52] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 92575296 bytes to 4329849 (4.68 %) RDOC 004388: [03:53:52] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 88.286682 MB capture section in 0.227623 seconds RDOC 004388: [03:53:52] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 004388: [03:53:52] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 004388: [03:53:52] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 004388: [03:53:52] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50008.rdc RDOC 004388: [03:53:52] d3d12_device.cpp(2505) - Log - Starting capture RDOC 004388: [03:53:52] resource_manager.h(1469) - Log - Preparing up to 30 potentially dirty resources RDOC 004388: [03:53:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50008.rdc RDOC 008212: [03:53:52] target_control.cpp( 836) - Log - Got a new capture: 8 (frame 50008) (6878956 bytes) (time 1687748032) 5116 byte thumbnail RDOC 004388: [03:53:53] resource_manager.h(1526) - Log - Prepared 17 dirty resources, postponed 0, skipped 0 RDOC 004388: [03:53:53] d3d12_device.cpp(2635) - Log - Finished capture, Frame 50009 RDOC 004388: [03:53:53] resource_manager.h(1538) - Log - Checking 17 resources with initial contents against 12 referenced resources RDOC 004388: [03:53:53] resource_manager.h(1642) - Log - Serialised 5 resources, skipped 12 unreferenced RDOC 004388: [03:53:53] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 92575296 bytes to 4329815 (4.68 %) RDOC 004388: [03:53:53] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 88.286682 MB capture section in 0.243277 seconds RDOC 004388: [03:53:53] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 004388: [03:53:53] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 004388: [03:53:53] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 004388: [03:53:53] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50009.rdc RDOC 004388: [03:53:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50009.rdc RDOC 008212: [03:53:53] target_control.cpp( 836) - Log - Got a new capture: 9 (frame 50009) (6878922 bytes) (time 1687748033) 5116 byte thumbnail RDOC 008212: [03:53:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50000.rdc RDOC 008212: [03:53:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008212: [03:53:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008212: [03:53:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008212: [03:53:54] d3d12_replay.cpp(4409) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 008212: [03:53:54] d3d12_replay.cpp(4422) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 008212: [03:53:54] d3d12_replay.cpp(4439) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 008212: [03:53:54] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 008212: [03:53:54] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 008212: [03:53:54] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 008212: [03:53:54] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 008212: [03:53:54] d3d12_replay.cpp(4608) - Log - Created device. RDOC 008212: [03:53:54] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008212: [03:53:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008212: [03:53:54] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 008212: [03:53:54] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 008212: [03:53:54] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008212: [03:53:54] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 008212: [03:53:54] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 008212: [03:53:54] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 008212: [03:53:55] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 818.001 ms RDOC 008212: [03:53:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 010944: [03:53:55] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) loaded in replay application RDOC 010944: [03:53:55] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010944: [03:53:56] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010944: [03:53:56] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010944: [03:53:56] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11512 RDOC 011512: [03:53:56] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) capturing application RDOC 011512: [03:53:56] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011512: [03:53:56] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011512: [03:53:56] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011512: [03:53:56] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011512: [03:53:56] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 011512: [03:53:56] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011512: [03:53:56] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011512: [03:53:56] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 011512: [03:53:56] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011512: [03:53:56] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 011512: [03:53:56] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011512: [03:53:56] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011512: [03:53:56] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 010944: [03:53:56] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [11512] RDOC 011512: [03:53:56] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011512: [03:53:56] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x00000142E0D60E00 RDOC 011512: [03:53:56] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 0 RDOC 011512: [03:53:56] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 8 RDOC 011512: [03:53:56] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 18 RDOC 011512: [03:53:56] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 21 RDOC 011512: [03:53:56] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 23 RDOC 011512: [03:53:56] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 27 RDOC 011512: [03:53:56] d3d12_device_wrap.cpp(2269) - Log - Forcing no raytracing tier support RDOC 011512: [03:53:56] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 30 RDOC 011512: [03:53:56] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 32 RDOC 011512: [03:53:56] d3d12_device_wrap.cpp(2226) - Log - CheckFeatureSupport returned E_INVALIDARG RDOC 011512: [03:53:56] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 7 RDOC 011512: [03:53:56] d3d12_device_wrap.cpp(2226) - Log - CheckFeatureSupport returned E_INVALIDARG RDOC 011512: [03:53:56] core.cpp(2018) - Log - Removing device frame capturer for 0x00000142E0D60E00 RDOC 011512: [03:53:56] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 011512: [03:53:56] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011512: [03:53:56] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011512: [03:53:56] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x00000142E0D60E00 RDOC 011512: [03:53:56] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 010944: [03:53:56] target_control.cpp( 889) - Log - Used API: D3D12 (Not presenting & supported) RDOC 011512: [03:53:56] d3d12_device.cpp(1221) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 011512: [03:53:56] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x00000142E0D60E00 / 0x00000000002A03C6 RDOC 010944: [03:53:56] target_control.cpp( 889) - Log - Used API: D3D12 (Presenting & supported) RDOC 011512: [03:54:06] d3d12_device.cpp(2505) - Log - Starting capture RDOC 011512: [03:54:06] resource_manager.h(1469) - Log - Preparing up to 26 potentially dirty resources RDOC 011512: [03:54:06] resource_manager.h(1526) - Log - Prepared 13 dirty resources, postponed 0, skipped 0 RDOC 011512: [03:54:07] d3d12_device.cpp(2635) - Log - Finished capture, Frame 40 RDOC 011512: [03:54:07] resource_manager.h(1538) - Log - Checking 13 resources with initial contents against 10 referenced resources RDOC 011512: [03:54:07] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 11 unreferenced RDOC 011512: [03:54:07] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 35456 bytes to 7460 (21.04 %) RDOC 011512: [03:54:07] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 0.033813 MB capture section in 0.374116 seconds RDOC 011512: [03:54:07] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 011512: [03:54:07] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 011512: [03:54:07] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011512: [03:54:07] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_List_Alloc_Tests\capture_frame40.rdc RDOC 011512: [03:54:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_List_Alloc_Tests\capture_frame40.rdc RDOC 010944: [03:54:07] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 40) (2556567 bytes) (time 1687748047) 5116 byte thumbnail RDOC 010944: [03:54:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_List_Alloc_Tests\capture_frame40.rdc RDOC 010944: [03:54:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010944: [03:54:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010944: [03:54:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010944: [03:54:08] d3d12_replay.cpp(4409) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 010944: [03:54:08] d3d12_replay.cpp(4422) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 010944: [03:54:08] d3d12_replay.cpp(4439) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 010944: [03:54:08] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 010944: [03:54:08] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 010944: [03:54:08] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 010944: [03:54:08] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 010944: [03:54:08] d3d12_replay.cpp(4608) - Log - Created device. RDOC 010944: [03:54:08] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010944: [03:54:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010944: [03:54:08] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 010944: [03:54:08] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 010944: [03:54:08] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 010944: [03:54:08] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 010944: [03:54:08] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 010944: [03:54:08] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 010944: [03:54:08] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 185.017 ms RDOC 010944: [03:54:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 012164: [03:54:08] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) loaded in replay application RDOC 012164: [03:54:08] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012164: [03:54:09] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 012164: [03:54:09] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 012164: [03:54:09] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10828 RDOC 010828: [03:54:09] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) capturing application RDOC 010828: [03:54:09] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010828: [03:54:09] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010828: [03:54:09] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010828: [03:54:09] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010828: [03:54:09] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 010828: [03:54:09] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010828: [03:54:09] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010828: [03:54:09] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 010828: [03:54:09] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010828: [03:54:09] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 010828: [03:54:09] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010828: [03:54:09] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010828: [03:54:09] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 012164: [03:54:09] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [10828] RDOC 010828: [03:54:09] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010828: [03:54:09] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x0000017731D90670 RDOC 010828: [03:54:09] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 0 RDOC 010828: [03:54:09] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 8 RDOC 010828: [03:54:09] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 18 RDOC 010828: [03:54:09] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 21 RDOC 010828: [03:54:09] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 23 RDOC 010828: [03:54:09] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 27 RDOC 010828: [03:54:09] d3d12_device_wrap.cpp(2269) - Log - Forcing no raytracing tier support RDOC 010828: [03:54:09] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 30 RDOC 010828: [03:54:09] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 32 RDOC 010828: [03:54:09] d3d12_device_wrap.cpp(2226) - Log - CheckFeatureSupport returned E_INVALIDARG RDOC 010828: [03:54:09] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 7 RDOC 010828: [03:54:09] d3d12_device_wrap.cpp(2226) - Log - CheckFeatureSupport returned E_INVALIDARG RDOC 010828: [03:54:09] core.cpp(2018) - Log - Removing device frame capturer for 0x0000017731D90670 RDOC 010828: [03:54:09] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 010828: [03:54:09] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010828: [03:54:09] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010828: [03:54:09] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x0000017731D90670 RDOC 010828: [03:54:09] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 012164: [03:54:09] target_control.cpp( 889) - Log - Used API: D3D12 (Not presenting & supported) RDOC 010828: [03:54:09] d3d12_device.cpp(1221) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 010828: [03:54:09] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x0000017731D90670 / 0x00000000001203C2 RDOC 010828: [03:54:09] d3d12_device.cpp(2505) - Log - Starting capture RDOC 010828: [03:54:09] resource_manager.h(1469) - Log - Preparing up to 27 potentially dirty resources RDOC 012164: [03:54:09] target_control.cpp( 889) - Log - Used API: D3D12 (Presenting & supported) RDOC 010828: [03:54:09] resource_manager.h(1526) - Log - Prepared 14 dirty resources, postponed 0, skipped 0 RDOC 010828: [03:54:09] d3d12_device.cpp(2635) - Log - Finished capture, Frame 5 RDOC 010828: [03:54:09] resource_manager.h(1538) - Log - Checking 14 resources with initial contents against 19 referenced resources RDOC 010828: [03:54:09] resource_manager.h(1642) - Log - Serialised 3 resources, skipped 11 unreferenced RDOC 010828: [03:54:09] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 146176 bytes to 15355 (10.50 %) RDOC 010828: [03:54:09] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 0.139404 MB capture section in 0.130997 seconds RDOC 010828: [03:54:10] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 010828: [03:54:10] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 010828: [03:54:10] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010828: [03:54:10] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_List_Types\capture_frame5.rdc RDOC 010828: [03:54:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_List_Types\capture_frame5.rdc RDOC 012164: [03:54:10] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (2564877 bytes) (time 1687748050) 5531 byte thumbnail RDOC 012164: [03:54:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_List_Types\capture_frame5.rdc RDOC 012164: [03:54:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012164: [03:54:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012164: [03:54:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012164: [03:54:11] d3d12_replay.cpp(4409) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 012164: [03:54:11] d3d12_replay.cpp(4422) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 012164: [03:54:11] d3d12_replay.cpp(4439) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 012164: [03:54:11] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 012164: [03:54:11] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 012164: [03:54:11] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 012164: [03:54:11] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 012164: [03:54:11] d3d12_replay.cpp(4608) - Log - Created device. RDOC 012164: [03:54:11] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012164: [03:54:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012164: [03:54:11] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 012164: [03:54:11] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 012164: [03:54:11] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 012164: [03:54:11] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 012164: [03:54:11] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 012164: [03:54:11] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 012164: [03:54:11] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 207.075 ms RDOC 012164: [03:54:11] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 128 to 256 for output data RDOC 012164: [03:54:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 004168: [03:54:11] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) loaded in replay application RDOC 004168: [03:54:11] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004168: [03:54:11] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 004168: [03:54:11] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 004168: [03:54:11] win32_process.cpp( 610) - Log - Injecting renderdoc into process 5064 RDOC 005064: [03:54:12] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) capturing application RDOC 005064: [03:54:12] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005064: [03:54:12] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005064: [03:54:12] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 005064: [03:54:12] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 005064: [03:54:12] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 005064: [03:54:12] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 005064: [03:54:12] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 005064: [03:54:12] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 005064: [03:54:12] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005064: [03:54:12] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 005064: [03:54:12] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 005064: [03:54:12] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 005064: [03:54:12] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 004168: [03:54:12] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [5064] RDOC 005064: [03:54:12] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005064: [03:54:12] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000002698C770230 RDOC 005064: [03:54:12] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 0 RDOC 005064: [03:54:12] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 8 RDOC 005064: [03:54:12] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 18 RDOC 005064: [03:54:12] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 21 RDOC 005064: [03:54:12] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 23 RDOC 005064: [03:54:12] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 27 RDOC 005064: [03:54:12] d3d12_device_wrap.cpp(2269) - Log - Forcing no raytracing tier support RDOC 005064: [03:54:12] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 30 RDOC 005064: [03:54:12] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 32 RDOC 005064: [03:54:12] d3d12_device_wrap.cpp(2226) - Log - CheckFeatureSupport returned E_INVALIDARG RDOC 005064: [03:54:12] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 7 RDOC 005064: [03:54:12] d3d12_device_wrap.cpp(2226) - Log - CheckFeatureSupport returned E_INVALIDARG RDOC 005064: [03:54:12] core.cpp(2018) - Log - Removing device frame capturer for 0x000002698C770230 RDOC 005064: [03:54:12] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 005064: [03:54:12] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 005064: [03:54:12] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005064: [03:54:12] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000002698C770230 RDOC 005064: [03:54:12] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 004168: [03:54:12] target_control.cpp( 889) - Log - Used API: D3D12 (Not presenting & supported) RDOC 005064: [03:54:12] d3d12_device.cpp(1221) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 005064: [03:54:12] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x000002698C770230 / 0x00000000001303C2 RDOC 005064: [03:54:12] d3d12_device.cpp(2505) - Log - Starting capture RDOC 005064: [03:54:12] resource_manager.h(1469) - Log - Preparing up to 28 potentially dirty resources RDOC 004168: [03:54:12] target_control.cpp( 889) - Log - Used API: D3D12 (Presenting & supported) RDOC 005064: [03:54:12] resource_manager.h(1526) - Log - Prepared 15 dirty resources, postponed 0, skipped 0 RDOC 005064: [03:54:12] d3d12_command_queue_wrap.cpp( 941) - Log - Doing GPU readback of mapped memory RDOC 005064: [03:54:12] d3d12_command_queue_wrap.cpp( 979) - Log - Persistent map flush forced for ResourceId::283 (0 -> 196608) RDOC 005064: [03:54:12] d3d12_device.cpp(2635) - Log - Finished capture, Frame 5 RDOC 005064: [03:54:12] resource_manager.h(1538) - Log - Checking 15 resources with initial contents against 12 referenced resources RDOC 005064: [03:54:12] resource_manager.h(1642) - Log - Serialised 3 resources, skipped 12 unreferenced RDOC 005064: [03:54:12] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 429632 bytes to 9802 (2.28 %) RDOC 005064: [03:54:12] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 0.409729 MB capture section in 0.131921 seconds RDOC 005064: [03:54:12] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 005064: [03:54:12] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 005064: [03:54:13] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 005064: [03:54:13] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Map_PlacedAlias\capture_frame5.rdc RDOC 005064: [03:54:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Map_PlacedAlias\capture_frame5.rdc RDOC 004168: [03:54:13] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (2558909 bytes) (time 1687748053) 5116 byte thumbnail RDOC 004168: [03:54:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Map_PlacedAlias\capture_frame5.rdc RDOC 004168: [03:54:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004168: [03:54:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004168: [03:54:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004168: [03:54:14] d3d12_replay.cpp(4409) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 004168: [03:54:14] d3d12_replay.cpp(4422) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 004168: [03:54:14] d3d12_replay.cpp(4439) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 004168: [03:54:14] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 004168: [03:54:14] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 004168: [03:54:14] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 004168: [03:54:14] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 004168: [03:54:14] d3d12_replay.cpp(4608) - Log - Created device. RDOC 004168: [03:54:14] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004168: [03:54:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004168: [03:54:14] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 004168: [03:54:14] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 004168: [03:54:14] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 004168: [03:54:14] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 004168: [03:54:14] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 004168: [03:54:14] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 004168: [03:54:14] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 173.936 ms RDOC 004168: [03:54:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 004944: [03:54:14] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) loaded in replay application RDOC 004944: [03:54:14] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004944: [03:54:14] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 004944: [03:54:14] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 004944: [03:54:14] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11904 RDOC 011904: [03:54:14] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) capturing application RDOC 011904: [03:54:14] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011904: [03:54:14] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011904: [03:54:14] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011904: [03:54:14] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011904: [03:54:14] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 011904: [03:54:14] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011904: [03:54:14] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011904: [03:54:14] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 011904: [03:54:14] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011904: [03:54:14] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 011904: [03:54:14] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011904: [03:54:14] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011904: [03:54:14] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 004944: [03:54:14] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [11904] RDOC 011904: [03:54:15] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011904: [03:54:15] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x0000021C26CE0850 RDOC 011904: [03:54:15] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 0 RDOC 011904: [03:54:15] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 8 RDOC 011904: [03:54:15] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 18 RDOC 011904: [03:54:15] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 21 RDOC 011904: [03:54:15] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 23 RDOC 011904: [03:54:15] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 27 RDOC 011904: [03:54:15] d3d12_device_wrap.cpp(2269) - Log - Forcing no raytracing tier support RDOC 011904: [03:54:15] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 30 RDOC 011904: [03:54:15] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 32 RDOC 011904: [03:54:15] d3d12_device_wrap.cpp(2226) - Log - CheckFeatureSupport returned E_INVALIDARG RDOC 011904: [03:54:15] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 7 RDOC 011904: [03:54:15] d3d12_device_wrap.cpp(2226) - Log - CheckFeatureSupport returned E_INVALIDARG RDOC 011904: [03:54:15] core.cpp(2018) - Log - Removing device frame capturer for 0x0000021C26CE0850 RDOC 011904: [03:54:15] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 011904: [03:54:15] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011904: [03:54:15] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011904: [03:54:15] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x0000021C26CE0850 RDOC 011904: [03:54:15] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 004944: [03:54:15] target_control.cpp( 889) - Log - Used API: D3D12 (Not presenting & supported) RDOC 011904: [03:54:15] d3d12_device.cpp(1221) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 011904: [03:54:15] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x0000021C26CE0850 / 0x00000000002B03C8 RDOC 011904: [03:54:15] d3d12_device.cpp(2505) - Log - Starting capture RDOC 011904: [03:54:15] resource_manager.h(1469) - Log - Preparing up to 27 potentially dirty resources RDOC 004944: [03:54:15] target_control.cpp( 889) - Log - Used API: D3D12 (Presenting & supported) RDOC 011904: [03:54:15] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 011904: [03:54:15] resource_manager.h(1526) - Log - Prepared 14 dirty resources, postponed 0, skipped 0 RDOC 011904: [03:54:15] d3d12_device.cpp(2635) - Log - Finished capture, Frame 5 RDOC 011904: [03:54:15] resource_manager.h(1538) - Log - Checking 14 resources with initial contents against 13 referenced resources RDOC 011904: [03:54:15] resource_manager.h(1642) - Log - Serialised 4 resources, skipped 10 unreferenced RDOC 011904: [03:54:15] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 835200 bytes to 16996 (2.03 %) RDOC 011904: [03:54:15] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 0.796509 MB capture section in 0.131751 seconds RDOC 011904: [03:54:15] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 011904: [03:54:15] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 011904: [03:54:15] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4255 bytes to 4255 (100.00 %) RDOC 011904: [03:54:15] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Mesh_Zoo\capture_frame5.rdc RDOC 011904: [03:54:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Mesh_Zoo\capture_frame5.rdc RDOC 004944: [03:54:15] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (2569250 bytes) (time 1687748055) 8427 byte thumbnail RDOC 004944: [03:54:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Mesh_Zoo\capture_frame5.rdc RDOC 004944: [03:54:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004944: [03:54:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004944: [03:54:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004944: [03:54:16] d3d12_replay.cpp(4409) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 004944: [03:54:16] d3d12_replay.cpp(4422) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 004944: [03:54:16] d3d12_replay.cpp(4439) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 004944: [03:54:16] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 004944: [03:54:16] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 004944: [03:54:16] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 004944: [03:54:16] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 004944: [03:54:16] d3d12_replay.cpp(4608) - Log - Created device. RDOC 004944: [03:54:16] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004944: [03:54:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004944: [03:54:16] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 004944: [03:54:17] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 004944: [03:54:17] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 004944: [03:54:17] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 004944: [03:54:17] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 004944: [03:54:17] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 004944: [03:54:17] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 200.212 ms RDOC 004944: [03:54:17] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 128 to 1024 for output data RDOC 004944: [03:54:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 012156: [03:54:17] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) loaded in replay application RDOC 012156: [03:54:17] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012156: [03:54:17] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 012156: [03:54:17] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 012156: [03:54:17] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10216 RDOC 010216: [03:54:17] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) capturing application RDOC 010216: [03:54:17] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010216: [03:54:17] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010216: [03:54:17] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010216: [03:54:17] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010216: [03:54:17] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 010216: [03:54:17] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010216: [03:54:17] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010216: [03:54:17] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 010216: [03:54:17] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010216: [03:54:17] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 010216: [03:54:17] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010216: [03:54:17] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010216: [03:54:17] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 012156: [03:54:17] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [10216] RDOC 010216: [03:54:17] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010216: [03:54:17] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000002BB2A531370 RDOC 010216: [03:54:17] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 0 RDOC 010216: [03:54:17] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 8 RDOC 010216: [03:54:17] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 18 RDOC 010216: [03:54:17] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 21 RDOC 010216: [03:54:17] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 23 RDOC 010216: [03:54:17] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 27 RDOC 010216: [03:54:17] d3d12_device_wrap.cpp(2269) - Log - Forcing no raytracing tier support RDOC 010216: [03:54:17] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 30 RDOC 010216: [03:54:17] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 32 RDOC 010216: [03:54:17] d3d12_device_wrap.cpp(2226) - Log - CheckFeatureSupport returned E_INVALIDARG RDOC 010216: [03:54:17] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 7 RDOC 010216: [03:54:17] d3d12_device_wrap.cpp(2226) - Log - CheckFeatureSupport returned E_INVALIDARG RDOC 010216: [03:54:17] core.cpp(2018) - Log - Removing device frame capturer for 0x000002BB2A531370 RDOC 010216: [03:54:17] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 010216: [03:54:17] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010216: [03:54:18] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010216: [03:54:18] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000002BB2A531370 RDOC 010216: [03:54:18] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 012156: [03:54:18] target_control.cpp( 889) - Log - Used API: D3D12 (Not presenting & supported) RDOC 010216: [03:54:18] d3d12_device.cpp(1221) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 010216: [03:54:18] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x000002BB2A531370 / 0x00000000000703CE RDOC 010216: [03:54:18] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 010216: [03:54:18] d3d12_device.cpp(2505) - Log - Starting capture RDOC 010216: [03:54:18] resource_manager.h(1469) - Log - Preparing up to 30 potentially dirty resources RDOC 012156: [03:54:18] target_control.cpp( 889) - Log - Used API: D3D12 (Presenting & supported) RDOC 010216: [03:54:18] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 010216: [03:54:18] resource_manager.h(1526) - Log - Prepared 17 dirty resources, postponed 0, skipped 0 RDOC 010216: [03:54:18] d3d12_device.cpp(2635) - Log - Finished capture, Frame 5 RDOC 010216: [03:54:18] d3d12_device.cpp(2838) - Log - Capture used DXIL RDOC 010216: [03:54:18] resource_manager.h(1538) - Log - Checking 17 resources with initial contents against 50 referenced resources RDOC 010216: [03:54:18] resource_manager.h(1642) - Log - Serialised 7 resources, skipped 10 unreferenced RDOC 010216: [03:54:18] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 10429568 bytes to 210746 (2.02 %) RDOC 010216: [03:54:18] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 9.946411 MB capture section in 0.143107 seconds RDOC 010216: [03:54:18] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 010216: [03:54:18] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 010216: [03:54:18] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 6564 bytes to 6564 (100.00 %) RDOC 010216: [03:54:18] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Overlay_Test\capture_frame5.rdc RDOC 010216: [03:54:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Overlay_Test\capture_frame5.rdc RDOC 012156: [03:54:18] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (2766913 bytes) (time 1687748058) 10031 byte thumbnail RDOC 012156: [03:54:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Overlay_Test\capture_frame5.rdc RDOC 012156: [03:54:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012156: [03:54:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012156: [03:54:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012156: [03:54:19] d3d12_replay.cpp(4409) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 012156: [03:54:19] d3d12_replay.cpp(4422) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 012156: [03:54:19] d3d12_replay.cpp(4439) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 012156: [03:54:19] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 012156: [03:54:19] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 012156: [03:54:19] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 012156: [03:54:19] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 012156: [03:54:19] d3d12_replay.cpp(4608) - Log - Created device. RDOC 012156: [03:54:19] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012156: [03:54:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012156: [03:54:19] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 012156: [03:54:19] d3d12_replay.cpp( 146) - Log - Replaying with DXIL enabled RDOC 012156: [03:54:19] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 012156: [03:54:20] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 012156: [03:54:20] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 012156: [03:54:20] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 012156: [03:54:20] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 012156: [03:54:20] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 234.283 ms RDOC 012156: [03:54:20] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 15.513 ms RDOC 012156: [03:54:20] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 4.622 ms RDOC 012156: [03:54:20] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 128 to 1024 for output data RDOC 012156: [03:54:20] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 12.055 ms RDOC 012156: [03:54:20] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 2.632 ms RDOC 012156: [03:54:20] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 49.711 ms RDOC 012156: [03:54:20] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 15.172 ms RDOC 012156: [03:54:20] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 5.317 ms RDOC 012156: [03:54:20] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 2.652 ms RDOC 012156: [03:54:20] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 8.512 ms RDOC 012156: [03:54:20] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 4.522 ms RDOC 012156: [03:54:20] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 5.124 ms RDOC 012156: [03:54:20] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 2.990 ms RDOC 012156: [03:54:21] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 8.891 ms RDOC 012156: [03:54:21] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 4.536 ms RDOC 012156: [03:54:21] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 4.713 ms RDOC 012156: [03:54:21] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 2.745 ms RDOC 012156: [03:54:21] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 2.262 ms RDOC 012156: [03:54:21] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 9.060 ms RDOC 012156: [03:54:21] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 4.510 ms RDOC 012156: [03:54:21] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 4.653 ms RDOC 012156: [03:54:21] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 2.444 ms RDOC 012156: [03:54:21] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 9.429 ms RDOC 012156: [03:54:21] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 4.762 ms RDOC 012156: [03:54:21] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 4.631 ms RDOC 012156: [03:54:21] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 2.394 ms RDOC 012156: [03:54:21] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 2.282 ms RDOC 012156: [03:54:21] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 10.897 ms RDOC 012156: [03:54:21] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 4.943 ms RDOC 012156: [03:54:21] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 5.889 ms RDOC 012156: [03:54:21] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 2.705 ms RDOC 012156: [03:54:21] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 46.914 ms RDOC 012156: [03:54:21] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 14.657 ms RDOC 012156: [03:54:21] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 6.431 ms RDOC 012156: [03:54:21] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 2.289 ms RDOC 012156: [03:54:21] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 2.824 ms RDOC 012156: [03:54:22] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 10.869 ms RDOC 012156: [03:54:22] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 5.500 ms RDOC 012156: [03:54:22] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 6.242 ms RDOC 012156: [03:54:22] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 2.856 ms RDOC 012156: [03:54:22] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 2.812 ms RDOC 012156: [03:54:22] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 10.863 ms RDOC 012156: [03:54:22] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 5.503 ms RDOC 012156: [03:54:22] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 5.428 ms RDOC 012156: [03:54:22] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 2.974 ms RDOC 012156: [03:54:22] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 2.720 ms RDOC 012156: [03:54:22] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 10.408 ms RDOC 012156: [03:54:22] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 5.215 ms RDOC 012156: [03:54:22] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 5.011 ms RDOC 012156: [03:54:22] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 2.457 ms RDOC 012156: [03:54:22] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 2.819 ms RDOC 012156: [03:54:22] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 11.488 ms RDOC 012156: [03:54:22] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 5.558 ms RDOC 012156: [03:54:22] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 5.491 ms RDOC 012156: [03:54:22] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 2.699 ms RDOC 012156: [03:54:22] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 2.834 ms RDOC 012156: [03:54:22] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 21.003 ms RDOC 012156: [03:54:22] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 5.893 ms RDOC 012156: [03:54:22] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 6.526 ms RDOC 012156: [03:54:22] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 2.550 ms RDOC 012156: [03:54:22] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 47.379 ms RDOC 012156: [03:54:23] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 14.961 ms RDOC 012156: [03:54:23] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 6.073 ms RDOC 012156: [03:54:23] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 2.410 ms RDOC 012156: [03:54:23] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 2.375 ms RDOC 012156: [03:54:23] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 11.347 ms RDOC 012156: [03:54:23] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 5.527 ms RDOC 012156: [03:54:23] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 5.984 ms RDOC 012156: [03:54:23] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 2.331 ms RDOC 012156: [03:54:23] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 2.087 ms RDOC 012156: [03:54:23] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 12.861 ms RDOC 012156: [03:54:23] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 6.006 ms RDOC 012156: [03:54:23] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 5.560 ms RDOC 012156: [03:54:23] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 2.969 ms RDOC 012156: [03:54:23] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 2.210 ms RDOC 012156: [03:54:23] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 12.265 ms RDOC 012156: [03:54:23] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 6.104 ms RDOC 012156: [03:54:23] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 5.758 ms RDOC 012156: [03:54:23] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 2.656 ms RDOC 012156: [03:54:23] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 2.271 ms RDOC 012156: [03:54:23] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 12.435 ms RDOC 012156: [03:54:23] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 5.575 ms RDOC 012156: [03:54:23] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 5.593 ms RDOC 012156: [03:54:23] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 2.214 ms RDOC 012156: [03:54:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 001892: [03:54:24] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) loaded in replay application RDOC 001892: [03:54:24] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001892: [03:54:24] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 001892: [03:54:24] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 001892: [03:54:24] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11496 RDOC 011496: [03:54:24] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) capturing application RDOC 011496: [03:54:24] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011496: [03:54:24] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011496: [03:54:24] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011496: [03:54:24] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011496: [03:54:24] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 011496: [03:54:24] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011496: [03:54:24] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011496: [03:54:24] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 011496: [03:54:24] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011496: [03:54:24] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 011496: [03:54:24] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011496: [03:54:24] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011496: [03:54:24] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 001892: [03:54:24] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [11496] RDOC 011496: [03:54:24] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011496: [03:54:24] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001F5C7CC0790 RDOC 011496: [03:54:24] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 0 RDOC 011496: [03:54:24] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 8 RDOC 011496: [03:54:24] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 18 RDOC 011496: [03:54:24] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 21 RDOC 011496: [03:54:24] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 23 RDOC 011496: [03:54:24] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 27 RDOC 011496: [03:54:24] d3d12_device_wrap.cpp(2269) - Log - Forcing no raytracing tier support RDOC 011496: [03:54:24] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 30 RDOC 011496: [03:54:24] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 32 RDOC 011496: [03:54:24] d3d12_device_wrap.cpp(2226) - Log - CheckFeatureSupport returned E_INVALIDARG RDOC 011496: [03:54:24] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 7 RDOC 011496: [03:54:24] d3d12_device_wrap.cpp(2226) - Log - CheckFeatureSupport returned E_INVALIDARG RDOC 011496: [03:54:24] core.cpp(2018) - Log - Removing device frame capturer for 0x000001F5C7CC0790 RDOC 011496: [03:54:24] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 011496: [03:54:24] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011496: [03:54:24] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011496: [03:54:24] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001F5C7CC0790 RDOC 011496: [03:54:24] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 001892: [03:54:24] target_control.cpp( 889) - Log - Used API: D3D12 (Not presenting & supported) RDOC 011496: [03:54:24] d3d12_device.cpp(1221) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 011496: [03:54:24] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x000001F5C7CC0790 / 0x00000000000803CE RDOC 001892: [03:54:24] target_control.cpp( 889) - Log - Used API: D3D12 (Presenting & supported) RDOC 011496: [03:54:24] d3d12_device.cpp(2505) - Log - Starting capture RDOC 011496: [03:54:24] resource_manager.h(1469) - Log - Preparing up to 33 potentially dirty resources RDOC 011496: [03:54:25] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 011496: [03:54:25] resource_manager.h(1526) - Log - Prepared 20 dirty resources, postponed 0, skipped 0 RDOC 011496: [03:54:25] d3d12_device.cpp(2635) - Log - Finished capture, Frame 5 RDOC 011496: [03:54:25] resource_manager.h(1538) - Log - Checking 20 resources with initial contents against 34 referenced resources RDOC 011496: [03:54:25] resource_manager.h(1642) - Log - Serialised 16 resources, skipped 4 unreferenced RDOC 011496: [03:54:25] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 141099264 bytes to 623175 (0.44 %) RDOC 011496: [03:54:25] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 134.562744 MB capture section in 0.160034 seconds RDOC 011496: [03:54:25] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 011496: [03:54:25] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 011496: [03:54:25] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011496: [03:54:25] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Parameter_Zoo\capture_frame5.rdc RDOC 011496: [03:54:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Parameter_Zoo\capture_frame5.rdc RDOC 001892: [03:54:25] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (3173242 bytes) (time 1687748065) 6076 byte thumbnail RDOC 001892: [03:54:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Parameter_Zoo\capture_frame5.rdc RDOC 001892: [03:54:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001892: [03:54:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001892: [03:54:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001892: [03:54:26] d3d12_replay.cpp(4409) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 001892: [03:54:26] d3d12_replay.cpp(4422) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 001892: [03:54:26] d3d12_replay.cpp(4439) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 001892: [03:54:26] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 001892: [03:54:26] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 001892: [03:54:26] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 001892: [03:54:26] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 001892: [03:54:26] d3d12_replay.cpp(4608) - Log - Created device. RDOC 001892: [03:54:26] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 001892: [03:54:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001892: [03:54:26] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 001892: [03:54:26] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 001892: [03:54:26] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 001892: [03:54:26] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 001892: [03:54:26] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 001892: [03:54:26] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::239 from upload to default for efficient replay RDOC 001892: [03:54:26] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::266 from upload to default for efficient replay RDOC 001892: [03:54:26] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 001892: [03:54:26] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 378.257 ms RDOC 001892: [03:54:26] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 128 to 256 for output data RDOC 001892: [03:54:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 006784: [03:54:27] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) loaded in replay application RDOC 006784: [03:54:27] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006784: [03:54:27] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 006784: [03:54:27] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006784: [03:54:27] win32_process.cpp( 610) - Log - Injecting renderdoc into process 5296 RDOC 005296: [03:54:27] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) capturing application RDOC 005296: [03:54:27] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005296: [03:54:27] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005296: [03:54:27] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 005296: [03:54:27] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 005296: [03:54:27] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 005296: [03:54:27] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 005296: [03:54:27] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 005296: [03:54:27] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 005296: [03:54:27] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005296: [03:54:27] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 005296: [03:54:27] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 005296: [03:54:27] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 005296: [03:54:27] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 006784: [03:54:27] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [5296] RDOC 005296: [03:54:27] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005296: [03:54:27] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x0000026BC6FD08B0 RDOC 005296: [03:54:27] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 0 RDOC 005296: [03:54:27] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 8 RDOC 005296: [03:54:27] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 18 RDOC 005296: [03:54:27] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 21 RDOC 005296: [03:54:27] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 23 RDOC 005296: [03:54:27] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 27 RDOC 005296: [03:54:27] d3d12_device_wrap.cpp(2269) - Log - Forcing no raytracing tier support RDOC 005296: [03:54:27] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 30 RDOC 005296: [03:54:27] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 32 RDOC 005296: [03:54:27] d3d12_device_wrap.cpp(2226) - Log - CheckFeatureSupport returned E_INVALIDARG RDOC 005296: [03:54:27] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 7 RDOC 005296: [03:54:27] d3d12_device_wrap.cpp(2226) - Log - CheckFeatureSupport returned E_INVALIDARG RDOC 005296: [03:54:27] core.cpp(2018) - Log - Removing device frame capturer for 0x0000026BC6FD08B0 RDOC 005296: [03:54:27] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 005296: [03:54:27] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 005296: [03:54:27] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005296: [03:54:27] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x0000026BC6FD08B0 RDOC 005296: [03:54:27] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 006784: [03:54:27] target_control.cpp( 889) - Log - Used API: D3D12 (Not presenting & supported) RDOC 005296: [03:54:27] d3d12_device.cpp(1221) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 005296: [03:54:28] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x0000026BC6FD08B0 / 0x00000000000903CE RDOC 005296: [03:54:28] d3d12_device.cpp(2505) - Log - Starting capture RDOC 005296: [03:54:28] resource_manager.h(1469) - Log - Preparing up to 26 potentially dirty resources RDOC 006784: [03:54:28] target_control.cpp( 889) - Log - Used API: D3D12 (Presenting & supported) RDOC 005296: [03:54:28] resource_manager.h(1526) - Log - Prepared 13 dirty resources, postponed 0, skipped 0 RDOC 005296: [03:54:28] d3d12_device.cpp(2635) - Log - Finished capture, Frame 5 RDOC 005296: [03:54:28] resource_manager.h(1538) - Log - Checking 13 resources with initial contents against 13 referenced resources RDOC 005296: [03:54:28] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 11 unreferenced RDOC 005296: [03:54:28] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 155008 bytes to 21560 (13.91 %) RDOC 005296: [03:54:28] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 0.147827 MB capture section in 0.130533 seconds RDOC 005296: [03:54:28] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 005296: [03:54:28] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 005296: [03:54:28] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4931 bytes to 4931 (100.00 %) RDOC 005296: [03:54:28] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_PrimitiveID\capture_frame5.rdc RDOC 005296: [03:54:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_PrimitiveID\capture_frame5.rdc RDOC 006784: [03:54:28] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (2574965 bytes) (time 1687748068) 8902 byte thumbnail RDOC 006784: [03:54:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_PrimitiveID\capture_frame5.rdc RDOC 006784: [03:54:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006784: [03:54:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006784: [03:54:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006784: [03:54:29] d3d12_replay.cpp(4409) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 006784: [03:54:29] d3d12_replay.cpp(4422) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 006784: [03:54:29] d3d12_replay.cpp(4439) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 006784: [03:54:29] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 006784: [03:54:29] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 006784: [03:54:29] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 006784: [03:54:29] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 006784: [03:54:29] d3d12_replay.cpp(4608) - Log - Created device. RDOC 006784: [03:54:29] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006784: [03:54:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006784: [03:54:29] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 006784: [03:54:29] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 006784: [03:54:29] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 006784: [03:54:29] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 006784: [03:54:29] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 006784: [03:54:29] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 006784: [03:54:29] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006784: [03:54:29] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006784: [03:54:29] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006784: [03:54:29] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006784: [03:54:29] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006784: [03:54:29] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006784: [03:54:29] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006784: [03:54:29] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006784: [03:54:29] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006784: [03:54:29] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006784: [03:54:29] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006784: [03:54:29] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006784: [03:54:29] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006784: [03:54:29] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006784: [03:54:29] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006784: [03:54:29] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006784: [03:54:29] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006784: [03:54:29] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006784: [03:54:29] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006784: [03:54:29] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006784: [03:54:29] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006784: [03:54:29] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006784: [03:54:29] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006784: [03:54:29] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006784: [03:54:29] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006784: [03:54:29] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006784: [03:54:29] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006784: [03:54:29] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006784: [03:54:29] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006784: [03:54:29] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006784: [03:54:29] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006784: [03:54:29] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006784: [03:54:29] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006784: [03:54:29] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006784: [03:54:29] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006784: [03:54:29] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006784: [03:54:29] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006784: [03:54:29] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006784: [03:54:29] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006784: [03:54:29] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006784: [03:54:29] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006784: [03:54:29] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006784: [03:54:29] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006784: [03:54:29] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006784: [03:54:29] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006784: [03:54:29] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006784: [03:54:29] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006784: [03:54:29] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006784: [03:54:29] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006784: [03:54:29] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006784: [03:54:29] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006784: [03:54:29] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006784: [03:54:29] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006784: [03:54:29] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006784: [03:54:29] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006784: [03:54:29] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006784: [03:54:29] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006784: [03:54:29] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006784: [03:54:29] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006784: [03:54:29] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006784: [03:54:29] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 194.103 ms RDOC 006784: [03:54:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 005156: [03:54:30] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) loaded in replay application RDOC 005156: [03:54:30] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005156: [03:54:30] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 005156: [03:54:30] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 005156: [03:54:30] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11984 RDOC 011984: [03:54:30] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) capturing application RDOC 011984: [03:54:30] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011984: [03:54:30] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011984: [03:54:30] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011984: [03:54:30] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011984: [03:54:30] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 011984: [03:54:30] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011984: [03:54:30] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011984: [03:54:30] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 011984: [03:54:30] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011984: [03:54:30] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 011984: [03:54:30] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011984: [03:54:30] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011984: [03:54:30] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 005156: [03:54:30] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [11984] RDOC 011984: [03:54:30] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011984: [03:54:30] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001D90836F270 RDOC 011984: [03:54:30] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 0 RDOC 011984: [03:54:30] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 8 RDOC 011984: [03:54:30] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 18 RDOC 011984: [03:54:30] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 21 RDOC 011984: [03:54:30] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 23 RDOC 011984: [03:54:30] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 27 RDOC 011984: [03:54:30] d3d12_device_wrap.cpp(2269) - Log - Forcing no raytracing tier support RDOC 011984: [03:54:30] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 30 RDOC 011984: [03:54:30] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 32 RDOC 011984: [03:54:30] d3d12_device_wrap.cpp(2226) - Log - CheckFeatureSupport returned E_INVALIDARG RDOC 011984: [03:54:30] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 7 RDOC 011984: [03:54:30] d3d12_device_wrap.cpp(2226) - Log - CheckFeatureSupport returned E_INVALIDARG RDOC 011984: [03:54:30] core.cpp(2018) - Log - Removing device frame capturer for 0x000001D90836F270 RDOC 011984: [03:54:30] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 011984: [03:54:30] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011984: [03:54:30] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011984: [03:54:30] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001D90836F270 RDOC 011984: [03:54:30] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 005156: [03:54:30] target_control.cpp( 889) - Log - Used API: D3D12 (Not presenting & supported) RDOC 011984: [03:54:31] d3d12_device.cpp(1221) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 011984: [03:54:31] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x000001D90836F270 / 0x00000000000A03CE RDOC 011984: [03:54:31] d3d12_device.cpp(2505) - Log - Starting capture RDOC 011984: [03:54:31] resource_manager.h(1469) - Log - Preparing up to 29 potentially dirty resources RDOC 005156: [03:54:31] target_control.cpp( 889) - Log - Used API: D3D12 (Presenting & supported) RDOC 011984: [03:54:31] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 011984: [03:54:31] resource_manager.h(1526) - Log - Prepared 16 dirty resources, postponed 0, skipped 0 RDOC 011984: [03:54:31] d3d12_device.cpp(2635) - Log - Finished capture, Frame 5 RDOC 011984: [03:54:31] resource_manager.h(1538) - Log - Checking 16 resources with initial contents against 14 referenced resources RDOC 011984: [03:54:31] resource_manager.h(1642) - Log - Serialised 6 resources, skipped 10 unreferenced RDOC 011984: [03:54:31] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 59584 bytes to 8301 (13.93 %) RDOC 011984: [03:54:31] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 0.056824 MB capture section in 0.135513 seconds RDOC 011984: [03:54:31] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 011984: [03:54:31] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 011984: [03:54:31] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011984: [03:54:31] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_RGP_Capture\capture_frame5.rdc RDOC 011984: [03:54:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_RGP_Capture\capture_frame5.rdc RDOC 005156: [03:54:31] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (2557408 bytes) (time 1687748071) 5116 byte thumbnail RDOC 005156: [03:54:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_RGP_Capture\capture_frame5.rdc RDOC 005156: [03:54:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [03:54:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [03:54:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [03:54:32] d3d12_replay.cpp(4409) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 005156: [03:54:32] d3d12_replay.cpp(4422) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 005156: [03:54:32] d3d12_replay.cpp(4439) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 005156: [03:54:32] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 005156: [03:54:32] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 005156: [03:54:32] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 005156: [03:54:32] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 005156: [03:54:32] d3d12_replay.cpp(4608) - Log - Created device. RDOC 005156: [03:54:32] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005156: [03:54:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [03:54:32] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 005156: [03:54:32] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 005156: [03:54:32] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 005156: [03:54:32] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 005156: [03:54:32] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 005156: [03:54:32] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 005156: [03:54:32] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 194.129 ms RDOC 005156: [03:54:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 010204: [03:54:33] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) loaded in replay application RDOC 010204: [03:54:33] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010204: [03:54:33] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010204: [03:54:33] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010204: [03:54:33] win32_process.cpp( 610) - Log - Injecting renderdoc into process 5948 RDOC 005948: [03:54:33] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) capturing application RDOC 005948: [03:54:33] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005948: [03:54:33] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005948: [03:54:33] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 005948: [03:54:33] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 005948: [03:54:33] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 005948: [03:54:33] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 005948: [03:54:33] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 005948: [03:54:33] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 005948: [03:54:33] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005948: [03:54:33] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 005948: [03:54:33] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 005948: [03:54:33] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 005948: [03:54:33] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 010204: [03:54:33] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [5948] RDOC 005948: [03:54:33] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005948: [03:54:33] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x00000219660321F0 RDOC 005948: [03:54:33] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 0 RDOC 005948: [03:54:33] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 8 RDOC 005948: [03:54:33] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 18 RDOC 005948: [03:54:33] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 21 RDOC 005948: [03:54:33] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 23 RDOC 005948: [03:54:33] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 27 RDOC 005948: [03:54:33] d3d12_device_wrap.cpp(2269) - Log - Forcing no raytracing tier support RDOC 005948: [03:54:33] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 30 RDOC 005948: [03:54:33] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 32 RDOC 005948: [03:54:33] d3d12_device_wrap.cpp(2226) - Log - CheckFeatureSupport returned E_INVALIDARG RDOC 005948: [03:54:33] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 7 RDOC 005948: [03:54:33] d3d12_device_wrap.cpp(2226) - Log - CheckFeatureSupport returned E_INVALIDARG RDOC 005948: [03:54:33] core.cpp(2018) - Log - Removing device frame capturer for 0x00000219660321F0 RDOC 005948: [03:54:33] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 005948: [03:54:33] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 005948: [03:54:33] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005948: [03:54:33] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x00000219660321F0 RDOC 005948: [03:54:33] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 010204: [03:54:33] target_control.cpp( 889) - Log - Used API: D3D12 (Not presenting & supported) RDOC 005948: [03:54:33] d3d12_device.cpp(1221) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 005948: [03:54:33] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x00000219660321F0 / 0x00000000000B03CE RDOC 005948: [03:54:33] d3d12_device.cpp(2505) - Log - Starting capture RDOC 005948: [03:54:33] resource_manager.h(1469) - Log - Preparing up to 25 potentially dirty resources RDOC 010204: [03:54:33] target_control.cpp( 889) - Log - Used API: D3D12 (Presenting & supported) RDOC 005948: [03:54:34] resource_manager.h(1526) - Log - Prepared 12 dirty resources, postponed 0, skipped 0 RDOC 005948: [03:54:34] d3d12_device.cpp(2635) - Log - Finished capture, Frame 5 RDOC 005948: [03:54:34] d3d12_device.cpp(2838) - Log - Capture used DXIL RDOC 005948: [03:54:34] resource_manager.h(1538) - Log - Checking 12 resources with initial contents against 11 referenced resources RDOC 005948: [03:54:34] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 10 unreferenced RDOC 005948: [03:54:34] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 239744 bytes to 97329 (40.60 %) RDOC 005948: [03:54:34] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 0.228638 MB capture section in 0.128954 seconds RDOC 005948: [03:54:34] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 005948: [03:54:34] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 005948: [03:54:34] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 005948: [03:54:34] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Reflection_Zoo\capture_frame5.rdc RDOC 005948: [03:54:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Reflection_Zoo\capture_frame5.rdc RDOC 010204: [03:54:34] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (2643341 bytes) (time 1687748074) 2526 byte thumbnail RDOC 010204: [03:54:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Reflection_Zoo\capture_frame5.rdc RDOC 010204: [03:54:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010204: [03:54:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010204: [03:54:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010204: [03:54:35] d3d12_replay.cpp(4409) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 010204: [03:54:35] d3d12_replay.cpp(4422) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 010204: [03:54:35] d3d12_replay.cpp(4439) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 010204: [03:54:35] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 010204: [03:54:35] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 010204: [03:54:35] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 010204: [03:54:35] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 010204: [03:54:35] d3d12_replay.cpp(4608) - Log - Created device. RDOC 010204: [03:54:35] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010204: [03:54:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010204: [03:54:35] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 010204: [03:54:35] d3d12_replay.cpp( 146) - Log - Replaying with DXIL enabled RDOC 010204: [03:54:35] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 010204: [03:54:35] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 010204: [03:54:35] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 010204: [03:54:35] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 010204: [03:54:35] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 010204: [03:54:35] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 244.450 ms RDOC 010204: [03:54:35] dxil_bytecode.cpp(2284) - Warning - Couldn't find pointer type as expected. Adding transient type RDOC 010204: [03:54:35] dxil_bytecode.cpp(2284) - Warning - Couldn't find pointer type as expected. Adding transient type RDOC 010204: [03:54:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 006128: [03:54:36] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) loaded in replay application RDOC 006128: [03:54:36] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006128: [03:54:36] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 006128: [03:54:36] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006128: [03:54:36] win32_process.cpp( 610) - Log - Injecting renderdoc into process 8644 RDOC 008644: [03:54:36] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) capturing application RDOC 008644: [03:54:36] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008644: [03:54:36] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 008644: [03:54:36] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 008644: [03:54:36] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 008644: [03:54:36] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 008644: [03:54:36] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 008644: [03:54:36] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 008644: [03:54:36] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 008644: [03:54:36] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 008644: [03:54:36] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 008644: [03:54:36] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 008644: [03:54:36] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 008644: [03:54:36] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 006128: [03:54:36] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [8644] RDOC 008644: [03:54:36] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008644: [03:54:36] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001CC864B1AF0 RDOC 008644: [03:54:36] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 0 RDOC 008644: [03:54:36] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 8 RDOC 008644: [03:54:36] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 18 RDOC 008644: [03:54:36] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 21 RDOC 008644: [03:54:36] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 23 RDOC 008644: [03:54:36] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 27 RDOC 008644: [03:54:36] d3d12_device_wrap.cpp(2269) - Log - Forcing no raytracing tier support RDOC 008644: [03:54:36] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 30 RDOC 008644: [03:54:36] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 32 RDOC 008644: [03:54:36] d3d12_device_wrap.cpp(2226) - Log - CheckFeatureSupport returned E_INVALIDARG RDOC 008644: [03:54:36] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 7 RDOC 008644: [03:54:36] d3d12_device_wrap.cpp(2226) - Log - CheckFeatureSupport returned E_INVALIDARG RDOC 008644: [03:54:36] core.cpp(2018) - Log - Removing device frame capturer for 0x000001CC864B1AF0 RDOC 008644: [03:54:36] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 008644: [03:54:36] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 008644: [03:54:36] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008644: [03:54:36] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001CC864B1AF0 RDOC 008644: [03:54:36] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 006128: [03:54:36] target_control.cpp( 889) - Log - Used API: D3D12 (Not presenting & supported) RDOC 008644: [03:54:36] d3d12_device.cpp(1221) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 008644: [03:54:36] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x000001CC864B1AF0 / 0x00000000000C03CE RDOC 008644: [03:54:36] d3d12_device.cpp(2505) - Log - Starting capture RDOC 008644: [03:54:36] resource_manager.h(1469) - Log - Preparing up to 35 potentially dirty resources RDOC 006128: [03:54:36] target_control.cpp( 889) - Log - Used API: D3D12 (Presenting & supported) RDOC 008644: [03:54:36] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 008644: [03:54:36] resource_manager.h(1526) - Log - Prepared 22 dirty resources, postponed 0, skipped 0 RDOC 008644: [03:54:36] d3d12_device.cpp(2635) - Log - Finished capture, Frame 5 RDOC 008644: [03:54:36] resource_manager.h(1538) - Log - Checking 22 resources with initial contents against 19 referenced resources RDOC 008644: [03:54:36] resource_manager.h(1642) - Log - Serialised 11 resources, skipped 11 unreferenced RDOC 008644: [03:54:36] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 4882112 bytes to 42144 (0.86 %) RDOC 008644: [03:54:36] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 4.655945 MB capture section in 0.130695 seconds RDOC 008644: [03:54:37] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 008644: [03:54:37] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 008644: [03:54:37] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 008644: [03:54:37] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_RenderTarget_Binds\capture_frame5.rdc RDOC 008644: [03:54:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_RenderTarget_Binds\capture_frame5.rdc RDOC 006128: [03:54:37] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (2588160 bytes) (time 1687748077) 2530 byte thumbnail RDOC 006128: [03:54:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_RenderTarget_Binds\capture_frame5.rdc RDOC 006128: [03:54:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006128: [03:54:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006128: [03:54:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006128: [03:54:38] d3d12_replay.cpp(4409) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 006128: [03:54:38] d3d12_replay.cpp(4422) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 006128: [03:54:38] d3d12_replay.cpp(4439) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 006128: [03:54:38] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 006128: [03:54:38] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 006128: [03:54:38] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 006128: [03:54:38] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 006128: [03:54:38] d3d12_replay.cpp(4608) - Log - Created device. RDOC 006128: [03:54:38] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006128: [03:54:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006128: [03:54:38] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 006128: [03:54:38] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 006128: [03:54:38] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 006128: [03:54:38] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 006128: [03:54:38] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 006128: [03:54:38] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 006128: [03:54:38] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 207.085 ms RDOC 006128: [03:54:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 009692: [03:54:38] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) loaded in replay application RDOC 009692: [03:54:38] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009692: [03:54:38] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 009692: [03:54:38] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009692: [03:54:38] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10872 RDOC 010872: [03:54:39] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) capturing application RDOC 010872: [03:54:39] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010872: [03:54:39] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010872: [03:54:39] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010872: [03:54:39] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010872: [03:54:39] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 010872: [03:54:39] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010872: [03:54:39] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010872: [03:54:39] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 010872: [03:54:39] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010872: [03:54:39] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 010872: [03:54:39] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010872: [03:54:39] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010872: [03:54:39] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 009692: [03:54:39] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [10872] RDOC 010872: [03:54:39] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010872: [03:54:39] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x0000020D86E71180 RDOC 010872: [03:54:39] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 0 RDOC 010872: [03:54:39] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 8 RDOC 010872: [03:54:39] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 18 RDOC 010872: [03:54:39] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 21 RDOC 010872: [03:54:39] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 23 RDOC 010872: [03:54:39] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 27 RDOC 010872: [03:54:39] d3d12_device_wrap.cpp(2269) - Log - Forcing no raytracing tier support RDOC 010872: [03:54:39] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 30 RDOC 010872: [03:54:39] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 32 RDOC 010872: [03:54:39] d3d12_device_wrap.cpp(2226) - Log - CheckFeatureSupport returned E_INVALIDARG RDOC 010872: [03:54:39] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 7 RDOC 010872: [03:54:39] d3d12_device_wrap.cpp(2226) - Log - CheckFeatureSupport returned E_INVALIDARG RDOC 010872: [03:54:39] core.cpp(2018) - Log - Removing device frame capturer for 0x0000020D86E71180 RDOC 010872: [03:54:39] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 010872: [03:54:39] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010872: [03:54:39] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010872: [03:54:39] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x0000020D86E71180 RDOC 010872: [03:54:39] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 009692: [03:54:39] target_control.cpp( 889) - Log - Used API: D3D12 (Not presenting & supported) RDOC 010872: [03:54:39] d3d12_device.cpp(1221) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 010872: [03:54:39] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x0000020D86E71180 / 0x00000000000D03CE RDOC 010872: [03:54:39] d3d12_device.cpp(2505) - Log - Starting capture RDOC 010872: [03:54:39] resource_manager.h(1469) - Log - Preparing up to 29 potentially dirty resources RDOC 009692: [03:54:39] target_control.cpp( 889) - Log - Used API: D3D12 (Presenting & supported) RDOC 010872: [03:54:39] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 010872: [03:54:39] resource_manager.h(1526) - Log - Prepared 16 dirty resources, postponed 0, skipped 0 RDOC 010872: [03:54:39] d3d12_device.cpp(2635) - Log - Finished capture, Frame 5 RDOC 010872: [03:54:39] resource_manager.h(1538) - Log - Checking 16 resources with initial contents against 14 referenced resources RDOC 010872: [03:54:39] resource_manager.h(1642) - Log - Serialised 5 resources, skipped 11 unreferenced RDOC 010872: [03:54:39] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 988480 bytes to 26408 (2.67 %) RDOC 010872: [03:54:39] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 0.942688 MB capture section in 0.133693 seconds RDOC 010872: [03:54:39] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 010872: [03:54:39] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 010872: [03:54:39] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4713 bytes to 4713 (100.00 %) RDOC 010872: [03:54:39] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Render_Pass\capture_frame5.rdc RDOC 010872: [03:54:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Render_Pass\capture_frame5.rdc RDOC 009692: [03:54:39] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (2578894 bytes) (time 1687748079) 8201 byte thumbnail RDOC 009692: [03:54:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Render_Pass\capture_frame5.rdc RDOC 009692: [03:54:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009692: [03:54:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009692: [03:54:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009692: [03:54:40] d3d12_replay.cpp(4409) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 009692: [03:54:40] d3d12_replay.cpp(4422) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 009692: [03:54:41] d3d12_replay.cpp(4439) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 009692: [03:54:41] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 009692: [03:54:41] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 009692: [03:54:41] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 009692: [03:54:41] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 009692: [03:54:41] d3d12_replay.cpp(4608) - Log - Created device. RDOC 009692: [03:54:41] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009692: [03:54:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009692: [03:54:41] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 009692: [03:54:41] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 009692: [03:54:41] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 009692: [03:54:41] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 009692: [03:54:41] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 009692: [03:54:41] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 009692: [03:54:41] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 183.875 ms RDOC 009692: [03:54:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 000636: [03:54:41] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) loaded in replay application RDOC 000636: [03:54:41] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 000636: [03:54:41] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 000636: [03:54:41] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 000636: [03:54:41] win32_process.cpp( 610) - Log - Injecting renderdoc into process 1388 RDOC 001388: [03:54:41] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) capturing application RDOC 001388: [03:54:41] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001388: [03:54:41] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 001388: [03:54:41] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 001388: [03:54:41] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 001388: [03:54:41] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 001388: [03:54:41] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 001388: [03:54:41] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 001388: [03:54:41] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 001388: [03:54:41] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 001388: [03:54:41] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 001388: [03:54:41] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 001388: [03:54:41] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 001388: [03:54:41] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 000636: [03:54:41] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [1388] RDOC 001388: [03:54:41] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 001388: [03:54:41] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001712AB30800 RDOC 001388: [03:54:41] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 0 RDOC 001388: [03:54:41] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 8 RDOC 001388: [03:54:41] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 18 RDOC 001388: [03:54:41] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 21 RDOC 001388: [03:54:41] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 23 RDOC 001388: [03:54:41] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 27 RDOC 001388: [03:54:41] d3d12_device_wrap.cpp(2269) - Log - Forcing no raytracing tier support RDOC 001388: [03:54:41] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 30 RDOC 001388: [03:54:41] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 32 RDOC 001388: [03:54:41] d3d12_device_wrap.cpp(2226) - Log - CheckFeatureSupport returned E_INVALIDARG RDOC 001388: [03:54:41] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 7 RDOC 001388: [03:54:41] d3d12_device_wrap.cpp(2226) - Log - CheckFeatureSupport returned E_INVALIDARG RDOC 001388: [03:54:41] core.cpp(2018) - Log - Removing device frame capturer for 0x000001712AB30800 RDOC 001388: [03:54:41] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 001388: [03:54:41] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 001388: [03:54:42] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 001388: [03:54:42] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001712AB30800 RDOC 001388: [03:54:42] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 000636: [03:54:42] target_control.cpp( 889) - Log - Used API: D3D12 (Not presenting & supported) RDOC 001388: [03:54:42] d3d12_device.cpp(1221) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 001388: [03:54:42] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x000001712AB30800 / 0x00000000000E03CE RDOC 000636: [03:54:42] target_control.cpp( 889) - Log - Used API: D3D12 (Presenting & supported) RDOC 001388: [03:54:46] d3d12_device.cpp(2505) - Log - Starting capture RDOC 001388: [03:54:46] resource_manager.h(1469) - Log - Preparing up to 32 potentially dirty resources RDOC 001388: [03:54:46] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 001388: [03:54:46] resource_manager.h(1526) - Log - Prepared 19 dirty resources, postponed 0, skipped 0 RDOC 001388: [03:54:46] d3d12_device.cpp(2635) - Log - Finished capture, Frame 200 RDOC 001388: [03:54:46] resource_manager.h(1538) - Log - Checking 19 resources with initial contents against 29 referenced resources RDOC 001388: [03:54:46] resource_manager.h(1642) - Log - Serialised 8 resources, skipped 11 unreferenced RDOC 001388: [03:54:46] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5852032 bytes to 46024 (0.79 %) RDOC 001388: [03:54:46] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 5.580933 MB capture section in 0.161317 seconds RDOC 001388: [03:54:46] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 001388: [03:54:47] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 001388: [03:54:47] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5412 bytes to 5412 (100.00 %) RDOC 001388: [03:54:47] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Resource_Lifetimes\capture_frame200.rdc RDOC 001388: [03:54:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Resource_Lifetimes\capture_frame200.rdc RDOC 000636: [03:54:47] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 200) (2598796 bytes) (time 1687748087) 7788 byte thumbnail RDOC 000636: [03:54:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Resource_Lifetimes\capture_frame200.rdc RDOC 000636: [03:54:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 000636: [03:54:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 000636: [03:54:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 000636: [03:54:48] d3d12_replay.cpp(4409) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 000636: [03:54:48] d3d12_replay.cpp(4422) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 000636: [03:54:48] d3d12_replay.cpp(4439) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 000636: [03:54:48] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 000636: [03:54:48] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 000636: [03:54:48] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 000636: [03:54:48] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 000636: [03:54:48] d3d12_replay.cpp(4608) - Log - Created device. RDOC 000636: [03:54:48] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 000636: [03:54:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000636: [03:54:48] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 000636: [03:54:48] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 000636: [03:54:48] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 000636: [03:54:48] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 000636: [03:54:48] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 000636: [03:54:48] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::289 from upload to default for efficient replay RDOC 000636: [03:54:48] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 000636: [03:54:48] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 218.633 ms RDOC 000636: [03:54:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 003904: [03:54:48] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) loaded in replay application RDOC 003904: [03:54:48] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003904: [03:54:48] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 003904: [03:54:48] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 003904: [03:54:48] win32_process.cpp( 610) - Log - Injecting renderdoc into process 7636 RDOC 007636: [03:54:48] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) capturing application RDOC 007636: [03:54:48] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007636: [03:54:48] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007636: [03:54:48] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 007636: [03:54:48] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 007636: [03:54:48] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 007636: [03:54:48] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 007636: [03:54:48] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 007636: [03:54:48] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 007636: [03:54:48] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007636: [03:54:48] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 007636: [03:54:48] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 007636: [03:54:48] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 007636: [03:54:48] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 003904: [03:54:49] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [7636] RDOC 007636: [03:54:49] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007636: [03:54:49] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x0000019983ED0100 RDOC 007636: [03:54:49] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 0 RDOC 007636: [03:54:49] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 8 RDOC 007636: [03:54:49] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 18 RDOC 007636: [03:54:49] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 21 RDOC 007636: [03:54:49] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 23 RDOC 007636: [03:54:49] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 27 RDOC 007636: [03:54:49] d3d12_device_wrap.cpp(2269) - Log - Forcing no raytracing tier support RDOC 007636: [03:54:49] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 30 RDOC 007636: [03:54:49] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 32 RDOC 007636: [03:54:49] d3d12_device_wrap.cpp(2226) - Log - CheckFeatureSupport returned E_INVALIDARG RDOC 007636: [03:54:49] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 7 RDOC 007636: [03:54:49] d3d12_device_wrap.cpp(2226) - Log - CheckFeatureSupport returned E_INVALIDARG RDOC 007636: [03:54:49] core.cpp(2018) - Log - Removing device frame capturer for 0x0000019983ED0100 RDOC 007636: [03:54:49] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 007636: [03:54:49] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 007636: [03:54:49] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007636: [03:54:49] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x0000019983ED0100 RDOC 007636: [03:54:49] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 003904: [03:54:49] target_control.cpp( 889) - Log - Used API: D3D12 (Not presenting & supported) RDOC 007636: [03:54:49] d3d12_device.cpp(1221) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 007636: [03:54:49] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x0000019983ED0100 / 0x00000000000F03CE RDOC 003904: [03:54:49] target_control.cpp( 889) - Log - Used API: D3D12 (Presenting & supported) RDOC 007636: [03:54:49] d3d12_device.cpp(2505) - Log - Starting capture RDOC 007636: [03:54:49] resource_manager.h(1469) - Log - Preparing up to 36 potentially dirty resources RDOC 007636: [03:54:49] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 007636: [03:54:49] resource_manager.h(1526) - Log - Prepared 23 dirty resources, postponed 0, skipped 0 RDOC 007636: [03:54:49] d3d12_device.cpp(2635) - Log - Finished capture, Frame 5 RDOC 007636: [03:54:49] resource_manager.h(1538) - Log - Checking 23 resources with initial contents against 43 referenced resources RDOC 007636: [03:54:49] resource_manager.h(1642) - Log - Serialised 20 resources, skipped 3 unreferenced RDOC 007636: [03:54:49] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 143766016 bytes to 599109 (0.42 %) RDOC 007636: [03:54:49] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 137.105957 MB capture section in 0.169101 seconds RDOC 007636: [03:54:49] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 007636: [03:54:49] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 007636: [03:54:49] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 007636: [03:54:49] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Resource_Mapping_Zoo\capture_frame5.rdc RDOC 007636: [03:54:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Resource_Mapping_Zoo\capture_frame5.rdc RDOC 003904: [03:54:49] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (3145124 bytes) (time 1687748089) 2529 byte thumbnail RDOC 003904: [03:54:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Resource_Mapping_Zoo\capture_frame5.rdc RDOC 003904: [03:54:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003904: [03:54:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003904: [03:54:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003904: [03:54:51] d3d12_replay.cpp(4409) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 003904: [03:54:51] d3d12_replay.cpp(4422) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 003904: [03:54:51] d3d12_replay.cpp(4439) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 003904: [03:54:51] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 003904: [03:54:51] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 003904: [03:54:51] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 003904: [03:54:51] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 003904: [03:54:51] d3d12_replay.cpp(4608) - Log - Created device. RDOC 003904: [03:54:51] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003904: [03:54:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003904: [03:54:51] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 003904: [03:54:51] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 003904: [03:54:51] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 003904: [03:54:51] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 003904: [03:54:51] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 003904: [03:54:51] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::239 from upload to default for efficient replay RDOC 003904: [03:54:51] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::266 from upload to default for efficient replay RDOC 003904: [03:54:51] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::291 from upload to default for efficient replay RDOC 003904: [03:54:51] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 003904: [03:54:51] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 380.698 ms RDOC 003904: [03:54:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 003952: [03:54:52] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) loaded in replay application RDOC 003952: [03:54:52] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003952: [03:54:52] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 003952: [03:54:52] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 003952: [03:54:52] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10460 RDOC 010460: [03:54:52] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) capturing application RDOC 010460: [03:54:52] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010460: [03:54:52] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010460: [03:54:52] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010460: [03:54:52] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010460: [03:54:52] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 010460: [03:54:52] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010460: [03:54:52] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010460: [03:54:52] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 010460: [03:54:52] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010460: [03:54:52] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 010460: [03:54:52] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010460: [03:54:52] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010460: [03:54:52] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 003952: [03:54:52] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [10460] RDOC 010460: [03:54:53] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010460: [03:54:53] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001E316F80970 RDOC 010460: [03:54:53] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 0 RDOC 010460: [03:54:53] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 8 RDOC 010460: [03:54:53] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 18 RDOC 010460: [03:54:53] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 21 RDOC 010460: [03:54:53] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 23 RDOC 010460: [03:54:53] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 27 RDOC 010460: [03:54:53] d3d12_device_wrap.cpp(2269) - Log - Forcing no raytracing tier support RDOC 010460: [03:54:53] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 30 RDOC 010460: [03:54:53] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 32 RDOC 010460: [03:54:53] d3d12_device_wrap.cpp(2226) - Log - CheckFeatureSupport returned E_INVALIDARG RDOC 010460: [03:54:53] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 7 RDOC 010460: [03:54:53] d3d12_device_wrap.cpp(2226) - Log - CheckFeatureSupport returned E_INVALIDARG RDOC 010460: [03:54:53] core.cpp(2018) - Log - Removing device frame capturer for 0x000001E316F80970 RDOC 010460: [03:54:53] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 010460: [03:54:53] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010460: [03:54:53] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010460: [03:54:53] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001E316F80970 RDOC 010460: [03:54:53] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 003952: [03:54:53] target_control.cpp( 889) - Log - Used API: D3D12 (Not presenting & supported) RDOC 010460: [03:54:53] d3d12_device.cpp(1221) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 010460: [03:54:53] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x000001E316F80970 / 0x00000000001003CE RDOC 010460: [03:54:53] d3d12_device.cpp(2505) - Log - Starting capture RDOC 010460: [03:54:53] resource_manager.h(1469) - Log - Preparing up to 44 potentially dirty resources RDOC 003952: [03:54:53] target_control.cpp( 889) - Log - Used API: D3D12 (Presenting & supported) RDOC 010460: [03:54:53] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 010460: [03:54:54] resource_manager.h(1526) - Log - Prepared 31 dirty resources, postponed 0, skipped 0 RDOC 010460: [03:54:54] d3d12_device.cpp(2635) - Log - Finished capture, Frame 5 RDOC 010460: [03:54:54] resource_manager.h(1538) - Log - Checking 31 resources with initial contents against 36 referenced resources RDOC 010460: [03:54:54] resource_manager.h(1642) - Log - Serialised 19 resources, skipped 12 unreferenced RDOC 010460: [03:54:54] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 686272 bytes to 145650 (21.22 %) RDOC 010460: [03:54:54] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 0.654480 MB capture section in 0.131566 seconds RDOC 010460: [03:54:54] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 010460: [03:54:54] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 010460: [03:54:54] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4322 bytes to 4322 (100.00 %) RDOC 010460: [03:54:54] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Shader_Debug_Zoo\capture_frame5.rdc RDOC 010460: [03:54:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Shader_Debug_Zoo\capture_frame5.rdc RDOC 003952: [03:54:54] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (2694475 bytes) (time 1687748094) 4931 byte thumbnail RDOC 003952: [03:54:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Shader_Debug_Zoo\capture_frame5.rdc RDOC 003952: [03:54:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003952: [03:54:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003952: [03:54:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003952: [03:54:55] d3d12_replay.cpp(4409) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 003952: [03:54:55] d3d12_replay.cpp(4422) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 003952: [03:54:55] d3d12_replay.cpp(4439) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 003952: [03:54:55] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 003952: [03:54:55] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 003952: [03:54:55] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 003952: [03:54:55] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 003952: [03:54:55] d3d12_replay.cpp(4608) - Log - Created device. RDOC 003952: [03:54:55] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003952: [03:54:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003952: [03:54:55] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 003952: [03:54:55] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 003952: [03:54:55] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 003952: [03:54:55] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 003952: [03:54:55] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 003952: [03:54:55] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 003952: [03:54:55] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 309.764 ms RDOC 003952: [03:55:01] dxbc_debug.cpp(3600) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 003952: [03:55:01] dxbc_debug.cpp(3600) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 003952: [03:55:01] dxbc_debug.cpp(3600) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 003952: [03:55:01] dxbc_debug.cpp(3600) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 003952: [03:55:01] dxbc_debug.cpp(3615) - Warning - Non-multisampled texture being passed to sample_pos RDOC 003952: [03:55:01] dxbc_debug.cpp(3615) - Warning - Non-multisampled texture being passed to sample_pos RDOC 003952: [03:55:01] dxbc_debug.cpp(3615) - Warning - Non-multisampled texture being passed to sample_pos RDOC 003952: [03:55:01] dxbc_debug.cpp(3615) - Warning - Non-multisampled texture being passed to sample_pos RDOC 003952: [03:55:01] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 003952: [03:55:01] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 003952: [03:55:01] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 003952: [03:55:01] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 003952: [03:55:02] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 003952: [03:55:02] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 003952: [03:55:02] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 003952: [03:55:02] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 003952: [03:55:02] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 003952: [03:55:02] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 003952: [03:55:02] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 003952: [03:55:02] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 003952: [03:55:02] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 003952: [03:55:02] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 003952: [03:55:02] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 003952: [03:55:02] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 003952: [03:55:02] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 003952: [03:55:02] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 003952: [03:55:02] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 003952: [03:55:02] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 003952: [03:55:07] dxbc_debug.cpp(3600) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 003952: [03:55:07] dxbc_debug.cpp(3600) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 003952: [03:55:07] dxbc_debug.cpp(3600) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 003952: [03:55:07] dxbc_debug.cpp(3600) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 003952: [03:55:07] dxbc_debug.cpp(3615) - Warning - Non-multisampled texture being passed to sample_pos RDOC 003952: [03:55:07] dxbc_debug.cpp(3615) - Warning - Non-multisampled texture being passed to sample_pos RDOC 003952: [03:55:07] dxbc_debug.cpp(3615) - Warning - Non-multisampled texture being passed to sample_pos RDOC 003952: [03:55:07] dxbc_debug.cpp(3615) - Warning - Non-multisampled texture being passed to sample_pos RDOC 003952: [03:55:08] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 003952: [03:55:08] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 003952: [03:55:08] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 003952: [03:55:08] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 003952: [03:55:08] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 003952: [03:55:08] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 003952: [03:55:08] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 003952: [03:55:08] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 003952: [03:55:08] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 003952: [03:55:08] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 003952: [03:55:08] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 003952: [03:55:08] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 003952: [03:55:08] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 003952: [03:55:08] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 003952: [03:55:08] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 003952: [03:55:08] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 003952: [03:55:08] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 003952: [03:55:08] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 003952: [03:55:08] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 003952: [03:55:08] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 003952: [03:55:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 003928: [03:55:09] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) loaded in replay application RDOC 003928: [03:55:09] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003928: [03:55:09] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 003928: [03:55:09] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 003928: [03:55:09] win32_process.cpp( 610) - Log - Injecting renderdoc into process 904 RDOC 000904: [03:55:09] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) capturing application RDOC 000904: [03:55:09] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 000904: [03:55:09] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 000904: [03:55:09] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 000904: [03:55:09] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 000904: [03:55:09] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 000904: [03:55:09] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 000904: [03:55:09] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 000904: [03:55:09] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 000904: [03:55:09] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 000904: [03:55:09] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 000904: [03:55:09] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 000904: [03:55:09] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 000904: [03:55:09] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 003928: [03:55:09] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [904] RDOC 000904: [03:55:09] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 000904: [03:55:09] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001E483B808A0 RDOC 000904: [03:55:09] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 0 RDOC 000904: [03:55:09] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 8 RDOC 000904: [03:55:09] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 18 RDOC 000904: [03:55:09] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 21 RDOC 000904: [03:55:09] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 23 RDOC 000904: [03:55:09] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 27 RDOC 000904: [03:55:09] d3d12_device_wrap.cpp(2269) - Log - Forcing no raytracing tier support RDOC 000904: [03:55:09] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 30 RDOC 000904: [03:55:09] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 32 RDOC 000904: [03:55:09] d3d12_device_wrap.cpp(2226) - Log - CheckFeatureSupport returned E_INVALIDARG RDOC 000904: [03:55:09] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 7 RDOC 000904: [03:55:09] d3d12_device_wrap.cpp(2226) - Log - CheckFeatureSupport returned E_INVALIDARG RDOC 000904: [03:55:09] core.cpp(2018) - Log - Removing device frame capturer for 0x000001E483B808A0 RDOC 000904: [03:55:09] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 000904: [03:55:09] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 000904: [03:55:10] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 000904: [03:55:10] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001E483B808A0 RDOC 000904: [03:55:10] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 003928: [03:55:10] target_control.cpp( 889) - Log - Used API: D3D12 (Not presenting & supported) RDOC 000904: [03:55:10] d3d12_device.cpp(1221) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 000904: [03:55:10] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x000001E483B808A0 / 0x00000000002C03C6 RDOC 000904: [03:55:10] d3d12_device.cpp(2505) - Log - Starting capture RDOC 000904: [03:55:10] resource_manager.h(1469) - Log - Preparing up to 27 potentially dirty resources RDOC 003928: [03:55:10] target_control.cpp( 889) - Log - Used API: D3D12 (Presenting & supported) RDOC 000904: [03:55:10] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 000904: [03:55:10] resource_manager.h(1526) - Log - Prepared 14 dirty resources, postponed 0, skipped 0 RDOC 000904: [03:55:10] d3d12_device.cpp(2635) - Log - Finished capture, Frame 5 RDOC 000904: [03:55:10] resource_manager.h(1538) - Log - Checking 14 resources with initial contents against 12 referenced resources RDOC 000904: [03:55:10] resource_manager.h(1642) - Log - Serialised 3 resources, skipped 11 unreferenced RDOC 000904: [03:55:10] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 1979648 bytes to 17748 (0.90 %) RDOC 000904: [03:55:10] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 1.887939 MB capture section in 0.126044 seconds RDOC 000904: [03:55:10] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 000904: [03:55:10] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 000904: [03:55:10] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 13920 bytes to 13920 (100.00 %) RDOC 000904: [03:55:10] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Shader_Editing\capture_frame5.rdc RDOC 000904: [03:55:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Shader_Editing\capture_frame5.rdc RDOC 003928: [03:55:10] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (2580313 bytes) (time 1687748110) 9073 byte thumbnail RDOC 003928: [03:55:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Shader_Editing\capture_frame5.rdc RDOC 003928: [03:55:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003928: [03:55:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003928: [03:55:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003928: [03:55:11] d3d12_replay.cpp(4409) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 003928: [03:55:11] d3d12_replay.cpp(4422) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 003928: [03:55:11] d3d12_replay.cpp(4439) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 003928: [03:55:11] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 003928: [03:55:11] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 003928: [03:55:11] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 003928: [03:55:11] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 003928: [03:55:11] d3d12_replay.cpp(4608) - Log - Created device. RDOC 003928: [03:55:11] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003928: [03:55:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003928: [03:55:11] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 003928: [03:55:11] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 003928: [03:55:12] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 003928: [03:55:12] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 003928: [03:55:12] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 003928: [03:55:12] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 003928: [03:55:12] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 181.481 ms RDOC 003928: [03:55:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 003880: [03:55:12] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) loaded in replay application RDOC 003880: [03:55:12] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003880: [03:55:12] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 003880: [03:55:12] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 003880: [03:55:12] win32_process.cpp( 610) - Log - Injecting renderdoc into process 8884 RDOC 008884: [03:55:12] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) capturing application RDOC 008884: [03:55:12] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008884: [03:55:12] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 008884: [03:55:12] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 008884: [03:55:12] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 008884: [03:55:12] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 008884: [03:55:12] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 008884: [03:55:12] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 008884: [03:55:12] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 008884: [03:55:12] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 008884: [03:55:12] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 008884: [03:55:12] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 008884: [03:55:12] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 008884: [03:55:12] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 003880: [03:55:12] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [8884] RDOC 008884: [03:55:12] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008884: [03:55:12] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001CC9D3204A0 RDOC 008884: [03:55:12] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 0 RDOC 008884: [03:55:12] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 8 RDOC 008884: [03:55:12] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 18 RDOC 008884: [03:55:12] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 21 RDOC 008884: [03:55:12] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 23 RDOC 008884: [03:55:12] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 27 RDOC 008884: [03:55:12] d3d12_device_wrap.cpp(2269) - Log - Forcing no raytracing tier support RDOC 008884: [03:55:12] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 30 RDOC 008884: [03:55:12] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 32 RDOC 008884: [03:55:12] d3d12_device_wrap.cpp(2226) - Log - CheckFeatureSupport returned E_INVALIDARG RDOC 008884: [03:55:12] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 7 RDOC 008884: [03:55:12] d3d12_device_wrap.cpp(2226) - Log - CheckFeatureSupport returned E_INVALIDARG RDOC 008884: [03:55:12] core.cpp(2018) - Log - Removing device frame capturer for 0x000001CC9D3204A0 RDOC 008884: [03:55:12] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 008884: [03:55:12] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 008884: [03:55:12] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008884: [03:55:12] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001CC9D3204A0 RDOC 008884: [03:55:12] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 003880: [03:55:12] target_control.cpp( 889) - Log - Used API: D3D12 (Not presenting & supported) RDOC 008884: [03:55:12] d3d12_device.cpp(1221) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 008884: [03:55:13] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x000001CC9D3204A0 / 0x00000000003703C8 RDOC 008884: [03:55:13] d3d12_device.cpp(2505) - Log - Starting capture RDOC 008884: [03:55:13] resource_manager.h(1469) - Log - Preparing up to 27 potentially dirty resources RDOC 003880: [03:55:13] target_control.cpp( 889) - Log - Used API: D3D12 (Presenting & supported) RDOC 008884: [03:55:13] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 008884: [03:55:13] resource_manager.h(1526) - Log - Prepared 14 dirty resources, postponed 0, skipped 0 RDOC 008884: [03:55:13] d3d12_device.cpp(2635) - Log - Finished capture, Frame 5 RDOC 008884: [03:55:13] resource_manager.h(1538) - Log - Checking 14 resources with initial contents against 11 referenced resources RDOC 008884: [03:55:13] resource_manager.h(1642) - Log - Serialised 3 resources, skipped 11 unreferenced RDOC 008884: [03:55:13] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 37184 bytes to 7675 (20.64 %) RDOC 008884: [03:55:13] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 0.035461 MB capture section in 0.116668 seconds RDOC 008884: [03:55:13] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 008884: [03:55:13] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 008884: [03:55:13] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 008884: [03:55:13] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Shader_ISA\capture_frame5.rdc RDOC 008884: [03:55:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Shader_ISA\capture_frame5.rdc RDOC 003880: [03:55:13] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (2556782 bytes) (time 1687748113) 5116 byte thumbnail RDOC 003880: [03:55:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Shader_ISA\capture_frame5.rdc RDOC 003880: [03:55:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003880: [03:55:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003880: [03:55:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003880: [03:55:14] d3d12_replay.cpp(4409) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 003880: [03:55:14] d3d12_replay.cpp(4422) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 003880: [03:55:14] d3d12_replay.cpp(4439) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 003880: [03:55:14] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 003880: [03:55:14] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 003880: [03:55:14] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 003880: [03:55:14] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 003880: [03:55:14] d3d12_replay.cpp(4608) - Log - Created device. RDOC 003880: [03:55:14] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003880: [03:55:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003880: [03:55:14] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 003880: [03:55:14] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 003880: [03:55:14] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 003880: [03:55:14] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 003880: [03:55:14] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 003880: [03:55:14] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 003880: [03:55:14] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 174.891 ms RDOC 003880: [03:55:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 004308: [03:55:14] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) loaded in replay application RDOC 004308: [03:55:14] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004308: [03:55:15] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 004308: [03:55:15] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 004308: [03:55:15] win32_process.cpp( 610) - Log - Injecting renderdoc into process 9504 RDOC 009504: [03:55:15] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) capturing application RDOC 009504: [03:55:15] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009504: [03:55:15] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 009504: [03:55:15] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 009504: [03:55:15] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 009504: [03:55:15] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 009504: [03:55:15] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 009504: [03:55:15] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 009504: [03:55:15] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 009504: [03:55:15] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 009504: [03:55:15] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 009504: [03:55:15] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 009504: [03:55:15] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 009504: [03:55:15] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 004308: [03:55:15] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [9504] RDOC 009504: [03:55:15] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009504: [03:55:15] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x0000019F3C880620 RDOC 009504: [03:55:15] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 0 RDOC 009504: [03:55:15] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 8 RDOC 009504: [03:55:15] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 18 RDOC 009504: [03:55:15] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 21 RDOC 009504: [03:55:15] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 23 RDOC 009504: [03:55:15] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 27 RDOC 009504: [03:55:15] d3d12_device_wrap.cpp(2269) - Log - Forcing no raytracing tier support RDOC 009504: [03:55:15] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 30 RDOC 009504: [03:55:15] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 32 RDOC 009504: [03:55:15] d3d12_device_wrap.cpp(2226) - Log - CheckFeatureSupport returned E_INVALIDARG RDOC 009504: [03:55:15] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 7 RDOC 009504: [03:55:15] d3d12_device_wrap.cpp(2226) - Log - CheckFeatureSupport returned E_INVALIDARG RDOC 009504: [03:55:15] core.cpp(2018) - Log - Removing device frame capturer for 0x0000019F3C880620 RDOC 009504: [03:55:15] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 009504: [03:55:15] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 009504: [03:55:15] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009504: [03:55:15] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x0000019F3C880620 RDOC 009504: [03:55:15] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 004308: [03:55:15] target_control.cpp( 889) - Log - Used API: D3D12 (Not presenting & supported) RDOC 009504: [03:55:15] d3d12_device.cpp(1221) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 009504: [03:55:15] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x0000019F3C880620 / 0x00000000001303CE RDOC 009504: [03:55:16] d3d12_device.cpp(2505) - Log - Starting capture RDOC 009504: [03:55:16] resource_manager.h(1469) - Log - Preparing up to 27 potentially dirty resources RDOC 004308: [03:55:16] target_control.cpp( 889) - Log - Used API: D3D12 (Presenting & supported) RDOC 009504: [03:55:16] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 009504: [03:55:16] resource_manager.h(1526) - Log - Prepared 14 dirty resources, postponed 0, skipped 0 RDOC 009504: [03:55:16] d3d12_device.cpp(2635) - Log - Finished capture, Frame 5 RDOC 009504: [03:55:16] resource_manager.h(1538) - Log - Checking 14 resources with initial contents against 48 referenced resources RDOC 009504: [03:55:16] resource_manager.h(1642) - Log - Serialised 4 resources, skipped 10 unreferenced RDOC 009504: [03:55:16] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3136896 bytes to 111501 (3.55 %) RDOC 009504: [03:55:16] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 2.991577 MB capture section in 0.134031 seconds RDOC 009504: [03:55:16] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 009504: [03:55:16] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 009504: [03:55:16] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 009504: [03:55:16] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Shader_Linkage_Zoo\capture_frame5.rdc RDOC 009504: [03:55:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Shader_Linkage_Zoo\capture_frame5.rdc RDOC 004308: [03:55:16] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (2657516 bytes) (time 1687748116) 2529 byte thumbnail RDOC 004308: [03:55:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Shader_Linkage_Zoo\capture_frame5.rdc RDOC 004308: [03:55:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004308: [03:55:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004308: [03:55:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004308: [03:55:17] d3d12_replay.cpp(4409) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 004308: [03:55:17] d3d12_replay.cpp(4422) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 004308: [03:55:17] d3d12_replay.cpp(4439) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 004308: [03:55:17] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 004308: [03:55:17] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 004308: [03:55:17] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 004308: [03:55:17] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 004308: [03:55:17] d3d12_replay.cpp(4608) - Log - Created device. RDOC 004308: [03:55:17] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004308: [03:55:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004308: [03:55:17] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 004308: [03:55:17] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 004308: [03:55:17] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 004308: [03:55:17] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 004308: [03:55:17] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 004308: [03:55:18] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 004308: [03:55:18] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 301.123 ms RDOC 004308: [03:55:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970 d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 010996: [03:55:18] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) loaded in replay application RDOC 010996: [03:55:18] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010996: [03:55:18] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010996: [03:55:18] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010996: [03:55:18] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10404 RDOC 010404: [03:55:18] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) capturing application RDOC 010404: [03:55:18] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010404: [03:55:18] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010404: [03:55:18] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010404: [03:55:18] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010404: [03:55:18] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 010404: [03:55:18] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010404: [03:55:18] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010404: [03:55:18] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 010404: [03:55:18] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010404: [03:55:18] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 010404: [03:55:18] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010404: [03:55:18] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010404: [03:55:18] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 010996: [03:55:18] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [10404] RDOC 010404: [03:55:18] dxgi_common.cpp(1635) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 010404: [03:55:18] win32_hook.cpp( 522) - Warning - CreateToolhelp32Snapshot() -> 0x00000018 RDOC 010404: [03:55:18] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x0000023A0EE7F9F8 RDOC 010404: [03:55:18] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010404: [03:55:18] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010404: [03:55:18] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x0000023A0EE91B60 RDOC 010404: [03:55:18] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 0 RDOC 010404: [03:55:18] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 8 RDOC 010404: [03:55:18] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 18 RDOC 010404: [03:55:18] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 21 RDOC 010404: [03:55:18] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 23 RDOC 010404: [03:55:18] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 27 RDOC 010404: [03:55:18] d3d12_device_wrap.cpp(2269) - Log - Forcing no raytracing tier support RDOC 010404: [03:55:18] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 30 RDOC 010404: [03:55:18] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 32 RDOC 010404: [03:55:18] d3d12_device_wrap.cpp(2226) - Log - CheckFeatureSupport returned E_INVALIDARG RDOC 010404: [03:55:18] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 7 RDOC 010404: [03:55:18] d3d12_device_wrap.cpp(2226) - Log - CheckFeatureSupport returned E_INVALIDARG RDOC 010404: [03:55:18] core.cpp(2018) - Log - Removing device frame capturer for 0x0000023A0EE91B60 RDOC 010404: [03:55:18] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010404: [03:55:18] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010404: [03:55:18] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x0000023A0EE91B60 RDOC 010404: [03:55:18] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 010996: [03:55:18] target_control.cpp( 889) - Log - Used API: D3D12 (Not presenting & supported) RDOC 010404: [03:55:18] d3d12_device.cpp(1221) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 010404: [03:55:18] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x0000023A0EE91B60 / 0x00000000001403CE RDOC 010404: [03:55:18] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010404: [03:55:18] core.cpp(2018) - Log - Removing device frame capturer for 0x0000023A0EE7F9F8 RDOC 010404: [03:55:19] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x0000023A0EE7F9F8 RDOC 010404: [03:55:19] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010404: [03:55:19] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 010404: [03:55:19] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 010404: [03:55:19] d3d12_device.cpp(2505) - Log - Starting capture RDOC 010404: [03:55:19] resource_manager.h(1469) - Log - Preparing up to 27 potentially dirty resources RDOC 010996: [03:55:19] target_control.cpp( 889) - Log - Used API: D3D12 (Presenting & supported) RDOC 010404: [03:55:19] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 010404: [03:55:19] resource_manager.h(1526) - Log - Prepared 14 dirty resources, postponed 0, skipped 0 RDOC 010404: [03:55:19] d3d12_device.cpp(2635) - Log - Finished capture, Frame 5 RDOC 010404: [03:55:19] resource_manager.h(1538) - Log - Checking 14 resources with initial contents against 12 referenced resources RDOC 010404: [03:55:19] resource_manager.h(1642) - Log - Serialised 3 resources, skipped 11 unreferenced RDOC 010404: [03:55:19] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 190720 bytes to 8780 (4.60 %) RDOC 010404: [03:55:19] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 0.181885 MB capture section in 0.110853 seconds RDOC 010404: [03:55:19] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 010404: [03:55:19] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 010404: [03:55:19] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3923 bytes to 3923 (100.00 %) RDOC 010404: [03:55:19] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Sharing\capture_frame5.rdc RDOC 010404: [03:55:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Sharing\capture_frame5.rdc RDOC 010996: [03:55:19] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (2556914 bytes) (time 1687748119) 4639 byte thumbnail RDOC 010996: [03:55:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Sharing\capture_frame5.rdc RDOC 010996: [03:55:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010996: [03:55:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010996: [03:55:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010996: [03:55:20] d3d12_replay.cpp(4409) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 010996: [03:55:20] d3d12_replay.cpp(4422) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 010996: [03:55:20] d3d12_replay.cpp(4439) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 010996: [03:55:20] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 010996: [03:55:20] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 010996: [03:55:20] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 010996: [03:55:20] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 010996: [03:55:20] d3d12_replay.cpp(4608) - Log - Created device. RDOC 010996: [03:55:20] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010996: [03:55:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010996: [03:55:20] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 010996: [03:55:20] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 010996: [03:55:20] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 010996: [03:55:20] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 010996: [03:55:20] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 010996: [03:55:20] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 010996: [03:55:20] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 166.276 ms RDOC 010996: [03:55:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 007280: [03:55:20] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) loaded in replay application RDOC 007280: [03:55:20] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007280: [03:55:21] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 007280: [03:55:21] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 007280: [03:55:21] win32_process.cpp( 610) - Log - Injecting renderdoc into process 3188 RDOC 003188: [03:55:21] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) capturing application RDOC 003188: [03:55:21] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003188: [03:55:21] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 003188: [03:55:21] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 003188: [03:55:21] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 003188: [03:55:21] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 003188: [03:55:21] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 003188: [03:55:21] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 003188: [03:55:21] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 003188: [03:55:21] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 003188: [03:55:21] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 003188: [03:55:21] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 003188: [03:55:21] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 003188: [03:55:21] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 007280: [03:55:21] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [3188] RDOC 003188: [03:55:21] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003188: [03:55:21] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001AE0D1700D0 RDOC 003188: [03:55:21] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 0 RDOC 003188: [03:55:21] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 8 RDOC 003188: [03:55:21] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 18 RDOC 003188: [03:55:21] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 21 RDOC 003188: [03:55:21] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 23 RDOC 003188: [03:55:21] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 27 RDOC 003188: [03:55:21] d3d12_device_wrap.cpp(2269) - Log - Forcing no raytracing tier support RDOC 003188: [03:55:21] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 30 RDOC 003188: [03:55:21] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 32 RDOC 003188: [03:55:21] d3d12_device_wrap.cpp(2226) - Log - CheckFeatureSupport returned E_INVALIDARG RDOC 003188: [03:55:21] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 7 RDOC 003188: [03:55:21] d3d12_device_wrap.cpp(2226) - Log - CheckFeatureSupport returned E_INVALIDARG RDOC 003188: [03:55:21] core.cpp(2018) - Log - Removing device frame capturer for 0x000001AE0D1700D0 RDOC 003188: [03:55:21] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 003188: [03:55:21] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 003188: [03:55:21] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003188: [03:55:21] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001AE0D1700D0 RDOC 003188: [03:55:21] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 007280: [03:55:21] target_control.cpp( 889) - Log - Used API: D3D12 (Not presenting & supported) RDOC 003188: [03:55:21] d3d12_device.cpp(1221) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 003188: [03:55:21] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x000001AE0D1700D0 / 0x00000000001503CE RDOC 003188: [03:55:21] d3d12_device.cpp(2505) - Log - Starting capture RDOC 003188: [03:55:21] resource_manager.h(1469) - Log - Preparing up to 29 potentially dirty resources RDOC 007280: [03:55:21] target_control.cpp( 889) - Log - Used API: D3D12 (Presenting & supported) RDOC 003188: [03:55:21] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 003188: [03:55:21] resource_manager.h(1526) - Log - Prepared 16 dirty resources, postponed 0, skipped 0 RDOC 003188: [03:55:21] d3d12_device.cpp(2635) - Log - Finished capture, Frame 5 RDOC 003188: [03:55:21] resource_manager.h(1538) - Log - Checking 16 resources with initial contents against 14 referenced resources RDOC 003188: [03:55:21] resource_manager.h(1642) - Log - Serialised 6 resources, skipped 10 unreferenced RDOC 003188: [03:55:21] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 59584 bytes to 8409 (14.11 %) RDOC 003188: [03:55:21] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 0.056824 MB capture section in 0.143353 seconds RDOC 003188: [03:55:21] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 003188: [03:55:22] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 003188: [03:55:22] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 003188: [03:55:22] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Simple_Triangle\capture_frame5.rdc RDOC 003188: [03:55:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Simple_Triangle\capture_frame5.rdc RDOC 007280: [03:55:22] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (2557516 bytes) (time 1687748122) 5116 byte thumbnail RDOC 007280: [03:55:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Simple_Triangle\capture_frame5.rdc RDOC 007280: [03:55:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007280: [03:55:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007280: [03:55:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007280: [03:55:23] d3d12_replay.cpp(4409) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 007280: [03:55:23] d3d12_replay.cpp(4422) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 007280: [03:55:23] d3d12_replay.cpp(4439) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 007280: [03:55:23] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 007280: [03:55:23] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 007280: [03:55:23] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 007280: [03:55:23] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 007280: [03:55:23] d3d12_replay.cpp(4608) - Log - Created device. RDOC 007280: [03:55:23] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007280: [03:55:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007280: [03:55:23] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 007280: [03:55:23] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 007280: [03:55:23] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 007280: [03:55:23] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 007280: [03:55:23] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 007280: [03:55:23] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 007280: [03:55:23] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 176.027 ms RDOC 007280: [03:55:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Simple_Triangle\capture_frame5.rdc RDOC 007280: [03:55:23] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 59584 bytes to 3690 (6.19 %) RDOC 007280: [03:55:23] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 007280: [03:55:23] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 007280: [03:55:23] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 007280: [03:55:23] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 0.315 ms RDOC 007280: [03:55:23] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 59584 bytes to 3690 (6.19 %) RDOC 007280: [03:55:23] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 007280: [03:55:24] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 007280: [03:55:24] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 007280: [03:55:24] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 128 to 256 for output data RDOC 007280: [03:55:24] resource_manager.h(2004) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000008) RDOC 007280: [03:55:24] d3d12_replay.cpp(3228) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 007280: [03:55:24] d3d12_replay.cpp(3580) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 007280: [03:55:24] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 007280: [03:55:24] resource_manager.h(2004) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000258) RDOC 007280: [03:55:24] d3d12_replay.cpp(3228) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 007280: [03:55:24] d3d12_replay.cpp(3580) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 007280: [03:55:24] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 007280: [03:55:24] resource_manager.h(2004) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000259) RDOC 007280: [03:55:24] d3d12_replay.cpp(3228) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 007280: [03:55:24] d3d12_replay.cpp(3580) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 007280: [03:55:24] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 007280: [03:55:24] resource_manager.h(2004) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000260) RDOC 007280: [03:55:24] d3d12_replay.cpp(3228) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 007280: [03:55:24] d3d12_replay.cpp(3580) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 007280: [03:55:24] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 007280: [03:55:24] resource_manager.h(2004) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000261) RDOC 007280: [03:55:24] d3d12_replay.cpp(3228) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 007280: [03:55:24] d3d12_replay.cpp(3580) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 007280: [03:55:24] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 007280: [03:55:24] resource_manager.h(2004) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000262) RDOC 007280: [03:55:24] d3d12_replay.cpp(3228) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 007280: [03:55:24] d3d12_replay.cpp(3580) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 007280: [03:55:24] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 007280: [03:55:24] resource_manager.h(2004) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000263) RDOC 007280: [03:55:24] d3d12_replay.cpp(3237) - Error - Getting buffer data for non-buffer ResourceId::0! RDOC 007280: [03:55:24] resource_manager.h(2004) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000264) RDOC 007280: [03:55:24] d3d12_replay.cpp(3587) - Error - Getting texture data for buffer ResourceId::0! RDOC 007280: [03:55:24] dxgi_common.cpp( 307) - Error - Getting byte size of unknown DXGI format RDOC 007280: [03:55:24] d3d12_replay.cpp(3587) - Error - Getting texture data for buffer ResourceId::0! RDOC 007280: [03:55:24] replay_controller.cpp( 877) - Error - Couldn't readback bytes for mip 0, slice 0, sample 0 RDOC 007280: [03:55:24] resource_manager.h(2004) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000265) RDOC 007280: [03:55:24] d3d12_replay.cpp(3228) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 007280: [03:55:24] d3d12_replay.cpp(3580) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 007280: [03:55:24] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 007280: [03:55:24] d3d12_replay.cpp(3228) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000266! RDOC 007280: [03:55:24] d3d12_replay.cpp(3580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000266! RDOC 007280: [03:55:24] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 007280: [03:55:24] d3d12_replay.cpp(3228) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000267! RDOC 007280: [03:55:24] d3d12_replay.cpp(3580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000267! RDOC 007280: [03:55:24] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 007280: [03:55:24] resource_manager.h(2004) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000268) RDOC 007280: [03:55:24] d3d12_replay.cpp(3237) - Error - Getting buffer data for non-buffer ResourceId::0! RDOC 007280: [03:55:24] resource_manager.h(2004) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000269) RDOC 007280: [03:55:24] d3d12_replay.cpp(3237) - Error - Getting buffer data for non-buffer ResourceId::0! RDOC 007280: [03:55:24] resource_manager.h(2004) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000270) RDOC 007280: [03:55:24] d3d12_replay.cpp(3237) - Error - Getting buffer data for non-buffer ResourceId::0! RDOC 007280: [03:55:24] d3d12_replay.cpp(3228) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000289! RDOC 007280: [03:55:24] d3d12_replay.cpp(3580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000289! RDOC 007280: [03:55:24] resource_manager.h(1977) - Error - Assertion failed: 'm_OriginalIDs.find(id) != m_OriginalIDs.end()' (id=ResourceId::312) RDOC 007280: [03:55:24] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 007280: [03:55:24] d3d12_replay.cpp(3228) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000280! RDOC 007280: [03:55:24] d3d12_replay.cpp(3580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000280! RDOC 007280: [03:55:24] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 007280: [03:55:24] d3d12_replay.cpp(3228) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000285! RDOC 007280: [03:55:24] d3d12_replay.cpp(3580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000285! RDOC 007280: [03:55:24] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 007280: [03:55:24] resource_manager.h(2004) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000289) RDOC 007280: [03:55:24] d3d12_replay.cpp(3228) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 007280: [03:55:24] d3d12_replay.cpp(3580) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 007280: [03:55:24] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 007280: [03:55:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 009672: [03:55:24] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) loaded in replay application RDOC 009672: [03:55:24] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009672: [03:55:24] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 009672: [03:55:24] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009672: [03:55:24] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11452 RDOC 011452: [03:55:24] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) capturing application RDOC 011452: [03:55:24] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011452: [03:55:24] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011452: [03:55:24] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011452: [03:55:24] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011452: [03:55:24] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 011452: [03:55:24] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011452: [03:55:24] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011452: [03:55:24] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 011452: [03:55:24] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011452: [03:55:24] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 011452: [03:55:24] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011452: [03:55:24] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011452: [03:55:24] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 009672: [03:55:24] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [11452] RDOC 011452: [03:55:24] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011452: [03:55:24] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x00000134CE6A0860 RDOC 011452: [03:55:24] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 0 RDOC 011452: [03:55:24] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 8 RDOC 011452: [03:55:24] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 18 RDOC 011452: [03:55:24] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 21 RDOC 011452: [03:55:24] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 23 RDOC 011452: [03:55:24] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 27 RDOC 011452: [03:55:24] d3d12_device_wrap.cpp(2269) - Log - Forcing no raytracing tier support RDOC 011452: [03:55:24] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 30 RDOC 011452: [03:55:24] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 32 RDOC 011452: [03:55:24] d3d12_device_wrap.cpp(2226) - Log - CheckFeatureSupport returned E_INVALIDARG RDOC 011452: [03:55:24] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 7 RDOC 011452: [03:55:24] d3d12_device_wrap.cpp(2226) - Log - CheckFeatureSupport returned E_INVALIDARG RDOC 011452: [03:55:24] core.cpp(2018) - Log - Removing device frame capturer for 0x00000134CE6A0860 RDOC 011452: [03:55:24] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 011452: [03:55:24] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011452: [03:55:24] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011452: [03:55:24] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x00000134CE6A0860 RDOC 011452: [03:55:24] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 009672: [03:55:24] target_control.cpp( 889) - Log - Used API: D3D12 (Not presenting & supported) RDOC 011452: [03:55:25] d3d12_device.cpp(1221) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 011452: [03:55:25] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x00000134CE6A0860 / 0x00000000001603CE RDOC 011452: [03:55:25] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x00000134CE6A0860 / 0x00000000001003B0 RDOC 011452: [03:55:25] d3d12_device.cpp(2505) - Log - Starting capture RDOC 011452: [03:55:25] resource_manager.h(1469) - Log - Preparing up to 26 potentially dirty resources RDOC 009672: [03:55:25] target_control.cpp( 889) - Log - Used API: D3D12 (Presenting & supported) RDOC 011452: [03:55:25] resource_manager.h(1526) - Log - Prepared 13 dirty resources, postponed 0, skipped 0 RDOC 011452: [03:55:25] d3d12_device.cpp(2635) - Log - Finished capture, Frame 5 RDOC 011452: [03:55:25] resource_manager.h(1538) - Log - Checking 13 resources with initial contents against 11 referenced resources RDOC 011452: [03:55:25] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 11 unreferenced RDOC 011452: [03:55:25] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 36544 bytes to 7655 (20.95 %) RDOC 011452: [03:55:25] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 0.034851 MB capture section in 0.115371 seconds RDOC 011452: [03:55:25] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 011452: [03:55:25] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 011452: [03:55:25] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4270 bytes to 4270 (100.00 %) RDOC 011452: [03:55:25] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Swapchain_Zoo\capture_frame5.rdc RDOC 011452: [03:55:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Swapchain_Zoo\capture_frame5.rdc RDOC 009672: [03:55:25] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (2558027 bytes) (time 1687748125) 6530 byte thumbnail RDOC 009672: [03:55:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Swapchain_Zoo\capture_frame5.rdc RDOC 009672: [03:55:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009672: [03:55:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009672: [03:55:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009672: [03:55:26] d3d12_replay.cpp(4409) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 009672: [03:55:26] d3d12_replay.cpp(4422) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 009672: [03:55:26] d3d12_replay.cpp(4439) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 009672: [03:55:26] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 009672: [03:55:26] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 009672: [03:55:26] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 009672: [03:55:26] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 009672: [03:55:26] d3d12_replay.cpp(4608) - Log - Created device. RDOC 009672: [03:55:26] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009672: [03:55:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009672: [03:55:26] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 009672: [03:55:26] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 009672: [03:55:26] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 009672: [03:55:26] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 009672: [03:55:26] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 009672: [03:55:26] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 009672: [03:55:26] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 177.547 ms RDOC 009672: [03:55:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 007608: [03:55:27] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) loaded in replay application RDOC 007608: [03:55:27] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007608: [03:55:27] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 007608: [03:55:27] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 007608: [03:55:27] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10536 RDOC 010536: [03:55:27] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) capturing application RDOC 010536: [03:55:27] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010536: [03:55:27] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010536: [03:55:27] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010536: [03:55:27] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010536: [03:55:27] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 010536: [03:55:27] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010536: [03:55:27] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010536: [03:55:27] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 010536: [03:55:27] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010536: [03:55:27] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 010536: [03:55:27] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010536: [03:55:27] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010536: [03:55:27] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 007608: [03:55:27] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [10536] RDOC 010536: [03:55:27] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010536: [03:55:27] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001FB3E4111E0 RDOC 010536: [03:55:27] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 0 RDOC 010536: [03:55:27] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 8 RDOC 010536: [03:55:27] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 18 RDOC 010536: [03:55:27] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 21 RDOC 010536: [03:55:27] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 23 RDOC 010536: [03:55:27] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 27 RDOC 010536: [03:55:27] d3d12_device_wrap.cpp(2269) - Log - Forcing no raytracing tier support RDOC 010536: [03:55:27] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 30 RDOC 010536: [03:55:27] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 32 RDOC 010536: [03:55:27] d3d12_device_wrap.cpp(2226) - Log - CheckFeatureSupport returned E_INVALIDARG RDOC 010536: [03:55:27] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 7 RDOC 010536: [03:55:27] d3d12_device_wrap.cpp(2226) - Log - CheckFeatureSupport returned E_INVALIDARG RDOC 010536: [03:55:27] core.cpp(2018) - Log - Removing device frame capturer for 0x000001FB3E4111E0 RDOC 010536: [03:55:27] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 010536: [03:55:27] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010536: [03:55:27] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010536: [03:55:27] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001FB3E4111E0 RDOC 010536: [03:55:27] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 007608: [03:55:27] target_control.cpp( 889) - Log - Used API: D3D12 (Not presenting & supported) RDOC 010536: [03:55:27] d3d12_device.cpp(1221) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 010536: [03:55:27] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x000001FB3E4111E0 / 0x00000000001703CE RDOC 010536: [03:55:27] d3d12_device.cpp(2505) - Log - Starting capture RDOC 010536: [03:55:27] resource_manager.h(1469) - Log - Preparing up to 26 potentially dirty resources RDOC 007608: [03:55:27] target_control.cpp( 889) - Log - Used API: D3D12 (Presenting & supported) RDOC 010536: [03:55:27] resource_manager.h(1526) - Log - Prepared 13 dirty resources, postponed 0, skipped 0 RDOC 010536: [03:55:27] d3d12_device.cpp(2635) - Log - Finished capture, Frame 5 RDOC 010536: [03:55:27] resource_manager.h(1538) - Log - Checking 13 resources with initial contents against 10 referenced resources RDOC 010536: [03:55:27] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 11 unreferenced RDOC 010536: [03:55:27] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 35840 bytes to 7265 (20.27 %) RDOC 010536: [03:55:27] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 0.034180 MB capture section in 0.133376 seconds RDOC 010536: [03:55:28] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 010536: [03:55:28] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 010536: [03:55:28] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4253 bytes to 4253 (100.00 %) RDOC 010536: [03:55:28] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Untyped_Backbuffer_Descriptor\capture_frame5.rdc RDOC 010536: [03:55:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Untyped_Backbuffer_Descriptor\capture_frame5.rdc RDOC 007608: [03:55:28] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (2557509 bytes) (time 1687748128) 6419 byte thumbnail RDOC 007608: [03:55:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Untyped_Backbuffer_Descriptor\capture_frame5.rdc RDOC 007608: [03:55:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007608: [03:55:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007608: [03:55:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007608: [03:55:29] d3d12_replay.cpp(4409) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 007608: [03:55:29] d3d12_replay.cpp(4422) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 007608: [03:55:29] d3d12_replay.cpp(4439) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 007608: [03:55:29] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 007608: [03:55:29] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 007608: [03:55:29] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 007608: [03:55:29] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 007608: [03:55:29] d3d12_replay.cpp(4608) - Log - Created device. RDOC 007608: [03:55:29] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007608: [03:55:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007608: [03:55:29] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 007608: [03:55:29] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 007608: [03:55:29] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 007608: [03:55:29] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 007608: [03:55:29] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 007608: [03:55:29] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 007608: [03:55:29] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 182.739 ms RDOC 007608: [03:55:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 001860: [03:55:29] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) loaded in replay application RDOC 001860: [03:55:29] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001860: [03:55:29] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 001860: [03:55:29] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 001860: [03:55:29] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11476 RDOC 011476: [03:55:29] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) capturing application RDOC 011476: [03:55:29] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011476: [03:55:29] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011476: [03:55:29] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011476: [03:55:29] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011476: [03:55:29] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 011476: [03:55:29] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011476: [03:55:29] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011476: [03:55:29] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 011476: [03:55:29] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011476: [03:55:29] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 011476: [03:55:29] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011476: [03:55:29] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011476: [03:55:29] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 001860: [03:55:30] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [11476] RDOC 011476: [03:55:30] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011476: [03:55:30] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x0000024C6C7A0F20 RDOC 011476: [03:55:30] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 0 RDOC 011476: [03:55:30] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 8 RDOC 011476: [03:55:30] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 18 RDOC 011476: [03:55:30] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 21 RDOC 011476: [03:55:30] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 23 RDOC 011476: [03:55:30] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 27 RDOC 011476: [03:55:30] d3d12_device_wrap.cpp(2269) - Log - Forcing no raytracing tier support RDOC 011476: [03:55:30] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 30 RDOC 011476: [03:55:30] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 32 RDOC 011476: [03:55:30] d3d12_device_wrap.cpp(2226) - Log - CheckFeatureSupport returned E_INVALIDARG RDOC 011476: [03:55:30] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 7 RDOC 011476: [03:55:30] d3d12_device_wrap.cpp(2226) - Log - CheckFeatureSupport returned E_INVALIDARG RDOC 011476: [03:55:30] core.cpp(2018) - Log - Removing device frame capturer for 0x0000024C6C7A0F20 RDOC 011476: [03:55:30] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 011476: [03:55:30] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011476: [03:55:30] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011476: [03:55:30] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x0000024C6C7A0F20 RDOC 011476: [03:55:30] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 001860: [03:55:30] target_control.cpp( 889) - Log - Used API: D3D12 (Not presenting & supported) RDOC 011476: [03:55:30] d3d12_device.cpp(1221) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 011476: [03:55:30] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x0000024C6C7A0F20 / 0x00000000001803CE RDOC 011476: [03:55:30] d3d12_device.cpp(2505) - Log - Starting capture RDOC 011476: [03:55:30] resource_manager.h(1469) - Log - Preparing up to 26 potentially dirty resources RDOC 001860: [03:55:30] target_control.cpp( 889) - Log - Used API: D3D12 (Presenting & supported) RDOC 011476: [03:55:30] resource_manager.h(1526) - Log - Prepared 13 dirty resources, postponed 0, skipped 0 RDOC 011476: [03:55:30] d3d12_device.cpp(2635) - Log - Finished capture, Frame 5 RDOC 011476: [03:55:30] resource_manager.h(1538) - Log - Checking 13 resources with initial contents against 10 referenced resources RDOC 011476: [03:55:30] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 11 unreferenced RDOC 011476: [03:55:30] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 59392 bytes to 16037 (27.00 %) RDOC 011476: [03:55:30] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 0.056641 MB capture section in 0.134690 seconds RDOC 011476: [03:55:30] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 011476: [03:55:30] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 011476: [03:55:30] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4309 bytes to 4309 (100.00 %) RDOC 011476: [03:55:30] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 011476: [03:55:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 001860: [03:55:30] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (2564605 bytes) (time 1687748130) 4687 byte thumbnail RDOC 001860: [03:55:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 001860: [03:55:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001860: [03:55:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001860: [03:55:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001860: [03:55:31] d3d12_replay.cpp(4409) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 001860: [03:55:31] d3d12_replay.cpp(4422) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 001860: [03:55:31] d3d12_replay.cpp(4439) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 001860: [03:55:31] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 001860: [03:55:31] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 001860: [03:55:31] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 001860: [03:55:31] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 001860: [03:55:32] d3d12_replay.cpp(4608) - Log - Created device. RDOC 001860: [03:55:32] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 001860: [03:55:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001860: [03:55:32] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 001860: [03:55:32] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 001860: [03:55:32] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 001860: [03:55:32] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 001860: [03:55:32] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 001860: [03:55:32] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 001860: [03:55:32] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001860: [03:55:32] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001860: [03:55:32] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001860: [03:55:32] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001860: [03:55:32] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001860: [03:55:32] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001860: [03:55:32] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001860: [03:55:32] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001860: [03:55:32] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001860: [03:55:32] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001860: [03:55:32] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001860: [03:55:32] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001860: [03:55:32] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001860: [03:55:32] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001860: [03:55:32] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001860: [03:55:32] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001860: [03:55:32] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001860: [03:55:32] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001860: [03:55:32] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001860: [03:55:32] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001860: [03:55:32] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001860: [03:55:32] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001860: [03:55:32] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001860: [03:55:32] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001860: [03:55:32] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001860: [03:55:32] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001860: [03:55:32] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001860: [03:55:32] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001860: [03:55:32] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001860: [03:55:32] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001860: [03:55:32] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001860: [03:55:32] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001860: [03:55:32] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001860: [03:55:32] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001860: [03:55:32] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001860: [03:55:32] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001860: [03:55:32] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001860: [03:55:32] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001860: [03:55:32] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001860: [03:55:32] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001860: [03:55:32] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001860: [03:55:32] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001860: [03:55:32] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001860: [03:55:32] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001860: [03:55:32] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001860: [03:55:32] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001860: [03:55:32] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001860: [03:55:32] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001860: [03:55:32] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001860: [03:55:32] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001860: [03:55:32] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001860: [03:55:32] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001860: [03:55:32] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001860: [03:55:32] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001860: [03:55:32] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001860: [03:55:32] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001860: [03:55:32] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001860: [03:55:32] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001860: [03:55:32] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001860: [03:55:32] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001860: [03:55:32] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001860: [03:55:32] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001860: [03:55:32] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001860: [03:55:32] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001860: [03:55:32] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001860: [03:55:32] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001860: [03:55:32] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001860: [03:55:32] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001860: [03:55:32] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001860: [03:55:32] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001860: [03:55:32] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001860: [03:55:32] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001860: [03:55:32] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001860: [03:55:32] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001860: [03:55:32] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001860: [03:55:32] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001860: [03:55:32] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001860: [03:55:32] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001860: [03:55:32] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 182.354 ms RDOC 001860: [03:55:32] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 128 to 512 for output data RDOC 001860: [03:55:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 011960: [03:55:32] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) loaded in replay application RDOC 011960: [03:55:32] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011960: [03:55:32] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011960: [03:55:32] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011960: [03:55:32] win32_process.cpp( 610) - Log - Injecting renderdoc into process 3180 RDOC 003180: [03:55:32] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) capturing application RDOC 003180: [03:55:32] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003180: [03:55:32] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 003180: [03:55:32] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 003180: [03:55:32] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 003180: [03:55:32] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 003180: [03:55:32] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 003180: [03:55:32] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 003180: [03:55:32] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 003180: [03:55:32] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 003180: [03:55:32] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 003180: [03:55:32] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 003180: [03:55:32] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 003180: [03:55:32] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 011960: [03:55:32] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [3180] RDOC 003180: [03:55:32] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003180: [03:55:32] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x0000022CA1C30B50 RDOC 003180: [03:55:32] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 0 RDOC 003180: [03:55:32] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 8 RDOC 003180: [03:55:32] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 18 RDOC 003180: [03:55:32] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 21 RDOC 003180: [03:55:32] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 23 RDOC 003180: [03:55:32] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 27 RDOC 003180: [03:55:32] d3d12_device_wrap.cpp(2269) - Log - Forcing no raytracing tier support RDOC 003180: [03:55:32] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 30 RDOC 003180: [03:55:32] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 32 RDOC 003180: [03:55:32] d3d12_device_wrap.cpp(2226) - Log - CheckFeatureSupport returned E_INVALIDARG RDOC 003180: [03:55:32] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 7 RDOC 003180: [03:55:32] d3d12_device_wrap.cpp(2226) - Log - CheckFeatureSupport returned E_INVALIDARG RDOC 003180: [03:55:32] core.cpp(2018) - Log - Removing device frame capturer for 0x0000022CA1C30B50 RDOC 003180: [03:55:32] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 003180: [03:55:32] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 003180: [03:55:33] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003180: [03:55:33] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x0000022CA1C30B50 RDOC 003180: [03:55:33] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 011960: [03:55:33] target_control.cpp( 889) - Log - Used API: D3D12 (Not presenting & supported) RDOC 003180: [03:55:33] d3d12_device.cpp(1221) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 003180: [03:55:33] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x0000022CA1C30B50 / 0x00000000001903CE RDOC 003180: [03:55:33] d3d12_device.cpp(2505) - Log - Starting capture RDOC 003180: [03:55:33] resource_manager.h(1469) - Log - Preparing up to 27 potentially dirty resources RDOC 011960: [03:55:33] target_control.cpp( 889) - Log - Used API: D3D12 (Presenting & supported) RDOC 003180: [03:55:33] resource_manager.h(1526) - Log - Prepared 14 dirty resources, postponed 0, skipped 0 RDOC 003180: [03:55:33] d3d12_device.cpp(2635) - Log - Finished capture, Frame 5 RDOC 003180: [03:55:33] d3d12_device.cpp(2838) - Log - Capture used DXIL RDOC 003180: [03:55:33] resource_manager.h(1538) - Log - Checking 14 resources with initial contents against 16 referenced resources RDOC 003180: [03:55:33] resource_manager.h(1642) - Log - Serialised 3 resources, skipped 11 unreferenced RDOC 003180: [03:55:33] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 127360 bytes to 31405 (24.66 %) RDOC 003180: [03:55:33] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 0.121460 MB capture section in 0.126185 seconds RDOC 003180: [03:55:33] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 003180: [03:55:33] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 003180: [03:55:33] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4941 bytes to 4941 (100.00 %) RDOC 003180: [03:55:33] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Vertex_UAV\capture_frame5.rdc RDOC 003180: [03:55:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Vertex_UAV\capture_frame5.rdc RDOC 011960: [03:55:33] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (2582387 bytes) (time 1687748133) 6469 byte thumbnail RDOC 011960: [03:55:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Vertex_UAV\capture_frame5.rdc RDOC 011960: [03:55:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011960: [03:55:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011960: [03:55:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011960: [03:55:34] d3d12_replay.cpp(4409) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 011960: [03:55:34] d3d12_replay.cpp(4422) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 011960: [03:55:34] d3d12_replay.cpp(4439) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 011960: [03:55:34] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 011960: [03:55:34] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 011960: [03:55:34] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 011960: [03:55:34] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 011960: [03:55:34] d3d12_replay.cpp(4608) - Log - Created device. RDOC 011960: [03:55:34] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011960: [03:55:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011960: [03:55:34] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 011960: [03:55:34] d3d12_replay.cpp( 146) - Log - Replaying with DXIL enabled RDOC 011960: [03:55:34] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 011960: [03:55:35] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 011960: [03:55:35] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 011960: [03:55:35] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 011960: [03:55:35] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 011960: [03:55:35] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 195.245 ms RDOC 011960: [03:55:35] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 9.114 ms RDOC 011960: [03:55:35] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 3.395 ms RDOC 011960: [03:55:35] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 6.792 ms RDOC 011960: [03:55:35] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 4.180 ms RDOC 011960: [03:55:35] d3d12_overlay.cpp( 98) - Log - Register space 105202922 wasn't available for use, recompiling shaders RDOC 011960: [03:55:35] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 20.751 ms RDOC 011960: [03:55:35] d3d12_overlay.cpp( 98) - Log - Register space 105202922 wasn't available for use, recompiling shaders RDOC 011960: [03:55:35] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 10.410 ms RDOC 011960: [03:55:35] d3d12_overlay.cpp( 98) - Log - Register space 105202922 wasn't available for use, recompiling shaders RDOC 011960: [03:55:35] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 10.511 ms RDOC 011960: [03:55:35] d3d12_overlay.cpp( 98) - Log - Register space 105202922 wasn't available for use, recompiling shaders RDOC 011960: [03:55:35] d3d12_overlay.cpp( 98) - Log - Register space 105202922 wasn't available for use, recompiling shaders RDOC 011960: [03:55:35] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 31.154 ms RDOC 011960: [03:55:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 009140: [03:55:35] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) loaded in replay application RDOC 009140: [03:55:35] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009140: [03:55:35] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 009140: [03:55:35] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009140: [03:55:35] win32_process.cpp( 610) - Log - Injecting renderdoc into process 3568 RDOC 003568: [03:55:35] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) capturing application RDOC 003568: [03:55:35] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003568: [03:55:35] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 003568: [03:55:35] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 003568: [03:55:35] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 003568: [03:55:35] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 003568: [03:55:35] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 003568: [03:55:35] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 003568: [03:55:35] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 003568: [03:55:35] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 003568: [03:55:35] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 003568: [03:55:35] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 003568: [03:55:35] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 003568: [03:55:35] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 009140: [03:55:35] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [3568] RDOC 003568: [03:55:35] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003568: [03:55:35] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x0000027661310FB0 RDOC 003568: [03:55:35] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 0 RDOC 003568: [03:55:35] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 8 RDOC 003568: [03:55:35] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 18 RDOC 003568: [03:55:35] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 21 RDOC 003568: [03:55:35] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 23 RDOC 003568: [03:55:35] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 27 RDOC 003568: [03:55:35] d3d12_device_wrap.cpp(2269) - Log - Forcing no raytracing tier support RDOC 003568: [03:55:35] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 30 RDOC 003568: [03:55:35] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 32 RDOC 003568: [03:55:35] d3d12_device_wrap.cpp(2226) - Log - CheckFeatureSupport returned E_INVALIDARG RDOC 003568: [03:55:35] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 7 RDOC 003568: [03:55:35] d3d12_device_wrap.cpp(2226) - Log - CheckFeatureSupport returned E_INVALIDARG RDOC 003568: [03:55:35] core.cpp(2018) - Log - Removing device frame capturer for 0x0000027661310FB0 RDOC 003568: [03:55:35] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 003568: [03:55:35] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 003568: [03:55:36] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003568: [03:55:36] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x0000027661310FB0 RDOC 003568: [03:55:36] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 009140: [03:55:36] target_control.cpp( 889) - Log - Used API: D3D12 (Not presenting & supported) RDOC 003568: [03:55:36] d3d12_device.cpp(1221) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 003568: [03:55:36] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x0000027661310FB0 / 0x00000000001A03CE RDOC 009140: [03:55:36] target_control.cpp( 889) - Log - Used API: D3D12 (Presenting & supported) RDOC 003568: [03:55:36] d3d12_device.cpp(2505) - Log - Starting capture RDOC 003568: [03:55:36] resource_manager.h(1469) - Log - Preparing up to 27 potentially dirty resources RDOC 003568: [03:55:36] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 003568: [03:55:36] resource_manager.h(1526) - Log - Prepared 14 dirty resources, postponed 0, skipped 0 RDOC 003568: [03:55:36] d3d12_device.cpp(2635) - Log - Finished capture, Frame 5 RDOC 003568: [03:55:36] resource_manager.h(1538) - Log - Checking 14 resources with initial contents against 12 referenced resources RDOC 003568: [03:55:36] resource_manager.h(1642) - Log - Serialised 4 resources, skipped 10 unreferenced RDOC 003568: [03:55:36] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 30217664 bytes to 132085 (0.44 %) RDOC 003568: [03:55:36] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 28.817810 MB capture section in 0.168521 seconds RDOC 003568: [03:55:36] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 003568: [03:55:36] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 003568: [03:55:36] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3783 bytes to 3783 (100.00 %) RDOC 003568: [03:55:36] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Write_Subresource\capture_frame5.rdc RDOC 003568: [03:55:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Write_Subresource\capture_frame5.rdc RDOC 009140: [03:55:36] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (2680058 bytes) (time 1687748136) 4618 byte thumbnail RDOC 009140: [03:55:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Write_Subresource\capture_frame5.rdc RDOC 009140: [03:55:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009140: [03:55:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009140: [03:55:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009140: [03:55:37] d3d12_replay.cpp(4409) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 009140: [03:55:37] d3d12_replay.cpp(4422) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 009140: [03:55:37] d3d12_replay.cpp(4439) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 009140: [03:55:37] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 009140: [03:55:37] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 009140: [03:55:37] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 009140: [03:55:37] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 009140: [03:55:37] d3d12_replay.cpp(4608) - Log - Created device. RDOC 009140: [03:55:37] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009140: [03:55:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009140: [03:55:37] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 009140: [03:55:38] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 009140: [03:55:38] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 009140: [03:55:38] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 009140: [03:55:38] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 009140: [03:55:38] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 009140: [03:55:38] d3d12_device.cpp(3370) - Log - Ignoring return code E_INVALIDARG RDOC 009140: [03:55:38] d3d12_initstate.cpp(1167) - Error - Doing CPU-side copy, couldn't map source: HRESULT: E_INVALIDARG RDOC 009140: [03:55:38] d3d12_device.cpp(3370) - Log - Ignoring return code E_INVALIDARG RDOC 009140: [03:55:38] d3d12_initstate.cpp(1167) - Error - Doing CPU-side copy, couldn't map source: HRESULT: E_INVALIDARG RDOC 009140: [03:55:38] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 225.824 ms RDOC 009140: [03:55:38] d3d12_device.cpp(3370) - Log - Ignoring return code E_INVALIDARG RDOC 009140: [03:55:38] d3d12_initstate.cpp(1167) - Error - Doing CPU-side copy, couldn't map source: HRESULT: E_INVALIDARG RDOC 009140: [03:55:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 000644: [03:55:38] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) loaded in replay application RDOC 000644: [03:55:38] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 000644: [03:55:38] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 000644: [03:55:38] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 000644: [03:55:38] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11904 RDOC 011904: [03:55:38] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) capturing application RDOC 011904: [03:55:38] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011904: [03:55:38] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011904: [03:55:38] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011904: [03:55:38] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011904: [03:55:38] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 011904: [03:55:38] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011904: [03:55:38] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011904: [03:55:38] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 011904: [03:55:38] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011904: [03:55:38] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 011904: [03:55:38] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011904: [03:55:38] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011904: [03:55:38] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 011904: [03:55:38] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 000644: [03:55:38] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [11904] RDOC 011904: [03:55:38] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 011904: [03:55:38] gl_driver.cpp(1217) - Log - Created new sharegroup 000001B860FA7DE0 RDOC 011904: [03:55:38] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011904: [03:55:38] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011904: [03:55:38] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 011904: [03:55:38] gl_driver.cpp(1116) - Log - Deleting shader group 000001B860FA7DE0 RDOC 011904: [03:55:38] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 011904: [03:55:38] gl_driver.cpp(1217) - Log - Created new sharegroup 000001B860FA7A20 RDOC 011904: [03:55:38] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 011904: [03:55:38] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 011904: [03:55:38] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 011904: [03:55:38] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 011904: [03:55:38] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 011904: [03:55:38] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000001B03CE RDOC 000644: [03:55:38] target_control.cpp( 889) - Log - Used API: OpenGL (Not presenting & supported) RDOC 000644: [03:55:39] target_control.cpp( 889) - Log - Used API: OpenGL (Presenting & supported) RDOC 011904: [03:55:39] gl_driver.cpp(2223) - Log - Starting capture RDOC 011904: [03:55:39] resource_manager.h(1469) - Log - Preparing up to 4 potentially dirty resources RDOC 011904: [03:55:39] resource_manager.h(1526) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 011904: [03:55:39] gl_driver.cpp(2294) - Log - Finished capture, Frame 10 RDOC 011904: [03:55:39] resource_manager.h(1538) - Log - Checking 4 resources with initial contents against 11 referenced resources RDOC 011904: [03:55:39] resource_manager.h(1642) - Log - Serialised 3 resources, skipped 1 unreferenced RDOC 011904: [03:55:39] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 55936 bytes to 5439 (9.72 %) RDOC 011904: [03:55:39] gl_driver.cpp(2443) - Log - Captured GL frame with 0.053345 MB capture section in 0.121333 seconds RDOC 011904: [03:55:39] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011904: [03:55:39] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Buffer_Resizing\capture_frame10.rdc RDOC 011904: [03:55:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Buffer_Resizing\capture_frame10.rdc RDOC 000644: [03:55:39] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 10) (15189 bytes) (time 1687748139) 5116 byte thumbnail RDOC 000644: [03:55:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Buffer_Resizing\capture_frame10.rdc RDOC 000644: [03:55:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 000644: [03:55:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 000644: [03:55:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 000644: [03:55:40] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 000644: [03:55:40] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 000644: [03:55:40] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 000644: [03:55:40] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 000644: [03:55:40] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 000644: [03:55:40] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 000644: [03:55:40] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 000644: [03:55:40] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 000644: [03:55:40] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 000644: [03:55:40] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 000644: [03:55:40] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 000644: [03:55:40] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 000644: [03:55:40] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 000644: [03:55:40] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 000644: [03:55:40] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 000644: [03:55:40] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 000644: [03:55:40] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 000644: [03:55:40] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 000644: [03:55:40] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 000644: [03:55:40] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 000644: [03:55:40] gl_common.cpp( 98) - Log - Function pointers available: RDOC 000644: [03:55:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000644: [03:55:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000644: [03:55:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000644: [03:55:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000644: [03:55:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000644: [03:55:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000644: [03:55:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000644: [03:55:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000644: [03:55:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000644: [03:55:40] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 000644: [03:55:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000644: [03:55:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000644: [03:55:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 000644: [03:55:40] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 000644: [03:55:40] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 000644: [03:55:40] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 000644: [03:55:40] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 000644: [03:55:40] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 000644: [03:55:42] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 000644: [03:55:42] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 000644: [03:55:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000644: [03:55:42] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 000644: [03:55:42] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 000644: [03:55:43] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 000644: [03:55:43] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 000644: [03:55:43] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 136.113 ms RDOC 000644: [03:55:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 011084: [03:55:43] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) loaded in replay application RDOC 011084: [03:55:43] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011084: [03:55:43] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011084: [03:55:43] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011084: [03:55:43] win32_process.cpp( 610) - Log - Injecting renderdoc into process 7596 RDOC 007596: [03:55:43] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) capturing application RDOC 007596: [03:55:43] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007596: [03:55:43] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007596: [03:55:43] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 007596: [03:55:43] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 007596: [03:55:43] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 007596: [03:55:43] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 007596: [03:55:43] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 007596: [03:55:43] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 007596: [03:55:43] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007596: [03:55:43] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 007596: [03:55:43] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 007596: [03:55:43] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 007596: [03:55:43] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 011084: [03:55:43] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [7596] RDOC 007596: [03:55:43] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 007596: [03:55:44] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 007596: [03:55:44] gl_driver.cpp(1217) - Log - Created new sharegroup 00000262EC04EC90 RDOC 007596: [03:55:44] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007596: [03:55:44] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 007596: [03:55:44] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 007596: [03:55:44] gl_driver.cpp(1116) - Log - Deleting shader group 00000262EC04EC90 RDOC 007596: [03:55:44] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 007596: [03:55:44] gl_driver.cpp(1217) - Log - Created new sharegroup 00000262EC04ED90 RDOC 007596: [03:55:44] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 007596: [03:55:44] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 007596: [03:55:44] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 007596: [03:55:44] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 007596: [03:55:44] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 011084: [03:55:47] target_control.cpp( 889) - Log - Used API: OpenGL (Not presenting & supported) RDOC 007596: [03:55:47] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000001D03CE RDOC 011084: [03:55:47] target_control.cpp( 889) - Log - Used API: OpenGL (Presenting & supported) RDOC 007596: [03:55:47] gl_driver.cpp(2223) - Log - Starting capture RDOC 007596: [03:55:47] resource_manager.h(1469) - Log - Preparing up to 3 potentially dirty resources RDOC 007596: [03:55:47] resource_manager.h(1526) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 007596: [03:55:47] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 007596: [03:55:48] resource_manager.h(1538) - Log - Checking 3 resources with initial contents against 131077 referenced resources RDOC 007596: [03:55:48] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 1 unreferenced RDOC 007596: [03:55:48] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 50359232 bytes to 10719086 (21.29 %) RDOC 007596: [03:55:48] gl_driver.cpp(2443) - Log - Captured GL frame with 48.026306 MB capture section in 0.679647 seconds RDOC 007596: [03:55:48] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 007596: [03:55:48] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Buffer_Spam\capture_frame5.rdc RDOC 007596: [03:55:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Buffer_Spam\capture_frame5.rdc RDOC 011084: [03:55:48] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (10728836 bytes) (time 1687748148) 5116 byte thumbnail RDOC 011084: [03:55:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Buffer_Spam\capture_frame5.rdc RDOC 011084: [03:55:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011084: [03:55:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011084: [03:55:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011084: [03:55:49] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 011084: [03:55:49] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011084: [03:55:49] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 011084: [03:55:49] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011084: [03:55:49] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 011084: [03:55:49] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 011084: [03:55:49] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 011084: [03:55:49] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 011084: [03:55:49] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 011084: [03:55:49] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 011084: [03:55:49] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 011084: [03:55:49] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 011084: [03:55:49] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 011084: [03:55:49] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 011084: [03:55:49] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 011084: [03:55:49] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 011084: [03:55:49] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 011084: [03:55:49] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 011084: [03:55:49] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 011084: [03:55:49] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 011084: [03:55:49] gl_common.cpp( 98) - Log - Function pointers available: RDOC 011084: [03:55:49] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011084: [03:55:49] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011084: [03:55:49] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011084: [03:55:49] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011084: [03:55:49] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011084: [03:55:49] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011084: [03:55:49] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011084: [03:55:49] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011084: [03:55:49] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011084: [03:55:49] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 011084: [03:55:49] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011084: [03:55:49] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011084: [03:55:49] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 011084: [03:55:49] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 011084: [03:55:49] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 011084: [03:55:49] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 011084: [03:55:49] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 011084: [03:55:49] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 011084: [03:55:49] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 011084: [03:55:49] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 011084: [03:55:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011084: [03:55:55] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 011084: [03:55:55] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 011084: [03:55:55] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 011084: [03:55:55] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 011084: [03:55:56] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 6281.181 ms RDOC 011084: [03:55:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Buffer_Spam\capture_frame5.rdc RDOC 011084: [03:55:56] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 50359232 bytes to 3215006 (6.38 %) RDOC 011084: [03:55:56] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011084: [03:55:57] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 759.454 ms RDOC 011084: [03:56:06] serialiser.cpp( 347) - Error - Assertion failed: 'm_ChunkMetadata.chunkID == 0' Beginning a chunk inside another chunk (m_ChunkMetadata.chunkID=2264) RDOC 011084: [03:56:06] serialiser.cpp( 347) - Error - Assertion failed: 'm_ChunkMetadata.chunkID == 0' Beginning a chunk inside another chunk (m_ChunkMetadata.chunkID=6) RDOC 011084: [03:56:06] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 50359232 bytes to 3215006 (6.38 %) RDOC 011084: [03:56:06] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011084: [03:56:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 001076: [03:56:07] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) loaded in replay application RDOC 001076: [03:56:07] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001076: [03:56:07] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 001076: [03:56:07] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 001076: [03:56:07] win32_process.cpp( 610) - Log - Injecting renderdoc into process 9972 RDOC 009972: [03:56:07] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) capturing application RDOC 009972: [03:56:07] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009972: [03:56:07] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 009972: [03:56:07] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 009972: [03:56:07] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 009972: [03:56:07] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 009972: [03:56:07] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 009972: [03:56:07] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 009972: [03:56:07] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 009972: [03:56:07] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 009972: [03:56:07] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 009972: [03:56:07] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 009972: [03:56:07] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 009972: [03:56:07] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 009972: [03:56:07] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 001076: [03:56:07] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [9972] RDOC 009972: [03:56:07] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 009972: [03:56:07] gl_driver.cpp(1217) - Log - Created new sharegroup 000001F752CE6320 RDOC 009972: [03:56:07] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009972: [03:56:07] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 009972: [03:56:07] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 009972: [03:56:07] gl_driver.cpp(1116) - Log - Deleting shader group 000001F752CE6320 RDOC 009972: [03:56:07] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 009972: [03:56:07] gl_driver.cpp(1217) - Log - Created new sharegroup 000001F752CE5DE0 RDOC 009972: [03:56:07] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 009972: [03:56:07] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 009972: [03:56:07] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 009972: [03:56:07] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 009972: [03:56:07] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 009972: [03:56:08] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000003A03C6 RDOC 001076: [03:56:08] target_control.cpp( 889) - Log - Used API: OpenGL (Not presenting & supported) RDOC 009972: [03:56:08] gl_driver.cpp(2223) - Log - Starting capture RDOC 009972: [03:56:08] resource_manager.h(1469) - Log - Preparing up to 4 potentially dirty resources RDOC 009972: [03:56:08] resource_manager.h(1526) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 001076: [03:56:08] target_control.cpp( 889) - Log - Used API: OpenGL (Presenting & supported) RDOC 009972: [03:56:08] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 009972: [03:56:08] resource_manager.h(1538) - Log - Checking 4 resources with initial contents against 10 referenced resources RDOC 009972: [03:56:08] resource_manager.h(1642) - Log - Serialised 3 resources, skipped 1 unreferenced RDOC 009972: [03:56:08] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 1951424 bytes to 17730 (0.91 %) RDOC 009972: [03:56:08] gl_driver.cpp(2443) - Log - Captured GL frame with 1.861023 MB capture section in 0.066124 seconds RDOC 009972: [03:56:08] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4289 bytes to 4289 (100.00 %) RDOC 009972: [03:56:08] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Buffer_Truncation\capture_frame5.rdc RDOC 009972: [03:56:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Buffer_Truncation\capture_frame5.rdc RDOC 001076: [03:56:08] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (27710 bytes) (time 1687748168) 5476 byte thumbnail RDOC 001076: [03:56:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Buffer_Truncation\capture_frame5.rdc RDOC 001076: [03:56:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001076: [03:56:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001076: [03:56:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001076: [03:56:09] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 001076: [03:56:09] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 001076: [03:56:09] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 001076: [03:56:09] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 001076: [03:56:09] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 001076: [03:56:09] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 001076: [03:56:09] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 001076: [03:56:09] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 001076: [03:56:09] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 001076: [03:56:09] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 001076: [03:56:09] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 001076: [03:56:09] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 001076: [03:56:09] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 001076: [03:56:09] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 001076: [03:56:09] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 001076: [03:56:09] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 001076: [03:56:09] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 001076: [03:56:09] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 001076: [03:56:09] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 001076: [03:56:09] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 001076: [03:56:09] gl_common.cpp( 98) - Log - Function pointers available: RDOC 001076: [03:56:09] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001076: [03:56:09] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001076: [03:56:09] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001076: [03:56:09] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001076: [03:56:09] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001076: [03:56:09] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001076: [03:56:09] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001076: [03:56:09] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001076: [03:56:09] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001076: [03:56:09] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 001076: [03:56:09] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001076: [03:56:09] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001076: [03:56:09] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 001076: [03:56:09] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 001076: [03:56:09] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 001076: [03:56:09] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 001076: [03:56:09] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 001076: [03:56:09] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 001076: [03:56:09] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 001076: [03:56:09] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 001076: [03:56:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001076: [03:56:09] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 222.891 ms RDOC 001076: [03:56:09] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (6 12). Will be clamped (16) RDOC 001076: [03:56:09] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (108 288). Will be clamped (288) RDOC 001076: [03:56:09] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (6 12). Will be clamped (16) RDOC 001076: [03:56:10] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (6 12). Will be clamped (16) RDOC 001076: [03:56:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 004368: [03:56:10] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) loaded in replay application RDOC 004368: [03:56:10] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004368: [03:56:10] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 004368: [03:56:10] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 004368: [03:56:10] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10248 RDOC 010248: [03:56:10] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) capturing application RDOC 010248: [03:56:10] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010248: [03:56:10] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010248: [03:56:10] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010248: [03:56:10] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010248: [03:56:10] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 010248: [03:56:10] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010248: [03:56:10] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010248: [03:56:10] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 010248: [03:56:10] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010248: [03:56:10] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 010248: [03:56:10] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010248: [03:56:10] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010248: [03:56:10] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 004368: [03:56:10] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [10248] RDOC 010248: [03:56:10] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010248: [03:56:10] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 010248: [03:56:10] gl_driver.cpp(1217) - Log - Created new sharegroup 0000028CE958B060 RDOC 010248: [03:56:10] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010248: [03:56:10] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010248: [03:56:10] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 010248: [03:56:10] gl_driver.cpp(1116) - Log - Deleting shader group 0000028CE958B060 RDOC 010248: [03:56:10] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 010248: [03:56:10] gl_driver.cpp(1217) - Log - Created new sharegroup 0000028CE958B7A0 RDOC 010248: [03:56:10] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 010248: [03:56:10] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 010248: [03:56:10] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 010248: [03:56:10] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 010248: [03:56:10] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 004368: [03:56:10] target_control.cpp( 889) - Log - Used API: OpenGL (Not presenting & supported) RDOC 010248: [03:56:10] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x000000000027023C RDOC 004368: [03:56:10] target_control.cpp( 889) - Log - Used API: OpenGL (Presenting & supported) RDOC 010248: [03:56:10] gl_driver.cpp(2223) - Log - Starting capture RDOC 010248: [03:56:10] resource_manager.h(1469) - Log - Preparing up to 21 potentially dirty resources RDOC 010248: [03:56:10] resource_manager.h(1526) - Log - Prepared 17 dirty resources, postponed 4, skipped 0 RDOC 010248: [03:56:10] resource_manager.h(1145) - Log - Preparing resource ResourceId::73 after it has been postponed. RDOC 010248: [03:56:10] resource_manager.h(1145) - Log - Preparing resource ResourceId::74 after it has been postponed. RDOC 010248: [03:56:10] resource_manager.h(1145) - Log - Preparing resource ResourceId::76 after it has been postponed. RDOC 010248: [03:56:10] resource_manager.h(1145) - Log - Preparing resource ResourceId::75 after it has been postponed. RDOC 010248: [03:56:11] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 010248: [03:56:11] resource_manager.h(1538) - Log - Checking 21 resources with initial contents against 34 referenced resources RDOC 010248: [03:56:11] resource_manager.h(1642) - Log - Serialised 18 resources, skipped 3 unreferenced RDOC 010248: [03:56:11] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 70464 bytes to 10998 (15.61 %) RDOC 010248: [03:56:11] gl_driver.cpp(2443) - Log - Captured GL frame with 0.067200 MB capture section in 0.229802 seconds RDOC 010248: [03:56:11] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4003 bytes to 4003 (100.00 %) RDOC 010248: [03:56:11] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Buffer_Updates\capture_frame5.rdc RDOC 010248: [03:56:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Buffer_Updates\capture_frame5.rdc RDOC 004368: [03:56:11] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (27894 bytes) (time 1687748171) 12678 byte thumbnail RDOC 004368: [03:56:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Buffer_Updates\capture_frame5.rdc RDOC 004368: [03:56:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004368: [03:56:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004368: [03:56:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004368: [03:56:12] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 004368: [03:56:12] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 004368: [03:56:12] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 004368: [03:56:12] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 004368: [03:56:12] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 004368: [03:56:12] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 004368: [03:56:12] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 004368: [03:56:12] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 004368: [03:56:12] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 004368: [03:56:12] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 004368: [03:56:12] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 004368: [03:56:12] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 004368: [03:56:12] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 004368: [03:56:12] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 004368: [03:56:12] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 004368: [03:56:12] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 004368: [03:56:12] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 004368: [03:56:12] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 004368: [03:56:12] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 004368: [03:56:12] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 004368: [03:56:12] gl_common.cpp( 98) - Log - Function pointers available: RDOC 004368: [03:56:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004368: [03:56:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004368: [03:56:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004368: [03:56:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004368: [03:56:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004368: [03:56:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004368: [03:56:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004368: [03:56:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004368: [03:56:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004368: [03:56:12] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 004368: [03:56:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004368: [03:56:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004368: [03:56:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 004368: [03:56:12] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 004368: [03:56:12] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 004368: [03:56:12] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 004368: [03:56:12] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 004368: [03:56:12] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 004368: [03:56:12] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 004368: [03:56:12] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 004368: [03:56:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004368: [03:56:12] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 277.934 ms RDOC 004368: [03:56:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Buffer_Updates\capture_frame5.rdc RDOC 004368: [03:56:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 010228: [03:56:14] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) loaded in replay application RDOC 010228: [03:56:14] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010228: [03:56:14] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010228: [03:56:14] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010228: [03:56:14] win32_process.cpp( 610) - Log - Injecting renderdoc into process 5444 RDOC 005444: [03:56:14] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) capturing application RDOC 005444: [03:56:14] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005444: [03:56:14] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005444: [03:56:14] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 005444: [03:56:14] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 005444: [03:56:14] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 005444: [03:56:14] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 005444: [03:56:14] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 005444: [03:56:14] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 005444: [03:56:14] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005444: [03:56:14] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 005444: [03:56:14] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 005444: [03:56:14] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 005444: [03:56:14] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 010228: [03:56:14] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [5444] RDOC 005444: [03:56:14] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 005444: [03:56:15] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 005444: [03:56:15] gl_driver.cpp(1217) - Log - Created new sharegroup 0000022738B07FA0 RDOC 005444: [03:56:15] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005444: [03:56:15] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 005444: [03:56:15] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 005444: [03:56:15] gl_driver.cpp(1116) - Log - Deleting shader group 0000022738B07FA0 RDOC 005444: [03:56:15] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 005444: [03:56:15] gl_driver.cpp(1217) - Log - Created new sharegroup 0000022738B079E0 RDOC 005444: [03:56:15] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 005444: [03:56:15] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 005444: [03:56:15] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 005444: [03:56:15] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 005444: [03:56:15] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 005444: [03:56:15] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x000000000029023C RDOC 010228: [03:56:15] target_control.cpp( 889) - Log - Used API: OpenGL (Not presenting & supported) RDOC 010228: [03:56:15] target_control.cpp( 889) - Log - Used API: OpenGL (Presenting & supported) RDOC 005444: [03:56:15] gl_driver.cpp(2223) - Log - Starting capture RDOC 005444: [03:56:15] resource_manager.h(1469) - Log - Preparing up to 4 potentially dirty resources RDOC 005444: [03:56:15] resource_manager.h(1526) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 005444: [03:56:15] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 005444: [03:56:15] resource_manager.h(1538) - Log - Checking 4 resources with initial contents against 9 referenced resources RDOC 005444: [03:56:15] resource_manager.h(1642) - Log - Serialised 3 resources, skipped 1 unreferenced RDOC 005444: [03:56:15] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 1984448 bytes to 38626 (1.95 %) RDOC 005444: [03:56:15] gl_driver.cpp(2443) - Log - Captured GL frame with 1.892517 MB capture section in 0.079356 seconds RDOC 005444: [03:56:15] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4428 bytes to 4428 (100.00 %) RDOC 005444: [03:56:15] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_CBuffer_Zoo\capture_frame5.rdc RDOC 005444: [03:56:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_CBuffer_Zoo\capture_frame5.rdc RDOC 010228: [03:56:15] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (48244 bytes) (time 1687748175) 4975 byte thumbnail RDOC 010228: [03:56:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_CBuffer_Zoo\capture_frame5.rdc RDOC 010228: [03:56:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010228: [03:56:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010228: [03:56:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010228: [03:56:16] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 010228: [03:56:16] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010228: [03:56:16] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 010228: [03:56:16] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010228: [03:56:16] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 010228: [03:56:16] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 010228: [03:56:16] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 010228: [03:56:16] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 010228: [03:56:16] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 010228: [03:56:16] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 010228: [03:56:16] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 010228: [03:56:16] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 010228: [03:56:16] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 010228: [03:56:16] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 010228: [03:56:16] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 010228: [03:56:16] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 010228: [03:56:16] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 010228: [03:56:16] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 010228: [03:56:16] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 010228: [03:56:16] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 010228: [03:56:16] gl_common.cpp( 98) - Log - Function pointers available: RDOC 010228: [03:56:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010228: [03:56:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010228: [03:56:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010228: [03:56:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010228: [03:56:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010228: [03:56:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010228: [03:56:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010228: [03:56:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010228: [03:56:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010228: [03:56:16] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 010228: [03:56:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010228: [03:56:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010228: [03:56:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 010228: [03:56:16] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 010228: [03:56:16] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 010228: [03:56:16] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 010228: [03:56:16] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 010228: [03:56:16] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 010228: [03:56:16] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 010228: [03:56:16] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 010228: [03:56:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010228: [03:56:16] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 010228: [03:56:16] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 010228: [03:56:17] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 010228: [03:56:17] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 010228: [03:56:17] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 170.106 ms RDOC 010228: [03:56:17] gl_replay.cpp(2189) - Warning - Can't find program resource index for G[0].b RDOC 010228: [03:56:17] gl_replay.cpp(2189) - Warning - Can't find program resource index for G[0].c[0].a RDOC 010228: [03:56:17] gl_replay.cpp(2189) - Warning - Can't find program resource index for G[0].c[1].a RDOC 010228: [03:56:17] gl_replay.cpp(2189) - Warning - Can't find program resource index for G[0].c[2].a RDOC 010228: [03:56:17] gl_replay.cpp(2189) - Warning - Can't find program resource index for G[0].c[3].a RDOC 010228: [03:56:17] gl_replay.cpp(2189) - Warning - Can't find program resource index for G[1].c[0].a RDOC 010228: [03:56:17] gl_replay.cpp(2189) - Warning - Can't find program resource index for G[1].c[1].a RDOC 010228: [03:56:17] gl_replay.cpp(2189) - Warning - Can't find program resource index for G[1].c[2].a RDOC 010228: [03:56:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 001196: [03:56:17] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) loaded in replay application RDOC 001196: [03:56:17] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001196: [03:56:17] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 001196: [03:56:17] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 001196: [03:56:17] win32_process.cpp( 610) - Log - Injecting renderdoc into process 1876 RDOC 001876: [03:56:17] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) capturing application RDOC 001876: [03:56:17] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001876: [03:56:17] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 001876: [03:56:17] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 001876: [03:56:17] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 001876: [03:56:17] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 001876: [03:56:17] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 001876: [03:56:17] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 001876: [03:56:17] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 001876: [03:56:17] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 001876: [03:56:17] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 001876: [03:56:17] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 001876: [03:56:17] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 001876: [03:56:17] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 001876: [03:56:17] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 001196: [03:56:17] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [1876] RDOC 001876: [03:56:17] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 001876: [03:56:17] gl_driver.cpp(1217) - Log - Created new sharegroup 000002C464CF7200 RDOC 001876: [03:56:17] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 001876: [03:56:17] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 001876: [03:56:17] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 001876: [03:56:17] gl_driver.cpp(1116) - Log - Deleting shader group 000002C464CF7200 RDOC 001876: [03:56:17] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 001876: [03:56:17] gl_driver.cpp(1217) - Log - Created new sharegroup 000002C464CF6C80 RDOC 001876: [03:56:17] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 001876: [03:56:17] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 001876: [03:56:17] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 001876: [03:56:17] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 001876: [03:56:17] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 001876: [03:56:17] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000001603AE RDOC 001196: [03:56:17] target_control.cpp( 889) - Log - Used API: OpenGL (Not presenting & supported) RDOC 001876: [03:56:18] gl_driver.cpp(2223) - Log - Starting capture RDOC 001876: [03:56:18] resource_manager.h(1469) - Log - Preparing up to 3 potentially dirty resources RDOC 001876: [03:56:18] resource_manager.h(1526) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 001196: [03:56:18] target_control.cpp( 889) - Log - Used API: OpenGL (Presenting & supported) RDOC 001876: [03:56:18] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 001876: [03:56:18] resource_manager.h(1538) - Log - Checking 3 resources with initial contents against 5 referenced resources RDOC 001876: [03:56:18] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 1 unreferenced RDOC 001876: [03:56:18] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29760 bytes to 3250 (10.92 %) RDOC 001876: [03:56:18] gl_driver.cpp(2443) - Log - Captured GL frame with 0.028381 MB capture section in 0.049909 seconds RDOC 001876: [03:56:18] rdcfile.cpp(1259) - Log - Finishing write to section 2 (renderdoc/internal/resolvedb). Compressed from 4882 bytes to 4882 (100.00 %) RDOC 001876: [03:56:18] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 001876: [03:56:18] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Callstacks\capture_frame5.rdc RDOC 001876: [03:56:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Callstacks\capture_frame5.rdc RDOC 001196: [03:56:18] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (17951 bytes) (time 1687748178) 5116 byte thumbnail RDOC 001196: [03:56:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Callstacks\capture_frame5.rdc RDOC 001196: [03:56:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001196: [03:56:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001196: [03:56:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001196: [03:56:19] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 001196: [03:56:19] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 001196: [03:56:19] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 001196: [03:56:19] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 001196: [03:56:19] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 001196: [03:56:19] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 001196: [03:56:19] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 001196: [03:56:19] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 001196: [03:56:19] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 001196: [03:56:19] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 001196: [03:56:19] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 001196: [03:56:19] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 001196: [03:56:19] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 001196: [03:56:19] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 001196: [03:56:19] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 001196: [03:56:19] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 001196: [03:56:19] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 001196: [03:56:19] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 001196: [03:56:19] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 001196: [03:56:19] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 001196: [03:56:19] gl_common.cpp( 98) - Log - Function pointers available: RDOC 001196: [03:56:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001196: [03:56:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001196: [03:56:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001196: [03:56:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001196: [03:56:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001196: [03:56:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001196: [03:56:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001196: [03:56:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001196: [03:56:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001196: [03:56:19] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 001196: [03:56:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001196: [03:56:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001196: [03:56:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 001196: [03:56:19] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 001196: [03:56:19] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 001196: [03:56:19] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 001196: [03:56:19] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 001196: [03:56:19] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 001196: [03:56:19] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 001196: [03:56:19] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 001196: [03:56:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001196: [03:56:19] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 001196: [03:56:19] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 001196: [03:56:19] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 001196: [03:56:19] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 001196: [03:56:19] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 90.938 ms RDOC 001196: [03:56:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Callstacks\capture_frame5.rdc RDOC 001196: [03:56:20] win32_callstack.cpp(1019) - Log - Loaded Symbols for C:\build\renderdoc\util\test\demos_x64.pdb RDOC 001196: [03:56:21] win32_callstack.cpp(1019) - Log - Loaded Symbols for ntdll.pdb RDOC 001196: [03:56:22] win32_callstack.cpp(1019) - Log - Loaded Symbols for kernel32.pdb RDOC 001196: [03:56:25] win32_callstack.cpp(1019) - Log - Loaded Symbols for kernelbase.pdb RDOC 001196: [03:56:26] win32_callstack.cpp(1019) - Log - Loaded Symbols for user32.pdb RDOC 001196: [03:56:27] win32_callstack.cpp(1019) - Log - Loaded Symbols for win32u.pdb RDOC 001196: [03:56:28] win32_callstack.cpp(1019) - Log - Loaded Symbols for gdi32.pdb RDOC 001196: [03:56:30] win32_callstack.cpp(1019) - Log - Loaded Symbols for gdi32full.pdb RDOC 001196: [03:56:31] win32_callstack.cpp(1019) - Log - Loaded Symbols for msvcp_win.pdb RDOC 001196: [03:56:33] win32_callstack.cpp(1019) - Log - Loaded Symbols for ucrtbase.pdb RDOC 001196: [03:56:35] win32_callstack.cpp(1019) - Log - Loaded Symbols for shell32.pdb RDOC 001196: [03:56:36] win32_callstack.cpp(1019) - Log - Loaded Symbols for cfgmgr32.pdb RDOC 001196: [03:56:38] win32_callstack.cpp(1019) - Log - Loaded Symbols for shcore.pdb RDOC 001196: [03:56:39] win32_callstack.cpp(1019) - Log - Loaded Symbols for msvcrt.pdb RDOC 001196: [03:56:40] win32_callstack.cpp(1019) - Log - Loaded Symbols for msimg32.pdb RDOC 001196: [03:56:42] win32_callstack.cpp(1019) - Log - Loaded Symbols for rpcrt4.pdb RDOC 001196: [03:56:57] win32_callstack.cpp(1019) - Log - Loaded Symbols for combase.pdb RDOC 001196: [03:56:58] win32_callstack.cpp(1019) - Log - Loaded Symbols for bcryptprimitives.pdb RDOC 001196: [03:57:04] win32_callstack.cpp(1019) - Log - Loaded Symbols for Windows.Storage.pdb RDOC 001196: [03:57:05] win32_callstack.cpp(1019) - Log - Loaded Symbols for sechost.pdb RDOC 001196: [03:57:06] win32_callstack.cpp(1019) - Log - Loaded Symbols for advapi32.pdb RDOC 001196: [03:57:07] win32_callstack.cpp(1019) - Log - Loaded Symbols for profapi.pdb RDOC 001196: [03:57:08] win32_callstack.cpp(1019) - Log - Loaded Symbols for powrprof.pdb RDOC 001196: [03:57:09] win32_callstack.cpp(1019) - Log - Loaded Symbols for UMPDC.pdb RDOC 001196: [03:57:09] win32_callstack.cpp(1019) - Log - Loaded Symbols for shlwapi.pdb RDOC 001196: [03:57:10] win32_callstack.cpp(1019) - Log - Loaded Symbols for Kernel.Appcore.pdb RDOC 001196: [03:57:11] win32_callstack.cpp(1019) - Log - Loaded Symbols for cryptsp.pdb RDOC 001196: [03:57:14] win32_callstack.cpp(1019) - Log - Loaded Symbols for ole32.pdb RDOC 001196: [03:57:16] win32_callstack.cpp(1019) - Log - Loaded Symbols for oleaut32.pdb RDOC 001196: [03:57:17] win32_callstack.cpp(1019) - Log - Loaded Symbols for imm32.pdb RDOC 001196: [03:57:17] win32_callstack.cpp(1019) - Log - Loaded Symbols for C:\build\renderdoc\x64\Release\renderdoc.pdb RDOC 001196: [03:57:18] win32_callstack.cpp(1019) - Log - Loaded Symbols for ws2_32.pdb RDOC 001196: [03:57:19] win32_callstack.cpp(1019) - Log - Loaded Symbols for setupapi.pdb RDOC 001196: [03:57:20] win32_callstack.cpp(1019) - Log - Loaded Symbols for bcrypt.pdb RDOC 001196: [03:57:21] win32_callstack.cpp(1019) - Log - Loaded Symbols for comdlg32.pdb RDOC 001196: [03:57:22] win32_callstack.cpp(1019) - Log - Loaded Symbols for comctl32v582.pdb RDOC 001196: [03:57:24] win32_callstack.cpp(1019) - Log - Loaded Symbols for d:\a01\_work\2\s\\binaries\amd64ret\bin\amd64\\msvcp140.amd64.pdb RDOC 001196: [03:57:25] win32_callstack.cpp(1019) - Log - Loaded Symbols for d:\a01\_work\2\s\\binaries\amd64ret\bin\amd64\\vcruntime140.amd64.pdb RDOC 001196: [03:57:26] win32_callstack.cpp(1019) - Log - Loaded Symbols for d:\a01\_work\2\s\\binaries\amd64ret\bin\amd64\\vcruntime140_1.amd64.pdb RDOC 001196: [03:57:26] win32_callstack.cpp( 992) - Warning - Couldn't get symbols for dbghelp.pdb RDOC 001196: [03:57:27] win32_callstack.cpp(1019) - Log - Loaded Symbols for symsrv.pdb RDOC 001196: [03:57:28] win32_callstack.cpp(1019) - Log - Loaded Symbols for mswsock.pdb RDOC 001196: [03:57:29] win32_callstack.cpp(1019) - Log - Loaded Symbols for D3DCompiler_47.pdb RDOC 001196: [03:57:30] win32_callstack.cpp(1019) - Log - Loaded Symbols for opengl32.pdb RDOC 001196: [03:57:32] win32_callstack.cpp(1019) - Log - Loaded Symbols for glu32.pdb RDOC 001196: [03:57:32] win32_callstack.cpp(1019) - Log - Loaded Symbols for DXCore.pdb RDOC 001196: [03:57:34] win32_callstack.cpp(1019) - Log - Loaded Symbols for UxTheme.pdb RDOC 001196: [03:57:35] win32_callstack.cpp(1019) - Log - Loaded Symbols for msctf.pdb RDOC 001196: [03:57:36] win32_callstack.cpp(1019) - Log - Loaded Symbols for TextInputFramework.pdb RDOC 001196: [03:57:38] win32_callstack.cpp(1019) - Log - Loaded Symbols for CoreUIComponents.pdb RDOC 001196: [03:57:39] win32_callstack.cpp(1019) - Log - Loaded Symbols for CoreMessaging.pdb RDOC 001196: [03:57:40] win32_callstack.cpp(1019) - Log - Loaded Symbols for ntmarta.pdb RDOC 001196: [03:57:46] win32_callstack.cpp(1019) - Log - Loaded Symbols for WinTypes.pdb RDOC 001196: [03:57:47] win32_callstack.cpp(1019) - Log - Loaded Symbols for iertutil.pdb RDOC 001196: [03:57:48] win32_callstack.cpp( 992) - Warning - Couldn't get symbols for nvoglv64.pdb RDOC 001196: [03:57:48] win32_callstack.cpp(1019) - Log - Loaded Symbols for wtsapi32.pdb RDOC 001196: [03:57:49] win32_callstack.cpp(1019) - Log - Loaded Symbols for version.pdb RDOC 001196: [03:57:49] win32_callstack.cpp(1019) - Log - Loaded Symbols for msasn1.pdb RDOC 001196: [03:57:49] win32_callstack.cpp(1019) - Log - Loaded Symbols for cryptnet.pdb RDOC 001196: [03:57:50] win32_callstack.cpp(1019) - Log - Loaded Symbols for crypt32.pdb RDOC 001196: [03:57:51] win32_callstack.cpp(1019) - Log - Loaded Symbols for drvstore.pdb RDOC 001196: [03:57:52] win32_callstack.cpp(1019) - Log - Loaded Symbols for devobj.pdb RDOC 001196: [03:57:52] win32_callstack.cpp(1019) - Log - Loaded Symbols for WLDP.pdb RDOC 001196: [03:57:53] win32_callstack.cpp(1019) - Log - Loaded Symbols for wintrust.pdb RDOC 001196: [03:57:54] win32_callstack.cpp(1019) - Log - Loaded Symbols for cryptbase.pdb RDOC 001196: [03:57:55] win32_callstack.cpp(1019) - Log - Loaded Symbols for dwmapi.pdb RDOC 001196: [03:57:56] win32_callstack.cpp(1019) - Log - Loaded Symbols for winsta.pdb RDOC 001196: [03:57:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 008732: [03:57:56] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) loaded in replay application RDOC 008732: [03:57:56] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008732: [03:57:56] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 008732: [03:57:56] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008732: [03:57:56] win32_process.cpp( 610) - Log - Injecting renderdoc into process 6724 RDOC 006724: [03:57:56] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) capturing application RDOC 006724: [03:57:56] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006724: [03:57:56] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 006724: [03:57:56] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 006724: [03:57:56] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 006724: [03:57:56] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 006724: [03:57:56] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 006724: [03:57:56] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 006724: [03:57:56] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 006724: [03:57:56] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 006724: [03:57:56] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 006724: [03:57:56] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 006724: [03:57:56] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 006724: [03:57:56] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 006724: [03:57:56] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 008732: [03:57:56] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [6724] RDOC 006724: [03:57:56] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 006724: [03:57:56] gl_driver.cpp(1217) - Log - Created new sharegroup 000001CF6EB04140 RDOC 006724: [03:57:56] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006724: [03:57:56] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 006724: [03:57:56] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 006724: [03:57:56] gl_driver.cpp(1116) - Log - Deleting shader group 000001CF6EB04140 RDOC 006724: [03:57:56] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 006724: [03:57:56] gl_driver.cpp(1217) - Log - Created new sharegroup 000001CF6EB039C0 RDOC 006724: [03:57:56] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 006724: [03:57:56] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 006724: [03:57:56] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 006724: [03:57:56] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 006724: [03:57:56] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 006724: [03:57:56] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000001803AE RDOC 008732: [03:57:56] target_control.cpp( 889) - Log - Used API: OpenGL (Not presenting & supported) RDOC 006724: [03:57:56] gl_driver.cpp(2223) - Log - Starting capture RDOC 006724: [03:57:56] resource_manager.h(1469) - Log - Preparing up to 3 potentially dirty resources RDOC 006724: [03:57:56] resource_manager.h(1526) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 008732: [03:57:56] target_control.cpp( 889) - Log - Used API: OpenGL (Presenting & supported) RDOC 006724: [03:57:56] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 006724: [03:57:56] resource_manager.h(1538) - Log - Checking 3 resources with initial contents against 7 referenced resources RDOC 006724: [03:57:56] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 1 unreferenced RDOC 006724: [03:57:56] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 30528 bytes to 3410 (11.17 %) RDOC 006724: [03:57:56] gl_driver.cpp(2443) - Log - Captured GL frame with 0.029114 MB capture section in 0.070565 seconds RDOC 006724: [03:57:56] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 006724: [03:57:56] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Counters\capture_frame5.rdc RDOC 006724: [03:57:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Counters\capture_frame5.rdc RDOC 008732: [03:57:57] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (13160 bytes) (time 1687748276) 5116 byte thumbnail RDOC 008732: [03:57:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Counters\capture_frame5.rdc RDOC 008732: [03:57:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008732: [03:57:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008732: [03:57:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008732: [03:57:58] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 008732: [03:57:58] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 008732: [03:57:58] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 008732: [03:57:58] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 008732: [03:57:58] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 008732: [03:57:58] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 008732: [03:57:58] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 008732: [03:57:58] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 008732: [03:57:58] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 008732: [03:57:58] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 008732: [03:57:58] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 008732: [03:57:58] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 008732: [03:57:58] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 008732: [03:57:58] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 008732: [03:57:58] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 008732: [03:57:58] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 008732: [03:57:58] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 008732: [03:57:58] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 008732: [03:57:58] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 008732: [03:57:58] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 008732: [03:57:58] gl_common.cpp( 98) - Log - Function pointers available: RDOC 008732: [03:57:58] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008732: [03:57:58] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008732: [03:57:58] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008732: [03:57:58] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008732: [03:57:58] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008732: [03:57:58] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008732: [03:57:58] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008732: [03:57:58] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008732: [03:57:58] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008732: [03:57:58] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 008732: [03:57:58] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008732: [03:57:58] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008732: [03:57:58] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 008732: [03:57:58] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 008732: [03:57:58] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 008732: [03:57:58] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 008732: [03:57:58] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 008732: [03:57:58] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 008732: [03:57:58] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008732: [03:57:58] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 008732: [03:57:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008732: [03:57:58] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 008732: [03:57:58] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 008732: [03:57:58] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 008732: [03:57:58] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 008732: [03:57:58] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 146.236 ms RDOC 008732: [03:57:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970 gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 003432: [03:57:58] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) loaded in replay application RDOC 003432: [03:57:58] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003432: [03:57:59] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 003432: [03:57:59] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 003432: [03:57:59] win32_process.cpp( 610) - Log - Injecting renderdoc into process 2140 RDOC 002140: [03:57:59] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) capturing application RDOC 002140: [03:57:59] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002140: [03:57:59] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 002140: [03:57:59] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 002140: [03:57:59] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 002140: [03:57:59] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 002140: [03:57:59] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 002140: [03:57:59] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 002140: [03:57:59] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 002140: [03:57:59] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 002140: [03:57:59] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 002140: [03:57:59] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 002140: [03:57:59] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 002140: [03:57:59] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 003432: [03:57:59] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [2140] RDOC 002140: [03:57:59] dxgi_common.cpp(1635) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 002140: [03:57:59] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x0000022F77DBFB28 RDOC 002140: [03:57:59] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002140: [03:57:59] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 002140: [03:57:59] core.cpp(2018) - Log - Removing device frame capturer for 0x0000022F77DBFB28 RDOC 002140: [03:57:59] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 002140: [03:57:59] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x0000022F77DBFB28 RDOC 002140: [03:57:59] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002140: [03:57:59] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 002140: [03:57:59] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 002140: [03:57:59] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 002140: [03:57:59] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 002140: [03:57:59] gl_driver.cpp(1217) - Log - Created new sharegroup 0000022F00E776E0 RDOC 002140: [03:57:59] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002140: [03:57:59] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 002140: [03:57:59] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 002140: [03:57:59] gl_driver.cpp(1116) - Log - Deleting shader group 0000022F00E776E0 RDOC 002140: [03:57:59] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 002140: [03:57:59] gl_driver.cpp(1217) - Log - Created new sharegroup 0000022F00E76CA0 RDOC 002140: [03:57:59] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 002140: [03:57:59] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 002140: [03:57:59] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 002140: [03:57:59] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 002140: [03:57:59] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 003432: [03:57:59] target_control.cpp( 889) - Log - Used API: D3D11 (Not presenting & supported) RDOC 002140: [03:57:59] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000003703C2 RDOC 003432: [03:57:59] target_control.cpp( 889) - Log - Used API: OpenGL (Not presenting & supported) RDOC 003432: [03:57:59] target_control.cpp( 889) - Log - Used API: OpenGL (Presenting & supported) RDOC 002140: [03:57:59] gl_driver.cpp(2223) - Log - Starting capture RDOC 002140: [03:57:59] resource_manager.h(1469) - Log - Preparing up to 5 potentially dirty resources RDOC 002140: [03:57:59] resource_manager.h(1526) - Log - Prepared 5 dirty resources, postponed 0, skipped 0 RDOC 002140: [03:57:59] gl_driver.cpp(2294) - Log - Finished capture, Frame 4 RDOC 002140: [03:57:59] resource_manager.h(1538) - Log - Checking 5 resources with initial contents against 8 referenced resources RDOC 002140: [03:57:59] resource_manager.h(1642) - Log - Serialised 4 resources, skipped 1 unreferenced RDOC 002140: [03:57:59] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 12617088 bytes to 62367 (0.49 %) RDOC 002140: [03:57:59] gl_driver.cpp(2443) - Log - Captured GL frame with 12.032593 MB capture section in 0.125657 seconds RDOC 002140: [03:57:59] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4163 bytes to 4163 (100.00 %) RDOC 002140: [03:57:59] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_DX_Interop\capture_frame4.rdc RDOC 002140: [03:57:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_DX_Interop\capture_frame4.rdc RDOC 003432: [03:57:59] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 4) (85054 bytes) (time 1687748279) 18309 byte thumbnail RDOC 003432: [03:58:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_DX_Interop\capture_frame4.rdc RDOC 003432: [03:58:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003432: [03:58:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003432: [03:58:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003432: [03:58:01] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 003432: [03:58:01] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 003432: [03:58:01] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 003432: [03:58:01] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 003432: [03:58:01] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 003432: [03:58:01] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 003432: [03:58:01] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 003432: [03:58:01] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 003432: [03:58:01] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 003432: [03:58:01] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 003432: [03:58:01] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 003432: [03:58:01] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 003432: [03:58:01] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 003432: [03:58:01] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 003432: [03:58:01] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 003432: [03:58:01] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 003432: [03:58:01] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 003432: [03:58:01] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 003432: [03:58:01] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 003432: [03:58:01] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 003432: [03:58:01] gl_common.cpp( 98) - Log - Function pointers available: RDOC 003432: [03:58:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003432: [03:58:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003432: [03:58:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003432: [03:58:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003432: [03:58:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003432: [03:58:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003432: [03:58:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003432: [03:58:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003432: [03:58:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003432: [03:58:01] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 003432: [03:58:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003432: [03:58:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003432: [03:58:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 003432: [03:58:01] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 003432: [03:58:01] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 003432: [03:58:01] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 003432: [03:58:01] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 003432: [03:58:01] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 003432: [03:58:01] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 003432: [03:58:01] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 003432: [03:58:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003432: [03:58:01] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 003432: [03:58:01] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 003432: [03:58:01] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 003432: [03:58:01] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 003432: [03:58:01] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 194.264 ms RDOC 003432: [03:58:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 011116: [03:58:01] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) loaded in replay application RDOC 011116: [03:58:01] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011116: [03:58:02] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011116: [03:58:02] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011116: [03:58:02] win32_process.cpp( 610) - Log - Injecting renderdoc into process 9492 RDOC 009492: [03:58:02] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) capturing application RDOC 009492: [03:58:02] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009492: [03:58:02] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 009492: [03:58:02] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 009492: [03:58:02] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 009492: [03:58:02] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 009492: [03:58:02] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 009492: [03:58:02] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 009492: [03:58:02] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 009492: [03:58:02] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 009492: [03:58:02] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 009492: [03:58:02] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 009492: [03:58:02] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 009492: [03:58:02] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 011116: [03:58:02] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [9492] RDOC 009492: [03:58:02] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 009492: [03:58:02] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 009492: [03:58:02] gl_driver.cpp(1217) - Log - Created new sharegroup 0000016D03FD25B0 RDOC 009492: [03:58:02] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009492: [03:58:02] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 009492: [03:58:02] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 009492: [03:58:02] gl_driver.cpp(1116) - Log - Deleting shader group 0000016D03FD25B0 RDOC 009492: [03:58:02] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 009492: [03:58:02] gl_driver.cpp(1217) - Log - Created new sharegroup 0000016D03FD1BF0 RDOC 009492: [03:58:02] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 009492: [03:58:02] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 009492: [03:58:02] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 009492: [03:58:02] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 009492: [03:58:02] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 009492: [03:58:02] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000002603CE RDOC 011116: [03:58:02] target_control.cpp( 889) - Log - Used API: OpenGL (Not presenting & supported) RDOC 009492: [03:58:02] gl_driver.cpp(2223) - Log - Starting capture RDOC 009492: [03:58:02] resource_manager.h(1469) - Log - Preparing up to 3 potentially dirty resources RDOC 009492: [03:58:02] resource_manager.h(1526) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 009492: [03:58:02] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 011116: [03:58:02] target_control.cpp( 889) - Log - Used API: OpenGL (Presenting & supported) RDOC 009492: [03:58:02] resource_manager.h(1538) - Log - Checking 3 resources with initial contents against 5 referenced resources RDOC 009492: [03:58:02] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 1 unreferenced RDOC 009492: [03:58:02] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 28160 bytes to 2998 (10.65 %) RDOC 009492: [03:58:02] gl_driver.cpp(2443) - Log - Captured GL frame with 0.026855 MB capture section in 0.057682 seconds RDOC 009492: [03:58:02] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4254 bytes to 4254 (100.00 %) RDOC 009492: [03:58:02] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Depth_Bounds\capture_frame5.rdc RDOC 009492: [03:58:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Depth_Bounds\capture_frame5.rdc RDOC 011116: [03:58:02] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (12737 bytes) (time 1687748282) 5270 byte thumbnail RDOC 011116: [03:58:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Depth_Bounds\capture_frame5.rdc RDOC 011116: [03:58:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011116: [03:58:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011116: [03:58:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011116: [03:58:03] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 011116: [03:58:03] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011116: [03:58:03] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 011116: [03:58:03] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011116: [03:58:03] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 011116: [03:58:03] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 011116: [03:58:03] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 011116: [03:58:03] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 011116: [03:58:03] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 011116: [03:58:03] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 011116: [03:58:03] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 011116: [03:58:03] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 011116: [03:58:03] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 011116: [03:58:03] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 011116: [03:58:03] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 011116: [03:58:03] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 011116: [03:58:03] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 011116: [03:58:03] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 011116: [03:58:03] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 011116: [03:58:03] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 011116: [03:58:03] gl_common.cpp( 98) - Log - Function pointers available: RDOC 011116: [03:58:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011116: [03:58:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011116: [03:58:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011116: [03:58:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011116: [03:58:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011116: [03:58:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011116: [03:58:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011116: [03:58:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011116: [03:58:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011116: [03:58:03] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 011116: [03:58:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011116: [03:58:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011116: [03:58:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 011116: [03:58:03] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 011116: [03:58:03] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 011116: [03:58:03] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 011116: [03:58:03] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 011116: [03:58:03] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 011116: [03:58:04] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 011116: [03:58:04] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 011116: [03:58:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011116: [03:58:04] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 011116: [03:58:04] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 011116: [03:58:04] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 011116: [03:58:04] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 011116: [03:58:04] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 126.143 ms RDOC 011116: [03:58:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 009016: [03:58:04] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) loaded in replay application RDOC 009016: [03:58:04] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009016: [03:58:04] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 009016: [03:58:04] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009016: [03:58:04] win32_process.cpp( 610) - Log - Injecting renderdoc into process 2104 RDOC 002104: [03:58:04] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) capturing application RDOC 002104: [03:58:04] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002104: [03:58:04] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 002104: [03:58:04] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 002104: [03:58:04] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 002104: [03:58:04] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 002104: [03:58:04] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 002104: [03:58:04] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 002104: [03:58:04] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 002104: [03:58:04] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 002104: [03:58:04] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 002104: [03:58:04] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 002104: [03:58:04] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 002104: [03:58:04] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 002104: [03:58:04] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 009016: [03:58:04] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [2104] RDOC 002104: [03:58:05] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 002104: [03:58:05] gl_driver.cpp(1217) - Log - Created new sharegroup 0000015B8EDD10B0 RDOC 002104: [03:58:05] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002104: [03:58:05] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 002104: [03:58:05] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 002104: [03:58:05] gl_driver.cpp(1116) - Log - Deleting shader group 0000015B8EDD10B0 RDOC 002104: [03:58:05] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 002104: [03:58:05] gl_driver.cpp(1217) - Log - Created new sharegroup 0000015B8EDD1370 RDOC 002104: [03:58:05] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 002104: [03:58:05] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 002104: [03:58:05] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 002104: [03:58:05] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 002104: [03:58:05] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 009016: [03:58:05] target_control.cpp( 889) - Log - Used API: OpenGL (Not presenting & supported) RDOC 002104: [03:58:05] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000002803CE RDOC 009016: [03:58:05] target_control.cpp( 889) - Log - Used API: OpenGL (Presenting & supported) RDOC 002104: [03:58:05] gl_driver.cpp(2223) - Log - Starting capture RDOC 002104: [03:58:05] resource_manager.h(1469) - Log - Preparing up to 56 potentially dirty resources RDOC 002104: [03:58:05] resource_manager.h(1526) - Log - Prepared 56 dirty resources, postponed 0, skipped 0 RDOC 002104: [03:58:05] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 002104: [03:58:05] resource_manager.h(1538) - Log - Checking 56 resources with initial contents against 67 referenced resources RDOC 002104: [03:58:05] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 002104: [03:58:05] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 002104: [03:58:05] resource_manager.h(1642) - Log - Serialised 55 resources, skipped 1 unreferenced RDOC 002104: [03:58:05] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 157844928 bytes to 664214 (0.42 %) RDOC 002104: [03:58:05] gl_driver.cpp(2443) - Log - Captured GL frame with 150.532654 MB capture section in 0.632461 seconds RDOC 002104: [03:58:05] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 002104: [03:58:05] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Discard_Zoo\capture_frame5.rdc RDOC 002104: [03:58:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Discard_Zoo\capture_frame5.rdc RDOC 009016: [03:58:05] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (670869 bytes) (time 1687748285) 2526 byte thumbnail RDOC 009016: [03:58:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Discard_Zoo\capture_frame5.rdc RDOC 009016: [03:58:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009016: [03:58:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009016: [03:58:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009016: [03:58:06] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 009016: [03:58:07] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009016: [03:58:07] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 009016: [03:58:07] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 009016: [03:58:07] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 009016: [03:58:07] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 009016: [03:58:07] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 009016: [03:58:07] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 009016: [03:58:07] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 009016: [03:58:07] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 009016: [03:58:07] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 009016: [03:58:07] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 009016: [03:58:07] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 009016: [03:58:07] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 009016: [03:58:07] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 009016: [03:58:07] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 009016: [03:58:07] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 009016: [03:58:07] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 009016: [03:58:07] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 009016: [03:58:07] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 009016: [03:58:07] gl_common.cpp( 98) - Log - Function pointers available: RDOC 009016: [03:58:07] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009016: [03:58:07] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009016: [03:58:07] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009016: [03:58:07] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009016: [03:58:07] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009016: [03:58:07] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009016: [03:58:07] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009016: [03:58:07] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009016: [03:58:07] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009016: [03:58:07] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 009016: [03:58:07] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009016: [03:58:07] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009016: [03:58:07] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 009016: [03:58:07] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 009016: [03:58:07] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 009016: [03:58:07] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 009016: [03:58:07] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 009016: [03:58:07] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 009016: [03:58:07] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 009016: [03:58:07] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 009016: [03:58:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009016: [03:58:07] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 009016: [03:58:07] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 009016: [03:58:08] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 1514.354 ms RDOC 009016: [03:58:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 008204: [03:58:13] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) loaded in replay application RDOC 008204: [03:58:13] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008204: [03:58:13] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 008204: [03:58:13] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008204: [03:58:13] win32_process.cpp( 610) - Log - Injecting renderdoc into process 7716 RDOC 007716: [03:58:13] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) capturing application RDOC 007716: [03:58:13] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007716: [03:58:13] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007716: [03:58:13] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 007716: [03:58:13] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 007716: [03:58:13] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 007716: [03:58:13] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 007716: [03:58:13] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 007716: [03:58:13] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 007716: [03:58:13] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007716: [03:58:13] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 007716: [03:58:13] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 007716: [03:58:13] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 007716: [03:58:13] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 008204: [03:58:13] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [7716] RDOC 007716: [03:58:13] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 007716: [03:58:13] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 007716: [03:58:13] gl_driver.cpp(1217) - Log - Created new sharegroup 0000022D47DB7280 RDOC 007716: [03:58:13] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007716: [03:58:13] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 007716: [03:58:13] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 007716: [03:58:13] gl_driver.cpp(1116) - Log - Deleting shader group 0000022D47DB7280 RDOC 007716: [03:58:13] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 007716: [03:58:13] gl_driver.cpp(1217) - Log - Created new sharegroup 0000022D47DB7280 RDOC 007716: [03:58:13] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 007716: [03:58:13] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 007716: [03:58:13] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 007716: [03:58:13] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 007716: [03:58:13] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 007716: [03:58:13] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000003403B8 RDOC 008204: [03:58:13] target_control.cpp( 889) - Log - Used API: OpenGL (Not presenting & supported) RDOC 007716: [03:58:13] gl_driver.cpp(2223) - Log - Starting capture RDOC 007716: [03:58:13] resource_manager.h(1469) - Log - Preparing up to 7 potentially dirty resources RDOC 007716: [03:58:13] resource_manager.h(1526) - Log - Prepared 7 dirty resources, postponed 0, skipped 0 RDOC 008204: [03:58:13] target_control.cpp( 889) - Log - Used API: OpenGL (Presenting & supported) RDOC 007716: [03:58:13] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 007716: [03:58:14] resource_manager.h(1538) - Log - Checking 7 resources with initial contents against 12 referenced resources RDOC 007716: [03:58:14] resource_manager.h(1642) - Log - Serialised 6 resources, skipped 1 unreferenced RDOC 007716: [03:58:14] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 2467520 bytes to 51923 (2.10 %) RDOC 007716: [03:58:14] gl_driver.cpp(2443) - Log - Captured GL frame with 2.353210 MB capture section in 0.181287 seconds RDOC 007716: [03:58:14] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5417 bytes to 5417 (100.00 %) RDOC 007716: [03:58:14] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Draw_Zoo\capture_frame5.rdc RDOC 007716: [03:58:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Draw_Zoo\capture_frame5.rdc RDOC 008204: [03:58:14] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (67148 bytes) (time 1687748294) 9593 byte thumbnail RDOC 008204: [03:58:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Draw_Zoo\capture_frame5.rdc RDOC 008204: [03:58:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008204: [03:58:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008204: [03:58:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008204: [03:58:15] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 008204: [03:58:16] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 008204: [03:58:16] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 008204: [03:58:16] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 008204: [03:58:16] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 008204: [03:58:16] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 008204: [03:58:16] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 008204: [03:58:16] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 008204: [03:58:16] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 008204: [03:58:16] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 008204: [03:58:16] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 008204: [03:58:16] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 008204: [03:58:16] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 008204: [03:58:16] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 008204: [03:58:16] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 008204: [03:58:16] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 008204: [03:58:16] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 008204: [03:58:16] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 008204: [03:58:16] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 008204: [03:58:16] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 008204: [03:58:16] gl_common.cpp( 98) - Log - Function pointers available: RDOC 008204: [03:58:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008204: [03:58:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008204: [03:58:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008204: [03:58:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008204: [03:58:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008204: [03:58:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008204: [03:58:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008204: [03:58:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008204: [03:58:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008204: [03:58:16] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 008204: [03:58:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008204: [03:58:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008204: [03:58:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 008204: [03:58:16] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 008204: [03:58:16] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 008204: [03:58:16] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 008204: [03:58:16] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 008204: [03:58:16] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 008204: [03:58:17] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008204: [03:58:17] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 008204: [03:58:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008204: [03:58:17] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 140.889 ms RDOC 008204: [03:58:17] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (180 21600). Will be clamped (21600) RDOC 008204: [03:58:17] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (468 21600). Will be clamped (21600) RDOC 008204: [03:58:17] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (360 21600). Will be clamped (21600) RDOC 008204: [03:58:17] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (684 21600). Will be clamped (21600) RDOC 008204: [03:58:17] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (168 336). Will be clamped (336) RDOC 008204: [03:58:17] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (180 21600). Will be clamped (21600) RDOC 008204: [03:58:17] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (168 336). Will be clamped (336) RDOC 008204: [03:58:17] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (468 21600). Will be clamped (21600) RDOC 008204: [03:58:17] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (128 256). Will be clamped (256) RDOC 008204: [03:58:17] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (168 336). Will be clamped (336) RDOC 008204: [03:58:17] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (168 336). Will be clamped (336) RDOC 008204: [03:58:17] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (168 336). Will be clamped (336) RDOC 008204: [03:58:17] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (128 256). Will be clamped (256) RDOC 008204: [03:58:17] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (168 336). Will be clamped (336) RDOC 008204: [03:58:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 005424: [03:58:17] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) loaded in replay application RDOC 005424: [03:58:17] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005424: [03:58:17] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 005424: [03:58:17] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 005424: [03:58:17] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10112 RDOC 010112: [03:58:18] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) capturing application RDOC 010112: [03:58:18] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010112: [03:58:18] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010112: [03:58:18] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010112: [03:58:18] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010112: [03:58:18] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 010112: [03:58:18] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010112: [03:58:18] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010112: [03:58:18] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 010112: [03:58:18] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010112: [03:58:18] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 010112: [03:58:18] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010112: [03:58:18] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010112: [03:58:18] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 005424: [03:58:18] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [10112] RDOC 010112: [03:58:18] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010112: [03:58:18] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 010112: [03:58:18] gl_driver.cpp(1217) - Log - Created new sharegroup 000001E42EE77020 RDOC 010112: [03:58:18] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010112: [03:58:18] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010112: [03:58:18] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 010112: [03:58:18] gl_driver.cpp(1116) - Log - Deleting shader group 000001E42EE77020 RDOC 010112: [03:58:18] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 010112: [03:58:18] gl_driver.cpp(1217) - Log - Created new sharegroup 000001E42EE76DE0 RDOC 010112: [03:58:18] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 010112: [03:58:18] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 010112: [03:58:18] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 010112: [03:58:18] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 010112: [03:58:18] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 010112: [03:58:18] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000005903C8 RDOC 005424: [03:58:18] target_control.cpp( 889) - Log - Used API: OpenGL (Not presenting & supported) RDOC 010112: [03:58:18] gl_driver.cpp(2223) - Log - Starting capture RDOC 010112: [03:58:18] resource_manager.h(1469) - Log - Preparing up to 2 potentially dirty resources RDOC 005424: [03:58:18] target_control.cpp( 889) - Log - Used API: OpenGL (Presenting & supported) RDOC 010112: [03:58:18] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 010112: [03:58:18] gl_driver.cpp(2294) - Log - Finished capture, Frame 4294967295 RDOC 010112: [03:58:18] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 2 referenced resources RDOC 010112: [03:58:18] resource_manager.h(1642) - Log - Serialised 1 resources, skipped 1 unreferenced RDOC 010112: [03:58:18] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 24512 bytes to 1249 (5.10 %) RDOC 010112: [03:58:18] gl_driver.cpp(2443) - Log - Captured GL frame with 0.023376 MB capture section in 0.050102 seconds RDOC 010112: [03:58:18] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3570 bytes to 3570 (100.00 %) RDOC 010112: [03:58:18] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Empty_Capture\capture_capture.rdc RDOC 010112: [03:58:18] gl_driver.cpp(2223) - Log - Starting capture RDOC 010112: [03:58:18] resource_manager.h(1469) - Log - Preparing up to 3 potentially dirty resources RDOC 010112: [03:58:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Empty_Capture\capture_capture.rdc RDOC 005424: [03:58:18] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 4294967295) (7561 bytes) (time 1687748298) 2527 byte thumbnail RDOC 005424: [03:58:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Empty_Capture\capture_capture.rdc RDOC 005424: [03:58:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005424: [03:58:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005424: [03:58:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005424: [03:58:19] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 005424: [03:58:19] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005424: [03:58:19] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 005424: [03:58:19] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 005424: [03:58:19] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 005424: [03:58:19] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 005424: [03:58:19] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 005424: [03:58:19] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 005424: [03:58:19] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 005424: [03:58:19] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 005424: [03:58:19] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 005424: [03:58:19] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 005424: [03:58:19] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 005424: [03:58:19] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 005424: [03:58:19] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 005424: [03:58:19] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 005424: [03:58:19] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 005424: [03:58:19] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 005424: [03:58:19] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 005424: [03:58:19] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 005424: [03:58:19] gl_common.cpp( 98) - Log - Function pointers available: RDOC 005424: [03:58:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005424: [03:58:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005424: [03:58:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005424: [03:58:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005424: [03:58:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005424: [03:58:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005424: [03:58:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005424: [03:58:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005424: [03:58:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005424: [03:58:19] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 005424: [03:58:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005424: [03:58:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005424: [03:58:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 005424: [03:58:19] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 005424: [03:58:19] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 005424: [03:58:19] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 005424: [03:58:19] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 005424: [03:58:19] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 005424: [03:58:20] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 005424: [03:58:20] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 005424: [03:58:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005424: [03:58:20] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 3.140 ms RDOC 005424: [03:58:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 007600: [03:58:20] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) loaded in replay application RDOC 007600: [03:58:20] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007600: [03:58:20] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 007600: [03:58:20] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 007600: [03:58:20] win32_process.cpp( 610) - Log - Injecting renderdoc into process 3924 RDOC 003924: [03:58:20] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) capturing application RDOC 003924: [03:58:20] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003924: [03:58:20] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 003924: [03:58:20] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 003924: [03:58:20] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 003924: [03:58:20] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 003924: [03:58:20] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 003924: [03:58:20] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 003924: [03:58:20] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 003924: [03:58:20] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 003924: [03:58:20] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 003924: [03:58:20] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 003924: [03:58:20] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 003924: [03:58:20] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 003924: [03:58:20] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 007600: [03:58:20] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [3924] RDOC 003924: [03:58:21] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 003924: [03:58:21] gl_driver.cpp(1217) - Log - Created new sharegroup 000001431CD758A0 RDOC 003924: [03:58:21] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 003924: [03:58:21] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 003924: [03:58:21] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 003924: [03:58:21] gl_driver.cpp(1116) - Log - Deleting shader group 000001431CD758A0 RDOC 003924: [03:58:21] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 003924: [03:58:21] gl_driver.cpp(1217) - Log - Created new sharegroup 000001431CD757E0 RDOC 003924: [03:58:21] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 003924: [03:58:21] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 003924: [03:58:21] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 003924: [03:58:21] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 003924: [03:58:21] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 003924: [03:58:21] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000003003CE RDOC 007600: [03:58:21] target_control.cpp( 889) - Log - Used API: OpenGL (Not presenting & supported) RDOC 003924: [03:58:21] gl_driver.cpp(2223) - Log - Starting capture RDOC 003924: [03:58:21] resource_manager.h(1469) - Log - Preparing up to 3 potentially dirty resources RDOC 003924: [03:58:21] resource_manager.h(1526) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 007600: [03:58:21] target_control.cpp( 889) - Log - Used API: OpenGL (Presenting & supported) RDOC 003924: [03:58:21] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 003924: [03:58:21] resource_manager.h(1538) - Log - Checking 3 resources with initial contents against 5 referenced resources RDOC 003924: [03:58:21] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 1 unreferenced RDOC 003924: [03:58:21] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 28736 bytes to 3061 (10.65 %) RDOC 003924: [03:58:21] gl_driver.cpp(2443) - Log - Captured GL frame with 0.027405 MB capture section in 0.085927 seconds RDOC 003924: [03:58:21] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4277 bytes to 4277 (100.00 %) RDOC 003924: [03:58:21] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Entry_Points\capture_frame5.rdc RDOC 003924: [03:58:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Entry_Points\capture_frame5.rdc RDOC 007600: [03:58:21] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (12776 bytes) (time 1687748301) 5223 byte thumbnail RDOC 007600: [03:58:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Entry_Points\capture_frame5.rdc RDOC 007600: [03:58:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007600: [03:58:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007600: [03:58:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007600: [03:58:22] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 007600: [03:58:27] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007600: [03:58:27] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 007600: [03:58:27] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 007600: [03:58:27] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 007600: [03:58:27] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 007600: [03:58:27] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 007600: [03:58:27] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 007600: [03:58:27] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 007600: [03:58:27] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 007600: [03:58:27] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 007600: [03:58:27] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 007600: [03:58:27] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 007600: [03:58:27] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 007600: [03:58:27] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 007600: [03:58:27] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 007600: [03:58:27] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 007600: [03:58:27] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 007600: [03:58:27] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 007600: [03:58:27] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 007600: [03:58:27] gl_common.cpp( 98) - Log - Function pointers available: RDOC 007600: [03:58:27] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007600: [03:58:27] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007600: [03:58:27] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007600: [03:58:27] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007600: [03:58:27] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007600: [03:58:27] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007600: [03:58:27] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007600: [03:58:27] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007600: [03:58:27] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007600: [03:58:27] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 007600: [03:58:27] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007600: [03:58:27] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007600: [03:58:27] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 007600: [03:58:27] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 007600: [03:58:27] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 007600: [03:58:27] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 007600: [03:58:27] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 007600: [03:58:27] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 007600: [03:58:27] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 007600: [03:58:27] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 007600: [03:58:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007600: [03:58:27] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 97.089 ms RDOC 007600: [03:58:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 009912: [03:58:28] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) loaded in replay application RDOC 009912: [03:58:28] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009912: [03:58:28] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 009912: [03:58:28] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009912: [03:58:28] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11612 RDOC 011612: [03:58:28] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) capturing application RDOC 011612: [03:58:28] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011612: [03:58:28] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011612: [03:58:28] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011612: [03:58:28] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011612: [03:58:28] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 011612: [03:58:28] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011612: [03:58:28] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011612: [03:58:28] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 011612: [03:58:28] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011612: [03:58:28] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 011612: [03:58:28] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011612: [03:58:28] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011612: [03:58:28] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 009912: [03:58:28] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [11612] RDOC 011612: [03:58:28] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011612: [03:58:28] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 011612: [03:58:28] gl_driver.cpp(1217) - Log - Created new sharegroup 000001FD773C4D00 RDOC 011612: [03:58:28] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011612: [03:58:28] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011612: [03:58:28] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 011612: [03:58:28] gl_driver.cpp(1116) - Log - Deleting shader group 000001FD773C4D00 RDOC 011612: [03:58:28] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 011612: [03:58:28] gl_driver.cpp(1217) - Log - Created new sharegroup 000001FD773C4D40 RDOC 011612: [03:58:28] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 011612: [03:58:28] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 011612: [03:58:28] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 011612: [03:58:28] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 011612: [03:58:28] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 011612: [03:58:28] gl_driver.cpp(2223) - Log - Starting capture RDOC 011612: [03:58:28] resource_manager.h(1469) - Log - Preparing up to 1 potentially dirty resources RDOC 011612: [03:58:28] resource_manager.h(1526) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 011612: [03:58:28] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000003203CE RDOC 009912: [03:58:28] target_control.cpp( 889) - Log - Used API: OpenGL (Not presenting & supported) RDOC 011612: [03:58:28] gl_driver.cpp(2294) - Log - Finished capture, Frame 0 RDOC 009912: [03:58:28] target_control.cpp( 889) - Log - Used API: OpenGL (Presenting & supported) RDOC 011612: [03:58:28] resource_manager.h(1538) - Log - Checking 3 resources with initial contents against 9 referenced resources RDOC 011612: [03:58:28] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 1 unreferenced RDOC 011612: [03:58:28] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 30464 bytes to 3583 (11.76 %) RDOC 011612: [03:58:28] gl_driver.cpp(2443) - Log - Captured GL frame with 0.029053 MB capture section in 0.161559 seconds RDOC 011612: [03:58:28] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011612: [03:58:28] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Frame0\capture_frame0.rdc RDOC 011612: [03:58:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Frame0\capture_frame0.rdc RDOC 009912: [03:58:28] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 0) (13333 bytes) (time 1687748308) 5116 byte thumbnail RDOC 009912: [03:58:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Frame0\capture_frame0.rdc RDOC 009912: [03:58:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009912: [03:58:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009912: [03:58:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009912: [03:58:29] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 009912: [03:58:29] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009912: [03:58:29] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 009912: [03:58:29] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 009912: [03:58:29] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 009912: [03:58:29] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 009912: [03:58:29] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 009912: [03:58:29] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 009912: [03:58:29] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 009912: [03:58:29] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 009912: [03:58:29] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 009912: [03:58:29] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 009912: [03:58:29] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 009912: [03:58:29] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 009912: [03:58:29] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 009912: [03:58:29] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 009912: [03:58:29] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 009912: [03:58:29] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 009912: [03:58:29] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 009912: [03:58:29] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 009912: [03:58:29] gl_common.cpp( 98) - Log - Function pointers available: RDOC 009912: [03:58:29] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009912: [03:58:29] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009912: [03:58:29] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009912: [03:58:29] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009912: [03:58:29] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009912: [03:58:29] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009912: [03:58:29] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009912: [03:58:29] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009912: [03:58:29] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009912: [03:58:29] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 009912: [03:58:29] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009912: [03:58:29] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009912: [03:58:29] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 009912: [03:58:29] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 009912: [03:58:29] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 009912: [03:58:29] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 009912: [03:58:29] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 009912: [03:58:29] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 009912: [03:58:30] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 009912: [03:58:30] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 009912: [03:58:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009912: [03:58:30] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 009912: [03:58:30] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 009912: [03:58:30] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 009912: [03:58:30] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 009912: [03:58:30] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 152.687 ms RDOC 009912: [03:58:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Frame0\capture_frame0.rdc RDOC 009912: [03:58:30] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 30464 bytes to 1615 (5.30 %) RDOC 009912: [03:58:30] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 009912: [03:58:30] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 0.944 ms RDOC 009912: [03:58:30] serialiser.cpp( 347) - Error - Assertion failed: 'm_ChunkMetadata.chunkID == 0' Beginning a chunk inside another chunk (m_ChunkMetadata.chunkID=2264) RDOC 009912: [03:58:30] serialiser.cpp( 347) - Error - Assertion failed: 'm_ChunkMetadata.chunkID == 0' Beginning a chunk inside another chunk (m_ChunkMetadata.chunkID=6) RDOC 009912: [03:58:30] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 30464 bytes to 1615 (5.30 %) RDOC 009912: [03:58:30] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 009912: [03:58:30] gl_replay.cpp( 389) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000038 RDOC 009912: [03:58:30] gl_replay.cpp(2428) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000038 RDOC 009912: [03:58:30] gl_replay.cpp(2428) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000039 RDOC 009912: [03:58:30] gl_replay.cpp( 389) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000040 RDOC 009912: [03:58:30] gl_replay.cpp(2428) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000040 RDOC 009912: [03:58:30] gl_replay.cpp( 389) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000041 RDOC 009912: [03:58:30] gl_replay.cpp(2428) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000041 RDOC 009912: [03:58:30] gl_replay.cpp(2428) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000042 RDOC 009912: [03:58:30] gl_replay.cpp( 389) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000043 RDOC 009912: [03:58:30] gl_replay.cpp(2428) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000043 RDOC 009912: [03:58:30] gl_replay.cpp( 389) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000044 RDOC 009912: [03:58:30] gl_replay.cpp(2428) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000044 RDOC 009912: [03:58:30] gl_replay.cpp( 389) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000053 RDOC 009912: [03:58:30] gl_replay.cpp(2428) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000053 RDOC 009912: [03:58:30] gl_replay.cpp( 389) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000054 RDOC 009912: [03:58:30] gl_replay.cpp( 389) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000055 RDOC 009912: [03:58:30] replay_controller.cpp( 525) - Error - Couldn't get Live ID for ResourceId::26 getting buffer data RDOC 009912: [03:58:30] replay_controller.cpp( 546) - Error - Couldn't get Live ID for ResourceId::26 getting texture data RDOC 009912: [03:58:30] gl_replay.cpp( 389) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000067 RDOC 009912: [03:58:30] gl_replay.cpp(2428) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000067 RDOC 009912: [03:58:30] gl_replay.cpp( 389) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000068 RDOC 009912: [03:58:30] gl_replay.cpp( 389) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000069 RDOC 009912: [03:58:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 003408: [03:58:30] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) loaded in replay application RDOC 003408: [03:58:30] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003408: [03:58:30] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 003408: [03:58:30] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 003408: [03:58:30] win32_process.cpp( 610) - Log - Injecting renderdoc into process 1184 RDOC 001184: [03:58:31] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) capturing application RDOC 001184: [03:58:31] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001184: [03:58:31] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 001184: [03:58:31] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 001184: [03:58:31] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 001184: [03:58:31] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 001184: [03:58:31] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 001184: [03:58:31] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 001184: [03:58:31] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 001184: [03:58:31] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 001184: [03:58:31] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 001184: [03:58:31] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 001184: [03:58:31] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 001184: [03:58:31] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 001184: [03:58:31] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 003408: [03:58:31] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [1184] RDOC 001184: [03:58:31] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 001184: [03:58:31] gl_driver.cpp(1217) - Log - Created new sharegroup 000002688FA09980 RDOC 001184: [03:58:31] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 001184: [03:58:31] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 001184: [03:58:31] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 001184: [03:58:31] gl_driver.cpp(1116) - Log - Deleting shader group 000002688FA09980 RDOC 001184: [03:58:31] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 001184: [03:58:31] gl_driver.cpp(1217) - Log - Created new sharegroup 000002688FA09640 RDOC 001184: [03:58:31] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 001184: [03:58:31] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 001184: [03:58:31] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 001184: [03:58:31] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 001184: [03:58:31] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 001184: [03:58:37] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000004503C2 RDOC 003408: [03:58:37] target_control.cpp( 889) - Log - Used API: OpenGL (Not presenting & supported) RDOC 003408: [03:58:37] target_control.cpp( 889) - Log - Used API: OpenGL (Presenting & supported) RDOC 001184: [03:58:37] gl_driver.cpp(2223) - Log - Starting capture RDOC 001184: [03:58:37] resource_manager.h(1469) - Log - Preparing up to 4 potentially dirty resources RDOC 001184: [03:58:37] resource_manager.h(1526) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 001184: [03:58:37] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 001184: [03:58:37] resource_manager.h(1538) - Log - Checking 4 resources with initial contents against 7 referenced resources RDOC 001184: [03:58:37] resource_manager.h(1642) - Log - Serialised 3 resources, skipped 1 unreferenced RDOC 001184: [03:58:37] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 2231398976 bytes to 8783824 (0.39 %) RDOC 001184: [03:58:37] gl_driver.cpp(2443) - Log - Captured GL frame with 2128.027893 MB capture section in 0.505615 seconds RDOC 001184: [03:58:37] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 001184: [03:58:37] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Large_Buffer\capture_frame5.rdc RDOC 001184: [03:58:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Large_Buffer\capture_frame5.rdc RDOC 003408: [03:58:37] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (8793574 bytes) (time 1687748317) 5116 byte thumbnail RDOC 003408: [03:58:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Large_Buffer\capture_frame5.rdc RDOC 003408: [03:58:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003408: [03:58:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003408: [03:58:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003408: [03:58:38] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 003408: [03:58:39] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 003408: [03:58:39] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 003408: [03:58:39] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 003408: [03:58:39] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 003408: [03:58:39] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 003408: [03:58:39] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 003408: [03:58:39] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 003408: [03:58:39] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 003408: [03:58:39] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 003408: [03:58:39] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 003408: [03:58:39] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 003408: [03:58:39] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 003408: [03:58:39] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 003408: [03:58:39] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 003408: [03:58:39] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 003408: [03:58:39] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 003408: [03:58:39] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 003408: [03:58:39] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 003408: [03:58:39] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 003408: [03:58:39] gl_common.cpp( 98) - Log - Function pointers available: RDOC 003408: [03:58:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003408: [03:58:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003408: [03:58:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003408: [03:58:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003408: [03:58:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003408: [03:58:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003408: [03:58:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003408: [03:58:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003408: [03:58:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003408: [03:58:39] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 003408: [03:58:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003408: [03:58:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003408: [03:58:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 003408: [03:58:39] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 003408: [03:58:39] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 003408: [03:58:39] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 003408: [03:58:39] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 003408: [03:58:39] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 003408: [03:58:39] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 003408: [03:58:39] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 003408: [03:58:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003408: [03:58:43] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 003408: [03:58:43] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 003408: [03:58:43] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 003408: [03:58:43] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 003408: [03:58:43] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 4454.472 ms RDOC 003408: [03:58:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 008092: [03:58:49] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) loaded in replay application RDOC 008092: [03:58:49] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008092: [03:58:50] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 008092: [03:58:50] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008092: [03:58:50] win32_process.cpp( 610) - Log - Injecting renderdoc into process 9556 RDOC 009556: [03:58:50] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) capturing application RDOC 009556: [03:58:50] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009556: [03:58:50] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 009556: [03:58:50] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 009556: [03:58:50] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 009556: [03:58:50] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 009556: [03:58:50] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 009556: [03:58:50] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 009556: [03:58:50] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 009556: [03:58:50] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 009556: [03:58:50] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 009556: [03:58:50] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 009556: [03:58:50] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 009556: [03:58:50] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 009556: [03:58:50] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 008092: [03:58:50] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [9556] RDOC 009556: [03:58:50] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 009556: [03:58:50] gl_driver.cpp(1217) - Log - Created new sharegroup 00000298D7AA0F70 RDOC 009556: [03:58:50] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009556: [03:58:50] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 009556: [03:58:50] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 009556: [03:58:50] gl_driver.cpp(1116) - Log - Deleting shader group 00000298D7AA0F70 RDOC 009556: [03:58:50] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 009556: [03:58:50] gl_driver.cpp(1217) - Log - Created new sharegroup 00000298D7AA0A30 RDOC 009556: [03:58:50] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 009556: [03:58:50] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 009556: [03:58:50] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 009556: [03:58:50] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 009556: [03:58:50] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 009556: [03:58:50] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000005903C6 RDOC 008092: [03:58:50] target_control.cpp( 889) - Log - Used API: OpenGL (Not presenting & supported) RDOC 008092: [03:58:50] target_control.cpp( 889) - Log - Used API: OpenGL (Presenting & supported) RDOC 009556: [03:59:04] gl_driver.cpp(2223) - Log - Starting capture RDOC 009556: [03:59:04] resource_manager.h(1469) - Log - Preparing up to 4 potentially dirty resources RDOC 009556: [03:59:04] resource_manager.h(1526) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 009556: [03:59:04] gl_driver.cpp(2294) - Log - Finished capture, Frame 50000 RDOC 009556: [03:59:04] resource_manager.h(1538) - Log - Checking 4 resources with initial contents against 6 referenced resources RDOC 009556: [03:59:04] resource_manager.h(1642) - Log - Serialised 3 resources, skipped 1 unreferenced RDOC 009556: [03:59:04] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 28608 bytes to 3138 (10.97 %) RDOC 009556: [03:59:04] gl_driver.cpp(2443) - Log - Captured GL frame with 0.027283 MB capture section in 0.038764 seconds RDOC 009556: [03:59:04] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 009556: [03:59:04] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50000.rdc RDOC 009556: [03:59:04] gl_driver.cpp(2223) - Log - Starting capture RDOC 009556: [03:59:04] resource_manager.h(1469) - Log - Preparing up to 6 potentially dirty resources RDOC 009556: [03:59:04] resource_manager.h(1526) - Log - Prepared 5 dirty resources, postponed 0, skipped 0 RDOC 009556: [03:59:04] gl_driver.cpp(2294) - Log - Finished capture, Frame 50001 RDOC 009556: [03:59:04] resource_manager.h(1538) - Log - Checking 5 resources with initial contents against 6 referenced resources RDOC 009556: [03:59:04] resource_manager.h(1642) - Log - Serialised 4 resources, skipped 1 unreferenced RDOC 009556: [03:59:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50000.rdc RDOC 008092: [03:59:04] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 50000) (12888 bytes) (time 1687748344) 5116 byte thumbnail RDOC 009556: [03:59:04] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29760 bytes to 3245 (10.90 %) RDOC 009556: [03:59:04] gl_driver.cpp(2443) - Log - Captured GL frame with 0.028381 MB capture section in 0.031250 seconds RDOC 009556: [03:59:04] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 009556: [03:59:04] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50001.rdc RDOC 009556: [03:59:04] gl_driver.cpp(2223) - Log - Starting capture RDOC 009556: [03:59:04] resource_manager.h(1469) - Log - Preparing up to 6 potentially dirty resources RDOC 009556: [03:59:04] resource_manager.h(1526) - Log - Prepared 5 dirty resources, postponed 0, skipped 0 RDOC 009556: [03:59:04] gl_driver.cpp(2294) - Log - Finished capture, Frame 50002 RDOC 009556: [03:59:04] resource_manager.h(1538) - Log - Checking 5 resources with initial contents against 6 referenced resources RDOC 009556: [03:59:04] resource_manager.h(1642) - Log - Serialised 4 resources, skipped 1 unreferenced RDOC 009556: [03:59:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50001.rdc RDOC 008092: [03:59:04] target_control.cpp( 836) - Log - Got a new capture: 1 (frame 50001) (12995 bytes) (time 1687748344) 5116 byte thumbnail RDOC 009556: [03:59:04] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29760 bytes to 3245 (10.90 %) RDOC 009556: [03:59:04] gl_driver.cpp(2443) - Log - Captured GL frame with 0.028381 MB capture section in 0.047099 seconds RDOC 009556: [03:59:04] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 009556: [03:59:04] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50002.rdc RDOC 009556: [03:59:04] gl_driver.cpp(2223) - Log - Starting capture RDOC 009556: [03:59:04] resource_manager.h(1469) - Log - Preparing up to 6 potentially dirty resources RDOC 009556: [03:59:04] resource_manager.h(1526) - Log - Prepared 5 dirty resources, postponed 0, skipped 0 RDOC 009556: [03:59:04] gl_driver.cpp(2294) - Log - Finished capture, Frame 50003 RDOC 009556: [03:59:04] resource_manager.h(1538) - Log - Checking 5 resources with initial contents against 6 referenced resources RDOC 009556: [03:59:04] resource_manager.h(1642) - Log - Serialised 4 resources, skipped 1 unreferenced RDOC 009556: [03:59:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50002.rdc RDOC 008092: [03:59:04] target_control.cpp( 836) - Log - Got a new capture: 2 (frame 50002) (12995 bytes) (time 1687748344) 5116 byte thumbnail RDOC 009556: [03:59:04] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29760 bytes to 3254 (10.93 %) RDOC 009556: [03:59:04] gl_driver.cpp(2443) - Log - Captured GL frame with 0.028381 MB capture section in 0.030950 seconds RDOC 009556: [03:59:04] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 009556: [03:59:04] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50003.rdc RDOC 009556: [03:59:04] gl_driver.cpp(2223) - Log - Starting capture RDOC 009556: [03:59:04] resource_manager.h(1469) - Log - Preparing up to 6 potentially dirty resources RDOC 009556: [03:59:04] resource_manager.h(1526) - Log - Prepared 5 dirty resources, postponed 0, skipped 0 RDOC 009556: [03:59:04] gl_driver.cpp(2294) - Log - Finished capture, Frame 50004 RDOC 009556: [03:59:04] resource_manager.h(1538) - Log - Checking 5 resources with initial contents against 6 referenced resources RDOC 009556: [03:59:04] resource_manager.h(1642) - Log - Serialised 4 resources, skipped 1 unreferenced RDOC 009556: [03:59:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50003.rdc RDOC 008092: [03:59:04] target_control.cpp( 836) - Log - Got a new capture: 3 (frame 50003) (13004 bytes) (time 1687748344) 5116 byte thumbnail RDOC 009556: [03:59:04] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29760 bytes to 3219 (10.82 %) RDOC 009556: [03:59:04] gl_driver.cpp(2443) - Log - Captured GL frame with 0.028381 MB capture section in 0.046639 seconds RDOC 009556: [03:59:04] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 009556: [03:59:04] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50004.rdc RDOC 009556: [03:59:04] gl_driver.cpp(2223) - Log - Starting capture RDOC 009556: [03:59:04] resource_manager.h(1469) - Log - Preparing up to 6 potentially dirty resources RDOC 009556: [03:59:04] resource_manager.h(1526) - Log - Prepared 5 dirty resources, postponed 0, skipped 0 RDOC 009556: [03:59:04] gl_driver.cpp(2294) - Log - Finished capture, Frame 50005 RDOC 009556: [03:59:04] resource_manager.h(1538) - Log - Checking 5 resources with initial contents against 6 referenced resources RDOC 009556: [03:59:04] resource_manager.h(1642) - Log - Serialised 4 resources, skipped 1 unreferenced RDOC 009556: [03:59:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50004.rdc RDOC 008092: [03:59:04] target_control.cpp( 836) - Log - Got a new capture: 4 (frame 50004) (12969 bytes) (time 1687748344) 5116 byte thumbnail RDOC 009556: [03:59:04] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29760 bytes to 3240 (10.89 %) RDOC 009556: [03:59:04] gl_driver.cpp(2443) - Log - Captured GL frame with 0.028381 MB capture section in 0.030900 seconds RDOC 009556: [03:59:05] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 009556: [03:59:05] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50005.rdc RDOC 009556: [03:59:05] gl_driver.cpp(2223) - Log - Starting capture RDOC 009556: [03:59:05] resource_manager.h(1469) - Log - Preparing up to 6 potentially dirty resources RDOC 009556: [03:59:05] resource_manager.h(1526) - Log - Prepared 5 dirty resources, postponed 0, skipped 0 RDOC 009556: [03:59:05] gl_driver.cpp(2294) - Log - Finished capture, Frame 50006 RDOC 009556: [03:59:05] resource_manager.h(1538) - Log - Checking 5 resources with initial contents against 6 referenced resources RDOC 009556: [03:59:05] resource_manager.h(1642) - Log - Serialised 4 resources, skipped 1 unreferenced RDOC 009556: [03:59:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50005.rdc RDOC 008092: [03:59:05] target_control.cpp( 836) - Log - Got a new capture: 5 (frame 50005) (12990 bytes) (time 1687748345) 5116 byte thumbnail RDOC 009556: [03:59:05] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29760 bytes to 3255 (10.94 %) RDOC 009556: [03:59:05] gl_driver.cpp(2443) - Log - Captured GL frame with 0.028381 MB capture section in 0.031602 seconds RDOC 009556: [03:59:05] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 009556: [03:59:05] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50006.rdc RDOC 009556: [03:59:05] gl_driver.cpp(2223) - Log - Starting capture RDOC 009556: [03:59:05] resource_manager.h(1469) - Log - Preparing up to 6 potentially dirty resources RDOC 009556: [03:59:05] resource_manager.h(1526) - Log - Prepared 5 dirty resources, postponed 0, skipped 0 RDOC 009556: [03:59:05] gl_driver.cpp(2294) - Log - Finished capture, Frame 50007 RDOC 009556: [03:59:05] resource_manager.h(1538) - Log - Checking 5 resources with initial contents against 6 referenced resources RDOC 009556: [03:59:05] resource_manager.h(1642) - Log - Serialised 4 resources, skipped 1 unreferenced RDOC 009556: [03:59:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50006.rdc RDOC 008092: [03:59:05] target_control.cpp( 836) - Log - Got a new capture: 6 (frame 50006) (13005 bytes) (time 1687748345) 5116 byte thumbnail RDOC 009556: [03:59:05] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29760 bytes to 3263 (10.96 %) RDOC 009556: [03:59:05] gl_driver.cpp(2443) - Log - Captured GL frame with 0.028381 MB capture section in 0.031313 seconds RDOC 009556: [03:59:05] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 009556: [03:59:05] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50007.rdc RDOC 009556: [03:59:05] gl_driver.cpp(2223) - Log - Starting capture RDOC 009556: [03:59:05] resource_manager.h(1469) - Log - Preparing up to 6 potentially dirty resources RDOC 009556: [03:59:05] resource_manager.h(1526) - Log - Prepared 5 dirty resources, postponed 0, skipped 0 RDOC 009556: [03:59:05] gl_driver.cpp(2294) - Log - Finished capture, Frame 50008 RDOC 009556: [03:59:05] resource_manager.h(1538) - Log - Checking 5 resources with initial contents against 6 referenced resources RDOC 009556: [03:59:05] resource_manager.h(1642) - Log - Serialised 4 resources, skipped 1 unreferenced RDOC 009556: [03:59:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50007.rdc RDOC 008092: [03:59:05] target_control.cpp( 836) - Log - Got a new capture: 7 (frame 50007) (13013 bytes) (time 1687748345) 5116 byte thumbnail RDOC 009556: [03:59:05] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29760 bytes to 3243 (10.90 %) RDOC 009556: [03:59:05] gl_driver.cpp(2443) - Log - Captured GL frame with 0.028381 MB capture section in 0.031375 seconds RDOC 009556: [03:59:05] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 009556: [03:59:05] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50008.rdc RDOC 009556: [03:59:05] gl_driver.cpp(2223) - Log - Starting capture RDOC 009556: [03:59:05] resource_manager.h(1469) - Log - Preparing up to 6 potentially dirty resources RDOC 009556: [03:59:05] resource_manager.h(1526) - Log - Prepared 5 dirty resources, postponed 0, skipped 0 RDOC 009556: [03:59:05] gl_driver.cpp(2294) - Log - Finished capture, Frame 50009 RDOC 009556: [03:59:05] resource_manager.h(1538) - Log - Checking 5 resources with initial contents against 6 referenced resources RDOC 009556: [03:59:05] resource_manager.h(1642) - Log - Serialised 4 resources, skipped 1 unreferenced RDOC 009556: [03:59:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50008.rdc RDOC 008092: [03:59:05] target_control.cpp( 836) - Log - Got a new capture: 8 (frame 50008) (12993 bytes) (time 1687748345) 5116 byte thumbnail RDOC 009556: [03:59:05] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29760 bytes to 3292 (11.06 %) RDOC 009556: [03:59:05] gl_driver.cpp(2443) - Log - Captured GL frame with 0.028381 MB capture section in 0.046658 seconds RDOC 009556: [03:59:05] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 009556: [03:59:05] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50009.rdc RDOC 009556: [03:59:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50009.rdc RDOC 008092: [03:59:05] target_control.cpp( 836) - Log - Got a new capture: 9 (frame 50009) (13042 bytes) (time 1687748345) 5116 byte thumbnail RDOC 008092: [03:59:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50000.rdc RDOC 008092: [03:59:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008092: [03:59:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008092: [03:59:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008092: [03:59:06] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 008092: [03:59:09] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 008092: [03:59:09] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 008092: [03:59:09] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 008092: [03:59:09] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 008092: [03:59:09] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 008092: [03:59:09] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 008092: [03:59:09] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 008092: [03:59:09] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 008092: [03:59:09] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 008092: [03:59:09] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 008092: [03:59:09] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 008092: [03:59:09] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 008092: [03:59:09] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 008092: [03:59:09] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 008092: [03:59:09] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 008092: [03:59:09] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 008092: [03:59:09] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 008092: [03:59:09] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 008092: [03:59:09] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 008092: [03:59:09] gl_common.cpp( 98) - Log - Function pointers available: RDOC 008092: [03:59:09] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008092: [03:59:09] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008092: [03:59:09] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008092: [03:59:09] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008092: [03:59:09] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008092: [03:59:09] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008092: [03:59:09] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008092: [03:59:09] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008092: [03:59:09] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008092: [03:59:09] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 008092: [03:59:09] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008092: [03:59:09] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008092: [03:59:09] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 008092: [03:59:09] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 008092: [03:59:09] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 008092: [03:59:09] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 008092: [03:59:09] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 008092: [03:59:09] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 008092: [03:59:09] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008092: [03:59:09] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 008092: [03:59:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008092: [03:59:09] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 008092: [03:59:09] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 008092: [03:59:09] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 008092: [03:59:09] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 008092: [03:59:09] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 104.332 ms RDOC 008092: [03:59:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 010440: [03:59:09] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) loaded in replay application RDOC 010440: [03:59:09] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010440: [03:59:10] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010440: [03:59:10] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010440: [03:59:10] win32_process.cpp( 610) - Log - Injecting renderdoc into process 7936 RDOC 007936: [03:59:10] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) capturing application RDOC 007936: [03:59:10] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007936: [03:59:10] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007936: [03:59:10] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 007936: [03:59:10] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 007936: [03:59:10] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 007936: [03:59:10] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 007936: [03:59:10] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 007936: [03:59:10] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 007936: [03:59:10] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007936: [03:59:10] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 007936: [03:59:10] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 007936: [03:59:10] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 007936: [03:59:10] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 007936: [03:59:10] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010440: [03:59:10] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [7936] RDOC 007936: [03:59:10] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 007936: [03:59:10] gl_driver.cpp(1217) - Log - Created new sharegroup 0000028B19D722B0 RDOC 007936: [03:59:10] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007936: [03:59:10] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 007936: [03:59:10] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 007936: [03:59:10] gl_driver.cpp(1116) - Log - Deleting shader group 0000028B19D722B0 RDOC 007936: [03:59:10] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 007936: [03:59:10] gl_driver.cpp(1217) - Log - Created new sharegroup 0000028B19D72A70 RDOC 007936: [03:59:10] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 007936: [03:59:10] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 007936: [03:59:10] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 007936: [03:59:10] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 007936: [03:59:10] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 007936: [03:59:10] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000005B03C6 RDOC 010440: [03:59:10] target_control.cpp( 889) - Log - Used API: OpenGL (Not presenting & supported) RDOC 010440: [03:59:10] target_control.cpp( 889) - Log - Used API: OpenGL (Presenting & supported) RDOC 007936: [03:59:10] gl_driver.cpp(2223) - Log - Starting capture RDOC 007936: [03:59:10] resource_manager.h(1469) - Log - Preparing up to 3 potentially dirty resources RDOC 007936: [03:59:10] resource_manager.h(1526) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 007936: [03:59:10] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 007936: [03:59:10] resource_manager.h(1538) - Log - Checking 3 resources with initial contents against 5 referenced resources RDOC 007936: [03:59:10] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 1 unreferenced RDOC 007936: [03:59:10] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29824 bytes to 3781 (12.68 %) RDOC 007936: [03:59:10] gl_driver.cpp(2443) - Log - Captured GL frame with 0.028442 MB capture section in 0.061989 seconds RDOC 007936: [03:59:10] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 007936: [03:59:10] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Marker_Test\capture_frame5.rdc RDOC 007936: [03:59:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Marker_Test\capture_frame5.rdc RDOC 010440: [03:59:10] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (13531 bytes) (time 1687748350) 5116 byte thumbnail RDOC 010440: [03:59:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Marker_Test\capture_frame5.rdc RDOC 010440: [03:59:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010440: [03:59:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010440: [03:59:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010440: [03:59:11] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 010440: [03:59:11] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010440: [03:59:11] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 010440: [03:59:11] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010440: [03:59:11] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 010440: [03:59:11] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 010440: [03:59:11] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 010440: [03:59:11] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 010440: [03:59:11] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 010440: [03:59:11] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 010440: [03:59:11] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 010440: [03:59:11] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 010440: [03:59:11] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 010440: [03:59:11] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 010440: [03:59:11] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 010440: [03:59:11] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 010440: [03:59:11] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 010440: [03:59:11] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 010440: [03:59:11] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 010440: [03:59:11] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 010440: [03:59:11] gl_common.cpp( 98) - Log - Function pointers available: RDOC 010440: [03:59:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010440: [03:59:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010440: [03:59:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010440: [03:59:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010440: [03:59:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010440: [03:59:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010440: [03:59:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010440: [03:59:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010440: [03:59:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010440: [03:59:11] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 010440: [03:59:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010440: [03:59:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010440: [03:59:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 010440: [03:59:11] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 010440: [03:59:11] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 010440: [03:59:11] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 010440: [03:59:11] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 010440: [03:59:11] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 010440: [03:59:12] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 010440: [03:59:12] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 010440: [03:59:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010440: [03:59:12] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 010440: [03:59:12] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 010440: [03:59:12] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 010440: [03:59:12] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 010440: [03:59:12] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 117.192 ms RDOC 010440: [03:59:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18
RDOC 011336: [03:59:12] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) loaded in replay application RDOC 011336: [03:59:12] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011336: [03:59:12] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011336: [03:59:12] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011336: [03:59:12] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11816 RDOC 011816: [03:59:12] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) capturing application RDOC 011816: [03:59:12] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011816: [03:59:12] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011816: [03:59:12] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011816: [03:59:12] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011816: [03:59:12] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 011816: [03:59:12] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011816: [03:59:12] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011816: [03:59:12] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 011816: [03:59:12] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011816: [03:59:12] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 011816: [03:59:12] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011816: [03:59:12] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011816: [03:59:12] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 011816: [03:59:12] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011336: [03:59:12] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [11816] RDOC 011816: [03:59:12] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 011816: [03:59:12] gl_driver.cpp(1217) - Log - Created new sharegroup 000002A2172329B0 RDOC 011816: [03:59:12] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011816: [03:59:12] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011816: [03:59:12] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 011816: [03:59:12] gl_driver.cpp(1116) - Log - Deleting shader group 000002A2172329B0 RDOC 011816: [03:59:12] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 011816: [03:59:12] gl_driver.cpp(1217) - Log - Created new sharegroup 000002A217232A70 RDOC 011816: [03:59:12] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 011816: [03:59:12] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011816: [03:59:12] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011816: [03:59:12] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 011816: [03:59:13] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 011816: [03:59:13] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000006703C8 RDOC 011336: [03:59:13] target_control.cpp( 889) - Log - Used API: OpenGL (Not presenting & supported) RDOC 011816: [03:59:13] gl_driver.cpp(2223) - Log - Starting capture RDOC 011816: [03:59:13] resource_manager.h(1469) - Log - Preparing up to 7 potentially dirty resources RDOC 011816: [03:59:13] resource_manager.h(1526) - Log - Prepared 7 dirty resources, postponed 0, skipped 0 RDOC 011336: [03:59:13] target_control.cpp( 889) - Log - Used API: OpenGL (Presenting & supported) RDOC 011816: [03:59:13] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 011816: [03:59:13] resource_manager.h(1538) - Log - Checking 7 resources with initial contents against 15 referenced resources RDOC 011816: [03:59:13] resource_manager.h(1642) - Log - Serialised 6 resources, skipped 1 unreferenced RDOC 011816: [03:59:13] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 999040 bytes to 22903 (2.29 %) RDOC 011816: [03:59:13] gl_driver.cpp(2443) - Log - Captured GL frame with 0.952759 MB capture section in 0.114722 seconds RDOC 011816: [03:59:13] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4873 bytes to 4873 (100.00 %) RDOC 011816: [03:59:13] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Mesh_Zoo\capture_frame5.rdc RDOC 011816: [03:59:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Mesh_Zoo\capture_frame5.rdc RDOC 011336: [03:59:13] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (39058 bytes) (time 1687748353) 11067 byte thumbnail RDOC 011336: [03:59:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Mesh_Zoo\capture_frame5.rdc RDOC 011336: [03:59:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011336: [03:59:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011336: [03:59:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011336: [03:59:14] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011336: [03:59:19] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011336: [03:59:19] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 011336: [03:59:19] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011336: [03:59:19] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 011336: [03:59:19] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 011336: [03:59:19] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 011336: [03:59:19] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 011336: [03:59:19] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 011336: [03:59:19] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 011336: [03:59:19] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 011336: [03:59:19] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 011336: [03:59:19] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 011336: [03:59:19] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 011336: [03:59:19] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 011336: [03:59:19] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 011336: [03:59:19] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 011336: [03:59:19] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 011336: [03:59:19] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 011336: [03:59:19] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 011336: [03:59:19] gl_common.cpp( 98) - Log - Function pointers available: RDOC 011336: [03:59:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011336: [03:59:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011336: [03:59:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011336: [03:59:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011336: [03:59:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011336: [03:59:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011336: [03:59:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011336: [03:59:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011336: [03:59:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011336: [03:59:19] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 011336: [03:59:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011336: [03:59:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011336: [03:59:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 011336: [03:59:19] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 011336: [03:59:19] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 011336: [03:59:19] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 011336: [03:59:19] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 011336: [03:59:19] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 011336: [03:59:19] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 011336: [03:59:19] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 011336: [03:59:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011336: [03:59:20] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 325.557 ms RDOC 011336: [03:59:20] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (240 480). Will be clamped (480) RDOC 011336: [03:59:20] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (240 480). Will be clamped (480) RDOC 011336: [03:59:20] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (240 480). Will be clamped (480) RDOC 011336: [03:59:20] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (240 480). Will be clamped (480) RDOC 011336: [03:59:20] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (240 480). Will be clamped (480) RDOC 011336: [03:59:20] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (240 480). Will be clamped (480) RDOC 011336: [03:59:20] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (240 480). Will be clamped (480) RDOC 011336: [03:59:20] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (240 480). Will be clamped (480) RDOC 011336: [03:59:20] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (240 480). Will be clamped (480) RDOC 011336: [03:59:20] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (240 480). Will be clamped (480) RDOC 011336: [03:59:20] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (240 480). Will be clamped (480) RDOC 011336: [03:59:20] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (156 312). Will be clamped (312) RDOC 011336: [03:59:20] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (156 624). Will be clamped (624) RDOC 011336: [03:59:20] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (312 624). Will be clamped (624) RDOC 011336: [03:59:20] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (468 624). Will be clamped (624) RDOC 011336: [03:59:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 010620: [03:59:20] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) loaded in replay application RDOC 010620: [03:59:20] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010620: [03:59:20] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010620: [03:59:20] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010620: [03:59:20] win32_process.cpp( 610) - Log - Injecting renderdoc into process 5972 RDOC 005972: [03:59:20] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) capturing application RDOC 005972: [03:59:20] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005972: [03:59:20] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005972: [03:59:20] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 005972: [03:59:20] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 005972: [03:59:20] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 005972: [03:59:20] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 005972: [03:59:20] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 005972: [03:59:20] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 005972: [03:59:20] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005972: [03:59:20] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 005972: [03:59:20] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 005972: [03:59:20] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 005972: [03:59:20] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 010620: [03:59:20] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [5972] RDOC 005972: [03:59:20] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 005972: [03:59:20] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 005972: [03:59:20] gl_driver.cpp(1217) - Log - Created new sharegroup 0000023C487724D0 RDOC 005972: [03:59:20] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005972: [03:59:20] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 005972: [03:59:20] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 005972: [03:59:20] gl_driver.cpp(1116) - Log - Deleting shader group 0000023C487724D0 RDOC 005972: [03:59:20] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 005972: [03:59:20] gl_driver.cpp(1217) - Log - Created new sharegroup 0000023C48772250 RDOC 005972: [03:59:20] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 005972: [03:59:20] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 005972: [03:59:20] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 005972: [03:59:20] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 005972: [03:59:20] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 005972: [03:59:21] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000000F010867 - possibly stale. Using new DC 000000000F010867 to ensure context is rebound properly RDOC 005972: [03:59:21] gl_driver.cpp(1205) - Log - Core context 0000000000020002 created with attribs, sharing with context 0000000000020000 RDOC 005972: [03:59:21] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000023C48772250 RDOC 005972: [03:59:21] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020002 RDOC 005972: [03:59:21] gl_driver.cpp(1205) - Log - Core context 0000000000010003 created with attribs, sharing with context 0000000000020000 RDOC 005972: [03:59:21] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000023C48772250 RDOC 005972: [03:59:21] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000010003 RDOC 005972: [03:59:21] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 005972: [03:59:21] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 005972: [03:59:21] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 005972: [03:59:21] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 010620: [03:59:21] target_control.cpp( 889) - Log - Used API: OpenGL (Not presenting & supported) RDOC 005972: [03:59:21] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000001D03C4 RDOC 010620: [03:59:21] target_control.cpp( 889) - Log - Used API: OpenGL (Presenting & supported) RDOC 005972: [03:59:21] gl_driver.cpp(2223) - Log - Starting capture RDOC 005972: [03:59:21] resource_manager.h(1469) - Log - Preparing up to 12 potentially dirty resources RDOC 005972: [03:59:21] resource_manager.h(1526) - Log - Prepared 12 dirty resources, postponed 0, skipped 0 RDOC 005972: [03:59:26] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 005972: [03:59:26] resource_manager.h(1538) - Log - Checking 12 resources with initial contents against 14 referenced resources RDOC 005972: [03:59:26] resource_manager.h(1642) - Log - Serialised 9 resources, skipped 3 unreferenced RDOC 005972: [03:59:26] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 7472832 bytes to 373126 (4.99 %) RDOC 005972: [03:59:26] gl_driver.cpp(2443) - Log - Captured GL frame with 7.126648 MB capture section in 4.576732 seconds RDOC 005972: [03:59:26] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 7417 bytes to 7417 (100.00 %) RDOC 005972: [03:59:26] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Multithread_Rendering\capture_frame5.rdc RDOC 005972: [03:59:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Multithread_Rendering\capture_frame5.rdc RDOC 010620: [03:59:26] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (450725 bytes) (time 1687748366) 69967 byte thumbnail RDOC 010620: [03:59:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Multithread_Rendering\capture_frame5.rdc RDOC 010620: [03:59:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010620: [03:59:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010620: [03:59:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010620: [03:59:27] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 010620: [03:59:27] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010620: [03:59:27] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 010620: [03:59:27] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010620: [03:59:27] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 010620: [03:59:27] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 010620: [03:59:27] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 010620: [03:59:27] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 010620: [03:59:27] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 010620: [03:59:27] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 010620: [03:59:27] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 010620: [03:59:27] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 010620: [03:59:27] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 010620: [03:59:27] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 010620: [03:59:27] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 010620: [03:59:27] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 010620: [03:59:27] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 010620: [03:59:27] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 010620: [03:59:27] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 010620: [03:59:27] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 010620: [03:59:27] gl_common.cpp( 98) - Log - Function pointers available: RDOC 010620: [03:59:27] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010620: [03:59:27] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010620: [03:59:27] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010620: [03:59:27] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010620: [03:59:27] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010620: [03:59:27] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010620: [03:59:27] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010620: [03:59:27] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010620: [03:59:27] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010620: [03:59:27] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 010620: [03:59:27] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010620: [03:59:27] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010620: [03:59:27] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 010620: [03:59:27] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 010620: [03:59:27] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 010620: [03:59:27] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 010620: [03:59:27] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 010620: [03:59:27] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 010620: [03:59:27] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 010620: [03:59:27] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 010620: [03:59:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010620: [03:59:27] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 010620: [03:59:27] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 010620: [03:59:27] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 010620: [03:59:27] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 010620: [03:59:27] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 010620: [03:59:27] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 010620: [03:59:27] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 010620: [03:59:27] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 010620: [03:59:30] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 2604.324 ms RDOC 010620: [03:59:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 004344: [03:59:31] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) loaded in replay application RDOC 004344: [03:59:31] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004344: [03:59:31] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 004344: [03:59:31] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 004344: [03:59:31] win32_process.cpp( 610) - Log - Injecting renderdoc into process 7320 RDOC 007320: [03:59:31] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) capturing application RDOC 007320: [03:59:31] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007320: [03:59:31] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007320: [03:59:31] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 007320: [03:59:31] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 007320: [03:59:31] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 007320: [03:59:31] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 007320: [03:59:31] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 007320: [03:59:31] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 007320: [03:59:31] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007320: [03:59:31] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 007320: [03:59:31] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 007320: [03:59:31] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 007320: [03:59:31] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 004344: [03:59:31] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [7320] RDOC 007320: [03:59:31] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 007320: [03:59:32] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 007320: [03:59:32] gl_driver.cpp(1217) - Log - Created new sharegroup 0000024F119205A0 RDOC 007320: [03:59:32] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007320: [03:59:32] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 007320: [03:59:32] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 007320: [03:59:32] gl_driver.cpp(1116) - Log - Deleting shader group 0000024F119205A0 RDOC 007320: [03:59:32] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 007320: [03:59:32] gl_driver.cpp(1217) - Log - Created new sharegroup 0000024F119208A0 RDOC 007320: [03:59:32] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 007320: [03:59:32] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 007320: [03:59:32] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 007320: [03:59:32] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 007320: [03:59:32] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 007320: [03:59:32] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000003003AE RDOC 004344: [03:59:32] target_control.cpp( 889) - Log - Used API: OpenGL (Not presenting & supported) RDOC 004344: [03:59:32] target_control.cpp( 889) - Log - Used API: OpenGL (Presenting & supported) RDOC 007320: [03:59:32] gl_driver.cpp(2223) - Log - Starting capture RDOC 007320: [03:59:32] resource_manager.h(1469) - Log - Preparing up to 10 potentially dirty resources RDOC 007320: [03:59:32] resource_manager.h(1526) - Log - Prepared 10 dirty resources, postponed 0, skipped 0 RDOC 007320: [03:59:32] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 007320: [03:59:32] resource_manager.h(1538) - Log - Checking 10 resources with initial contents against 16 referenced resources RDOC 007320: [03:59:32] resource_manager.h(1642) - Log - Serialised 9 resources, skipped 1 unreferenced RDOC 007320: [03:59:32] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 8029184 bytes to 112006 (1.39 %) RDOC 007320: [03:59:32] gl_driver.cpp(2443) - Log - Captured GL frame with 7.657227 MB capture section in 0.218361 seconds RDOC 007320: [03:59:32] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 6577 bytes to 6577 (100.00 %) RDOC 007320: [03:59:32] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Overlay_Test\capture_frame5.rdc RDOC 007320: [03:59:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Overlay_Test\capture_frame5.rdc RDOC 004344: [03:59:32] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (128752 bytes) (time 1687748372) 9954 byte thumbnail RDOC 004344: [03:59:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Overlay_Test\capture_frame5.rdc RDOC 004344: [03:59:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004344: [03:59:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004344: [03:59:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004344: [03:59:33] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 004344: [03:59:34] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 004344: [03:59:34] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 004344: [03:59:34] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 004344: [03:59:34] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 004344: [03:59:34] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 004344: [03:59:34] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 004344: [03:59:34] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 004344: [03:59:34] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 004344: [03:59:34] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 004344: [03:59:34] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 004344: [03:59:34] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 004344: [03:59:34] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 004344: [03:59:34] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 004344: [03:59:34] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 004344: [03:59:34] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 004344: [03:59:34] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 004344: [03:59:34] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 004344: [03:59:34] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 004344: [03:59:34] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 004344: [03:59:34] gl_common.cpp( 98) - Log - Function pointers available: RDOC 004344: [03:59:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004344: [03:59:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004344: [03:59:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004344: [03:59:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004344: [03:59:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004344: [03:59:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004344: [03:59:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004344: [03:59:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004344: [03:59:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004344: [03:59:34] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 004344: [03:59:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004344: [03:59:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004344: [03:59:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 004344: [03:59:34] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 004344: [03:59:34] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 004344: [03:59:34] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 004344: [03:59:34] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 004344: [03:59:34] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 004344: [03:59:34] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 004344: [03:59:34] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 004344: [03:59:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004344: [03:59:34] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 004344: [03:59:34] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 004344: [03:59:34] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 004344: [03:59:34] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 004344: [03:59:34] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 004344: [03:59:34] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 004344: [03:59:34] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 004344: [03:59:34] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 004344: [03:59:34] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 135.602 ms RDOC 004344: [03:59:34] gl_overlay.cpp(1845) - Log - Timer Quad Overdraw - 14.145 ms RDOC 004344: [03:59:34] gl_overlay.cpp(1845) - Log - Timer Quad Overdraw - 2.288 ms RDOC 004344: [03:59:34] gl_overlay.cpp(1426) - Log - Timer Triangle Size - 8.117 ms RDOC 004344: [03:59:34] gl_overlay.cpp(1426) - Log - Timer Triangle Size - 0.737 ms RDOC 004344: [03:59:34] gl_overlay.cpp(1845) - Log - Timer Quad Overdraw - 50.803 ms RDOC 004344: [03:59:34] gl_overlay.cpp(1845) - Log - Timer Quad Overdraw - 12.145 ms RDOC 004344: [03:59:34] gl_overlay.cpp(1426) - Log - Timer Triangle Size - 1.575 ms RDOC 004344: [03:59:34] gl_overlay.cpp(1426) - Log - Timer Triangle Size - 0.251 ms RDOC 004344: [03:59:35] gl_overlay.cpp(1845) - Log - Timer Quad Overdraw - 4.344 ms RDOC 004344: [03:59:35] gl_overlay.cpp(1845) - Log - Timer Quad Overdraw - 2.231 ms RDOC 004344: [03:59:35] gl_overlay.cpp(1426) - Log - Timer Triangle Size - 1.506 ms RDOC 004344: [03:59:35] gl_overlay.cpp(1426) - Log - Timer Triangle Size - 0.221 ms RDOC 004344: [03:59:35] gl_overlay.cpp(1845) - Log - Timer Quad Overdraw - 7.277 ms RDOC 004344: [03:59:35] gl_overlay.cpp(1845) - Log - Timer Quad Overdraw - 1.729 ms RDOC 004344: [03:59:35] gl_overlay.cpp(1426) - Log - Timer Triangle Size - 1.630 ms RDOC 004344: [03:59:35] gl_overlay.cpp(1426) - Log - Timer Triangle Size - 0.433 ms RDOC 004344: [03:59:35] gl_overlay.cpp(1426) - Log - Timer Triangle Size - 0.340 ms RDOC 004344: [03:59:35] gl_overlay.cpp(1845) - Log - Timer Quad Overdraw - 3.566 ms RDOC 004344: [03:59:35] gl_overlay.cpp(1845) - Log - Timer Quad Overdraw - 1.646 ms RDOC 004344: [03:59:35] gl_overlay.cpp(1426) - Log - Timer Triangle Size - 1.729 ms RDOC 004344: [03:59:35] gl_overlay.cpp(1426) - Log - Timer Triangle Size - 0.210 ms RDOC 004344: [03:59:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18
RDOC 002588: [03:59:35] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) loaded in replay application RDOC 002588: [03:59:35] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002588: [03:59:35] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 002588: [03:59:35] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 002588: [03:59:35] win32_process.cpp( 610) - Log - Injecting renderdoc into process 532 RDOC 000532: [03:59:36] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) capturing application RDOC 000532: [03:59:36] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 000532: [03:59:36] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 000532: [03:59:36] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 000532: [03:59:36] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 000532: [03:59:36] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 000532: [03:59:36] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 000532: [03:59:36] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 000532: [03:59:36] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 000532: [03:59:36] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 000532: [03:59:36] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 000532: [03:59:36] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 000532: [03:59:36] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 000532: [03:59:36] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 000532: [03:59:36] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 002588: [03:59:36] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [532] RDOC 000532: [03:59:37] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 000532: [03:59:37] gl_driver.cpp(1217) - Log - Created new sharegroup 0000021C1E55FBC0 RDOC 000532: [03:59:37] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 000532: [03:59:37] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 000532: [03:59:37] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 000532: [03:59:37] gl_driver.cpp(1116) - Log - Deleting shader group 0000021C1E55FBC0 RDOC 000532: [03:59:37] gl_driver.cpp(1205) - Log - Compatibility context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 000532: [03:59:37] gl_driver.cpp(1217) - Log - Created new sharegroup 0000021C1E55FD40 RDOC 000532: [03:59:37] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 000532: [03:59:37] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 000532: [03:59:37] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 000532: [03:59:37] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000002203C4 RDOC 002588: [03:59:37] target_control.cpp( 889) - Log - Used API: OpenGL (Not presenting & supported) RDOC 000532: [03:59:37] gl_driver.cpp(2223) - Log - Starting capture RDOC 000532: [03:59:37] resource_manager.h(1469) - Log - Preparing up to 3 potentially dirty resources RDOC 000532: [03:59:37] resource_manager.h(1526) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 000532: [03:59:37] gl_driver.cpp(2294) - Log - Finished capture, Frame 6 RDOC 002588: [03:59:37] target_control.cpp( 889) - Log - Used API: OpenGL (Presenting & supported) RDOC 000532: [03:59:37] resource_manager.h(1538) - Log - Checking 3 resources with initial contents against 7 referenced resources RDOC 000532: [03:59:37] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 1 unreferenced RDOC 000532: [03:59:37] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 31552 bytes to 3414 (10.82 %) RDOC 000532: [03:59:37] gl_driver.cpp(2443) - Log - Captured GL frame with 0.030090 MB capture section in 0.036083 seconds RDOC 000532: [03:59:37] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4425 bytes to 4425 (100.00 %) RDOC 000532: [03:59:37] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Parameter_Zoo\capture_frame6.rdc RDOC 000532: [03:59:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Parameter_Zoo\capture_frame6.rdc RDOC 002588: [03:59:37] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 6) (14156 bytes) (time 1687748377) 6102 byte thumbnail RDOC 002588: [03:59:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Parameter_Zoo\capture_frame6.rdc RDOC 002588: [03:59:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002588: [03:59:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002588: [03:59:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002588: [03:59:38] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 002588: [03:59:38] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002588: [03:59:38] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 002588: [03:59:38] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 002588: [03:59:38] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 002588: [03:59:38] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 002588: [03:59:38] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 002588: [03:59:38] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 002588: [03:59:38] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 002588: [03:59:38] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 002588: [03:59:38] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 002588: [03:59:38] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 002588: [03:59:38] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 002588: [03:59:38] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 002588: [03:59:38] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 002588: [03:59:38] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 002588: [03:59:38] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 002588: [03:59:38] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 002588: [03:59:38] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 002588: [03:59:38] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 002588: [03:59:38] gl_common.cpp( 98) - Log - Function pointers available: RDOC 002588: [03:59:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002588: [03:59:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002588: [03:59:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002588: [03:59:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002588: [03:59:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002588: [03:59:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002588: [03:59:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002588: [03:59:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002588: [03:59:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002588: [03:59:38] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 002588: [03:59:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002588: [03:59:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002588: [03:59:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 002588: [03:59:38] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 002588: [03:59:38] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 002588: [03:59:38] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 002588: [03:59:38] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 002588: [03:59:38] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 002588: [03:59:38] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 002588: [03:59:38] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 002588: [03:59:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002588: [03:59:38] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 143.197 ms RDOC 002588: [03:59:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 011512: [03:59:43] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) loaded in replay application RDOC 011512: [03:59:43] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011512: [03:59:43] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011512: [03:59:43] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011512: [03:59:43] win32_process.cpp( 610) - Log - Injecting renderdoc into process 6420 RDOC 006420: [03:59:43] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) capturing application RDOC 006420: [03:59:43] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006420: [03:59:43] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 006420: [03:59:43] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 006420: [03:59:43] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 006420: [03:59:43] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 006420: [03:59:43] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 006420: [03:59:43] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 006420: [03:59:43] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 006420: [03:59:43] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 006420: [03:59:43] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 006420: [03:59:43] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 006420: [03:59:43] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 006420: [03:59:43] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 006420: [03:59:43] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011512: [03:59:43] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [6420] RDOC 006420: [03:59:43] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 006420: [03:59:43] gl_driver.cpp(1217) - Log - Created new sharegroup 0000015B2CE64150 RDOC 006420: [03:59:43] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006420: [03:59:43] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 006420: [03:59:43] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 006420: [03:59:43] gl_driver.cpp(1116) - Log - Deleting shader group 0000015B2CE64150 RDOC 006420: [03:59:43] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 006420: [03:59:43] gl_driver.cpp(1217) - Log - Created new sharegroup 0000015B2CE63E10 RDOC 006420: [03:59:43] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 006420: [03:59:43] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 006420: [03:59:43] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 006420: [03:59:43] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 006420: [03:59:43] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 011512: [03:59:43] target_control.cpp( 889) - Log - Used API: OpenGL (Not presenting & supported) RDOC 006420: [03:59:43] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000005103C2 RDOC 006420: [03:59:43] gl_driver.cpp(2223) - Log - Starting capture RDOC 006420: [03:59:43] resource_manager.h(1469) - Log - Preparing up to 3 potentially dirty resources RDOC 006420: [03:59:43] resource_manager.h(1526) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 011512: [03:59:43] target_control.cpp( 889) - Log - Used API: OpenGL (Presenting & supported) RDOC 006420: [03:59:43] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 006420: [03:59:43] resource_manager.h(1538) - Log - Checking 3 resources with initial contents against 7 referenced resources RDOC 006420: [03:59:43] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 1 unreferenced RDOC 006420: [03:59:43] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29568 bytes to 3650 (12.34 %) RDOC 006420: [03:59:43] gl_driver.cpp(2443) - Log - Captured GL frame with 0.028198 MB capture section in 0.048916 seconds RDOC 006420: [03:59:44] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 006420: [03:59:44] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Per_Type_Tex_Units\capture_frame5.rdc RDOC 006420: [03:59:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Per_Type_Tex_Units\capture_frame5.rdc RDOC 011512: [03:59:44] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (14113 bytes) (time 1687748384) 5829 byte thumbnail RDOC 011512: [03:59:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Per_Type_Tex_Units\capture_frame5.rdc RDOC 011512: [03:59:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011512: [03:59:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011512: [03:59:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011512: [03:59:45] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 011512: [03:59:45] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011512: [03:59:45] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 011512: [03:59:45] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011512: [03:59:45] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 011512: [03:59:45] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 011512: [03:59:45] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 011512: [03:59:45] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 011512: [03:59:45] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 011512: [03:59:45] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 011512: [03:59:45] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 011512: [03:59:45] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 011512: [03:59:45] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 011512: [03:59:45] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 011512: [03:59:45] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 011512: [03:59:45] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 011512: [03:59:45] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 011512: [03:59:45] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 011512: [03:59:45] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 011512: [03:59:45] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 011512: [03:59:45] gl_common.cpp( 98) - Log - Function pointers available: RDOC 011512: [03:59:45] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011512: [03:59:45] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011512: [03:59:45] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011512: [03:59:45] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011512: [03:59:45] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011512: [03:59:45] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011512: [03:59:45] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011512: [03:59:45] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011512: [03:59:45] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011512: [03:59:45] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 011512: [03:59:45] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011512: [03:59:45] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011512: [03:59:45] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 011512: [03:59:45] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 011512: [03:59:45] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 011512: [03:59:45] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 011512: [03:59:45] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 011512: [03:59:45] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 011512: [03:59:45] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 011512: [03:59:45] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 011512: [03:59:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011512: [03:59:45] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 011512: [03:59:45] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 011512: [03:59:45] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 011512: [03:59:45] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 011512: [03:59:45] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 120.144 ms RDOC 011512: [03:59:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 001848: [03:59:46] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) loaded in replay application RDOC 001848: [03:59:46] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001848: [03:59:46] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 001848: [03:59:46] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 001848: [03:59:46] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11960 RDOC 011960: [03:59:46] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) capturing application RDOC 011960: [03:59:46] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011960: [03:59:46] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011960: [03:59:46] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011960: [03:59:46] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011960: [03:59:46] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 011960: [03:59:46] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011960: [03:59:46] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011960: [03:59:46] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 011960: [03:59:46] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011960: [03:59:46] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 011960: [03:59:46] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011960: [03:59:46] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011960: [03:59:46] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 001848: [03:59:46] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [11960] RDOC 011960: [03:59:46] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011960: [03:59:46] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 011960: [03:59:46] gl_driver.cpp(1217) - Log - Created new sharegroup 000002168D8410F0 RDOC 011960: [03:59:46] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011960: [03:59:46] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011960: [03:59:46] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 011960: [03:59:46] gl_driver.cpp(1116) - Log - Deleting shader group 000002168D8410F0 RDOC 011960: [03:59:46] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 011960: [03:59:46] gl_driver.cpp(1217) - Log - Created new sharegroup 000002168D8406B0 RDOC 011960: [03:59:46] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 011960: [03:59:46] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 011960: [03:59:46] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 011960: [03:59:46] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 011960: [03:59:46] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 001848: [03:59:46] target_control.cpp( 889) - Log - Used API: OpenGL (Not presenting & supported) RDOC 011960: [03:59:46] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000000C02FC RDOC 001848: [03:59:46] target_control.cpp( 889) - Log - Used API: OpenGL (Presenting & supported) RDOC 011960: [03:59:46] gl_driver.cpp(2223) - Log - Starting capture RDOC 011960: [03:59:46] resource_manager.h(1469) - Log - Preparing up to 84 potentially dirty resources RDOC 011960: [03:59:47] resource_manager.h(1526) - Log - Prepared 84 dirty resources, postponed 0, skipped 0 RDOC 011960: [03:59:54] gl_driver.cpp(2294) - Log - Finished capture, Frame 10 RDOC 011960: [03:59:54] resource_manager.h(1538) - Log - Checking 84 resources with initial contents against 86 referenced resources RDOC 011960: [03:59:54] resource_manager.h(1642) - Log - Serialised 83 resources, skipped 1 unreferenced RDOC 011960: [03:59:54] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 72387264 bytes to 532948 (0.74 %) RDOC 011960: [03:59:54] gl_driver.cpp(2443) - Log - Captured GL frame with 69.033875 MB capture section in 8.052078 seconds RDOC 011960: [03:59:54] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 13948 bytes to 13948 (100.00 %) RDOC 011960: [03:59:54] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Pixel_History\capture_frame10.rdc RDOC 011960: [03:59:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Pixel_History\capture_frame10.rdc RDOC 001848: [03:59:54] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 10) (556966 bytes) (time 1687748394) 9855 byte thumbnail RDOC 001848: [03:59:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Pixel_History\capture_frame10.rdc RDOC 001848: [03:59:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001848: [03:59:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001848: [03:59:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001848: [03:59:55] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 001848: [03:59:56] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 001848: [03:59:56] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 001848: [03:59:56] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 001848: [03:59:56] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 001848: [03:59:56] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 001848: [03:59:56] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 001848: [03:59:56] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 001848: [03:59:56] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 001848: [03:59:56] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 001848: [03:59:56] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 001848: [03:59:56] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 001848: [03:59:56] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 001848: [03:59:56] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 001848: [03:59:56] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 001848: [03:59:56] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 001848: [03:59:56] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 001848: [03:59:56] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 001848: [03:59:56] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 001848: [03:59:56] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 001848: [03:59:56] gl_common.cpp( 98) - Log - Function pointers available: RDOC 001848: [03:59:56] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001848: [03:59:56] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001848: [03:59:56] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001848: [03:59:56] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001848: [03:59:56] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001848: [03:59:56] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001848: [03:59:56] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001848: [03:59:56] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001848: [03:59:56] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001848: [03:59:56] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 001848: [03:59:56] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001848: [03:59:56] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001848: [03:59:56] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 001848: [03:59:56] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 001848: [03:59:56] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 001848: [03:59:56] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 001848: [03:59:56] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 001848: [03:59:56] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 001848: [03:59:56] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 001848: [03:59:56] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 001848: [03:59:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001848: [03:59:56] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 001848: [03:59:56] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 001848: [03:59:56] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 001848: [03:59:56] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 001848: [03:59:56] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 001848: [03:59:56] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 001848: [03:59:56] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 001848: [03:59:56] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 001848: [03:59:56] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 001848: [03:59:56] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 001848: [03:59:56] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 001848: [03:59:56] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 001848: [03:59:59] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 2629.551 ms RDOC 001848: [04:01:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 011440: [04:01:57] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) loaded in replay application RDOC 011440: [04:01:57] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011440: [04:01:57] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011440: [04:01:57] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011440: [04:01:57] win32_process.cpp( 610) - Log - Injecting renderdoc into process 6612 RDOC 006612: [04:01:57] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) capturing application RDOC 006612: [04:01:57] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006612: [04:01:57] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 006612: [04:01:57] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 006612: [04:01:57] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 006612: [04:01:57] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 006612: [04:01:57] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 006612: [04:01:57] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 006612: [04:01:57] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 006612: [04:01:57] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 006612: [04:01:57] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 006612: [04:01:57] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 006612: [04:01:57] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 006612: [04:01:57] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 006612: [04:01:57] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011440: [04:01:57] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [6612] RDOC 006612: [04:01:58] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 006612: [04:01:58] gl_driver.cpp(1217) - Log - Created new sharegroup 00000222C92F4470 RDOC 006612: [04:01:58] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006612: [04:01:58] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 006612: [04:01:58] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 006612: [04:01:58] gl_driver.cpp(1116) - Log - Deleting shader group 00000222C92F4470 RDOC 006612: [04:01:58] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 006612: [04:01:58] gl_driver.cpp(1217) - Log - Created new sharegroup 00000222C92F3D30 RDOC 006612: [04:01:58] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 006612: [04:01:58] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 006612: [04:01:58] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 006612: [04:01:58] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 006612: [04:01:58] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 006612: [04:01:58] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000003903AE RDOC 011440: [04:01:58] target_control.cpp( 889) - Log - Used API: OpenGL (Not presenting & supported) RDOC 011440: [04:01:58] target_control.cpp( 889) - Log - Used API: OpenGL (Presenting & supported) RDOC 006612: [04:01:58] gl_driver.cpp(2223) - Log - Starting capture RDOC 006612: [04:01:58] resource_manager.h(1469) - Log - Preparing up to 4 potentially dirty resources RDOC 006612: [04:01:58] resource_manager.h(1526) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 006612: [04:01:58] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 006612: [04:01:58] resource_manager.h(1538) - Log - Checking 4 resources with initial contents against 11 referenced resources RDOC 006612: [04:01:58] resource_manager.h(1642) - Log - Serialised 3 resources, skipped 1 unreferenced RDOC 006612: [04:01:58] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 32256 bytes to 3704 (11.48 %) RDOC 006612: [04:01:58] gl_driver.cpp(2443) - Log - Captured GL frame with 0.030762 MB capture section in 0.043112 seconds RDOC 006612: [04:01:58] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 006612: [04:01:58] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Queries_In_Use\capture_frame5.rdc RDOC 006612: [04:01:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Queries_In_Use\capture_frame5.rdc RDOC 011440: [04:01:58] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (13454 bytes) (time 1687748518) 5116 byte thumbnail RDOC 011440: [04:01:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Queries_In_Use\capture_frame5.rdc RDOC 011440: [04:01:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011440: [04:01:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011440: [04:01:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011440: [04:01:59] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 011440: [04:02:04] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011440: [04:02:04] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 011440: [04:02:04] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011440: [04:02:04] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 011440: [04:02:04] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 011440: [04:02:04] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 011440: [04:02:04] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 011440: [04:02:04] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 011440: [04:02:04] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 011440: [04:02:04] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 011440: [04:02:04] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 011440: [04:02:04] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 011440: [04:02:04] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 011440: [04:02:04] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 011440: [04:02:04] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 011440: [04:02:04] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 011440: [04:02:04] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 011440: [04:02:04] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 011440: [04:02:04] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 011440: [04:02:04] gl_common.cpp( 98) - Log - Function pointers available: RDOC 011440: [04:02:04] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011440: [04:02:04] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011440: [04:02:04] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011440: [04:02:04] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011440: [04:02:04] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011440: [04:02:04] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011440: [04:02:04] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011440: [04:02:04] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011440: [04:02:04] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011440: [04:02:04] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 011440: [04:02:04] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011440: [04:02:04] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011440: [04:02:04] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 011440: [04:02:04] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 011440: [04:02:04] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 011440: [04:02:04] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 011440: [04:02:04] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 011440: [04:02:04] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 011440: [04:02:04] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 011440: [04:02:04] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 011440: [04:02:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011440: [04:02:04] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 011440: [04:02:04] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 011440: [04:02:05] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 011440: [04:02:05] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 011440: [04:02:05] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 132.954 ms RDOC 011440: [04:02:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 012156: [04:02:05] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) loaded in replay application RDOC 012156: [04:02:05] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012156: [04:02:05] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 012156: [04:02:05] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 012156: [04:02:05] win32_process.cpp( 610) - Log - Injecting renderdoc into process 3972 RDOC 003972: [04:02:05] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) capturing application RDOC 003972: [04:02:05] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003972: [04:02:05] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 003972: [04:02:05] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 003972: [04:02:05] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 003972: [04:02:05] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 003972: [04:02:05] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 003972: [04:02:05] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 003972: [04:02:05] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 003972: [04:02:05] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 003972: [04:02:05] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 003972: [04:02:05] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 003972: [04:02:05] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 003972: [04:02:05] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 003972: [04:02:05] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 012156: [04:02:05] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [3972] RDOC 003972: [04:02:05] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 003972: [04:02:05] gl_driver.cpp(1217) - Log - Created new sharegroup 000001C92F263A90 RDOC 003972: [04:02:05] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 003972: [04:02:05] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 003972: [04:02:05] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 003972: [04:02:05] gl_driver.cpp(1116) - Log - Deleting shader group 000001C92F263A90 RDOC 003972: [04:02:05] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 003972: [04:02:05] gl_driver.cpp(1217) - Log - Created new sharegroup 000001C92F264110 RDOC 003972: [04:02:05] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 003972: [04:02:05] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 003972: [04:02:05] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 003972: [04:02:05] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 003972: [04:02:05] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 012156: [04:02:05] target_control.cpp( 889) - Log - Used API: OpenGL (Not presenting & supported) RDOC 003972: [04:02:05] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000004D03B2 RDOC 003972: [04:02:06] gl_driver.cpp(2223) - Log - Starting capture RDOC 003972: [04:02:06] resource_manager.h(1469) - Log - Preparing up to 13 potentially dirty resources RDOC 003972: [04:02:06] resource_manager.h(1526) - Log - Prepared 13 dirty resources, postponed 0, skipped 0 RDOC 012156: [04:02:06] target_control.cpp( 889) - Log - Used API: OpenGL (Presenting & supported) RDOC 003972: [04:02:06] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 003972: [04:02:06] resource_manager.h(1538) - Log - Checking 13 resources with initial contents against 15 referenced resources RDOC 003972: [04:02:06] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 003972: [04:02:06] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 003972: [04:02:06] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 003972: [04:02:06] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 003972: [04:02:06] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 003972: [04:02:06] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 003972: [04:02:06] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 003972: [04:02:06] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 003972: [04:02:06] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 003972: [04:02:06] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 003972: [04:02:06] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 003972: [04:02:06] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 003972: [04:02:06] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 003972: [04:02:06] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 003972: [04:02:06] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 003972: [04:02:06] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 003972: [04:02:06] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 003972: [04:02:06] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 003972: [04:02:06] resource_manager.h(1642) - Log - Serialised 12 resources, skipped 1 unreferenced RDOC 003972: [04:02:06] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 34048 bytes to 4893 (14.37 %) RDOC 003972: [04:02:06] gl_driver.cpp(2443) - Log - Captured GL frame with 0.032471 MB capture section in 0.175896 seconds RDOC 003972: [04:02:06] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 13943 bytes to 13943 (100.00 %) RDOC 003972: [04:02:06] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Renderbuffer_Zoo\capture_frame5.rdc RDOC 003972: [04:02:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Renderbuffer_Zoo\capture_frame5.rdc RDOC 012156: [04:02:06] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (28855 bytes) (time 1687748526) 9804 byte thumbnail RDOC 012156: [04:02:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Renderbuffer_Zoo\capture_frame5.rdc RDOC 012156: [04:02:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012156: [04:02:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012156: [04:02:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012156: [04:02:07] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 012156: [04:02:07] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012156: [04:02:07] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 012156: [04:02:07] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 012156: [04:02:07] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 012156: [04:02:07] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 012156: [04:02:07] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 012156: [04:02:07] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 012156: [04:02:07] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 012156: [04:02:07] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 012156: [04:02:07] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 012156: [04:02:07] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 012156: [04:02:07] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 012156: [04:02:07] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 012156: [04:02:07] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 012156: [04:02:07] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 012156: [04:02:07] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 012156: [04:02:07] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 012156: [04:02:07] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 012156: [04:02:07] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 012156: [04:02:07] gl_common.cpp( 98) - Log - Function pointers available: RDOC 012156: [04:02:07] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012156: [04:02:07] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012156: [04:02:07] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012156: [04:02:07] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012156: [04:02:07] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012156: [04:02:07] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012156: [04:02:07] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012156: [04:02:07] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012156: [04:02:07] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012156: [04:02:07] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 012156: [04:02:07] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012156: [04:02:07] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012156: [04:02:07] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 012156: [04:02:07] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 012156: [04:02:07] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 012156: [04:02:07] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 012156: [04:02:07] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 012156: [04:02:07] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 012156: [04:02:07] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 012156: [04:02:07] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 012156: [04:02:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012156: [04:02:07] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 012156: [04:02:07] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 012156: [04:02:07] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 012156: [04:02:07] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 012156: [04:02:07] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 012156: [04:02:07] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 012156: [04:02:07] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 012156: [04:02:07] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 012156: [04:02:07] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 012156: [04:02:07] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 012156: [04:02:07] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 012156: [04:02:07] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 012156: [04:02:07] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 012156: [04:02:07] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 012156: [04:02:07] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 012156: [04:02:07] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 012156: [04:02:07] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 012156: [04:02:07] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 012156: [04:02:07] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 012156: [04:02:07] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 012156: [04:02:07] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 012156: [04:02:07] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 012156: [04:02:07] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 118.454 ms RDOC 012156: [04:02:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 004568: [04:02:08] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) loaded in replay application RDOC 004568: [04:02:08] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004568: [04:02:08] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 004568: [04:02:08] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 004568: [04:02:08] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11952 RDOC 011952: [04:02:08] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) capturing application RDOC 011952: [04:02:08] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011952: [04:02:08] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011952: [04:02:08] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011952: [04:02:08] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011952: [04:02:08] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 011952: [04:02:08] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011952: [04:02:08] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011952: [04:02:08] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 011952: [04:02:08] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011952: [04:02:08] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 011952: [04:02:08] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011952: [04:02:08] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011952: [04:02:08] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 004568: [04:02:08] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [11952] RDOC 011952: [04:02:08] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011952: [04:02:08] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 011952: [04:02:08] gl_driver.cpp(1217) - Log - Created new sharegroup 000001B7D9551620 RDOC 011952: [04:02:08] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011952: [04:02:08] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011952: [04:02:08] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 011952: [04:02:08] gl_driver.cpp(1116) - Log - Deleting shader group 000001B7D9551620 RDOC 011952: [04:02:08] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 011952: [04:02:08] gl_driver.cpp(1217) - Log - Created new sharegroup 000001B7D9551EA0 RDOC 011952: [04:02:08] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 011952: [04:02:08] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 011952: [04:02:08] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 011952: [04:02:08] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 011952: [04:02:08] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 004568: [04:02:08] target_control.cpp( 889) - Log - Used API: OpenGL (Not presenting & supported) RDOC 011952: [04:02:08] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000004F03B2 RDOC 004568: [04:02:09] target_control.cpp( 889) - Log - Used API: OpenGL (Presenting & supported) RDOC 011952: [04:02:09] gl_driver.cpp(2223) - Log - Starting capture RDOC 011952: [04:02:09] resource_manager.h(1469) - Log - Preparing up to 7 potentially dirty resources RDOC 011952: [04:02:09] resource_manager.h(1526) - Log - Prepared 7 dirty resources, postponed 0, skipped 0 RDOC 011952: [04:02:09] gl_driver.cpp(2294) - Log - Finished capture, Frame 200 RDOC 011952: [04:02:09] resource_manager.h(1538) - Log - Checking 11 resources with initial contents against 34 referenced resources RDOC 011952: [04:02:09] resource_manager.h(1642) - Log - Serialised 10 resources, skipped 1 unreferenced RDOC 011952: [04:02:09] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 124992 bytes to 13181 (10.55 %) RDOC 011952: [04:02:09] gl_driver.cpp(2443) - Log - Captured GL frame with 0.119202 MB capture section in 0.061753 seconds RDOC 011952: [04:02:09] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5412 bytes to 5412 (100.00 %) RDOC 011952: [04:02:09] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Resource_Lifetimes\capture_frame200.rdc RDOC 011952: [04:02:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Resource_Lifetimes\capture_frame200.rdc RDOC 004568: [04:02:09] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 200) (26596 bytes) (time 1687748529) 7788 byte thumbnail RDOC 004568: [04:02:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Resource_Lifetimes\capture_frame200.rdc RDOC 004568: [04:02:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004568: [04:02:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004568: [04:02:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004568: [04:02:10] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 004568: [04:02:10] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 004568: [04:02:10] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 004568: [04:02:10] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 004568: [04:02:10] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 004568: [04:02:10] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 004568: [04:02:10] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 004568: [04:02:10] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 004568: [04:02:10] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 004568: [04:02:10] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 004568: [04:02:10] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 004568: [04:02:10] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 004568: [04:02:10] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 004568: [04:02:10] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 004568: [04:02:10] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 004568: [04:02:10] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 004568: [04:02:10] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 004568: [04:02:10] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 004568: [04:02:10] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 004568: [04:02:10] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 004568: [04:02:10] gl_common.cpp( 98) - Log - Function pointers available: RDOC 004568: [04:02:10] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004568: [04:02:10] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004568: [04:02:10] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004568: [04:02:10] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004568: [04:02:10] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004568: [04:02:10] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004568: [04:02:10] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004568: [04:02:10] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004568: [04:02:10] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004568: [04:02:10] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 004568: [04:02:10] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004568: [04:02:10] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004568: [04:02:10] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 004568: [04:02:10] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 004568: [04:02:10] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 004568: [04:02:10] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 004568: [04:02:10] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 004568: [04:02:10] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 004568: [04:02:11] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 004568: [04:02:11] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 004568: [04:02:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004568: [04:02:11] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 192.100 ms RDOC 004568: [04:02:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 011920: [04:02:11] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) loaded in replay application RDOC 011920: [04:02:11] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011920: [04:02:11] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011920: [04:02:11] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011920: [04:02:11] win32_process.cpp( 610) - Log - Injecting renderdoc into process 8376 RDOC 008376: [04:02:11] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) capturing application RDOC 008376: [04:02:11] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008376: [04:02:11] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 008376: [04:02:11] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 008376: [04:02:11] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 008376: [04:02:11] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 008376: [04:02:11] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 008376: [04:02:11] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 008376: [04:02:11] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 008376: [04:02:11] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 008376: [04:02:11] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 008376: [04:02:11] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 008376: [04:02:11] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 008376: [04:02:11] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 008376: [04:02:11] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011920: [04:02:11] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [8376] RDOC 008376: [04:02:12] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 008376: [04:02:12] gl_driver.cpp(1217) - Log - Created new sharegroup 00000265E9140380 RDOC 008376: [04:02:12] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 008376: [04:02:12] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 008376: [04:02:12] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 008376: [04:02:12] gl_driver.cpp(1116) - Log - Deleting shader group 00000265E9140380 RDOC 008376: [04:02:12] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 008376: [04:02:12] gl_driver.cpp(1217) - Log - Created new sharegroup 00000265E913FC40 RDOC 008376: [04:02:12] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 008376: [04:02:12] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 008376: [04:02:12] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 008376: [04:02:12] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 008376: [04:02:12] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 008376: [04:02:12] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000001502FC RDOC 011920: [04:02:12] target_control.cpp( 889) - Log - Used API: OpenGL (Not presenting & supported) RDOC 008376: [04:02:12] gl_driver.cpp(2223) - Log - Starting capture RDOC 008376: [04:02:12] resource_manager.h(1469) - Log - Preparing up to 5 potentially dirty resources RDOC 008376: [04:02:12] resource_manager.h(1526) - Log - Prepared 5 dirty resources, postponed 0, skipped 0 RDOC 008376: [04:02:12] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 011920: [04:02:12] target_control.cpp( 889) - Log - Used API: OpenGL (Presenting & supported) RDOC 008376: [04:02:12] resource_manager.h(1538) - Log - Checking 5 resources with initial contents against 8 referenced resources RDOC 008376: [04:02:12] resource_manager.h(1642) - Log - Serialised 4 resources, skipped 1 unreferenced RDOC 008376: [04:02:12] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 28736 bytes to 3699 (12.87 %) RDOC 008376: [04:02:12] gl_driver.cpp(2443) - Log - Captured GL frame with 0.027405 MB capture section in 0.039898 seconds RDOC 008376: [04:02:12] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5092 bytes to 5092 (100.00 %) RDOC 008376: [04:02:12] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Separable_Geometry_Shaders\capture_frame5.rdc RDOC 008376: [04:02:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Separable_Geometry_Shaders\capture_frame5.rdc RDOC 011920: [04:02:12] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (17942 bytes) (time 1687748532) 8936 byte thumbnail RDOC 011920: [04:02:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Separable_Geometry_Shaders\capture_frame5.rdc RDOC 011920: [04:02:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011920: [04:02:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011920: [04:02:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011920: [04:02:13] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 011920: [04:02:18] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011920: [04:02:18] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 011920: [04:02:18] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011920: [04:02:18] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 011920: [04:02:18] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 011920: [04:02:18] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 011920: [04:02:18] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 011920: [04:02:18] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 011920: [04:02:18] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 011920: [04:02:18] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 011920: [04:02:18] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 011920: [04:02:18] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 011920: [04:02:18] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 011920: [04:02:18] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 011920: [04:02:18] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 011920: [04:02:18] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 011920: [04:02:18] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 011920: [04:02:18] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 011920: [04:02:18] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 011920: [04:02:18] gl_common.cpp( 98) - Log - Function pointers available: RDOC 011920: [04:02:18] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011920: [04:02:18] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011920: [04:02:18] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011920: [04:02:18] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011920: [04:02:18] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011920: [04:02:18] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011920: [04:02:18] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011920: [04:02:18] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011920: [04:02:18] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011920: [04:02:18] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 011920: [04:02:18] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011920: [04:02:18] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011920: [04:02:18] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 011920: [04:02:18] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 011920: [04:02:18] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 011920: [04:02:18] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 011920: [04:02:18] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 011920: [04:02:19] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 011920: [04:02:19] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 011920: [04:02:19] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 011920: [04:02:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011920: [04:02:19] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 158.532 ms RDOC 011920: [04:02:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 004960: [04:02:19] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) loaded in replay application RDOC 004960: [04:02:19] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004960: [04:02:19] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 004960: [04:02:19] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 004960: [04:02:19] win32_process.cpp( 610) - Log - Injecting renderdoc into process 4176 RDOC 004176: [04:02:20] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) capturing application RDOC 004176: [04:02:20] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004176: [04:02:20] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 004176: [04:02:20] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 004176: [04:02:20] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 004176: [04:02:20] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 004176: [04:02:20] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 004176: [04:02:20] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 004176: [04:02:20] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 004176: [04:02:20] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 004176: [04:02:20] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 004176: [04:02:20] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 004176: [04:02:20] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 004176: [04:02:20] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 004176: [04:02:20] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 004960: [04:02:20] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [4176] RDOC 004176: [04:02:20] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 004176: [04:02:20] gl_driver.cpp(1217) - Log - Created new sharegroup 0000018037D25400 RDOC 004176: [04:02:20] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 004176: [04:02:20] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 004176: [04:02:20] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 004176: [04:02:20] gl_driver.cpp(1116) - Log - Deleting shader group 0000018037D25400 RDOC 004176: [04:02:20] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 004176: [04:02:20] gl_driver.cpp(1217) - Log - Created new sharegroup 0000018037D250C0 RDOC 004176: [04:02:20] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 004176: [04:02:20] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 004176: [04:02:20] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 004176: [04:02:20] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 004176: [04:02:20] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 004176: [04:02:20] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000001102D0 RDOC 004960: [04:02:20] target_control.cpp( 889) - Log - Used API: OpenGL (Not presenting & supported) RDOC 004176: [04:02:20] gl_driver.cpp(2223) - Log - Starting capture RDOC 004176: [04:02:20] resource_manager.h(1469) - Log - Preparing up to 8 potentially dirty resources RDOC 004176: [04:02:20] resource_manager.h(1526) - Log - Prepared 8 dirty resources, postponed 0, skipped 0 RDOC 004960: [04:02:20] target_control.cpp( 889) - Log - Used API: OpenGL (Presenting & supported) RDOC 004176: [04:02:20] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 004176: [04:02:20] resource_manager.h(1538) - Log - Checking 8 resources with initial contents against 11 referenced resources RDOC 004176: [04:02:20] resource_manager.h(1642) - Log - Serialised 7 resources, skipped 1 unreferenced RDOC 004176: [04:02:20] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 1954240 bytes to 16473 (0.84 %) RDOC 004176: [04:02:20] gl_driver.cpp(2443) - Log - Captured GL frame with 1.863708 MB capture section in 0.098560 seconds RDOC 004176: [04:02:20] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4732 bytes to 4732 (100.00 %) RDOC 004176: [04:02:20] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Shader_Editing\capture_frame5.rdc RDOC 004176: [04:02:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Shader_Editing\capture_frame5.rdc RDOC 004960: [04:02:20] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (28898 bytes) (time 1687748540) 7478 byte thumbnail RDOC 004960: [04:02:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Shader_Editing\capture_frame5.rdc RDOC 004960: [04:02:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004960: [04:02:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004960: [04:02:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004960: [04:02:21] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 004960: [04:02:21] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 004960: [04:02:21] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 004960: [04:02:21] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 004960: [04:02:21] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 004960: [04:02:21] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 004960: [04:02:21] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 004960: [04:02:21] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 004960: [04:02:21] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 004960: [04:02:21] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 004960: [04:02:21] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 004960: [04:02:21] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 004960: [04:02:21] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 004960: [04:02:21] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 004960: [04:02:21] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 004960: [04:02:21] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 004960: [04:02:21] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 004960: [04:02:21] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 004960: [04:02:21] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 004960: [04:02:21] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 004960: [04:02:21] gl_common.cpp( 98) - Log - Function pointers available: RDOC 004960: [04:02:21] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004960: [04:02:21] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004960: [04:02:21] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004960: [04:02:21] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004960: [04:02:21] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004960: [04:02:21] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004960: [04:02:21] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004960: [04:02:21] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004960: [04:02:21] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004960: [04:02:21] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 004960: [04:02:21] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004960: [04:02:21] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004960: [04:02:21] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 004960: [04:02:21] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 004960: [04:02:21] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 004960: [04:02:21] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 004960: [04:02:21] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 004960: [04:02:21] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 004960: [04:02:22] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 004960: [04:02:22] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 004960: [04:02:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004960: [04:02:22] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 103.522 ms RDOC 004960: [04:02:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 001352: [04:02:22] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) loaded in replay application RDOC 001352: [04:02:22] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001352: [04:02:22] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 001352: [04:02:22] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 001352: [04:02:22] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10480 RDOC 010480: [04:02:23] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) capturing application RDOC 010480: [04:02:23] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010480: [04:02:23] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010480: [04:02:23] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010480: [04:02:23] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010480: [04:02:23] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 010480: [04:02:23] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010480: [04:02:23] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010480: [04:02:23] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 010480: [04:02:23] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010480: [04:02:23] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 010480: [04:02:23] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010480: [04:02:23] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010480: [04:02:23] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 001352: [04:02:23] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [10480] RDOC 010480: [04:02:23] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010480: [04:02:23] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 010480: [04:02:23] gl_driver.cpp(1217) - Log - Created new sharegroup 00000177E7C465C0 RDOC 010480: [04:02:23] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010480: [04:02:23] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010480: [04:02:23] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 010480: [04:02:23] gl_driver.cpp(1116) - Log - Deleting shader group 00000177E7C465C0 RDOC 010480: [04:02:23] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 010480: [04:02:23] gl_driver.cpp(1217) - Log - Created new sharegroup 00000177E7C45C40 RDOC 010480: [04:02:23] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 010480: [04:02:23] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 010480: [04:02:23] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 010480: [04:02:23] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 010480: [04:02:23] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 010480: [04:02:23] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000001602E2 RDOC 001352: [04:02:23] target_control.cpp( 889) - Log - Used API: OpenGL (Not presenting & supported) RDOC 010480: [04:02:23] gl_driver.cpp(2223) - Log - Starting capture RDOC 010480: [04:02:23] resource_manager.h(1469) - Log - Preparing up to 4 potentially dirty resources RDOC 010480: [04:02:23] resource_manager.h(1526) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 001352: [04:02:23] target_control.cpp( 889) - Log - Used API: OpenGL (Presenting & supported) RDOC 010480: [04:02:23] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 010480: [04:02:23] resource_manager.h(1538) - Log - Checking 4 resources with initial contents against 6 referenced resources RDOC 010480: [04:02:23] resource_manager.h(1642) - Log - Serialised 3 resources, skipped 1 unreferenced RDOC 010480: [04:02:23] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 28608 bytes to 3120 (10.91 %) RDOC 010480: [04:02:23] gl_driver.cpp(2443) - Log - Captured GL frame with 0.027283 MB capture section in 0.075876 seconds RDOC 010480: [04:02:23] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010480: [04:02:23] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Shader_ISA\capture_frame5.rdc RDOC 010480: [04:02:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Shader_ISA\capture_frame5.rdc RDOC 001352: [04:02:23] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (12870 bytes) (time 1687748543) 5116 byte thumbnail RDOC 001352: [04:02:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Shader_ISA\capture_frame5.rdc RDOC 001352: [04:02:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001352: [04:02:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001352: [04:02:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001352: [04:02:24] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 001352: [04:02:29] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 001352: [04:02:29] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 001352: [04:02:29] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 001352: [04:02:29] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 001352: [04:02:29] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 001352: [04:02:29] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 001352: [04:02:29] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 001352: [04:02:29] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 001352: [04:02:29] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 001352: [04:02:29] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 001352: [04:02:29] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 001352: [04:02:29] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 001352: [04:02:29] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 001352: [04:02:29] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 001352: [04:02:29] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 001352: [04:02:29] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 001352: [04:02:29] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 001352: [04:02:29] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 001352: [04:02:29] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 001352: [04:02:29] gl_common.cpp( 98) - Log - Function pointers available: RDOC 001352: [04:02:29] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001352: [04:02:29] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001352: [04:02:29] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001352: [04:02:29] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001352: [04:02:29] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001352: [04:02:29] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001352: [04:02:29] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001352: [04:02:29] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001352: [04:02:29] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001352: [04:02:29] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 001352: [04:02:29] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001352: [04:02:29] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001352: [04:02:29] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 001352: [04:02:29] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 001352: [04:02:29] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 001352: [04:02:29] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 001352: [04:02:29] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 001352: [04:02:29] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 001352: [04:02:29] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 001352: [04:02:29] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 001352: [04:02:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001352: [04:02:29] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 001352: [04:02:29] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 001352: [04:02:29] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 001352: [04:02:29] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 001352: [04:02:29] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 80.517 ms RDOC 001352: [04:02:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 012060: [04:02:30] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) loaded in replay application RDOC 012060: [04:02:30] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012060: [04:02:30] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 012060: [04:02:30] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 012060: [04:02:30] win32_process.cpp( 610) - Log - Injecting renderdoc into process 3016 RDOC 003016: [04:02:30] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) capturing application RDOC 003016: [04:02:30] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003016: [04:02:30] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 003016: [04:02:30] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 003016: [04:02:30] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 003016: [04:02:30] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 003016: [04:02:30] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 003016: [04:02:30] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 003016: [04:02:30] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 003016: [04:02:30] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 003016: [04:02:30] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 003016: [04:02:30] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 003016: [04:02:30] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 003016: [04:02:30] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 003016: [04:02:30] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 012060: [04:02:30] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [3016] RDOC 003016: [04:02:30] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 003016: [04:02:30] gl_driver.cpp(1217) - Log - Created new sharegroup 000001CE8E380230 RDOC 003016: [04:02:30] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 003016: [04:02:30] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 003016: [04:02:30] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 003016: [04:02:30] gl_driver.cpp(1116) - Log - Deleting shader group 000001CE8E380230 RDOC 003016: [04:02:30] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 003016: [04:02:30] gl_driver.cpp(1217) - Log - Created new sharegroup 000001CE8E37F670 RDOC 003016: [04:02:30] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 003016: [04:02:30] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 003016: [04:02:30] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 003016: [04:02:30] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 003016: [04:02:30] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 003016: [04:02:30] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000001802CC RDOC 012060: [04:02:30] target_control.cpp( 889) - Log - Used API: OpenGL (Not presenting & supported) RDOC 003016: [04:02:30] gl_driver.cpp(2223) - Log - Starting capture RDOC 003016: [04:02:30] resource_manager.h(1469) - Log - Preparing up to 3 potentially dirty resources RDOC 003016: [04:02:30] resource_manager.h(1526) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 012060: [04:02:30] target_control.cpp( 889) - Log - Used API: OpenGL (Presenting & supported) RDOC 003016: [04:02:30] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 003016: [04:02:30] resource_manager.h(1538) - Log - Checking 3 resources with initial contents against 7 referenced resources RDOC 003016: [04:02:30] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 1 unreferenced RDOC 003016: [04:02:30] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 30528 bytes to 3244 (10.63 %) RDOC 003016: [04:02:30] gl_driver.cpp(2443) - Log - Captured GL frame with 0.029114 MB capture section in 0.075195 seconds RDOC 003016: [04:02:30] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 003016: [04:02:30] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Simple_Triangle\capture_frame5.rdc RDOC 003016: [04:02:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Simple_Triangle\capture_frame5.rdc RDOC 012060: [04:02:31] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (12994 bytes) (time 1687748550) 5116 byte thumbnail RDOC 012060: [04:02:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Simple_Triangle\capture_frame5.rdc RDOC 012060: [04:02:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012060: [04:02:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012060: [04:02:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012060: [04:02:32] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 012060: [04:02:32] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012060: [04:02:32] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 012060: [04:02:32] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 012060: [04:02:32] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 012060: [04:02:32] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 012060: [04:02:32] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 012060: [04:02:32] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 012060: [04:02:32] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 012060: [04:02:32] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 012060: [04:02:32] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 012060: [04:02:32] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 012060: [04:02:32] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 012060: [04:02:32] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 012060: [04:02:32] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 012060: [04:02:32] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 012060: [04:02:32] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 012060: [04:02:32] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 012060: [04:02:32] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 012060: [04:02:32] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 012060: [04:02:32] gl_common.cpp( 98) - Log - Function pointers available: RDOC 012060: [04:02:32] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012060: [04:02:32] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012060: [04:02:32] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012060: [04:02:32] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012060: [04:02:32] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012060: [04:02:32] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012060: [04:02:32] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012060: [04:02:32] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012060: [04:02:32] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012060: [04:02:32] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 012060: [04:02:32] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012060: [04:02:32] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012060: [04:02:32] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 012060: [04:02:32] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 012060: [04:02:32] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 012060: [04:02:32] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 012060: [04:02:32] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 012060: [04:02:32] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 012060: [04:02:32] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 012060: [04:02:32] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 012060: [04:02:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012060: [04:02:32] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 012060: [04:02:32] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 012060: [04:02:32] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 012060: [04:02:32] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 012060: [04:02:32] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 128.146 ms RDOC 012060: [04:02:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Simple_Triangle\capture_frame5.rdc RDOC 012060: [04:02:32] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 30528 bytes to 1494 (4.89 %) RDOC 012060: [04:02:32] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 012060: [04:02:32] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 1.312 ms RDOC 012060: [04:02:32] serialiser.cpp( 347) - Error - Assertion failed: 'm_ChunkMetadata.chunkID == 0' Beginning a chunk inside another chunk (m_ChunkMetadata.chunkID=2264) RDOC 012060: [04:02:32] serialiser.cpp( 347) - Error - Assertion failed: 'm_ChunkMetadata.chunkID == 0' Beginning a chunk inside another chunk (m_ChunkMetadata.chunkID=6) RDOC 012060: [04:02:32] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 30528 bytes to 1494 (4.89 %) RDOC 012060: [04:02:33] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 012060: [04:02:33] gl_replay.cpp( 389) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000038 RDOC 012060: [04:02:33] gl_replay.cpp(2428) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000038 RDOC 012060: [04:02:33] gl_replay.cpp( 447) - Error - Details for invalid texture id ResourceId::1000000000000000038 requested RDOC 012060: [04:02:33] gl_resources.cpp(1989) - Error - Unexpected target GL_NONE RDOC 012060: [04:02:33] gl_resources.cpp(1989) - Error - Unexpected target GL_NONE RDOC 012060: [04:02:33] gl_resources.cpp(1989) - Error - Unexpected target GL_NONE RDOC 012060: [04:02:33] gl_replay.cpp(2454) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000038! RDOC 012060: [04:02:33] replay_controller.cpp( 877) - Error - Couldn't readback bytes for mip 0, slice 0, sample 0 RDOC 012060: [04:02:33] gl_replay.cpp( 389) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000039 RDOC 012060: [04:02:33] gl_replay.cpp(2428) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000039 RDOC 012060: [04:02:33] gl_replay.cpp( 447) - Error - Details for invalid texture id ResourceId::1000000000000000039 requested RDOC 012060: [04:02:33] gl_resources.cpp(1989) - Error - Unexpected target GL_NONE RDOC 012060: [04:02:33] gl_resources.cpp(1989) - Error - Unexpected target GL_NONE RDOC 012060: [04:02:33] gl_resources.cpp(1989) - Error - Unexpected target GL_NONE RDOC 012060: [04:02:33] gl_replay.cpp(2454) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000039! RDOC 012060: [04:02:33] replay_controller.cpp( 877) - Error - Couldn't readback bytes for mip 0, slice 0, sample 0 RDOC 012060: [04:02:33] gl_replay.cpp(2428) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000040 RDOC 012060: [04:02:33] gl_replay.cpp( 447) - Error - Details for invalid texture id ResourceId::1000000000000000040 requested RDOC 012060: [04:02:33] gl_resources.cpp(1989) - Error - Unexpected target GL_NONE RDOC 012060: [04:02:33] gl_resources.cpp(1989) - Error - Unexpected target GL_NONE RDOC 012060: [04:02:33] gl_resources.cpp(1989) - Error - Unexpected target GL_NONE RDOC 012060: [04:02:33] gl_replay.cpp(2454) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000040! RDOC 012060: [04:02:33] replay_controller.cpp( 877) - Error - Couldn't readback bytes for mip 0, slice 0, sample 0 RDOC 012060: [04:02:33] gl_replay.cpp( 389) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000041 RDOC 012060: [04:02:33] gl_replay.cpp(2428) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000041 RDOC 012060: [04:02:33] gl_replay.cpp( 447) - Error - Details for invalid texture id ResourceId::1000000000000000041 requested RDOC 012060: [04:02:33] gl_resources.cpp(1989) - Error - Unexpected target GL_NONE RDOC 012060: [04:02:33] gl_resources.cpp(1989) - Error - Unexpected target GL_NONE RDOC 012060: [04:02:33] gl_resources.cpp(1989) - Error - Unexpected target GL_NONE RDOC 012060: [04:02:33] gl_replay.cpp(2454) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000041! RDOC 012060: [04:02:33] replay_controller.cpp( 877) - Error - Couldn't readback bytes for mip 0, slice 0, sample 0 RDOC 012060: [04:02:33] gl_replay.cpp( 389) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000042 RDOC 012060: [04:02:33] gl_replay.cpp(2428) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000042 RDOC 012060: [04:02:33] gl_replay.cpp( 447) - Error - Details for invalid texture id ResourceId::1000000000000000042 requested RDOC 012060: [04:02:33] gl_resources.cpp(1989) - Error - Unexpected target GL_NONE RDOC 012060: [04:02:33] gl_resources.cpp(1989) - Error - Unexpected target GL_NONE RDOC 012060: [04:02:33] gl_resources.cpp(1989) - Error - Unexpected target GL_NONE RDOC 012060: [04:02:33] gl_replay.cpp(2454) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000042! RDOC 012060: [04:02:33] replay_controller.cpp( 877) - Error - Couldn't readback bytes for mip 0, slice 0, sample 0 RDOC 012060: [04:02:33] gl_replay.cpp( 389) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000051 RDOC 012060: [04:02:33] gl_replay.cpp(2428) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000051 RDOC 012060: [04:02:33] gl_replay.cpp( 447) - Error - Details for invalid texture id ResourceId::1000000000000000051 requested RDOC 012060: [04:02:33] gl_resources.cpp(1989) - Error - Unexpected target GL_NONE RDOC 012060: [04:02:33] gl_resources.cpp(1989) - Error - Unexpected target GL_NONE RDOC 012060: [04:02:33] gl_resources.cpp(1989) - Error - Unexpected target GL_NONE RDOC 012060: [04:02:33] gl_replay.cpp(2454) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000051! RDOC 012060: [04:02:33] replay_controller.cpp( 877) - Error - Couldn't readback bytes for mip 0, slice 0, sample 0 RDOC 012060: [04:02:33] gl_replay.cpp( 389) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000052 RDOC 012060: [04:02:33] gl_replay.cpp( 389) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000053 RDOC 012060: [04:02:33] replay_controller.cpp( 525) - Error - Couldn't get Live ID for ResourceId::26 getting buffer data RDOC 012060: [04:02:33] replay_controller.cpp( 546) - Error - Couldn't get Live ID for ResourceId::26 getting texture data RDOC 012060: [04:02:33] replay_controller.cpp( 568) - Error - Couldn't get Live ID for ResourceId::26 getting texture data RDOC 012060: [04:02:33] gl_replay.cpp( 389) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000065 RDOC 012060: [04:02:33] gl_replay.cpp(2428) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000065 RDOC 012060: [04:02:33] gl_replay.cpp( 447) - Error - Details for invalid texture id ResourceId::1000000000000000065 requested RDOC 012060: [04:02:33] gl_resources.cpp(1989) - Error - Unexpected target GL_NONE RDOC 012060: [04:02:33] gl_resources.cpp(1989) - Error - Unexpected target GL_NONE RDOC 012060: [04:02:33] gl_resources.cpp(1989) - Error - Unexpected target GL_NONE RDOC 012060: [04:02:33] gl_replay.cpp(2454) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000065! RDOC 012060: [04:02:33] replay_controller.cpp( 877) - Error - Couldn't readback bytes for mip 0, slice 0, sample 0 RDOC 012060: [04:02:33] gl_replay.cpp( 389) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000066 RDOC 012060: [04:02:33] gl_replay.cpp( 389) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000067 RDOC 012060: [04:02:33] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format D24 to DDS-compatible DXGI format RDOC 012060: [04:02:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 011112: [04:02:33] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) loaded in replay application RDOC 011112: [04:02:33] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011112: [04:02:33] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011112: [04:02:33] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011112: [04:02:33] win32_process.cpp( 610) - Log - Injecting renderdoc into process 3696 RDOC 003696: [04:02:33] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) capturing application RDOC 003696: [04:02:33] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003696: [04:02:33] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 003696: [04:02:33] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 003696: [04:02:33] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 003696: [04:02:33] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 003696: [04:02:33] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 003696: [04:02:33] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 003696: [04:02:33] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 003696: [04:02:33] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 003696: [04:02:33] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 003696: [04:02:33] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 003696: [04:02:33] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 003696: [04:02:33] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 003696: [04:02:33] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011112: [04:02:33] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [3696] RDOC 003696: [04:02:33] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 003696: [04:02:33] gl_driver.cpp(1217) - Log - Created new sharegroup 0000023B44B819E0 RDOC 003696: [04:02:33] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 003696: [04:02:33] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 003696: [04:02:33] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 003696: [04:02:33] gl_driver.cpp(1116) - Log - Deleting shader group 0000023B44B819E0 RDOC 003696: [04:02:33] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 003696: [04:02:33] gl_driver.cpp(1217) - Log - Created new sharegroup 0000023B44B819A0 RDOC 003696: [04:02:33] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 003696: [04:02:33] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 003696: [04:02:33] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 003696: [04:02:33] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 003696: [04:02:33] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 003696: [04:02:33] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000004A03AE RDOC 011112: [04:02:33] target_control.cpp( 889) - Log - Used API: OpenGL (Not presenting & supported) RDOC 003696: [04:02:33] gl_driver.cpp(2223) - Log - Starting capture RDOC 003696: [04:02:33] resource_manager.h(1469) - Log - Preparing up to 13 potentially dirty resources RDOC 011112: [04:02:33] target_control.cpp( 889) - Log - Used API: OpenGL (Presenting & supported) RDOC 003696: [04:02:33] resource_manager.h(1526) - Log - Prepared 13 dirty resources, postponed 0, skipped 0 RDOC 003696: [04:02:33] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 003696: [04:02:33] resource_manager.h(1538) - Log - Checking 13 resources with initial contents against 13 referenced resources RDOC 003696: [04:02:33] resource_manager.h(1642) - Log - Serialised 12 resources, skipped 1 unreferenced RDOC 003696: [04:02:34] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 14840064 bytes to 65408 (0.44 %) RDOC 003696: [04:02:34] gl_driver.cpp(2443) - Log - Captured GL frame with 14.152588 MB capture section in 0.145681 seconds RDOC 003696: [04:02:34] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4428 bytes to 4428 (100.00 %) RDOC 003696: [04:02:34] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_State_Trashing\capture_frame5.rdc RDOC 003696: [04:02:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_State_Trashing\capture_frame5.rdc RDOC 011112: [04:02:34] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (74937 bytes) (time 1687748554) 4886 byte thumbnail RDOC 011112: [04:02:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_State_Trashing\capture_frame5.rdc RDOC 011112: [04:02:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011112: [04:02:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011112: [04:02:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011112: [04:02:35] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 011112: [04:02:40] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011112: [04:02:40] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 011112: [04:02:40] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011112: [04:02:40] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 011112: [04:02:40] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 011112: [04:02:40] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 011112: [04:02:40] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 011112: [04:02:40] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 011112: [04:02:40] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 011112: [04:02:40] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 011112: [04:02:40] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 011112: [04:02:40] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 011112: [04:02:40] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 011112: [04:02:40] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 011112: [04:02:40] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 011112: [04:02:40] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 011112: [04:02:40] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 011112: [04:02:40] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 011112: [04:02:40] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 011112: [04:02:40] gl_common.cpp( 98) - Log - Function pointers available: RDOC 011112: [04:02:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011112: [04:02:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011112: [04:02:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011112: [04:02:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011112: [04:02:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011112: [04:02:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011112: [04:02:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011112: [04:02:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011112: [04:02:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011112: [04:02:40] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 011112: [04:02:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011112: [04:02:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011112: [04:02:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 011112: [04:02:40] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 011112: [04:02:40] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 011112: [04:02:40] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 011112: [04:02:40] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 011112: [04:02:40] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 011112: [04:02:40] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 011112: [04:02:40] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 011112: [04:02:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011112: [04:02:40] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 011112: [04:02:40] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 011112: [04:02:40] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 011112: [04:02:40] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 011112: [04:02:40] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 200.137 ms RDOC 011112: [04:02:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 001132: [04:02:41] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) loaded in replay application RDOC 001132: [04:02:41] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001132: [04:02:41] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 001132: [04:02:41] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 001132: [04:02:41] win32_process.cpp( 610) - Log - Injecting renderdoc into process 7524 RDOC 007524: [04:02:41] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) capturing application RDOC 007524: [04:02:41] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007524: [04:02:41] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007524: [04:02:41] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 007524: [04:02:41] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 007524: [04:02:41] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 007524: [04:02:41] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 007524: [04:02:41] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 007524: [04:02:41] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 007524: [04:02:41] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007524: [04:02:41] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 007524: [04:02:41] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 007524: [04:02:41] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 007524: [04:02:41] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 001132: [04:02:41] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [7524] RDOC 007524: [04:02:41] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 007524: [04:02:41] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 007524: [04:02:41] gl_driver.cpp(1217) - Log - Created new sharegroup 0000024FAC1514E0 RDOC 007524: [04:02:41] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007524: [04:02:41] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 007524: [04:02:41] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 007524: [04:02:41] gl_driver.cpp(1116) - Log - Deleting shader group 0000024FAC1514E0 RDOC 007524: [04:02:41] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 007524: [04:02:41] gl_driver.cpp(1217) - Log - Created new sharegroup 0000024FAC1515A0 RDOC 007524: [04:02:41] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 007524: [04:02:41] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 007524: [04:02:41] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 007524: [04:02:41] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 007524: [04:02:41] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 007524: [04:02:41] gl_driver.cpp(1205) - Log - Core context 0000000000020002 created with attribs, sharing with context 0000000000000000 RDOC 007524: [04:02:41] gl_driver.cpp(1217) - Log - Created new sharegroup 0000024FAC15A520 RDOC 007524: [04:02:41] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020002 RDOC 007524: [04:02:41] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 007524: [04:02:41] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 001132: [04:02:41] target_control.cpp( 889) - Log - Used API: OpenGL (Not presenting & supported) RDOC 007524: [04:02:44] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000007D03C6 RDOC 001132: [04:02:44] target_control.cpp( 889) - Log - Used API: OpenGL (Presenting & supported) RDOC 007524: [04:02:44] gl_driver.cpp(2223) - Log - Starting capture RDOC 007524: [04:02:44] resource_manager.h(1469) - Log - Preparing up to 5 potentially dirty resources RDOC 007524: [04:02:44] resource_manager.h(1526) - Log - Prepared 4 dirty resources, postponed 1, skipped 0 RDOC 007524: [04:02:44] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 007524: [04:02:44] resource_manager.h(1538) - Log - Checking 5 resources with initial contents against 6 referenced resources RDOC 007524: [04:02:44] resource_manager.h(1642) - Log - Serialised 3 resources, skipped 2 unreferenced RDOC 007524: [04:02:44] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 576768 bytes to 5827 (1.01 %) RDOC 007524: [04:02:44] gl_driver.cpp(2443) - Log - Captured GL frame with 0.550049 MB capture section in 0.104961 seconds RDOC 007524: [04:02:44] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3913 bytes to 3913 (100.00 %) RDOC 007524: [04:02:44] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Unshared_Context\capture_frame5.rdc RDOC 007524: [04:02:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Unshared_Context\capture_frame5.rdc RDOC 001132: [04:02:44] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (12485 bytes) (time 1687748564) 2530 byte thumbnail RDOC 001132: [04:02:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Unshared_Context\capture_frame5.rdc RDOC 001132: [04:02:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001132: [04:02:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001132: [04:02:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001132: [04:02:45] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 001132: [04:02:48] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 001132: [04:02:48] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 001132: [04:02:48] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 001132: [04:02:48] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 001132: [04:02:48] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 001132: [04:02:48] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 001132: [04:02:48] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 001132: [04:02:48] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 001132: [04:02:48] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 001132: [04:02:48] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 001132: [04:02:48] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 001132: [04:02:48] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 001132: [04:02:48] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 001132: [04:02:48] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 001132: [04:02:48] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 001132: [04:02:48] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 001132: [04:02:48] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 001132: [04:02:48] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 001132: [04:02:48] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 001132: [04:02:48] gl_common.cpp( 98) - Log - Function pointers available: RDOC 001132: [04:02:48] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001132: [04:02:48] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001132: [04:02:48] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001132: [04:02:48] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001132: [04:02:48] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001132: [04:02:48] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001132: [04:02:48] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001132: [04:02:48] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001132: [04:02:48] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001132: [04:02:48] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 001132: [04:02:48] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001132: [04:02:48] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001132: [04:02:48] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 001132: [04:02:48] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 001132: [04:02:48] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 001132: [04:02:48] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 001132: [04:02:48] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 001132: [04:02:49] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 001132: [04:02:49] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 001132: [04:02:49] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 001132: [04:02:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001132: [04:02:49] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 001132: [04:02:49] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 001132: [04:02:49] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 001132: [04:02:49] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 001132: [04:02:49] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 106.313 ms RDOC 001132: [04:02:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18
RDOC 000972: [04:02:49] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) loaded in replay application RDOC 000972: [04:02:49] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 000972: [04:02:49] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 000972: [04:02:49] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 000972: [04:02:49] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10140 RDOC 010140: [04:02:49] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) capturing application RDOC 010140: [04:02:49] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010140: [04:02:49] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010140: [04:02:49] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010140: [04:02:49] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010140: [04:02:49] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 010140: [04:02:49] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010140: [04:02:49] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010140: [04:02:49] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 010140: [04:02:49] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010140: [04:02:49] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 010140: [04:02:49] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010140: [04:02:49] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010140: [04:02:49] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 010140: [04:02:50] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 000972: [04:02:50] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [10140] RDOC 010140: [04:02:50] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 010140: [04:02:50] gl_driver.cpp(1217) - Log - Created new sharegroup 0000029F79A74210 RDOC 010140: [04:02:50] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010140: [04:02:50] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010140: [04:02:50] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 010140: [04:02:50] gl_driver.cpp(1116) - Log - Deleting shader group 0000029F79A74210 RDOC 010140: [04:02:50] gl_driver.cpp(1205) - Log - Compatibility context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 010140: [04:02:50] gl_driver.cpp(1217) - Log - Created new sharegroup 0000029F79A73F50 RDOC 010140: [04:02:50] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 010140: [04:02:50] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010140: [04:02:50] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010140: [04:02:50] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000002501084A - possibly stale. Using new DC 000000002501084A to ensure context is rebound properly RDOC 010140: [04:02:50] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010002 created with attribs, sharing with context 0000000000020000 RDOC 010140: [04:02:50] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000029F79A73F50 RDOC 010140: [04:02:50] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000010002 RDOC 010140: [04:02:50] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010140: [04:02:50] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010140: [04:02:50] gl_driver.cpp(1092) - Log - Deleting context 0000000000010002 RDOC 010140: [04:02:50] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000010002 RDOC 010140: [04:02:50] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFC3010867 - possibly stale. Using new DC FFFFFFFFC3010867 to ensure context is rebound properly RDOC 010140: [04:02:50] gl_driver.cpp(1205) - Log - Compatibility context 0000000000020002 created with attribs, sharing with context 0000000000020000 RDOC 010140: [04:02:50] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000029F79A73F50 RDOC 010140: [04:02:50] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020002 RDOC 010140: [04:02:50] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010140: [04:02:50] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010140: [04:02:50] gl_driver.cpp(1092) - Log - Deleting context 0000000000020002 RDOC 010140: [04:02:50] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000020002 RDOC 010140: [04:02:50] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000002501084A - possibly stale. Using new DC 000000002501084A to ensure context is rebound properly RDOC 010140: [04:02:50] gl_driver.cpp(1205) - Log - Compatibility context 0000000000030002 created with attribs, sharing with context 0000000000020000 RDOC 010140: [04:02:50] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000029F79A73F50 RDOC 010140: [04:02:50] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000030002 RDOC 010140: [04:02:50] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010140: [04:02:50] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010140: [04:02:50] gl_driver.cpp(1092) - Log - Deleting context 0000000000030002 RDOC 010140: [04:02:50] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000030002 RDOC 010140: [04:02:50] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFC3010867 - possibly stale. Using new DC 000000002501084A to ensure context is rebound properly RDOC 010140: [04:02:50] gl_driver.cpp(1205) - Log - Compatibility context 0000000000040002 created with attribs, sharing with context 0000000000020000 RDOC 010140: [04:02:50] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000029F79A73F50 RDOC 010140: [04:02:50] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000040002 RDOC 010140: [04:02:50] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010140: [04:02:50] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010140: [04:02:50] gl_driver.cpp(1092) - Log - Deleting context 0000000000040002 RDOC 010140: [04:02:50] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000040002 RDOC 010140: [04:02:50] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFC3010867 - possibly stale. Using new DC FFFFFFFFC3010867 to ensure context is rebound properly RDOC 010140: [04:02:50] gl_driver.cpp(1205) - Log - Compatibility context 0000000000050002 created with attribs, sharing with context 0000000000020000 RDOC 010140: [04:02:50] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000029F79A73F50 RDOC 010140: [04:02:50] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000050002 RDOC 010140: [04:02:50] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010140: [04:02:50] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010140: [04:02:50] gl_driver.cpp(1092) - Log - Deleting context 0000000000050002 RDOC 010140: [04:02:50] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000050002 RDOC 010140: [04:02:50] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000002501084A - possibly stale. Using new DC 000000002501084A to ensure context is rebound properly RDOC 010140: [04:02:50] gl_driver.cpp(1205) - Log - Compatibility context 0000000000060002 created with attribs, sharing with context 0000000000020000 RDOC 010140: [04:02:50] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000029F79A73F50 RDOC 010140: [04:02:50] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000060002 RDOC 010140: [04:02:50] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010140: [04:02:50] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010140: [04:02:50] gl_driver.cpp(1092) - Log - Deleting context 0000000000060002 RDOC 010140: [04:02:50] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000060002 RDOC 010140: [04:02:50] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFC3010867 - possibly stale. Using new DC 000000000E010709 to ensure context is rebound properly RDOC 010140: [04:02:50] gl_driver.cpp(1205) - Log - Compatibility context 0000000000070002 created with attribs, sharing with context 0000000000020000 RDOC 010140: [04:02:50] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000029F79A73F50 RDOC 010140: [04:02:50] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000070002 RDOC 010140: [04:02:50] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010140: [04:02:50] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010140: [04:02:50] gl_driver.cpp(1092) - Log - Deleting context 0000000000070002 RDOC 010140: [04:02:50] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000070002 RDOC 010140: [04:02:50] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFC3010867 - possibly stale. Using new DC 000000002501084A to ensure context is rebound properly RDOC 010140: [04:02:50] gl_driver.cpp(1205) - Log - Compatibility context 0000000000080002 created with attribs, sharing with context 0000000000020000 RDOC 010140: [04:02:50] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000029F79A73F50 RDOC 010140: [04:02:50] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000080002 RDOC 010140: [04:02:50] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010140: [04:02:50] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010140: [04:02:50] gl_driver.cpp(1092) - Log - Deleting context 0000000000080002 RDOC 010140: [04:02:50] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000080002 RDOC 010140: [04:02:50] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFC3010867 - possibly stale. Using new DC 000000000E010709 to ensure context is rebound properly RDOC 010140: [04:02:50] gl_driver.cpp(1205) - Log - Compatibility context 0000000000090002 created with attribs, sharing with context 0000000000020000 RDOC 010140: [04:02:50] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000029F79A73F50 RDOC 010140: [04:02:50] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000090002 RDOC 010140: [04:02:50] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010140: [04:02:50] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010140: [04:02:50] gl_driver.cpp(1092) - Log - Deleting context 0000000000090002 RDOC 010140: [04:02:50] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000090002 RDOC 010140: [04:02:50] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFC3010867 - possibly stale. Using new DC 000000002501084A to ensure context is rebound properly RDOC 010140: [04:02:50] gl_driver.cpp(1205) - Log - Compatibility context 00000000000A0002 created with attribs, sharing with context 0000000000020000 RDOC 010140: [04:02:50] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000029F79A73F50 RDOC 010140: [04:02:50] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000000A0002 RDOC 010140: [04:02:50] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010140: [04:02:50] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010140: [04:02:50] gl_driver.cpp(1092) - Log - Deleting context 00000000000A0002 RDOC 010140: [04:02:50] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000000A0002 RDOC 010140: [04:02:50] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFC3010867 - possibly stale. Using new DC 000000000E010709 to ensure context is rebound properly RDOC 010140: [04:02:50] gl_driver.cpp(1205) - Log - Compatibility context 00000000000B0002 created with attribs, sharing with context 0000000000020000 RDOC 010140: [04:02:50] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000029F79A73F50 RDOC 010140: [04:02:50] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000000B0002 RDOC 010140: [04:02:50] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010140: [04:02:50] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010140: [04:02:50] gl_driver.cpp(1092) - Log - Deleting context 00000000000B0002 RDOC 010140: [04:02:50] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000000B0002 RDOC 010140: [04:02:50] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFC3010867 - possibly stale. Using new DC 000000002501084A to ensure context is rebound properly RDOC 010140: [04:02:50] gl_driver.cpp(1205) - Log - Compatibility context 00000000000C0002 created with attribs, sharing with context 0000000000020000 RDOC 010140: [04:02:50] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000029F79A73F50 RDOC 010140: [04:02:50] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000000C0002 RDOC 010140: [04:02:50] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010140: [04:02:50] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010140: [04:02:50] gl_driver.cpp(1092) - Log - Deleting context 00000000000C0002 RDOC 010140: [04:02:50] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000000C0002 RDOC 010140: [04:02:50] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFC3010867 - possibly stale. Using new DC 000000000E010709 to ensure context is rebound properly RDOC 010140: [04:02:50] gl_driver.cpp(1205) - Log - Compatibility context 00000000000D0002 created with attribs, sharing with context 0000000000020000 RDOC 010140: [04:02:50] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000029F79A73F50 RDOC 010140: [04:02:50] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000000D0002 RDOC 010140: [04:02:50] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010140: [04:02:50] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010140: [04:02:50] gl_driver.cpp(1092) - Log - Deleting context 00000000000D0002 RDOC 010140: [04:02:50] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000000D0002 RDOC 010140: [04:02:50] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFC3010867 - possibly stale. Using new DC 000000000E010709 to ensure context is rebound properly RDOC 010140: [04:02:50] gl_driver.cpp(1205) - Log - Compatibility context 00000000000E0002 created with attribs, sharing with context 0000000000020000 RDOC 010140: [04:02:50] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000029F79A73F50 RDOC 010140: [04:02:50] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000000E0002 RDOC 010140: [04:02:50] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010140: [04:02:50] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010140: [04:02:50] gl_driver.cpp(1092) - Log - Deleting context 00000000000E0002 RDOC 010140: [04:02:50] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000000E0002 RDOC 010140: [04:02:50] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFC3010867 - possibly stale. Using new DC 000000000E010709 to ensure context is rebound properly RDOC 010140: [04:02:50] gl_driver.cpp(1205) - Log - Compatibility context 00000000000F0002 created with attribs, sharing with context 0000000000020000 RDOC 010140: [04:02:50] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000029F79A73F50 RDOC 010140: [04:02:50] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000000F0002 RDOC 010140: [04:02:50] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010140: [04:02:50] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010140: [04:02:50] gl_driver.cpp(1092) - Log - Deleting context 00000000000F0002 RDOC 010140: [04:02:50] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000000F0002 RDOC 010140: [04:02:50] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000002501084A - possibly stale. Using new DC FFFFFFFFC3010867 to ensure context is rebound properly RDOC 010140: [04:02:50] gl_driver.cpp(1205) - Log - Compatibility context 0000000000100002 created with attribs, sharing with context 0000000000020000 RDOC 010140: [04:02:50] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000029F79A73F50 RDOC 010140: [04:02:50] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000100002 RDOC 010140: [04:02:50] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010140: [04:02:50] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010140: [04:02:50] gl_driver.cpp(1092) - Log - Deleting context 0000000000100002 RDOC 010140: [04:02:50] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000100002 RDOC 010140: [04:02:50] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000002501084A - possibly stale. Using new DC 000000000E010709 to ensure context is rebound properly RDOC 010140: [04:02:50] gl_driver.cpp(1205) - Log - Compatibility context 0000000000110002 created with attribs, sharing with context 0000000000020000 RDOC 010140: [04:02:50] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000029F79A73F50 RDOC 010140: [04:02:50] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000110002 RDOC 010140: [04:02:50] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010140: [04:02:50] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010140: [04:02:50] gl_driver.cpp(1092) - Log - Deleting context 0000000000110002 RDOC 010140: [04:02:50] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000110002 RDOC 010140: [04:02:50] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000002501084A - possibly stale. Using new DC 000000000E010709 to ensure context is rebound properly RDOC 010140: [04:02:50] gl_driver.cpp(1205) - Log - Compatibility context 0000000000120002 created with attribs, sharing with context 0000000000020000 RDOC 010140: [04:02:50] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000029F79A73F50 RDOC 010140: [04:02:50] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000120002 RDOC 010140: [04:02:50] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010140: [04:02:50] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010140: [04:02:50] gl_driver.cpp(1092) - Log - Deleting context 0000000000120002 RDOC 010140: [04:02:50] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000120002 RDOC 010140: [04:02:50] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFC3010867 - possibly stale. Using new DC 000000000E010709 to ensure context is rebound properly RDOC 010140: [04:02:50] gl_driver.cpp(1205) - Log - Compatibility context 0000000000130002 created with attribs, sharing with context 0000000000020000 RDOC 010140: [04:02:50] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000029F79A73F50 RDOC 010140: [04:02:50] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000130002 RDOC 010140: [04:02:50] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010140: [04:02:50] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010140: [04:02:50] gl_driver.cpp(1092) - Log - Deleting context 0000000000130002 RDOC 010140: [04:02:50] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000130002 RDOC 010140: [04:02:50] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000002501084A - possibly stale. Using new DC FFFFFFFFC3010867 to ensure context is rebound properly RDOC 010140: [04:02:50] gl_driver.cpp(1205) - Log - Compatibility context 0000000000140002 created with attribs, sharing with context 0000000000020000 RDOC 010140: [04:02:50] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000029F79A73F50 RDOC 010140: [04:02:50] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000140002 RDOC 010140: [04:02:50] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010140: [04:02:50] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010140: [04:02:50] gl_driver.cpp(1092) - Log - Deleting context 0000000000140002 RDOC 010140: [04:02:50] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000140002 RDOC 010140: [04:02:50] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000002501084A - possibly stale. Using new DC FFFFFFFFC3010867 to ensure context is rebound properly RDOC 010140: [04:02:50] gl_driver.cpp(1205) - Log - Compatibility context 0000000000150002 created with attribs, sharing with context 0000000000020000 RDOC 010140: [04:02:50] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000029F79A73F50 RDOC 010140: [04:02:50] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000150002 RDOC 010140: [04:02:50] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010140: [04:02:50] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010140: [04:02:50] gl_driver.cpp(1092) - Log - Deleting context 0000000000150002 RDOC 010140: [04:02:50] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000150002 RDOC 010140: [04:02:50] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000000E010709 - possibly stale. Using new DC 000000002501084A to ensure context is rebound properly RDOC 010140: [04:02:50] gl_driver.cpp(1205) - Log - Compatibility context 0000000000160002 created with attribs, sharing with context 0000000000020000 RDOC 010140: [04:02:50] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000029F79A73F50 RDOC 010140: [04:02:50] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000160002 RDOC 010140: [04:02:50] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010140: [04:02:50] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010140: [04:02:50] gl_driver.cpp(1092) - Log - Deleting context 0000000000160002 RDOC 010140: [04:02:50] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000160002 RDOC 010140: [04:02:50] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000000E010709 - possibly stale. Using new DC FFFFFFFFC3010867 to ensure context is rebound properly RDOC 010140: [04:02:50] gl_driver.cpp(1205) - Log - Compatibility context 0000000000170002 created with attribs, sharing with context 0000000000020000 RDOC 010140: [04:02:50] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000029F79A73F50 RDOC 010140: [04:02:50] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000170002 RDOC 010140: [04:02:50] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010140: [04:02:50] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010140: [04:02:50] gl_driver.cpp(1092) - Log - Deleting context 0000000000170002 RDOC 010140: [04:02:50] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000170002 RDOC 010140: [04:02:50] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000000E010709 - possibly stale. Using new DC 000000002501084A to ensure context is rebound properly RDOC 010140: [04:02:50] gl_driver.cpp(1205) - Log - Compatibility context 0000000000180002 created with attribs, sharing with context 0000000000020000 RDOC 010140: [04:02:50] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000029F79A73F50 RDOC 010140: [04:02:50] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000180002 RDOC 010140: [04:02:50] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010140: [04:02:50] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010140: [04:02:50] gl_driver.cpp(1092) - Log - Deleting context 0000000000180002 RDOC 010140: [04:02:50] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000180002 RDOC 010140: [04:02:50] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000000E010709 - possibly stale. Using new DC FFFFFFFFC3010867 to ensure context is rebound properly RDOC 010140: [04:02:50] gl_driver.cpp(1205) - Log - Compatibility context 0000000000190002 created with attribs, sharing with context 0000000000020000 RDOC 010140: [04:02:50] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000029F79A73F50 RDOC 010140: [04:02:50] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000190002 RDOC 010140: [04:02:50] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010140: [04:02:50] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010140: [04:02:50] gl_driver.cpp(1092) - Log - Deleting context 0000000000190002 RDOC 010140: [04:02:50] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000190002 RDOC 010140: [04:02:50] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000000E010709 - possibly stale. Using new DC 000000000E010709 to ensure context is rebound properly RDOC 010140: [04:02:50] gl_driver.cpp(1205) - Log - Compatibility context 00000000001A0002 created with attribs, sharing with context 0000000000020000 RDOC 010140: [04:02:50] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000029F79A73F50 RDOC 010140: [04:02:50] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000001A0002 RDOC 010140: [04:02:50] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010140: [04:02:50] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010140: [04:02:50] gl_driver.cpp(1092) - Log - Deleting context 00000000001A0002 RDOC 010140: [04:02:50] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000001A0002 RDOC 010140: [04:02:50] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFC3010867 - possibly stale. Using new DC 000000000E010709 to ensure context is rebound properly RDOC 010140: [04:02:50] gl_driver.cpp(1205) - Log - Compatibility context 00000000001B0002 created with attribs, sharing with context 0000000000020000 RDOC 010140: [04:02:50] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000029F79A73F50 RDOC 010140: [04:02:50] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000001B0002 RDOC 010140: [04:02:50] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010140: [04:02:50] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010140: [04:02:50] gl_driver.cpp(1092) - Log - Deleting context 00000000001B0002 RDOC 010140: [04:02:50] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000001B0002 RDOC 010140: [04:02:50] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFC3010867 - possibly stale. Using new DC 000000002501084A to ensure context is rebound properly RDOC 010140: [04:02:50] gl_driver.cpp(1205) - Log - Compatibility context 00000000001C0002 created with attribs, sharing with context 0000000000020000 RDOC 010140: [04:02:50] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000029F79A73F50 RDOC 010140: [04:02:50] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000001C0002 RDOC 010140: [04:02:50] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010140: [04:02:50] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010140: [04:02:50] gl_driver.cpp(1092) - Log - Deleting context 00000000001C0002 RDOC 010140: [04:02:50] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000001C0002 RDOC 010140: [04:02:50] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFC3010867 - possibly stale. Using new DC 000000000E010709 to ensure context is rebound properly RDOC 010140: [04:02:50] gl_driver.cpp(1205) - Log - Compatibility context 00000000001D0002 created with attribs, sharing with context 0000000000020000 RDOC 010140: [04:02:50] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000029F79A73F50 RDOC 010140: [04:02:50] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000001D0002 RDOC 010140: [04:02:50] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010140: [04:02:50] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010140: [04:02:50] gl_driver.cpp(1092) - Log - Deleting context 00000000001D0002 RDOC 010140: [04:02:50] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000001D0002 RDOC 010140: [04:02:50] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFC3010867 - possibly stale. Using new DC 000000000E010709 to ensure context is rebound properly RDOC 010140: [04:02:50] gl_driver.cpp(1205) - Log - Compatibility context 00000000001E0002 created with attribs, sharing with context 0000000000020000 RDOC 010140: [04:02:50] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000029F79A73F50 RDOC 010140: [04:02:50] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000001E0002 RDOC 010140: [04:02:50] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010140: [04:02:50] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010140: [04:02:50] gl_driver.cpp(1092) - Log - Deleting context 00000000001E0002 RDOC 010140: [04:02:50] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000001E0002 RDOC 010140: [04:02:50] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000002501084A - possibly stale. Using new DC FFFFFFFFC3010867 to ensure context is rebound properly RDOC 010140: [04:02:50] gl_driver.cpp(1205) - Log - Compatibility context 00000000001F0002 created with attribs, sharing with context 0000000000020000 RDOC 010140: [04:02:50] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000029F79A73F50 RDOC 010140: [04:02:50] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000001F0002 RDOC 010140: [04:02:50] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010140: [04:02:50] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010140: [04:02:50] gl_driver.cpp(1092) - Log - Deleting context 00000000001F0002 RDOC 010140: [04:02:50] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000001F0002 RDOC 010140: [04:02:50] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000002501084A - possibly stale. Using new DC 000000000E010709 to ensure context is rebound properly RDOC 010140: [04:02:50] gl_driver.cpp(1205) - Log - Compatibility context 0000000000200002 created with attribs, sharing with context 0000000000020000 RDOC 010140: [04:02:50] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000029F79A73F50 RDOC 010140: [04:02:50] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000200002 RDOC 010140: [04:02:50] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010140: [04:02:50] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010140: [04:02:50] gl_driver.cpp(1092) - Log - Deleting context 0000000000200002 RDOC 010140: [04:02:50] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000200002 RDOC 010140: [04:02:50] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000002501084A - possibly stale. Using new DC 000000000E010709 to ensure context is rebound properly RDOC 010140: [04:02:50] gl_driver.cpp(1205) - Log - Compatibility context 0000000000210002 created with attribs, sharing with context 0000000000020000 RDOC 010140: [04:02:50] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000029F79A73F50 RDOC 010140: [04:02:50] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000210002 RDOC 010140: [04:02:50] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010140: [04:02:50] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010140: [04:02:50] gl_driver.cpp(1092) - Log - Deleting context 0000000000210002 RDOC 010140: [04:02:50] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000210002 RDOC 010140: [04:02:50] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000002501084A - possibly stale. Using new DC FFFFFFFFC3010867 to ensure context is rebound properly RDOC 010140: [04:02:50] gl_driver.cpp(1205) - Log - Compatibility context 0000000000220002 created with attribs, sharing with context 0000000000020000 RDOC 010140: [04:02:50] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000029F79A73F50 RDOC 010140: [04:02:50] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000220002 RDOC 010140: [04:02:50] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010140: [04:02:50] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010140: [04:02:50] gl_driver.cpp(1092) - Log - Deleting context 0000000000220002 RDOC 010140: [04:02:50] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000220002 RDOC 010140: [04:02:50] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000002501084A - possibly stale. Using new DC 000000000E010709 to ensure context is rebound properly RDOC 010140: [04:02:50] gl_driver.cpp(1205) - Log - Compatibility context 0000000000230002 created with attribs, sharing with context 0000000000020000 RDOC 010140: [04:02:50] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000029F79A73F50 RDOC 010140: [04:02:50] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000230002 RDOC 010140: [04:02:50] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010140: [04:02:50] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010140: [04:02:50] gl_driver.cpp(1092) - Log - Deleting context 0000000000230002 RDOC 010140: [04:02:50] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000230002 RDOC 010140: [04:02:50] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000002501084A - possibly stale. Using new DC FFFFFFFFC3010867 to ensure context is rebound properly RDOC 010140: [04:02:50] gl_driver.cpp(1205) - Log - Compatibility context 0000000000240002 created with attribs, sharing with context 0000000000020000 RDOC 010140: [04:02:50] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000029F79A73F50 RDOC 010140: [04:02:50] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000240002 RDOC 010140: [04:02:50] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010140: [04:02:50] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010140: [04:02:50] gl_driver.cpp(1092) - Log - Deleting context 0000000000240002 RDOC 010140: [04:02:50] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000240002 RDOC 010140: [04:02:50] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000002501084A - possibly stale. Using new DC 000000000E010709 to ensure context is rebound properly RDOC 010140: [04:02:50] gl_driver.cpp(1205) - Log - Compatibility context 0000000000250002 created with attribs, sharing with context 0000000000020000 RDOC 010140: [04:02:50] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000029F79A73F50 RDOC 010140: [04:02:50] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000250002 RDOC 010140: [04:02:50] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010140: [04:02:50] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010140: [04:02:50] gl_driver.cpp(1092) - Log - Deleting context 0000000000250002 RDOC 010140: [04:02:50] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000250002 RDOC 010140: [04:02:50] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000002501084A - possibly stale. Using new DC 000000000E010709 to ensure context is rebound properly RDOC 010140: [04:02:50] gl_driver.cpp(1205) - Log - Compatibility context 0000000000260002 created with attribs, sharing with context 0000000000020000 RDOC 010140: [04:02:50] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000029F79A73F50 RDOC 010140: [04:02:50] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000260002 RDOC 010140: [04:02:50] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010140: [04:02:50] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010140: [04:02:50] gl_driver.cpp(1092) - Log - Deleting context 0000000000260002 RDOC 010140: [04:02:50] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000260002 RDOC 010140: [04:02:50] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFC3010867 - possibly stale. Using new DC 000000002501084A to ensure context is rebound properly RDOC 010140: [04:02:50] gl_driver.cpp(1205) - Log - Compatibility context 0000000000270002 created with attribs, sharing with context 0000000000020000 RDOC 010140: [04:02:50] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000029F79A73F50 RDOC 010140: [04:02:50] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000270002 RDOC 010140: [04:02:50] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010140: [04:02:50] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010140: [04:02:50] gl_driver.cpp(1092) - Log - Deleting context 0000000000270002 RDOC 010140: [04:02:50] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000270002 RDOC 010140: [04:02:50] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFC3010867 - possibly stale. Using new DC 000000000E010709 to ensure context is rebound properly RDOC 010140: [04:02:50] gl_driver.cpp(1205) - Log - Compatibility context 0000000000280002 created with attribs, sharing with context 0000000000020000 RDOC 010140: [04:02:50] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000029F79A73F50 RDOC 010140: [04:02:50] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000280002 RDOC 010140: [04:02:50] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010140: [04:02:50] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010140: [04:02:50] gl_driver.cpp(1092) - Log - Deleting context 0000000000280002 RDOC 010140: [04:02:50] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000280002 RDOC 010140: [04:02:50] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFC3010867 - possibly stale. Using new DC 000000002501084A to ensure context is rebound properly RDOC 010140: [04:02:50] gl_driver.cpp(1205) - Log - Compatibility context 0000000000290002 created with attribs, sharing with context 0000000000020000 RDOC 010140: [04:02:50] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000029F79A73F50 RDOC 010140: [04:02:50] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000290002 RDOC 010140: [04:02:50] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010140: [04:02:50] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010140: [04:02:50] gl_driver.cpp(1092) - Log - Deleting context 0000000000290002 RDOC 010140: [04:02:50] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000290002 RDOC 010140: [04:02:50] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFC3010867 - possibly stale. Using new DC 000000000E010709 to ensure context is rebound properly RDOC 010140: [04:02:50] gl_driver.cpp(1205) - Log - Compatibility context 00000000002A0002 created with attribs, sharing with context 0000000000020000 RDOC 010140: [04:02:50] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000029F79A73F50 RDOC 010140: [04:02:50] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000002A0002 RDOC 010140: [04:02:50] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010140: [04:02:50] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010140: [04:02:50] gl_driver.cpp(1092) - Log - Deleting context 00000000002A0002 RDOC 010140: [04:02:50] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000002A0002 RDOC 010140: [04:02:50] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFC3010867 - possibly stale. Using new DC 000000002501084A to ensure context is rebound properly RDOC 010140: [04:02:50] gl_driver.cpp(1205) - Log - Compatibility context 00000000002B0002 created with attribs, sharing with context 0000000000020000 RDOC 010140: [04:02:50] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000029F79A73F50 RDOC 010140: [04:02:50] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000002B0002 RDOC 010140: [04:02:50] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010140: [04:02:50] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010140: [04:02:50] gl_driver.cpp(1092) - Log - Deleting context 00000000002B0002 RDOC 010140: [04:02:50] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000002B0002 RDOC 010140: [04:02:50] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFC3010867 - possibly stale. Using new DC 000000000E010709 to ensure context is rebound properly RDOC 010140: [04:02:50] gl_driver.cpp(1205) - Log - Compatibility context 00000000002C0002 created with attribs, sharing with context 0000000000020000 RDOC 010140: [04:02:50] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000029F79A73F50 RDOC 010140: [04:02:50] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000002C0002 RDOC 010140: [04:02:51] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010140: [04:02:51] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010140: [04:02:51] gl_driver.cpp(1092) - Log - Deleting context 00000000002C0002 RDOC 010140: [04:02:51] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000002C0002 RDOC 010140: [04:02:51] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFC3010867 - possibly stale. Using new DC FFFFFFFFC3010867 to ensure context is rebound properly RDOC 010140: [04:02:51] gl_driver.cpp(1205) - Log - Compatibility context 00000000002D0002 created with attribs, sharing with context 0000000000020000 RDOC 010140: [04:02:51] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000029F79A73F50 RDOC 010140: [04:02:51] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000002D0002 RDOC 010140: [04:02:51] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010140: [04:02:51] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010140: [04:02:51] gl_driver.cpp(1092) - Log - Deleting context 00000000002D0002 RDOC 010140: [04:02:51] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000002D0002 RDOC 010140: [04:02:51] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000002501084A - possibly stale. Using new DC 000000000E010709 to ensure context is rebound properly RDOC 010140: [04:02:51] gl_driver.cpp(1205) - Log - Compatibility context 00000000002E0002 created with attribs, sharing with context 0000000000020000 RDOC 010140: [04:02:51] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000029F79A73F50 RDOC 010140: [04:02:51] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000002E0002 RDOC 010140: [04:02:51] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010140: [04:02:51] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010140: [04:02:51] gl_driver.cpp(1092) - Log - Deleting context 00000000002E0002 RDOC 010140: [04:02:51] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000002E0002 RDOC 010140: [04:02:51] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000002501084A - possibly stale. Using new DC 000000000E010709 to ensure context is rebound properly RDOC 010140: [04:02:51] gl_driver.cpp(1205) - Log - Compatibility context 00000000002F0002 created with attribs, sharing with context 0000000000020000 RDOC 010140: [04:02:51] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000029F79A73F50 RDOC 010140: [04:02:51] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000002F0002 RDOC 010140: [04:02:51] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010140: [04:02:51] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010140: [04:02:51] gl_driver.cpp(1092) - Log - Deleting context 00000000002F0002 RDOC 010140: [04:02:51] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000002F0002 RDOC 010140: [04:02:51] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000002501084A - possibly stale. Using new DC FFFFFFFFC3010867 to ensure context is rebound properly RDOC 010140: [04:02:51] gl_driver.cpp(1205) - Log - Compatibility context 0000000000300002 created with attribs, sharing with context 0000000000020000 RDOC 010140: [04:02:51] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000029F79A73F50 RDOC 010140: [04:02:51] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000300002 RDOC 010140: [04:02:51] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010140: [04:02:51] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010140: [04:02:51] gl_driver.cpp(1092) - Log - Deleting context 0000000000300002 RDOC 010140: [04:02:51] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000300002 RDOC 010140: [04:02:51] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000002501084A - possibly stale. Using new DC 000000000E010709 to ensure context is rebound properly RDOC 010140: [04:02:51] gl_driver.cpp(1205) - Log - Compatibility context 0000000000310002 created with attribs, sharing with context 0000000000020000 RDOC 010140: [04:02:51] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000029F79A73F50 RDOC 010140: [04:02:51] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000310002 RDOC 010140: [04:02:51] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010140: [04:02:51] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010140: [04:02:51] gl_driver.cpp(1092) - Log - Deleting context 0000000000310002 RDOC 010140: [04:02:51] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000310002 RDOC 010140: [04:02:51] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000002501084A - possibly stale. Using new DC 000000000E010709 to ensure context is rebound properly RDOC 010140: [04:02:51] gl_driver.cpp(1205) - Log - Compatibility context 0000000000320002 created with attribs, sharing with context 0000000000020000 RDOC 010140: [04:02:51] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000029F79A73F50 RDOC 010140: [04:02:51] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000320002 RDOC 010140: [04:02:51] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010140: [04:02:51] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010140: [04:02:51] gl_driver.cpp(1092) - Log - Deleting context 0000000000320002 RDOC 010140: [04:02:51] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000320002 RDOC 010140: [04:02:51] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFC3010867 - possibly stale. Using new DC 000000000E010709 to ensure context is rebound properly RDOC 010140: [04:02:51] gl_driver.cpp(1205) - Log - Compatibility context 0000000000330002 created with attribs, sharing with context 0000000000020000 RDOC 010140: [04:02:51] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000029F79A73F50 RDOC 010140: [04:02:51] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000330002 RDOC 010140: [04:02:51] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010140: [04:02:51] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010140: [04:02:51] gl_driver.cpp(1092) - Log - Deleting context 0000000000330002 RDOC 010140: [04:02:51] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000330002 RDOC 010140: [04:02:51] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000002501084A - possibly stale. Using new DC 000000000E010709 to ensure context is rebound properly RDOC 010140: [04:02:51] gl_driver.cpp(1205) - Log - Compatibility context 0000000000340002 created with attribs, sharing with context 0000000000020000 RDOC 010140: [04:02:51] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000029F79A73F50 RDOC 010140: [04:02:51] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000340002 RDOC 010140: [04:02:51] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010140: [04:02:51] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010140: [04:02:51] gl_driver.cpp(1092) - Log - Deleting context 0000000000340002 RDOC 010140: [04:02:51] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000340002 RDOC 010140: [04:02:51] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFC3010867 - possibly stale. Using new DC 000000002501084A to ensure context is rebound properly RDOC 010140: [04:02:51] gl_driver.cpp(1205) - Log - Compatibility context 0000000000350002 created with attribs, sharing with context 0000000000020000 RDOC 010140: [04:02:51] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000029F79A73F50 RDOC 010140: [04:02:51] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000350002 RDOC 010140: [04:02:51] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010140: [04:02:51] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010140: [04:02:51] gl_driver.cpp(1092) - Log - Deleting context 0000000000350002 RDOC 010140: [04:02:51] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000350002 RDOC 010140: [04:02:51] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFC3010867 - possibly stale. Using new DC 000000000E010709 to ensure context is rebound properly RDOC 010140: [04:02:51] gl_driver.cpp(1205) - Log - Compatibility context 0000000000360002 created with attribs, sharing with context 0000000000020000 RDOC 010140: [04:02:51] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000029F79A73F50 RDOC 010140: [04:02:51] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000360002 RDOC 010140: [04:02:51] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010140: [04:02:51] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010140: [04:02:51] gl_driver.cpp(1092) - Log - Deleting context 0000000000360002 RDOC 010140: [04:02:51] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000360002 RDOC 010140: [04:02:51] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFC3010867 - possibly stale. Using new DC 000000002501084A to ensure context is rebound properly RDOC 010140: [04:02:51] gl_driver.cpp(1205) - Log - Compatibility context 0000000000370002 created with attribs, sharing with context 0000000000020000 RDOC 010140: [04:02:51] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000029F79A73F50 RDOC 010140: [04:02:51] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000370002 RDOC 010140: [04:02:51] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010140: [04:02:51] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010140: [04:02:51] gl_driver.cpp(1092) - Log - Deleting context 0000000000370002 RDOC 010140: [04:02:51] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000370002 RDOC 010140: [04:02:51] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFC3010867 - possibly stale. Using new DC 000000000E010709 to ensure context is rebound properly RDOC 010140: [04:02:51] gl_driver.cpp(1205) - Log - Compatibility context 0000000000380002 created with attribs, sharing with context 0000000000020000 RDOC 010140: [04:02:51] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000029F79A73F50 RDOC 010140: [04:02:51] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000380002 RDOC 010140: [04:02:51] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010140: [04:02:51] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010140: [04:02:51] gl_driver.cpp(1092) - Log - Deleting context 0000000000380002 RDOC 010140: [04:02:51] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000380002 RDOC 010140: [04:02:51] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFC3010867 - possibly stale. Using new DC 000000002501084A to ensure context is rebound properly RDOC 010140: [04:02:51] gl_driver.cpp(1205) - Log - Compatibility context 0000000000390002 created with attribs, sharing with context 0000000000020000 RDOC 010140: [04:02:51] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000029F79A73F50 RDOC 010140: [04:02:51] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000390002 RDOC 010140: [04:02:51] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010140: [04:02:51] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010140: [04:02:51] gl_driver.cpp(1092) - Log - Deleting context 0000000000390002 RDOC 010140: [04:02:51] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000390002 RDOC 010140: [04:02:51] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFC3010867 - possibly stale. Using new DC 000000002501084A to ensure context is rebound properly RDOC 010140: [04:02:51] gl_driver.cpp(1205) - Log - Compatibility context 00000000003A0002 created with attribs, sharing with context 0000000000020000 RDOC 010140: [04:02:51] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000029F79A73F50 RDOC 010140: [04:02:51] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000003A0002 RDOC 010140: [04:02:51] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010140: [04:02:51] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010140: [04:02:51] gl_driver.cpp(1092) - Log - Deleting context 00000000003A0002 RDOC 010140: [04:02:51] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000003A0002 RDOC 010140: [04:02:51] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000000E010709 - possibly stale. Using new DC 000000002501084A to ensure context is rebound properly RDOC 010140: [04:02:51] gl_driver.cpp(1205) - Log - Compatibility context 00000000003B0002 created with attribs, sharing with context 0000000000020000 RDOC 010140: [04:02:51] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000029F79A73F50 RDOC 010140: [04:02:51] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000003B0002 RDOC 010140: [04:02:51] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010140: [04:02:51] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010140: [04:02:51] gl_driver.cpp(1092) - Log - Deleting context 00000000003B0002 RDOC 010140: [04:02:51] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000003B0002 RDOC 010140: [04:02:51] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFC3010867 - possibly stale. Using new DC 000000000E010709 to ensure context is rebound properly RDOC 010140: [04:02:51] gl_driver.cpp(1205) - Log - Compatibility context 00000000003C0002 created with attribs, sharing with context 0000000000020000 RDOC 010140: [04:02:51] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000029F79A73F50 RDOC 010140: [04:02:51] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000003C0002 RDOC 010140: [04:02:51] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010140: [04:02:51] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010140: [04:02:51] gl_driver.cpp(1092) - Log - Deleting context 00000000003C0002 RDOC 010140: [04:02:51] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000003C0002 RDOC 010140: [04:02:51] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFC3010867 - possibly stale. Using new DC 000000000E010709 to ensure context is rebound properly RDOC 010140: [04:02:51] gl_driver.cpp(1205) - Log - Compatibility context 00000000003D0002 created with attribs, sharing with context 0000000000020000 RDOC 010140: [04:02:51] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000029F79A73F50 RDOC 010140: [04:02:51] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000003D0002 RDOC 010140: [04:02:51] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010140: [04:02:51] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010140: [04:02:51] gl_driver.cpp(1092) - Log - Deleting context 00000000003D0002 RDOC 010140: [04:02:51] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000003D0002 RDOC 010140: [04:02:51] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000002501084A - possibly stale. Using new DC 000000000E010709 to ensure context is rebound properly RDOC 010140: [04:02:51] gl_driver.cpp(1205) - Log - Compatibility context 00000000003E0002 created with attribs, sharing with context 0000000000020000 RDOC 010140: [04:02:51] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000029F79A73F50 RDOC 010140: [04:02:51] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000003E0002 RDOC 010140: [04:02:51] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010140: [04:02:51] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010140: [04:02:51] gl_driver.cpp(1092) - Log - Deleting context 00000000003E0002 RDOC 010140: [04:02:51] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000003E0002 RDOC 010140: [04:02:51] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000002501084A - possibly stale. Using new DC 000000002501084A to ensure context is rebound properly RDOC 010140: [04:02:51] gl_driver.cpp(1205) - Log - Compatibility context 00000000003F0002 created with attribs, sharing with context 0000000000020000 RDOC 010140: [04:02:51] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000029F79A73F50 RDOC 010140: [04:02:51] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000003F0002 RDOC 010140: [04:02:51] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010140: [04:02:51] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010140: [04:02:51] gl_driver.cpp(1092) - Log - Deleting context 00000000003F0002 RDOC 010140: [04:02:51] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000003F0002 RDOC 010140: [04:02:51] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000000E010709 - possibly stale. Using new DC FFFFFFFFC3010867 to ensure context is rebound properly RDOC 010140: [04:02:51] gl_driver.cpp(1205) - Log - Compatibility context 0000000000400002 created with attribs, sharing with context 0000000000020000 RDOC 010140: [04:02:51] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000029F79A73F50 RDOC 010140: [04:02:51] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000400002 RDOC 010140: [04:02:51] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010140: [04:02:51] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010140: [04:02:51] gl_driver.cpp(1092) - Log - Deleting context 0000000000400002 RDOC 010140: [04:02:51] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000400002 RDOC 010140: [04:02:51] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000000E010709 - possibly stale. Using new DC 000000002501084A to ensure context is rebound properly RDOC 010140: [04:02:51] gl_driver.cpp(1205) - Log - Compatibility context 0000000000410002 created with attribs, sharing with context 0000000000020000 RDOC 010140: [04:02:51] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000029F79A73F50 RDOC 010140: [04:02:51] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000410002 RDOC 010140: [04:02:51] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010140: [04:02:51] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010140: [04:02:51] gl_driver.cpp(1092) - Log - Deleting context 0000000000410002 RDOC 010140: [04:02:51] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000410002 RDOC 010140: [04:02:51] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFC3010867 - possibly stale. Using new DC 000000002501084A to ensure context is rebound properly RDOC 010140: [04:02:51] gl_driver.cpp(1205) - Log - Compatibility context 0000000000420002 created with attribs, sharing with context 0000000000020000 RDOC 010140: [04:02:51] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000029F79A73F50 RDOC 010140: [04:02:51] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000420002 RDOC 010140: [04:02:51] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010140: [04:02:51] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010140: [04:02:51] gl_driver.cpp(1092) - Log - Deleting context 0000000000420002 RDOC 010140: [04:02:51] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000420002 RDOC 010140: [04:02:51] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000000E010709 - possibly stale. Using new DC FFFFFFFFC3010867 to ensure context is rebound properly RDOC 010140: [04:02:51] gl_driver.cpp(1205) - Log - Compatibility context 0000000000430002 created with attribs, sharing with context 0000000000020000 RDOC 010140: [04:02:51] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000029F79A73F50 RDOC 010140: [04:02:51] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000430002 RDOC 010140: [04:02:51] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010140: [04:02:51] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010140: [04:02:51] gl_driver.cpp(1092) - Log - Deleting context 0000000000430002 RDOC 010140: [04:02:51] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000430002 RDOC 010140: [04:02:51] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000000E010709 - possibly stale. Using new DC 000000002501084A to ensure context is rebound properly RDOC 010140: [04:02:51] gl_driver.cpp(1205) - Log - Compatibility context 0000000000440002 created with attribs, sharing with context 0000000000020000 RDOC 010140: [04:02:51] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000029F79A73F50 RDOC 010140: [04:02:51] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000440002 RDOC 010140: [04:02:51] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010140: [04:02:51] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010140: [04:02:51] gl_driver.cpp(1092) - Log - Deleting context 0000000000440002 RDOC 010140: [04:02:51] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000440002 RDOC 010140: [04:02:51] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFC3010867 - possibly stale. Using new DC 000000000E010709 to ensure context is rebound properly RDOC 010140: [04:02:51] gl_driver.cpp(1205) - Log - Compatibility context 0000000000450002 created with attribs, sharing with context 0000000000020000 RDOC 010140: [04:02:51] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000029F79A73F50 RDOC 010140: [04:02:51] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000450002 RDOC 010140: [04:02:51] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010140: [04:02:51] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010140: [04:02:51] gl_driver.cpp(1092) - Log - Deleting context 0000000000450002 RDOC 010140: [04:02:51] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000450002 RDOC 010140: [04:02:51] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFC3010867 - possibly stale. Using new DC 000000002501084A to ensure context is rebound properly RDOC 010140: [04:02:51] gl_driver.cpp(1205) - Log - Compatibility context 0000000000460002 created with attribs, sharing with context 0000000000020000 RDOC 010140: [04:02:51] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000029F79A73F50 RDOC 010140: [04:02:51] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000460002 RDOC 010140: [04:02:51] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010140: [04:02:51] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010140: [04:02:51] gl_driver.cpp(1092) - Log - Deleting context 0000000000460002 RDOC 010140: [04:02:51] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000460002 RDOC 010140: [04:02:51] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFC3010867 - possibly stale. Using new DC 000000002501084A to ensure context is rebound properly RDOC 010140: [04:02:51] gl_driver.cpp(1205) - Log - Compatibility context 0000000000470002 created with attribs, sharing with context 0000000000020000 RDOC 010140: [04:02:51] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000029F79A73F50 RDOC 010140: [04:02:51] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000470002 RDOC 010140: [04:02:51] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010140: [04:02:51] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010140: [04:02:51] gl_driver.cpp(1092) - Log - Deleting context 0000000000470002 RDOC 010140: [04:02:51] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000470002 RDOC 010140: [04:02:51] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000000E010709 - possibly stale. Using new DC FFFFFFFFC3010867 to ensure context is rebound properly RDOC 010140: [04:02:51] gl_driver.cpp(1205) - Log - Compatibility context 0000000000480002 created with attribs, sharing with context 0000000000020000 RDOC 010140: [04:02:51] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000029F79A73F50 RDOC 010140: [04:02:51] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000480002 RDOC 010140: [04:02:51] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010140: [04:02:51] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010140: [04:02:51] gl_driver.cpp(1092) - Log - Deleting context 0000000000480002 RDOC 010140: [04:02:51] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000480002 RDOC 010140: [04:02:51] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000000E010709 - possibly stale. Using new DC FFFFFFFFC3010867 to ensure context is rebound properly RDOC 010140: [04:02:51] gl_driver.cpp(1205) - Log - Compatibility context 0000000000490002 created with attribs, sharing with context 0000000000020000 RDOC 010140: [04:02:51] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000029F79A73F50 RDOC 010140: [04:02:51] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000490002 RDOC 010140: [04:02:51] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010140: [04:02:51] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010140: [04:02:51] gl_driver.cpp(1092) - Log - Deleting context 0000000000490002 RDOC 010140: [04:02:51] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000490002 RDOC 010140: [04:02:51] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000002501084A - possibly stale. Using new DC FFFFFFFFC3010867 to ensure context is rebound properly RDOC 010140: [04:02:51] gl_driver.cpp(1205) - Log - Compatibility context 00000000004A0002 created with attribs, sharing with context 0000000000020000 RDOC 010140: [04:02:51] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000029F79A73F50 RDOC 010140: [04:02:51] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000004A0002 RDOC 010140: [04:02:51] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010140: [04:02:51] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010140: [04:02:51] gl_driver.cpp(1092) - Log - Deleting context 00000000004A0002 RDOC 010140: [04:02:51] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000004A0002 RDOC 010140: [04:02:51] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000000E010709 - possibly stale. Using new DC 000000002501084A to ensure context is rebound properly RDOC 010140: [04:02:51] gl_driver.cpp(1205) - Log - Compatibility context 00000000004B0002 created with attribs, sharing with context 0000000000020000 RDOC 010140: [04:02:51] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000029F79A73F50 RDOC 010140: [04:02:51] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000004B0002 RDOC 010140: [04:02:51] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010140: [04:02:51] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010140: [04:02:51] gl_driver.cpp(1092) - Log - Deleting context 00000000004B0002 RDOC 010140: [04:02:51] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000004B0002 RDOC 010140: [04:02:51] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000000E010709 - possibly stale. Using new DC FFFFFFFFC3010867 to ensure context is rebound properly RDOC 010140: [04:02:51] gl_driver.cpp(1205) - Log - Compatibility context 00000000004C0002 created with attribs, sharing with context 0000000000020000 RDOC 010140: [04:02:51] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000029F79A73F50 RDOC 010140: [04:02:51] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000004C0002 RDOC 010140: [04:02:51] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010140: [04:02:51] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010140: [04:02:51] gl_driver.cpp(1092) - Log - Deleting context 00000000004C0002 RDOC 010140: [04:02:51] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000004C0002 RDOC 010140: [04:02:51] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000002501084A - possibly stale. Using new DC 000000000E010709 to ensure context is rebound properly RDOC 010140: [04:02:51] gl_driver.cpp(1205) - Log - Compatibility context 00000000004D0002 created with attribs, sharing with context 0000000000020000 RDOC 010140: [04:02:51] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000029F79A73F50 RDOC 010140: [04:02:51] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000004D0002 RDOC 010140: [04:02:51] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010140: [04:02:51] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010140: [04:02:51] gl_driver.cpp(1092) - Log - Deleting context 00000000004D0002 RDOC 010140: [04:02:51] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000004D0002 RDOC 010140: [04:02:51] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000002501084A - possibly stale. Using new DC FFFFFFFFC3010867 to ensure context is rebound properly RDOC 010140: [04:02:51] gl_driver.cpp(1205) - Log - Compatibility context 00000000004E0002 created with attribs, sharing with context 0000000000020000 RDOC 010140: [04:02:51] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000029F79A73F50 RDOC 010140: [04:02:51] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000004E0002 RDOC 010140: [04:02:51] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010140: [04:02:51] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010140: [04:02:51] gl_driver.cpp(1092) - Log - Deleting context 00000000004E0002 RDOC 010140: [04:02:51] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000004E0002 RDOC 010140: [04:02:51] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000002501084A - possibly stale. Using new DC 000000000E010709 to ensure context is rebound properly RDOC 010140: [04:02:51] gl_driver.cpp(1205) - Log - Compatibility context 00000000004F0002 created with attribs, sharing with context 0000000000020000 RDOC 010140: [04:02:51] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000029F79A73F50 RDOC 010140: [04:02:51] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000004F0002 RDOC 010140: [04:02:51] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010140: [04:02:51] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010140: [04:02:51] gl_driver.cpp(1092) - Log - Deleting context 00000000004F0002 RDOC 010140: [04:02:51] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000004F0002 RDOC 010140: [04:02:51] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000002501084A - possibly stale. Using new DC FFFFFFFFC3010867 to ensure context is rebound properly RDOC 010140: [04:02:51] gl_driver.cpp(1205) - Log - Compatibility context 0000000000500002 created with attribs, sharing with context 0000000000020000 RDOC 010140: [04:02:51] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000029F79A73F50 RDOC 010140: [04:02:51] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000500002 RDOC 010140: [04:02:51] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010140: [04:02:51] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010140: [04:02:51] gl_driver.cpp(1092) - Log - Deleting context 0000000000500002 RDOC 010140: [04:02:51] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000500002 RDOC 010140: [04:02:51] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000002501084A - possibly stale. Using new DC 000000000E010709 to ensure context is rebound properly RDOC 010140: [04:02:51] gl_driver.cpp(1205) - Log - Compatibility context 0000000000510002 created with attribs, sharing with context 0000000000020000 RDOC 010140: [04:02:51] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000029F79A73F50 RDOC 010140: [04:02:51] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000510002 RDOC 010140: [04:02:51] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010140: [04:02:51] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010140: [04:02:51] gl_driver.cpp(1092) - Log - Deleting context 0000000000510002 RDOC 010140: [04:02:51] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000510002 RDOC 010140: [04:02:51] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000002501084A - possibly stale. Using new DC FFFFFFFFC3010867 to ensure context is rebound properly RDOC 010140: [04:02:51] gl_driver.cpp(1205) - Log - Compatibility context 0000000000520002 created with attribs, sharing with context 0000000000020000 RDOC 010140: [04:02:51] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000029F79A73F50 RDOC 010140: [04:02:51] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000520002 RDOC 010140: [04:02:51] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010140: [04:02:51] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010140: [04:02:51] gl_driver.cpp(1092) - Log - Deleting context 0000000000520002 RDOC 010140: [04:02:51] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000520002 RDOC 010140: [04:02:51] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000002501084A - possibly stale. Using new DC 000000000E010709 to ensure context is rebound properly RDOC 010140: [04:02:51] gl_driver.cpp(1205) - Log - Compatibility context 0000000000530002 created with attribs, sharing with context 0000000000020000 RDOC 010140: [04:02:51] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000029F79A73F50 RDOC 010140: [04:02:51] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000530002 RDOC 010140: [04:02:51] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010140: [04:02:51] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010140: [04:02:51] gl_driver.cpp(1092) - Log - Deleting context 0000000000530002 RDOC 010140: [04:02:51] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000530002 RDOC 010140: [04:02:51] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000002501084A - possibly stale. Using new DC 000000002501084A to ensure context is rebound properly RDOC 010140: [04:02:51] gl_driver.cpp(1205) - Log - Compatibility context 0000000000540002 created with attribs, sharing with context 0000000000020000 RDOC 010140: [04:02:51] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000029F79A73F50 RDOC 010140: [04:02:51] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000540002 RDOC 010140: [04:02:51] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010140: [04:02:51] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010140: [04:02:51] gl_driver.cpp(1092) - Log - Deleting context 0000000000540002 RDOC 010140: [04:02:51] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000540002 RDOC 010140: [04:02:51] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000000E010709 - possibly stale. Using new DC FFFFFFFFC3010867 to ensure context is rebound properly RDOC 010140: [04:02:51] gl_driver.cpp(1205) - Log - Compatibility context 0000000000550002 created with attribs, sharing with context 0000000000020000 RDOC 010140: [04:02:51] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000029F79A73F50 RDOC 010140: [04:02:51] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000550002 RDOC 010140: [04:02:51] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010140: [04:02:51] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010140: [04:02:51] gl_driver.cpp(1092) - Log - Deleting context 0000000000550002 RDOC 010140: [04:02:51] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000550002 RDOC 010140: [04:02:51] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000000E010709 - possibly stale. Using new DC 000000000E010709 to ensure context is rebound properly RDOC 010140: [04:02:51] gl_driver.cpp(1205) - Log - Compatibility context 0000000000560002 created with attribs, sharing with context 0000000000020000 RDOC 010140: [04:02:51] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000029F79A73F50 RDOC 010140: [04:02:51] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000560002 RDOC 010140: [04:02:51] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010140: [04:02:51] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010140: [04:02:51] gl_driver.cpp(1092) - Log - Deleting context 0000000000560002 RDOC 010140: [04:02:51] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000560002 RDOC 010140: [04:02:51] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFC3010867 - possibly stale. Using new DC 000000000E010709 to ensure context is rebound properly RDOC 010140: [04:02:51] gl_driver.cpp(1205) - Log - Compatibility context 0000000000570002 created with attribs, sharing with context 0000000000020000 RDOC 010140: [04:02:51] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000029F79A73F50 RDOC 010140: [04:02:51] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000570002 RDOC 010140: [04:02:51] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010140: [04:02:51] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010140: [04:02:51] gl_driver.cpp(1092) - Log - Deleting context 0000000000570002 RDOC 010140: [04:02:51] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000570002 RDOC 010140: [04:02:51] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFC3010867 - possibly stale. Using new DC 000000002501084A to ensure context is rebound properly RDOC 010140: [04:02:51] gl_driver.cpp(1205) - Log - Compatibility context 0000000000580002 created with attribs, sharing with context 0000000000020000 RDOC 010140: [04:02:51] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000029F79A73F50 RDOC 010140: [04:02:51] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000580002 RDOC 010140: [04:02:51] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010140: [04:02:51] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010140: [04:02:51] gl_driver.cpp(1092) - Log - Deleting context 0000000000580002 RDOC 010140: [04:02:51] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000580002 RDOC 010140: [04:02:51] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFC3010867 - possibly stale. Using new DC 000000000E010709 to ensure context is rebound properly RDOC 010140: [04:02:51] gl_driver.cpp(1205) - Log - Compatibility context 0000000000590002 created with attribs, sharing with context 0000000000020000 RDOC 010140: [04:02:51] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000029F79A73F50 RDOC 010140: [04:02:51] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000590002 RDOC 010140: [04:02:51] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010140: [04:02:51] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010140: [04:02:51] gl_driver.cpp(1092) - Log - Deleting context 0000000000590002 RDOC 010140: [04:02:51] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000590002 RDOC 010140: [04:02:51] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFC3010867 - possibly stale. Using new DC 000000002501084A to ensure context is rebound properly RDOC 010140: [04:02:51] gl_driver.cpp(1205) - Log - Compatibility context 00000000005A0002 created with attribs, sharing with context 0000000000020000 RDOC 010140: [04:02:51] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000029F79A73F50 RDOC 010140: [04:02:51] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000005A0002 RDOC 010140: [04:02:51] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010140: [04:02:51] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010140: [04:02:51] gl_driver.cpp(1092) - Log - Deleting context 00000000005A0002 RDOC 010140: [04:02:51] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000005A0002 RDOC 010140: [04:02:51] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFC3010867 - possibly stale. Using new DC 000000002501084A to ensure context is rebound properly RDOC 010140: [04:02:51] gl_driver.cpp(1205) - Log - Compatibility context 00000000005B0002 created with attribs, sharing with context 0000000000020000 RDOC 010140: [04:02:51] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000029F79A73F50 RDOC 010140: [04:02:51] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000005B0002 RDOC 010140: [04:02:51] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010140: [04:02:51] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010140: [04:02:51] gl_driver.cpp(1092) - Log - Deleting context 00000000005B0002 RDOC 010140: [04:02:51] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000005B0002 RDOC 010140: [04:02:51] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000000E010709 - possibly stale. Using new DC FFFFFFFFC3010867 to ensure context is rebound properly RDOC 010140: [04:02:51] gl_driver.cpp(1205) - Log - Compatibility context 00000000005C0002 created with attribs, sharing with context 0000000000020000 RDOC 010140: [04:02:51] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000029F79A73F50 RDOC 010140: [04:02:51] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000005C0002 RDOC 010140: [04:02:51] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010140: [04:02:51] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010140: [04:02:51] gl_driver.cpp(1092) - Log - Deleting context 00000000005C0002 RDOC 010140: [04:02:51] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000005C0002 RDOC 010140: [04:02:51] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000000E010709 - possibly stale. Using new DC 000000002501084A to ensure context is rebound properly RDOC 010140: [04:02:51] gl_driver.cpp(1205) - Log - Compatibility context 00000000005D0002 created with attribs, sharing with context 0000000000020000 RDOC 010140: [04:02:51] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000029F79A73F50 RDOC 010140: [04:02:51] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000005D0002 RDOC 010140: [04:02:51] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010140: [04:02:51] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010140: [04:02:51] gl_driver.cpp(1092) - Log - Deleting context 00000000005D0002 RDOC 010140: [04:02:51] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000005D0002 RDOC 010140: [04:02:51] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000000E010709 - possibly stale. Using new DC 000000000E010709 to ensure context is rebound properly RDOC 010140: [04:02:51] gl_driver.cpp(1205) - Log - Compatibility context 00000000005E0002 created with attribs, sharing with context 0000000000020000 RDOC 010140: [04:02:51] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000029F79A73F50 RDOC 010140: [04:02:51] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000005E0002 RDOC 010140: [04:02:51] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010140: [04:02:51] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010140: [04:02:51] gl_driver.cpp(1092) - Log - Deleting context 00000000005E0002 RDOC 010140: [04:02:51] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000005E0002 RDOC 010140: [04:02:51] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000002501084A - possibly stale. Using new DC FFFFFFFFC3010867 to ensure context is rebound properly RDOC 010140: [04:02:51] gl_driver.cpp(1205) - Log - Compatibility context 00000000005F0002 created with attribs, sharing with context 0000000000020000 RDOC 010140: [04:02:51] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000029F79A73F50 RDOC 010140: [04:02:51] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000005F0002 RDOC 010140: [04:02:51] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010140: [04:02:51] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010140: [04:02:51] gl_driver.cpp(1092) - Log - Deleting context 00000000005F0002 RDOC 010140: [04:02:51] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000005F0002 RDOC 010140: [04:02:51] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000002501084A - possibly stale. Using new DC 000000000E010709 to ensure context is rebound properly RDOC 010140: [04:02:51] gl_driver.cpp(1205) - Log - Compatibility context 0000000000600002 created with attribs, sharing with context 0000000000020000 RDOC 010140: [04:02:51] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000029F79A73F50 RDOC 010140: [04:02:51] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000600002 RDOC 010140: [04:02:51] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010140: [04:02:51] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010140: [04:02:51] gl_driver.cpp(1092) - Log - Deleting context 0000000000600002 RDOC 010140: [04:02:51] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000600002 RDOC 010140: [04:02:51] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000002501084A - possibly stale. Using new DC FFFFFFFFC3010867 to ensure context is rebound properly RDOC 010140: [04:02:51] gl_driver.cpp(1205) - Log - Compatibility context 0000000000610002 created with attribs, sharing with context 0000000000020000 RDOC 010140: [04:02:51] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000029F79A73F50 RDOC 010140: [04:02:51] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000610002 RDOC 010140: [04:02:51] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010140: [04:02:51] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010140: [04:02:51] gl_driver.cpp(1092) - Log - Deleting context 0000000000610002 RDOC 010140: [04:02:51] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000610002 RDOC 010140: [04:02:51] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000000E010709 - possibly stale. Using new DC FFFFFFFFC3010867 to ensure context is rebound properly RDOC 010140: [04:02:51] gl_driver.cpp(1205) - Log - Compatibility context 0000000000620002 created with attribs, sharing with context 0000000000020000 RDOC 010140: [04:02:51] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000029F79A73F50 RDOC 010140: [04:02:51] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000620002 RDOC 010140: [04:02:51] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010140: [04:02:51] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010140: [04:02:51] gl_driver.cpp(1092) - Log - Deleting context 0000000000620002 RDOC 010140: [04:02:51] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000620002 RDOC 010140: [04:02:51] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000002501084A - possibly stale. Using new DC 000000000E010709 to ensure context is rebound properly RDOC 010140: [04:02:51] gl_driver.cpp(1205) - Log - Compatibility context 0000000000630002 created with attribs, sharing with context 0000000000020000 RDOC 010140: [04:02:51] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000029F79A73F50 RDOC 010140: [04:02:51] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000630002 RDOC 010140: [04:02:51] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010140: [04:02:51] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010140: [04:02:51] gl_driver.cpp(1092) - Log - Deleting context 0000000000630002 RDOC 010140: [04:02:51] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000630002 RDOC 010140: [04:02:51] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000002501084A - possibly stale. Using new DC 000000000E010709 to ensure context is rebound properly RDOC 010140: [04:02:51] gl_driver.cpp(1205) - Log - Compatibility context 0000000000640002 created with attribs, sharing with context 0000000000020000 RDOC 010140: [04:02:51] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000029F79A73F50 RDOC 010140: [04:02:51] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000640002 RDOC 010140: [04:02:51] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010140: [04:02:51] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010140: [04:02:51] gl_driver.cpp(1092) - Log - Deleting context 0000000000640002 RDOC 010140: [04:02:51] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000640002 RDOC 010140: [04:02:52] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000006403C2 RDOC 000972: [04:02:52] target_control.cpp( 889) - Log - Used API: OpenGL (Not presenting & supported) RDOC 010140: [04:02:52] gl_driver.cpp(2223) - Log - Starting capture RDOC 010140: [04:02:52] resource_manager.h(1469) - Log - Preparing up to 3 potentially dirty resources RDOC 010140: [04:02:52] resource_manager.h(1526) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 010140: [04:02:52] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 000972: [04:02:52] target_control.cpp( 889) - Log - Used API: OpenGL (Presenting & supported) RDOC 010140: [04:02:52] resource_manager.h(1538) - Log - Checking 3 resources with initial contents against 9 referenced resources RDOC 010140: [04:02:52] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 1 unreferenced RDOC 010140: [04:02:52] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 38336 bytes to 5081 (13.25 %) RDOC 010140: [04:02:52] gl_driver.cpp(2443) - Log - Captured GL frame with 0.036560 MB capture section in 0.041769 seconds RDOC 010140: [04:02:52] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4634 bytes to 4634 (100.00 %) RDOC 010140: [04:02:52] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_VAO_0\capture_frame5.rdc RDOC 010140: [04:02:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_VAO_0\capture_frame5.rdc RDOC 000972: [04:02:52] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (21939 bytes) (time 1687748572) 12009 byte thumbnail RDOC 000972: [04:02:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_VAO_0\capture_frame5.rdc RDOC 000972: [04:02:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 000972: [04:02:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 000972: [04:02:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 000972: [04:02:53] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 000972: [04:02:56] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 000972: [04:02:56] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 000972: [04:02:56] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 000972: [04:02:56] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 000972: [04:02:56] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 000972: [04:02:56] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 000972: [04:02:56] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 000972: [04:02:56] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 000972: [04:02:56] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 000972: [04:02:56] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 000972: [04:02:56] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 000972: [04:02:56] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 000972: [04:02:56] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 000972: [04:02:56] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 000972: [04:02:56] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 000972: [04:02:56] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 000972: [04:02:56] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 000972: [04:02:56] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 000972: [04:02:56] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 000972: [04:02:56] gl_common.cpp( 98) - Log - Function pointers available: RDOC 000972: [04:02:56] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000972: [04:02:56] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000972: [04:02:56] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000972: [04:02:56] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000972: [04:02:56] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000972: [04:02:56] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000972: [04:02:56] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000972: [04:02:56] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000972: [04:02:56] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000972: [04:02:56] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 000972: [04:02:56] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000972: [04:02:56] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000972: [04:02:56] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 000972: [04:02:56] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 000972: [04:02:56] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 000972: [04:02:56] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 000972: [04:02:56] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 000972: [04:02:56] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 000972: [04:02:56] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 000972: [04:02:56] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 000972: [04:02:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000972: [04:02:56] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 000972: [04:02:56] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 000972: [04:02:56] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 000972: [04:02:56] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 000972: [04:02:56] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 106.710 ms RDOC 000972: [04:02:57] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (192 3072). Will be clamped (3072) RDOC 000972: [04:02:57] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (384 3072). Will be clamped (3072) RDOC 000972: [04:02:57] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (576 3072). Will be clamped (3072) RDOC 000972: [04:02:57] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (768 3072). Will be clamped (3072) RDOC 000972: [04:02:57] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (960 3072). Will be clamped (3072) RDOC 000972: [04:02:57] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (1152 3072). Will be clamped (3072) RDOC 000972: [04:02:57] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (1344 3072). Will be clamped (3072) RDOC 000972: [04:02:57] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (1536 3072). Will be clamped (3072) RDOC 000972: [04:02:57] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (1728 3072). Will be clamped (3072) RDOC 000972: [04:02:57] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (1920 3072). Will be clamped (3072) RDOC 000972: [04:02:57] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (2112 3072). Will be clamped (3072) RDOC 000972: [04:02:57] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (2304 3072). Will be clamped (3072) RDOC 000972: [04:02:57] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (2496 3072). Will be clamped (3072) RDOC 000972: [04:02:57] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (2688 3072). Will be clamped (3072) RDOC 000972: [04:02:57] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (2880 3072). Will be clamped (3072) RDOC 000972: [04:02:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 001604: [04:02:57] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) loaded in replay application RDOC 001604: [04:02:57] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001604: [04:02:57] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 001604: [04:02:57] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 001604: [04:02:57] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11856 RDOC 011856: [04:02:57] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) capturing application RDOC 011856: [04:02:57] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011856: [04:02:57] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011856: [04:02:57] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011856: [04:02:57] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011856: [04:02:57] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 011856: [04:02:57] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011856: [04:02:57] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011856: [04:02:57] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 011856: [04:02:57] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011856: [04:02:57] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 011856: [04:02:57] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011856: [04:02:57] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011856: [04:02:57] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 001604: [04:02:57] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [11856] RDOC 011856: [04:02:57] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011856: [04:02:57] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 011856: [04:02:57] gl_driver.cpp(1217) - Log - Created new sharegroup 000002B6E6658550 RDOC 011856: [04:02:57] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011856: [04:02:57] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011856: [04:02:57] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 011856: [04:02:57] gl_driver.cpp(1116) - Log - Deleting shader group 000002B6E6658550 RDOC 011856: [04:02:57] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 011856: [04:02:57] gl_driver.cpp(1217) - Log - Created new sharegroup 000002B6E6657E90 RDOC 011856: [04:02:57] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 011856: [04:02:57] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 011856: [04:02:57] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 011856: [04:02:57] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 011856: [04:02:57] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 011856: [04:02:57] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000008103C6 RDOC 001604: [04:02:57] target_control.cpp( 889) - Log - Used API: OpenGL (Not presenting & supported) RDOC 011856: [04:02:57] gl_driver.cpp(2223) - Log - Starting capture RDOC 011856: [04:02:57] resource_manager.h(1469) - Log - Preparing up to 3 potentially dirty resources RDOC 011856: [04:02:57] resource_manager.h(1526) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 001604: [04:02:57] target_control.cpp( 889) - Log - Used API: OpenGL (Presenting & supported) RDOC 011856: [04:02:57] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 011856: [04:02:57] resource_manager.h(1538) - Log - Checking 3 resources with initial contents against 5 referenced resources RDOC 011856: [04:02:57] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 1 unreferenced RDOC 011856: [04:02:57] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 31616 bytes to 5304 (16.78 %) RDOC 011856: [04:02:57] gl_driver.cpp(2443) - Log - Captured GL frame with 0.030151 MB capture section in 0.072947 seconds RDOC 011856: [04:02:58] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4309 bytes to 4309 (100.00 %) RDOC 011856: [04:02:58] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 011856: [04:02:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 001604: [04:02:58] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (14515 bytes) (time 1687748578) 4687 byte thumbnail RDOC 001604: [04:02:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 001604: [04:02:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001604: [04:02:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001604: [04:02:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001604: [04:02:59] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 001604: [04:02:59] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 001604: [04:02:59] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 001604: [04:02:59] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 001604: [04:02:59] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 001604: [04:02:59] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 001604: [04:02:59] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 001604: [04:02:59] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 001604: [04:02:59] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 001604: [04:02:59] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 001604: [04:02:59] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 001604: [04:02:59] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 001604: [04:02:59] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 001604: [04:02:59] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 001604: [04:02:59] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 001604: [04:02:59] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 001604: [04:02:59] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 001604: [04:02:59] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 001604: [04:02:59] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 001604: [04:02:59] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 001604: [04:02:59] gl_common.cpp( 98) - Log - Function pointers available: RDOC 001604: [04:02:59] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001604: [04:02:59] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001604: [04:02:59] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001604: [04:02:59] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001604: [04:02:59] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001604: [04:02:59] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001604: [04:02:59] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001604: [04:02:59] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001604: [04:02:59] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001604: [04:02:59] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 001604: [04:02:59] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001604: [04:02:59] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001604: [04:02:59] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 001604: [04:02:59] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 001604: [04:02:59] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 001604: [04:02:59] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 001604: [04:02:59] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 001604: [04:02:59] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 001604: [04:02:59] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 001604: [04:02:59] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 001604: [04:02:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001604: [04:02:59] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 266.891 ms RDOC 001604: [04:02:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 009388: [04:03:00] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) loaded in replay application RDOC 009388: [04:03:00] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009388: [04:03:00] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 009388: [04:03:00] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009388: [04:03:00] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10284 RDOC 010284: [04:03:00] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) capturing application RDOC 010284: [04:03:00] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010284: [04:03:00] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010284: [04:03:00] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010284: [04:03:00] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010284: [04:03:00] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 010284: [04:03:00] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010284: [04:03:00] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010284: [04:03:00] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 010284: [04:03:00] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010284: [04:03:00] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 010284: [04:03:00] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010284: [04:03:00] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010284: [04:03:00] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 009388: [04:03:00] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [10284] RDOC 010284: [04:03:01] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x0000027CF3BD74A0 RDOC 010284: [04:03:01] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 010284: [04:03:01] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 010284: [04:03:01] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010284: [04:03:01] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 010284: [04:03:01] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010284: [04:03:01] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010284: [04:03:01] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010284: [04:03:01] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010284: [04:03:01] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010284: [04:03:01] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010284: [04:03:01] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010284: [04:03:01] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 010284: [04:03:01] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 010284: [04:03:01] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 010284: [04:03:01] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 010284: [04:03:01] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 010284: [04:03:01] vk_core.cpp(3856) - Log - RegisterSurface() window 00000000001F02D0 RDOC 010284: [04:03:01] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x0000027CF3BD74A0 / 0x00000000001F02D0 RDOC 009388: [04:03:02] target_control.cpp( 889) - Log - Used API: Vulkan (Not presenting & supported) RDOC 010284: [04:03:02] vk_core.cpp(1883) - Log - Starting capture RDOC 010284: [04:03:02] resource_manager.h(1469) - Log - Preparing up to 10 potentially dirty resources RDOC 010284: [04:03:02] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 010284: [04:03:02] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 009388: [04:03:02] target_control.cpp( 889) - Log - Used API: Vulkan (Presenting & supported) RDOC 010284: [04:03:02] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 20 referenced resources RDOC 010284: [04:03:02] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 010284: [04:03:02] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3525440 bytes to 25453 (0.72 %) RDOC 010284: [04:03:02] vk_core.cpp(2429) - Log - Captured Vulkan frame with 3.362122 MB capture section in 0.060191 seconds RDOC 010284: [04:03:02] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010284: [04:03:02] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Adv_CBuffer_Zoo\capture_frame5.rdc RDOC 010284: [04:03:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Adv_CBuffer_Zoo\capture_frame5.rdc RDOC 009388: [04:03:02] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (35203 bytes) (time 1687748582) 5116 byte thumbnail RDOC 009388: [04:03:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Adv_CBuffer_Zoo\capture_frame5.rdc RDOC 009388: [04:03:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009388: [04:03:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009388: [04:03:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009388: [04:03:03] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 009388: [04:03:03] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 009388: [04:03:03] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 009388: [04:03:03] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 009388: [04:03:03] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 009388: [04:03:03] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 009388: [04:03:03] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 009388: [04:03:03] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 009388: [04:03:03] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 009388: [04:03:03] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 009388: [04:03:03] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 009388: [04:03:03] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 009388: [04:03:03] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 009388: [04:03:03] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 009388: [04:03:03] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 009388: [04:03:03] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 009388: [04:03:03] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 009388: [04:03:03] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 009388: [04:03:03] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 009388: [04:03:03] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 009388: [04:03:03] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 009388: [04:03:03] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 009388: [04:03:03] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 009388: [04:03:03] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 009388: [04:03:03] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 009388: [04:03:03] vk_replay.cpp(4725) - Log - Created device. RDOC 009388: [04:03:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009388: [04:03:03] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 009388: [04:03:03] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 009388: [04:03:03] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 009388: [04:03:03] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 009388: [04:03:03] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 009388: [04:03:03] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 009388: [04:03:03] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 009388: [04:03:03] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 009388: [04:03:03] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 009388: [04:03:03] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 009388: [04:03:03] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 009388: [04:03:03] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 009388: [04:03:03] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 009388: [04:03:03] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 009388: [04:03:03] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009388: [04:03:03] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009388: [04:03:03] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 009388: [04:03:03] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 009388: [04:03:03] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009388: [04:03:03] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009388: [04:03:03] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 009388: [04:03:03] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009388: [04:03:03] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009388: [04:03:03] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 009388: [04:03:03] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 009388: [04:03:03] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009388: [04:03:03] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009388: [04:03:03] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 009388: [04:03:03] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 009388: [04:03:03] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 009388: [04:03:03] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 009388: [04:03:03] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 009388: [04:03:03] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 009388: [04:03:03] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 009388: [04:03:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 009388: [04:03:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 009388: [04:03:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 009388: [04:03:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 009388: [04:03:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 009388: [04:03:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 009388: [04:03:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 009388: [04:03:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 009388: [04:03:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 009388: [04:03:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 009388: [04:03:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 009388: [04:03:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 009388: [04:03:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 009388: [04:03:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 009388: [04:03:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 009388: [04:03:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 009388: [04:03:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 009388: [04:03:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 009388: [04:03:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 009388: [04:03:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 009388: [04:03:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 009388: [04:03:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 009388: [04:03:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 009388: [04:03:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 009388: [04:03:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 009388: [04:03:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 009388: [04:03:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 009388: [04:03:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 009388: [04:03:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 009388: [04:03:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 009388: [04:03:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 009388: [04:03:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 009388: [04:03:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 009388: [04:03:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 009388: [04:03:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 009388: [04:03:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 009388: [04:03:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 009388: [04:03:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 009388: [04:03:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 009388: [04:03:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 009388: [04:03:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 009388: [04:03:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 009388: [04:03:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 009388: [04:03:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 009388: [04:03:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 009388: [04:03:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 009388: [04:03:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 009388: [04:03:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 009388: [04:03:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 009388: [04:03:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 009388: [04:03:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 009388: [04:03:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 009388: [04:03:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 009388: [04:03:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 009388: [04:03:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 009388: [04:03:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 009388: [04:03:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 009388: [04:03:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 009388: [04:03:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 009388: [04:03:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 009388: [04:03:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 009388: [04:03:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 009388: [04:03:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 009388: [04:03:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 009388: [04:03:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 009388: [04:03:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 009388: [04:03:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 009388: [04:03:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 009388: [04:03:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 009388: [04:03:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 009388: [04:03:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 009388: [04:03:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 009388: [04:03:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 009388: [04:03:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 009388: [04:03:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 009388: [04:03:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 009388: [04:03:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 009388: [04:03:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 009388: [04:03:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 009388: [04:03:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 009388: [04:03:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 009388: [04:03:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 009388: [04:03:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 009388: [04:03:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 009388: [04:03:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 009388: [04:03:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 009388: [04:03:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 009388: [04:03:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 009388: [04:03:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 009388: [04:03:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 009388: [04:03:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 009388: [04:03:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 009388: [04:03:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 009388: [04:03:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 009388: [04:03:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 009388: [04:03:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 009388: [04:03:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 009388: [04:03:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 009388: [04:03:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 009388: [04:03:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 009388: [04:03:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 009388: [04:03:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 009388: [04:03:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 009388: [04:03:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 009388: [04:03:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 009388: [04:03:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 009388: [04:03:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 009388: [04:03:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 009388: [04:03:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 009388: [04:03:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 009388: [04:03:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 009388: [04:03:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 009388: [04:03:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 009388: [04:03:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 009388: [04:03:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 009388: [04:03:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 009388: [04:03:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 009388: [04:03:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 009388: [04:03:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 009388: [04:03:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 009388: [04:03:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 009388: [04:03:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 009388: [04:03:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 009388: [04:03:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 009388: [04:03:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 009388: [04:03:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 009388: [04:03:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 009388: [04:03:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 009388: [04:03:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 009388: [04:03:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 009388: [04:03:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 009388: [04:03:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 009388: [04:03:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 009388: [04:03:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 009388: [04:03:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 009388: [04:03:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 009388: [04:03:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 009388: [04:03:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 009388: [04:03:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 009388: [04:03:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 009388: [04:03:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 009388: [04:03:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 009388: [04:03:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 009388: [04:03:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 009388: [04:03:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 009388: [04:03:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 009388: [04:03:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 009388: [04:03:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 009388: [04:03:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 009388: [04:03:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 009388: [04:03:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 009388: [04:03:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 009388: [04:03:03] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009388: [04:03:03] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009388: [04:03:03] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009388: [04:03:03] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009388: [04:03:03] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009388: [04:03:03] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009388: [04:03:03] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009388: [04:03:03] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 009388: [04:03:03] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 009388: [04:03:03] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 009388: [04:03:03] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 009388: [04:03:03] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 009388: [04:03:04] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 009388: [04:03:04] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 009388: [04:03:04] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 009388: [04:03:04] vk_core.cpp(2691) - Log - Timer chunk initialisation - 1163.727 ms RDOC 009388: [04:03:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 011312: [04:03:04] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) loaded in replay application RDOC 011312: [04:03:04] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011312: [04:03:04] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011312: [04:03:04] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011312: [04:03:04] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10920 RDOC 010920: [04:03:05] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) capturing application RDOC 010920: [04:03:05] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010920: [04:03:05] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010920: [04:03:05] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010920: [04:03:05] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010920: [04:03:05] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 010920: [04:03:05] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010920: [04:03:05] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010920: [04:03:05] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 010920: [04:03:05] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010920: [04:03:05] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 010920: [04:03:05] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010920: [04:03:05] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010920: [04:03:05] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 011312: [04:03:05] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [10920] RDOC 010920: [04:03:05] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x0000016C9FFC9830 RDOC 010920: [04:03:05] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 010920: [04:03:05] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 010920: [04:03:05] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010920: [04:03:05] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 010920: [04:03:05] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010920: [04:03:05] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010920: [04:03:05] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010920: [04:03:05] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010920: [04:03:05] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010920: [04:03:05] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010920: [04:03:05] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010920: [04:03:05] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 010920: [04:03:05] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 010920: [04:03:05] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 010920: [04:03:05] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 010920: [04:03:05] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 010920: [04:03:05] vk_core.cpp(3856) - Log - RegisterSurface() window 00000000005302E2 RDOC 010920: [04:03:05] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x0000016C9FFC9830 / 0x00000000005302E2 RDOC 010920: [04:03:06] vk_core.cpp(1883) - Log - Starting capture RDOC 010920: [04:03:06] resource_manager.h(1469) - Log - Preparing up to 10 potentially dirty resources RDOC 010920: [04:03:06] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 010920: [04:03:06] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 010920: [04:03:06] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 21 referenced resources RDOC 010920: [04:03:06] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 011312: [04:03:06] target_control.cpp( 889) - Log - Used API: Vulkan (Presenting & supported) RDOC 010920: [04:03:06] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3519488 bytes to 20723 (0.59 %) RDOC 010920: [04:03:06] vk_core.cpp(2429) - Log - Captured Vulkan frame with 3.356445 MB capture section in 0.055949 seconds RDOC 010920: [04:03:06] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4440 bytes to 4440 (100.00 %) RDOC 010920: [04:03:06] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Buffer_Truncation\capture_frame5.rdc RDOC 010920: [04:03:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Buffer_Truncation\capture_frame5.rdc RDOC 011312: [04:03:06] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (30222 bytes) (time 1687748586) 4844 byte thumbnail RDOC 011312: [04:03:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Buffer_Truncation\capture_frame5.rdc RDOC 011312: [04:03:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011312: [04:03:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011312: [04:03:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011312: [04:03:07] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 011312: [04:03:07] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 011312: [04:03:07] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 011312: [04:03:07] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 011312: [04:03:07] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 011312: [04:03:07] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 011312: [04:03:07] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 011312: [04:03:07] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 011312: [04:03:07] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 011312: [04:03:07] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 011312: [04:03:07] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 011312: [04:03:07] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 011312: [04:03:07] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 011312: [04:03:07] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 011312: [04:03:07] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 011312: [04:03:07] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 011312: [04:03:07] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 011312: [04:03:07] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 011312: [04:03:07] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 011312: [04:03:07] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 011312: [04:03:07] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 011312: [04:03:07] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 011312: [04:03:07] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 011312: [04:03:07] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 011312: [04:03:07] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 011312: [04:03:07] vk_replay.cpp(4725) - Log - Created device. RDOC 011312: [04:03:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011312: [04:03:07] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 011312: [04:03:07] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 011312: [04:03:07] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 011312: [04:03:07] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 011312: [04:03:07] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 011312: [04:03:07] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 011312: [04:03:07] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 011312: [04:03:07] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 011312: [04:03:07] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 011312: [04:03:07] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 011312: [04:03:07] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 011312: [04:03:07] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 011312: [04:03:07] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 011312: [04:03:07] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 011312: [04:03:07] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011312: [04:03:07] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011312: [04:03:07] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 011312: [04:03:07] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 011312: [04:03:07] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011312: [04:03:07] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011312: [04:03:07] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 011312: [04:03:07] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011312: [04:03:07] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011312: [04:03:07] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 011312: [04:03:07] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 011312: [04:03:07] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011312: [04:03:07] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011312: [04:03:07] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 011312: [04:03:07] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 011312: [04:03:07] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 011312: [04:03:07] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 011312: [04:03:07] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 011312: [04:03:07] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 011312: [04:03:07] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 011312: [04:03:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 011312: [04:03:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 011312: [04:03:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 011312: [04:03:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 011312: [04:03:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 011312: [04:03:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 011312: [04:03:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 011312: [04:03:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 011312: [04:03:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 011312: [04:03:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 011312: [04:03:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 011312: [04:03:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 011312: [04:03:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 011312: [04:03:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 011312: [04:03:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 011312: [04:03:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 011312: [04:03:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 011312: [04:03:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 011312: [04:03:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 011312: [04:03:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 011312: [04:03:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 011312: [04:03:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 011312: [04:03:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 011312: [04:03:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 011312: [04:03:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 011312: [04:03:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 011312: [04:03:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 011312: [04:03:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 011312: [04:03:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 011312: [04:03:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 011312: [04:03:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 011312: [04:03:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 011312: [04:03:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 011312: [04:03:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 011312: [04:03:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 011312: [04:03:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 011312: [04:03:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 011312: [04:03:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 011312: [04:03:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 011312: [04:03:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 011312: [04:03:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 011312: [04:03:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 011312: [04:03:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 011312: [04:03:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 011312: [04:03:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 011312: [04:03:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 011312: [04:03:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 011312: [04:03:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 011312: [04:03:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 011312: [04:03:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 011312: [04:03:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 011312: [04:03:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 011312: [04:03:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 011312: [04:03:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 011312: [04:03:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 011312: [04:03:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 011312: [04:03:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 011312: [04:03:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 011312: [04:03:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 011312: [04:03:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 011312: [04:03:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 011312: [04:03:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 011312: [04:03:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 011312: [04:03:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 011312: [04:03:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 011312: [04:03:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 011312: [04:03:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 011312: [04:03:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 011312: [04:03:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 011312: [04:03:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 011312: [04:03:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 011312: [04:03:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 011312: [04:03:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 011312: [04:03:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 011312: [04:03:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 011312: [04:03:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 011312: [04:03:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 011312: [04:03:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 011312: [04:03:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 011312: [04:03:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 011312: [04:03:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 011312: [04:03:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 011312: [04:03:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 011312: [04:03:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 011312: [04:03:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 011312: [04:03:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 011312: [04:03:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 011312: [04:03:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 011312: [04:03:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 011312: [04:03:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 011312: [04:03:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 011312: [04:03:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 011312: [04:03:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 011312: [04:03:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 011312: [04:03:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 011312: [04:03:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 011312: [04:03:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 011312: [04:03:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 011312: [04:03:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 011312: [04:03:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 011312: [04:03:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 011312: [04:03:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 011312: [04:03:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 011312: [04:03:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 011312: [04:03:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 011312: [04:03:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 011312: [04:03:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 011312: [04:03:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 011312: [04:03:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 011312: [04:03:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 011312: [04:03:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 011312: [04:03:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 011312: [04:03:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 011312: [04:03:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 011312: [04:03:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 011312: [04:03:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 011312: [04:03:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 011312: [04:03:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 011312: [04:03:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 011312: [04:03:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 011312: [04:03:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 011312: [04:03:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 011312: [04:03:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 011312: [04:03:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 011312: [04:03:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 011312: [04:03:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 011312: [04:03:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 011312: [04:03:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 011312: [04:03:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 011312: [04:03:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 011312: [04:03:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 011312: [04:03:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 011312: [04:03:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 011312: [04:03:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 011312: [04:03:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 011312: [04:03:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 011312: [04:03:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 011312: [04:03:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 011312: [04:03:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 011312: [04:03:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 011312: [04:03:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 011312: [04:03:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 011312: [04:03:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 011312: [04:03:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 011312: [04:03:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 011312: [04:03:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 011312: [04:03:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 011312: [04:03:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 011312: [04:03:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 011312: [04:03:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 011312: [04:03:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 011312: [04:03:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 011312: [04:03:07] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011312: [04:03:07] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011312: [04:03:07] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011312: [04:03:07] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011312: [04:03:07] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011312: [04:03:07] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011312: [04:03:07] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011312: [04:03:07] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 011312: [04:03:07] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 011312: [04:03:07] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 011312: [04:03:07] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 011312: [04:03:07] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 011312: [04:03:07] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 011312: [04:03:07] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 011312: [04:03:07] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 011312: [04:03:07] vk_core.cpp(2691) - Log - Timer chunk initialisation - 236.273 ms RDOC 011312: [04:03:08] vk_debug.cpp(1841) - Warning - Attempting to read off the end of the buffer (6 12). Will be clamped (16) RDOC 011312: [04:03:08] vk_debug.cpp(1841) - Warning - Attempting to read off the end of the buffer (6 12). Will be clamped (16) RDOC 011312: [04:03:08] vk_debug.cpp(1841) - Warning - Attempting to read off the end of the buffer (108 216). Will be clamped (288) RDOC 011312: [04:03:08] vk_debug.cpp(1841) - Warning - Attempting to read off the end of the buffer (6 12). Will be clamped (16) RDOC 011312: [04:03:08] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 15000 total instances RDOC 011312: [04:03:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 008432: [04:03:08] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) loaded in replay application RDOC 008432: [04:03:08] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008432: [04:03:08] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 008432: [04:03:08] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008432: [04:03:08] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11524 RDOC 011524: [04:03:08] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) capturing application RDOC 011524: [04:03:08] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011524: [04:03:08] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011524: [04:03:08] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011524: [04:03:08] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011524: [04:03:08] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 011524: [04:03:08] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011524: [04:03:08] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011524: [04:03:08] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 011524: [04:03:08] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011524: [04:03:08] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 011524: [04:03:08] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011524: [04:03:08] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011524: [04:03:08] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 008432: [04:03:08] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [11524] RDOC 011524: [04:03:09] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x000002460C5965B0 RDOC 011524: [04:03:09] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 011524: [04:03:09] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 011524: [04:03:09] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011524: [04:03:09] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 011524: [04:03:09] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011524: [04:03:09] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011524: [04:03:09] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011524: [04:03:09] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011524: [04:03:09] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011524: [04:03:09] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011524: [04:03:09] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011524: [04:03:09] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 011524: [04:03:09] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 011524: [04:03:09] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 011524: [04:03:09] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 011524: [04:03:09] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 011524: [04:03:09] vk_core.cpp(3856) - Log - RegisterSurface() window 00000000008503C6 RDOC 011524: [04:03:09] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x000002460C5965B0 / 0x00000000008503C6 RDOC 011524: [04:03:10] vk_core.cpp(1883) - Log - Starting capture RDOC 011524: [04:03:10] resource_manager.h(1469) - Log - Preparing up to 11 potentially dirty resources RDOC 008432: [04:03:10] target_control.cpp( 889) - Log - Used API: Vulkan (Presenting & supported) RDOC 011524: [04:03:10] resource_manager.h(1526) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 011524: [04:03:10] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 011524: [04:03:10] resource_manager.h(1538) - Log - Checking 3 resources with initial contents against 23 referenced resources RDOC 011524: [04:03:10] resource_manager.h(1642) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 011524: [04:03:10] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5479552 bytes to 58186 (1.06 %) RDOC 011524: [04:03:10] vk_core.cpp(2429) - Log - Captured Vulkan frame with 5.225708 MB capture section in 0.035740 seconds RDOC 011524: [04:03:10] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4428 bytes to 4428 (100.00 %) RDOC 011524: [04:03:10] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_CBuffer_Zoo\capture_frame5.rdc RDOC 011524: [04:03:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_CBuffer_Zoo\capture_frame5.rdc RDOC 008432: [04:03:10] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (67804 bytes) (time 1687748590) 4975 byte thumbnail RDOC 008432: [04:03:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_CBuffer_Zoo\capture_frame5.rdc RDOC 008432: [04:03:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008432: [04:03:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008432: [04:03:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008432: [04:03:11] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 008432: [04:03:11] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 008432: [04:03:11] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 008432: [04:03:11] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 008432: [04:03:11] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 008432: [04:03:11] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 008432: [04:03:11] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 008432: [04:03:11] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 008432: [04:03:11] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 008432: [04:03:11] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 008432: [04:03:11] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 008432: [04:03:11] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 008432: [04:03:11] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 008432: [04:03:11] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 008432: [04:03:11] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 008432: [04:03:11] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 008432: [04:03:11] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 008432: [04:03:11] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 008432: [04:03:11] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 008432: [04:03:11] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 008432: [04:03:11] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 008432: [04:03:11] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 008432: [04:03:11] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 008432: [04:03:11] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 008432: [04:03:11] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 008432: [04:03:11] vk_replay.cpp(4725) - Log - Created device. RDOC 008432: [04:03:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008432: [04:03:11] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 008432: [04:03:11] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 008432: [04:03:11] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 008432: [04:03:11] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 008432: [04:03:11] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 008432: [04:03:11] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 008432: [04:03:11] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 008432: [04:03:11] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 008432: [04:03:11] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 008432: [04:03:11] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 008432: [04:03:11] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 008432: [04:03:11] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 008432: [04:03:11] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 008432: [04:03:11] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 008432: [04:03:11] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008432: [04:03:11] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008432: [04:03:11] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 008432: [04:03:11] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 008432: [04:03:11] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008432: [04:03:11] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008432: [04:03:11] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 008432: [04:03:11] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008432: [04:03:11] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008432: [04:03:11] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 008432: [04:03:11] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 008432: [04:03:11] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008432: [04:03:11] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008432: [04:03:11] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 008432: [04:03:11] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 008432: [04:03:11] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 008432: [04:03:11] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 008432: [04:03:11] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 008432: [04:03:11] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 008432: [04:03:11] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 008432: [04:03:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 008432: [04:03:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 008432: [04:03:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 008432: [04:03:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 008432: [04:03:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 008432: [04:03:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 008432: [04:03:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 008432: [04:03:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 008432: [04:03:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 008432: [04:03:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 008432: [04:03:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 008432: [04:03:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 008432: [04:03:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 008432: [04:03:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 008432: [04:03:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 008432: [04:03:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 008432: [04:03:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 008432: [04:03:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 008432: [04:03:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 008432: [04:03:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 008432: [04:03:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 008432: [04:03:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 008432: [04:03:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 008432: [04:03:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 008432: [04:03:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 008432: [04:03:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 008432: [04:03:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 008432: [04:03:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 008432: [04:03:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 008432: [04:03:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 008432: [04:03:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 008432: [04:03:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 008432: [04:03:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 008432: [04:03:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 008432: [04:03:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 008432: [04:03:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 008432: [04:03:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 008432: [04:03:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 008432: [04:03:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 008432: [04:03:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 008432: [04:03:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 008432: [04:03:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 008432: [04:03:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 008432: [04:03:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 008432: [04:03:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 008432: [04:03:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 008432: [04:03:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 008432: [04:03:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 008432: [04:03:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 008432: [04:03:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 008432: [04:03:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 008432: [04:03:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 008432: [04:03:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 008432: [04:03:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 008432: [04:03:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 008432: [04:03:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 008432: [04:03:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 008432: [04:03:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 008432: [04:03:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 008432: [04:03:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 008432: [04:03:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 008432: [04:03:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 008432: [04:03:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 008432: [04:03:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 008432: [04:03:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 008432: [04:03:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 008432: [04:03:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 008432: [04:03:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 008432: [04:03:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 008432: [04:03:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 008432: [04:03:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 008432: [04:03:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 008432: [04:03:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 008432: [04:03:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 008432: [04:03:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 008432: [04:03:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 008432: [04:03:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 008432: [04:03:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 008432: [04:03:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 008432: [04:03:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 008432: [04:03:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 008432: [04:03:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 008432: [04:03:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 008432: [04:03:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 008432: [04:03:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 008432: [04:03:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 008432: [04:03:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 008432: [04:03:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 008432: [04:03:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 008432: [04:03:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 008432: [04:03:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 008432: [04:03:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 008432: [04:03:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 008432: [04:03:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 008432: [04:03:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 008432: [04:03:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 008432: [04:03:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 008432: [04:03:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 008432: [04:03:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 008432: [04:03:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 008432: [04:03:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 008432: [04:03:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 008432: [04:03:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 008432: [04:03:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 008432: [04:03:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 008432: [04:03:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 008432: [04:03:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 008432: [04:03:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 008432: [04:03:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 008432: [04:03:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 008432: [04:03:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 008432: [04:03:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 008432: [04:03:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 008432: [04:03:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 008432: [04:03:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 008432: [04:03:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 008432: [04:03:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 008432: [04:03:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 008432: [04:03:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 008432: [04:03:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 008432: [04:03:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 008432: [04:03:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 008432: [04:03:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 008432: [04:03:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 008432: [04:03:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 008432: [04:03:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 008432: [04:03:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 008432: [04:03:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 008432: [04:03:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 008432: [04:03:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 008432: [04:03:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 008432: [04:03:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 008432: [04:03:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 008432: [04:03:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 008432: [04:03:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 008432: [04:03:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 008432: [04:03:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 008432: [04:03:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 008432: [04:03:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 008432: [04:03:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 008432: [04:03:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 008432: [04:03:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 008432: [04:03:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 008432: [04:03:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 008432: [04:03:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 008432: [04:03:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 008432: [04:03:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 008432: [04:03:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 008432: [04:03:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 008432: [04:03:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 008432: [04:03:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 008432: [04:03:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 008432: [04:03:11] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008432: [04:03:11] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008432: [04:03:11] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008432: [04:03:11] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008432: [04:03:11] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008432: [04:03:11] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008432: [04:03:11] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008432: [04:03:11] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 008432: [04:03:11] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 008432: [04:03:11] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 008432: [04:03:11] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 008432: [04:03:11] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 008432: [04:03:11] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008432: [04:03:11] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 008432: [04:03:11] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 008432: [04:03:11] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::158 RDOC 008432: [04:03:11] vk_core.cpp(2691) - Log - Timer chunk initialisation - 225.542 ms RDOC 008432: [04:03:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 006076: [04:03:12] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) loaded in replay application RDOC 006076: [04:03:12] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006076: [04:03:12] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 006076: [04:03:12] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006076: [04:03:12] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11240 RDOC 011240: [04:03:12] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) capturing application RDOC 011240: [04:03:12] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011240: [04:03:12] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011240: [04:03:12] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011240: [04:03:12] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011240: [04:03:12] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 011240: [04:03:12] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011240: [04:03:12] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011240: [04:03:12] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 011240: [04:03:12] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011240: [04:03:12] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 011240: [04:03:12] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011240: [04:03:12] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011240: [04:03:12] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 006076: [04:03:12] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [11240] RDOC 011240: [04:03:13] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x000001BFECBC2D50 RDOC 011240: [04:03:13] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 011240: [04:03:13] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 011240: [04:03:13] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011240: [04:03:13] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 011240: [04:03:13] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011240: [04:03:13] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011240: [04:03:13] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011240: [04:03:13] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011240: [04:03:13] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011240: [04:03:13] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011240: [04:03:13] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011240: [04:03:13] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 011240: [04:03:13] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 011240: [04:03:13] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 011240: [04:03:13] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 011240: [04:03:13] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 011240: [04:03:13] vk_core.cpp(3856) - Log - RegisterSurface() window 00000000002902FC RDOC 011240: [04:03:13] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x000001BFECBC2D50 / 0x00000000002902FC RDOC 011240: [04:03:13] vk_core.cpp(1883) - Log - Starting capture RDOC 011240: [04:03:13] resource_manager.h(1469) - Log - Preparing up to 11 potentially dirty resources RDOC 011240: [04:03:13] resource_manager.h(1526) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 011240: [04:03:13] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 006076: [04:03:13] target_control.cpp( 889) - Log - Used API: Vulkan (Presenting & supported) RDOC 011240: [04:03:13] resource_manager.h(1538) - Log - Checking 3 resources with initial contents against 20 referenced resources RDOC 011240: [04:03:13] resource_manager.h(1642) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 011240: [04:03:13] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3521728 bytes to 21392 (0.61 %) RDOC 011240: [04:03:13] vk_core.cpp(2429) - Log - Captured Vulkan frame with 3.358582 MB capture section in 0.071907 seconds RDOC 011240: [04:03:13] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011240: [04:03:13] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Counters\capture_frame5.rdc RDOC 011240: [04:03:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Counters\capture_frame5.rdc RDOC 006076: [04:03:13] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (31142 bytes) (time 1687748593) 5116 byte thumbnail RDOC 006076: [04:03:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Counters\capture_frame5.rdc RDOC 006076: [04:03:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006076: [04:03:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006076: [04:03:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006076: [04:03:14] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 006076: [04:03:14] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 006076: [04:03:14] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 006076: [04:03:14] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 006076: [04:03:14] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 006076: [04:03:14] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 006076: [04:03:14] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 006076: [04:03:14] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 006076: [04:03:14] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 006076: [04:03:14] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 006076: [04:03:14] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 006076: [04:03:14] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 006076: [04:03:14] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 006076: [04:03:14] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 006076: [04:03:14] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 006076: [04:03:14] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 006076: [04:03:14] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 006076: [04:03:14] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 006076: [04:03:14] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 006076: [04:03:14] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 006076: [04:03:14] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 006076: [04:03:14] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 006076: [04:03:14] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 006076: [04:03:14] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 006076: [04:03:14] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 006076: [04:03:14] vk_replay.cpp(4725) - Log - Created device. RDOC 006076: [04:03:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006076: [04:03:14] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 006076: [04:03:14] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 006076: [04:03:14] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 006076: [04:03:14] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 006076: [04:03:14] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 006076: [04:03:14] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 006076: [04:03:14] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 006076: [04:03:14] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 006076: [04:03:14] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 006076: [04:03:14] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 006076: [04:03:14] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 006076: [04:03:14] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 006076: [04:03:14] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 006076: [04:03:14] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 006076: [04:03:14] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006076: [04:03:14] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006076: [04:03:14] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 006076: [04:03:14] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 006076: [04:03:14] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006076: [04:03:14] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006076: [04:03:14] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 006076: [04:03:14] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006076: [04:03:14] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006076: [04:03:14] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 006076: [04:03:14] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 006076: [04:03:14] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006076: [04:03:14] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006076: [04:03:14] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 006076: [04:03:14] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 006076: [04:03:14] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 006076: [04:03:14] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 006076: [04:03:14] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 006076: [04:03:14] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 006076: [04:03:14] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 006076: [04:03:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 006076: [04:03:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 006076: [04:03:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 006076: [04:03:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 006076: [04:03:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 006076: [04:03:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 006076: [04:03:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 006076: [04:03:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 006076: [04:03:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 006076: [04:03:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 006076: [04:03:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 006076: [04:03:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 006076: [04:03:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 006076: [04:03:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 006076: [04:03:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 006076: [04:03:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 006076: [04:03:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 006076: [04:03:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 006076: [04:03:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 006076: [04:03:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 006076: [04:03:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 006076: [04:03:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 006076: [04:03:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 006076: [04:03:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 006076: [04:03:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 006076: [04:03:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 006076: [04:03:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 006076: [04:03:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 006076: [04:03:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 006076: [04:03:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 006076: [04:03:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 006076: [04:03:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 006076: [04:03:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 006076: [04:03:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 006076: [04:03:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 006076: [04:03:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 006076: [04:03:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 006076: [04:03:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 006076: [04:03:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 006076: [04:03:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 006076: [04:03:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 006076: [04:03:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 006076: [04:03:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 006076: [04:03:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 006076: [04:03:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 006076: [04:03:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 006076: [04:03:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 006076: [04:03:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 006076: [04:03:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 006076: [04:03:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 006076: [04:03:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 006076: [04:03:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 006076: [04:03:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 006076: [04:03:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 006076: [04:03:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 006076: [04:03:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 006076: [04:03:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 006076: [04:03:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 006076: [04:03:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 006076: [04:03:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 006076: [04:03:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 006076: [04:03:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 006076: [04:03:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 006076: [04:03:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 006076: [04:03:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 006076: [04:03:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 006076: [04:03:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 006076: [04:03:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 006076: [04:03:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 006076: [04:03:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 006076: [04:03:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 006076: [04:03:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 006076: [04:03:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 006076: [04:03:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 006076: [04:03:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 006076: [04:03:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 006076: [04:03:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 006076: [04:03:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 006076: [04:03:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 006076: [04:03:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 006076: [04:03:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 006076: [04:03:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 006076: [04:03:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 006076: [04:03:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 006076: [04:03:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 006076: [04:03:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 006076: [04:03:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 006076: [04:03:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 006076: [04:03:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 006076: [04:03:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 006076: [04:03:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 006076: [04:03:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 006076: [04:03:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 006076: [04:03:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 006076: [04:03:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 006076: [04:03:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 006076: [04:03:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 006076: [04:03:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 006076: [04:03:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 006076: [04:03:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 006076: [04:03:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 006076: [04:03:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 006076: [04:03:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 006076: [04:03:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 006076: [04:03:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 006076: [04:03:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 006076: [04:03:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 006076: [04:03:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 006076: [04:03:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 006076: [04:03:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 006076: [04:03:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 006076: [04:03:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 006076: [04:03:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 006076: [04:03:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 006076: [04:03:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 006076: [04:03:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 006076: [04:03:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 006076: [04:03:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 006076: [04:03:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 006076: [04:03:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 006076: [04:03:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 006076: [04:03:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 006076: [04:03:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 006076: [04:03:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 006076: [04:03:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 006076: [04:03:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 006076: [04:03:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 006076: [04:03:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 006076: [04:03:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 006076: [04:03:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 006076: [04:03:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 006076: [04:03:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 006076: [04:03:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 006076: [04:03:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 006076: [04:03:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 006076: [04:03:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 006076: [04:03:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 006076: [04:03:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 006076: [04:03:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 006076: [04:03:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 006076: [04:03:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 006076: [04:03:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 006076: [04:03:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 006076: [04:03:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 006076: [04:03:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 006076: [04:03:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 006076: [04:03:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 006076: [04:03:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 006076: [04:03:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 006076: [04:03:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 006076: [04:03:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 006076: [04:03:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 006076: [04:03:15] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006076: [04:03:15] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006076: [04:03:15] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006076: [04:03:15] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006076: [04:03:15] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006076: [04:03:15] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006076: [04:03:15] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006076: [04:03:15] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 006076: [04:03:15] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 006076: [04:03:15] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 006076: [04:03:15] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 006076: [04:03:15] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 006076: [04:03:15] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 006076: [04:03:15] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 006076: [04:03:15] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 006076: [04:03:15] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::161 RDOC 006076: [04:03:15] vk_core.cpp(2691) - Log - Timer chunk initialisation - 209.798 ms RDOC 006076: [04:03:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 005236: [04:03:15] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) loaded in replay application RDOC 005236: [04:03:15] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005236: [04:03:15] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 005236: [04:03:15] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 005236: [04:03:15] win32_process.cpp( 610) - Log - Injecting renderdoc into process 12260 RDOC 012260: [04:03:15] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) capturing application RDOC 012260: [04:03:15] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012260: [04:03:15] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 012260: [04:03:15] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 012260: [04:03:15] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 012260: [04:03:16] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 012260: [04:03:16] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 012260: [04:03:16] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 012260: [04:03:16] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 012260: [04:03:16] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 012260: [04:03:16] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 012260: [04:03:16] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 012260: [04:03:16] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 012260: [04:03:16] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 005236: [04:03:16] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [12260] RDOC 012260: [04:03:16] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x00000251351679E0 RDOC 012260: [04:03:16] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 012260: [04:03:16] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 012260: [04:03:16] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 012260: [04:03:16] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 012260: [04:03:16] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012260: [04:03:16] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012260: [04:03:16] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012260: [04:03:16] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012260: [04:03:16] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012260: [04:03:16] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012260: [04:03:16] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012260: [04:03:16] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 012260: [04:03:16] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 012260: [04:03:16] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 012260: [04:03:16] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 012260: [04:03:16] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 012260: [04:03:16] vk_core.cpp(3856) - Log - RegisterSurface() window 00000000008703C6 RDOC 012260: [04:03:16] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x00000251351679E0 / 0x00000000008703C6 RDOC 012260: [04:03:17] vk_core.cpp(1883) - Log - Starting capture RDOC 012260: [04:03:17] resource_manager.h(1469) - Log - Preparing up to 12 potentially dirty resources RDOC 005236: [04:03:17] target_control.cpp( 889) - Log - Used API: Vulkan (Presenting & supported) RDOC 012260: [04:03:17] resource_manager.h(1526) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 012260: [04:03:17] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 012260: [04:03:17] resource_manager.h(1538) - Log - Checking 4 resources with initial contents against 23 referenced resources RDOC 012260: [04:03:17] resource_manager.h(1642) - Log - Serialised 3 resources, skipped 1 unreferenced RDOC 012260: [04:03:17] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 24000 bytes to 8907 (37.11 %) RDOC 012260: [04:03:17] vk_core.cpp(2429) - Log - Captured Vulkan frame with 0.022888 MB capture section in 0.064040 seconds RDOC 012260: [04:03:17] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 6569 bytes to 6569 (100.00 %) RDOC 012260: [04:03:17] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Dedicated_Allocation\capture_frame5.rdc RDOC 012260: [04:03:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Dedicated_Allocation\capture_frame5.rdc RDOC 005236: [04:03:17] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (27232 bytes) (time 1687748597) 11541 byte thumbnail RDOC 005236: [04:03:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Dedicated_Allocation\capture_frame5.rdc RDOC 005236: [04:03:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005236: [04:03:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005236: [04:03:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005236: [04:03:18] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 005236: [04:03:18] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 005236: [04:03:18] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 005236: [04:03:18] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 005236: [04:03:18] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 005236: [04:03:18] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 005236: [04:03:18] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 005236: [04:03:18] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 005236: [04:03:18] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 005236: [04:03:18] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 005236: [04:03:18] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 005236: [04:03:18] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 005236: [04:03:18] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 005236: [04:03:18] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 005236: [04:03:18] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 005236: [04:03:18] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 005236: [04:03:18] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 005236: [04:03:18] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 005236: [04:03:18] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 005236: [04:03:18] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 005236: [04:03:18] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 005236: [04:03:18] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 005236: [04:03:18] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 005236: [04:03:18] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 005236: [04:03:18] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 005236: [04:03:18] vk_replay.cpp(4725) - Log - Created device. RDOC 005236: [04:03:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005236: [04:03:18] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 005236: [04:03:18] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 005236: [04:03:18] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 005236: [04:03:18] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 005236: [04:03:18] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 005236: [04:03:18] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 005236: [04:03:18] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 005236: [04:03:18] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 005236: [04:03:18] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 005236: [04:03:18] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 005236: [04:03:18] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 005236: [04:03:18] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 005236: [04:03:18] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 005236: [04:03:18] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 005236: [04:03:18] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005236: [04:03:18] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005236: [04:03:18] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 005236: [04:03:18] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 005236: [04:03:18] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005236: [04:03:18] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005236: [04:03:18] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 005236: [04:03:18] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005236: [04:03:18] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005236: [04:03:18] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 005236: [04:03:18] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 005236: [04:03:18] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005236: [04:03:18] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005236: [04:03:18] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 005236: [04:03:18] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 005236: [04:03:18] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 005236: [04:03:18] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 005236: [04:03:18] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 005236: [04:03:18] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 005236: [04:03:18] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 005236: [04:03:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 005236: [04:03:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 005236: [04:03:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 005236: [04:03:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 005236: [04:03:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 005236: [04:03:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 005236: [04:03:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 005236: [04:03:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 005236: [04:03:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 005236: [04:03:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 005236: [04:03:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 005236: [04:03:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 005236: [04:03:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 005236: [04:03:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 005236: [04:03:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 005236: [04:03:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 005236: [04:03:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 005236: [04:03:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 005236: [04:03:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 005236: [04:03:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 005236: [04:03:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 005236: [04:03:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 005236: [04:03:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 005236: [04:03:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 005236: [04:03:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 005236: [04:03:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 005236: [04:03:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 005236: [04:03:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 005236: [04:03:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 005236: [04:03:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 005236: [04:03:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 005236: [04:03:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 005236: [04:03:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 005236: [04:03:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 005236: [04:03:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 005236: [04:03:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 005236: [04:03:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 005236: [04:03:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 005236: [04:03:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 005236: [04:03:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 005236: [04:03:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 005236: [04:03:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 005236: [04:03:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 005236: [04:03:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 005236: [04:03:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 005236: [04:03:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 005236: [04:03:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 005236: [04:03:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 005236: [04:03:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 005236: [04:03:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 005236: [04:03:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 005236: [04:03:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 005236: [04:03:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 005236: [04:03:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 005236: [04:03:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 005236: [04:03:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 005236: [04:03:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 005236: [04:03:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 005236: [04:03:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 005236: [04:03:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 005236: [04:03:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 005236: [04:03:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 005236: [04:03:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 005236: [04:03:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 005236: [04:03:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 005236: [04:03:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 005236: [04:03:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 005236: [04:03:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 005236: [04:03:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 005236: [04:03:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 005236: [04:03:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 005236: [04:03:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 005236: [04:03:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 005236: [04:03:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 005236: [04:03:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 005236: [04:03:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 005236: [04:03:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 005236: [04:03:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 005236: [04:03:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 005236: [04:03:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 005236: [04:03:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 005236: [04:03:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 005236: [04:03:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 005236: [04:03:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 005236: [04:03:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 005236: [04:03:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 005236: [04:03:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 005236: [04:03:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 005236: [04:03:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 005236: [04:03:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 005236: [04:03:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 005236: [04:03:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 005236: [04:03:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 005236: [04:03:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 005236: [04:03:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 005236: [04:03:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 005236: [04:03:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 005236: [04:03:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 005236: [04:03:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 005236: [04:03:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 005236: [04:03:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 005236: [04:03:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 005236: [04:03:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 005236: [04:03:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 005236: [04:03:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 005236: [04:03:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 005236: [04:03:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 005236: [04:03:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 005236: [04:03:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 005236: [04:03:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 005236: [04:03:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 005236: [04:03:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 005236: [04:03:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 005236: [04:03:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 005236: [04:03:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 005236: [04:03:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 005236: [04:03:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 005236: [04:03:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 005236: [04:03:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 005236: [04:03:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 005236: [04:03:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 005236: [04:03:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 005236: [04:03:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 005236: [04:03:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 005236: [04:03:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 005236: [04:03:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 005236: [04:03:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 005236: [04:03:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 005236: [04:03:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 005236: [04:03:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 005236: [04:03:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 005236: [04:03:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 005236: [04:03:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 005236: [04:03:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 005236: [04:03:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 005236: [04:03:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 005236: [04:03:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 005236: [04:03:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 005236: [04:03:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 005236: [04:03:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 005236: [04:03:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 005236: [04:03:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 005236: [04:03:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 005236: [04:03:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 005236: [04:03:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 005236: [04:03:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 005236: [04:03:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 005236: [04:03:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 005236: [04:03:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 005236: [04:03:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 005236: [04:03:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 005236: [04:03:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 005236: [04:03:18] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005236: [04:03:18] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005236: [04:03:18] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005236: [04:03:18] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005236: [04:03:18] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005236: [04:03:18] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005236: [04:03:18] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005236: [04:03:18] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 005236: [04:03:18] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 005236: [04:03:18] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 005236: [04:03:18] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 005236: [04:03:18] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 005236: [04:03:18] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 005236: [04:03:18] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 005236: [04:03:18] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 005236: [04:03:18] vk_core.cpp(2691) - Log - Timer chunk initialisation - 164.517 ms RDOC 005236: [04:03:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 009704: [04:03:19] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) loaded in replay application RDOC 009704: [04:03:19] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009704: [04:03:19] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 009704: [04:03:19] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009704: [04:03:19] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10440 RDOC 010440: [04:03:19] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) capturing application RDOC 010440: [04:03:19] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010440: [04:03:19] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010440: [04:03:19] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010440: [04:03:19] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010440: [04:03:19] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 010440: [04:03:19] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010440: [04:03:19] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010440: [04:03:19] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 010440: [04:03:19] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010440: [04:03:19] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 010440: [04:03:19] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010440: [04:03:19] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010440: [04:03:19] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 009704: [04:03:19] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [10440] RDOC 010440: [04:03:20] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x000001D04F8A8630 RDOC 010440: [04:03:20] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 010440: [04:03:20] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 010440: [04:03:20] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010440: [04:03:20] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 010440: [04:03:20] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010440: [04:03:20] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010440: [04:03:20] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010440: [04:03:20] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010440: [04:03:20] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010440: [04:03:20] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010440: [04:03:20] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010440: [04:03:20] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 010440: [04:03:20] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 010440: [04:03:20] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 010440: [04:03:20] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 010440: [04:03:20] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 010440: [04:03:20] vk_core.cpp(3856) - Log - RegisterSurface() window 00000000002402D0 RDOC 010440: [04:03:20] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x000001D04F8A8630 / 0x00000000002402D0 RDOC 010440: [04:03:21] vk_core.cpp(1883) - Log - Starting capture RDOC 010440: [04:03:21] resource_manager.h(1469) - Log - Preparing up to 17 potentially dirty resources RDOC 009704: [04:03:21] target_control.cpp( 889) - Log - Used API: Vulkan (Presenting & supported) RDOC 010440: [04:03:21] resource_manager.h(1526) - Log - Prepared 9 dirty resources, postponed 0, skipped 0 RDOC 010440: [04:03:21] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 010440: [04:03:21] resource_manager.h(1538) - Log - Checking 9 resources with initial contents against 32 referenced resources RDOC 010440: [04:03:21] resource_manager.h(1642) - Log - Serialised 9 resources, skipped 0 unreferenced RDOC 010440: [04:03:21] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 37214144 bytes to 164127 (0.44 %) RDOC 010440: [04:03:21] vk_core.cpp(2429) - Log - Captured Vulkan frame with 35.490173 MB capture section in 0.080110 seconds RDOC 010440: [04:03:21] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 24104 bytes to 24104 (100.00 %) RDOC 010440: [04:03:21] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Descriptor_Indexing\capture_frame5.rdc RDOC 010440: [04:03:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Descriptor_Indexing\capture_frame5.rdc RDOC 009704: [04:03:21] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (194520 bytes) (time 1687748601) 6074 byte thumbnail RDOC 009704: [04:03:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Descriptor_Indexing\capture_frame5.rdc RDOC 009704: [04:03:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009704: [04:03:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009704: [04:03:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009704: [04:03:22] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 009704: [04:03:22] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 009704: [04:03:22] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 009704: [04:03:22] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 009704: [04:03:22] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 009704: [04:03:22] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 009704: [04:03:22] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 009704: [04:03:22] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 009704: [04:03:22] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 009704: [04:03:22] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 009704: [04:03:22] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 009704: [04:03:22] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 009704: [04:03:22] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 009704: [04:03:22] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 009704: [04:03:22] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 009704: [04:03:22] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 009704: [04:03:22] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 009704: [04:03:22] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 009704: [04:03:22] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 009704: [04:03:22] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 009704: [04:03:22] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 009704: [04:03:22] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 009704: [04:03:22] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 009704: [04:03:22] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 009704: [04:03:22] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 009704: [04:03:22] vk_replay.cpp(4725) - Log - Created device. RDOC 009704: [04:03:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009704: [04:03:22] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 009704: [04:03:22] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 009704: [04:03:22] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 009704: [04:03:22] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 009704: [04:03:22] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 009704: [04:03:22] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 009704: [04:03:22] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 009704: [04:03:22] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 009704: [04:03:22] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 009704: [04:03:22] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 009704: [04:03:22] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 009704: [04:03:22] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 009704: [04:03:22] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 009704: [04:03:22] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 009704: [04:03:22] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009704: [04:03:22] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009704: [04:03:22] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 009704: [04:03:22] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 009704: [04:03:22] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009704: [04:03:22] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009704: [04:03:22] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 009704: [04:03:22] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009704: [04:03:22] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009704: [04:03:22] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 009704: [04:03:22] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 009704: [04:03:22] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009704: [04:03:22] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009704: [04:03:22] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 009704: [04:03:22] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 009704: [04:03:22] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 009704: [04:03:22] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 009704: [04:03:22] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 009704: [04:03:22] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 009704: [04:03:22] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 009704: [04:03:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 009704: [04:03:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 009704: [04:03:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 009704: [04:03:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 009704: [04:03:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 009704: [04:03:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 009704: [04:03:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 009704: [04:03:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 009704: [04:03:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 009704: [04:03:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 009704: [04:03:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 009704: [04:03:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 009704: [04:03:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 009704: [04:03:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 009704: [04:03:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 009704: [04:03:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 009704: [04:03:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 009704: [04:03:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 009704: [04:03:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 009704: [04:03:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 009704: [04:03:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 009704: [04:03:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 009704: [04:03:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 009704: [04:03:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 009704: [04:03:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 009704: [04:03:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 009704: [04:03:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 009704: [04:03:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 009704: [04:03:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 009704: [04:03:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 009704: [04:03:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 009704: [04:03:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 009704: [04:03:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 009704: [04:03:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 009704: [04:03:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 009704: [04:03:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 009704: [04:03:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 009704: [04:03:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 009704: [04:03:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 009704: [04:03:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 009704: [04:03:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 009704: [04:03:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 009704: [04:03:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 009704: [04:03:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 009704: [04:03:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 009704: [04:03:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 009704: [04:03:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 009704: [04:03:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 009704: [04:03:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 009704: [04:03:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 009704: [04:03:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 009704: [04:03:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 009704: [04:03:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 009704: [04:03:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 009704: [04:03:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 009704: [04:03:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 009704: [04:03:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 009704: [04:03:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 009704: [04:03:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 009704: [04:03:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 009704: [04:03:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 009704: [04:03:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 009704: [04:03:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 009704: [04:03:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 009704: [04:03:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 009704: [04:03:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 009704: [04:03:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 009704: [04:03:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 009704: [04:03:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 009704: [04:03:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 009704: [04:03:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 009704: [04:03:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 009704: [04:03:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 009704: [04:03:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 009704: [04:03:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 009704: [04:03:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 009704: [04:03:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 009704: [04:03:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 009704: [04:03:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 009704: [04:03:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 009704: [04:03:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 009704: [04:03:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 009704: [04:03:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 009704: [04:03:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 009704: [04:03:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 009704: [04:03:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 009704: [04:03:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 009704: [04:03:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 009704: [04:03:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 009704: [04:03:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 009704: [04:03:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 009704: [04:03:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 009704: [04:03:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 009704: [04:03:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 009704: [04:03:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 009704: [04:03:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 009704: [04:03:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 009704: [04:03:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 009704: [04:03:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 009704: [04:03:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 009704: [04:03:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 009704: [04:03:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 009704: [04:03:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 009704: [04:03:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 009704: [04:03:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 009704: [04:03:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 009704: [04:03:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 009704: [04:03:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 009704: [04:03:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 009704: [04:03:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 009704: [04:03:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 009704: [04:03:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 009704: [04:03:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 009704: [04:03:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 009704: [04:03:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 009704: [04:03:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 009704: [04:03:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 009704: [04:03:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 009704: [04:03:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 009704: [04:03:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 009704: [04:03:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 009704: [04:03:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 009704: [04:03:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 009704: [04:03:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 009704: [04:03:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 009704: [04:03:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 009704: [04:03:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 009704: [04:03:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 009704: [04:03:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 009704: [04:03:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 009704: [04:03:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 009704: [04:03:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 009704: [04:03:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 009704: [04:03:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 009704: [04:03:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 009704: [04:03:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 009704: [04:03:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 009704: [04:03:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 009704: [04:03:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 009704: [04:03:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 009704: [04:03:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 009704: [04:03:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 009704: [04:03:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 009704: [04:03:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 009704: [04:03:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 009704: [04:03:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 009704: [04:03:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 009704: [04:03:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 009704: [04:03:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 009704: [04:03:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 009704: [04:03:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 009704: [04:03:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 009704: [04:03:22] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009704: [04:03:22] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009704: [04:03:22] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009704: [04:03:22] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009704: [04:03:22] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009704: [04:03:22] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009704: [04:03:22] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009704: [04:03:22] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 009704: [04:03:22] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 009704: [04:03:22] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 009704: [04:03:22] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 009704: [04:03:22] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 009704: [04:03:22] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 009704: [04:03:22] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 009704: [04:03:22] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 009704: [04:03:23] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::166 RDOC 009704: [04:03:23] vk_core.cpp(2691) - Log - Timer chunk initialisation - 773.607 ms RDOC 009704: [04:03:23] vk_replay.cpp(1139) - Warning - Couldn't find offset for spec ID 2 RDOC 009704: [04:03:24] vk_replay.cpp(1139) - Warning - Couldn't find offset for spec ID 2 RDOC 009704: [04:03:24] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 1 RDOC 009704: [04:03:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3) vk\vk_descriptor_reuse.cpp:501 Log: 101 frames in 1058.003000 ms = 10.475277 average frametime
RDOC 003552: [04:03:24] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) loaded in replay application RDOC 003552: [04:03:24] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003552: [04:03:24] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 003552: [04:03:24] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 003552: [04:03:24] win32_process.cpp( 610) - Log - Injecting renderdoc into process 6816 RDOC 006816: [04:03:24] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) capturing application RDOC 006816: [04:03:24] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006816: [04:03:24] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 006816: [04:03:24] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 006816: [04:03:24] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 006816: [04:03:24] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 006816: [04:03:24] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 006816: [04:03:24] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 006816: [04:03:24] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 006816: [04:03:24] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 006816: [04:03:24] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 006816: [04:03:24] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 006816: [04:03:24] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 006816: [04:03:24] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 003552: [04:03:24] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [6816] RDOC 006816: [04:03:25] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x000002A019F1B8C0 RDOC 006816: [04:03:25] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 006816: [04:03:25] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 006816: [04:03:25] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 006816: [04:03:25] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 006816: [04:03:25] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006816: [04:03:25] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006816: [04:03:25] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006816: [04:03:25] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006816: [04:03:25] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006816: [04:03:25] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006816: [04:03:25] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006816: [04:03:25] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 006816: [04:03:25] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 006816: [04:03:25] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 006816: [04:03:25] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 006816: [04:03:25] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 006816: [04:03:25] vk_core.cpp(3856) - Log - RegisterSurface() window 00000000008903C6 RDOC 006816: [04:03:25] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x000002A019F1B8C0 / 0x00000000008903C6 RDOC 003552: [04:03:26] target_control.cpp( 889) - Log - Used API: Vulkan (Not presenting & supported) RDOC 003552: [04:03:26] target_control.cpp( 889) - Log - Used API: Vulkan (Presenting & supported) RDOC 006816: [04:03:26] vk_core.cpp(1883) - Log - Starting capture RDOC 006816: [04:03:26] resource_manager.h(1469) - Log - Preparing up to 15377 potentially dirty resources RDOC 006816: [04:03:26] resource_manager.h(1526) - Log - Prepared 15369 dirty resources, postponed 0, skipped 0 RDOC 006816: [04:03:27] vk_core.cpp(2023) - Log - Finished capture, Frame 100 RDOC 006816: [04:03:27] resource_manager.h(1538) - Log - Checking 15369 resources with initial contents against 12201 referenced resources RDOC 006816: [04:03:27] resource_manager.h(1642) - Log - Serialised 3031 resources, skipped 12338 unreferenced RDOC 006816: [04:03:27] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 42247424 bytes to 1647476 (3.90 %) RDOC 006816: [04:03:27] vk_core.cpp(2429) - Log - Captured Vulkan frame with 40.290283 MB capture section in 0.500917 seconds RDOC 006816: [04:03:27] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 006816: [04:03:27] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Descriptor_Reuse\capture_frame100.rdc RDOC 006816: [04:03:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Descriptor_Reuse\capture_frame100.rdc RDOC 003552: [04:03:27] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 100) (1654131 bytes) (time 1687748607) 2526 byte thumbnail RDOC 003552: [04:03:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Descriptor_Reuse\capture_frame100.rdc RDOC 003552: [04:03:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003552: [04:03:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003552: [04:03:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003552: [04:03:28] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 003552: [04:03:28] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 003552: [04:03:28] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 003552: [04:03:28] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 003552: [04:03:28] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 003552: [04:03:28] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 003552: [04:03:28] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 003552: [04:03:28] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 003552: [04:03:28] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 003552: [04:03:28] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 003552: [04:03:28] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 003552: [04:03:28] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 003552: [04:03:28] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 003552: [04:03:28] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 003552: [04:03:28] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 003552: [04:03:28] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 003552: [04:03:28] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 003552: [04:03:28] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 003552: [04:03:28] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 003552: [04:03:28] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 003552: [04:03:28] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 003552: [04:03:28] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 003552: [04:03:28] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 003552: [04:03:28] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 003552: [04:03:28] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 003552: [04:03:28] vk_replay.cpp(4725) - Log - Created device. RDOC 003552: [04:03:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003552: [04:03:28] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 003552: [04:03:28] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 003552: [04:03:28] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 003552: [04:03:28] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 003552: [04:03:28] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 003552: [04:03:28] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 003552: [04:03:28] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 003552: [04:03:28] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 003552: [04:03:28] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 003552: [04:03:28] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 003552: [04:03:28] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 003552: [04:03:28] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 003552: [04:03:28] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 003552: [04:03:28] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 003552: [04:03:28] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003552: [04:03:28] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003552: [04:03:28] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 003552: [04:03:28] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 003552: [04:03:28] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003552: [04:03:28] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003552: [04:03:28] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 003552: [04:03:28] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003552: [04:03:28] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003552: [04:03:28] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 003552: [04:03:28] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 003552: [04:03:28] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003552: [04:03:28] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003552: [04:03:28] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 003552: [04:03:28] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 003552: [04:03:28] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 003552: [04:03:28] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 003552: [04:03:28] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 003552: [04:03:28] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 003552: [04:03:28] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 003552: [04:03:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 003552: [04:03:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 003552: [04:03:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 003552: [04:03:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 003552: [04:03:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 003552: [04:03:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 003552: [04:03:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 003552: [04:03:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 003552: [04:03:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 003552: [04:03:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 003552: [04:03:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 003552: [04:03:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 003552: [04:03:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 003552: [04:03:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 003552: [04:03:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 003552: [04:03:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 003552: [04:03:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 003552: [04:03:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 003552: [04:03:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 003552: [04:03:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 003552: [04:03:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 003552: [04:03:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 003552: [04:03:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 003552: [04:03:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 003552: [04:03:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 003552: [04:03:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 003552: [04:03:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 003552: [04:03:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 003552: [04:03:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 003552: [04:03:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 003552: [04:03:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 003552: [04:03:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 003552: [04:03:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 003552: [04:03:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 003552: [04:03:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 003552: [04:03:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 003552: [04:03:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 003552: [04:03:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 003552: [04:03:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 003552: [04:03:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 003552: [04:03:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 003552: [04:03:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 003552: [04:03:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 003552: [04:03:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 003552: [04:03:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 003552: [04:03:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 003552: [04:03:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 003552: [04:03:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 003552: [04:03:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 003552: [04:03:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 003552: [04:03:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 003552: [04:03:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 003552: [04:03:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 003552: [04:03:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 003552: [04:03:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 003552: [04:03:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 003552: [04:03:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 003552: [04:03:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 003552: [04:03:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 003552: [04:03:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 003552: [04:03:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 003552: [04:03:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 003552: [04:03:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 003552: [04:03:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 003552: [04:03:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 003552: [04:03:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 003552: [04:03:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 003552: [04:03:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 003552: [04:03:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 003552: [04:03:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 003552: [04:03:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 003552: [04:03:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 003552: [04:03:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 003552: [04:03:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 003552: [04:03:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 003552: [04:03:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 003552: [04:03:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 003552: [04:03:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 003552: [04:03:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 003552: [04:03:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 003552: [04:03:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 003552: [04:03:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 003552: [04:03:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 003552: [04:03:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 003552: [04:03:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 003552: [04:03:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 003552: [04:03:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 003552: [04:03:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 003552: [04:03:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 003552: [04:03:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 003552: [04:03:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 003552: [04:03:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 003552: [04:03:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 003552: [04:03:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 003552: [04:03:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 003552: [04:03:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 003552: [04:03:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 003552: [04:03:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 003552: [04:03:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 003552: [04:03:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 003552: [04:03:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 003552: [04:03:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 003552: [04:03:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 003552: [04:03:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 003552: [04:03:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 003552: [04:03:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 003552: [04:03:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 003552: [04:03:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 003552: [04:03:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 003552: [04:03:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 003552: [04:03:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 003552: [04:03:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 003552: [04:03:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 003552: [04:03:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 003552: [04:03:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 003552: [04:03:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 003552: [04:03:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 003552: [04:03:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 003552: [04:03:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 003552: [04:03:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 003552: [04:03:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 003552: [04:03:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 003552: [04:03:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 003552: [04:03:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 003552: [04:03:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 003552: [04:03:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 003552: [04:03:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 003552: [04:03:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 003552: [04:03:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 003552: [04:03:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 003552: [04:03:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 003552: [04:03:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 003552: [04:03:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 003552: [04:03:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 003552: [04:03:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 003552: [04:03:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 003552: [04:03:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 003552: [04:03:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 003552: [04:03:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 003552: [04:03:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 003552: [04:03:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 003552: [04:03:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 003552: [04:03:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 003552: [04:03:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 003552: [04:03:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 003552: [04:03:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 003552: [04:03:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 003552: [04:03:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 003552: [04:03:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 003552: [04:03:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 003552: [04:03:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 003552: [04:03:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 003552: [04:03:28] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003552: [04:03:28] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003552: [04:03:28] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003552: [04:03:28] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003552: [04:03:28] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003552: [04:03:28] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003552: [04:03:28] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003552: [04:03:28] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 003552: [04:03:28] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 003552: [04:03:28] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 003552: [04:03:28] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 003552: [04:03:28] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 003552: [04:03:28] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 003552: [04:03:28] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 003552: [04:03:28] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 003552: [04:03:28] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::221 RDOC 003552: [04:03:28] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::6184 RDOC 003552: [04:03:29] vk_core.cpp(2691) - Log - Timer chunk initialisation - 637.699 ms RDOC 003552: [04:03:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 011996: [04:03:30] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) loaded in replay application RDOC 011996: [04:03:30] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011996: [04:03:30] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011996: [04:03:30] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011996: [04:03:30] win32_process.cpp( 610) - Log - Injecting renderdoc into process 12164 RDOC 012164: [04:03:30] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) capturing application RDOC 012164: [04:03:30] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012164: [04:03:30] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 012164: [04:03:30] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 012164: [04:03:30] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 012164: [04:03:30] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 012164: [04:03:30] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 012164: [04:03:30] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 012164: [04:03:30] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 012164: [04:03:30] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 012164: [04:03:30] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 012164: [04:03:30] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 012164: [04:03:30] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 012164: [04:03:30] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 011996: [04:03:30] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [12164] RDOC 012164: [04:03:31] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x0000025547A58870 RDOC 012164: [04:03:31] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 012164: [04:03:31] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 012164: [04:03:31] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 012164: [04:03:31] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 012164: [04:03:31] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012164: [04:03:31] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012164: [04:03:31] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012164: [04:03:31] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012164: [04:03:31] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012164: [04:03:31] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012164: [04:03:31] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012164: [04:03:31] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 012164: [04:03:31] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 012164: [04:03:31] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 012164: [04:03:31] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 012164: [04:03:31] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 012164: [04:03:31] vk_core.cpp(3856) - Log - RegisterSurface() window 00000000008A03C6 RDOC 012164: [04:03:31] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x0000025547A58870 / 0x00000000008A03C6 RDOC 011996: [04:03:31] target_control.cpp( 889) - Log - Used API: Vulkan (Not presenting & supported) RDOC 011996: [04:03:31] target_control.cpp( 889) - Log - Used API: Vulkan (Presenting & supported) RDOC 012164: [04:03:31] vk_core.cpp(1883) - Log - Starting capture RDOC 012164: [04:03:32] resource_manager.h(1469) - Log - Preparing up to 10250 potentially dirty resources RDOC 012164: [04:03:32] resource_manager.h(1526) - Log - Prepared 10242 dirty resources, postponed 0, skipped 0 RDOC 012164: [04:03:32] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 012164: [04:03:32] resource_manager.h(1538) - Log - Checking 10242 resources with initial contents against 10261 referenced resources RDOC 012164: [04:03:32] resource_manager.h(1642) - Log - Serialised 10242 resources, skipped 0 unreferenced RDOC 012164: [04:03:32] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 11552704 bytes to 616717 (5.34 %) RDOC 012164: [04:03:32] vk_core.cpp(2429) - Log - Captured Vulkan frame with 11.017517 MB capture section in 0.172103 seconds RDOC 012164: [04:03:32] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 012164: [04:03:32] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Descriptor_Variable_Count\capture_frame5.rdc RDOC 012164: [04:03:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Descriptor_Variable_Count\capture_frame5.rdc RDOC 011996: [04:03:32] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (626467 bytes) (time 1687748612) 5116 byte thumbnail RDOC 011996: [04:03:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Descriptor_Variable_Count\capture_frame5.rdc RDOC 011996: [04:03:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011996: [04:03:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011996: [04:03:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011996: [04:03:33] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 011996: [04:03:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 011996: [04:03:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 011996: [04:03:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 011996: [04:03:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 011996: [04:03:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 011996: [04:03:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 011996: [04:03:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 011996: [04:03:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 011996: [04:03:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 011996: [04:03:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 011996: [04:03:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 011996: [04:03:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 011996: [04:03:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 011996: [04:03:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 011996: [04:03:33] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 011996: [04:03:33] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 011996: [04:03:33] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 011996: [04:03:33] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 011996: [04:03:33] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 011996: [04:03:33] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 011996: [04:03:33] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 011996: [04:03:33] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 011996: [04:03:33] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 011996: [04:03:33] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 011996: [04:03:33] vk_replay.cpp(4725) - Log - Created device. RDOC 011996: [04:03:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011996: [04:03:33] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 011996: [04:03:33] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 011996: [04:03:33] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 011996: [04:03:33] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 011996: [04:03:33] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 011996: [04:03:33] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 011996: [04:03:33] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 011996: [04:03:33] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 011996: [04:03:33] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 011996: [04:03:33] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 011996: [04:03:33] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 011996: [04:03:33] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 011996: [04:03:33] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 011996: [04:03:33] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 011996: [04:03:33] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011996: [04:03:33] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011996: [04:03:33] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 011996: [04:03:33] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 011996: [04:03:33] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011996: [04:03:33] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011996: [04:03:33] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 011996: [04:03:33] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011996: [04:03:33] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011996: [04:03:33] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 011996: [04:03:33] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 011996: [04:03:33] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011996: [04:03:33] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011996: [04:03:33] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 011996: [04:03:33] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 011996: [04:03:33] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 011996: [04:03:33] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 011996: [04:03:33] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 011996: [04:03:33] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 011996: [04:03:33] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 011996: [04:03:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 011996: [04:03:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 011996: [04:03:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 011996: [04:03:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 011996: [04:03:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 011996: [04:03:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 011996: [04:03:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 011996: [04:03:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 011996: [04:03:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 011996: [04:03:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 011996: [04:03:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 011996: [04:03:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 011996: [04:03:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 011996: [04:03:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 011996: [04:03:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 011996: [04:03:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 011996: [04:03:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 011996: [04:03:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 011996: [04:03:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 011996: [04:03:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 011996: [04:03:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 011996: [04:03:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 011996: [04:03:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 011996: [04:03:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 011996: [04:03:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 011996: [04:03:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 011996: [04:03:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 011996: [04:03:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 011996: [04:03:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 011996: [04:03:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 011996: [04:03:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 011996: [04:03:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 011996: [04:03:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 011996: [04:03:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 011996: [04:03:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 011996: [04:03:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 011996: [04:03:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 011996: [04:03:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 011996: [04:03:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 011996: [04:03:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 011996: [04:03:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 011996: [04:03:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 011996: [04:03:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 011996: [04:03:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 011996: [04:03:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 011996: [04:03:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 011996: [04:03:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 011996: [04:03:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 011996: [04:03:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 011996: [04:03:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 011996: [04:03:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 011996: [04:03:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 011996: [04:03:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 011996: [04:03:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 011996: [04:03:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 011996: [04:03:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 011996: [04:03:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 011996: [04:03:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 011996: [04:03:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 011996: [04:03:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 011996: [04:03:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 011996: [04:03:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 011996: [04:03:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 011996: [04:03:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 011996: [04:03:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 011996: [04:03:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 011996: [04:03:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 011996: [04:03:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 011996: [04:03:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 011996: [04:03:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 011996: [04:03:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 011996: [04:03:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 011996: [04:03:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 011996: [04:03:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 011996: [04:03:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 011996: [04:03:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 011996: [04:03:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 011996: [04:03:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 011996: [04:03:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 011996: [04:03:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 011996: [04:03:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 011996: [04:03:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 011996: [04:03:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 011996: [04:03:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 011996: [04:03:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 011996: [04:03:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 011996: [04:03:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 011996: [04:03:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 011996: [04:03:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 011996: [04:03:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 011996: [04:03:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 011996: [04:03:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 011996: [04:03:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 011996: [04:03:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 011996: [04:03:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 011996: [04:03:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 011996: [04:03:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 011996: [04:03:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 011996: [04:03:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 011996: [04:03:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 011996: [04:03:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 011996: [04:03:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 011996: [04:03:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 011996: [04:03:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 011996: [04:03:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 011996: [04:03:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 011996: [04:03:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 011996: [04:03:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 011996: [04:03:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 011996: [04:03:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 011996: [04:03:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 011996: [04:03:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 011996: [04:03:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 011996: [04:03:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 011996: [04:03:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 011996: [04:03:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 011996: [04:03:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 011996: [04:03:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 011996: [04:03:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 011996: [04:03:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 011996: [04:03:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 011996: [04:03:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 011996: [04:03:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 011996: [04:03:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 011996: [04:03:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 011996: [04:03:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 011996: [04:03:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 011996: [04:03:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 011996: [04:03:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 011996: [04:03:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 011996: [04:03:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 011996: [04:03:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 011996: [04:03:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 011996: [04:03:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 011996: [04:03:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 011996: [04:03:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 011996: [04:03:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 011996: [04:03:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 011996: [04:03:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 011996: [04:03:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 011996: [04:03:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 011996: [04:03:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 011996: [04:03:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 011996: [04:03:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 011996: [04:03:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 011996: [04:03:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 011996: [04:03:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 011996: [04:03:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 011996: [04:03:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 011996: [04:03:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 011996: [04:03:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 011996: [04:03:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 011996: [04:03:33] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011996: [04:03:33] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011996: [04:03:33] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011996: [04:03:33] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011996: [04:03:33] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011996: [04:03:33] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011996: [04:03:33] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011996: [04:03:33] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 011996: [04:03:33] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 011996: [04:03:33] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 011996: [04:03:33] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 011996: [04:03:33] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 011996: [04:03:33] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 011996: [04:03:33] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 011996: [04:03:33] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 011996: [04:03:33] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::162 RDOC 011996: [04:03:33] vk_core.cpp(2691) - Log - Timer chunk initialisation - 564.381 ms RDOC 011996: [04:03:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 001724: [04:03:34] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) loaded in replay application RDOC 001724: [04:03:34] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001724: [04:03:34] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 001724: [04:03:34] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 001724: [04:03:34] win32_process.cpp( 610) - Log - Injecting renderdoc into process 12088 RDOC 012088: [04:03:34] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) capturing application RDOC 012088: [04:03:34] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012088: [04:03:34] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 012088: [04:03:34] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 012088: [04:03:34] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 012088: [04:03:34] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 012088: [04:03:34] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 012088: [04:03:34] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 012088: [04:03:34] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 012088: [04:03:34] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 012088: [04:03:34] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 012088: [04:03:34] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 012088: [04:03:34] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 012088: [04:03:34] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 001724: [04:03:34] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [12088] RDOC 012088: [04:03:35] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x000002CB63F6A3D0 RDOC 012088: [04:03:35] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 012088: [04:03:35] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 012088: [04:03:35] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 012088: [04:03:35] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 012088: [04:03:35] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012088: [04:03:35] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012088: [04:03:35] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012088: [04:03:35] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012088: [04:03:35] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012088: [04:03:35] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012088: [04:03:35] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012088: [04:03:35] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 012088: [04:03:35] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 012088: [04:03:35] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 012088: [04:03:35] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 012088: [04:03:35] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 012088: [04:03:35] vk_core.cpp(3856) - Log - RegisterSurface() window 00000000008B03C6 RDOC 012088: [04:03:35] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x000002CB63F6A3D0 / 0x00000000008B03C6 RDOC 001724: [04:03:35] target_control.cpp( 889) - Log - Used API: Vulkan (Not presenting & supported) RDOC 001724: [04:03:35] target_control.cpp( 889) - Log - Used API: Vulkan (Presenting & supported) RDOC 012088: [04:03:35] vk_core.cpp(1883) - Log - Starting capture RDOC 012088: [04:03:35] resource_manager.h(1469) - Log - Preparing up to 62 potentially dirty resources RDOC 012088: [04:03:36] resource_manager.h(1526) - Log - Prepared 54 dirty resources, postponed 0, skipped 0 RDOC 012088: [04:03:36] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 012088: [04:03:36] resource_manager.h(1538) - Log - Checking 54 resources with initial contents against 84 referenced resources RDOC 012088: [04:03:36] resource_manager.h(1642) - Log - Serialised 54 resources, skipped 0 unreferenced RDOC 012088: [04:03:36] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 437973824 bytes to 1751900 (0.40 %) RDOC 012088: [04:03:36] vk_core.cpp(2429) - Log - Captured Vulkan frame with 417.684387 MB capture section in 0.765336 seconds RDOC 012088: [04:03:36] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 012088: [04:03:36] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Discard_Zoo\capture_frame5.rdc RDOC 012088: [04:03:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Discard_Zoo\capture_frame5.rdc RDOC 001724: [04:03:36] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (1758555 bytes) (time 1687748616) 2526 byte thumbnail RDOC 001724: [04:03:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Discard_Zoo\capture_frame5.rdc RDOC 001724: [04:03:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001724: [04:03:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001724: [04:03:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001724: [04:03:37] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 001724: [04:03:37] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 001724: [04:03:37] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 001724: [04:03:37] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 001724: [04:03:37] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 001724: [04:03:37] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 001724: [04:03:37] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 001724: [04:03:37] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 001724: [04:03:37] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 001724: [04:03:37] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 001724: [04:03:37] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 001724: [04:03:37] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 001724: [04:03:37] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 001724: [04:03:37] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 001724: [04:03:37] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 001724: [04:03:37] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 001724: [04:03:37] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 001724: [04:03:37] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 001724: [04:03:37] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 001724: [04:03:37] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 001724: [04:03:37] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 001724: [04:03:37] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 001724: [04:03:37] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 001724: [04:03:37] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 001724: [04:03:37] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 001724: [04:03:37] vk_replay.cpp(4725) - Log - Created device. RDOC 001724: [04:03:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001724: [04:03:37] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 001724: [04:03:37] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 001724: [04:03:37] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 001724: [04:03:37] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 001724: [04:03:37] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 001724: [04:03:37] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 001724: [04:03:37] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 001724: [04:03:37] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 001724: [04:03:37] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 001724: [04:03:37] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 001724: [04:03:37] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 001724: [04:03:37] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 001724: [04:03:37] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 001724: [04:03:37] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 001724: [04:03:37] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001724: [04:03:37] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001724: [04:03:37] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 001724: [04:03:37] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 001724: [04:03:37] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001724: [04:03:37] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001724: [04:03:37] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 001724: [04:03:37] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001724: [04:03:37] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001724: [04:03:37] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 001724: [04:03:37] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 001724: [04:03:37] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001724: [04:03:37] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001724: [04:03:37] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 001724: [04:03:37] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 001724: [04:03:37] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 001724: [04:03:37] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 001724: [04:03:37] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 001724: [04:03:37] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 001724: [04:03:37] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 001724: [04:03:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 001724: [04:03:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 001724: [04:03:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 001724: [04:03:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 001724: [04:03:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 001724: [04:03:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 001724: [04:03:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 001724: [04:03:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 001724: [04:03:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 001724: [04:03:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 001724: [04:03:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 001724: [04:03:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 001724: [04:03:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 001724: [04:03:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 001724: [04:03:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 001724: [04:03:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 001724: [04:03:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 001724: [04:03:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 001724: [04:03:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 001724: [04:03:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 001724: [04:03:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 001724: [04:03:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 001724: [04:03:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 001724: [04:03:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 001724: [04:03:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 001724: [04:03:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 001724: [04:03:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 001724: [04:03:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 001724: [04:03:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 001724: [04:03:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 001724: [04:03:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 001724: [04:03:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 001724: [04:03:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 001724: [04:03:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 001724: [04:03:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 001724: [04:03:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 001724: [04:03:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 001724: [04:03:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 001724: [04:03:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 001724: [04:03:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 001724: [04:03:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 001724: [04:03:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 001724: [04:03:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 001724: [04:03:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 001724: [04:03:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 001724: [04:03:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 001724: [04:03:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 001724: [04:03:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 001724: [04:03:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 001724: [04:03:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 001724: [04:03:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 001724: [04:03:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 001724: [04:03:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 001724: [04:03:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 001724: [04:03:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 001724: [04:03:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 001724: [04:03:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 001724: [04:03:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 001724: [04:03:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 001724: [04:03:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 001724: [04:03:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 001724: [04:03:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 001724: [04:03:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 001724: [04:03:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 001724: [04:03:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 001724: [04:03:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 001724: [04:03:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 001724: [04:03:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 001724: [04:03:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 001724: [04:03:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 001724: [04:03:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 001724: [04:03:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 001724: [04:03:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 001724: [04:03:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 001724: [04:03:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 001724: [04:03:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 001724: [04:03:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 001724: [04:03:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 001724: [04:03:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 001724: [04:03:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 001724: [04:03:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 001724: [04:03:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 001724: [04:03:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 001724: [04:03:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 001724: [04:03:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 001724: [04:03:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 001724: [04:03:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 001724: [04:03:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 001724: [04:03:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 001724: [04:03:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 001724: [04:03:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 001724: [04:03:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 001724: [04:03:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 001724: [04:03:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 001724: [04:03:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 001724: [04:03:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 001724: [04:03:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 001724: [04:03:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 001724: [04:03:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 001724: [04:03:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 001724: [04:03:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 001724: [04:03:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 001724: [04:03:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 001724: [04:03:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 001724: [04:03:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 001724: [04:03:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 001724: [04:03:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 001724: [04:03:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 001724: [04:03:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 001724: [04:03:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 001724: [04:03:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 001724: [04:03:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 001724: [04:03:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 001724: [04:03:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 001724: [04:03:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 001724: [04:03:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 001724: [04:03:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 001724: [04:03:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 001724: [04:03:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 001724: [04:03:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 001724: [04:03:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 001724: [04:03:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 001724: [04:03:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 001724: [04:03:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 001724: [04:03:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 001724: [04:03:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 001724: [04:03:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 001724: [04:03:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 001724: [04:03:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 001724: [04:03:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 001724: [04:03:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 001724: [04:03:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 001724: [04:03:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 001724: [04:03:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 001724: [04:03:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 001724: [04:03:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 001724: [04:03:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 001724: [04:03:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 001724: [04:03:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 001724: [04:03:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 001724: [04:03:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 001724: [04:03:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 001724: [04:03:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 001724: [04:03:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 001724: [04:03:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 001724: [04:03:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 001724: [04:03:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 001724: [04:03:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 001724: [04:03:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 001724: [04:03:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 001724: [04:03:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 001724: [04:03:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 001724: [04:03:37] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001724: [04:03:37] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001724: [04:03:37] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001724: [04:03:37] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001724: [04:03:37] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001724: [04:03:37] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001724: [04:03:37] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001724: [04:03:37] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 001724: [04:03:37] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 001724: [04:03:37] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 001724: [04:03:37] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 001724: [04:03:37] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 001724: [04:03:37] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 001724: [04:03:37] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 001724: [04:03:37] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 001724: [04:03:37] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::161 RDOC 001724: [04:03:37] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::194 RDOC 001724: [04:03:37] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::222 RDOC 001724: [04:03:37] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::233 RDOC 001724: [04:03:38] vk_core.cpp(2691) - Log - Timer chunk initialisation - 608.225 ms RDOC 001724: [04:03:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 007596: [04:03:46] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) loaded in replay application RDOC 007596: [04:03:46] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007596: [04:03:46] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 007596: [04:03:46] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 007596: [04:03:46] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11544 RDOC 011544: [04:03:46] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) capturing application RDOC 011544: [04:03:46] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011544: [04:03:46] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011544: [04:03:46] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011544: [04:03:46] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011544: [04:03:46] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 011544: [04:03:46] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011544: [04:03:46] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011544: [04:03:46] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 011544: [04:03:46] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011544: [04:03:46] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 011544: [04:03:46] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011544: [04:03:46] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011544: [04:03:46] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 007596: [04:03:46] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [11544] RDOC 011544: [04:03:46] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x000002A69791A410 RDOC 011544: [04:03:46] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 011544: [04:03:46] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 011544: [04:03:46] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011544: [04:03:47] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 011544: [04:03:47] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011544: [04:03:47] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011544: [04:03:47] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011544: [04:03:47] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011544: [04:03:47] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011544: [04:03:47] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011544: [04:03:47] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011544: [04:03:47] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 011544: [04:03:47] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 011544: [04:03:47] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 011544: [04:03:47] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 011544: [04:03:47] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 011544: [04:03:47] vk_core.cpp(3856) - Log - RegisterSurface() window 00000000008C03C6 RDOC 011544: [04:03:47] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x000002A69791A410 / 0x00000000008C03C6 RDOC 011544: [04:03:47] vk_core.cpp(1883) - Log - Starting capture RDOC 011544: [04:03:47] resource_manager.h(1469) - Log - Preparing up to 10 potentially dirty resources RDOC 011544: [04:03:47] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 011544: [04:03:47] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 007596: [04:03:47] target_control.cpp( 889) - Log - Used API: Vulkan (Presenting & supported) RDOC 011544: [04:03:47] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 23 referenced resources RDOC 011544: [04:03:47] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 011544: [04:03:47] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5449216 bytes to 67555 (1.24 %) RDOC 011544: [04:03:47] vk_core.cpp(2429) - Log - Captured Vulkan frame with 5.196777 MB capture section in 0.058908 seconds RDOC 011544: [04:03:47] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5452 bytes to 5452 (100.00 %) RDOC 011544: [04:03:47] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Draw_Zoo\capture_frame5.rdc RDOC 011544: [04:03:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Draw_Zoo\capture_frame5.rdc RDOC 007596: [04:03:47] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (82867 bytes) (time 1687748627) 9645 byte thumbnail RDOC 007596: [04:03:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Draw_Zoo\capture_frame5.rdc RDOC 007596: [04:03:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007596: [04:03:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007596: [04:03:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007596: [04:03:48] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 007596: [04:03:48] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 007596: [04:03:48] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 007596: [04:03:48] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 007596: [04:03:48] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 007596: [04:03:48] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 007596: [04:03:48] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 007596: [04:03:48] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 007596: [04:03:48] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 007596: [04:03:48] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 007596: [04:03:48] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 007596: [04:03:48] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 007596: [04:03:48] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 007596: [04:03:48] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 007596: [04:03:48] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 007596: [04:03:48] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 007596: [04:03:48] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 007596: [04:03:48] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 007596: [04:03:48] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 007596: [04:03:48] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 007596: [04:03:48] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 007596: [04:03:48] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 007596: [04:03:48] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 007596: [04:03:48] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 007596: [04:03:48] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 007596: [04:03:48] vk_replay.cpp(4725) - Log - Created device. RDOC 007596: [04:03:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007596: [04:03:48] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 007596: [04:03:48] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 007596: [04:03:48] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 007596: [04:03:48] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 007596: [04:03:48] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 007596: [04:03:48] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 007596: [04:03:48] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 007596: [04:03:48] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 007596: [04:03:48] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 007596: [04:03:48] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 007596: [04:03:48] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 007596: [04:03:48] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 007596: [04:03:48] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 007596: [04:03:48] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 007596: [04:03:48] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007596: [04:03:48] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007596: [04:03:48] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 007596: [04:03:48] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 007596: [04:03:48] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007596: [04:03:48] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007596: [04:03:48] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 007596: [04:03:48] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007596: [04:03:48] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007596: [04:03:48] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 007596: [04:03:48] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 007596: [04:03:48] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007596: [04:03:48] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007596: [04:03:48] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 007596: [04:03:48] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 007596: [04:03:48] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 007596: [04:03:48] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 007596: [04:03:48] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 007596: [04:03:48] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 007596: [04:03:48] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 007596: [04:03:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 007596: [04:03:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 007596: [04:03:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 007596: [04:03:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 007596: [04:03:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 007596: [04:03:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 007596: [04:03:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 007596: [04:03:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 007596: [04:03:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 007596: [04:03:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 007596: [04:03:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 007596: [04:03:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 007596: [04:03:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 007596: [04:03:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 007596: [04:03:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 007596: [04:03:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 007596: [04:03:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 007596: [04:03:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 007596: [04:03:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 007596: [04:03:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 007596: [04:03:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 007596: [04:03:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 007596: [04:03:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 007596: [04:03:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 007596: [04:03:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 007596: [04:03:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 007596: [04:03:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 007596: [04:03:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 007596: [04:03:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 007596: [04:03:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 007596: [04:03:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 007596: [04:03:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 007596: [04:03:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 007596: [04:03:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 007596: [04:03:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 007596: [04:03:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 007596: [04:03:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 007596: [04:03:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 007596: [04:03:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 007596: [04:03:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 007596: [04:03:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 007596: [04:03:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 007596: [04:03:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 007596: [04:03:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 007596: [04:03:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 007596: [04:03:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 007596: [04:03:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 007596: [04:03:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 007596: [04:03:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 007596: [04:03:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 007596: [04:03:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 007596: [04:03:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 007596: [04:03:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 007596: [04:03:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 007596: [04:03:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 007596: [04:03:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 007596: [04:03:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 007596: [04:03:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 007596: [04:03:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 007596: [04:03:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 007596: [04:03:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 007596: [04:03:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 007596: [04:03:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 007596: [04:03:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 007596: [04:03:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 007596: [04:03:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 007596: [04:03:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 007596: [04:03:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 007596: [04:03:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 007596: [04:03:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 007596: [04:03:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 007596: [04:03:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 007596: [04:03:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 007596: [04:03:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 007596: [04:03:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 007596: [04:03:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 007596: [04:03:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 007596: [04:03:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 007596: [04:03:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 007596: [04:03:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 007596: [04:03:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 007596: [04:03:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 007596: [04:03:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 007596: [04:03:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 007596: [04:03:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 007596: [04:03:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 007596: [04:03:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 007596: [04:03:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 007596: [04:03:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 007596: [04:03:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 007596: [04:03:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 007596: [04:03:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 007596: [04:03:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 007596: [04:03:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 007596: [04:03:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 007596: [04:03:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 007596: [04:03:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 007596: [04:03:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 007596: [04:03:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 007596: [04:03:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 007596: [04:03:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 007596: [04:03:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 007596: [04:03:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 007596: [04:03:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 007596: [04:03:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 007596: [04:03:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 007596: [04:03:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 007596: [04:03:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 007596: [04:03:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 007596: [04:03:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 007596: [04:03:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 007596: [04:03:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 007596: [04:03:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 007596: [04:03:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 007596: [04:03:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 007596: [04:03:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 007596: [04:03:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 007596: [04:03:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 007596: [04:03:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 007596: [04:03:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 007596: [04:03:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 007596: [04:03:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 007596: [04:03:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 007596: [04:03:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 007596: [04:03:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 007596: [04:03:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 007596: [04:03:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 007596: [04:03:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 007596: [04:03:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 007596: [04:03:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 007596: [04:03:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 007596: [04:03:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 007596: [04:03:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 007596: [04:03:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 007596: [04:03:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 007596: [04:03:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 007596: [04:03:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 007596: [04:03:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 007596: [04:03:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 007596: [04:03:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 007596: [04:03:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 007596: [04:03:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 007596: [04:03:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 007596: [04:03:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 007596: [04:03:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 007596: [04:03:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 007596: [04:03:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 007596: [04:03:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 007596: [04:03:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 007596: [04:03:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 007596: [04:03:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 007596: [04:03:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 007596: [04:03:48] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007596: [04:03:48] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007596: [04:03:48] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007596: [04:03:48] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007596: [04:03:48] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007596: [04:03:48] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007596: [04:03:48] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007596: [04:03:48] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 007596: [04:03:48] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 007596: [04:03:48] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 007596: [04:03:48] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 007596: [04:03:48] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 007596: [04:03:48] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 007596: [04:03:48] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 007596: [04:03:48] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 007596: [04:03:48] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::157 RDOC 007596: [04:03:48] vk_core.cpp(2691) - Log - Timer chunk initialisation - 174.519 ms RDOC 007596: [04:03:49] vk_debug.cpp(1841) - Warning - Attempting to read off the end of the buffer (208 112). Will be clamped (256) RDOC 007596: [04:03:49] vk_debug.cpp(1841) - Warning - Attempting to read off the end of the buffer (208 112). Will be clamped (256) RDOC 007596: [04:03:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 006040: [04:03:50] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) loaded in replay application RDOC 006040: [04:03:50] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006040: [04:03:50] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 006040: [04:03:50] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006040: [04:03:50] win32_process.cpp( 610) - Log - Injecting renderdoc into process 7172 RDOC 007172: [04:03:50] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) capturing application RDOC 007172: [04:03:50] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007172: [04:03:50] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007172: [04:03:50] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 007172: [04:03:50] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 007172: [04:03:50] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 007172: [04:03:50] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 007172: [04:03:50] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 007172: [04:03:50] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 007172: [04:03:50] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007172: [04:03:50] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 007172: [04:03:50] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 007172: [04:03:50] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 007172: [04:03:50] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 006040: [04:03:50] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [7172] RDOC 007172: [04:03:51] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x000002056F4F7510 RDOC 007172: [04:03:51] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 007172: [04:03:51] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 007172: [04:03:51] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 007172: [04:03:51] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 007172: [04:03:51] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007172: [04:03:51] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007172: [04:03:51] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007172: [04:03:51] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007172: [04:03:51] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007172: [04:03:51] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007172: [04:03:51] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007172: [04:03:51] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 007172: [04:03:51] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 007172: [04:03:51] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 007172: [04:03:51] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 007172: [04:03:51] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 007172: [04:03:51] vk_core.cpp(3856) - Log - RegisterSurface() window 00000000008D03C6 RDOC 007172: [04:03:51] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x000002056F4F7510 / 0x00000000008D03C6 RDOC 007172: [04:03:51] vk_core.cpp(1883) - Log - Starting capture RDOC 007172: [04:03:51] resource_manager.h(1469) - Log - Preparing up to 10 potentially dirty resources RDOC 006040: [04:03:51] target_control.cpp( 889) - Log - Used API: Vulkan (Presenting & supported) RDOC 007172: [04:03:51] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 007172: [04:03:51] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 007172: [04:03:51] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 19 referenced resources RDOC 007172: [04:03:51] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 007172: [04:03:51] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3529472 bytes to 24521 (0.69 %) RDOC 007172: [04:03:51] vk_core.cpp(2429) - Log - Captured Vulkan frame with 3.365967 MB capture section in 0.064225 seconds RDOC 007172: [04:03:51] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4623 bytes to 4623 (100.00 %) RDOC 007172: [04:03:51] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Dynamic_Rendering\capture_frame5.rdc RDOC 007172: [04:03:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Dynamic_Rendering\capture_frame5.rdc RDOC 006040: [04:03:51] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (35477 bytes) (time 1687748631) 6118 byte thumbnail RDOC 006040: [04:03:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Dynamic_Rendering\capture_frame5.rdc RDOC 006040: [04:03:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006040: [04:03:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006040: [04:03:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006040: [04:03:53] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 006040: [04:03:53] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 006040: [04:03:53] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 006040: [04:03:53] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 006040: [04:03:53] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 006040: [04:03:53] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 006040: [04:03:53] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 006040: [04:03:53] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 006040: [04:03:53] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 006040: [04:03:53] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 006040: [04:03:53] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 006040: [04:03:53] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 006040: [04:03:53] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 006040: [04:03:53] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 006040: [04:03:53] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 006040: [04:03:53] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 006040: [04:03:53] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 006040: [04:03:53] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 006040: [04:03:53] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 006040: [04:03:53] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 006040: [04:03:53] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 006040: [04:03:53] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 006040: [04:03:53] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 006040: [04:03:53] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 006040: [04:03:53] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 006040: [04:03:53] vk_replay.cpp(4725) - Log - Created device. RDOC 006040: [04:03:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006040: [04:03:53] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 006040: [04:03:53] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 006040: [04:03:53] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 006040: [04:03:53] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 006040: [04:03:53] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 006040: [04:03:53] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 006040: [04:03:53] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 006040: [04:03:53] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 006040: [04:03:53] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 006040: [04:03:53] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 006040: [04:03:53] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 006040: [04:03:53] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 006040: [04:03:53] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 006040: [04:03:53] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 006040: [04:03:53] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006040: [04:03:53] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006040: [04:03:53] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 006040: [04:03:53] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 006040: [04:03:53] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006040: [04:03:53] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006040: [04:03:53] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 006040: [04:03:53] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006040: [04:03:53] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006040: [04:03:53] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 006040: [04:03:53] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 006040: [04:03:53] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006040: [04:03:53] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006040: [04:03:53] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 006040: [04:03:53] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 006040: [04:03:53] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 006040: [04:03:53] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 006040: [04:03:53] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 006040: [04:03:53] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 006040: [04:03:53] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 006040: [04:03:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 006040: [04:03:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 006040: [04:03:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 006040: [04:03:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 006040: [04:03:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 006040: [04:03:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 006040: [04:03:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 006040: [04:03:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 006040: [04:03:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 006040: [04:03:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 006040: [04:03:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 006040: [04:03:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 006040: [04:03:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 006040: [04:03:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 006040: [04:03:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 006040: [04:03:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 006040: [04:03:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 006040: [04:03:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 006040: [04:03:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 006040: [04:03:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 006040: [04:03:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 006040: [04:03:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 006040: [04:03:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 006040: [04:03:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 006040: [04:03:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 006040: [04:03:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 006040: [04:03:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 006040: [04:03:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 006040: [04:03:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 006040: [04:03:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 006040: [04:03:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 006040: [04:03:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 006040: [04:03:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 006040: [04:03:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 006040: [04:03:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 006040: [04:03:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 006040: [04:03:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 006040: [04:03:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 006040: [04:03:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 006040: [04:03:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 006040: [04:03:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 006040: [04:03:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 006040: [04:03:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 006040: [04:03:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 006040: [04:03:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 006040: [04:03:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 006040: [04:03:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 006040: [04:03:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 006040: [04:03:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 006040: [04:03:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 006040: [04:03:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 006040: [04:03:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 006040: [04:03:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 006040: [04:03:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 006040: [04:03:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 006040: [04:03:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 006040: [04:03:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 006040: [04:03:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 006040: [04:03:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 006040: [04:03:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 006040: [04:03:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 006040: [04:03:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 006040: [04:03:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 006040: [04:03:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 006040: [04:03:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 006040: [04:03:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 006040: [04:03:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 006040: [04:03:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 006040: [04:03:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 006040: [04:03:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 006040: [04:03:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 006040: [04:03:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 006040: [04:03:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 006040: [04:03:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 006040: [04:03:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 006040: [04:03:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 006040: [04:03:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 006040: [04:03:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 006040: [04:03:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 006040: [04:03:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 006040: [04:03:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 006040: [04:03:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 006040: [04:03:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 006040: [04:03:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 006040: [04:03:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 006040: [04:03:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 006040: [04:03:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 006040: [04:03:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 006040: [04:03:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 006040: [04:03:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 006040: [04:03:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 006040: [04:03:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 006040: [04:03:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 006040: [04:03:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 006040: [04:03:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 006040: [04:03:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 006040: [04:03:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 006040: [04:03:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 006040: [04:03:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 006040: [04:03:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 006040: [04:03:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 006040: [04:03:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 006040: [04:03:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 006040: [04:03:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 006040: [04:03:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 006040: [04:03:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 006040: [04:03:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 006040: [04:03:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 006040: [04:03:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 006040: [04:03:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 006040: [04:03:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 006040: [04:03:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 006040: [04:03:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 006040: [04:03:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 006040: [04:03:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 006040: [04:03:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 006040: [04:03:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 006040: [04:03:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 006040: [04:03:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 006040: [04:03:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 006040: [04:03:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 006040: [04:03:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 006040: [04:03:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 006040: [04:03:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 006040: [04:03:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 006040: [04:03:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 006040: [04:03:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 006040: [04:03:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 006040: [04:03:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 006040: [04:03:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 006040: [04:03:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 006040: [04:03:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 006040: [04:03:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 006040: [04:03:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 006040: [04:03:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 006040: [04:03:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 006040: [04:03:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 006040: [04:03:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 006040: [04:03:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 006040: [04:03:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 006040: [04:03:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 006040: [04:03:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 006040: [04:03:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 006040: [04:03:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 006040: [04:03:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 006040: [04:03:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 006040: [04:03:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 006040: [04:03:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 006040: [04:03:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 006040: [04:03:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 006040: [04:03:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 006040: [04:03:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 006040: [04:03:53] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006040: [04:03:53] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006040: [04:03:53] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006040: [04:03:53] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006040: [04:03:53] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006040: [04:03:53] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006040: [04:03:53] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006040: [04:03:53] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 006040: [04:03:53] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 006040: [04:03:53] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 006040: [04:03:53] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 006040: [04:03:53] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 006040: [04:03:53] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 006040: [04:03:53] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 006040: [04:03:53] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 006040: [04:03:53] vk_core.cpp(2691) - Log - Timer chunk initialisation - 170.422 ms RDOC 006040: [04:03:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 002168: [04:03:53] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) loaded in replay application RDOC 002168: [04:03:53] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002168: [04:03:53] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 002168: [04:03:53] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 002168: [04:03:53] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10412 RDOC 010412: [04:03:54] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) capturing application RDOC 010412: [04:03:54] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010412: [04:03:54] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010412: [04:03:54] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010412: [04:03:54] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010412: [04:03:54] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 010412: [04:03:54] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010412: [04:03:54] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010412: [04:03:54] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 010412: [04:03:54] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010412: [04:03:54] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 010412: [04:03:54] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010412: [04:03:54] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010412: [04:03:54] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 002168: [04:03:54] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [10412] RDOC 010412: [04:03:54] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x000001ECF73D8730 RDOC 010412: [04:03:54] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 010412: [04:03:54] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 010412: [04:03:54] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010412: [04:03:54] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 010412: [04:03:54] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010412: [04:03:54] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010412: [04:03:54] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010412: [04:03:54] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010412: [04:03:54] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010412: [04:03:54] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010412: [04:03:54] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010412: [04:03:54] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 010412: [04:03:54] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 010412: [04:03:54] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 010412: [04:03:54] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 010412: [04:03:54] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 010412: [04:03:54] vk_core.cpp(3856) - Log - RegisterSurface() window 00000000008E03C6 RDOC 010412: [04:03:54] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x000001ECF73D8730 / 0x00000000008E03C6 RDOC 002168: [04:03:55] target_control.cpp( 889) - Log - Used API: Vulkan (Not presenting & supported) RDOC 010412: [04:03:55] vk_core.cpp(1883) - Log - Starting capture RDOC 010412: [04:03:55] resource_manager.h(1469) - Log - Preparing up to 9 potentially dirty resources RDOC 010412: [04:03:55] resource_manager.h(1526) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 010412: [04:03:55] vk_core.cpp(2023) - Log - Finished capture, Frame 4294967295 RDOC 002168: [04:03:55] target_control.cpp( 889) - Log - Used API: Vulkan (Presenting & supported) RDOC 010412: [04:03:55] resource_manager.h(1538) - Log - Checking 1 resources with initial contents against 6 referenced resources RDOC 010412: [04:03:55] resource_manager.h(1642) - Log - Serialised 0 resources, skipped 1 unreferenced RDOC 010412: [04:03:55] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 4224 bytes to 1873 (44.34 %) RDOC 010412: [04:03:55] vk_core.cpp(2429) - Log - Captured Vulkan frame with 0.004028 MB capture section in 0.045360 seconds RDOC 010412: [04:03:55] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 15171 bytes to 15171 (100.00 %) RDOC 010412: [04:03:55] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Empty_Capture\capture_capture.rdc RDOC 010412: [04:03:55] vk_core.cpp(1883) - Log - Starting capture RDOC 010412: [04:03:55] resource_manager.h(1469) - Log - Preparing up to 9 potentially dirty resources RDOC 010412: [04:03:55] resource_manager.h(1526) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 010412: [04:03:55] vk_core.cpp(2023) - Log - Finished capture, Frame 4294967295 RDOC 010412: [04:03:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Empty_Capture\capture_capture.rdc RDOC 010412: [04:03:55] resource_manager.h(1538) - Log - Checking 1 resources with initial contents against 6 referenced resources RDOC 010412: [04:03:55] resource_manager.h(1642) - Log - Serialised 0 resources, skipped 1 unreferenced RDOC 002168: [04:03:55] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 4294967295) (25860 bytes) (time 1687748635) 8601 byte thumbnail RDOC 002168: [04:03:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Empty_Capture\capture_capture.rdc RDOC 002168: [04:03:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002168: [04:03:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002168: [04:03:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002168: [04:03:56] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 002168: [04:03:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 002168: [04:03:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 002168: [04:03:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 002168: [04:03:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 002168: [04:03:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 002168: [04:03:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 002168: [04:03:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 002168: [04:03:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 002168: [04:03:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 002168: [04:03:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 002168: [04:03:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 002168: [04:03:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 002168: [04:03:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 002168: [04:03:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 002168: [04:03:56] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 002168: [04:03:56] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 002168: [04:03:56] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 002168: [04:03:56] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 002168: [04:03:56] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 002168: [04:03:56] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 002168: [04:03:56] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 002168: [04:03:56] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 002168: [04:03:56] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 002168: [04:03:56] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 002168: [04:03:56] vk_replay.cpp(4725) - Log - Created device. RDOC 002168: [04:03:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002168: [04:03:56] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 002168: [04:03:56] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 002168: [04:03:56] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 002168: [04:03:56] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 002168: [04:03:56] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 002168: [04:03:56] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 002168: [04:03:56] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 002168: [04:03:56] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 002168: [04:03:56] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 002168: [04:03:56] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 002168: [04:03:56] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 002168: [04:03:56] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 002168: [04:03:56] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 002168: [04:03:56] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 002168: [04:03:56] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 002168: [04:03:56] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 002168: [04:03:56] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 002168: [04:03:56] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 002168: [04:03:56] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 002168: [04:03:56] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 002168: [04:03:56] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 002168: [04:03:56] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 002168: [04:03:56] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 002168: [04:03:56] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 002168: [04:03:56] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 002168: [04:03:56] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 002168: [04:03:56] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 002168: [04:03:56] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 002168: [04:03:56] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 002168: [04:03:56] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 002168: [04:03:56] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 002168: [04:03:56] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 002168: [04:03:56] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 002168: [04:03:56] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 002168: [04:03:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 002168: [04:03:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 002168: [04:03:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 002168: [04:03:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 002168: [04:03:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 002168: [04:03:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 002168: [04:03:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 002168: [04:03:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 002168: [04:03:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 002168: [04:03:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 002168: [04:03:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 002168: [04:03:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 002168: [04:03:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 002168: [04:03:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 002168: [04:03:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 002168: [04:03:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 002168: [04:03:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 002168: [04:03:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 002168: [04:03:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 002168: [04:03:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 002168: [04:03:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 002168: [04:03:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 002168: [04:03:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 002168: [04:03:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 002168: [04:03:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 002168: [04:03:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 002168: [04:03:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 002168: [04:03:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 002168: [04:03:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 002168: [04:03:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 002168: [04:03:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 002168: [04:03:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 002168: [04:03:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 002168: [04:03:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 002168: [04:03:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 002168: [04:03:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 002168: [04:03:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 002168: [04:03:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 002168: [04:03:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 002168: [04:03:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 002168: [04:03:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 002168: [04:03:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 002168: [04:03:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 002168: [04:03:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 002168: [04:03:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 002168: [04:03:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 002168: [04:03:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 002168: [04:03:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 002168: [04:03:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 002168: [04:03:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 002168: [04:03:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 002168: [04:03:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 002168: [04:03:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 002168: [04:03:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 002168: [04:03:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 002168: [04:03:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 002168: [04:03:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 002168: [04:03:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 002168: [04:03:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 002168: [04:03:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 002168: [04:03:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 002168: [04:03:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 002168: [04:03:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 002168: [04:03:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 002168: [04:03:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 002168: [04:03:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 002168: [04:03:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 002168: [04:03:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 002168: [04:03:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 002168: [04:03:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 002168: [04:03:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 002168: [04:03:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 002168: [04:03:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 002168: [04:03:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 002168: [04:03:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 002168: [04:03:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 002168: [04:03:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 002168: [04:03:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 002168: [04:03:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 002168: [04:03:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 002168: [04:03:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 002168: [04:03:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 002168: [04:03:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 002168: [04:03:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 002168: [04:03:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 002168: [04:03:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 002168: [04:03:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 002168: [04:03:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 002168: [04:03:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 002168: [04:03:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 002168: [04:03:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 002168: [04:03:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 002168: [04:03:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 002168: [04:03:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 002168: [04:03:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 002168: [04:03:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 002168: [04:03:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 002168: [04:03:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 002168: [04:03:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 002168: [04:03:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 002168: [04:03:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 002168: [04:03:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 002168: [04:03:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 002168: [04:03:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 002168: [04:03:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 002168: [04:03:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 002168: [04:03:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 002168: [04:03:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 002168: [04:03:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 002168: [04:03:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 002168: [04:03:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 002168: [04:03:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 002168: [04:03:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 002168: [04:03:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 002168: [04:03:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 002168: [04:03:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 002168: [04:03:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 002168: [04:03:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 002168: [04:03:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 002168: [04:03:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 002168: [04:03:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 002168: [04:03:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 002168: [04:03:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 002168: [04:03:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 002168: [04:03:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 002168: [04:03:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 002168: [04:03:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 002168: [04:03:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 002168: [04:03:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 002168: [04:03:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 002168: [04:03:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 002168: [04:03:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 002168: [04:03:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 002168: [04:03:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 002168: [04:03:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 002168: [04:03:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 002168: [04:03:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 002168: [04:03:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 002168: [04:03:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 002168: [04:03:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 002168: [04:03:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 002168: [04:03:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 002168: [04:03:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 002168: [04:03:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 002168: [04:03:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 002168: [04:03:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 002168: [04:03:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 002168: [04:03:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 002168: [04:03:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 002168: [04:03:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 002168: [04:03:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 002168: [04:03:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 002168: [04:03:56] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002168: [04:03:56] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002168: [04:03:56] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002168: [04:03:56] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002168: [04:03:56] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002168: [04:03:56] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002168: [04:03:56] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002168: [04:03:56] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 002168: [04:03:56] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 002168: [04:03:56] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 002168: [04:03:56] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 002168: [04:03:56] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 002168: [04:03:56] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 002168: [04:03:56] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 002168: [04:03:56] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 002168: [04:03:56] vk_core.cpp(2691) - Log - Timer chunk initialisation - 111.540 ms RDOC 002168: [04:03:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 010280: [04:03:56] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) loaded in replay application RDOC 010280: [04:03:56] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010280: [04:03:57] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010280: [04:03:57] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010280: [04:03:57] win32_process.cpp( 610) - Log - Injecting renderdoc into process 8628 RDOC 008628: [04:03:57] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) capturing application RDOC 008628: [04:03:57] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008628: [04:03:57] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 008628: [04:03:57] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 008628: [04:03:57] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 008628: [04:03:57] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 008628: [04:03:57] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 008628: [04:03:57] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 008628: [04:03:57] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 008628: [04:03:57] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 008628: [04:03:57] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 008628: [04:03:57] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 008628: [04:03:57] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 008628: [04:03:57] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 010280: [04:03:57] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [8628] RDOC 008628: [04:03:57] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x000001EF2BB5C500 RDOC 008628: [04:03:57] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 008628: [04:03:57] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 008628: [04:03:57] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 008628: [04:03:57] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 008628: [04:03:57] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008628: [04:03:57] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008628: [04:03:57] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008628: [04:03:57] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008628: [04:03:57] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008628: [04:03:57] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008628: [04:03:57] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008628: [04:03:57] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 008628: [04:03:57] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 008628: [04:03:57] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 008628: [04:03:57] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 008628: [04:03:57] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 008628: [04:03:57] vk_core.cpp(3856) - Log - RegisterSurface() window 00000000003202FC RDOC 008628: [04:03:57] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x000001EF2BB5C500 / 0x00000000003202FC RDOC 010280: [04:03:58] target_control.cpp( 889) - Log - Used API: Vulkan (Not presenting & supported) RDOC 008628: [04:03:58] vk_core.cpp(1883) - Log - Starting capture RDOC 008628: [04:03:58] resource_manager.h(1469) - Log - Preparing up to 10 potentially dirty resources RDOC 008628: [04:03:58] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 008628: [04:03:58] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 010280: [04:03:58] target_control.cpp( 889) - Log - Used API: Vulkan (Presenting & supported) RDOC 008628: [04:03:58] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 20 referenced resources RDOC 008628: [04:03:58] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 008628: [04:03:58] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 4120768 bytes to 24860 (0.60 %) RDOC 008628: [04:03:58] vk_core.cpp(2429) - Log - Captured Vulkan frame with 3.929871 MB capture section in 0.060351 seconds RDOC 008628: [04:03:58] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4691 bytes to 4691 (100.00 %) RDOC 008628: [04:03:58] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Extended_Dynamic_State\capture_frame5.rdc RDOC 008628: [04:03:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Extended_Dynamic_State\capture_frame5.rdc RDOC 010280: [04:03:58] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (37684 bytes) (time 1687748638) 7918 byte thumbnail RDOC 010280: [04:03:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Extended_Dynamic_State\capture_frame5.rdc RDOC 010280: [04:03:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010280: [04:03:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010280: [04:03:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010280: [04:03:59] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 010280: [04:03:59] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 010280: [04:03:59] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 010280: [04:03:59] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 010280: [04:03:59] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 010280: [04:03:59] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 010280: [04:03:59] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 010280: [04:03:59] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 010280: [04:03:59] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 010280: [04:03:59] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 010280: [04:03:59] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 010280: [04:03:59] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 010280: [04:03:59] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 010280: [04:03:59] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 010280: [04:03:59] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 010280: [04:03:59] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 010280: [04:03:59] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 010280: [04:03:59] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 010280: [04:03:59] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 010280: [04:03:59] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 010280: [04:03:59] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 010280: [04:03:59] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 010280: [04:03:59] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 010280: [04:03:59] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 010280: [04:03:59] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 010280: [04:03:59] vk_replay.cpp(4725) - Log - Created device. RDOC 010280: [04:03:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010280: [04:03:59] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 010280: [04:03:59] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 010280: [04:03:59] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 010280: [04:03:59] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 010280: [04:03:59] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 010280: [04:03:59] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 010280: [04:03:59] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 010280: [04:03:59] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 010280: [04:03:59] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 010280: [04:03:59] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 010280: [04:03:59] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 010280: [04:03:59] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 010280: [04:03:59] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 010280: [04:03:59] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 010280: [04:03:59] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010280: [04:03:59] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010280: [04:03:59] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 010280: [04:03:59] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 010280: [04:03:59] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010280: [04:03:59] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010280: [04:03:59] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 010280: [04:03:59] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010280: [04:03:59] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010280: [04:03:59] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 010280: [04:03:59] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 010280: [04:03:59] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010280: [04:03:59] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010280: [04:03:59] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 010280: [04:03:59] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 010280: [04:03:59] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 010280: [04:03:59] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 010280: [04:03:59] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 010280: [04:03:59] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 010280: [04:03:59] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 010280: [04:03:59] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 010280: [04:03:59] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 010280: [04:03:59] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 010280: [04:03:59] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 010280: [04:03:59] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 010280: [04:03:59] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 010280: [04:03:59] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 010280: [04:03:59] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 010280: [04:03:59] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 010280: [04:03:59] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 010280: [04:03:59] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 010280: [04:03:59] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 010280: [04:03:59] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 010280: [04:03:59] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 010280: [04:03:59] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 010280: [04:03:59] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 010280: [04:03:59] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 010280: [04:03:59] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 010280: [04:03:59] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 010280: [04:03:59] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 010280: [04:03:59] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 010280: [04:03:59] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 010280: [04:03:59] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 010280: [04:03:59] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 010280: [04:03:59] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 010280: [04:03:59] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 010280: [04:03:59] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 010280: [04:03:59] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 010280: [04:03:59] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 010280: [04:03:59] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 010280: [04:03:59] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 010280: [04:03:59] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 010280: [04:03:59] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 010280: [04:03:59] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 010280: [04:03:59] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 010280: [04:03:59] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 010280: [04:03:59] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 010280: [04:03:59] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 010280: [04:03:59] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 010280: [04:03:59] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 010280: [04:03:59] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 010280: [04:03:59] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 010280: [04:03:59] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 010280: [04:03:59] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 010280: [04:03:59] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 010280: [04:03:59] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 010280: [04:03:59] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 010280: [04:03:59] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 010280: [04:03:59] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 010280: [04:03:59] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 010280: [04:03:59] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 010280: [04:03:59] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 010280: [04:03:59] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 010280: [04:03:59] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 010280: [04:03:59] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 010280: [04:03:59] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 010280: [04:03:59] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 010280: [04:03:59] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 010280: [04:03:59] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 010280: [04:03:59] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 010280: [04:03:59] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 010280: [04:03:59] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 010280: [04:03:59] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 010280: [04:03:59] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 010280: [04:03:59] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 010280: [04:03:59] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 010280: [04:03:59] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 010280: [04:03:59] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 010280: [04:03:59] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 010280: [04:03:59] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 010280: [04:03:59] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 010280: [04:03:59] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 010280: [04:03:59] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 010280: [04:03:59] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 010280: [04:03:59] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 010280: [04:03:59] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 010280: [04:03:59] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 010280: [04:03:59] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 010280: [04:03:59] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 010280: [04:03:59] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 010280: [04:03:59] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 010280: [04:03:59] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 010280: [04:03:59] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 010280: [04:03:59] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 010280: [04:03:59] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 010280: [04:03:59] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 010280: [04:03:59] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 010280: [04:03:59] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 010280: [04:03:59] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 010280: [04:03:59] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 010280: [04:03:59] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 010280: [04:03:59] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 010280: [04:03:59] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 010280: [04:03:59] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 010280: [04:03:59] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 010280: [04:03:59] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 010280: [04:03:59] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 010280: [04:03:59] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 010280: [04:03:59] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 010280: [04:03:59] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 010280: [04:03:59] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 010280: [04:03:59] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 010280: [04:03:59] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 010280: [04:03:59] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 010280: [04:03:59] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 010280: [04:03:59] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 010280: [04:03:59] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 010280: [04:03:59] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 010280: [04:03:59] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 010280: [04:03:59] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 010280: [04:03:59] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 010280: [04:03:59] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 010280: [04:03:59] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 010280: [04:03:59] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 010280: [04:03:59] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 010280: [04:03:59] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 010280: [04:03:59] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 010280: [04:03:59] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 010280: [04:03:59] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 010280: [04:03:59] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 010280: [04:03:59] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 010280: [04:03:59] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 010280: [04:03:59] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 010280: [04:03:59] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 010280: [04:03:59] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 010280: [04:03:59] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 010280: [04:03:59] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 010280: [04:03:59] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 010280: [04:03:59] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 010280: [04:03:59] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 010280: [04:03:59] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 010280: [04:03:59] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 010280: [04:03:59] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 010280: [04:03:59] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 010280: [04:03:59] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 010280: [04:03:59] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 010280: [04:03:59] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 010280: [04:03:59] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 010280: [04:03:59] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 010280: [04:03:59] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 010280: [04:03:59] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 010280: [04:03:59] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 010280: [04:03:59] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 010280: [04:03:59] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 010280: [04:03:59] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 010280: [04:03:59] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 010280: [04:03:59] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 010280: [04:03:59] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 010280: [04:03:59] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 010280: [04:03:59] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 010280: [04:03:59] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 010280: [04:03:59] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 010280: [04:03:59] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010280: [04:03:59] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010280: [04:03:59] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010280: [04:03:59] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010280: [04:03:59] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010280: [04:03:59] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010280: [04:03:59] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010280: [04:03:59] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 010280: [04:03:59] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 010280: [04:03:59] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 010280: [04:03:59] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 010280: [04:03:59] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 010280: [04:03:59] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 010280: [04:03:59] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 010280: [04:03:59] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 010280: [04:03:59] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::160 RDOC 010280: [04:03:59] vk_core.cpp(2691) - Log - Timer chunk initialisation - 177.323 ms RDOC 010280: [04:04:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 010852: [04:04:00] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) loaded in replay application RDOC 010852: [04:04:00] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010852: [04:04:00] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010852: [04:04:00] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010852: [04:04:00] win32_process.cpp( 610) - Log - Injecting renderdoc into process 3648 RDOC 003648: [04:04:00] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) capturing application RDOC 003648: [04:04:00] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003648: [04:04:00] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 003648: [04:04:00] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 003648: [04:04:00] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 003648: [04:04:00] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 003648: [04:04:00] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 003648: [04:04:00] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 003648: [04:04:00] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 003648: [04:04:00] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 003648: [04:04:00] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 003648: [04:04:00] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 003648: [04:04:00] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 003648: [04:04:00] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 010852: [04:04:00] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [3648] RDOC 003648: [04:04:01] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x00000144E2D59E80 RDOC 003648: [04:04:01] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 003648: [04:04:01] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 003648: [04:04:01] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 003648: [04:04:01] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 003648: [04:04:01] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003648: [04:04:01] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003648: [04:04:01] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003648: [04:04:01] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003648: [04:04:01] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003648: [04:04:01] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003648: [04:04:01] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003648: [04:04:01] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 003648: [04:04:01] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 003648: [04:04:01] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 003648: [04:04:01] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 003648: [04:04:01] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 003648: [04:04:01] vk_core.cpp(1883) - Log - Starting capture RDOC 003648: [04:04:01] vk_core.cpp(1887) - Log - Creating desired queue as none was obtained by the application RDOC 003648: [04:04:01] resource_manager.h(1469) - Log - Preparing up to 8 potentially dirty resources RDOC 003648: [04:04:01] resource_manager.h(1526) - Log - Prepared 0 dirty resources, postponed 0, skipped 0 RDOC 003648: [04:04:01] vk_core.cpp(3856) - Log - RegisterSurface() window 00000000002C02D0 RDOC 003648: [04:04:01] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x00000144E2D59E80 / 0x00000000002C02D0 RDOC 003648: [04:04:02] vk_core.cpp(2023) - Log - Finished capture, Frame 0 RDOC 010852: [04:04:02] target_control.cpp( 889) - Log - Used API: Vulkan (Presenting & supported) RDOC 003648: [04:04:02] resource_manager.h(1538) - Log - Checking 0 resources with initial contents against 19 referenced resources RDOC 003648: [04:04:02] resource_manager.h(1642) - Log - Serialised 0 resources, skipped 0 unreferenced RDOC 003648: [04:04:02] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 7026496 bytes to 35086 (0.50 %) RDOC 003648: [04:04:02] vk_core.cpp(2429) - Log - Captured Vulkan frame with 6.700989 MB capture section in 0.846490 seconds RDOC 003648: [04:04:02] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 003648: [04:04:02] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Frame0\capture_frame0.rdc RDOC 003648: [04:04:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Frame0\capture_frame0.rdc RDOC 010852: [04:04:02] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 0) (44836 bytes) (time 1687748642) 5116 byte thumbnail RDOC 010852: [04:04:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Frame0\capture_frame0.rdc RDOC 010852: [04:04:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010852: [04:04:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010852: [04:04:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010852: [04:04:03] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 010852: [04:04:03] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 010852: [04:04:03] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 010852: [04:04:03] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 010852: [04:04:03] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 010852: [04:04:03] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 010852: [04:04:03] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 010852: [04:04:03] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 010852: [04:04:03] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 010852: [04:04:03] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 010852: [04:04:03] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 010852: [04:04:03] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 010852: [04:04:03] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 010852: [04:04:03] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 010852: [04:04:03] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 010852: [04:04:03] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 010852: [04:04:03] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 010852: [04:04:03] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 010852: [04:04:03] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 010852: [04:04:03] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 010852: [04:04:03] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 010852: [04:04:03] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 010852: [04:04:03] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 010852: [04:04:03] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 010852: [04:04:03] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 010852: [04:04:03] vk_replay.cpp(4725) - Log - Created device. RDOC 010852: [04:04:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010852: [04:04:03] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 010852: [04:04:03] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 010852: [04:04:03] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 010852: [04:04:03] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 010852: [04:04:03] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 010852: [04:04:03] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 010852: [04:04:03] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 010852: [04:04:03] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 010852: [04:04:03] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 010852: [04:04:03] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 010852: [04:04:03] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 010852: [04:04:03] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 010852: [04:04:03] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 010852: [04:04:03] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 010852: [04:04:03] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010852: [04:04:03] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010852: [04:04:03] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 010852: [04:04:03] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 010852: [04:04:03] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010852: [04:04:03] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010852: [04:04:03] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 010852: [04:04:03] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010852: [04:04:03] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010852: [04:04:03] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 010852: [04:04:03] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 010852: [04:04:03] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010852: [04:04:03] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010852: [04:04:03] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 010852: [04:04:03] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 010852: [04:04:03] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 010852: [04:04:03] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 010852: [04:04:03] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 010852: [04:04:03] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 010852: [04:04:03] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 010852: [04:04:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 010852: [04:04:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 010852: [04:04:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 010852: [04:04:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 010852: [04:04:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 010852: [04:04:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 010852: [04:04:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 010852: [04:04:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 010852: [04:04:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 010852: [04:04:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 010852: [04:04:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 010852: [04:04:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 010852: [04:04:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 010852: [04:04:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 010852: [04:04:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 010852: [04:04:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 010852: [04:04:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 010852: [04:04:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 010852: [04:04:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 010852: [04:04:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 010852: [04:04:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 010852: [04:04:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 010852: [04:04:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 010852: [04:04:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 010852: [04:04:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 010852: [04:04:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 010852: [04:04:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 010852: [04:04:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 010852: [04:04:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 010852: [04:04:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 010852: [04:04:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 010852: [04:04:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 010852: [04:04:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 010852: [04:04:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 010852: [04:04:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 010852: [04:04:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 010852: [04:04:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 010852: [04:04:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 010852: [04:04:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 010852: [04:04:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 010852: [04:04:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 010852: [04:04:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 010852: [04:04:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 010852: [04:04:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 010852: [04:04:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 010852: [04:04:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 010852: [04:04:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 010852: [04:04:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 010852: [04:04:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 010852: [04:04:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 010852: [04:04:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 010852: [04:04:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 010852: [04:04:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 010852: [04:04:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 010852: [04:04:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 010852: [04:04:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 010852: [04:04:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 010852: [04:04:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 010852: [04:04:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 010852: [04:04:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 010852: [04:04:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 010852: [04:04:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 010852: [04:04:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 010852: [04:04:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 010852: [04:04:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 010852: [04:04:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 010852: [04:04:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 010852: [04:04:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 010852: [04:04:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 010852: [04:04:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 010852: [04:04:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 010852: [04:04:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 010852: [04:04:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 010852: [04:04:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 010852: [04:04:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 010852: [04:04:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 010852: [04:04:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 010852: [04:04:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 010852: [04:04:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 010852: [04:04:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 010852: [04:04:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 010852: [04:04:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 010852: [04:04:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 010852: [04:04:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 010852: [04:04:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 010852: [04:04:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 010852: [04:04:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 010852: [04:04:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 010852: [04:04:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 010852: [04:04:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 010852: [04:04:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 010852: [04:04:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 010852: [04:04:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 010852: [04:04:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 010852: [04:04:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 010852: [04:04:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 010852: [04:04:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 010852: [04:04:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 010852: [04:04:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 010852: [04:04:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 010852: [04:04:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 010852: [04:04:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 010852: [04:04:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 010852: [04:04:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 010852: [04:04:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 010852: [04:04:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 010852: [04:04:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 010852: [04:04:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 010852: [04:04:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 010852: [04:04:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 010852: [04:04:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 010852: [04:04:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 010852: [04:04:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 010852: [04:04:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 010852: [04:04:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 010852: [04:04:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 010852: [04:04:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 010852: [04:04:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 010852: [04:04:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 010852: [04:04:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 010852: [04:04:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 010852: [04:04:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 010852: [04:04:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 010852: [04:04:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 010852: [04:04:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 010852: [04:04:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 010852: [04:04:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 010852: [04:04:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 010852: [04:04:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 010852: [04:04:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 010852: [04:04:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 010852: [04:04:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 010852: [04:04:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 010852: [04:04:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 010852: [04:04:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 010852: [04:04:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 010852: [04:04:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 010852: [04:04:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 010852: [04:04:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 010852: [04:04:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 010852: [04:04:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 010852: [04:04:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 010852: [04:04:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 010852: [04:04:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 010852: [04:04:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 010852: [04:04:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 010852: [04:04:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 010852: [04:04:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 010852: [04:04:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 010852: [04:04:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 010852: [04:04:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 010852: [04:04:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 010852: [04:04:03] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010852: [04:04:03] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010852: [04:04:03] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010852: [04:04:03] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010852: [04:04:03] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010852: [04:04:03] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010852: [04:04:03] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010852: [04:04:03] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 010852: [04:04:03] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 010852: [04:04:03] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 010852: [04:04:03] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 010852: [04:04:03] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 010852: [04:04:03] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 010852: [04:04:03] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 010852: [04:04:03] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 010852: [04:04:03] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::160 RDOC 010852: [04:04:03] vk_core.cpp(2691) - Log - Timer chunk initialisation - 122.835 ms RDOC 010852: [04:04:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Frame0\capture_frame0.rdc RDOC 010852: [04:04:03] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 7026496 bytes to 4534 (0.06 %) RDOC 010852: [04:04:03] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010852: [04:04:03] vk_core.cpp(2691) - Log - Timer chunk initialisation - 18.187 ms RDOC 010852: [04:04:03] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 7026496 bytes to 4534 (0.06 %) RDOC 010852: [04:04:03] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010852: [04:04:03] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000006! RDOC 010852: [04:04:03] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000006! RDOC 010852: [04:04:03] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000008! RDOC 010852: [04:04:03] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000008! RDOC 010852: [04:04:03] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000009! RDOC 010852: [04:04:03] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000009! RDOC 010852: [04:04:03] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000449! RDOC 010852: [04:04:03] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000449! RDOC 010852: [04:04:03] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000450! RDOC 010852: [04:04:03] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000450! RDOC 010852: [04:04:03] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000451! RDOC 010852: [04:04:03] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000451! RDOC 010852: [04:04:03] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000452! RDOC 010852: [04:04:03] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000452! RDOC 010852: [04:04:03] replay_controller.cpp( 525) - Error - Couldn't get Live ID for ResourceId::129 getting buffer data RDOC 010852: [04:04:03] replay_controller.cpp( 546) - Error - Couldn't get Live ID for ResourceId::129 getting texture data RDOC 010852: [04:04:03] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000453! RDOC 010852: [04:04:03] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000455! RDOC 010852: [04:04:03] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000457! RDOC 010852: [04:04:03] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000457! RDOC 010852: [04:04:03] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000459! RDOC 010852: [04:04:03] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000459! RDOC 010852: [04:04:03] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000460! RDOC 010852: [04:04:03] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000460! RDOC 010852: [04:04:04] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000462! RDOC 010852: [04:04:04] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000464! RDOC 010852: [04:04:04] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000464! RDOC 010852: [04:04:04] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000465! RDOC 010852: [04:04:04] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000465! RDOC 010852: [04:04:04] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000466! RDOC 010852: [04:04:04] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000466! RDOC 010852: [04:04:04] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000467! RDOC 010852: [04:04:04] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000467! RDOC 010852: [04:04:04] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000469! RDOC 010852: [04:04:04] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000470! RDOC 010852: [04:04:04] vk_debug.cpp(1812) - Log - Memory doesn't have wholeMemBuf, either non-buffer accessible (non-linear) or dedicated image memory RDOC 010852: [04:04:04] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000471! RDOC 010852: [04:04:04] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000472! RDOC 010852: [04:04:04] vk_debug.cpp(1788) - Error - Getting buffer data for unknown buffer/memory ResourceId::170! RDOC 010852: [04:04:04] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::170! RDOC 010852: [04:04:04] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000474! RDOC 010852: [04:04:04] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000474! RDOC 010852: [04:04:04] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000604! RDOC 010852: [04:04:04] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000604! RDOC 010852: [04:04:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 011348: [04:04:04] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) loaded in replay application RDOC 011348: [04:04:04] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011348: [04:04:04] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011348: [04:04:04] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011348: [04:04:04] win32_process.cpp( 610) - Log - Injecting renderdoc into process 2568 RDOC 002568: [04:04:04] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) capturing application RDOC 002568: [04:04:04] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002568: [04:04:04] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 002568: [04:04:04] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 002568: [04:04:04] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 002568: [04:04:04] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 002568: [04:04:04] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 002568: [04:04:04] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 002568: [04:04:04] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 002568: [04:04:04] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 002568: [04:04:04] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 002568: [04:04:04] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 002568: [04:04:04] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 002568: [04:04:04] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 011348: [04:04:04] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [2568] RDOC 002568: [04:04:05] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x0000024DE9855F90 RDOC 002568: [04:04:05] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 002568: [04:04:05] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 002568: [04:04:05] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 002568: [04:04:05] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 002568: [04:04:05] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002568: [04:04:05] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002568: [04:04:05] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002568: [04:04:05] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002568: [04:04:05] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002568: [04:04:05] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002568: [04:04:05] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002568: [04:04:05] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 002568: [04:04:05] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 002568: [04:04:05] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 002568: [04:04:05] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 002568: [04:04:05] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 002568: [04:04:05] vk_core.cpp(3856) - Log - RegisterSurface() window 00000000006002E2 RDOC 002568: [04:04:05] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x0000024DE9855F90 / 0x00000000006002E2 RDOC 002568: [04:04:05] vk_core.cpp(1883) - Log - Starting capture RDOC 002568: [04:04:05] resource_manager.h(1469) - Log - Preparing up to 15 potentially dirty resources RDOC 002568: [04:04:05] resource_manager.h(1526) - Log - Prepared 6 dirty resources, postponed 1, skipped 0 RDOC 002568: [04:04:05] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 011348: [04:04:05] target_control.cpp( 889) - Log - Used API: Vulkan (Presenting & supported) RDOC 002568: [04:04:05] resource_manager.h(1538) - Log - Checking 7 resources with initial contents against 31 referenced resources RDOC 002568: [04:04:05] resource_manager.h(1642) - Log - Serialised 7 resources, skipped 0 unreferenced RDOC 002568: [04:04:05] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 6057088 bytes to 39396 (0.65 %) RDOC 002568: [04:04:05] vk_core.cpp(2429) - Log - Captured Vulkan frame with 5.776489 MB capture section in 0.054352 seconds RDOC 002568: [04:04:05] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4422 bytes to 4422 (100.00 %) RDOC 002568: [04:04:05] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Graphics_Pipeline\capture_frame5.rdc RDOC 002568: [04:04:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Graphics_Pipeline\capture_frame5.rdc RDOC 011348: [04:04:05] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (49366 bytes) (time 1687748645) 5333 byte thumbnail RDOC 011348: [04:04:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Graphics_Pipeline\capture_frame5.rdc RDOC 011348: [04:04:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011348: [04:04:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011348: [04:04:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011348: [04:04:06] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 011348: [04:04:06] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 011348: [04:04:06] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 011348: [04:04:06] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 011348: [04:04:06] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 011348: [04:04:06] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 011348: [04:04:06] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 011348: [04:04:06] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 011348: [04:04:06] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 011348: [04:04:06] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 011348: [04:04:06] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 011348: [04:04:06] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 011348: [04:04:06] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 011348: [04:04:06] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 011348: [04:04:06] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 011348: [04:04:06] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 011348: [04:04:06] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 011348: [04:04:06] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 011348: [04:04:06] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 011348: [04:04:06] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 011348: [04:04:06] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 011348: [04:04:06] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 011348: [04:04:06] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 011348: [04:04:06] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 011348: [04:04:06] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 011348: [04:04:06] vk_replay.cpp(4725) - Log - Created device. RDOC 011348: [04:04:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011348: [04:04:06] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 011348: [04:04:06] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 011348: [04:04:06] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 011348: [04:04:06] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 011348: [04:04:06] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 011348: [04:04:06] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 011348: [04:04:06] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 011348: [04:04:06] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 011348: [04:04:06] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 011348: [04:04:06] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 011348: [04:04:06] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 011348: [04:04:06] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 011348: [04:04:06] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 011348: [04:04:06] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 011348: [04:04:06] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011348: [04:04:06] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011348: [04:04:06] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 011348: [04:04:06] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 011348: [04:04:06] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011348: [04:04:06] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011348: [04:04:06] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 011348: [04:04:06] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011348: [04:04:06] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011348: [04:04:06] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 011348: [04:04:06] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 011348: [04:04:06] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011348: [04:04:06] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011348: [04:04:06] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 011348: [04:04:06] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 011348: [04:04:06] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 011348: [04:04:06] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 011348: [04:04:06] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 011348: [04:04:06] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 011348: [04:04:06] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 011348: [04:04:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 011348: [04:04:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 011348: [04:04:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 011348: [04:04:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 011348: [04:04:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 011348: [04:04:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 011348: [04:04:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 011348: [04:04:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 011348: [04:04:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 011348: [04:04:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 011348: [04:04:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 011348: [04:04:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 011348: [04:04:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 011348: [04:04:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 011348: [04:04:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 011348: [04:04:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 011348: [04:04:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 011348: [04:04:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 011348: [04:04:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 011348: [04:04:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 011348: [04:04:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 011348: [04:04:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 011348: [04:04:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 011348: [04:04:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 011348: [04:04:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 011348: [04:04:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 011348: [04:04:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 011348: [04:04:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 011348: [04:04:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 011348: [04:04:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 011348: [04:04:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 011348: [04:04:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 011348: [04:04:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 011348: [04:04:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 011348: [04:04:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 011348: [04:04:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 011348: [04:04:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 011348: [04:04:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 011348: [04:04:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 011348: [04:04:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 011348: [04:04:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 011348: [04:04:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 011348: [04:04:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 011348: [04:04:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 011348: [04:04:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 011348: [04:04:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 011348: [04:04:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 011348: [04:04:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 011348: [04:04:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 011348: [04:04:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 011348: [04:04:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 011348: [04:04:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 011348: [04:04:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 011348: [04:04:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 011348: [04:04:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 011348: [04:04:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 011348: [04:04:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 011348: [04:04:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 011348: [04:04:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 011348: [04:04:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 011348: [04:04:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 011348: [04:04:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 011348: [04:04:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 011348: [04:04:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 011348: [04:04:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 011348: [04:04:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 011348: [04:04:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 011348: [04:04:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 011348: [04:04:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 011348: [04:04:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 011348: [04:04:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 011348: [04:04:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 011348: [04:04:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 011348: [04:04:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 011348: [04:04:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 011348: [04:04:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 011348: [04:04:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 011348: [04:04:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 011348: [04:04:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 011348: [04:04:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 011348: [04:04:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 011348: [04:04:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 011348: [04:04:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 011348: [04:04:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 011348: [04:04:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 011348: [04:04:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 011348: [04:04:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 011348: [04:04:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 011348: [04:04:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 011348: [04:04:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 011348: [04:04:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 011348: [04:04:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 011348: [04:04:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 011348: [04:04:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 011348: [04:04:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 011348: [04:04:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 011348: [04:04:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 011348: [04:04:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 011348: [04:04:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 011348: [04:04:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 011348: [04:04:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 011348: [04:04:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 011348: [04:04:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 011348: [04:04:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 011348: [04:04:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 011348: [04:04:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 011348: [04:04:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 011348: [04:04:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 011348: [04:04:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 011348: [04:04:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 011348: [04:04:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 011348: [04:04:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 011348: [04:04:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 011348: [04:04:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 011348: [04:04:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 011348: [04:04:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 011348: [04:04:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 011348: [04:04:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 011348: [04:04:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 011348: [04:04:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 011348: [04:04:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 011348: [04:04:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 011348: [04:04:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 011348: [04:04:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 011348: [04:04:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 011348: [04:04:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 011348: [04:04:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 011348: [04:04:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 011348: [04:04:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 011348: [04:04:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 011348: [04:04:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 011348: [04:04:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 011348: [04:04:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 011348: [04:04:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 011348: [04:04:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 011348: [04:04:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 011348: [04:04:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 011348: [04:04:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 011348: [04:04:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 011348: [04:04:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 011348: [04:04:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 011348: [04:04:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 011348: [04:04:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 011348: [04:04:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 011348: [04:04:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 011348: [04:04:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 011348: [04:04:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 011348: [04:04:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 011348: [04:04:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 011348: [04:04:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 011348: [04:04:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 011348: [04:04:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 011348: [04:04:07] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011348: [04:04:07] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011348: [04:04:07] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011348: [04:04:07] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011348: [04:04:07] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011348: [04:04:07] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011348: [04:04:07] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011348: [04:04:07] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 011348: [04:04:07] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 011348: [04:04:07] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 011348: [04:04:07] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 011348: [04:04:07] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 011348: [04:04:07] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 011348: [04:04:07] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 011348: [04:04:07] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 011348: [04:04:07] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::167 RDOC 011348: [04:04:07] vk_core.cpp(2691) - Log - Timer chunk initialisation - 188.021 ms RDOC 011348: [04:04:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Graphics_Pipeline\capture_frame5.rdc RDOC 011348: [04:04:07] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 6057088 bytes to 9095 (0.15 %) RDOC 011348: [04:04:07] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4422 bytes to 4422 (100.00 %) RDOC 011348: [04:04:07] vk_core.cpp(2691) - Log - Timer chunk initialisation - 11.157 ms RDOC 011348: [04:04:07] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 6057088 bytes to 9095 (0.15 %) RDOC 011348: [04:04:07] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4422 bytes to 4422 (100.00 %) RDOC 011348: [04:04:07] vk_pixelhistory.cpp(3787) - Log - Timer VkDebugManager::PixelHistory - 36.214 ms RDOC 011348: [04:04:07] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 15000 total instances RDOC 011348: [04:04:07] vk_shaderdebug.cpp(1811) - Log - Making new pipeline for shader type 0, operation ImageSampleImplicitLod, dim 2, useGrad/useGatherOffsets 1, gather channel 0, gather offsets... RDOC 011348: [04:04:07] vk_overlay.cpp(2319) - Log - Timer Triangle Size - 14.801 ms RDOC 011348: [04:04:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 010092: [04:04:08] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) loaded in replay application RDOC 010092: [04:04:08] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010092: [04:04:08] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010092: [04:04:08] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010092: [04:04:08] win32_process.cpp( 610) - Log - Injecting renderdoc into process 8024 RDOC 008024: [04:04:08] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) capturing application RDOC 008024: [04:04:08] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008024: [04:04:08] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 008024: [04:04:08] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 008024: [04:04:08] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 008024: [04:04:08] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 008024: [04:04:08] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 008024: [04:04:08] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 008024: [04:04:08] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 008024: [04:04:08] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 008024: [04:04:08] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 008024: [04:04:08] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 008024: [04:04:08] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 008024: [04:04:08] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 010092: [04:04:08] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [8024] RDOC 008024: [04:04:08] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x0000027235D4A380 RDOC 008024: [04:04:08] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 008024: [04:04:08] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 008024: [04:04:08] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 008024: [04:04:09] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 008024: [04:04:09] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008024: [04:04:09] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008024: [04:04:09] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008024: [04:04:09] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008024: [04:04:09] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008024: [04:04:09] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008024: [04:04:09] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008024: [04:04:09] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 008024: [04:04:09] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 008024: [04:04:09] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 008024: [04:04:09] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 008024: [04:04:09] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 008024: [04:04:09] vk_core.cpp(3856) - Log - RegisterSurface() window 00000000009203C6 RDOC 008024: [04:04:09] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x0000027235D4A380 / 0x00000000009203C6 RDOC 010092: [04:04:09] target_control.cpp( 889) - Log - Used API: Vulkan (Not presenting & supported) RDOC 008024: [04:04:09] vk_core.cpp(1883) - Log - Starting capture RDOC 008024: [04:04:09] resource_manager.h(1469) - Log - Preparing up to 12 potentially dirty resources RDOC 008024: [04:04:09] resource_manager.h(1526) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 008024: [04:04:09] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 010092: [04:04:09] target_control.cpp( 889) - Log - Used API: Vulkan (Presenting & supported) RDOC 008024: [04:04:09] resource_manager.h(1538) - Log - Checking 3 resources with initial contents against 21 referenced resources RDOC 008024: [04:04:09] resource_manager.h(1642) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 008024: [04:04:09] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3527808 bytes to 22096 (0.63 %) RDOC 008024: [04:04:09] vk_core.cpp(2429) - Log - Captured Vulkan frame with 3.364380 MB capture section in 0.043584 seconds RDOC 008024: [04:04:09] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 008024: [04:04:09] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Image_Layouts\capture_frame5.rdc RDOC 008024: [04:04:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Image_Layouts\capture_frame5.rdc RDOC 010092: [04:04:09] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (31846 bytes) (time 1687748649) 5116 byte thumbnail RDOC 010092: [04:04:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Image_Layouts\capture_frame5.rdc RDOC 010092: [04:04:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010092: [04:04:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010092: [04:04:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010092: [04:04:10] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 010092: [04:04:10] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 010092: [04:04:10] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 010092: [04:04:10] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 010092: [04:04:10] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 010092: [04:04:10] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 010092: [04:04:10] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 010092: [04:04:10] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 010092: [04:04:10] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 010092: [04:04:10] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 010092: [04:04:10] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 010092: [04:04:10] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 010092: [04:04:10] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 010092: [04:04:10] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 010092: [04:04:10] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 010092: [04:04:10] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 010092: [04:04:10] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 010092: [04:04:10] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 010092: [04:04:10] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 010092: [04:04:10] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 010092: [04:04:10] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 010092: [04:04:10] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 010092: [04:04:10] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 010092: [04:04:10] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 010092: [04:04:10] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 010092: [04:04:10] vk_replay.cpp(4725) - Log - Created device. RDOC 010092: [04:04:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010092: [04:04:10] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 010092: [04:04:10] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 010092: [04:04:10] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 010092: [04:04:10] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 010092: [04:04:10] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 010092: [04:04:10] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 010092: [04:04:10] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 010092: [04:04:10] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 010092: [04:04:10] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 010092: [04:04:10] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 010092: [04:04:10] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 010092: [04:04:10] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 010092: [04:04:10] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 010092: [04:04:10] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 010092: [04:04:10] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010092: [04:04:10] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010092: [04:04:10] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 010092: [04:04:10] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 010092: [04:04:10] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010092: [04:04:10] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010092: [04:04:10] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 010092: [04:04:10] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010092: [04:04:10] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010092: [04:04:10] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 010092: [04:04:10] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 010092: [04:04:10] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010092: [04:04:10] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010092: [04:04:10] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 010092: [04:04:10] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 010092: [04:04:10] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 010092: [04:04:10] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 010092: [04:04:10] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 010092: [04:04:10] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 010092: [04:04:10] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 010092: [04:04:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 010092: [04:04:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 010092: [04:04:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 010092: [04:04:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 010092: [04:04:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 010092: [04:04:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 010092: [04:04:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 010092: [04:04:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 010092: [04:04:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 010092: [04:04:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 010092: [04:04:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 010092: [04:04:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 010092: [04:04:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 010092: [04:04:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 010092: [04:04:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 010092: [04:04:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 010092: [04:04:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 010092: [04:04:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 010092: [04:04:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 010092: [04:04:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 010092: [04:04:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 010092: [04:04:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 010092: [04:04:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 010092: [04:04:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 010092: [04:04:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 010092: [04:04:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 010092: [04:04:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 010092: [04:04:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 010092: [04:04:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 010092: [04:04:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 010092: [04:04:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 010092: [04:04:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 010092: [04:04:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 010092: [04:04:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 010092: [04:04:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 010092: [04:04:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 010092: [04:04:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 010092: [04:04:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 010092: [04:04:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 010092: [04:04:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 010092: [04:04:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 010092: [04:04:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 010092: [04:04:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 010092: [04:04:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 010092: [04:04:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 010092: [04:04:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 010092: [04:04:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 010092: [04:04:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 010092: [04:04:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 010092: [04:04:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 010092: [04:04:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 010092: [04:04:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 010092: [04:04:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 010092: [04:04:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 010092: [04:04:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 010092: [04:04:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 010092: [04:04:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 010092: [04:04:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 010092: [04:04:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 010092: [04:04:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 010092: [04:04:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 010092: [04:04:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 010092: [04:04:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 010092: [04:04:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 010092: [04:04:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 010092: [04:04:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 010092: [04:04:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 010092: [04:04:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 010092: [04:04:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 010092: [04:04:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 010092: [04:04:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 010092: [04:04:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 010092: [04:04:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 010092: [04:04:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 010092: [04:04:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 010092: [04:04:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 010092: [04:04:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 010092: [04:04:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 010092: [04:04:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 010092: [04:04:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 010092: [04:04:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 010092: [04:04:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 010092: [04:04:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 010092: [04:04:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 010092: [04:04:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 010092: [04:04:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 010092: [04:04:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 010092: [04:04:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 010092: [04:04:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 010092: [04:04:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 010092: [04:04:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 010092: [04:04:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 010092: [04:04:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 010092: [04:04:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 010092: [04:04:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 010092: [04:04:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 010092: [04:04:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 010092: [04:04:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 010092: [04:04:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 010092: [04:04:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 010092: [04:04:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 010092: [04:04:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 010092: [04:04:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 010092: [04:04:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 010092: [04:04:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 010092: [04:04:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 010092: [04:04:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 010092: [04:04:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 010092: [04:04:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 010092: [04:04:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 010092: [04:04:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 010092: [04:04:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 010092: [04:04:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 010092: [04:04:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 010092: [04:04:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 010092: [04:04:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 010092: [04:04:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 010092: [04:04:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 010092: [04:04:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 010092: [04:04:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 010092: [04:04:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 010092: [04:04:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 010092: [04:04:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 010092: [04:04:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 010092: [04:04:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 010092: [04:04:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 010092: [04:04:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 010092: [04:04:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 010092: [04:04:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 010092: [04:04:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 010092: [04:04:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 010092: [04:04:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 010092: [04:04:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 010092: [04:04:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 010092: [04:04:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 010092: [04:04:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 010092: [04:04:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 010092: [04:04:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 010092: [04:04:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 010092: [04:04:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 010092: [04:04:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 010092: [04:04:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 010092: [04:04:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 010092: [04:04:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 010092: [04:04:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 010092: [04:04:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 010092: [04:04:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 010092: [04:04:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 010092: [04:04:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 010092: [04:04:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 010092: [04:04:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 010092: [04:04:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 010092: [04:04:10] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010092: [04:04:10] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010092: [04:04:10] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010092: [04:04:10] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010092: [04:04:10] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010092: [04:04:10] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010092: [04:04:10] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010092: [04:04:10] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 010092: [04:04:10] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 010092: [04:04:10] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 010092: [04:04:10] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 010092: [04:04:10] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 010092: [04:04:10] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 010092: [04:04:10] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 010092: [04:04:10] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 010092: [04:04:10] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::163 RDOC 010092: [04:04:10] vk_core.cpp(2691) - Log - Timer chunk initialisation - 154.924 ms RDOC 010092: [04:04:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 010920: [04:04:11] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) loaded in replay application RDOC 010920: [04:04:11] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010920: [04:04:11] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010920: [04:04:11] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010920: [04:04:11] win32_process.cpp( 610) - Log - Injecting renderdoc into process 8728 RDOC 008728: [04:04:11] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) capturing application RDOC 008728: [04:04:11] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008728: [04:04:11] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 008728: [04:04:11] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 008728: [04:04:11] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 008728: [04:04:11] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 008728: [04:04:11] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 008728: [04:04:11] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 008728: [04:04:11] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 008728: [04:04:11] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 008728: [04:04:11] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 008728: [04:04:11] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 008728: [04:04:11] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 008728: [04:04:11] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 010920: [04:04:11] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [8728] RDOC 008728: [04:04:12] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x0000020B394B7A40 RDOC 008728: [04:04:12] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 008728: [04:04:12] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 008728: [04:04:12] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 008728: [04:04:12] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 008728: [04:04:12] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008728: [04:04:12] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008728: [04:04:12] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008728: [04:04:12] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008728: [04:04:12] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008728: [04:04:12] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008728: [04:04:12] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008728: [04:04:12] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 008728: [04:04:12] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 008728: [04:04:12] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 008728: [04:04:12] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 008728: [04:04:12] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 008728: [04:04:12] vk_core.cpp(3856) - Log - RegisterSurface() window 00000000009303C6 RDOC 008728: [04:04:12] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x0000020B394B7A40 / 0x00000000009303C6 RDOC 008728: [04:04:12] vk_core.cpp(1883) - Log - Starting capture RDOC 008728: [04:04:12] resource_manager.h(1469) - Log - Preparing up to 9 potentially dirty resources RDOC 008728: [04:04:12] resource_manager.h(1526) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 008728: [04:04:12] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 010920: [04:04:12] target_control.cpp( 889) - Log - Used API: Vulkan (Presenting & supported) RDOC 008728: [04:04:12] resource_manager.h(1538) - Log - Checking 1 resources with initial contents against 18 referenced resources RDOC 008728: [04:04:12] resource_manager.h(1642) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 008728: [04:04:12] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520192 bytes to 21302 (0.61 %) RDOC 008728: [04:04:12] vk_core.cpp(2429) - Log - Captured Vulkan frame with 3.357117 MB capture section in 0.055686 seconds RDOC 008728: [04:04:13] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4623 bytes to 4623 (100.00 %) RDOC 008728: [04:04:13] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Imageless_Framebuffer\capture_frame5.rdc RDOC 008728: [04:04:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Imageless_Framebuffer\capture_frame5.rdc RDOC 010920: [04:04:13] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (32258 bytes) (time 1687748653) 6118 byte thumbnail RDOC 010920: [04:04:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Imageless_Framebuffer\capture_frame5.rdc RDOC 010920: [04:04:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010920: [04:04:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010920: [04:04:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010920: [04:04:14] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 010920: [04:04:14] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 010920: [04:04:14] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 010920: [04:04:14] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 010920: [04:04:14] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 010920: [04:04:14] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 010920: [04:04:14] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 010920: [04:04:14] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 010920: [04:04:14] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 010920: [04:04:14] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 010920: [04:04:14] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 010920: [04:04:14] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 010920: [04:04:14] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 010920: [04:04:14] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 010920: [04:04:14] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 010920: [04:04:14] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 010920: [04:04:14] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 010920: [04:04:14] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 010920: [04:04:14] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 010920: [04:04:14] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 010920: [04:04:14] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 010920: [04:04:14] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 010920: [04:04:14] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 010920: [04:04:14] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 010920: [04:04:14] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 010920: [04:04:14] vk_replay.cpp(4725) - Log - Created device. RDOC 010920: [04:04:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010920: [04:04:14] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 010920: [04:04:14] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 010920: [04:04:14] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 010920: [04:04:14] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 010920: [04:04:14] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 010920: [04:04:14] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 010920: [04:04:14] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 010920: [04:04:14] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 010920: [04:04:14] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 010920: [04:04:14] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 010920: [04:04:14] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 010920: [04:04:14] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 010920: [04:04:14] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 010920: [04:04:14] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 010920: [04:04:14] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010920: [04:04:14] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010920: [04:04:14] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 010920: [04:04:14] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 010920: [04:04:14] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010920: [04:04:14] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010920: [04:04:14] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 010920: [04:04:14] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010920: [04:04:14] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010920: [04:04:14] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 010920: [04:04:14] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 010920: [04:04:14] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010920: [04:04:14] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010920: [04:04:14] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 010920: [04:04:14] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 010920: [04:04:14] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 010920: [04:04:14] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 010920: [04:04:14] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 010920: [04:04:14] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 010920: [04:04:14] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 010920: [04:04:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 010920: [04:04:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 010920: [04:04:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 010920: [04:04:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 010920: [04:04:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 010920: [04:04:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 010920: [04:04:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 010920: [04:04:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 010920: [04:04:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 010920: [04:04:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 010920: [04:04:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 010920: [04:04:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 010920: [04:04:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 010920: [04:04:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 010920: [04:04:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 010920: [04:04:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 010920: [04:04:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 010920: [04:04:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 010920: [04:04:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 010920: [04:04:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 010920: [04:04:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 010920: [04:04:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 010920: [04:04:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 010920: [04:04:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 010920: [04:04:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 010920: [04:04:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 010920: [04:04:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 010920: [04:04:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 010920: [04:04:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 010920: [04:04:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 010920: [04:04:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 010920: [04:04:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 010920: [04:04:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 010920: [04:04:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 010920: [04:04:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 010920: [04:04:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 010920: [04:04:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 010920: [04:04:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 010920: [04:04:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 010920: [04:04:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 010920: [04:04:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 010920: [04:04:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 010920: [04:04:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 010920: [04:04:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 010920: [04:04:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 010920: [04:04:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 010920: [04:04:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 010920: [04:04:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 010920: [04:04:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 010920: [04:04:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 010920: [04:04:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 010920: [04:04:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 010920: [04:04:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 010920: [04:04:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 010920: [04:04:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 010920: [04:04:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 010920: [04:04:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 010920: [04:04:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 010920: [04:04:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 010920: [04:04:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 010920: [04:04:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 010920: [04:04:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 010920: [04:04:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 010920: [04:04:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 010920: [04:04:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 010920: [04:04:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 010920: [04:04:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 010920: [04:04:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 010920: [04:04:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 010920: [04:04:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 010920: [04:04:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 010920: [04:04:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 010920: [04:04:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 010920: [04:04:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 010920: [04:04:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 010920: [04:04:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 010920: [04:04:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 010920: [04:04:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 010920: [04:04:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 010920: [04:04:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 010920: [04:04:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 010920: [04:04:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 010920: [04:04:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 010920: [04:04:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 010920: [04:04:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 010920: [04:04:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 010920: [04:04:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 010920: [04:04:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 010920: [04:04:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 010920: [04:04:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 010920: [04:04:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 010920: [04:04:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 010920: [04:04:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 010920: [04:04:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 010920: [04:04:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 010920: [04:04:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 010920: [04:04:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 010920: [04:04:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 010920: [04:04:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 010920: [04:04:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 010920: [04:04:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 010920: [04:04:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 010920: [04:04:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 010920: [04:04:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 010920: [04:04:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 010920: [04:04:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 010920: [04:04:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 010920: [04:04:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 010920: [04:04:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 010920: [04:04:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 010920: [04:04:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 010920: [04:04:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 010920: [04:04:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 010920: [04:04:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 010920: [04:04:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 010920: [04:04:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 010920: [04:04:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 010920: [04:04:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 010920: [04:04:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 010920: [04:04:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 010920: [04:04:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 010920: [04:04:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 010920: [04:04:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 010920: [04:04:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 010920: [04:04:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 010920: [04:04:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 010920: [04:04:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 010920: [04:04:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 010920: [04:04:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 010920: [04:04:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 010920: [04:04:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 010920: [04:04:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 010920: [04:04:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 010920: [04:04:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 010920: [04:04:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 010920: [04:04:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 010920: [04:04:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 010920: [04:04:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 010920: [04:04:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 010920: [04:04:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 010920: [04:04:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 010920: [04:04:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 010920: [04:04:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 010920: [04:04:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 010920: [04:04:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 010920: [04:04:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 010920: [04:04:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 010920: [04:04:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 010920: [04:04:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 010920: [04:04:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 010920: [04:04:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 010920: [04:04:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 010920: [04:04:14] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010920: [04:04:14] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010920: [04:04:14] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010920: [04:04:14] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010920: [04:04:14] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010920: [04:04:14] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010920: [04:04:14] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010920: [04:04:14] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 010920: [04:04:14] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 010920: [04:04:14] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 010920: [04:04:14] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 010920: [04:04:14] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 010920: [04:04:14] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 010920: [04:04:14] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 010920: [04:04:14] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 010920: [04:04:14] vk_core.cpp(2691) - Log - Timer chunk initialisation - 164.424 ms RDOC 010920: [04:04:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 012160: [04:04:14] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) loaded in replay application RDOC 012160: [04:04:14] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012160: [04:04:14] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 012160: [04:04:14] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 012160: [04:04:14] win32_process.cpp( 610) - Log - Injecting renderdoc into process 1856 RDOC 001856: [04:04:15] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) capturing application RDOC 001856: [04:04:15] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001856: [04:04:15] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 001856: [04:04:15] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 001856: [04:04:15] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 001856: [04:04:15] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 001856: [04:04:15] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 001856: [04:04:15] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 001856: [04:04:15] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 001856: [04:04:15] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 001856: [04:04:15] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 001856: [04:04:15] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 001856: [04:04:15] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 001856: [04:04:15] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 012160: [04:04:15] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [1856] RDOC 001856: [04:04:15] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x00000262CF2F8570 RDOC 001856: [04:04:15] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 001856: [04:04:15] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 001856: [04:04:15] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 001856: [04:04:15] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 001856: [04:04:15] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001856: [04:04:15] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001856: [04:04:15] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001856: [04:04:15] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001856: [04:04:15] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001856: [04:04:15] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001856: [04:04:15] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001856: [04:04:15] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 001856: [04:04:15] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 001856: [04:04:15] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 001856: [04:04:15] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 001856: [04:04:15] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 001856: [04:04:15] vk_core.cpp(3856) - Log - RegisterSurface() window 00000000003302CC RDOC 001856: [04:04:15] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x00000262CF2F8570 / 0x00000000003302CC RDOC 012160: [04:04:16] target_control.cpp( 889) - Log - Used API: Vulkan (Not presenting & supported) RDOC 001856: [04:04:16] vk_core.cpp(1883) - Log - Starting capture RDOC 001856: [04:04:16] resource_manager.h(1469) - Log - Preparing up to 11 potentially dirty resources RDOC 012160: [04:04:16] target_control.cpp( 889) - Log - Used API: Vulkan (Presenting & supported) RDOC 001856: [04:04:16] resource_manager.h(1526) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 001856: [04:04:16] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 001856: [04:04:16] resource_manager.h(1538) - Log - Checking 3 resources with initial contents against 29 referenced resources RDOC 001856: [04:04:16] resource_manager.h(1642) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 001856: [04:04:16] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 37097856 bytes to 162351 (0.44 %) RDOC 001856: [04:04:16] vk_core.cpp(2429) - Log - Captured Vulkan frame with 35.379272 MB capture section in 0.071249 seconds RDOC 001856: [04:04:16] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5196 bytes to 5196 (100.00 %) RDOC 001856: [04:04:16] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Indirect\capture_frame5.rdc RDOC 001856: [04:04:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Indirect\capture_frame5.rdc RDOC 012160: [04:04:16] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (177358 bytes) (time 1687748656) 9596 byte thumbnail RDOC 012160: [04:04:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Indirect\capture_frame5.rdc RDOC 012160: [04:04:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012160: [04:04:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012160: [04:04:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012160: [04:04:17] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 012160: [04:04:17] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 012160: [04:04:17] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 012160: [04:04:17] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 012160: [04:04:17] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 012160: [04:04:17] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 012160: [04:04:17] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 012160: [04:04:17] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 012160: [04:04:17] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 012160: [04:04:17] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 012160: [04:04:17] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 012160: [04:04:17] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 012160: [04:04:17] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 012160: [04:04:17] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 012160: [04:04:17] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 012160: [04:04:17] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 012160: [04:04:17] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 012160: [04:04:17] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 012160: [04:04:17] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 012160: [04:04:17] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 012160: [04:04:17] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 012160: [04:04:17] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 012160: [04:04:17] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 012160: [04:04:17] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 012160: [04:04:17] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 012160: [04:04:17] vk_replay.cpp(4725) - Log - Created device. RDOC 012160: [04:04:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012160: [04:04:17] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 012160: [04:04:17] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 012160: [04:04:17] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 012160: [04:04:17] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 012160: [04:04:17] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 012160: [04:04:17] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 012160: [04:04:17] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 012160: [04:04:17] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 012160: [04:04:17] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 012160: [04:04:17] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 012160: [04:04:17] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 012160: [04:04:17] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 012160: [04:04:17] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 012160: [04:04:17] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 012160: [04:04:17] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012160: [04:04:17] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012160: [04:04:17] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 012160: [04:04:17] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 012160: [04:04:17] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012160: [04:04:17] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012160: [04:04:17] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 012160: [04:04:17] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012160: [04:04:17] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012160: [04:04:17] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 012160: [04:04:17] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 012160: [04:04:17] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012160: [04:04:17] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012160: [04:04:17] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 012160: [04:04:17] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 012160: [04:04:17] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 012160: [04:04:17] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 012160: [04:04:17] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 012160: [04:04:17] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 012160: [04:04:17] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 012160: [04:04:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 012160: [04:04:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 012160: [04:04:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 012160: [04:04:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 012160: [04:04:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 012160: [04:04:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 012160: [04:04:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 012160: [04:04:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 012160: [04:04:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 012160: [04:04:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 012160: [04:04:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 012160: [04:04:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 012160: [04:04:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 012160: [04:04:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 012160: [04:04:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 012160: [04:04:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 012160: [04:04:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 012160: [04:04:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 012160: [04:04:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 012160: [04:04:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 012160: [04:04:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 012160: [04:04:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 012160: [04:04:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 012160: [04:04:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 012160: [04:04:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 012160: [04:04:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 012160: [04:04:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 012160: [04:04:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 012160: [04:04:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 012160: [04:04:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 012160: [04:04:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 012160: [04:04:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 012160: [04:04:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 012160: [04:04:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 012160: [04:04:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 012160: [04:04:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 012160: [04:04:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 012160: [04:04:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 012160: [04:04:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 012160: [04:04:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 012160: [04:04:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 012160: [04:04:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 012160: [04:04:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 012160: [04:04:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 012160: [04:04:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 012160: [04:04:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 012160: [04:04:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 012160: [04:04:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 012160: [04:04:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 012160: [04:04:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 012160: [04:04:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 012160: [04:04:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 012160: [04:04:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 012160: [04:04:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 012160: [04:04:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 012160: [04:04:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 012160: [04:04:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 012160: [04:04:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 012160: [04:04:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 012160: [04:04:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 012160: [04:04:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 012160: [04:04:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 012160: [04:04:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 012160: [04:04:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 012160: [04:04:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 012160: [04:04:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 012160: [04:04:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 012160: [04:04:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 012160: [04:04:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 012160: [04:04:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 012160: [04:04:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 012160: [04:04:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 012160: [04:04:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 012160: [04:04:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 012160: [04:04:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 012160: [04:04:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 012160: [04:04:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 012160: [04:04:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 012160: [04:04:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 012160: [04:04:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 012160: [04:04:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 012160: [04:04:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 012160: [04:04:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 012160: [04:04:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 012160: [04:04:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 012160: [04:04:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 012160: [04:04:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 012160: [04:04:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 012160: [04:04:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 012160: [04:04:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 012160: [04:04:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 012160: [04:04:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 012160: [04:04:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 012160: [04:04:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 012160: [04:04:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 012160: [04:04:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 012160: [04:04:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 012160: [04:04:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 012160: [04:04:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 012160: [04:04:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 012160: [04:04:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 012160: [04:04:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 012160: [04:04:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 012160: [04:04:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 012160: [04:04:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 012160: [04:04:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 012160: [04:04:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 012160: [04:04:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 012160: [04:04:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 012160: [04:04:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 012160: [04:04:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 012160: [04:04:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 012160: [04:04:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 012160: [04:04:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 012160: [04:04:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 012160: [04:04:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 012160: [04:04:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 012160: [04:04:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 012160: [04:04:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 012160: [04:04:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 012160: [04:04:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 012160: [04:04:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 012160: [04:04:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 012160: [04:04:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 012160: [04:04:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 012160: [04:04:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 012160: [04:04:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 012160: [04:04:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 012160: [04:04:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 012160: [04:04:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 012160: [04:04:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 012160: [04:04:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 012160: [04:04:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 012160: [04:04:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 012160: [04:04:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 012160: [04:04:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 012160: [04:04:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 012160: [04:04:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 012160: [04:04:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 012160: [04:04:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 012160: [04:04:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 012160: [04:04:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 012160: [04:04:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 012160: [04:04:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 012160: [04:04:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 012160: [04:04:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 012160: [04:04:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 012160: [04:04:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 012160: [04:04:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 012160: [04:04:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 012160: [04:04:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 012160: [04:04:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 012160: [04:04:17] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012160: [04:04:17] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012160: [04:04:17] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012160: [04:04:17] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012160: [04:04:17] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012160: [04:04:17] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012160: [04:04:17] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012160: [04:04:17] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 012160: [04:04:17] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 012160: [04:04:17] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 012160: [04:04:17] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 012160: [04:04:17] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 012160: [04:04:17] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 012160: [04:04:17] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 012160: [04:04:17] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 012160: [04:04:17] vk_core.cpp(2691) - Log - Timer chunk initialisation - 182.782 ms RDOC 012160: [04:04:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 008624: [04:04:18] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) loaded in replay application RDOC 008624: [04:04:18] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008624: [04:04:18] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 008624: [04:04:18] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008624: [04:04:18] win32_process.cpp( 610) - Log - Injecting renderdoc into process 12152 RDOC 012152: [04:04:19] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) capturing application RDOC 012152: [04:04:19] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012152: [04:04:19] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 012152: [04:04:19] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 012152: [04:04:19] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 012152: [04:04:19] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 012152: [04:04:19] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 012152: [04:04:19] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 012152: [04:04:19] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 012152: [04:04:19] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 012152: [04:04:19] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 012152: [04:04:19] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 012152: [04:04:19] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 012152: [04:04:19] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 008624: [04:04:19] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [12152] RDOC 012152: [04:04:19] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x0000012BE24EA6F0 RDOC 012152: [04:04:19] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 012152: [04:04:19] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 012152: [04:04:19] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 012152: [04:04:19] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 012152: [04:04:19] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012152: [04:04:19] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012152: [04:04:19] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012152: [04:04:19] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012152: [04:04:19] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012152: [04:04:19] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012152: [04:04:19] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012152: [04:04:19] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 012152: [04:04:19] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 012152: [04:04:19] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 012152: [04:04:19] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 012152: [04:04:19] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 012152: [04:04:19] vk_core.cpp(3856) - Log - RegisterSurface() window 00000000009503C6 RDOC 012152: [04:04:19] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x0000012BE24EA6F0 / 0x00000000009503C6 RDOC 012152: [04:04:20] vk_core.cpp(1883) - Log - Starting capture RDOC 012152: [04:04:20] resource_manager.h(1469) - Log - Preparing up to 9 potentially dirty resources RDOC 008624: [04:04:20] target_control.cpp( 889) - Log - Used API: Vulkan (Presenting & supported) RDOC 012152: [04:04:20] resource_manager.h(1526) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 012152: [04:04:20] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 012152: [04:04:20] resource_manager.h(1538) - Log - Checking 1 resources with initial contents against 18 referenced resources RDOC 012152: [04:04:20] resource_manager.h(1642) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 012152: [04:04:20] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3519168 bytes to 21167 (0.60 %) RDOC 012152: [04:04:20] vk_core.cpp(2429) - Log - Captured Vulkan frame with 3.356140 MB capture section in 0.049710 seconds RDOC 012152: [04:04:20] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3951 bytes to 3951 (100.00 %) RDOC 012152: [04:04:20] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Int8_IBuffer\capture_frame5.rdc RDOC 012152: [04:04:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Int8_IBuffer\capture_frame5.rdc RDOC 008624: [04:04:20] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (31077 bytes) (time 1687748660) 5744 byte thumbnail RDOC 008624: [04:04:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Int8_IBuffer\capture_frame5.rdc RDOC 008624: [04:04:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008624: [04:04:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008624: [04:04:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008624: [04:04:21] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 008624: [04:04:21] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 008624: [04:04:21] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 008624: [04:04:21] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 008624: [04:04:21] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 008624: [04:04:21] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 008624: [04:04:21] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 008624: [04:04:21] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 008624: [04:04:21] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 008624: [04:04:21] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 008624: [04:04:21] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 008624: [04:04:21] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 008624: [04:04:21] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 008624: [04:04:21] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 008624: [04:04:21] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 008624: [04:04:21] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 008624: [04:04:21] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 008624: [04:04:21] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 008624: [04:04:21] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 008624: [04:04:21] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 008624: [04:04:21] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 008624: [04:04:21] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 008624: [04:04:21] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 008624: [04:04:21] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 008624: [04:04:21] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 008624: [04:04:21] vk_replay.cpp(4725) - Log - Created device. RDOC 008624: [04:04:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008624: [04:04:21] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 008624: [04:04:21] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 008624: [04:04:21] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 008624: [04:04:21] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 008624: [04:04:21] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 008624: [04:04:21] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 008624: [04:04:21] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 008624: [04:04:21] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 008624: [04:04:21] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 008624: [04:04:21] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 008624: [04:04:21] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 008624: [04:04:21] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 008624: [04:04:21] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 008624: [04:04:21] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 008624: [04:04:21] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008624: [04:04:21] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008624: [04:04:21] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 008624: [04:04:21] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 008624: [04:04:21] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008624: [04:04:21] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008624: [04:04:21] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 008624: [04:04:21] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008624: [04:04:21] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008624: [04:04:21] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 008624: [04:04:21] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 008624: [04:04:21] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008624: [04:04:21] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008624: [04:04:21] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 008624: [04:04:21] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 008624: [04:04:21] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 008624: [04:04:21] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 008624: [04:04:21] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 008624: [04:04:21] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 008624: [04:04:21] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 008624: [04:04:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 008624: [04:04:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 008624: [04:04:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 008624: [04:04:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 008624: [04:04:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 008624: [04:04:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 008624: [04:04:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 008624: [04:04:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 008624: [04:04:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 008624: [04:04:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 008624: [04:04:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 008624: [04:04:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 008624: [04:04:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 008624: [04:04:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 008624: [04:04:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 008624: [04:04:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 008624: [04:04:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 008624: [04:04:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 008624: [04:04:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 008624: [04:04:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 008624: [04:04:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 008624: [04:04:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 008624: [04:04:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 008624: [04:04:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 008624: [04:04:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 008624: [04:04:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 008624: [04:04:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 008624: [04:04:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 008624: [04:04:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 008624: [04:04:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 008624: [04:04:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 008624: [04:04:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 008624: [04:04:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 008624: [04:04:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 008624: [04:04:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 008624: [04:04:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 008624: [04:04:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 008624: [04:04:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 008624: [04:04:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 008624: [04:04:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 008624: [04:04:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 008624: [04:04:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 008624: [04:04:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 008624: [04:04:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 008624: [04:04:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 008624: [04:04:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 008624: [04:04:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 008624: [04:04:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 008624: [04:04:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 008624: [04:04:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 008624: [04:04:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 008624: [04:04:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 008624: [04:04:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 008624: [04:04:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 008624: [04:04:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 008624: [04:04:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 008624: [04:04:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 008624: [04:04:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 008624: [04:04:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 008624: [04:04:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 008624: [04:04:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 008624: [04:04:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 008624: [04:04:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 008624: [04:04:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 008624: [04:04:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 008624: [04:04:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 008624: [04:04:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 008624: [04:04:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 008624: [04:04:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 008624: [04:04:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 008624: [04:04:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 008624: [04:04:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 008624: [04:04:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 008624: [04:04:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 008624: [04:04:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 008624: [04:04:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 008624: [04:04:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 008624: [04:04:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 008624: [04:04:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 008624: [04:04:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 008624: [04:04:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 008624: [04:04:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 008624: [04:04:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 008624: [04:04:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 008624: [04:04:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 008624: [04:04:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 008624: [04:04:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 008624: [04:04:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 008624: [04:04:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 008624: [04:04:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 008624: [04:04:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 008624: [04:04:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 008624: [04:04:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 008624: [04:04:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 008624: [04:04:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 008624: [04:04:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 008624: [04:04:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 008624: [04:04:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 008624: [04:04:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 008624: [04:04:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 008624: [04:04:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 008624: [04:04:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 008624: [04:04:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 008624: [04:04:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 008624: [04:04:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 008624: [04:04:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 008624: [04:04:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 008624: [04:04:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 008624: [04:04:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 008624: [04:04:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 008624: [04:04:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 008624: [04:04:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 008624: [04:04:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 008624: [04:04:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 008624: [04:04:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 008624: [04:04:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 008624: [04:04:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 008624: [04:04:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 008624: [04:04:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 008624: [04:04:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 008624: [04:04:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 008624: [04:04:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 008624: [04:04:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 008624: [04:04:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 008624: [04:04:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 008624: [04:04:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 008624: [04:04:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 008624: [04:04:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 008624: [04:04:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 008624: [04:04:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 008624: [04:04:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 008624: [04:04:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 008624: [04:04:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 008624: [04:04:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 008624: [04:04:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 008624: [04:04:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 008624: [04:04:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 008624: [04:04:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 008624: [04:04:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 008624: [04:04:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 008624: [04:04:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 008624: [04:04:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 008624: [04:04:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 008624: [04:04:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 008624: [04:04:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 008624: [04:04:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 008624: [04:04:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 008624: [04:04:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 008624: [04:04:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 008624: [04:04:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 008624: [04:04:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 008624: [04:04:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 008624: [04:04:21] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008624: [04:04:21] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008624: [04:04:21] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008624: [04:04:21] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008624: [04:04:21] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008624: [04:04:21] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008624: [04:04:21] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008624: [04:04:21] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 008624: [04:04:21] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 008624: [04:04:21] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 008624: [04:04:21] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 008624: [04:04:21] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 008624: [04:04:21] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008624: [04:04:21] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 008624: [04:04:21] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 008624: [04:04:21] vk_core.cpp(2691) - Log - Timer chunk initialisation - 158.614 ms RDOC 008624: [04:04:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 012260: [04:04:22] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) loaded in replay application RDOC 012260: [04:04:22] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012260: [04:04:22] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 012260: [04:04:22] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 012260: [04:04:22] win32_process.cpp( 610) - Log - Injecting renderdoc into process 4756 RDOC 004756: [04:04:22] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) capturing application RDOC 004756: [04:04:22] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004756: [04:04:22] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 004756: [04:04:22] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 004756: [04:04:22] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 004756: [04:04:22] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 004756: [04:04:22] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 004756: [04:04:22] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 004756: [04:04:22] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 004756: [04:04:22] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 004756: [04:04:22] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 004756: [04:04:22] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 004756: [04:04:22] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 004756: [04:04:22] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 012260: [04:04:22] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [4756] RDOC 004756: [04:04:23] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x000002099A745320 RDOC 004756: [04:04:23] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 004756: [04:04:23] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 004756: [04:04:23] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 004756: [04:04:23] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 004756: [04:04:23] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004756: [04:04:23] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004756: [04:04:23] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004756: [04:04:23] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004756: [04:04:23] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004756: [04:04:23] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004756: [04:04:23] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004756: [04:04:23] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 004756: [04:04:23] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 004756: [04:04:23] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 004756: [04:04:23] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 004756: [04:04:23] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 004756: [04:04:23] vk_core.cpp(3856) - Log - RegisterSurface() window 00000000009603C6 RDOC 004756: [04:04:23] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x000002099A745320 / 0x00000000009603C6 RDOC 004756: [04:04:24] vk_core.cpp(1883) - Log - Starting capture RDOC 004756: [04:04:24] resource_manager.h(1469) - Log - Preparing up to 11 potentially dirty resources RDOC 012260: [04:04:24] target_control.cpp( 889) - Log - Used API: Vulkan (Presenting & supported) RDOC 004756: [04:04:24] resource_manager.h(1526) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 004756: [04:04:24] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 004756: [04:04:24] resource_manager.h(1538) - Log - Checking 3 resources with initial contents against 21 referenced resources RDOC 004756: [04:04:24] resource_manager.h(1642) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 004756: [04:04:24] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 137738752 bytes to 549597 (0.40 %) RDOC 004756: [04:04:24] vk_core.cpp(2429) - Log - Captured Vulkan frame with 131.357910 MB capture section in 0.110835 seconds RDOC 004756: [04:04:24] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 004756: [04:04:24] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Large_Buffer\capture_frame5.rdc RDOC 004756: [04:04:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Large_Buffer\capture_frame5.rdc RDOC 012260: [04:04:24] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (559347 bytes) (time 1687748664) 5116 byte thumbnail RDOC 012260: [04:04:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Large_Buffer\capture_frame5.rdc RDOC 012260: [04:04:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012260: [04:04:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012260: [04:04:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012260: [04:04:25] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 012260: [04:04:25] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 012260: [04:04:25] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 012260: [04:04:25] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 012260: [04:04:25] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 012260: [04:04:25] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 012260: [04:04:25] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 012260: [04:04:25] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 012260: [04:04:25] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 012260: [04:04:25] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 012260: [04:04:25] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 012260: [04:04:25] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 012260: [04:04:25] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 012260: [04:04:25] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 012260: [04:04:25] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 012260: [04:04:25] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 012260: [04:04:25] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 012260: [04:04:25] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 012260: [04:04:25] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 012260: [04:04:25] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 012260: [04:04:25] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 012260: [04:04:25] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 012260: [04:04:25] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 012260: [04:04:25] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 012260: [04:04:25] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 012260: [04:04:25] vk_replay.cpp(4725) - Log - Created device. RDOC 012260: [04:04:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012260: [04:04:25] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 012260: [04:04:25] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 012260: [04:04:25] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 012260: [04:04:25] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 012260: [04:04:25] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 012260: [04:04:25] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 012260: [04:04:25] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 012260: [04:04:25] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 012260: [04:04:25] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 012260: [04:04:25] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 012260: [04:04:25] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 012260: [04:04:25] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 012260: [04:04:25] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 012260: [04:04:25] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 012260: [04:04:25] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012260: [04:04:25] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012260: [04:04:25] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 012260: [04:04:25] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 012260: [04:04:25] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012260: [04:04:25] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012260: [04:04:25] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 012260: [04:04:25] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012260: [04:04:25] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012260: [04:04:25] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 012260: [04:04:25] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 012260: [04:04:25] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012260: [04:04:25] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012260: [04:04:25] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 012260: [04:04:25] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 012260: [04:04:25] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 012260: [04:04:25] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 012260: [04:04:25] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 012260: [04:04:25] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 012260: [04:04:25] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 012260: [04:04:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 012260: [04:04:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 012260: [04:04:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 012260: [04:04:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 012260: [04:04:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 012260: [04:04:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 012260: [04:04:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 012260: [04:04:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 012260: [04:04:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 012260: [04:04:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 012260: [04:04:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 012260: [04:04:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 012260: [04:04:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 012260: [04:04:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 012260: [04:04:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 012260: [04:04:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 012260: [04:04:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 012260: [04:04:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 012260: [04:04:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 012260: [04:04:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 012260: [04:04:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 012260: [04:04:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 012260: [04:04:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 012260: [04:04:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 012260: [04:04:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 012260: [04:04:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 012260: [04:04:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 012260: [04:04:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 012260: [04:04:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 012260: [04:04:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 012260: [04:04:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 012260: [04:04:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 012260: [04:04:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 012260: [04:04:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 012260: [04:04:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 012260: [04:04:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 012260: [04:04:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 012260: [04:04:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 012260: [04:04:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 012260: [04:04:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 012260: [04:04:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 012260: [04:04:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 012260: [04:04:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 012260: [04:04:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 012260: [04:04:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 012260: [04:04:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 012260: [04:04:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 012260: [04:04:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 012260: [04:04:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 012260: [04:04:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 012260: [04:04:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 012260: [04:04:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 012260: [04:04:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 012260: [04:04:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 012260: [04:04:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 012260: [04:04:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 012260: [04:04:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 012260: [04:04:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 012260: [04:04:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 012260: [04:04:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 012260: [04:04:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 012260: [04:04:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 012260: [04:04:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 012260: [04:04:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 012260: [04:04:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 012260: [04:04:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 012260: [04:04:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 012260: [04:04:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 012260: [04:04:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 012260: [04:04:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 012260: [04:04:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 012260: [04:04:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 012260: [04:04:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 012260: [04:04:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 012260: [04:04:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 012260: [04:04:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 012260: [04:04:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 012260: [04:04:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 012260: [04:04:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 012260: [04:04:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 012260: [04:04:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 012260: [04:04:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 012260: [04:04:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 012260: [04:04:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 012260: [04:04:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 012260: [04:04:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 012260: [04:04:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 012260: [04:04:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 012260: [04:04:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 012260: [04:04:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 012260: [04:04:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 012260: [04:04:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 012260: [04:04:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 012260: [04:04:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 012260: [04:04:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 012260: [04:04:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 012260: [04:04:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 012260: [04:04:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 012260: [04:04:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 012260: [04:04:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 012260: [04:04:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 012260: [04:04:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 012260: [04:04:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 012260: [04:04:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 012260: [04:04:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 012260: [04:04:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 012260: [04:04:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 012260: [04:04:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 012260: [04:04:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 012260: [04:04:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 012260: [04:04:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 012260: [04:04:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 012260: [04:04:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 012260: [04:04:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 012260: [04:04:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 012260: [04:04:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 012260: [04:04:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 012260: [04:04:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 012260: [04:04:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 012260: [04:04:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 012260: [04:04:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 012260: [04:04:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 012260: [04:04:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 012260: [04:04:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 012260: [04:04:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 012260: [04:04:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 012260: [04:04:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 012260: [04:04:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 012260: [04:04:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 012260: [04:04:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 012260: [04:04:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 012260: [04:04:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 012260: [04:04:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 012260: [04:04:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 012260: [04:04:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 012260: [04:04:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 012260: [04:04:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 012260: [04:04:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 012260: [04:04:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 012260: [04:04:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 012260: [04:04:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 012260: [04:04:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 012260: [04:04:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 012260: [04:04:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 012260: [04:04:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 012260: [04:04:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 012260: [04:04:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 012260: [04:04:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 012260: [04:04:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 012260: [04:04:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 012260: [04:04:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 012260: [04:04:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 012260: [04:04:25] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012260: [04:04:25] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012260: [04:04:25] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012260: [04:04:25] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012260: [04:04:25] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012260: [04:04:25] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012260: [04:04:25] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012260: [04:04:25] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 012260: [04:04:25] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 012260: [04:04:25] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 012260: [04:04:25] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 012260: [04:04:25] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 012260: [04:04:25] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 012260: [04:04:25] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 012260: [04:04:25] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 012260: [04:04:25] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::164 RDOC 012260: [04:04:25] vk_core.cpp(2691) - Log - Timer chunk initialisation - 378.030 ms RDOC 012260: [04:04:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 004716: [04:04:26] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) loaded in replay application RDOC 004716: [04:04:26] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004716: [04:04:26] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 004716: [04:04:26] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 004716: [04:04:26] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11896 RDOC 011896: [04:04:26] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) capturing application RDOC 011896: [04:04:26] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011896: [04:04:26] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011896: [04:04:26] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011896: [04:04:26] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011896: [04:04:26] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 011896: [04:04:26] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011896: [04:04:26] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011896: [04:04:26] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 011896: [04:04:26] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011896: [04:04:26] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 011896: [04:04:26] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011896: [04:04:26] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011896: [04:04:26] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 004716: [04:04:26] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [11896] RDOC 011896: [04:04:27] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x0000019685383AF0 RDOC 011896: [04:04:27] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 011896: [04:04:27] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 011896: [04:04:27] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011896: [04:04:27] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 011896: [04:04:27] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011896: [04:04:27] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011896: [04:04:27] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011896: [04:04:27] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011896: [04:04:27] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011896: [04:04:27] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011896: [04:04:27] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011896: [04:04:27] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 011896: [04:04:27] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 011896: [04:04:27] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 011896: [04:04:27] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 011896: [04:04:27] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 011896: [04:04:27] vk_core.cpp(3856) - Log - RegisterSurface() window 00000000009703C6 RDOC 011896: [04:04:27] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x0000019685383AF0 / 0x00000000009703C6 RDOC 004716: [04:04:28] target_control.cpp( 889) - Log - Used API: Vulkan (Not presenting & supported) RDOC 011896: [04:04:28] vk_core.cpp(1883) - Log - Starting capture RDOC 011896: [04:04:28] resource_manager.h(1469) - Log - Preparing up to 15 potentially dirty resources RDOC 004716: [04:04:28] target_control.cpp( 889) - Log - Used API: Vulkan (Presenting & supported) RDOC 011896: [04:04:28] resource_manager.h(1526) - Log - Prepared 7 dirty resources, postponed 0, skipped 0 RDOC 011896: [04:04:28] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 011896: [04:04:28] resource_manager.h(1538) - Log - Checking 7 resources with initial contents against 26 referenced resources RDOC 011896: [04:04:28] resource_manager.h(1642) - Log - Serialised 7 resources, skipped 0 unreferenced RDOC 011896: [04:04:28] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 163532736 bytes to 654164 (0.40 %) RDOC 011896: [04:04:28] vk_core.cpp(2429) - Log - Captured Vulkan frame with 155.956970 MB capture section in 0.346960 seconds RDOC 011896: [04:04:28] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5960 bytes to 5960 (100.00 %) RDOC 011896: [04:04:28] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Large_Descriptor_Sets\capture_frame5.rdc RDOC 011896: [04:04:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Large_Descriptor_Sets\capture_frame5.rdc RDOC 004716: [04:04:28] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (670114 bytes) (time 1687748668) 9775 byte thumbnail RDOC 004716: [04:04:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Large_Descriptor_Sets\capture_frame5.rdc RDOC 004716: [04:04:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004716: [04:04:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004716: [04:04:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004716: [04:04:29] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 004716: [04:04:29] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 004716: [04:04:29] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 004716: [04:04:29] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 004716: [04:04:29] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 004716: [04:04:29] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 004716: [04:04:29] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 004716: [04:04:29] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 004716: [04:04:29] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 004716: [04:04:29] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 004716: [04:04:29] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 004716: [04:04:29] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 004716: [04:04:29] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 004716: [04:04:29] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 004716: [04:04:29] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 004716: [04:04:29] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 004716: [04:04:29] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 004716: [04:04:29] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 004716: [04:04:29] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 004716: [04:04:29] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 004716: [04:04:29] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 004716: [04:04:29] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 004716: [04:04:29] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 004716: [04:04:29] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 004716: [04:04:29] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 004716: [04:04:29] vk_replay.cpp(4725) - Log - Created device. RDOC 004716: [04:04:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004716: [04:04:29] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 004716: [04:04:29] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 004716: [04:04:29] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 004716: [04:04:29] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 004716: [04:04:29] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 004716: [04:04:29] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 004716: [04:04:29] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 004716: [04:04:29] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 004716: [04:04:29] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 004716: [04:04:29] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 004716: [04:04:29] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 004716: [04:04:29] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 004716: [04:04:29] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 004716: [04:04:29] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 004716: [04:04:29] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004716: [04:04:29] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004716: [04:04:29] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 004716: [04:04:29] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 004716: [04:04:29] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004716: [04:04:29] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004716: [04:04:29] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 004716: [04:04:29] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004716: [04:04:29] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004716: [04:04:29] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 004716: [04:04:29] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 004716: [04:04:29] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004716: [04:04:29] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004716: [04:04:29] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 004716: [04:04:29] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 004716: [04:04:29] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 004716: [04:04:29] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 004716: [04:04:29] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 004716: [04:04:29] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 004716: [04:04:29] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 004716: [04:04:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 004716: [04:04:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 004716: [04:04:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 004716: [04:04:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 004716: [04:04:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 004716: [04:04:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 004716: [04:04:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 004716: [04:04:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 004716: [04:04:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 004716: [04:04:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 004716: [04:04:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 004716: [04:04:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 004716: [04:04:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 004716: [04:04:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 004716: [04:04:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 004716: [04:04:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 004716: [04:04:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 004716: [04:04:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 004716: [04:04:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 004716: [04:04:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 004716: [04:04:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 004716: [04:04:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 004716: [04:04:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 004716: [04:04:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 004716: [04:04:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 004716: [04:04:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 004716: [04:04:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 004716: [04:04:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 004716: [04:04:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 004716: [04:04:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 004716: [04:04:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 004716: [04:04:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 004716: [04:04:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 004716: [04:04:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 004716: [04:04:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 004716: [04:04:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 004716: [04:04:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 004716: [04:04:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 004716: [04:04:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 004716: [04:04:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 004716: [04:04:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 004716: [04:04:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 004716: [04:04:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 004716: [04:04:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 004716: [04:04:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 004716: [04:04:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 004716: [04:04:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 004716: [04:04:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 004716: [04:04:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 004716: [04:04:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 004716: [04:04:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 004716: [04:04:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 004716: [04:04:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 004716: [04:04:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 004716: [04:04:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 004716: [04:04:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 004716: [04:04:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 004716: [04:04:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 004716: [04:04:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 004716: [04:04:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 004716: [04:04:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 004716: [04:04:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 004716: [04:04:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 004716: [04:04:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 004716: [04:04:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 004716: [04:04:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 004716: [04:04:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 004716: [04:04:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 004716: [04:04:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 004716: [04:04:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 004716: [04:04:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 004716: [04:04:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 004716: [04:04:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 004716: [04:04:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 004716: [04:04:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 004716: [04:04:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 004716: [04:04:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 004716: [04:04:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 004716: [04:04:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 004716: [04:04:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 004716: [04:04:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 004716: [04:04:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 004716: [04:04:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 004716: [04:04:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 004716: [04:04:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 004716: [04:04:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 004716: [04:04:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 004716: [04:04:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 004716: [04:04:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 004716: [04:04:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 004716: [04:04:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 004716: [04:04:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 004716: [04:04:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 004716: [04:04:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 004716: [04:04:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 004716: [04:04:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 004716: [04:04:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 004716: [04:04:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 004716: [04:04:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 004716: [04:04:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 004716: [04:04:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 004716: [04:04:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 004716: [04:04:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 004716: [04:04:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 004716: [04:04:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 004716: [04:04:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 004716: [04:04:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 004716: [04:04:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 004716: [04:04:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 004716: [04:04:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 004716: [04:04:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 004716: [04:04:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 004716: [04:04:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 004716: [04:04:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 004716: [04:04:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 004716: [04:04:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 004716: [04:04:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 004716: [04:04:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 004716: [04:04:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 004716: [04:04:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 004716: [04:04:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 004716: [04:04:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 004716: [04:04:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 004716: [04:04:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 004716: [04:04:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 004716: [04:04:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 004716: [04:04:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 004716: [04:04:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 004716: [04:04:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 004716: [04:04:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 004716: [04:04:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 004716: [04:04:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 004716: [04:04:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 004716: [04:04:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 004716: [04:04:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 004716: [04:04:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 004716: [04:04:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 004716: [04:04:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 004716: [04:04:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 004716: [04:04:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 004716: [04:04:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 004716: [04:04:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 004716: [04:04:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 004716: [04:04:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 004716: [04:04:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 004716: [04:04:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 004716: [04:04:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 004716: [04:04:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 004716: [04:04:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 004716: [04:04:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 004716: [04:04:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 004716: [04:04:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 004716: [04:04:29] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004716: [04:04:29] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004716: [04:04:29] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004716: [04:04:29] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004716: [04:04:29] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004716: [04:04:29] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004716: [04:04:29] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004716: [04:04:29] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 004716: [04:04:29] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 004716: [04:04:29] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 004716: [04:04:29] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 004716: [04:04:29] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 004716: [04:04:29] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 004716: [04:04:29] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 004716: [04:04:29] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 004716: [04:04:29] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::162 RDOC 004716: [04:04:30] vk_core.cpp(4862) - Warning - Skipping large, most likely 'bindless', descriptor range RDOC 004716: [04:04:30] vk_core.cpp(2691) - Log - Timer chunk initialisation - 651.553 ms RDOC 004716: [04:04:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 010756: [04:04:30] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) loaded in replay application RDOC 010756: [04:04:30] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010756: [04:04:30] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010756: [04:04:30] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010756: [04:04:30] win32_process.cpp( 610) - Log - Injecting renderdoc into process 5244 RDOC 005244: [04:04:30] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) capturing application RDOC 005244: [04:04:30] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005244: [04:04:30] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005244: [04:04:30] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 005244: [04:04:30] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 005244: [04:04:30] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 005244: [04:04:30] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 005244: [04:04:30] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 005244: [04:04:30] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 005244: [04:04:30] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005244: [04:04:30] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 005244: [04:04:30] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 005244: [04:04:30] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 005244: [04:04:30] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 010756: [04:04:30] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [5244] RDOC 005244: [04:04:31] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x00000252AB202380 RDOC 005244: [04:04:31] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 005244: [04:04:31] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 005244: [04:04:31] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 005244: [04:04:31] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 005244: [04:04:31] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005244: [04:04:31] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005244: [04:04:31] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005244: [04:04:31] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005244: [04:04:31] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005244: [04:04:31] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005244: [04:04:31] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005244: [04:04:31] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 005244: [04:04:31] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 005244: [04:04:31] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 005244: [04:04:31] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 005244: [04:04:31] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 005244: [04:04:31] vk_core.cpp(3856) - Log - RegisterSurface() window 00000000009803C6 RDOC 005244: [04:04:31] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x00000252AB202380 / 0x00000000009803C6 RDOC 010756: [04:04:32] target_control.cpp( 889) - Log - Used API: Vulkan (Presenting & supported) RDOC 005244: [04:04:47] vk_core.cpp(1883) - Log - Starting capture RDOC 005244: [04:04:47] resource_manager.h(1469) - Log - Preparing up to 10 potentially dirty resources RDOC 005244: [04:04:47] resource_manager.h(1526) - Log - Prepared 1 dirty resources, postponed 1, skipped 0 RDOC 005244: [04:04:47] vk_core.cpp(2023) - Log - Finished capture, Frame 50000 RDOC 005244: [04:04:47] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 19 referenced resources RDOC 005244: [04:04:47] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 005244: [04:04:47] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520128 bytes to 21263 (0.60 %) RDOC 005244: [04:04:47] vk_core.cpp(2429) - Log - Captured Vulkan frame with 3.357056 MB capture section in 0.059752 seconds RDOC 005244: [04:04:47] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 005244: [04:04:47] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50000.rdc RDOC 005244: [04:04:47] vk_core.cpp(1883) - Log - Starting capture RDOC 005244: [04:04:47] resource_manager.h(1469) - Log - Preparing up to 12 potentially dirty resources RDOC 005244: [04:04:47] vk_initstate.cpp( 487) - Error - Trying to fetch device memory initial states without wholeMemBuf RDOC 005244: [04:04:47] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 1, skipped 0 RDOC 005244: [04:04:47] vk_core.cpp(2023) - Log - Finished capture, Frame 50001 RDOC 005244: [04:04:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50000.rdc RDOC 005244: [04:04:47] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 19 referenced resources RDOC 005244: [04:04:47] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 010756: [04:04:47] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 50000) (31013 bytes) (time 1687748687) 5116 byte thumbnail RDOC 005244: [04:04:47] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520128 bytes to 21285 (0.60 %) RDOC 005244: [04:04:47] vk_core.cpp(2429) - Log - Captured Vulkan frame with 3.357056 MB capture section in 0.062445 seconds RDOC 005244: [04:04:47] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 005244: [04:04:47] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50001.rdc RDOC 005244: [04:04:47] vk_core.cpp(1883) - Log - Starting capture RDOC 005244: [04:04:47] resource_manager.h(1469) - Log - Preparing up to 13 potentially dirty resources RDOC 005244: [04:04:47] vk_initstate.cpp( 487) - Error - Trying to fetch device memory initial states without wholeMemBuf RDOC 005244: [04:04:47] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 1, skipped 0 RDOC 005244: [04:04:47] vk_core.cpp(2023) - Log - Finished capture, Frame 50002 RDOC 005244: [04:04:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50001.rdc RDOC 005244: [04:04:47] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 19 referenced resources RDOC 005244: [04:04:47] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 010756: [04:04:47] target_control.cpp( 836) - Log - Got a new capture: 1 (frame 50001) (31035 bytes) (time 1687748687) 5116 byte thumbnail RDOC 005244: [04:04:47] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520128 bytes to 21261 (0.60 %) RDOC 005244: [04:04:47] vk_core.cpp(2429) - Log - Captured Vulkan frame with 3.357056 MB capture section in 0.062307 seconds RDOC 005244: [04:04:47] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 005244: [04:04:47] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50002.rdc RDOC 005244: [04:04:47] vk_core.cpp(1883) - Log - Starting capture RDOC 005244: [04:04:47] resource_manager.h(1469) - Log - Preparing up to 13 potentially dirty resources RDOC 005244: [04:04:47] vk_initstate.cpp( 487) - Error - Trying to fetch device memory initial states without wholeMemBuf RDOC 005244: [04:04:47] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 1, skipped 0 RDOC 005244: [04:04:47] vk_core.cpp(2023) - Log - Finished capture, Frame 50003 RDOC 005244: [04:04:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50002.rdc RDOC 005244: [04:04:47] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 19 referenced resources RDOC 010756: [04:04:47] target_control.cpp( 836) - Log - Got a new capture: 2 (frame 50002) (31011 bytes) (time 1687748687) 5116 byte thumbnail RDOC 005244: [04:04:47] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 005244: [04:04:47] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520128 bytes to 21278 (0.60 %) RDOC 005244: [04:04:47] vk_core.cpp(2429) - Log - Captured Vulkan frame with 3.357056 MB capture section in 0.077986 seconds RDOC 005244: [04:04:47] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 005244: [04:04:47] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50003.rdc RDOC 005244: [04:04:47] vk_core.cpp(1883) - Log - Starting capture RDOC 005244: [04:04:47] resource_manager.h(1469) - Log - Preparing up to 13 potentially dirty resources RDOC 005244: [04:04:47] vk_initstate.cpp( 487) - Error - Trying to fetch device memory initial states without wholeMemBuf RDOC 005244: [04:04:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50003.rdc RDOC 010756: [04:04:47] target_control.cpp( 836) - Log - Got a new capture: 3 (frame 50003) (31028 bytes) (time 1687748687) 5116 byte thumbnail RDOC 005244: [04:04:47] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 1, skipped 0 RDOC 005244: [04:04:47] vk_core.cpp(2023) - Log - Finished capture, Frame 50004 RDOC 005244: [04:04:47] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 19 referenced resources RDOC 005244: [04:04:47] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 005244: [04:04:47] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520128 bytes to 21323 (0.61 %) RDOC 005244: [04:04:47] vk_core.cpp(2429) - Log - Captured Vulkan frame with 3.357056 MB capture section in 0.109384 seconds RDOC 005244: [04:04:47] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 005244: [04:04:47] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50004.rdc RDOC 005244: [04:04:47] vk_core.cpp(1883) - Log - Starting capture RDOC 005244: [04:04:47] resource_manager.h(1469) - Log - Preparing up to 13 potentially dirty resources RDOC 005244: [04:04:47] vk_initstate.cpp( 487) - Error - Trying to fetch device memory initial states without wholeMemBuf RDOC 005244: [04:04:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50004.rdc RDOC 010756: [04:04:47] target_control.cpp( 836) - Log - Got a new capture: 4 (frame 50004) (31073 bytes) (time 1687748687) 5116 byte thumbnail RDOC 005244: [04:04:47] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 1, skipped 0 RDOC 005244: [04:04:47] vk_core.cpp(2023) - Log - Finished capture, Frame 50005 RDOC 005244: [04:04:47] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 19 referenced resources RDOC 005244: [04:04:47] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 005244: [04:04:47] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520128 bytes to 21307 (0.61 %) RDOC 005244: [04:04:47] vk_core.cpp(2429) - Log - Captured Vulkan frame with 3.357056 MB capture section in 0.093761 seconds RDOC 005244: [04:04:48] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 005244: [04:04:48] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50005.rdc RDOC 005244: [04:04:48] vk_core.cpp(1883) - Log - Starting capture RDOC 005244: [04:04:48] resource_manager.h(1469) - Log - Preparing up to 13 potentially dirty resources RDOC 005244: [04:04:48] vk_initstate.cpp( 487) - Error - Trying to fetch device memory initial states without wholeMemBuf RDOC 005244: [04:04:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50005.rdc RDOC 010756: [04:04:48] target_control.cpp( 836) - Log - Got a new capture: 5 (frame 50005) (31057 bytes) (time 1687748688) 5116 byte thumbnail RDOC 005244: [04:04:48] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 1, skipped 0 RDOC 005244: [04:04:48] vk_core.cpp(2023) - Log - Finished capture, Frame 50006 RDOC 005244: [04:04:48] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 19 referenced resources RDOC 005244: [04:04:48] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 005244: [04:04:48] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520128 bytes to 21285 (0.60 %) RDOC 005244: [04:04:48] vk_core.cpp(2429) - Log - Captured Vulkan frame with 3.357056 MB capture section in 0.109321 seconds RDOC 005244: [04:04:48] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 005244: [04:04:48] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50006.rdc RDOC 005244: [04:04:48] vk_core.cpp(1883) - Log - Starting capture RDOC 005244: [04:04:48] resource_manager.h(1469) - Log - Preparing up to 13 potentially dirty resources RDOC 005244: [04:04:48] vk_initstate.cpp( 487) - Error - Trying to fetch device memory initial states without wholeMemBuf RDOC 005244: [04:04:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50006.rdc RDOC 010756: [04:04:48] target_control.cpp( 836) - Log - Got a new capture: 6 (frame 50006) (31035 bytes) (time 1687748688) 5116 byte thumbnail RDOC 005244: [04:04:48] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 1, skipped 0 RDOC 005244: [04:04:48] vk_core.cpp(2023) - Log - Finished capture, Frame 50007 RDOC 005244: [04:04:48] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 19 referenced resources RDOC 005244: [04:04:48] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 005244: [04:04:48] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520128 bytes to 21232 (0.60 %) RDOC 005244: [04:04:48] vk_core.cpp(2429) - Log - Captured Vulkan frame with 3.357056 MB capture section in 0.093365 seconds RDOC 005244: [04:04:48] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 005244: [04:04:48] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50007.rdc RDOC 005244: [04:04:48] vk_core.cpp(1883) - Log - Starting capture RDOC 005244: [04:04:48] resource_manager.h(1469) - Log - Preparing up to 13 potentially dirty resources RDOC 005244: [04:04:48] vk_initstate.cpp( 487) - Error - Trying to fetch device memory initial states without wholeMemBuf RDOC 005244: [04:04:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50007.rdc RDOC 010756: [04:04:48] target_control.cpp( 836) - Log - Got a new capture: 7 (frame 50007) (30982 bytes) (time 1687748688) 5116 byte thumbnail RDOC 005244: [04:04:48] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 1, skipped 0 RDOC 005244: [04:04:48] vk_core.cpp(2023) - Log - Finished capture, Frame 50008 RDOC 005244: [04:04:48] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 19 referenced resources RDOC 005244: [04:04:48] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 005244: [04:04:48] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520128 bytes to 21253 (0.60 %) RDOC 005244: [04:04:48] vk_core.cpp(2429) - Log - Captured Vulkan frame with 3.357056 MB capture section in 0.093750 seconds RDOC 005244: [04:04:48] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 005244: [04:04:48] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50008.rdc RDOC 005244: [04:04:48] vk_core.cpp(1883) - Log - Starting capture RDOC 005244: [04:04:48] resource_manager.h(1469) - Log - Preparing up to 13 potentially dirty resources RDOC 005244: [04:04:48] vk_initstate.cpp( 487) - Error - Trying to fetch device memory initial states without wholeMemBuf RDOC 005244: [04:04:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50008.rdc RDOC 010756: [04:04:48] target_control.cpp( 836) - Log - Got a new capture: 8 (frame 50008) (31003 bytes) (time 1687748688) 5116 byte thumbnail RDOC 005244: [04:04:48] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 1, skipped 0 RDOC 005244: [04:04:48] vk_core.cpp(2023) - Log - Finished capture, Frame 50009 RDOC 005244: [04:04:48] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 19 referenced resources RDOC 005244: [04:04:48] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 005244: [04:04:48] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520128 bytes to 21276 (0.60 %) RDOC 005244: [04:04:48] vk_core.cpp(2429) - Log - Captured Vulkan frame with 3.357056 MB capture section in 0.093540 seconds RDOC 005244: [04:04:48] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 005244: [04:04:48] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50009.rdc RDOC 005244: [04:04:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50009.rdc RDOC 010756: [04:04:48] target_control.cpp( 836) - Log - Got a new capture: 9 (frame 50009) (31026 bytes) (time 1687748688) 5116 byte thumbnail RDOC 010756: [04:04:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50000.rdc RDOC 010756: [04:04:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010756: [04:04:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010756: [04:04:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010756: [04:04:49] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 010756: [04:04:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 010756: [04:04:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 010756: [04:04:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 010756: [04:04:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 010756: [04:04:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 010756: [04:04:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 010756: [04:04:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 010756: [04:04:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 010756: [04:04:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 010756: [04:04:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 010756: [04:04:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 010756: [04:04:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 010756: [04:04:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 010756: [04:04:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 010756: [04:04:49] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 010756: [04:04:49] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 010756: [04:04:49] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 010756: [04:04:49] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 010756: [04:04:49] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 010756: [04:04:49] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 010756: [04:04:49] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 010756: [04:04:49] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 010756: [04:04:49] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 010756: [04:04:49] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 010756: [04:04:49] vk_replay.cpp(4725) - Log - Created device. RDOC 010756: [04:04:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010756: [04:04:49] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 010756: [04:04:49] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 010756: [04:04:49] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 010756: [04:04:49] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 010756: [04:04:49] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 010756: [04:04:49] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 010756: [04:04:49] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 010756: [04:04:49] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 010756: [04:04:49] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 010756: [04:04:49] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 010756: [04:04:49] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 010756: [04:04:49] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 010756: [04:04:49] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 010756: [04:04:49] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 010756: [04:04:49] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010756: [04:04:49] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010756: [04:04:49] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 010756: [04:04:49] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 010756: [04:04:49] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010756: [04:04:49] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010756: [04:04:49] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 010756: [04:04:49] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010756: [04:04:49] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010756: [04:04:49] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 010756: [04:04:49] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 010756: [04:04:49] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010756: [04:04:49] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010756: [04:04:49] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 010756: [04:04:49] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 010756: [04:04:49] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 010756: [04:04:49] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 010756: [04:04:49] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 010756: [04:04:49] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 010756: [04:04:49] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 010756: [04:04:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 010756: [04:04:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 010756: [04:04:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 010756: [04:04:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 010756: [04:04:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 010756: [04:04:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 010756: [04:04:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 010756: [04:04:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 010756: [04:04:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 010756: [04:04:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 010756: [04:04:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 010756: [04:04:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 010756: [04:04:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 010756: [04:04:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 010756: [04:04:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 010756: [04:04:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 010756: [04:04:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 010756: [04:04:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 010756: [04:04:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 010756: [04:04:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 010756: [04:04:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 010756: [04:04:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 010756: [04:04:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 010756: [04:04:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 010756: [04:04:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 010756: [04:04:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 010756: [04:04:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 010756: [04:04:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 010756: [04:04:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 010756: [04:04:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 010756: [04:04:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 010756: [04:04:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 010756: [04:04:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 010756: [04:04:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 010756: [04:04:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 010756: [04:04:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 010756: [04:04:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 010756: [04:04:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 010756: [04:04:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 010756: [04:04:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 010756: [04:04:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 010756: [04:04:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 010756: [04:04:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 010756: [04:04:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 010756: [04:04:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 010756: [04:04:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 010756: [04:04:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 010756: [04:04:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 010756: [04:04:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 010756: [04:04:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 010756: [04:04:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 010756: [04:04:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 010756: [04:04:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 010756: [04:04:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 010756: [04:04:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 010756: [04:04:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 010756: [04:04:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 010756: [04:04:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 010756: [04:04:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 010756: [04:04:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 010756: [04:04:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 010756: [04:04:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 010756: [04:04:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 010756: [04:04:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 010756: [04:04:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 010756: [04:04:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 010756: [04:04:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 010756: [04:04:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 010756: [04:04:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 010756: [04:04:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 010756: [04:04:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 010756: [04:04:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 010756: [04:04:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 010756: [04:04:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 010756: [04:04:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 010756: [04:04:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 010756: [04:04:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 010756: [04:04:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 010756: [04:04:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 010756: [04:04:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 010756: [04:04:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 010756: [04:04:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 010756: [04:04:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 010756: [04:04:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 010756: [04:04:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 010756: [04:04:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 010756: [04:04:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 010756: [04:04:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 010756: [04:04:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 010756: [04:04:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 010756: [04:04:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 010756: [04:04:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 010756: [04:04:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 010756: [04:04:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 010756: [04:04:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 010756: [04:04:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 010756: [04:04:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 010756: [04:04:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 010756: [04:04:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 010756: [04:04:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 010756: [04:04:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 010756: [04:04:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 010756: [04:04:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 010756: [04:04:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 010756: [04:04:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 010756: [04:04:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 010756: [04:04:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 010756: [04:04:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 010756: [04:04:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 010756: [04:04:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 010756: [04:04:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 010756: [04:04:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 010756: [04:04:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 010756: [04:04:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 010756: [04:04:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 010756: [04:04:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 010756: [04:04:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 010756: [04:04:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 010756: [04:04:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 010756: [04:04:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 010756: [04:04:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 010756: [04:04:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 010756: [04:04:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 010756: [04:04:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 010756: [04:04:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 010756: [04:04:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 010756: [04:04:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 010756: [04:04:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 010756: [04:04:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 010756: [04:04:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 010756: [04:04:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 010756: [04:04:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 010756: [04:04:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 010756: [04:04:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 010756: [04:04:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 010756: [04:04:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 010756: [04:04:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 010756: [04:04:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 010756: [04:04:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 010756: [04:04:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 010756: [04:04:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 010756: [04:04:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 010756: [04:04:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 010756: [04:04:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 010756: [04:04:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 010756: [04:04:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 010756: [04:04:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 010756: [04:04:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 010756: [04:04:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 010756: [04:04:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 010756: [04:04:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 010756: [04:04:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 010756: [04:04:49] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010756: [04:04:49] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010756: [04:04:49] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010756: [04:04:49] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010756: [04:04:49] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010756: [04:04:49] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010756: [04:04:49] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010756: [04:04:49] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 010756: [04:04:49] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 010756: [04:04:49] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 010756: [04:04:49] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 010756: [04:04:49] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 010756: [04:04:49] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 010756: [04:04:49] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 010756: [04:04:49] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 010756: [04:04:49] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::161 RDOC 010756: [04:04:49] vk_core.cpp(2691) - Log - Timer chunk initialisation - 159.100 ms RDOC 010756: [04:04:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 002052: [04:04:50] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) loaded in replay application RDOC 002052: [04:04:50] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002052: [04:04:50] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 002052: [04:04:50] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 002052: [04:04:50] win32_process.cpp( 610) - Log - Injecting renderdoc into process 9516 RDOC 009516: [04:04:50] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) capturing application RDOC 009516: [04:04:50] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009516: [04:04:50] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 009516: [04:04:50] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 009516: [04:04:50] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 009516: [04:04:50] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 009516: [04:04:50] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 009516: [04:04:50] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 009516: [04:04:50] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 009516: [04:04:50] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 009516: [04:04:50] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 009516: [04:04:50] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 009516: [04:04:50] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 009516: [04:04:50] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 002052: [04:04:50] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [9516] RDOC 009516: [04:04:51] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x000001E535CAF4F0 RDOC 009516: [04:04:51] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 009516: [04:04:51] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 009516: [04:04:51] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 009516: [04:04:51] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 009516: [04:04:51] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009516: [04:04:51] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009516: [04:04:51] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009516: [04:04:51] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009516: [04:04:51] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009516: [04:04:51] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009516: [04:04:51] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009516: [04:04:51] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 009516: [04:04:51] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 009516: [04:04:51] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 009516: [04:04:51] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 009516: [04:04:51] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 009516: [04:04:51] vk_core.cpp(3856) - Log - RegisterSurface() window 00000000009903C6 RDOC 009516: [04:04:51] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x000001E535CAF4F0 / 0x00000000009903C6 RDOC 009516: [04:04:51] vk_core.cpp(1883) - Log - Starting capture RDOC 009516: [04:04:51] resource_manager.h(1469) - Log - Preparing up to 9 potentially dirty resources RDOC 009516: [04:04:51] resource_manager.h(1526) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 009516: [04:04:51] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 002052: [04:04:51] target_control.cpp( 889) - Log - Used API: Vulkan (Not presenting & supported) RDOC 002052: [04:04:51] target_control.cpp( 889) - Log - Used API: Vulkan (Presenting & supported) RDOC 009516: [04:04:51] resource_manager.h(1538) - Log - Checking 1 resources with initial contents against 23 referenced resources RDOC 009516: [04:04:51] resource_manager.h(1642) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 009516: [04:04:51] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3522944 bytes to 20053 (0.57 %) RDOC 009516: [04:04:51] vk_core.cpp(2429) - Log - Captured Vulkan frame with 3.359741 MB capture section in 0.060813 seconds RDOC 009516: [04:04:51] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5410 bytes to 5410 (100.00 %) RDOC 009516: [04:04:51] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Line_Raster\capture_frame5.rdc RDOC 009516: [04:04:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Line_Raster\capture_frame5.rdc RDOC 002052: [04:04:51] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (36643 bytes) (time 1687748691) 10965 byte thumbnail RDOC 002052: [04:04:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Line_Raster\capture_frame5.rdc RDOC 002052: [04:04:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002052: [04:04:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002052: [04:04:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002052: [04:04:52] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 002052: [04:04:52] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 002052: [04:04:52] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 002052: [04:04:52] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 002052: [04:04:52] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 002052: [04:04:52] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 002052: [04:04:52] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 002052: [04:04:52] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 002052: [04:04:52] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 002052: [04:04:52] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 002052: [04:04:52] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 002052: [04:04:52] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 002052: [04:04:52] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 002052: [04:04:52] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 002052: [04:04:52] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 002052: [04:04:52] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 002052: [04:04:52] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 002052: [04:04:52] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 002052: [04:04:52] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 002052: [04:04:52] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 002052: [04:04:52] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 002052: [04:04:52] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 002052: [04:04:52] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 002052: [04:04:52] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 002052: [04:04:52] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 002052: [04:04:53] vk_replay.cpp(4725) - Log - Created device. RDOC 002052: [04:04:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002052: [04:04:53] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 002052: [04:04:53] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 002052: [04:04:53] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 002052: [04:04:53] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 002052: [04:04:53] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 002052: [04:04:53] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 002052: [04:04:53] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 002052: [04:04:53] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 002052: [04:04:53] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 002052: [04:04:53] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 002052: [04:04:53] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 002052: [04:04:53] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 002052: [04:04:53] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 002052: [04:04:53] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 002052: [04:04:53] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 002052: [04:04:53] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 002052: [04:04:53] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 002052: [04:04:53] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 002052: [04:04:53] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 002052: [04:04:53] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 002052: [04:04:53] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 002052: [04:04:53] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 002052: [04:04:53] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 002052: [04:04:53] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 002052: [04:04:53] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 002052: [04:04:53] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 002052: [04:04:53] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 002052: [04:04:53] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 002052: [04:04:53] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 002052: [04:04:53] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 002052: [04:04:53] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 002052: [04:04:53] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 002052: [04:04:53] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 002052: [04:04:53] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 002052: [04:04:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 002052: [04:04:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 002052: [04:04:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 002052: [04:04:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 002052: [04:04:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 002052: [04:04:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 002052: [04:04:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 002052: [04:04:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 002052: [04:04:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 002052: [04:04:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 002052: [04:04:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 002052: [04:04:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 002052: [04:04:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 002052: [04:04:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 002052: [04:04:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 002052: [04:04:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 002052: [04:04:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 002052: [04:04:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 002052: [04:04:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 002052: [04:04:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 002052: [04:04:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 002052: [04:04:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 002052: [04:04:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 002052: [04:04:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 002052: [04:04:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 002052: [04:04:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 002052: [04:04:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 002052: [04:04:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 002052: [04:04:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 002052: [04:04:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 002052: [04:04:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 002052: [04:04:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 002052: [04:04:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 002052: [04:04:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 002052: [04:04:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 002052: [04:04:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 002052: [04:04:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 002052: [04:04:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 002052: [04:04:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 002052: [04:04:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 002052: [04:04:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 002052: [04:04:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 002052: [04:04:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 002052: [04:04:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 002052: [04:04:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 002052: [04:04:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 002052: [04:04:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 002052: [04:04:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 002052: [04:04:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 002052: [04:04:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 002052: [04:04:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 002052: [04:04:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 002052: [04:04:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 002052: [04:04:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 002052: [04:04:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 002052: [04:04:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 002052: [04:04:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 002052: [04:04:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 002052: [04:04:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 002052: [04:04:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 002052: [04:04:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 002052: [04:04:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 002052: [04:04:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 002052: [04:04:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 002052: [04:04:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 002052: [04:04:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 002052: [04:04:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 002052: [04:04:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 002052: [04:04:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 002052: [04:04:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 002052: [04:04:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 002052: [04:04:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 002052: [04:04:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 002052: [04:04:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 002052: [04:04:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 002052: [04:04:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 002052: [04:04:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 002052: [04:04:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 002052: [04:04:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 002052: [04:04:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 002052: [04:04:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 002052: [04:04:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 002052: [04:04:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 002052: [04:04:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 002052: [04:04:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 002052: [04:04:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 002052: [04:04:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 002052: [04:04:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 002052: [04:04:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 002052: [04:04:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 002052: [04:04:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 002052: [04:04:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 002052: [04:04:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 002052: [04:04:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 002052: [04:04:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 002052: [04:04:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 002052: [04:04:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 002052: [04:04:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 002052: [04:04:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 002052: [04:04:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 002052: [04:04:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 002052: [04:04:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 002052: [04:04:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 002052: [04:04:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 002052: [04:04:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 002052: [04:04:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 002052: [04:04:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 002052: [04:04:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 002052: [04:04:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 002052: [04:04:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 002052: [04:04:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 002052: [04:04:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 002052: [04:04:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 002052: [04:04:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 002052: [04:04:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 002052: [04:04:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 002052: [04:04:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 002052: [04:04:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 002052: [04:04:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 002052: [04:04:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 002052: [04:04:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 002052: [04:04:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 002052: [04:04:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 002052: [04:04:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 002052: [04:04:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 002052: [04:04:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 002052: [04:04:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 002052: [04:04:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 002052: [04:04:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 002052: [04:04:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 002052: [04:04:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 002052: [04:04:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 002052: [04:04:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 002052: [04:04:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 002052: [04:04:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 002052: [04:04:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 002052: [04:04:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 002052: [04:04:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 002052: [04:04:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 002052: [04:04:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 002052: [04:04:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 002052: [04:04:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 002052: [04:04:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 002052: [04:04:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 002052: [04:04:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 002052: [04:04:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 002052: [04:04:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 002052: [04:04:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 002052: [04:04:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 002052: [04:04:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 002052: [04:04:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 002052: [04:04:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 002052: [04:04:53] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002052: [04:04:53] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002052: [04:04:53] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002052: [04:04:53] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002052: [04:04:53] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002052: [04:04:53] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002052: [04:04:53] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002052: [04:04:53] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 002052: [04:04:53] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 002052: [04:04:53] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 002052: [04:04:53] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 002052: [04:04:53] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 002052: [04:04:53] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 002052: [04:04:53] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 002052: [04:04:53] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 002052: [04:04:53] vk_core.cpp(2691) - Log - Timer chunk initialisation - 167.153 ms RDOC 002052: [04:04:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 009992: [04:04:53] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) loaded in replay application RDOC 009992: [04:04:53] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009992: [04:04:53] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 009992: [04:04:53] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009992: [04:04:53] win32_process.cpp( 610) - Log - Injecting renderdoc into process 9508 RDOC 009508: [04:04:53] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) capturing application RDOC 009508: [04:04:53] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009508: [04:04:53] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 009508: [04:04:53] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 009508: [04:04:53] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 009508: [04:04:53] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 009508: [04:04:53] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 009508: [04:04:53] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 009508: [04:04:53] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 009508: [04:04:53] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 009508: [04:04:53] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 009508: [04:04:53] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 009508: [04:04:53] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 009508: [04:04:53] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 009992: [04:04:53] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [9508] RDOC 009508: [04:04:54] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x000001F3D98E2D30 RDOC 009508: [04:04:54] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 009508: [04:04:54] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 009508: [04:04:54] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 009508: [04:04:54] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 009508: [04:04:54] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009508: [04:04:54] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009508: [04:04:54] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009508: [04:04:54] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009508: [04:04:54] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009508: [04:04:54] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009508: [04:04:54] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009508: [04:04:54] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 009508: [04:04:54] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 009508: [04:04:54] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 009508: [04:04:54] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 009508: [04:04:54] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 009508: [04:04:54] vk_core.cpp(3856) - Log - RegisterSurface() window 00000000006902E2 RDOC 009508: [04:04:54] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x000001F3D98E2D30 / 0x00000000006902E2 RDOC 009508: [04:04:55] vk_core.cpp(1883) - Log - Starting capture RDOC 009508: [04:04:55] resource_manager.h(1469) - Log - Preparing up to 11 potentially dirty resources RDOC 009992: [04:04:55] target_control.cpp( 889) - Log - Used API: Vulkan (Presenting & supported) RDOC 009508: [04:04:55] resource_manager.h(1526) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 009508: [04:04:55] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 009508: [04:04:55] resource_manager.h(1538) - Log - Checking 3 resources with initial contents against 21 referenced resources RDOC 009508: [04:04:55] resource_manager.h(1642) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 009508: [04:04:55] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 7360896 bytes to 38933 (0.53 %) RDOC 009508: [04:04:55] vk_core.cpp(2429) - Log - Captured Vulkan frame with 7.019897 MB capture section in 0.065212 seconds RDOC 009508: [04:04:55] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3930 bytes to 3930 (100.00 %) RDOC 009508: [04:04:55] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Load_Store_None\capture_frame5.rdc RDOC 009508: [04:04:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Load_Store_None\capture_frame5.rdc RDOC 009992: [04:04:55] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (46522 bytes) (time 1687748695) 3444 byte thumbnail RDOC 009992: [04:04:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Load_Store_None\capture_frame5.rdc RDOC 009992: [04:04:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009992: [04:04:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009992: [04:04:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009992: [04:04:56] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 009992: [04:04:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 009992: [04:04:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 009992: [04:04:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 009992: [04:04:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 009992: [04:04:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 009992: [04:04:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 009992: [04:04:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 009992: [04:04:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 009992: [04:04:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 009992: [04:04:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 009992: [04:04:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 009992: [04:04:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 009992: [04:04:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 009992: [04:04:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 009992: [04:04:56] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 009992: [04:04:56] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 009992: [04:04:56] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 009992: [04:04:56] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 009992: [04:04:56] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 009992: [04:04:56] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 009992: [04:04:56] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 009992: [04:04:56] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 009992: [04:04:56] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 009992: [04:04:56] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 009992: [04:04:56] vk_replay.cpp(4725) - Log - Created device. RDOC 009992: [04:04:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009992: [04:04:56] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 009992: [04:04:56] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 009992: [04:04:56] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 009992: [04:04:56] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 009992: [04:04:56] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 009992: [04:04:56] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 009992: [04:04:56] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 009992: [04:04:56] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 009992: [04:04:56] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 009992: [04:04:56] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 009992: [04:04:56] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 009992: [04:04:56] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 009992: [04:04:56] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 009992: [04:04:56] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 009992: [04:04:56] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009992: [04:04:56] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009992: [04:04:56] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 009992: [04:04:56] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 009992: [04:04:56] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009992: [04:04:56] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009992: [04:04:56] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 009992: [04:04:56] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009992: [04:04:56] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009992: [04:04:56] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 009992: [04:04:56] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 009992: [04:04:56] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009992: [04:04:56] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009992: [04:04:56] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 009992: [04:04:56] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 009992: [04:04:56] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 009992: [04:04:56] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 009992: [04:04:56] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 009992: [04:04:56] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 009992: [04:04:56] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 009992: [04:04:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 009992: [04:04:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 009992: [04:04:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 009992: [04:04:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 009992: [04:04:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 009992: [04:04:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 009992: [04:04:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 009992: [04:04:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 009992: [04:04:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 009992: [04:04:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 009992: [04:04:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 009992: [04:04:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 009992: [04:04:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 009992: [04:04:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 009992: [04:04:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 009992: [04:04:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 009992: [04:04:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 009992: [04:04:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 009992: [04:04:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 009992: [04:04:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 009992: [04:04:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 009992: [04:04:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 009992: [04:04:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 009992: [04:04:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 009992: [04:04:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 009992: [04:04:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 009992: [04:04:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 009992: [04:04:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 009992: [04:04:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 009992: [04:04:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 009992: [04:04:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 009992: [04:04:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 009992: [04:04:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 009992: [04:04:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 009992: [04:04:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 009992: [04:04:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 009992: [04:04:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 009992: [04:04:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 009992: [04:04:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 009992: [04:04:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 009992: [04:04:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 009992: [04:04:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 009992: [04:04:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 009992: [04:04:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 009992: [04:04:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 009992: [04:04:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 009992: [04:04:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 009992: [04:04:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 009992: [04:04:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 009992: [04:04:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 009992: [04:04:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 009992: [04:04:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 009992: [04:04:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 009992: [04:04:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 009992: [04:04:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 009992: [04:04:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 009992: [04:04:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 009992: [04:04:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 009992: [04:04:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 009992: [04:04:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 009992: [04:04:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 009992: [04:04:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 009992: [04:04:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 009992: [04:04:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 009992: [04:04:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 009992: [04:04:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 009992: [04:04:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 009992: [04:04:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 009992: [04:04:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 009992: [04:04:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 009992: [04:04:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 009992: [04:04:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 009992: [04:04:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 009992: [04:04:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 009992: [04:04:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 009992: [04:04:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 009992: [04:04:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 009992: [04:04:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 009992: [04:04:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 009992: [04:04:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 009992: [04:04:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 009992: [04:04:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 009992: [04:04:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 009992: [04:04:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 009992: [04:04:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 009992: [04:04:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 009992: [04:04:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 009992: [04:04:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 009992: [04:04:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 009992: [04:04:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 009992: [04:04:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 009992: [04:04:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 009992: [04:04:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 009992: [04:04:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 009992: [04:04:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 009992: [04:04:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 009992: [04:04:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 009992: [04:04:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 009992: [04:04:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 009992: [04:04:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 009992: [04:04:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 009992: [04:04:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 009992: [04:04:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 009992: [04:04:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 009992: [04:04:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 009992: [04:04:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 009992: [04:04:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 009992: [04:04:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 009992: [04:04:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 009992: [04:04:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 009992: [04:04:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 009992: [04:04:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 009992: [04:04:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 009992: [04:04:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 009992: [04:04:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 009992: [04:04:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 009992: [04:04:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 009992: [04:04:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 009992: [04:04:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 009992: [04:04:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 009992: [04:04:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 009992: [04:04:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 009992: [04:04:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 009992: [04:04:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 009992: [04:04:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 009992: [04:04:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 009992: [04:04:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 009992: [04:04:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 009992: [04:04:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 009992: [04:04:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 009992: [04:04:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 009992: [04:04:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 009992: [04:04:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 009992: [04:04:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 009992: [04:04:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 009992: [04:04:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 009992: [04:04:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 009992: [04:04:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 009992: [04:04:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 009992: [04:04:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 009992: [04:04:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 009992: [04:04:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 009992: [04:04:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 009992: [04:04:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 009992: [04:04:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 009992: [04:04:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 009992: [04:04:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 009992: [04:04:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 009992: [04:04:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 009992: [04:04:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 009992: [04:04:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 009992: [04:04:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 009992: [04:04:56] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009992: [04:04:56] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009992: [04:04:56] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009992: [04:04:56] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009992: [04:04:56] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009992: [04:04:56] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009992: [04:04:56] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009992: [04:04:56] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 009992: [04:04:56] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 009992: [04:04:56] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 009992: [04:04:56] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 009992: [04:04:56] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 009992: [04:04:56] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 009992: [04:04:56] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 009992: [04:04:56] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 009992: [04:04:56] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::157 RDOC 009992: [04:04:56] vk_core.cpp(2691) - Log - Timer chunk initialisation - 171.200 ms RDOC 009992: [04:04:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 004568: [04:04:57] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) loaded in replay application RDOC 004568: [04:04:57] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004568: [04:04:57] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 004568: [04:04:57] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 004568: [04:04:57] win32_process.cpp( 610) - Log - Injecting renderdoc into process 1008 RDOC 001008: [04:04:57] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) capturing application RDOC 001008: [04:04:57] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001008: [04:04:57] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 001008: [04:04:57] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 001008: [04:04:57] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 001008: [04:04:57] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 001008: [04:04:57] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 001008: [04:04:57] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 001008: [04:04:57] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 001008: [04:04:57] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 001008: [04:04:57] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 001008: [04:04:57] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 001008: [04:04:57] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 001008: [04:04:57] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 004568: [04:04:57] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [1008] RDOC 001008: [04:04:58] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x0000024AAF7EB310 RDOC 001008: [04:04:58] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 001008: [04:04:58] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 001008: [04:04:58] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 001008: [04:04:58] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 001008: [04:04:58] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001008: [04:04:58] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001008: [04:04:58] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001008: [04:04:58] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001008: [04:04:58] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001008: [04:04:58] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001008: [04:04:58] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001008: [04:04:58] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 001008: [04:04:58] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 001008: [04:04:58] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 001008: [04:04:58] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 001008: [04:04:58] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 001008: [04:04:58] vk_core.cpp(3856) - Log - RegisterSurface() window 00000000003E02FC RDOC 001008: [04:04:58] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x0000024AAF7EB310 / 0x00000000003E02FC RDOC 001008: [04:04:59] vk_core.cpp(1883) - Log - Starting capture RDOC 001008: [04:04:59] resource_manager.h(1469) - Log - Preparing up to 11 potentially dirty resources RDOC 004568: [04:04:59] target_control.cpp( 889) - Log - Used API: Vulkan (Presenting & supported) RDOC 001008: [04:04:59] resource_manager.h(1526) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 001008: [04:04:59] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 001008: [04:04:59] resource_manager.h(1538) - Log - Checking 3 resources with initial contents against 28 referenced resources RDOC 001008: [04:04:59] resource_manager.h(1642) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 001008: [04:04:59] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 37694208 bytes to 163971 (0.44 %) RDOC 001008: [04:04:59] vk_core.cpp(2429) - Log - Captured Vulkan frame with 35.947998 MB capture section in 0.084376 seconds RDOC 001008: [04:04:59] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4274 bytes to 4274 (100.00 %) RDOC 001008: [04:04:59] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Mesh_Zoo\capture_frame5.rdc RDOC 001008: [04:04:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Mesh_Zoo\capture_frame5.rdc RDOC 004568: [04:04:59] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (176978 bytes) (time 1687748699) 8518 byte thumbnail RDOC 004568: [04:05:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Mesh_Zoo\capture_frame5.rdc RDOC 004568: [04:05:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004568: [04:05:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004568: [04:05:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004568: [04:05:00] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 004568: [04:05:00] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 004568: [04:05:00] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 004568: [04:05:00] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 004568: [04:05:00] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 004568: [04:05:00] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 004568: [04:05:00] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 004568: [04:05:00] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 004568: [04:05:00] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 004568: [04:05:00] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 004568: [04:05:00] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 004568: [04:05:00] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 004568: [04:05:00] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 004568: [04:05:00] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 004568: [04:05:00] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 004568: [04:05:00] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 004568: [04:05:00] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 004568: [04:05:00] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 004568: [04:05:00] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 004568: [04:05:00] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 004568: [04:05:00] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 004568: [04:05:00] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 004568: [04:05:00] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 004568: [04:05:00] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 004568: [04:05:00] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 004568: [04:05:00] vk_replay.cpp(4725) - Log - Created device. RDOC 004568: [04:05:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004568: [04:05:00] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 004568: [04:05:00] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 004568: [04:05:00] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 004568: [04:05:00] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 004568: [04:05:00] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 004568: [04:05:00] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 004568: [04:05:00] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 004568: [04:05:00] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 004568: [04:05:00] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 004568: [04:05:00] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 004568: [04:05:00] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 004568: [04:05:00] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 004568: [04:05:00] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 004568: [04:05:00] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 004568: [04:05:00] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004568: [04:05:00] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004568: [04:05:00] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 004568: [04:05:00] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 004568: [04:05:00] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004568: [04:05:00] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004568: [04:05:00] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 004568: [04:05:00] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004568: [04:05:00] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004568: [04:05:00] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 004568: [04:05:00] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 004568: [04:05:00] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004568: [04:05:00] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004568: [04:05:00] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 004568: [04:05:00] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 004568: [04:05:00] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 004568: [04:05:00] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 004568: [04:05:00] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 004568: [04:05:00] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 004568: [04:05:00] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 004568: [04:05:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 004568: [04:05:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 004568: [04:05:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 004568: [04:05:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 004568: [04:05:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 004568: [04:05:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 004568: [04:05:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 004568: [04:05:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 004568: [04:05:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 004568: [04:05:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 004568: [04:05:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 004568: [04:05:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 004568: [04:05:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 004568: [04:05:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 004568: [04:05:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 004568: [04:05:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 004568: [04:05:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 004568: [04:05:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 004568: [04:05:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 004568: [04:05:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 004568: [04:05:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 004568: [04:05:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 004568: [04:05:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 004568: [04:05:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 004568: [04:05:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 004568: [04:05:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 004568: [04:05:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 004568: [04:05:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 004568: [04:05:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 004568: [04:05:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 004568: [04:05:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 004568: [04:05:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 004568: [04:05:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 004568: [04:05:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 004568: [04:05:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 004568: [04:05:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 004568: [04:05:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 004568: [04:05:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 004568: [04:05:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 004568: [04:05:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 004568: [04:05:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 004568: [04:05:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 004568: [04:05:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 004568: [04:05:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 004568: [04:05:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 004568: [04:05:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 004568: [04:05:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 004568: [04:05:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 004568: [04:05:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 004568: [04:05:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 004568: [04:05:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 004568: [04:05:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 004568: [04:05:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 004568: [04:05:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 004568: [04:05:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 004568: [04:05:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 004568: [04:05:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 004568: [04:05:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 004568: [04:05:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 004568: [04:05:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 004568: [04:05:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 004568: [04:05:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 004568: [04:05:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 004568: [04:05:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 004568: [04:05:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 004568: [04:05:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 004568: [04:05:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 004568: [04:05:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 004568: [04:05:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 004568: [04:05:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 004568: [04:05:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 004568: [04:05:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 004568: [04:05:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 004568: [04:05:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 004568: [04:05:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 004568: [04:05:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 004568: [04:05:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 004568: [04:05:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 004568: [04:05:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 004568: [04:05:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 004568: [04:05:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 004568: [04:05:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 004568: [04:05:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 004568: [04:05:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 004568: [04:05:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 004568: [04:05:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 004568: [04:05:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 004568: [04:05:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 004568: [04:05:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 004568: [04:05:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 004568: [04:05:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 004568: [04:05:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 004568: [04:05:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 004568: [04:05:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 004568: [04:05:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 004568: [04:05:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 004568: [04:05:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 004568: [04:05:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 004568: [04:05:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 004568: [04:05:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 004568: [04:05:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 004568: [04:05:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 004568: [04:05:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 004568: [04:05:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 004568: [04:05:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 004568: [04:05:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 004568: [04:05:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 004568: [04:05:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 004568: [04:05:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 004568: [04:05:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 004568: [04:05:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 004568: [04:05:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 004568: [04:05:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 004568: [04:05:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 004568: [04:05:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 004568: [04:05:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 004568: [04:05:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 004568: [04:05:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 004568: [04:05:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 004568: [04:05:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 004568: [04:05:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 004568: [04:05:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 004568: [04:05:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 004568: [04:05:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 004568: [04:05:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 004568: [04:05:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 004568: [04:05:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 004568: [04:05:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 004568: [04:05:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 004568: [04:05:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 004568: [04:05:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 004568: [04:05:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 004568: [04:05:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 004568: [04:05:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 004568: [04:05:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 004568: [04:05:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 004568: [04:05:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 004568: [04:05:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 004568: [04:05:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 004568: [04:05:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 004568: [04:05:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 004568: [04:05:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 004568: [04:05:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 004568: [04:05:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 004568: [04:05:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 004568: [04:05:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 004568: [04:05:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 004568: [04:05:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 004568: [04:05:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 004568: [04:05:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 004568: [04:05:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 004568: [04:05:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 004568: [04:05:00] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004568: [04:05:00] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004568: [04:05:00] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004568: [04:05:00] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004568: [04:05:00] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004568: [04:05:00] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004568: [04:05:00] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004568: [04:05:00] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 004568: [04:05:00] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 004568: [04:05:00] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 004568: [04:05:00] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 004568: [04:05:00] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 004568: [04:05:00] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 004568: [04:05:00] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 004568: [04:05:00] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 004568: [04:05:00] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::158 RDOC 004568: [04:05:00] vk_core.cpp(2691) - Log - Timer chunk initialisation - 185.907 ms RDOC 004568: [04:05:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 003104: [04:05:01] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) loaded in replay application RDOC 003104: [04:05:01] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003104: [04:05:01] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 003104: [04:05:01] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 003104: [04:05:01] win32_process.cpp( 610) - Log - Injecting renderdoc into process 5652 RDOC 005652: [04:05:01] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) capturing application RDOC 005652: [04:05:01] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005652: [04:05:01] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005652: [04:05:01] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 005652: [04:05:01] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 005652: [04:05:01] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 005652: [04:05:01] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 005652: [04:05:01] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 005652: [04:05:01] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 005652: [04:05:01] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005652: [04:05:01] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 005652: [04:05:01] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 005652: [04:05:01] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 005652: [04:05:01] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 003104: [04:05:01] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [5652] RDOC 005652: [04:05:02] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x000001D2FBFE0A60 RDOC 005652: [04:05:02] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 005652: [04:05:02] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 005652: [04:05:02] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 005652: [04:05:02] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 005652: [04:05:02] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005652: [04:05:02] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005652: [04:05:02] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005652: [04:05:02] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005652: [04:05:02] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005652: [04:05:02] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005652: [04:05:02] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005652: [04:05:02] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 005652: [04:05:02] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 005652: [04:05:02] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 005652: [04:05:02] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 005652: [04:05:02] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 005652: [04:05:02] vk_core.cpp(3856) - Log - RegisterSurface() window 00000000009C03C6 RDOC 005652: [04:05:02] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x000001D2FBFE0A60 / 0x00000000009C03C6 RDOC 005652: [04:05:03] vk_core.cpp(1883) - Log - Starting capture RDOC 005652: [04:05:03] resource_manager.h(1469) - Log - Preparing up to 9 potentially dirty resources RDOC 005652: [04:05:03] resource_manager.h(1526) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 005652: [04:05:03] vk_debug.cpp(2444) - Log - Allocating readback window of 4096 bytes RDOC 003104: [04:05:03] target_control.cpp( 889) - Log - Used API: Vulkan (Presenting & supported) RDOC 005652: [04:05:03] vk_queue_funcs.cpp(1222) - Log - Persistent map flush forced for ResourceId::153 (0 -> 28) RDOC 005652: [04:05:03] vk_queue_funcs.cpp(1222) - Log - Persistent map flush forced for ResourceId::153 (22 -> 23) RDOC 005652: [04:05:03] vk_queue_funcs.cpp(1222) - Log - Persistent map flush forced for ResourceId::153 (22 -> 23) RDOC 005652: [04:05:03] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 005652: [04:05:03] resource_manager.h(1538) - Log - Checking 1 resources with initial contents against 22 referenced resources RDOC 005652: [04:05:03] resource_manager.h(1642) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 005652: [04:05:03] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3521920 bytes to 21667 (0.62 %) RDOC 005652: [04:05:03] vk_core.cpp(2429) - Log - Captured Vulkan frame with 3.358765 MB capture section in 0.035937 seconds RDOC 005652: [04:05:03] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4553 bytes to 4553 (100.00 %) RDOC 005652: [04:05:03] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Misaligned_Dirty\capture_frame5.rdc RDOC 005652: [04:05:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Misaligned_Dirty\capture_frame5.rdc RDOC 003104: [04:05:03] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (32641 bytes) (time 1687748703) 6206 byte thumbnail RDOC 003104: [04:05:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Misaligned_Dirty\capture_frame5.rdc RDOC 003104: [04:05:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003104: [04:05:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003104: [04:05:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003104: [04:05:04] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 003104: [04:05:04] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 003104: [04:05:04] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 003104: [04:05:04] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 003104: [04:05:04] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 003104: [04:05:04] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 003104: [04:05:04] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 003104: [04:05:04] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 003104: [04:05:04] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 003104: [04:05:04] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 003104: [04:05:04] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 003104: [04:05:04] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 003104: [04:05:04] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 003104: [04:05:04] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 003104: [04:05:04] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 003104: [04:05:04] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 003104: [04:05:04] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 003104: [04:05:04] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 003104: [04:05:04] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 003104: [04:05:04] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 003104: [04:05:04] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 003104: [04:05:04] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 003104: [04:05:04] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 003104: [04:05:04] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 003104: [04:05:04] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 003104: [04:05:04] vk_replay.cpp(4725) - Log - Created device. RDOC 003104: [04:05:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003104: [04:05:04] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 003104: [04:05:04] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 003104: [04:05:04] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 003104: [04:05:04] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 003104: [04:05:04] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 003104: [04:05:04] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 003104: [04:05:04] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 003104: [04:05:04] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 003104: [04:05:04] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 003104: [04:05:04] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 003104: [04:05:04] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 003104: [04:05:04] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 003104: [04:05:04] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 003104: [04:05:04] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 003104: [04:05:04] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003104: [04:05:04] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003104: [04:05:04] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 003104: [04:05:04] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 003104: [04:05:04] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003104: [04:05:04] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003104: [04:05:04] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 003104: [04:05:04] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003104: [04:05:04] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003104: [04:05:04] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 003104: [04:05:04] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 003104: [04:05:04] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003104: [04:05:04] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003104: [04:05:04] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 003104: [04:05:04] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 003104: [04:05:04] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 003104: [04:05:04] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 003104: [04:05:04] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 003104: [04:05:04] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 003104: [04:05:04] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 003104: [04:05:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 003104: [04:05:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 003104: [04:05:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 003104: [04:05:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 003104: [04:05:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 003104: [04:05:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 003104: [04:05:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 003104: [04:05:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 003104: [04:05:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 003104: [04:05:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 003104: [04:05:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 003104: [04:05:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 003104: [04:05:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 003104: [04:05:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 003104: [04:05:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 003104: [04:05:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 003104: [04:05:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 003104: [04:05:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 003104: [04:05:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 003104: [04:05:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 003104: [04:05:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 003104: [04:05:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 003104: [04:05:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 003104: [04:05:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 003104: [04:05:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 003104: [04:05:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 003104: [04:05:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 003104: [04:05:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 003104: [04:05:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 003104: [04:05:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 003104: [04:05:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 003104: [04:05:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 003104: [04:05:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 003104: [04:05:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 003104: [04:05:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 003104: [04:05:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 003104: [04:05:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 003104: [04:05:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 003104: [04:05:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 003104: [04:05:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 003104: [04:05:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 003104: [04:05:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 003104: [04:05:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 003104: [04:05:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 003104: [04:05:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 003104: [04:05:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 003104: [04:05:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 003104: [04:05:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 003104: [04:05:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 003104: [04:05:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 003104: [04:05:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 003104: [04:05:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 003104: [04:05:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 003104: [04:05:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 003104: [04:05:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 003104: [04:05:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 003104: [04:05:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 003104: [04:05:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 003104: [04:05:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 003104: [04:05:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 003104: [04:05:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 003104: [04:05:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 003104: [04:05:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 003104: [04:05:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 003104: [04:05:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 003104: [04:05:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 003104: [04:05:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 003104: [04:05:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 003104: [04:05:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 003104: [04:05:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 003104: [04:05:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 003104: [04:05:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 003104: [04:05:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 003104: [04:05:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 003104: [04:05:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 003104: [04:05:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 003104: [04:05:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 003104: [04:05:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 003104: [04:05:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 003104: [04:05:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 003104: [04:05:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 003104: [04:05:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 003104: [04:05:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 003104: [04:05:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 003104: [04:05:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 003104: [04:05:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 003104: [04:05:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 003104: [04:05:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 003104: [04:05:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 003104: [04:05:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 003104: [04:05:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 003104: [04:05:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 003104: [04:05:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 003104: [04:05:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 003104: [04:05:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 003104: [04:05:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 003104: [04:05:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 003104: [04:05:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 003104: [04:05:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 003104: [04:05:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 003104: [04:05:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 003104: [04:05:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 003104: [04:05:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 003104: [04:05:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 003104: [04:05:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 003104: [04:05:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 003104: [04:05:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 003104: [04:05:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 003104: [04:05:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 003104: [04:05:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 003104: [04:05:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 003104: [04:05:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 003104: [04:05:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 003104: [04:05:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 003104: [04:05:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 003104: [04:05:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 003104: [04:05:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 003104: [04:05:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 003104: [04:05:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 003104: [04:05:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 003104: [04:05:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 003104: [04:05:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 003104: [04:05:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 003104: [04:05:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 003104: [04:05:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 003104: [04:05:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 003104: [04:05:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 003104: [04:05:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 003104: [04:05:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 003104: [04:05:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 003104: [04:05:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 003104: [04:05:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 003104: [04:05:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 003104: [04:05:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 003104: [04:05:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 003104: [04:05:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 003104: [04:05:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 003104: [04:05:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 003104: [04:05:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 003104: [04:05:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 003104: [04:05:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 003104: [04:05:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 003104: [04:05:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 003104: [04:05:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 003104: [04:05:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 003104: [04:05:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 003104: [04:05:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 003104: [04:05:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 003104: [04:05:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 003104: [04:05:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 003104: [04:05:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 003104: [04:05:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 003104: [04:05:04] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003104: [04:05:04] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003104: [04:05:04] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003104: [04:05:04] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003104: [04:05:04] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003104: [04:05:04] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003104: [04:05:04] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003104: [04:05:04] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 003104: [04:05:04] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 003104: [04:05:04] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 003104: [04:05:04] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 003104: [04:05:04] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 003104: [04:05:04] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 003104: [04:05:04] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 003104: [04:05:04] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 003104: [04:05:04] vk_core.cpp(2691) - Log - Timer chunk initialisation - 163.620 ms RDOC 003104: [04:05:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 002044: [04:05:05] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) loaded in replay application RDOC 002044: [04:05:05] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002044: [04:05:05] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 002044: [04:05:05] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 002044: [04:05:05] win32_process.cpp( 610) - Log - Injecting renderdoc into process 780 RDOC 000780: [04:05:05] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) capturing application RDOC 000780: [04:05:05] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 000780: [04:05:05] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 000780: [04:05:05] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 000780: [04:05:05] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 000780: [04:05:05] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 000780: [04:05:05] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 000780: [04:05:05] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 000780: [04:05:05] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 000780: [04:05:05] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 000780: [04:05:05] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 000780: [04:05:05] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 000780: [04:05:05] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 000780: [04:05:05] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 002044: [04:05:05] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [780] RDOC 000780: [04:05:05] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x0000018B8EDB5330 RDOC 000780: [04:05:05] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 000780: [04:05:05] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 000780: [04:05:05] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 000780: [04:05:06] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 000780: [04:05:06] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000780: [04:05:06] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000780: [04:05:06] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000780: [04:05:06] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000780: [04:05:06] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000780: [04:05:06] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000780: [04:05:06] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000780: [04:05:06] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 000780: [04:05:06] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 000780: [04:05:06] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 000780: [04:05:06] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 000780: [04:05:06] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 000780: [04:05:06] vk_core.cpp(3856) - Log - RegisterSurface() window 00000000003902D0 RDOC 000780: [04:05:06] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x0000018B8EDB5330 / 0x00000000003902D0 RDOC 000780: [04:05:06] vk_core.cpp(1883) - Log - Starting capture RDOC 000780: [04:05:06] resource_manager.h(1469) - Log - Preparing up to 11 potentially dirty resources RDOC 002044: [04:05:06] target_control.cpp( 889) - Log - Used API: Vulkan (Presenting & supported) RDOC 000780: [04:05:06] resource_manager.h(1526) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 000780: [04:05:06] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 000780: [04:05:06] resource_manager.h(1538) - Log - Checking 3 resources with initial contents against 23 referenced resources RDOC 000780: [04:05:06] resource_manager.h(1642) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 000780: [04:05:06] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3522880 bytes to 20216 (0.57 %) RDOC 000780: [04:05:06] vk_core.cpp(2429) - Log - Captured Vulkan frame with 3.359680 MB capture section in 0.064578 seconds RDOC 000780: [04:05:06] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 000780: [04:05:06] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Multi_Entry\capture_frame5.rdc RDOC 000780: [04:05:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Multi_Entry\capture_frame5.rdc RDOC 002044: [04:05:06] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (29966 bytes) (time 1687748706) 5116 byte thumbnail RDOC 002044: [04:05:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Multi_Entry\capture_frame5.rdc RDOC 002044: [04:05:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002044: [04:05:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002044: [04:05:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002044: [04:05:07] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 002044: [04:05:07] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 002044: [04:05:07] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 002044: [04:05:07] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 002044: [04:05:07] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 002044: [04:05:07] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 002044: [04:05:07] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 002044: [04:05:07] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 002044: [04:05:07] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 002044: [04:05:07] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 002044: [04:05:07] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 002044: [04:05:07] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 002044: [04:05:07] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 002044: [04:05:07] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 002044: [04:05:07] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 002044: [04:05:07] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 002044: [04:05:07] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 002044: [04:05:07] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 002044: [04:05:07] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 002044: [04:05:07] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 002044: [04:05:07] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 002044: [04:05:07] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 002044: [04:05:07] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 002044: [04:05:07] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 002044: [04:05:07] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 002044: [04:05:07] vk_replay.cpp(4725) - Log - Created device. RDOC 002044: [04:05:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002044: [04:05:07] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 002044: [04:05:07] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 002044: [04:05:07] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 002044: [04:05:07] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 002044: [04:05:07] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 002044: [04:05:07] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 002044: [04:05:07] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 002044: [04:05:07] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 002044: [04:05:07] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 002044: [04:05:07] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 002044: [04:05:07] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 002044: [04:05:07] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 002044: [04:05:07] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 002044: [04:05:07] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 002044: [04:05:07] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 002044: [04:05:07] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 002044: [04:05:07] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 002044: [04:05:07] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 002044: [04:05:07] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 002044: [04:05:07] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 002044: [04:05:07] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 002044: [04:05:07] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 002044: [04:05:07] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 002044: [04:05:07] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 002044: [04:05:07] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 002044: [04:05:07] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 002044: [04:05:07] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 002044: [04:05:07] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 002044: [04:05:07] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 002044: [04:05:07] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 002044: [04:05:07] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 002044: [04:05:07] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 002044: [04:05:07] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 002044: [04:05:07] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 002044: [04:05:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 002044: [04:05:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 002044: [04:05:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 002044: [04:05:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 002044: [04:05:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 002044: [04:05:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 002044: [04:05:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 002044: [04:05:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 002044: [04:05:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 002044: [04:05:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 002044: [04:05:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 002044: [04:05:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 002044: [04:05:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 002044: [04:05:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 002044: [04:05:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 002044: [04:05:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 002044: [04:05:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 002044: [04:05:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 002044: [04:05:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 002044: [04:05:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 002044: [04:05:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 002044: [04:05:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 002044: [04:05:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 002044: [04:05:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 002044: [04:05:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 002044: [04:05:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 002044: [04:05:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 002044: [04:05:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 002044: [04:05:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 002044: [04:05:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 002044: [04:05:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 002044: [04:05:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 002044: [04:05:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 002044: [04:05:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 002044: [04:05:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 002044: [04:05:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 002044: [04:05:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 002044: [04:05:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 002044: [04:05:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 002044: [04:05:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 002044: [04:05:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 002044: [04:05:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 002044: [04:05:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 002044: [04:05:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 002044: [04:05:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 002044: [04:05:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 002044: [04:05:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 002044: [04:05:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 002044: [04:05:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 002044: [04:05:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 002044: [04:05:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 002044: [04:05:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 002044: [04:05:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 002044: [04:05:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 002044: [04:05:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 002044: [04:05:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 002044: [04:05:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 002044: [04:05:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 002044: [04:05:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 002044: [04:05:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 002044: [04:05:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 002044: [04:05:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 002044: [04:05:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 002044: [04:05:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 002044: [04:05:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 002044: [04:05:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 002044: [04:05:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 002044: [04:05:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 002044: [04:05:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 002044: [04:05:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 002044: [04:05:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 002044: [04:05:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 002044: [04:05:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 002044: [04:05:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 002044: [04:05:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 002044: [04:05:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 002044: [04:05:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 002044: [04:05:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 002044: [04:05:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 002044: [04:05:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 002044: [04:05:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 002044: [04:05:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 002044: [04:05:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 002044: [04:05:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 002044: [04:05:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 002044: [04:05:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 002044: [04:05:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 002044: [04:05:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 002044: [04:05:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 002044: [04:05:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 002044: [04:05:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 002044: [04:05:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 002044: [04:05:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 002044: [04:05:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 002044: [04:05:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 002044: [04:05:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 002044: [04:05:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 002044: [04:05:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 002044: [04:05:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 002044: [04:05:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 002044: [04:05:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 002044: [04:05:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 002044: [04:05:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 002044: [04:05:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 002044: [04:05:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 002044: [04:05:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 002044: [04:05:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 002044: [04:05:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 002044: [04:05:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 002044: [04:05:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 002044: [04:05:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 002044: [04:05:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 002044: [04:05:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 002044: [04:05:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 002044: [04:05:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 002044: [04:05:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 002044: [04:05:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 002044: [04:05:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 002044: [04:05:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 002044: [04:05:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 002044: [04:05:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 002044: [04:05:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 002044: [04:05:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 002044: [04:05:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 002044: [04:05:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 002044: [04:05:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 002044: [04:05:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 002044: [04:05:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 002044: [04:05:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 002044: [04:05:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 002044: [04:05:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 002044: [04:05:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 002044: [04:05:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 002044: [04:05:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 002044: [04:05:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 002044: [04:05:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 002044: [04:05:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 002044: [04:05:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 002044: [04:05:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 002044: [04:05:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 002044: [04:05:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 002044: [04:05:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 002044: [04:05:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 002044: [04:05:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 002044: [04:05:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 002044: [04:05:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 002044: [04:05:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 002044: [04:05:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 002044: [04:05:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 002044: [04:05:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 002044: [04:05:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 002044: [04:05:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 002044: [04:05:07] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002044: [04:05:07] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002044: [04:05:07] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002044: [04:05:07] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002044: [04:05:07] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002044: [04:05:07] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002044: [04:05:07] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002044: [04:05:07] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 002044: [04:05:07] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 002044: [04:05:07] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 002044: [04:05:07] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 002044: [04:05:07] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 002044: [04:05:07] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 002044: [04:05:07] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 002044: [04:05:07] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 002044: [04:05:07] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::161 RDOC 002044: [04:05:07] vk_core.cpp(2691) - Log - Timer chunk initialisation - 186.771 ms RDOC 002044: [04:05:08] vk_pixelhistory.cpp(3787) - Log - Timer VkDebugManager::PixelHistory - 29.463 ms RDOC 002044: [04:05:08] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 15000 total instances RDOC 002044: [04:05:08] vk_shaderdebug.cpp(1811) - Log - Making new pipeline for shader type 0, operation ImageSampleImplicitLod, dim 2, useGrad/useGatherOffsets 1, gather channel 0, gather offsets... RDOC 002044: [04:05:08] vk_overlay.cpp(2319) - Log - Timer Triangle Size - 1.539 ms RDOC 002044: [04:05:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 001132: [04:05:08] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) loaded in replay application RDOC 001132: [04:05:08] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001132: [04:05:08] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 001132: [04:05:08] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 001132: [04:05:08] win32_process.cpp( 610) - Log - Injecting renderdoc into process 1504 RDOC 001504: [04:05:08] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) capturing application RDOC 001504: [04:05:08] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001504: [04:05:08] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 001504: [04:05:08] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 001504: [04:05:08] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 001504: [04:05:08] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 001504: [04:05:08] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 001504: [04:05:08] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 001504: [04:05:08] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 001504: [04:05:08] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 001504: [04:05:08] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 001504: [04:05:08] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 001504: [04:05:08] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 001504: [04:05:08] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 001132: [04:05:08] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [1504] RDOC 001504: [04:05:09] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x0000025C1C88B620 RDOC 001504: [04:05:09] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 001504: [04:05:09] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 001504: [04:05:09] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 001504: [04:05:09] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 001504: [04:05:09] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001504: [04:05:09] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001504: [04:05:09] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001504: [04:05:09] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001504: [04:05:09] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001504: [04:05:09] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001504: [04:05:09] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001504: [04:05:09] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 001504: [04:05:09] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 001504: [04:05:09] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 001504: [04:05:09] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 001504: [04:05:09] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 001504: [04:05:09] vk_core.cpp(3856) - Log - RegisterSurface() window 00000000009E03C6 RDOC 001504: [04:05:09] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x0000025C1C88B620 / 0x00000000009E03C6 RDOC 001504: [04:05:10] vk_core.cpp(1883) - Log - Starting capture RDOC 001504: [04:05:10] resource_manager.h(1469) - Log - Preparing up to 15 potentially dirty resources RDOC 001132: [04:05:10] target_control.cpp( 889) - Log - Used API: Vulkan (Presenting & supported) RDOC 001504: [04:05:10] resource_manager.h(1526) - Log - Prepared 7 dirty resources, postponed 0, skipped 0 RDOC 001504: [04:05:10] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 001504: [04:05:10] resource_manager.h(1538) - Log - Checking 7 resources with initial contents against 46 referenced resources RDOC 001504: [04:05:10] resource_manager.h(1642) - Log - Serialised 7 resources, skipped 0 unreferenced RDOC 001504: [04:05:10] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 13092096 bytes to 102778 (0.79 %) RDOC 001504: [04:05:10] vk_core.cpp(2429) - Log - Captured Vulkan frame with 12.485596 MB capture section in 0.080521 seconds RDOC 001504: [04:05:10] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 6564 bytes to 6564 (100.00 %) RDOC 001504: [04:05:10] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Overlay_Test\capture_frame5.rdc RDOC 001504: [04:05:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Overlay_Test\capture_frame5.rdc RDOC 001132: [04:05:10] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (119588 bytes) (time 1687748710) 10031 byte thumbnail RDOC 001132: [04:05:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Overlay_Test\capture_frame5.rdc RDOC 001132: [04:05:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001132: [04:05:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001132: [04:05:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001132: [04:05:11] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 001132: [04:05:11] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 001132: [04:05:11] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 001132: [04:05:11] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 001132: [04:05:11] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 001132: [04:05:11] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 001132: [04:05:11] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 001132: [04:05:11] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 001132: [04:05:11] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 001132: [04:05:11] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 001132: [04:05:11] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 001132: [04:05:11] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 001132: [04:05:11] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 001132: [04:05:11] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 001132: [04:05:11] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 001132: [04:05:11] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 001132: [04:05:11] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 001132: [04:05:11] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 001132: [04:05:11] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 001132: [04:05:11] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 001132: [04:05:11] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 001132: [04:05:11] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 001132: [04:05:11] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 001132: [04:05:11] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 001132: [04:05:11] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 001132: [04:05:11] vk_replay.cpp(4725) - Log - Created device. RDOC 001132: [04:05:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001132: [04:05:11] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 001132: [04:05:11] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 001132: [04:05:11] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 001132: [04:05:11] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 001132: [04:05:11] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 001132: [04:05:11] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 001132: [04:05:11] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 001132: [04:05:11] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 001132: [04:05:11] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 001132: [04:05:11] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 001132: [04:05:11] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 001132: [04:05:11] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 001132: [04:05:11] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 001132: [04:05:11] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 001132: [04:05:11] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001132: [04:05:11] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001132: [04:05:11] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 001132: [04:05:11] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 001132: [04:05:11] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001132: [04:05:11] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001132: [04:05:11] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 001132: [04:05:11] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001132: [04:05:11] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001132: [04:05:11] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 001132: [04:05:11] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 001132: [04:05:11] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001132: [04:05:11] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001132: [04:05:11] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 001132: [04:05:11] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 001132: [04:05:11] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 001132: [04:05:11] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 001132: [04:05:11] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 001132: [04:05:11] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 001132: [04:05:11] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 001132: [04:05:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 001132: [04:05:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 001132: [04:05:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 001132: [04:05:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 001132: [04:05:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 001132: [04:05:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 001132: [04:05:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 001132: [04:05:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 001132: [04:05:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 001132: [04:05:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 001132: [04:05:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 001132: [04:05:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 001132: [04:05:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 001132: [04:05:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 001132: [04:05:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 001132: [04:05:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 001132: [04:05:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 001132: [04:05:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 001132: [04:05:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 001132: [04:05:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 001132: [04:05:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 001132: [04:05:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 001132: [04:05:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 001132: [04:05:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 001132: [04:05:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 001132: [04:05:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 001132: [04:05:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 001132: [04:05:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 001132: [04:05:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 001132: [04:05:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 001132: [04:05:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 001132: [04:05:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 001132: [04:05:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 001132: [04:05:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 001132: [04:05:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 001132: [04:05:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 001132: [04:05:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 001132: [04:05:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 001132: [04:05:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 001132: [04:05:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 001132: [04:05:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 001132: [04:05:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 001132: [04:05:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 001132: [04:05:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 001132: [04:05:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 001132: [04:05:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 001132: [04:05:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 001132: [04:05:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 001132: [04:05:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 001132: [04:05:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 001132: [04:05:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 001132: [04:05:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 001132: [04:05:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 001132: [04:05:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 001132: [04:05:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 001132: [04:05:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 001132: [04:05:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 001132: [04:05:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 001132: [04:05:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 001132: [04:05:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 001132: [04:05:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 001132: [04:05:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 001132: [04:05:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 001132: [04:05:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 001132: [04:05:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 001132: [04:05:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 001132: [04:05:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 001132: [04:05:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 001132: [04:05:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 001132: [04:05:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 001132: [04:05:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 001132: [04:05:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 001132: [04:05:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 001132: [04:05:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 001132: [04:05:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 001132: [04:05:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 001132: [04:05:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 001132: [04:05:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 001132: [04:05:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 001132: [04:05:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 001132: [04:05:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 001132: [04:05:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 001132: [04:05:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 001132: [04:05:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 001132: [04:05:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 001132: [04:05:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 001132: [04:05:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 001132: [04:05:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 001132: [04:05:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 001132: [04:05:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 001132: [04:05:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 001132: [04:05:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 001132: [04:05:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 001132: [04:05:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 001132: [04:05:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 001132: [04:05:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 001132: [04:05:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 001132: [04:05:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 001132: [04:05:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 001132: [04:05:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 001132: [04:05:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 001132: [04:05:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 001132: [04:05:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 001132: [04:05:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 001132: [04:05:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 001132: [04:05:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 001132: [04:05:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 001132: [04:05:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 001132: [04:05:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 001132: [04:05:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 001132: [04:05:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 001132: [04:05:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 001132: [04:05:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 001132: [04:05:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 001132: [04:05:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 001132: [04:05:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 001132: [04:05:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 001132: [04:05:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 001132: [04:05:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 001132: [04:05:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 001132: [04:05:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 001132: [04:05:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 001132: [04:05:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 001132: [04:05:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 001132: [04:05:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 001132: [04:05:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 001132: [04:05:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 001132: [04:05:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 001132: [04:05:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 001132: [04:05:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 001132: [04:05:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 001132: [04:05:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 001132: [04:05:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 001132: [04:05:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 001132: [04:05:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 001132: [04:05:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 001132: [04:05:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 001132: [04:05:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 001132: [04:05:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 001132: [04:05:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 001132: [04:05:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 001132: [04:05:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 001132: [04:05:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 001132: [04:05:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 001132: [04:05:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 001132: [04:05:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 001132: [04:05:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 001132: [04:05:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 001132: [04:05:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 001132: [04:05:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 001132: [04:05:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 001132: [04:05:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 001132: [04:05:11] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001132: [04:05:11] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001132: [04:05:11] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001132: [04:05:11] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001132: [04:05:11] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001132: [04:05:11] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001132: [04:05:11] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001132: [04:05:11] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 001132: [04:05:11] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 001132: [04:05:11] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 001132: [04:05:11] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 001132: [04:05:11] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 001132: [04:05:11] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 001132: [04:05:11] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 001132: [04:05:11] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 001132: [04:05:11] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::159 RDOC 001132: [04:05:11] vk_core.cpp(2691) - Log - Timer chunk initialisation - 211.725 ms RDOC 001132: [04:05:11] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 2 RDOC 001132: [04:05:11] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 1 RDOC 001132: [04:05:11] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 2 RDOC 001132: [04:05:11] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 1 RDOC 001132: [04:05:11] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 2 RDOC 001132: [04:05:11] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 1 RDOC 001132: [04:05:11] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 2 RDOC 001132: [04:05:11] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 1 RDOC 001132: [04:05:12] vk_overlay.cpp(2063) - Log - Timer Quad Overdraw - 33.423 ms RDOC 001132: [04:05:12] vk_overlay.cpp(2063) - Log - Timer Quad Overdraw - 24.327 ms RDOC 001132: [04:05:12] vk_overlay.cpp(2319) - Log - Timer Triangle Size - 15.026 ms RDOC 001132: [04:05:12] vk_overlay.cpp(2319) - Log - Timer Triangle Size - 11.108 ms RDOC 001132: [04:05:12] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 2 RDOC 001132: [04:05:12] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 1 RDOC 001132: [04:05:12] vk_overlay.cpp(2063) - Log - Timer Quad Overdraw - 24.233 ms RDOC 001132: [04:05:12] vk_overlay.cpp(2063) - Log - Timer Quad Overdraw - 22.907 ms RDOC 001132: [04:05:12] vk_overlay.cpp(2319) - Log - Timer Triangle Size - 12.916 ms RDOC 001132: [04:05:12] vk_overlay.cpp(2319) - Log - Timer Triangle Size - 11.525 ms RDOC 001132: [04:05:12] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 2 RDOC 001132: [04:05:12] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 1 RDOC 001132: [04:05:12] vk_overlay.cpp(2063) - Log - Timer Quad Overdraw - 23.305 ms RDOC 001132: [04:05:12] vk_overlay.cpp(2063) - Log - Timer Quad Overdraw - 23.273 ms RDOC 001132: [04:05:13] vk_overlay.cpp(2319) - Log - Timer Triangle Size - 12.495 ms RDOC 001132: [04:05:13] vk_overlay.cpp(2319) - Log - Timer Triangle Size - 11.209 ms RDOC 001132: [04:05:13] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 2 RDOC 001132: [04:05:13] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 1 RDOC 001132: [04:05:13] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 2 RDOC 001132: [04:05:13] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 1 RDOC 001132: [04:05:13] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 2 RDOC 001132: [04:05:13] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 1 RDOC 001132: [04:05:13] vk_overlay.cpp(2063) - Log - Timer Quad Overdraw - 23.745 ms RDOC 001132: [04:05:13] vk_overlay.cpp(2063) - Log - Timer Quad Overdraw - 23.539 ms RDOC 001132: [04:05:13] vk_overlay.cpp(2319) - Log - Timer Triangle Size - 11.781 ms RDOC 001132: [04:05:13] vk_overlay.cpp(2319) - Log - Timer Triangle Size - 11.751 ms RDOC 001132: [04:05:13] vk_overlay.cpp(2319) - Log - Timer Triangle Size - 11.233 ms RDOC 001132: [04:05:13] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 2 RDOC 001132: [04:05:13] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 1 RDOC 001132: [04:05:13] vk_overlay.cpp(2063) - Log - Timer Quad Overdraw - 23.487 ms RDOC 001132: [04:05:13] vk_overlay.cpp(2063) - Log - Timer Quad Overdraw - 23.230 ms RDOC 001132: [04:05:13] vk_overlay.cpp(2319) - Log - Timer Triangle Size - 11.937 ms RDOC 001132: [04:05:13] vk_overlay.cpp(2319) - Log - Timer Triangle Size - 11.838 ms RDOC 001132: [04:05:13] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 2 RDOC 001132: [04:05:13] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 1 RDOC 001132: [04:05:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3) vk\vk_parameter_zoo.cpp:358 Log: 1 tools available: vk\vk_parameter_zoo.cpp:360 Log: - RenderDoc vk\vk_parameter_zoo.cpp:375 Log: Got physical device NVIDIA GeForce GTX 970
RDOC 004544: [04:05:14] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) loaded in replay application RDOC 004544: [04:05:14] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004544: [04:05:14] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 004544: [04:05:14] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 004544: [04:05:14] win32_process.cpp( 610) - Log - Injecting renderdoc into process 1244 RDOC 001244: [04:05:14] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) capturing application RDOC 001244: [04:05:14] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001244: [04:05:14] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 001244: [04:05:14] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 001244: [04:05:14] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 001244: [04:05:14] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 001244: [04:05:14] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 001244: [04:05:14] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 001244: [04:05:14] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 001244: [04:05:14] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 001244: [04:05:14] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 001244: [04:05:14] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 001244: [04:05:14] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 001244: [04:05:14] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 004544: [04:05:14] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [1244] RDOC 001244: [04:05:15] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x0000017130AAF850 RDOC 001244: [04:05:15] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 001244: [04:05:15] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 001244: [04:05:15] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 001244: [04:05:15] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 001244: [04:05:15] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001244: [04:05:15] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001244: [04:05:15] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001244: [04:05:15] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001244: [04:05:15] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001244: [04:05:15] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001244: [04:05:15] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001244: [04:05:15] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 001244: [04:05:15] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 001244: [04:05:15] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 001244: [04:05:15] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 001244: [04:05:15] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 001244: [04:05:15] vk_core.cpp(3856) - Log - RegisterSurface() window 00000000006E02E2 RDOC 001244: [04:05:15] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x0000017130AAF850 / 0x00000000006E02E2 RDOC 004544: [04:05:17] target_control.cpp( 889) - Log - Used API: Vulkan (Presenting & supported) RDOC 001244: [04:05:17] vk_core.cpp(1883) - Log - Starting capture RDOC 001244: [04:05:17] resource_manager.h(1469) - Log - Preparing up to 32 potentially dirty resources RDOC 001244: [04:05:17] resource_manager.h(1526) - Log - Prepared 23 dirty resources, postponed 1, skipped 0 RDOC 001244: [04:05:17] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 001244: [04:05:17] resource_manager.h(1538) - Log - Checking 24 resources with initial contents against 120 referenced resources RDOC 001244: [04:05:17] resource_manager.h(1642) - Log - Serialised 24 resources, skipped 0 unreferenced RDOC 001244: [04:05:17] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 39058624 bytes to 175167 (0.45 %) RDOC 001244: [04:05:17] vk_core.cpp(2429) - Log - Captured Vulkan frame with 37.249207 MB capture section in 0.086754 seconds RDOC 001244: [04:05:17] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 001244: [04:05:17] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Parameter_Zoo\capture_frame5.rdc RDOC 001244: [04:05:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Parameter_Zoo\capture_frame5.rdc RDOC 004544: [04:05:17] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (184917 bytes) (time 1687748717) 5116 byte thumbnail RDOC 004544: [04:05:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Parameter_Zoo\capture_frame5.rdc RDOC 004544: [04:05:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004544: [04:05:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004544: [04:05:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004544: [04:05:18] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 004544: [04:05:18] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 004544: [04:05:18] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 004544: [04:05:18] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 004544: [04:05:18] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 004544: [04:05:18] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 004544: [04:05:18] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 004544: [04:05:18] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 004544: [04:05:18] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 004544: [04:05:18] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 004544: [04:05:18] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 004544: [04:05:18] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 004544: [04:05:18] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 004544: [04:05:18] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 004544: [04:05:18] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 004544: [04:05:18] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 004544: [04:05:18] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 004544: [04:05:18] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 004544: [04:05:18] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 004544: [04:05:18] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 004544: [04:05:18] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 004544: [04:05:18] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 004544: [04:05:18] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 004544: [04:05:18] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 004544: [04:05:18] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 004544: [04:05:18] vk_replay.cpp(4725) - Log - Created device. RDOC 004544: [04:05:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004544: [04:05:18] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 004544: [04:05:18] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 004544: [04:05:18] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 004544: [04:05:18] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 004544: [04:05:18] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 004544: [04:05:18] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 004544: [04:05:18] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 004544: [04:05:18] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 004544: [04:05:18] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 004544: [04:05:18] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 004544: [04:05:18] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 004544: [04:05:18] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 004544: [04:05:18] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 004544: [04:05:18] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 004544: [04:05:18] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004544: [04:05:18] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004544: [04:05:18] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 004544: [04:05:18] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 004544: [04:05:18] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004544: [04:05:18] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004544: [04:05:18] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 004544: [04:05:18] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004544: [04:05:18] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004544: [04:05:18] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 004544: [04:05:18] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 004544: [04:05:18] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004544: [04:05:18] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004544: [04:05:18] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 004544: [04:05:18] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 004544: [04:05:18] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 004544: [04:05:18] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 004544: [04:05:18] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 004544: [04:05:18] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 004544: [04:05:18] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 004544: [04:05:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 004544: [04:05:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 004544: [04:05:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 004544: [04:05:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 004544: [04:05:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 004544: [04:05:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 004544: [04:05:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 004544: [04:05:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 004544: [04:05:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 004544: [04:05:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 004544: [04:05:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 004544: [04:05:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 004544: [04:05:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 004544: [04:05:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 004544: [04:05:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 004544: [04:05:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 004544: [04:05:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 004544: [04:05:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 004544: [04:05:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 004544: [04:05:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 004544: [04:05:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 004544: [04:05:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 004544: [04:05:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 004544: [04:05:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 004544: [04:05:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 004544: [04:05:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 004544: [04:05:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 004544: [04:05:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 004544: [04:05:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 004544: [04:05:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 004544: [04:05:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 004544: [04:05:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 004544: [04:05:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 004544: [04:05:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 004544: [04:05:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 004544: [04:05:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 004544: [04:05:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 004544: [04:05:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 004544: [04:05:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 004544: [04:05:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 004544: [04:05:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 004544: [04:05:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 004544: [04:05:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 004544: [04:05:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 004544: [04:05:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 004544: [04:05:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 004544: [04:05:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 004544: [04:05:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 004544: [04:05:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 004544: [04:05:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 004544: [04:05:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 004544: [04:05:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 004544: [04:05:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 004544: [04:05:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 004544: [04:05:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 004544: [04:05:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 004544: [04:05:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 004544: [04:05:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 004544: [04:05:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 004544: [04:05:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 004544: [04:05:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 004544: [04:05:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 004544: [04:05:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 004544: [04:05:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 004544: [04:05:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 004544: [04:05:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 004544: [04:05:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 004544: [04:05:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 004544: [04:05:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 004544: [04:05:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 004544: [04:05:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 004544: [04:05:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 004544: [04:05:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 004544: [04:05:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 004544: [04:05:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 004544: [04:05:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 004544: [04:05:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 004544: [04:05:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 004544: [04:05:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 004544: [04:05:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 004544: [04:05:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 004544: [04:05:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 004544: [04:05:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 004544: [04:05:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 004544: [04:05:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 004544: [04:05:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 004544: [04:05:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 004544: [04:05:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 004544: [04:05:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 004544: [04:05:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 004544: [04:05:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 004544: [04:05:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 004544: [04:05:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 004544: [04:05:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 004544: [04:05:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 004544: [04:05:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 004544: [04:05:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 004544: [04:05:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 004544: [04:05:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 004544: [04:05:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 004544: [04:05:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 004544: [04:05:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 004544: [04:05:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 004544: [04:05:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 004544: [04:05:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 004544: [04:05:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 004544: [04:05:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 004544: [04:05:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 004544: [04:05:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 004544: [04:05:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 004544: [04:05:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 004544: [04:05:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 004544: [04:05:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 004544: [04:05:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 004544: [04:05:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 004544: [04:05:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 004544: [04:05:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 004544: [04:05:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 004544: [04:05:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 004544: [04:05:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 004544: [04:05:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 004544: [04:05:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 004544: [04:05:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 004544: [04:05:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 004544: [04:05:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 004544: [04:05:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 004544: [04:05:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 004544: [04:05:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 004544: [04:05:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 004544: [04:05:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 004544: [04:05:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 004544: [04:05:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 004544: [04:05:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 004544: [04:05:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 004544: [04:05:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 004544: [04:05:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 004544: [04:05:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 004544: [04:05:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 004544: [04:05:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 004544: [04:05:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 004544: [04:05:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 004544: [04:05:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 004544: [04:05:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 004544: [04:05:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 004544: [04:05:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 004544: [04:05:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 004544: [04:05:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 004544: [04:05:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 004544: [04:05:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 004544: [04:05:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 004544: [04:05:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 004544: [04:05:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 004544: [04:05:18] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004544: [04:05:18] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004544: [04:05:18] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004544: [04:05:18] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004544: [04:05:18] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004544: [04:05:18] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004544: [04:05:18] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004544: [04:05:18] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 004544: [04:05:18] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 004544: [04:05:18] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 004544: [04:05:18] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 004544: [04:05:18] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 004544: [04:05:18] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 004544: [04:05:18] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 004544: [04:05:18] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 004544: [04:05:18] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::212 RDOC 004544: [04:05:18] vk_serialise.cpp( 270) - Warning - Capture may be missing reference to VkEvent resource (ResourceId::308). RDOC 004544: [04:05:18] vk_core.cpp(2691) - Log - Timer chunk initialisation - 226.862 ms RDOC 004544: [04:05:18] vk_serialise.cpp( 270) - Warning - Capture may be missing reference to VkEvent resource (ResourceId::308). RDOC 004544: [04:05:18] vk_serialise.cpp( 270) - Warning - Capture may be missing reference to VkEvent resource (ResourceId::308). RDOC 004544: [04:05:18] vk_serialise.cpp( 270) - Warning - Capture may be missing reference to VkEvent resource (ResourceId::308). RDOC 004544: [04:05:18] vk_serialise.cpp( 270) - Warning - Capture may be missing reference to VkEvent resource (ResourceId::308). RDOC 004544: [04:05:18] vk_serialise.cpp( 270) - Warning - Capture may be missing reference to VkEvent resource (ResourceId::308). RDOC 004544: [04:05:18] vk_serialise.cpp( 270) - Warning - Capture may be missing reference to VkEvent resource (ResourceId::308). RDOC 004544: [04:05:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 008640: [04:05:19] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) loaded in replay application RDOC 008640: [04:05:19] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008640: [04:05:19] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 008640: [04:05:19] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008640: [04:05:19] win32_process.cpp( 610) - Log - Injecting renderdoc into process 7836 RDOC 007836: [04:05:19] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) capturing application RDOC 007836: [04:05:19] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007836: [04:05:19] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007836: [04:05:19] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 007836: [04:05:19] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 007836: [04:05:19] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 007836: [04:05:19] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 007836: [04:05:19] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 007836: [04:05:19] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 007836: [04:05:19] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007836: [04:05:19] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 007836: [04:05:19] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 007836: [04:05:19] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 007836: [04:05:19] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 008640: [04:05:19] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [7836] RDOC 007836: [04:05:19] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x00000270BC7E5AC0 RDOC 007836: [04:05:19] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 007836: [04:05:19] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 007836: [04:05:19] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 007836: [04:05:19] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 007836: [04:05:19] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007836: [04:05:19] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007836: [04:05:19] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007836: [04:05:19] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007836: [04:05:19] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007836: [04:05:19] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007836: [04:05:19] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007836: [04:05:19] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 007836: [04:05:19] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 007836: [04:05:19] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 007836: [04:05:19] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 007836: [04:05:19] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 007836: [04:05:20] vk_core.cpp(3856) - Log - RegisterSurface() window 0000000000A003C6 RDOC 007836: [04:05:20] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x00000270BC7E5AC0 / 0x0000000000A003C6 RDOC 007836: [04:05:20] vk_core.cpp(1883) - Log - Starting capture RDOC 007836: [04:05:20] resource_manager.h(1469) - Log - Preparing up to 13 potentially dirty resources RDOC 008640: [04:05:20] target_control.cpp( 889) - Log - Used API: Vulkan (Presenting & supported) RDOC 007836: [04:05:20] resource_manager.h(1526) - Log - Prepared 5 dirty resources, postponed 0, skipped 0 RDOC 007836: [04:05:20] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 007836: [04:05:20] resource_manager.h(1538) - Log - Checking 5 resources with initial contents against 45 referenced resources RDOC 007836: [04:05:20] resource_manager.h(1642) - Log - Serialised 5 resources, skipped 0 unreferenced RDOC 007836: [04:05:20] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 22689984 bytes to 120223 (0.53 %) RDOC 007836: [04:05:20] vk_core.cpp(2429) - Log - Captured Vulkan frame with 21.638855 MB capture section in 0.074021 seconds RDOC 007836: [04:05:20] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 7032 bytes to 7032 (100.00 %) RDOC 007836: [04:05:20] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Pixel_History\capture_frame5.rdc RDOC 007836: [04:05:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Pixel_History\capture_frame5.rdc RDOC 008640: [04:05:20] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (142859 bytes) (time 1687748720) 15389 byte thumbnail RDOC 008640: [04:05:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Pixel_History\capture_frame5.rdc RDOC 008640: [04:05:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008640: [04:05:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008640: [04:05:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008640: [04:05:21] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 008640: [04:05:21] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 008640: [04:05:21] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 008640: [04:05:21] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 008640: [04:05:21] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 008640: [04:05:21] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 008640: [04:05:21] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 008640: [04:05:21] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 008640: [04:05:21] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 008640: [04:05:21] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 008640: [04:05:21] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 008640: [04:05:21] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 008640: [04:05:21] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 008640: [04:05:21] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 008640: [04:05:21] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 008640: [04:05:21] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 008640: [04:05:21] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 008640: [04:05:21] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 008640: [04:05:21] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 008640: [04:05:21] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 008640: [04:05:21] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 008640: [04:05:21] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 008640: [04:05:21] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 008640: [04:05:21] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 008640: [04:05:21] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 008640: [04:05:21] vk_replay.cpp(4725) - Log - Created device. RDOC 008640: [04:05:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008640: [04:05:21] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 008640: [04:05:21] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 008640: [04:05:21] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 008640: [04:05:21] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 008640: [04:05:21] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 008640: [04:05:21] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 008640: [04:05:21] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 008640: [04:05:21] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 008640: [04:05:21] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 008640: [04:05:21] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 008640: [04:05:21] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 008640: [04:05:21] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 008640: [04:05:21] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 008640: [04:05:21] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 008640: [04:05:21] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008640: [04:05:21] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008640: [04:05:21] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 008640: [04:05:21] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 008640: [04:05:21] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008640: [04:05:21] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008640: [04:05:21] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 008640: [04:05:21] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008640: [04:05:21] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008640: [04:05:21] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 008640: [04:05:21] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 008640: [04:05:21] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008640: [04:05:21] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008640: [04:05:21] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 008640: [04:05:21] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 008640: [04:05:21] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 008640: [04:05:21] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 008640: [04:05:21] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 008640: [04:05:21] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 008640: [04:05:21] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 008640: [04:05:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 008640: [04:05:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 008640: [04:05:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 008640: [04:05:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 008640: [04:05:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 008640: [04:05:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 008640: [04:05:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 008640: [04:05:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 008640: [04:05:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 008640: [04:05:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 008640: [04:05:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 008640: [04:05:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 008640: [04:05:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 008640: [04:05:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 008640: [04:05:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 008640: [04:05:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 008640: [04:05:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 008640: [04:05:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 008640: [04:05:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 008640: [04:05:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 008640: [04:05:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 008640: [04:05:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 008640: [04:05:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 008640: [04:05:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 008640: [04:05:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 008640: [04:05:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 008640: [04:05:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 008640: [04:05:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 008640: [04:05:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 008640: [04:05:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 008640: [04:05:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 008640: [04:05:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 008640: [04:05:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 008640: [04:05:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 008640: [04:05:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 008640: [04:05:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 008640: [04:05:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 008640: [04:05:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 008640: [04:05:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 008640: [04:05:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 008640: [04:05:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 008640: [04:05:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 008640: [04:05:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 008640: [04:05:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 008640: [04:05:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 008640: [04:05:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 008640: [04:05:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 008640: [04:05:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 008640: [04:05:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 008640: [04:05:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 008640: [04:05:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 008640: [04:05:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 008640: [04:05:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 008640: [04:05:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 008640: [04:05:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 008640: [04:05:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 008640: [04:05:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 008640: [04:05:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 008640: [04:05:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 008640: [04:05:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 008640: [04:05:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 008640: [04:05:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 008640: [04:05:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 008640: [04:05:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 008640: [04:05:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 008640: [04:05:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 008640: [04:05:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 008640: [04:05:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 008640: [04:05:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 008640: [04:05:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 008640: [04:05:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 008640: [04:05:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 008640: [04:05:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 008640: [04:05:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 008640: [04:05:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 008640: [04:05:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 008640: [04:05:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 008640: [04:05:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 008640: [04:05:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 008640: [04:05:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 008640: [04:05:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 008640: [04:05:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 008640: [04:05:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 008640: [04:05:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 008640: [04:05:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 008640: [04:05:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 008640: [04:05:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 008640: [04:05:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 008640: [04:05:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 008640: [04:05:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 008640: [04:05:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 008640: [04:05:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 008640: [04:05:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 008640: [04:05:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 008640: [04:05:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 008640: [04:05:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 008640: [04:05:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 008640: [04:05:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 008640: [04:05:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 008640: [04:05:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 008640: [04:05:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 008640: [04:05:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 008640: [04:05:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 008640: [04:05:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 008640: [04:05:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 008640: [04:05:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 008640: [04:05:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 008640: [04:05:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 008640: [04:05:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 008640: [04:05:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 008640: [04:05:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 008640: [04:05:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 008640: [04:05:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 008640: [04:05:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 008640: [04:05:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 008640: [04:05:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 008640: [04:05:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 008640: [04:05:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 008640: [04:05:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 008640: [04:05:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 008640: [04:05:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 008640: [04:05:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 008640: [04:05:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 008640: [04:05:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 008640: [04:05:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 008640: [04:05:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 008640: [04:05:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 008640: [04:05:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 008640: [04:05:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 008640: [04:05:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 008640: [04:05:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 008640: [04:05:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 008640: [04:05:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 008640: [04:05:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 008640: [04:05:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 008640: [04:05:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 008640: [04:05:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 008640: [04:05:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 008640: [04:05:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 008640: [04:05:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 008640: [04:05:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 008640: [04:05:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 008640: [04:05:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 008640: [04:05:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 008640: [04:05:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 008640: [04:05:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 008640: [04:05:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 008640: [04:05:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 008640: [04:05:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 008640: [04:05:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 008640: [04:05:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 008640: [04:05:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 008640: [04:05:21] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008640: [04:05:21] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008640: [04:05:21] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008640: [04:05:21] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008640: [04:05:21] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008640: [04:05:21] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008640: [04:05:21] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008640: [04:05:21] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 008640: [04:05:21] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 008640: [04:05:21] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 008640: [04:05:21] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 008640: [04:05:21] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 008640: [04:05:22] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008640: [04:05:22] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 008640: [04:05:22] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 008640: [04:05:22] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::197 RDOC 008640: [04:05:22] vk_core.cpp(2691) - Log - Timer chunk initialisation - 291.150 ms RDOC 008640: [04:05:22] vk_pixelhistory.cpp(3787) - Log - Timer VkDebugManager::PixelHistory - 157.738 ms RDOC 008640: [04:05:22] vk_pixelhistory.cpp(3787) - Log - Timer VkDebugManager::PixelHistory - 139.755 ms RDOC 008640: [04:05:22] vk_pixelhistory.cpp(3787) - Log - Timer VkDebugManager::PixelHistory - 139.352 ms RDOC 008640: [04:05:23] vk_pixelhistory.cpp(3787) - Log - Timer VkDebugManager::PixelHistory - 176.512 ms RDOC 008640: [04:05:23] vk_pixelhistory.cpp(3787) - Log - Timer VkDebugManager::PixelHistory - 139.180 ms RDOC 008640: [04:05:23] vk_pixelhistory.cpp(3787) - Log - Timer VkDebugManager::PixelHistory - 104.915 ms RDOC 008640: [04:05:23] vk_pixelhistory.cpp(3787) - Log - Timer VkDebugManager::PixelHistory - 139.982 ms RDOC 008640: [04:05:23] vk_pixelhistory.cpp(3787) - Log - Timer VkDebugManager::PixelHistory - 139.944 ms RDOC 008640: [04:05:23] vk_pixelhistory.cpp(3787) - Log - Timer VkDebugManager::PixelHistory - 140.542 ms RDOC 008640: [04:05:24] vk_pixelhistory.cpp(3787) - Log - Timer VkDebugManager::PixelHistory - 140.622 ms RDOC 008640: [04:05:24] vk_pixelhistory.cpp(3787) - Log - Timer VkDebugManager::PixelHistory - 139.874 ms RDOC 008640: [04:05:24] vk_pixelhistory.cpp(3787) - Log - Timer VkDebugManager::PixelHistory - 151.557 ms RDOC 008640: [04:05:24] vk_pixelhistory.cpp(3787) - Log - Timer VkDebugManager::PixelHistory - 143.865 ms RDOC 008640: [04:05:24] vk_pixelhistory.cpp(3787) - Log - Timer VkDebugManager::PixelHistory - 109.922 ms RDOC 008640: [04:05:25] vk_pixelhistory.cpp(3787) - Log - Timer VkDebugManager::PixelHistory - 107.632 ms RDOC 008640: [04:05:25] vk_pixelhistory.cpp(3787) - Log - Timer VkDebugManager::PixelHistory - 107.402 ms RDOC 008640: [04:05:25] vk_pixelhistory.cpp(3787) - Log - Timer VkDebugManager::PixelHistory - 146.260 ms RDOC 008640: [04:05:25] vk_pixelhistory.cpp(3787) - Log - Timer VkDebugManager::PixelHistory - 147.999 ms RDOC 008640: [04:05:25] vk_pixelhistory.cpp(3787) - Log - Timer VkDebugManager::PixelHistory - 144.380 ms RDOC 008640: [04:05:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 011632: [04:05:26] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) loaded in replay application RDOC 011632: [04:05:26] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011632: [04:05:26] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011632: [04:05:26] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011632: [04:05:26] win32_process.cpp( 610) - Log - Injecting renderdoc into process 6468 RDOC 006468: [04:05:26] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) capturing application RDOC 006468: [04:05:26] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006468: [04:05:26] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 006468: [04:05:26] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 006468: [04:05:26] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 006468: [04:05:26] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 006468: [04:05:26] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 006468: [04:05:26] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 006468: [04:05:26] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 006468: [04:05:26] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 006468: [04:05:26] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 006468: [04:05:26] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 006468: [04:05:26] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 006468: [04:05:26] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 011632: [04:05:26] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [6468] RDOC 006468: [04:05:27] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x0000013BF5C15F90 RDOC 006468: [04:05:27] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 006468: [04:05:27] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 006468: [04:05:27] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 006468: [04:05:27] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 006468: [04:05:27] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006468: [04:05:27] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006468: [04:05:27] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006468: [04:05:27] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006468: [04:05:27] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006468: [04:05:27] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006468: [04:05:27] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006468: [04:05:27] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 006468: [04:05:27] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 006468: [04:05:27] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 006468: [04:05:27] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 006468: [04:05:27] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 006468: [04:05:27] vk_core.cpp(3856) - Log - RegisterSurface() window 0000000000A103C6 RDOC 006468: [04:05:27] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x0000013BF5C15F90 / 0x0000000000A103C6 RDOC 011632: [04:05:27] target_control.cpp( 889) - Log - Used API: Vulkan (Presenting & supported) RDOC 006468: [04:05:33] vk_core.cpp(1883) - Log - Starting capture RDOC 006468: [04:05:33] resource_manager.h(1469) - Log - Preparing up to 28 potentially dirty resources RDOC 006468: [04:05:33] resource_manager.h(1526) - Log - Prepared 1 dirty resources, postponed 19, skipped 0 RDOC 006468: [04:05:33] resource_manager.h(1145) - Log - Preparing resource ResourceId::192 after it has been postponed. RDOC 006468: [04:05:33] resource_manager.h(1145) - Log - Preparing resource ResourceId::194 after it has been postponed. RDOC 006468: [04:05:33] resource_manager.h(1145) - Log - Preparing resource ResourceId::196 after it has been postponed. RDOC 006468: [04:05:33] vk_core.cpp(2023) - Log - Finished capture, Frame 505 RDOC 006468: [04:05:33] resource_manager.h(1538) - Log - Checking 20 resources with initial contents against 27 referenced resources RDOC 006468: [04:05:33] resource_manager.h(1642) - Log - Serialised 7 resources, skipped 13 unreferenced RDOC 006468: [04:05:33] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 22720 bytes to 8659 (38.11 %) RDOC 006468: [04:05:33] vk_core.cpp(2429) - Log - Captured Vulkan frame with 0.021667 MB capture section in 0.050761 seconds RDOC 006468: [04:05:33] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4619 bytes to 4619 (100.00 %) RDOC 006468: [04:05:33] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Postponed\capture_frame505.rdc RDOC 006468: [04:05:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Postponed\capture_frame505.rdc RDOC 011632: [04:05:33] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 505) (20734 bytes) (time 1687748733) 7241 byte thumbnail RDOC 011632: [04:05:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Postponed\capture_frame505.rdc RDOC 011632: [04:05:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011632: [04:05:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011632: [04:05:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011632: [04:05:34] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 011632: [04:05:34] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 011632: [04:05:34] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 011632: [04:05:34] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 011632: [04:05:34] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 011632: [04:05:34] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 011632: [04:05:34] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 011632: [04:05:34] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 011632: [04:05:34] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 011632: [04:05:34] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 011632: [04:05:34] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 011632: [04:05:34] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 011632: [04:05:34] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 011632: [04:05:34] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 011632: [04:05:34] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 011632: [04:05:34] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 011632: [04:05:34] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 011632: [04:05:34] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 011632: [04:05:34] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 011632: [04:05:34] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 011632: [04:05:34] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 011632: [04:05:34] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 011632: [04:05:34] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 011632: [04:05:34] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 011632: [04:05:34] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 011632: [04:05:34] vk_replay.cpp(4725) - Log - Created device. RDOC 011632: [04:05:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011632: [04:05:34] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 011632: [04:05:34] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 011632: [04:05:34] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 011632: [04:05:34] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 011632: [04:05:34] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 011632: [04:05:34] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 011632: [04:05:34] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 011632: [04:05:34] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 011632: [04:05:34] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 011632: [04:05:34] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 011632: [04:05:34] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 011632: [04:05:34] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 011632: [04:05:34] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 011632: [04:05:34] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 011632: [04:05:34] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011632: [04:05:34] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011632: [04:05:34] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 011632: [04:05:34] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 011632: [04:05:34] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011632: [04:05:34] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011632: [04:05:34] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 011632: [04:05:34] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011632: [04:05:34] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011632: [04:05:34] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 011632: [04:05:34] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 011632: [04:05:34] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011632: [04:05:34] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011632: [04:05:34] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 011632: [04:05:34] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 011632: [04:05:34] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 011632: [04:05:34] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 011632: [04:05:34] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 011632: [04:05:34] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 011632: [04:05:34] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 011632: [04:05:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 011632: [04:05:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 011632: [04:05:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 011632: [04:05:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 011632: [04:05:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 011632: [04:05:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 011632: [04:05:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 011632: [04:05:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 011632: [04:05:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 011632: [04:05:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 011632: [04:05:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 011632: [04:05:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 011632: [04:05:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 011632: [04:05:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 011632: [04:05:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 011632: [04:05:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 011632: [04:05:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 011632: [04:05:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 011632: [04:05:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 011632: [04:05:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 011632: [04:05:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 011632: [04:05:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 011632: [04:05:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 011632: [04:05:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 011632: [04:05:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 011632: [04:05:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 011632: [04:05:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 011632: [04:05:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 011632: [04:05:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 011632: [04:05:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 011632: [04:05:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 011632: [04:05:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 011632: [04:05:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 011632: [04:05:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 011632: [04:05:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 011632: [04:05:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 011632: [04:05:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 011632: [04:05:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 011632: [04:05:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 011632: [04:05:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 011632: [04:05:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 011632: [04:05:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 011632: [04:05:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 011632: [04:05:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 011632: [04:05:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 011632: [04:05:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 011632: [04:05:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 011632: [04:05:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 011632: [04:05:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 011632: [04:05:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 011632: [04:05:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 011632: [04:05:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 011632: [04:05:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 011632: [04:05:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 011632: [04:05:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 011632: [04:05:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 011632: [04:05:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 011632: [04:05:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 011632: [04:05:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 011632: [04:05:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 011632: [04:05:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 011632: [04:05:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 011632: [04:05:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 011632: [04:05:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 011632: [04:05:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 011632: [04:05:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 011632: [04:05:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 011632: [04:05:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 011632: [04:05:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 011632: [04:05:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 011632: [04:05:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 011632: [04:05:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 011632: [04:05:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 011632: [04:05:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 011632: [04:05:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 011632: [04:05:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 011632: [04:05:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 011632: [04:05:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 011632: [04:05:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 011632: [04:05:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 011632: [04:05:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 011632: [04:05:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 011632: [04:05:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 011632: [04:05:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 011632: [04:05:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 011632: [04:05:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 011632: [04:05:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 011632: [04:05:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 011632: [04:05:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 011632: [04:05:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 011632: [04:05:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 011632: [04:05:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 011632: [04:05:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 011632: [04:05:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 011632: [04:05:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 011632: [04:05:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 011632: [04:05:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 011632: [04:05:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 011632: [04:05:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 011632: [04:05:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 011632: [04:05:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 011632: [04:05:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 011632: [04:05:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 011632: [04:05:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 011632: [04:05:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 011632: [04:05:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 011632: [04:05:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 011632: [04:05:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 011632: [04:05:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 011632: [04:05:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 011632: [04:05:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 011632: [04:05:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 011632: [04:05:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 011632: [04:05:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 011632: [04:05:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 011632: [04:05:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 011632: [04:05:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 011632: [04:05:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 011632: [04:05:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 011632: [04:05:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 011632: [04:05:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 011632: [04:05:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 011632: [04:05:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 011632: [04:05:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 011632: [04:05:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 011632: [04:05:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 011632: [04:05:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 011632: [04:05:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 011632: [04:05:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 011632: [04:05:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 011632: [04:05:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 011632: [04:05:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 011632: [04:05:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 011632: [04:05:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 011632: [04:05:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 011632: [04:05:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 011632: [04:05:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 011632: [04:05:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 011632: [04:05:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 011632: [04:05:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 011632: [04:05:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 011632: [04:05:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 011632: [04:05:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 011632: [04:05:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 011632: [04:05:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 011632: [04:05:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 011632: [04:05:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 011632: [04:05:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 011632: [04:05:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 011632: [04:05:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 011632: [04:05:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 011632: [04:05:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 011632: [04:05:34] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011632: [04:05:34] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011632: [04:05:34] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011632: [04:05:34] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011632: [04:05:34] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011632: [04:05:34] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011632: [04:05:34] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011632: [04:05:34] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 011632: [04:05:34] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 011632: [04:05:34] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 011632: [04:05:34] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 011632: [04:05:34] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 011632: [04:05:34] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 011632: [04:05:34] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 011632: [04:05:34] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 011632: [04:05:34] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::161 RDOC 011632: [04:05:34] vk_core.cpp(2691) - Log - Timer chunk initialisation - 159.939 ms RDOC 011632: [04:05:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 011460: [04:05:35] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) loaded in replay application RDOC 011460: [04:05:35] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011460: [04:05:35] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011460: [04:05:35] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011460: [04:05:35] win32_process.cpp( 610) - Log - Injecting renderdoc into process 5556 RDOC 005556: [04:05:35] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) capturing application RDOC 005556: [04:05:35] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005556: [04:05:35] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005556: [04:05:35] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 005556: [04:05:35] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 005556: [04:05:35] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 005556: [04:05:35] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 005556: [04:05:35] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 005556: [04:05:35] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 005556: [04:05:35] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005556: [04:05:35] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 005556: [04:05:35] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 005556: [04:05:35] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 005556: [04:05:35] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 011460: [04:05:35] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [5556] RDOC 005556: [04:05:36] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x0000029FF7F75F90 RDOC 005556: [04:05:36] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 005556: [04:05:36] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 005556: [04:05:36] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 005556: [04:05:36] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 005556: [04:05:36] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005556: [04:05:36] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005556: [04:05:36] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005556: [04:05:36] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005556: [04:05:36] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005556: [04:05:36] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005556: [04:05:36] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005556: [04:05:36] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 005556: [04:05:36] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 005556: [04:05:36] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 005556: [04:05:36] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 005556: [04:05:36] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 005556: [04:05:36] vk_core.cpp(3856) - Log - RegisterSurface() window 0000000000A203C6 RDOC 005556: [04:05:36] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x0000029FF7F75F90 / 0x0000000000A203C6 RDOC 005556: [04:05:36] vk_core.cpp(1883) - Log - Starting capture RDOC 005556: [04:05:36] resource_manager.h(1469) - Log - Preparing up to 9 potentially dirty resources RDOC 011460: [04:05:36] target_control.cpp( 889) - Log - Used API: Vulkan (Presenting & supported) RDOC 005556: [04:05:36] resource_manager.h(1526) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 005556: [04:05:36] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 005556: [04:05:36] resource_manager.h(1538) - Log - Checking 1 resources with initial contents against 18 referenced resources RDOC 005556: [04:05:36] resource_manager.h(1642) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 005556: [04:05:36] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3519424 bytes to 21028 (0.60 %) RDOC 005556: [04:05:36] vk_core.cpp(2429) - Log - Captured Vulkan frame with 3.356384 MB capture section in 0.050949 seconds RDOC 005556: [04:05:36] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 005556: [04:05:36] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Query_Pool\capture_frame5.rdc RDOC 005556: [04:05:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Query_Pool\capture_frame5.rdc RDOC 011460: [04:05:36] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (30778 bytes) (time 1687748736) 5116 byte thumbnail RDOC 011460: [04:05:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Query_Pool\capture_frame5.rdc RDOC 011460: [04:05:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011460: [04:05:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011460: [04:05:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011460: [04:05:37] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 011460: [04:05:37] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 011460: [04:05:37] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 011460: [04:05:37] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 011460: [04:05:37] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 011460: [04:05:37] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 011460: [04:05:37] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 011460: [04:05:37] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 011460: [04:05:37] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 011460: [04:05:37] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 011460: [04:05:37] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 011460: [04:05:37] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 011460: [04:05:37] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 011460: [04:05:37] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 011460: [04:05:37] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 011460: [04:05:37] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 011460: [04:05:37] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 011460: [04:05:37] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 011460: [04:05:37] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 011460: [04:05:37] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 011460: [04:05:37] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 011460: [04:05:37] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 011460: [04:05:37] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 011460: [04:05:37] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 011460: [04:05:37] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 011460: [04:05:37] vk_replay.cpp(4725) - Log - Created device. RDOC 011460: [04:05:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011460: [04:05:37] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 011460: [04:05:37] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 011460: [04:05:37] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 011460: [04:05:37] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 011460: [04:05:37] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 011460: [04:05:37] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 011460: [04:05:37] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 011460: [04:05:37] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 011460: [04:05:37] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 011460: [04:05:37] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 011460: [04:05:37] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 011460: [04:05:37] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 011460: [04:05:37] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 011460: [04:05:37] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 011460: [04:05:37] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011460: [04:05:37] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011460: [04:05:37] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 011460: [04:05:37] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 011460: [04:05:37] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011460: [04:05:37] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011460: [04:05:37] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 011460: [04:05:37] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011460: [04:05:37] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011460: [04:05:37] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 011460: [04:05:37] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 011460: [04:05:37] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011460: [04:05:37] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011460: [04:05:37] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 011460: [04:05:37] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 011460: [04:05:37] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 011460: [04:05:37] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 011460: [04:05:37] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 011460: [04:05:37] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 011460: [04:05:37] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 011460: [04:05:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 011460: [04:05:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 011460: [04:05:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 011460: [04:05:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 011460: [04:05:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 011460: [04:05:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 011460: [04:05:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 011460: [04:05:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 011460: [04:05:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 011460: [04:05:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 011460: [04:05:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 011460: [04:05:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 011460: [04:05:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 011460: [04:05:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 011460: [04:05:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 011460: [04:05:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 011460: [04:05:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 011460: [04:05:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 011460: [04:05:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 011460: [04:05:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 011460: [04:05:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 011460: [04:05:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 011460: [04:05:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 011460: [04:05:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 011460: [04:05:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 011460: [04:05:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 011460: [04:05:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 011460: [04:05:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 011460: [04:05:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 011460: [04:05:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 011460: [04:05:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 011460: [04:05:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 011460: [04:05:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 011460: [04:05:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 011460: [04:05:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 011460: [04:05:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 011460: [04:05:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 011460: [04:05:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 011460: [04:05:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 011460: [04:05:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 011460: [04:05:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 011460: [04:05:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 011460: [04:05:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 011460: [04:05:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 011460: [04:05:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 011460: [04:05:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 011460: [04:05:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 011460: [04:05:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 011460: [04:05:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 011460: [04:05:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 011460: [04:05:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 011460: [04:05:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 011460: [04:05:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 011460: [04:05:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 011460: [04:05:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 011460: [04:05:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 011460: [04:05:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 011460: [04:05:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 011460: [04:05:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 011460: [04:05:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 011460: [04:05:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 011460: [04:05:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 011460: [04:05:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 011460: [04:05:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 011460: [04:05:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 011460: [04:05:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 011460: [04:05:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 011460: [04:05:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 011460: [04:05:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 011460: [04:05:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 011460: [04:05:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 011460: [04:05:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 011460: [04:05:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 011460: [04:05:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 011460: [04:05:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 011460: [04:05:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 011460: [04:05:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 011460: [04:05:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 011460: [04:05:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 011460: [04:05:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 011460: [04:05:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 011460: [04:05:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 011460: [04:05:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 011460: [04:05:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 011460: [04:05:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 011460: [04:05:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 011460: [04:05:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 011460: [04:05:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 011460: [04:05:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 011460: [04:05:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 011460: [04:05:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 011460: [04:05:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 011460: [04:05:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 011460: [04:05:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 011460: [04:05:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 011460: [04:05:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 011460: [04:05:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 011460: [04:05:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 011460: [04:05:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 011460: [04:05:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 011460: [04:05:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 011460: [04:05:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 011460: [04:05:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 011460: [04:05:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 011460: [04:05:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 011460: [04:05:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 011460: [04:05:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 011460: [04:05:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 011460: [04:05:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 011460: [04:05:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 011460: [04:05:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 011460: [04:05:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 011460: [04:05:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 011460: [04:05:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 011460: [04:05:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 011460: [04:05:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 011460: [04:05:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 011460: [04:05:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 011460: [04:05:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 011460: [04:05:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 011460: [04:05:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 011460: [04:05:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 011460: [04:05:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 011460: [04:05:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 011460: [04:05:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 011460: [04:05:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 011460: [04:05:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 011460: [04:05:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 011460: [04:05:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 011460: [04:05:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 011460: [04:05:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 011460: [04:05:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 011460: [04:05:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 011460: [04:05:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 011460: [04:05:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 011460: [04:05:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 011460: [04:05:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 011460: [04:05:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 011460: [04:05:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 011460: [04:05:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 011460: [04:05:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 011460: [04:05:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 011460: [04:05:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 011460: [04:05:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 011460: [04:05:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 011460: [04:05:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 011460: [04:05:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 011460: [04:05:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 011460: [04:05:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 011460: [04:05:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 011460: [04:05:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 011460: [04:05:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 011460: [04:05:38] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011460: [04:05:38] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011460: [04:05:38] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011460: [04:05:38] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011460: [04:05:38] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011460: [04:05:38] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011460: [04:05:38] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011460: [04:05:38] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 011460: [04:05:38] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 011460: [04:05:38] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 011460: [04:05:38] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 011460: [04:05:38] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 011460: [04:05:38] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 011460: [04:05:38] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 011460: [04:05:38] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 011460: [04:05:55] vk_core.cpp(2691) - Log - Timer chunk initialisation - 17292.031 ms RDOC 011460: [04:05:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 001708: [04:05:55] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) loaded in replay application RDOC 001708: [04:05:55] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001708: [04:05:55] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 001708: [04:05:55] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 001708: [04:05:55] win32_process.cpp( 610) - Log - Injecting renderdoc into process 7984 RDOC 007984: [04:05:55] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) capturing application RDOC 007984: [04:05:55] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007984: [04:05:55] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007984: [04:05:55] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 007984: [04:05:55] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 007984: [04:05:55] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 007984: [04:05:55] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 007984: [04:05:55] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 007984: [04:05:55] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 007984: [04:05:55] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007984: [04:05:55] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 007984: [04:05:55] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 007984: [04:05:55] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 007984: [04:05:55] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 001708: [04:05:55] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [7984] RDOC 007984: [04:05:56] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x000001FD44BCAFA0 RDOC 007984: [04:05:56] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 007984: [04:05:56] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 007984: [04:05:56] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 007984: [04:05:56] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 007984: [04:05:56] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007984: [04:05:56] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007984: [04:05:56] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007984: [04:05:56] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007984: [04:05:56] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007984: [04:05:56] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007984: [04:05:56] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007984: [04:05:56] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 007984: [04:05:56] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 007984: [04:05:56] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 007984: [04:05:56] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 007984: [04:05:56] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 007984: [04:05:56] vk_core.cpp(3856) - Log - RegisterSurface() window 00000000004602FC RDOC 007984: [04:05:56] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x000001FD44BCAFA0 / 0x00000000004602FC RDOC 007984: [04:05:57] vk_core.cpp(1883) - Log - Starting capture RDOC 007984: [04:05:57] resource_manager.h(1469) - Log - Preparing up to 11 potentially dirty resources RDOC 007984: [04:05:57] resource_manager.h(1526) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 007984: [04:05:57] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 001708: [04:05:57] target_control.cpp( 889) - Log - Used API: Vulkan (Presenting & supported) RDOC 007984: [04:05:57] resource_manager.h(1538) - Log - Checking 3 resources with initial contents against 20 referenced resources RDOC 007984: [04:05:57] resource_manager.h(1642) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 007984: [04:05:57] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3521728 bytes to 21260 (0.60 %) RDOC 007984: [04:05:57] vk_core.cpp(2429) - Log - Captured Vulkan frame with 3.358582 MB capture section in 0.053095 seconds RDOC 007984: [04:05:57] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 007984: [04:05:57] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_RGP_Capture\capture_frame5.rdc RDOC 007984: [04:05:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_RGP_Capture\capture_frame5.rdc RDOC 001708: [04:05:57] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (31010 bytes) (time 1687748757) 5116 byte thumbnail RDOC 001708: [04:05:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_RGP_Capture\capture_frame5.rdc RDOC 001708: [04:05:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001708: [04:05:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001708: [04:05:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001708: [04:05:58] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 001708: [04:05:58] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 001708: [04:05:58] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 001708: [04:05:58] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 001708: [04:05:58] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 001708: [04:05:58] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 001708: [04:05:58] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 001708: [04:05:58] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 001708: [04:05:58] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 001708: [04:05:58] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 001708: [04:05:58] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 001708: [04:05:58] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 001708: [04:05:58] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 001708: [04:05:58] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 001708: [04:05:58] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 001708: [04:05:58] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 001708: [04:05:58] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 001708: [04:05:58] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 001708: [04:05:58] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 001708: [04:05:58] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 001708: [04:05:58] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 001708: [04:05:58] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 001708: [04:05:58] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 001708: [04:05:58] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 001708: [04:05:58] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 001708: [04:05:58] vk_replay.cpp(4725) - Log - Created device. RDOC 001708: [04:05:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001708: [04:05:58] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 001708: [04:05:58] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 001708: [04:05:58] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 001708: [04:05:58] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 001708: [04:05:58] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 001708: [04:05:58] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 001708: [04:05:58] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 001708: [04:05:58] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 001708: [04:05:58] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 001708: [04:05:58] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 001708: [04:05:58] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 001708: [04:05:58] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 001708: [04:05:58] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 001708: [04:05:58] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 001708: [04:05:58] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001708: [04:05:58] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001708: [04:05:58] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 001708: [04:05:58] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 001708: [04:05:58] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001708: [04:05:58] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001708: [04:05:58] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 001708: [04:05:58] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001708: [04:05:58] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001708: [04:05:58] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 001708: [04:05:58] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 001708: [04:05:58] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001708: [04:05:58] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001708: [04:05:58] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 001708: [04:05:58] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 001708: [04:05:58] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 001708: [04:05:58] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 001708: [04:05:58] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 001708: [04:05:58] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 001708: [04:05:58] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 001708: [04:05:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 001708: [04:05:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 001708: [04:05:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 001708: [04:05:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 001708: [04:05:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 001708: [04:05:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 001708: [04:05:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 001708: [04:05:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 001708: [04:05:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 001708: [04:05:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 001708: [04:05:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 001708: [04:05:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 001708: [04:05:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 001708: [04:05:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 001708: [04:05:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 001708: [04:05:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 001708: [04:05:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 001708: [04:05:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 001708: [04:05:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 001708: [04:05:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 001708: [04:05:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 001708: [04:05:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 001708: [04:05:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 001708: [04:05:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 001708: [04:05:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 001708: [04:05:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 001708: [04:05:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 001708: [04:05:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 001708: [04:05:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 001708: [04:05:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 001708: [04:05:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 001708: [04:05:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 001708: [04:05:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 001708: [04:05:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 001708: [04:05:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 001708: [04:05:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 001708: [04:05:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 001708: [04:05:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 001708: [04:05:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 001708: [04:05:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 001708: [04:05:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 001708: [04:05:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 001708: [04:05:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 001708: [04:05:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 001708: [04:05:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 001708: [04:05:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 001708: [04:05:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 001708: [04:05:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 001708: [04:05:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 001708: [04:05:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 001708: [04:05:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 001708: [04:05:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 001708: [04:05:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 001708: [04:05:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 001708: [04:05:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 001708: [04:05:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 001708: [04:05:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 001708: [04:05:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 001708: [04:05:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 001708: [04:05:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 001708: [04:05:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 001708: [04:05:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 001708: [04:05:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 001708: [04:05:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 001708: [04:05:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 001708: [04:05:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 001708: [04:05:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 001708: [04:05:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 001708: [04:05:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 001708: [04:05:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 001708: [04:05:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 001708: [04:05:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 001708: [04:05:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 001708: [04:05:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 001708: [04:05:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 001708: [04:05:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 001708: [04:05:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 001708: [04:05:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 001708: [04:05:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 001708: [04:05:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 001708: [04:05:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 001708: [04:05:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 001708: [04:05:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 001708: [04:05:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 001708: [04:05:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 001708: [04:05:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 001708: [04:05:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 001708: [04:05:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 001708: [04:05:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 001708: [04:05:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 001708: [04:05:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 001708: [04:05:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 001708: [04:05:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 001708: [04:05:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 001708: [04:05:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 001708: [04:05:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 001708: [04:05:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 001708: [04:05:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 001708: [04:05:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 001708: [04:05:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 001708: [04:05:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 001708: [04:05:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 001708: [04:05:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 001708: [04:05:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 001708: [04:05:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 001708: [04:05:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 001708: [04:05:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 001708: [04:05:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 001708: [04:05:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 001708: [04:05:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 001708: [04:05:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 001708: [04:05:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 001708: [04:05:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 001708: [04:05:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 001708: [04:05:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 001708: [04:05:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 001708: [04:05:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 001708: [04:05:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 001708: [04:05:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 001708: [04:05:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 001708: [04:05:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 001708: [04:05:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 001708: [04:05:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 001708: [04:05:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 001708: [04:05:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 001708: [04:05:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 001708: [04:05:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 001708: [04:05:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 001708: [04:05:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 001708: [04:05:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 001708: [04:05:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 001708: [04:05:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 001708: [04:05:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 001708: [04:05:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 001708: [04:05:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 001708: [04:05:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 001708: [04:05:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 001708: [04:05:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 001708: [04:05:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 001708: [04:05:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 001708: [04:05:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 001708: [04:05:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 001708: [04:05:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 001708: [04:05:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 001708: [04:05:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 001708: [04:05:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 001708: [04:05:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 001708: [04:05:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 001708: [04:05:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 001708: [04:05:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 001708: [04:05:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 001708: [04:05:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 001708: [04:05:58] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001708: [04:05:58] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001708: [04:05:58] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001708: [04:05:58] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001708: [04:05:58] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001708: [04:05:58] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001708: [04:05:58] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001708: [04:05:58] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 001708: [04:05:58] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 001708: [04:05:58] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 001708: [04:05:58] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 001708: [04:05:58] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 001708: [04:05:58] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 001708: [04:05:58] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 001708: [04:05:58] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 001708: [04:05:58] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::161 RDOC 001708: [04:05:58] vk_core.cpp(2691) - Log - Timer chunk initialisation - 172.740 ms RDOC 001708: [04:05:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 002360: [04:05:58] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) loaded in replay application RDOC 002360: [04:05:58] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002360: [04:05:59] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 002360: [04:05:59] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 002360: [04:05:59] win32_process.cpp( 610) - Log - Injecting renderdoc into process 9588 RDOC 009588: [04:05:59] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) capturing application RDOC 009588: [04:05:59] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009588: [04:05:59] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 009588: [04:05:59] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 009588: [04:05:59] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 009588: [04:05:59] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 009588: [04:05:59] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 009588: [04:05:59] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 009588: [04:05:59] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 009588: [04:05:59] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 009588: [04:05:59] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 009588: [04:05:59] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 009588: [04:05:59] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 009588: [04:05:59] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 002360: [04:05:59] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [9588] RDOC 009588: [04:05:59] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x00000285207E8D10 RDOC 009588: [04:05:59] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 009588: [04:05:59] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 009588: [04:05:59] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 009588: [04:05:59] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 009588: [04:05:59] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009588: [04:05:59] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009588: [04:05:59] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009588: [04:05:59] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009588: [04:05:59] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009588: [04:05:59] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009588: [04:05:59] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009588: [04:05:59] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 009588: [04:05:59] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 009588: [04:05:59] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 009588: [04:05:59] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 009588: [04:05:59] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 009588: [04:05:59] vk_core.cpp(3856) - Log - RegisterSurface() window 00000000007302E2 RDOC 009588: [04:05:59] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x00000285207E8D10 / 0x00000000007302E2 RDOC 009588: [04:06:00] vk_core.cpp(1883) - Log - Starting capture RDOC 009588: [04:06:00] resource_manager.h(1469) - Log - Preparing up to 16 potentially dirty resources RDOC 002360: [04:06:00] target_control.cpp( 889) - Log - Used API: Vulkan (Presenting & supported) RDOC 009588: [04:06:00] resource_manager.h(1526) - Log - Prepared 8 dirty resources, postponed 0, skipped 0 RDOC 009588: [04:06:00] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 009588: [04:06:00] resource_manager.h(1538) - Log - Checking 8 resources with initial contents against 38 referenced resources RDOC 009588: [04:06:00] resource_manager.h(1642) - Log - Serialised 7 resources, skipped 1 unreferenced RDOC 009588: [04:06:00] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 33586112 bytes to 146817 (0.44 %) RDOC 009588: [04:06:00] vk_core.cpp(2429) - Log - Captured Vulkan frame with 32.030212 MB capture section in 0.080509 seconds RDOC 009588: [04:06:00] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4253 bytes to 4253 (100.00 %) RDOC 009588: [04:06:00] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Read_Before_Overwrite\capture_frame5.rdc RDOC 009588: [04:06:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Read_Before_Overwrite\capture_frame5.rdc RDOC 002360: [04:06:00] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (157083 bytes) (time 1687748760) 5798 byte thumbnail RDOC 002360: [04:06:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Read_Before_Overwrite\capture_frame5.rdc RDOC 002360: [04:06:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002360: [04:06:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002360: [04:06:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002360: [04:06:01] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 002360: [04:06:01] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 002360: [04:06:01] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 002360: [04:06:01] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 002360: [04:06:01] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 002360: [04:06:01] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 002360: [04:06:01] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 002360: [04:06:01] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 002360: [04:06:01] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 002360: [04:06:01] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 002360: [04:06:01] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 002360: [04:06:01] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 002360: [04:06:01] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 002360: [04:06:01] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 002360: [04:06:01] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 002360: [04:06:01] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 002360: [04:06:01] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 002360: [04:06:01] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 002360: [04:06:01] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 002360: [04:06:01] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 002360: [04:06:01] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 002360: [04:06:01] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 002360: [04:06:01] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 002360: [04:06:01] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 002360: [04:06:01] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 002360: [04:06:01] vk_replay.cpp(4725) - Log - Created device. RDOC 002360: [04:06:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002360: [04:06:01] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 002360: [04:06:01] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 002360: [04:06:01] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 002360: [04:06:01] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 002360: [04:06:01] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 002360: [04:06:01] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 002360: [04:06:01] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 002360: [04:06:01] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 002360: [04:06:01] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 002360: [04:06:01] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 002360: [04:06:01] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 002360: [04:06:01] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 002360: [04:06:01] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 002360: [04:06:01] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 002360: [04:06:01] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 002360: [04:06:01] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 002360: [04:06:01] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 002360: [04:06:01] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 002360: [04:06:01] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 002360: [04:06:01] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 002360: [04:06:01] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 002360: [04:06:01] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 002360: [04:06:01] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 002360: [04:06:01] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 002360: [04:06:01] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 002360: [04:06:01] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 002360: [04:06:01] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 002360: [04:06:01] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 002360: [04:06:01] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 002360: [04:06:01] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 002360: [04:06:01] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 002360: [04:06:01] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 002360: [04:06:01] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 002360: [04:06:01] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 002360: [04:06:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 002360: [04:06:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 002360: [04:06:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 002360: [04:06:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 002360: [04:06:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 002360: [04:06:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 002360: [04:06:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 002360: [04:06:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 002360: [04:06:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 002360: [04:06:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 002360: [04:06:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 002360: [04:06:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 002360: [04:06:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 002360: [04:06:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 002360: [04:06:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 002360: [04:06:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 002360: [04:06:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 002360: [04:06:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 002360: [04:06:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 002360: [04:06:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 002360: [04:06:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 002360: [04:06:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 002360: [04:06:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 002360: [04:06:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 002360: [04:06:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 002360: [04:06:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 002360: [04:06:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 002360: [04:06:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 002360: [04:06:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 002360: [04:06:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 002360: [04:06:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 002360: [04:06:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 002360: [04:06:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 002360: [04:06:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 002360: [04:06:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 002360: [04:06:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 002360: [04:06:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 002360: [04:06:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 002360: [04:06:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 002360: [04:06:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 002360: [04:06:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 002360: [04:06:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 002360: [04:06:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 002360: [04:06:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 002360: [04:06:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 002360: [04:06:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 002360: [04:06:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 002360: [04:06:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 002360: [04:06:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 002360: [04:06:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 002360: [04:06:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 002360: [04:06:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 002360: [04:06:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 002360: [04:06:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 002360: [04:06:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 002360: [04:06:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 002360: [04:06:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 002360: [04:06:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 002360: [04:06:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 002360: [04:06:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 002360: [04:06:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 002360: [04:06:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 002360: [04:06:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 002360: [04:06:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 002360: [04:06:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 002360: [04:06:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 002360: [04:06:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 002360: [04:06:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 002360: [04:06:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 002360: [04:06:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 002360: [04:06:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 002360: [04:06:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 002360: [04:06:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 002360: [04:06:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 002360: [04:06:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 002360: [04:06:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 002360: [04:06:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 002360: [04:06:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 002360: [04:06:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 002360: [04:06:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 002360: [04:06:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 002360: [04:06:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 002360: [04:06:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 002360: [04:06:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 002360: [04:06:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 002360: [04:06:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 002360: [04:06:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 002360: [04:06:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 002360: [04:06:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 002360: [04:06:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 002360: [04:06:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 002360: [04:06:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 002360: [04:06:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 002360: [04:06:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 002360: [04:06:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 002360: [04:06:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 002360: [04:06:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 002360: [04:06:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 002360: [04:06:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 002360: [04:06:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 002360: [04:06:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 002360: [04:06:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 002360: [04:06:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 002360: [04:06:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 002360: [04:06:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 002360: [04:06:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 002360: [04:06:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 002360: [04:06:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 002360: [04:06:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 002360: [04:06:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 002360: [04:06:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 002360: [04:06:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 002360: [04:06:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 002360: [04:06:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 002360: [04:06:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 002360: [04:06:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 002360: [04:06:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 002360: [04:06:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 002360: [04:06:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 002360: [04:06:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 002360: [04:06:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 002360: [04:06:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 002360: [04:06:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 002360: [04:06:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 002360: [04:06:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 002360: [04:06:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 002360: [04:06:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 002360: [04:06:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 002360: [04:06:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 002360: [04:06:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 002360: [04:06:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 002360: [04:06:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 002360: [04:06:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 002360: [04:06:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 002360: [04:06:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 002360: [04:06:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 002360: [04:06:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 002360: [04:06:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 002360: [04:06:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 002360: [04:06:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 002360: [04:06:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 002360: [04:06:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 002360: [04:06:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 002360: [04:06:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 002360: [04:06:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 002360: [04:06:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 002360: [04:06:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 002360: [04:06:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 002360: [04:06:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 002360: [04:06:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 002360: [04:06:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 002360: [04:06:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 002360: [04:06:01] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002360: [04:06:01] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002360: [04:06:01] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002360: [04:06:01] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002360: [04:06:01] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002360: [04:06:01] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002360: [04:06:01] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002360: [04:06:01] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 002360: [04:06:01] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 002360: [04:06:01] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 002360: [04:06:01] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 002360: [04:06:01] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 002360: [04:06:02] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 002360: [04:06:02] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 002360: [04:06:02] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 002360: [04:06:02] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::169 RDOC 002360: [04:06:02] vk_core.cpp(2691) - Log - Timer chunk initialisation - 169.615 ms RDOC 002360: [04:06:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 011476: [04:06:02] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) loaded in replay application RDOC 011476: [04:06:02] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011476: [04:06:02] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011476: [04:06:02] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011476: [04:06:02] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11324 RDOC 011324: [04:06:02] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) capturing application RDOC 011324: [04:06:02] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011324: [04:06:02] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011324: [04:06:02] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011324: [04:06:02] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011324: [04:06:02] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 011324: [04:06:02] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011324: [04:06:02] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011324: [04:06:02] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 011324: [04:06:02] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011324: [04:06:02] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 011324: [04:06:02] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011324: [04:06:02] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011324: [04:06:02] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 011476: [04:06:02] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [11324] RDOC 011324: [04:06:03] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x000001A985551460 RDOC 011324: [04:06:03] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 011324: [04:06:03] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 011324: [04:06:03] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011324: [04:06:03] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 011324: [04:06:03] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011324: [04:06:03] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011324: [04:06:03] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011324: [04:06:03] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011324: [04:06:03] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011324: [04:06:03] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011324: [04:06:03] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011324: [04:06:03] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 011324: [04:06:03] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 011324: [04:06:03] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 011324: [04:06:03] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 011324: [04:06:03] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 011324: [04:06:03] vk_core.cpp(3856) - Log - RegisterSurface() window 00000000004102D0 RDOC 011324: [04:06:03] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x000001A985551460 / 0x00000000004102D0 RDOC 011476: [04:06:04] target_control.cpp( 889) - Log - Used API: Vulkan (Not presenting & supported) RDOC 011476: [04:06:04] target_control.cpp( 889) - Log - Used API: Vulkan (Presenting & supported) RDOC 011324: [04:06:04] vk_core.cpp(1883) - Log - Starting capture RDOC 011324: [04:06:04] resource_manager.h(1469) - Log - Preparing up to 14 potentially dirty resources RDOC 011324: [04:06:04] resource_manager.h(1526) - Log - Prepared 6 dirty resources, postponed 0, skipped 0 RDOC 011324: [04:06:04] vk_core.cpp(2023) - Log - Finished capture, Frame 200 RDOC 011324: [04:06:04] resource_manager.h(1538) - Log - Checking 6 resources with initial contents against 50 referenced resources RDOC 011324: [04:06:04] resource_manager.h(1642) - Log - Serialised 5 resources, skipped 1 unreferenced RDOC 011324: [04:06:04] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 10603968 bytes to 60126 (0.57 %) RDOC 011324: [04:06:04] vk_core.cpp(2429) - Log - Captured Vulkan frame with 10.112732 MB capture section in 0.280718 seconds RDOC 011324: [04:06:05] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5412 bytes to 5412 (100.00 %) RDOC 011324: [04:06:05] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Resource_Lifetimes\capture_frame200.rdc RDOC 011324: [04:06:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Resource_Lifetimes\capture_frame200.rdc RDOC 011476: [04:06:05] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 200) (73541 bytes) (time 1687748765) 7788 byte thumbnail RDOC 011476: [04:06:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Resource_Lifetimes\capture_frame200.rdc RDOC 011476: [04:06:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011476: [04:06:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011476: [04:06:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011476: [04:06:06] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 011476: [04:06:06] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 011476: [04:06:06] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 011476: [04:06:06] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 011476: [04:06:06] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 011476: [04:06:06] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 011476: [04:06:06] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 011476: [04:06:06] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 011476: [04:06:06] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 011476: [04:06:06] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 011476: [04:06:06] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 011476: [04:06:06] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 011476: [04:06:06] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 011476: [04:06:06] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 011476: [04:06:06] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 011476: [04:06:06] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 011476: [04:06:06] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 011476: [04:06:06] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 011476: [04:06:06] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 011476: [04:06:06] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 011476: [04:06:06] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 011476: [04:06:06] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 011476: [04:06:06] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 011476: [04:06:06] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 011476: [04:06:06] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 011476: [04:06:06] vk_replay.cpp(4725) - Log - Created device. RDOC 011476: [04:06:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011476: [04:06:06] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 011476: [04:06:06] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 011476: [04:06:06] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 011476: [04:06:06] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 011476: [04:06:06] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 011476: [04:06:06] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 011476: [04:06:06] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 011476: [04:06:06] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 011476: [04:06:06] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 011476: [04:06:06] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 011476: [04:06:06] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 011476: [04:06:06] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 011476: [04:06:06] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 011476: [04:06:06] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 011476: [04:06:06] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011476: [04:06:06] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011476: [04:06:06] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 011476: [04:06:06] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 011476: [04:06:06] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011476: [04:06:06] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011476: [04:06:06] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 011476: [04:06:06] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011476: [04:06:06] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011476: [04:06:06] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 011476: [04:06:06] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 011476: [04:06:06] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011476: [04:06:06] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011476: [04:06:06] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 011476: [04:06:06] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 011476: [04:06:06] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 011476: [04:06:06] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 011476: [04:06:06] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 011476: [04:06:06] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 011476: [04:06:06] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 011476: [04:06:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 011476: [04:06:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 011476: [04:06:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 011476: [04:06:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 011476: [04:06:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 011476: [04:06:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 011476: [04:06:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 011476: [04:06:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 011476: [04:06:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 011476: [04:06:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 011476: [04:06:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 011476: [04:06:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 011476: [04:06:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 011476: [04:06:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 011476: [04:06:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 011476: [04:06:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 011476: [04:06:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 011476: [04:06:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 011476: [04:06:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 011476: [04:06:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 011476: [04:06:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 011476: [04:06:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 011476: [04:06:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 011476: [04:06:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 011476: [04:06:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 011476: [04:06:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 011476: [04:06:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 011476: [04:06:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 011476: [04:06:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 011476: [04:06:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 011476: [04:06:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 011476: [04:06:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 011476: [04:06:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 011476: [04:06:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 011476: [04:06:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 011476: [04:06:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 011476: [04:06:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 011476: [04:06:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 011476: [04:06:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 011476: [04:06:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 011476: [04:06:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 011476: [04:06:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 011476: [04:06:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 011476: [04:06:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 011476: [04:06:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 011476: [04:06:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 011476: [04:06:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 011476: [04:06:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 011476: [04:06:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 011476: [04:06:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 011476: [04:06:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 011476: [04:06:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 011476: [04:06:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 011476: [04:06:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 011476: [04:06:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 011476: [04:06:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 011476: [04:06:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 011476: [04:06:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 011476: [04:06:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 011476: [04:06:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 011476: [04:06:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 011476: [04:06:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 011476: [04:06:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 011476: [04:06:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 011476: [04:06:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 011476: [04:06:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 011476: [04:06:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 011476: [04:06:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 011476: [04:06:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 011476: [04:06:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 011476: [04:06:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 011476: [04:06:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 011476: [04:06:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 011476: [04:06:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 011476: [04:06:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 011476: [04:06:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 011476: [04:06:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 011476: [04:06:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 011476: [04:06:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 011476: [04:06:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 011476: [04:06:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 011476: [04:06:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 011476: [04:06:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 011476: [04:06:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 011476: [04:06:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 011476: [04:06:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 011476: [04:06:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 011476: [04:06:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 011476: [04:06:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 011476: [04:06:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 011476: [04:06:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 011476: [04:06:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 011476: [04:06:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 011476: [04:06:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 011476: [04:06:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 011476: [04:06:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 011476: [04:06:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 011476: [04:06:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 011476: [04:06:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 011476: [04:06:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 011476: [04:06:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 011476: [04:06:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 011476: [04:06:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 011476: [04:06:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 011476: [04:06:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 011476: [04:06:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 011476: [04:06:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 011476: [04:06:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 011476: [04:06:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 011476: [04:06:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 011476: [04:06:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 011476: [04:06:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 011476: [04:06:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 011476: [04:06:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 011476: [04:06:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 011476: [04:06:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 011476: [04:06:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 011476: [04:06:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 011476: [04:06:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 011476: [04:06:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 011476: [04:06:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 011476: [04:06:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 011476: [04:06:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 011476: [04:06:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 011476: [04:06:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 011476: [04:06:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 011476: [04:06:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 011476: [04:06:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 011476: [04:06:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 011476: [04:06:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 011476: [04:06:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 011476: [04:06:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 011476: [04:06:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 011476: [04:06:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 011476: [04:06:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 011476: [04:06:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 011476: [04:06:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 011476: [04:06:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 011476: [04:06:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 011476: [04:06:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 011476: [04:06:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 011476: [04:06:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 011476: [04:06:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 011476: [04:06:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 011476: [04:06:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 011476: [04:06:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 011476: [04:06:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 011476: [04:06:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 011476: [04:06:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 011476: [04:06:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 011476: [04:06:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 011476: [04:06:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 011476: [04:06:06] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011476: [04:06:06] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011476: [04:06:06] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011476: [04:06:06] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011476: [04:06:06] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011476: [04:06:06] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011476: [04:06:06] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011476: [04:06:06] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 011476: [04:06:06] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 011476: [04:06:06] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 011476: [04:06:06] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 011476: [04:06:06] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 011476: [04:06:06] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 011476: [04:06:06] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 011476: [04:06:06] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 011476: [04:06:06] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::162 RDOC 011476: [04:06:06] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::5403 RDOC 011476: [04:06:06] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::5419 RDOC 011476: [04:06:06] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::5432 RDOC 011476: [04:06:06] vk_core.cpp(2691) - Log - Timer chunk initialisation - 187.893 ms RDOC 011476: [04:06:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 011960: [04:06:06] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) loaded in replay application RDOC 011960: [04:06:06] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011960: [04:06:06] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011960: [04:06:06] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011960: [04:06:06] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11328 RDOC 011328: [04:06:07] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) capturing application RDOC 011328: [04:06:07] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011328: [04:06:07] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011328: [04:06:07] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011328: [04:06:07] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011328: [04:06:07] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 011328: [04:06:07] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011328: [04:06:07] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011328: [04:06:07] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 011328: [04:06:07] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011328: [04:06:07] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 011328: [04:06:07] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011328: [04:06:07] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011328: [04:06:07] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 011960: [04:06:07] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [11328] RDOC 011328: [04:06:07] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x0000014D016281D0 RDOC 011328: [04:06:07] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 011328: [04:06:07] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 011328: [04:06:07] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011328: [04:06:07] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 011328: [04:06:07] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011328: [04:06:07] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011328: [04:06:07] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011328: [04:06:07] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011328: [04:06:07] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011328: [04:06:07] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011328: [04:06:07] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011328: [04:06:07] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 011328: [04:06:07] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 011328: [04:06:07] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 011328: [04:06:07] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 011328: [04:06:07] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 011328: [04:06:07] vk_core.cpp(3856) - Log - RegisterSurface() window 00000000004502CC RDOC 011328: [04:06:07] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x0000014D016281D0 / 0x00000000004502CC RDOC 011328: [04:06:08] vk_core.cpp(1883) - Log - Starting capture RDOC 011328: [04:06:08] resource_manager.h(1469) - Log - Preparing up to 12 potentially dirty resources RDOC 011960: [04:06:08] target_control.cpp( 889) - Log - Used API: Vulkan (Presenting & supported) RDOC 011328: [04:06:08] resource_manager.h(1526) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 011328: [04:06:08] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 011328: [04:06:08] resource_manager.h(1538) - Log - Checking 4 resources with initial contents against 25 referenced resources RDOC 011328: [04:06:08] resource_manager.h(1642) - Log - Serialised 4 resources, skipped 0 unreferenced RDOC 011328: [04:06:08] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 37081536 bytes to 157174 (0.42 %) RDOC 011328: [04:06:08] vk_core.cpp(2429) - Log - Captured Vulkan frame with 35.363708 MB capture section in 0.069068 seconds RDOC 011328: [04:06:08] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011328: [04:06:08] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Robustness2\capture_frame5.rdc RDOC 011328: [04:06:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Robustness2\capture_frame5.rdc RDOC 011960: [04:06:08] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (166924 bytes) (time 1687748768) 5116 byte thumbnail RDOC 011960: [04:06:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Robustness2\capture_frame5.rdc RDOC 011960: [04:06:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011960: [04:06:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011960: [04:06:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011960: [04:06:09] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 011960: [04:06:09] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 011960: [04:06:09] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 011960: [04:06:09] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 011960: [04:06:09] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 011960: [04:06:09] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 011960: [04:06:09] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 011960: [04:06:09] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 011960: [04:06:09] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 011960: [04:06:09] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 011960: [04:06:09] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 011960: [04:06:09] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 011960: [04:06:09] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 011960: [04:06:09] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 011960: [04:06:09] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 011960: [04:06:09] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 011960: [04:06:09] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 011960: [04:06:09] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 011960: [04:06:09] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 011960: [04:06:09] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 011960: [04:06:09] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 011960: [04:06:09] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 011960: [04:06:09] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 011960: [04:06:09] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 011960: [04:06:09] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 011960: [04:06:09] vk_replay.cpp(4725) - Log - Created device. RDOC 011960: [04:06:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011960: [04:06:09] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 011960: [04:06:09] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 011960: [04:06:09] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 011960: [04:06:09] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 011960: [04:06:09] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 011960: [04:06:09] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 011960: [04:06:09] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 011960: [04:06:09] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 011960: [04:06:09] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 011960: [04:06:09] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 011960: [04:06:09] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 011960: [04:06:09] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 011960: [04:06:09] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 011960: [04:06:09] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 011960: [04:06:09] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011960: [04:06:09] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011960: [04:06:09] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 011960: [04:06:09] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 011960: [04:06:09] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011960: [04:06:09] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011960: [04:06:09] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 011960: [04:06:09] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011960: [04:06:09] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011960: [04:06:09] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 011960: [04:06:09] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 011960: [04:06:09] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011960: [04:06:09] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011960: [04:06:09] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 011960: [04:06:09] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 011960: [04:06:09] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 011960: [04:06:09] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 011960: [04:06:09] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 011960: [04:06:09] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 011960: [04:06:09] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 011960: [04:06:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 011960: [04:06:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 011960: [04:06:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 011960: [04:06:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 011960: [04:06:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 011960: [04:06:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 011960: [04:06:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 011960: [04:06:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 011960: [04:06:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 011960: [04:06:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 011960: [04:06:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 011960: [04:06:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 011960: [04:06:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 011960: [04:06:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 011960: [04:06:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 011960: [04:06:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 011960: [04:06:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 011960: [04:06:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 011960: [04:06:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 011960: [04:06:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 011960: [04:06:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 011960: [04:06:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 011960: [04:06:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 011960: [04:06:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 011960: [04:06:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 011960: [04:06:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 011960: [04:06:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 011960: [04:06:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 011960: [04:06:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 011960: [04:06:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 011960: [04:06:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 011960: [04:06:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 011960: [04:06:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 011960: [04:06:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 011960: [04:06:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 011960: [04:06:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 011960: [04:06:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 011960: [04:06:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 011960: [04:06:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 011960: [04:06:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 011960: [04:06:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 011960: [04:06:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 011960: [04:06:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 011960: [04:06:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 011960: [04:06:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 011960: [04:06:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 011960: [04:06:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 011960: [04:06:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 011960: [04:06:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 011960: [04:06:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 011960: [04:06:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 011960: [04:06:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 011960: [04:06:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 011960: [04:06:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 011960: [04:06:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 011960: [04:06:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 011960: [04:06:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 011960: [04:06:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 011960: [04:06:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 011960: [04:06:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 011960: [04:06:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 011960: [04:06:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 011960: [04:06:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 011960: [04:06:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 011960: [04:06:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 011960: [04:06:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 011960: [04:06:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 011960: [04:06:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 011960: [04:06:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 011960: [04:06:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 011960: [04:06:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 011960: [04:06:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 011960: [04:06:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 011960: [04:06:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 011960: [04:06:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 011960: [04:06:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 011960: [04:06:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 011960: [04:06:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 011960: [04:06:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 011960: [04:06:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 011960: [04:06:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 011960: [04:06:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 011960: [04:06:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 011960: [04:06:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 011960: [04:06:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 011960: [04:06:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 011960: [04:06:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 011960: [04:06:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 011960: [04:06:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 011960: [04:06:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 011960: [04:06:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 011960: [04:06:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 011960: [04:06:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 011960: [04:06:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 011960: [04:06:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 011960: [04:06:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 011960: [04:06:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 011960: [04:06:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 011960: [04:06:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 011960: [04:06:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 011960: [04:06:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 011960: [04:06:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 011960: [04:06:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 011960: [04:06:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 011960: [04:06:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 011960: [04:06:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 011960: [04:06:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 011960: [04:06:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 011960: [04:06:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 011960: [04:06:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 011960: [04:06:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 011960: [04:06:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 011960: [04:06:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 011960: [04:06:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 011960: [04:06:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 011960: [04:06:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 011960: [04:06:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 011960: [04:06:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 011960: [04:06:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 011960: [04:06:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 011960: [04:06:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 011960: [04:06:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 011960: [04:06:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 011960: [04:06:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 011960: [04:06:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 011960: [04:06:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 011960: [04:06:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 011960: [04:06:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 011960: [04:06:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 011960: [04:06:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 011960: [04:06:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 011960: [04:06:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 011960: [04:06:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 011960: [04:06:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 011960: [04:06:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 011960: [04:06:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 011960: [04:06:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 011960: [04:06:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 011960: [04:06:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 011960: [04:06:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 011960: [04:06:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 011960: [04:06:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 011960: [04:06:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 011960: [04:06:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 011960: [04:06:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 011960: [04:06:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 011960: [04:06:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 011960: [04:06:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 011960: [04:06:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 011960: [04:06:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 011960: [04:06:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 011960: [04:06:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 011960: [04:06:09] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011960: [04:06:09] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011960: [04:06:09] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011960: [04:06:09] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011960: [04:06:09] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011960: [04:06:09] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011960: [04:06:09] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011960: [04:06:09] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 011960: [04:06:09] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 011960: [04:06:09] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 011960: [04:06:09] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 011960: [04:06:09] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 011960: [04:06:09] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 011960: [04:06:09] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 011960: [04:06:09] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 011960: [04:06:09] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::165 RDOC 011960: [04:06:09] vk_core.cpp(2691) - Log - Timer chunk initialisation - 181.378 ms RDOC 011960: [04:06:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 008984: [04:06:10] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) loaded in replay application RDOC 008984: [04:06:10] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008984: [04:06:10] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 008984: [04:06:10] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008984: [04:06:10] win32_process.cpp( 610) - Log - Injecting renderdoc into process 12088 RDOC 012088: [04:06:10] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) capturing application RDOC 012088: [04:06:10] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012088: [04:06:10] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 012088: [04:06:10] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 012088: [04:06:10] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 012088: [04:06:10] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 012088: [04:06:10] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 012088: [04:06:10] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 012088: [04:06:10] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 012088: [04:06:10] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 012088: [04:06:10] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 012088: [04:06:10] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 012088: [04:06:10] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 012088: [04:06:10] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 008984: [04:06:10] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [12088] RDOC 012088: [04:06:11] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x000001C678C42060 RDOC 012088: [04:06:11] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 012088: [04:06:11] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 012088: [04:06:11] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 012088: [04:06:11] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 012088: [04:06:11] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012088: [04:06:11] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012088: [04:06:11] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012088: [04:06:11] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012088: [04:06:11] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012088: [04:06:11] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012088: [04:06:11] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012088: [04:06:11] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 012088: [04:06:11] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 012088: [04:06:11] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 012088: [04:06:11] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 012088: [04:06:11] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 012088: [04:06:11] vk_core.cpp(3856) - Log - RegisterSurface() window 00000000008C03C2 RDOC 012088: [04:06:11] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x000001C678C42060 / 0x00000000008C03C2 RDOC 012088: [04:06:11] vk_core.cpp(1883) - Log - Starting capture RDOC 012088: [04:06:11] resource_manager.h(1469) - Log - Preparing up to 9 potentially dirty resources RDOC 012088: [04:06:11] resource_manager.h(1526) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 012088: [04:06:11] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 008984: [04:06:11] target_control.cpp( 889) - Log - Used API: Vulkan (Not presenting & supported) RDOC 008984: [04:06:11] target_control.cpp( 889) - Log - Used API: Vulkan (Presenting & supported) RDOC 012088: [04:06:11] resource_manager.h(1538) - Log - Checking 1 resources with initial contents against 17 referenced resources RDOC 012088: [04:06:11] resource_manager.h(1642) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 012088: [04:06:11] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3517376 bytes to 19584 (0.56 %) RDOC 012088: [04:06:11] vk_core.cpp(2429) - Log - Captured Vulkan frame with 3.354431 MB capture section in 0.059712 seconds RDOC 012088: [04:06:11] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 012088: [04:06:11] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_SPIRV_13_Shaders\capture_frame5.rdc RDOC 012088: [04:06:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_SPIRV_13_Shaders\capture_frame5.rdc RDOC 008984: [04:06:11] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (29334 bytes) (time 1687748771) 5116 byte thumbnail RDOC 008984: [04:06:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_SPIRV_13_Shaders\capture_frame5.rdc RDOC 008984: [04:06:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008984: [04:06:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008984: [04:06:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008984: [04:06:12] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 008984: [04:06:13] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 008984: [04:06:13] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 008984: [04:06:13] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 008984: [04:06:13] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 008984: [04:06:13] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 008984: [04:06:13] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 008984: [04:06:13] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 008984: [04:06:13] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 008984: [04:06:13] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 008984: [04:06:13] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 008984: [04:06:13] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 008984: [04:06:13] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 008984: [04:06:13] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 008984: [04:06:13] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 008984: [04:06:13] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 008984: [04:06:13] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 008984: [04:06:13] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 008984: [04:06:13] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 008984: [04:06:13] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 008984: [04:06:13] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 008984: [04:06:13] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 008984: [04:06:13] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 008984: [04:06:13] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 008984: [04:06:13] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 008984: [04:06:13] vk_replay.cpp(4725) - Log - Created device. RDOC 008984: [04:06:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008984: [04:06:13] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 008984: [04:06:13] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 008984: [04:06:13] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 008984: [04:06:13] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 008984: [04:06:13] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 008984: [04:06:13] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 008984: [04:06:13] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 008984: [04:06:13] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 008984: [04:06:13] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 008984: [04:06:13] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 008984: [04:06:13] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 008984: [04:06:13] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 008984: [04:06:13] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 008984: [04:06:13] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 008984: [04:06:13] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008984: [04:06:13] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008984: [04:06:13] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 008984: [04:06:13] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 008984: [04:06:13] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008984: [04:06:13] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008984: [04:06:13] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 008984: [04:06:13] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008984: [04:06:13] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008984: [04:06:13] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 008984: [04:06:13] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 008984: [04:06:13] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008984: [04:06:13] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008984: [04:06:13] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 008984: [04:06:13] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 008984: [04:06:13] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 008984: [04:06:13] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 008984: [04:06:13] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 008984: [04:06:13] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 008984: [04:06:13] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 008984: [04:06:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 008984: [04:06:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 008984: [04:06:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 008984: [04:06:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 008984: [04:06:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 008984: [04:06:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 008984: [04:06:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 008984: [04:06:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 008984: [04:06:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 008984: [04:06:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 008984: [04:06:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 008984: [04:06:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 008984: [04:06:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 008984: [04:06:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 008984: [04:06:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 008984: [04:06:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 008984: [04:06:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 008984: [04:06:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 008984: [04:06:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 008984: [04:06:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 008984: [04:06:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 008984: [04:06:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 008984: [04:06:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 008984: [04:06:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 008984: [04:06:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 008984: [04:06:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 008984: [04:06:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 008984: [04:06:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 008984: [04:06:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 008984: [04:06:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 008984: [04:06:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 008984: [04:06:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 008984: [04:06:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 008984: [04:06:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 008984: [04:06:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 008984: [04:06:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 008984: [04:06:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 008984: [04:06:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 008984: [04:06:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 008984: [04:06:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 008984: [04:06:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 008984: [04:06:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 008984: [04:06:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 008984: [04:06:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 008984: [04:06:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 008984: [04:06:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 008984: [04:06:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 008984: [04:06:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 008984: [04:06:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 008984: [04:06:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 008984: [04:06:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 008984: [04:06:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 008984: [04:06:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 008984: [04:06:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 008984: [04:06:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 008984: [04:06:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 008984: [04:06:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 008984: [04:06:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 008984: [04:06:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 008984: [04:06:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 008984: [04:06:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 008984: [04:06:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 008984: [04:06:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 008984: [04:06:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 008984: [04:06:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 008984: [04:06:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 008984: [04:06:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 008984: [04:06:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 008984: [04:06:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 008984: [04:06:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 008984: [04:06:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 008984: [04:06:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 008984: [04:06:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 008984: [04:06:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 008984: [04:06:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 008984: [04:06:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 008984: [04:06:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 008984: [04:06:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 008984: [04:06:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 008984: [04:06:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 008984: [04:06:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 008984: [04:06:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 008984: [04:06:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 008984: [04:06:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 008984: [04:06:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 008984: [04:06:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 008984: [04:06:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 008984: [04:06:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 008984: [04:06:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 008984: [04:06:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 008984: [04:06:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 008984: [04:06:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 008984: [04:06:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 008984: [04:06:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 008984: [04:06:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 008984: [04:06:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 008984: [04:06:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 008984: [04:06:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 008984: [04:06:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 008984: [04:06:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 008984: [04:06:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 008984: [04:06:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 008984: [04:06:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 008984: [04:06:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 008984: [04:06:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 008984: [04:06:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 008984: [04:06:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 008984: [04:06:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 008984: [04:06:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 008984: [04:06:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 008984: [04:06:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 008984: [04:06:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 008984: [04:06:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 008984: [04:06:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 008984: [04:06:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 008984: [04:06:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 008984: [04:06:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 008984: [04:06:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 008984: [04:06:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 008984: [04:06:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 008984: [04:06:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 008984: [04:06:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 008984: [04:06:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 008984: [04:06:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 008984: [04:06:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 008984: [04:06:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 008984: [04:06:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 008984: [04:06:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 008984: [04:06:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 008984: [04:06:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 008984: [04:06:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 008984: [04:06:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 008984: [04:06:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 008984: [04:06:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 008984: [04:06:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 008984: [04:06:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 008984: [04:06:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 008984: [04:06:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 008984: [04:06:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 008984: [04:06:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 008984: [04:06:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 008984: [04:06:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 008984: [04:06:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 008984: [04:06:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 008984: [04:06:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 008984: [04:06:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 008984: [04:06:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 008984: [04:06:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 008984: [04:06:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 008984: [04:06:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 008984: [04:06:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 008984: [04:06:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 008984: [04:06:13] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008984: [04:06:13] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008984: [04:06:13] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008984: [04:06:13] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008984: [04:06:13] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008984: [04:06:13] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008984: [04:06:13] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008984: [04:06:13] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 008984: [04:06:13] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 008984: [04:06:13] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 008984: [04:06:13] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 008984: [04:06:13] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 008984: [04:06:13] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008984: [04:06:13] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 008984: [04:06:13] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 008984: [04:06:13] vk_core.cpp(2691) - Log - Timer chunk initialisation - 157.167 ms RDOC 008984: [04:06:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 012136: [04:06:13] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) loaded in replay application RDOC 012136: [04:06:13] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012136: [04:06:13] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 012136: [04:06:13] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 012136: [04:06:13] win32_process.cpp( 610) - Log - Injecting renderdoc into process 2312 RDOC 002312: [04:06:13] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) capturing application RDOC 002312: [04:06:13] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002312: [04:06:13] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 002312: [04:06:13] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 002312: [04:06:13] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 002312: [04:06:13] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 002312: [04:06:13] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 002312: [04:06:13] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 002312: [04:06:13] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 002312: [04:06:13] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 002312: [04:06:13] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 002312: [04:06:13] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 002312: [04:06:13] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 002312: [04:06:13] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 012136: [04:06:14] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [2312] RDOC 002312: [04:06:14] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x000002C323D235E0 RDOC 002312: [04:06:14] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 002312: [04:06:14] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 002312: [04:06:14] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 002312: [04:06:14] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 002312: [04:06:14] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002312: [04:06:14] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002312: [04:06:14] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002312: [04:06:14] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002312: [04:06:14] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002312: [04:06:14] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002312: [04:06:14] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002312: [04:06:14] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 002312: [04:06:14] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 002312: [04:06:14] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 002312: [04:06:14] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 002312: [04:06:14] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 002312: [04:06:14] vk_core.cpp(3856) - Log - RegisterSurface() window 0000000000A803C6 RDOC 002312: [04:06:14] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x000002C323D235E0 / 0x0000000000A803C6 RDOC 012136: [04:06:15] target_control.cpp( 889) - Log - Used API: Vulkan (Presenting & supported) RDOC 002312: [04:06:15] vk_core.cpp(1883) - Log - Starting capture RDOC 002312: [04:06:15] resource_manager.h(1469) - Log - Preparing up to 10 potentially dirty resources RDOC 002312: [04:06:15] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 002312: [04:06:15] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 002312: [04:06:15] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 20 referenced resources RDOC 002312: [04:06:15] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 002312: [04:06:15] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5441984 bytes to 35553 (0.65 %) RDOC 002312: [04:06:15] vk_core.cpp(2429) - Log - Captured Vulkan frame with 5.189880 MB capture section in 0.061438 seconds RDOC 002312: [04:06:15] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4937 bytes to 4937 (100.00 %) RDOC 002312: [04:06:15] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Sample_Locations\capture_frame5.rdc RDOC 002312: [04:06:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Sample_Locations\capture_frame5.rdc RDOC 012136: [04:06:15] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (48531 bytes) (time 1687748775) 7826 byte thumbnail RDOC 012136: [04:06:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Sample_Locations\capture_frame5.rdc RDOC 012136: [04:06:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012136: [04:06:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012136: [04:06:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012136: [04:06:16] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 012136: [04:06:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 012136: [04:06:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 012136: [04:06:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 012136: [04:06:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 012136: [04:06:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 012136: [04:06:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 012136: [04:06:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 012136: [04:06:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 012136: [04:06:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 012136: [04:06:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 012136: [04:06:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 012136: [04:06:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 012136: [04:06:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 012136: [04:06:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 012136: [04:06:16] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 012136: [04:06:16] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 012136: [04:06:16] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 012136: [04:06:16] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 012136: [04:06:16] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 012136: [04:06:16] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 012136: [04:06:16] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 012136: [04:06:16] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 012136: [04:06:16] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 012136: [04:06:16] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 012136: [04:06:16] vk_replay.cpp(4725) - Log - Created device. RDOC 012136: [04:06:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012136: [04:06:16] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 012136: [04:06:16] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 012136: [04:06:16] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 012136: [04:06:16] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 012136: [04:06:16] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 012136: [04:06:16] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 012136: [04:06:16] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 012136: [04:06:16] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 012136: [04:06:16] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 012136: [04:06:16] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 012136: [04:06:16] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 012136: [04:06:16] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 012136: [04:06:16] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 012136: [04:06:16] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 012136: [04:06:16] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012136: [04:06:16] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012136: [04:06:16] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 012136: [04:06:16] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 012136: [04:06:16] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012136: [04:06:16] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012136: [04:06:16] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 012136: [04:06:16] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012136: [04:06:16] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012136: [04:06:16] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 012136: [04:06:16] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 012136: [04:06:16] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012136: [04:06:16] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012136: [04:06:16] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 012136: [04:06:16] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 012136: [04:06:16] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 012136: [04:06:16] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 012136: [04:06:16] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 012136: [04:06:16] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 012136: [04:06:16] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 012136: [04:06:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 012136: [04:06:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 012136: [04:06:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 012136: [04:06:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 012136: [04:06:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 012136: [04:06:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 012136: [04:06:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 012136: [04:06:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 012136: [04:06:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 012136: [04:06:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 012136: [04:06:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 012136: [04:06:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 012136: [04:06:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 012136: [04:06:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 012136: [04:06:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 012136: [04:06:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 012136: [04:06:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 012136: [04:06:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 012136: [04:06:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 012136: [04:06:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 012136: [04:06:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 012136: [04:06:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 012136: [04:06:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 012136: [04:06:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 012136: [04:06:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 012136: [04:06:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 012136: [04:06:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 012136: [04:06:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 012136: [04:06:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 012136: [04:06:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 012136: [04:06:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 012136: [04:06:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 012136: [04:06:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 012136: [04:06:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 012136: [04:06:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 012136: [04:06:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 012136: [04:06:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 012136: [04:06:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 012136: [04:06:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 012136: [04:06:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 012136: [04:06:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 012136: [04:06:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 012136: [04:06:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 012136: [04:06:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 012136: [04:06:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 012136: [04:06:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 012136: [04:06:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 012136: [04:06:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 012136: [04:06:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 012136: [04:06:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 012136: [04:06:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 012136: [04:06:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 012136: [04:06:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 012136: [04:06:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 012136: [04:06:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 012136: [04:06:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 012136: [04:06:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 012136: [04:06:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 012136: [04:06:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 012136: [04:06:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 012136: [04:06:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 012136: [04:06:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 012136: [04:06:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 012136: [04:06:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 012136: [04:06:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 012136: [04:06:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 012136: [04:06:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 012136: [04:06:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 012136: [04:06:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 012136: [04:06:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 012136: [04:06:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 012136: [04:06:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 012136: [04:06:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 012136: [04:06:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 012136: [04:06:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 012136: [04:06:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 012136: [04:06:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 012136: [04:06:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 012136: [04:06:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 012136: [04:06:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 012136: [04:06:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 012136: [04:06:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 012136: [04:06:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 012136: [04:06:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 012136: [04:06:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 012136: [04:06:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 012136: [04:06:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 012136: [04:06:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 012136: [04:06:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 012136: [04:06:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 012136: [04:06:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 012136: [04:06:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 012136: [04:06:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 012136: [04:06:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 012136: [04:06:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 012136: [04:06:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 012136: [04:06:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 012136: [04:06:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 012136: [04:06:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 012136: [04:06:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 012136: [04:06:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 012136: [04:06:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 012136: [04:06:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 012136: [04:06:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 012136: [04:06:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 012136: [04:06:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 012136: [04:06:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 012136: [04:06:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 012136: [04:06:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 012136: [04:06:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 012136: [04:06:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 012136: [04:06:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 012136: [04:06:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 012136: [04:06:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 012136: [04:06:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 012136: [04:06:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 012136: [04:06:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 012136: [04:06:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 012136: [04:06:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 012136: [04:06:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 012136: [04:06:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 012136: [04:06:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 012136: [04:06:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 012136: [04:06:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 012136: [04:06:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 012136: [04:06:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 012136: [04:06:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 012136: [04:06:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 012136: [04:06:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 012136: [04:06:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 012136: [04:06:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 012136: [04:06:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 012136: [04:06:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 012136: [04:06:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 012136: [04:06:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 012136: [04:06:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 012136: [04:06:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 012136: [04:06:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 012136: [04:06:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 012136: [04:06:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 012136: [04:06:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 012136: [04:06:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 012136: [04:06:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 012136: [04:06:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 012136: [04:06:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 012136: [04:06:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 012136: [04:06:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 012136: [04:06:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 012136: [04:06:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 012136: [04:06:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 012136: [04:06:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 012136: [04:06:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 012136: [04:06:16] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012136: [04:06:16] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012136: [04:06:16] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012136: [04:06:16] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012136: [04:06:16] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012136: [04:06:16] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012136: [04:06:16] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012136: [04:06:16] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 012136: [04:06:16] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 012136: [04:06:16] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 012136: [04:06:16] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 012136: [04:06:16] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 012136: [04:06:16] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 012136: [04:06:16] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 012136: [04:06:16] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 012136: [04:06:16] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::157 RDOC 012136: [04:06:16] vk_core.cpp(2691) - Log - Timer chunk initialisation - 160.420 ms RDOC 012136: [04:06:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 001076: [04:06:19] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) loaded in replay application RDOC 001076: [04:06:19] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001076: [04:06:19] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 001076: [04:06:19] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 001076: [04:06:19] win32_process.cpp( 610) - Log - Injecting renderdoc into process 8648 RDOC 008648: [04:06:19] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) capturing application RDOC 008648: [04:06:19] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008648: [04:06:19] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 008648: [04:06:19] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 008648: [04:06:19] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 008648: [04:06:19] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 008648: [04:06:19] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 008648: [04:06:19] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 008648: [04:06:19] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 008648: [04:06:19] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 008648: [04:06:19] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 008648: [04:06:19] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 008648: [04:06:19] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 008648: [04:06:19] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 001076: [04:06:19] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [8648] RDOC 008648: [04:06:20] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x00000238FD80D6A0 RDOC 008648: [04:06:20] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 008648: [04:06:20] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 008648: [04:06:20] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 008648: [04:06:20] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 008648: [04:06:20] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008648: [04:06:20] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008648: [04:06:20] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008648: [04:06:20] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008648: [04:06:20] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008648: [04:06:20] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008648: [04:06:20] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008648: [04:06:20] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 008648: [04:06:20] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 008648: [04:06:20] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 008648: [04:06:20] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 008648: [04:06:20] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 008648: [04:06:20] vk_core.cpp(3856) - Log - RegisterSurface() window 00000000004C02FC RDOC 008648: [04:06:20] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x00000238FD80D6A0 / 0x00000000004C02FC RDOC 001076: [04:06:21] target_control.cpp( 889) - Log - Used API: Vulkan (Presenting & supported) RDOC 008648: [04:06:21] vk_core.cpp(1883) - Log - Starting capture RDOC 008648: [04:06:21] resource_manager.h(1469) - Log - Preparing up to 10 potentially dirty resources RDOC 008648: [04:06:21] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 008648: [04:06:21] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 008648: [04:06:21] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 21 referenced resources RDOC 008648: [04:06:21] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 008648: [04:06:21] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 4002112 bytes to 26421 (0.66 %) RDOC 008648: [04:06:21] vk_core.cpp(2429) - Log - Captured Vulkan frame with 3.816711 MB capture section in 0.061921 seconds RDOC 008648: [04:06:21] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4270 bytes to 4270 (100.00 %) RDOC 008648: [04:06:21] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Secondary_CmdBuf\capture_frame5.rdc RDOC 008648: [04:06:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Secondary_CmdBuf\capture_frame5.rdc RDOC 001076: [04:06:21] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (37562 bytes) (time 1687748781) 6656 byte thumbnail RDOC 001076: [04:06:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Secondary_CmdBuf\capture_frame5.rdc RDOC 001076: [04:06:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001076: [04:06:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001076: [04:06:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001076: [04:06:22] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 001076: [04:06:22] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 001076: [04:06:22] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 001076: [04:06:22] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 001076: [04:06:22] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 001076: [04:06:22] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 001076: [04:06:22] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 001076: [04:06:22] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 001076: [04:06:22] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 001076: [04:06:22] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 001076: [04:06:22] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 001076: [04:06:22] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 001076: [04:06:22] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 001076: [04:06:22] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 001076: [04:06:22] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 001076: [04:06:22] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 001076: [04:06:22] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 001076: [04:06:22] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 001076: [04:06:22] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 001076: [04:06:22] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 001076: [04:06:22] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 001076: [04:06:22] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 001076: [04:06:22] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 001076: [04:06:22] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 001076: [04:06:22] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 001076: [04:06:22] vk_replay.cpp(4725) - Log - Created device. RDOC 001076: [04:06:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001076: [04:06:22] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 001076: [04:06:22] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 001076: [04:06:22] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 001076: [04:06:22] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 001076: [04:06:22] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 001076: [04:06:22] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 001076: [04:06:22] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 001076: [04:06:22] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 001076: [04:06:22] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 001076: [04:06:22] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 001076: [04:06:22] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 001076: [04:06:22] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 001076: [04:06:22] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 001076: [04:06:22] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 001076: [04:06:22] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001076: [04:06:22] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001076: [04:06:22] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 001076: [04:06:22] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 001076: [04:06:22] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001076: [04:06:22] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001076: [04:06:22] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 001076: [04:06:22] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001076: [04:06:22] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001076: [04:06:22] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 001076: [04:06:22] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 001076: [04:06:22] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001076: [04:06:22] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001076: [04:06:22] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 001076: [04:06:22] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 001076: [04:06:22] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 001076: [04:06:22] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 001076: [04:06:22] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 001076: [04:06:22] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 001076: [04:06:22] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 001076: [04:06:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 001076: [04:06:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 001076: [04:06:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 001076: [04:06:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 001076: [04:06:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 001076: [04:06:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 001076: [04:06:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 001076: [04:06:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 001076: [04:06:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 001076: [04:06:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 001076: [04:06:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 001076: [04:06:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 001076: [04:06:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 001076: [04:06:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 001076: [04:06:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 001076: [04:06:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 001076: [04:06:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 001076: [04:06:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 001076: [04:06:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 001076: [04:06:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 001076: [04:06:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 001076: [04:06:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 001076: [04:06:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 001076: [04:06:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 001076: [04:06:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 001076: [04:06:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 001076: [04:06:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 001076: [04:06:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 001076: [04:06:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 001076: [04:06:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 001076: [04:06:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 001076: [04:06:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 001076: [04:06:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 001076: [04:06:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 001076: [04:06:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 001076: [04:06:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 001076: [04:06:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 001076: [04:06:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 001076: [04:06:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 001076: [04:06:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 001076: [04:06:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 001076: [04:06:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 001076: [04:06:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 001076: [04:06:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 001076: [04:06:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 001076: [04:06:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 001076: [04:06:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 001076: [04:06:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 001076: [04:06:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 001076: [04:06:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 001076: [04:06:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 001076: [04:06:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 001076: [04:06:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 001076: [04:06:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 001076: [04:06:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 001076: [04:06:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 001076: [04:06:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 001076: [04:06:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 001076: [04:06:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 001076: [04:06:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 001076: [04:06:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 001076: [04:06:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 001076: [04:06:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 001076: [04:06:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 001076: [04:06:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 001076: [04:06:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 001076: [04:06:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 001076: [04:06:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 001076: [04:06:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 001076: [04:06:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 001076: [04:06:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 001076: [04:06:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 001076: [04:06:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 001076: [04:06:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 001076: [04:06:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 001076: [04:06:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 001076: [04:06:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 001076: [04:06:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 001076: [04:06:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 001076: [04:06:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 001076: [04:06:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 001076: [04:06:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 001076: [04:06:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 001076: [04:06:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 001076: [04:06:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 001076: [04:06:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 001076: [04:06:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 001076: [04:06:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 001076: [04:06:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 001076: [04:06:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 001076: [04:06:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 001076: [04:06:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 001076: [04:06:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 001076: [04:06:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 001076: [04:06:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 001076: [04:06:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 001076: [04:06:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 001076: [04:06:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 001076: [04:06:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 001076: [04:06:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 001076: [04:06:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 001076: [04:06:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 001076: [04:06:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 001076: [04:06:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 001076: [04:06:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 001076: [04:06:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 001076: [04:06:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 001076: [04:06:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 001076: [04:06:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 001076: [04:06:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 001076: [04:06:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 001076: [04:06:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 001076: [04:06:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 001076: [04:06:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 001076: [04:06:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 001076: [04:06:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 001076: [04:06:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 001076: [04:06:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 001076: [04:06:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 001076: [04:06:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 001076: [04:06:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 001076: [04:06:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 001076: [04:06:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 001076: [04:06:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 001076: [04:06:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 001076: [04:06:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 001076: [04:06:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 001076: [04:06:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 001076: [04:06:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 001076: [04:06:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 001076: [04:06:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 001076: [04:06:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 001076: [04:06:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 001076: [04:06:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 001076: [04:06:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 001076: [04:06:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 001076: [04:06:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 001076: [04:06:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 001076: [04:06:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 001076: [04:06:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 001076: [04:06:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 001076: [04:06:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 001076: [04:06:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 001076: [04:06:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 001076: [04:06:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 001076: [04:06:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 001076: [04:06:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 001076: [04:06:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 001076: [04:06:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 001076: [04:06:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 001076: [04:06:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 001076: [04:06:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 001076: [04:06:22] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001076: [04:06:22] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001076: [04:06:22] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001076: [04:06:22] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001076: [04:06:22] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001076: [04:06:22] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001076: [04:06:22] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001076: [04:06:22] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 001076: [04:06:22] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 001076: [04:06:22] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 001076: [04:06:22] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 001076: [04:06:22] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 001076: [04:06:22] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 001076: [04:06:22] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 001076: [04:06:22] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 001076: [04:06:22] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::157 RDOC 001076: [04:06:22] vk_core.cpp(2691) - Log - Timer chunk initialisation - 147.637 ms RDOC 001076: [04:06:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3) vk\vk_shader_debug_zoo.cpp:3546 Log: Running tests on 16-bit storage vk\vk_shader_debug_zoo.cpp:3549 Log: Running tests on 8-bit storage vk\vk_shader_debug_zoo.cpp:3552 Log: Running tests on half and int8 arithmetic vk\vk_shader_debug_zoo.cpp:3555 Log: Running tests on doubles vk\vk_shader_debug_zoo.cpp:3558 Log: Running tests on int64 vk\vk_shader_debug_zoo.cpp:3561 Log: Running tests on int16 arithmetic
RDOC 010364: [04:06:23] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) loaded in replay application RDOC 010364: [04:06:23] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010364: [04:06:23] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010364: [04:06:23] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010364: [04:06:23] win32_process.cpp( 610) - Log - Injecting renderdoc into process 2468 RDOC 002468: [04:06:23] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) capturing application RDOC 002468: [04:06:23] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002468: [04:06:23] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 002468: [04:06:23] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 002468: [04:06:23] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 002468: [04:06:23] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 002468: [04:06:23] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 002468: [04:06:23] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 002468: [04:06:23] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 002468: [04:06:23] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 002468: [04:06:23] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 002468: [04:06:23] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 002468: [04:06:23] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 002468: [04:06:23] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 010364: [04:06:23] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [2468] RDOC 002468: [04:06:23] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x0000027E54175D70 RDOC 002468: [04:06:23] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 002468: [04:06:23] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 002468: [04:06:23] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 002468: [04:06:24] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 002468: [04:06:24] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002468: [04:06:24] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002468: [04:06:24] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002468: [04:06:24] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002468: [04:06:24] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002468: [04:06:24] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002468: [04:06:24] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002468: [04:06:24] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 002468: [04:06:24] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 002468: [04:06:24] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 002468: [04:06:24] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 002468: [04:06:24] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 002468: [04:06:24] vk_core.cpp(3856) - Log - RegisterSurface() window 00000000007902E2 RDOC 002468: [04:06:24] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x0000027E54175D70 / 0x00000000007902E2 RDOC 002468: [04:06:25] vk_core.cpp(1883) - Log - Starting capture RDOC 002468: [04:06:25] resource_manager.h(1469) - Log - Preparing up to 22 potentially dirty resources RDOC 010364: [04:06:25] target_control.cpp( 889) - Log - Used API: Vulkan (Presenting & supported) RDOC 002468: [04:06:25] resource_manager.h(1526) - Log - Prepared 14 dirty resources, postponed 0, skipped 0 RDOC 002468: [04:06:25] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 002468: [04:06:25] resource_manager.h(1538) - Log - Checking 14 resources with initial contents against 53 referenced resources RDOC 002468: [04:06:25] resource_manager.h(1642) - Log - Serialised 14 resources, skipped 0 unreferenced RDOC 002468: [04:06:25] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 43936960 bytes to 338586 (0.77 %) RDOC 002468: [04:06:25] vk_core.cpp(2429) - Log - Captured Vulkan frame with 41.901550 MB capture section in 0.081462 seconds RDOC 002468: [04:06:25] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 002468: [04:06:25] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Shader_Debug_Zoo\capture_frame5.rdc RDOC 002468: [04:06:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Shader_Debug_Zoo\capture_frame5.rdc RDOC 010364: [04:06:25] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (345241 bytes) (time 1687748785) 2526 byte thumbnail RDOC 010364: [04:06:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Shader_Debug_Zoo\capture_frame5.rdc RDOC 010364: [04:06:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010364: [04:06:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010364: [04:06:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010364: [04:06:26] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 010364: [04:06:26] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 010364: [04:06:26] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 010364: [04:06:26] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 010364: [04:06:26] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 010364: [04:06:26] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 010364: [04:06:26] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 010364: [04:06:26] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 010364: [04:06:26] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 010364: [04:06:26] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 010364: [04:06:26] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 010364: [04:06:26] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 010364: [04:06:26] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 010364: [04:06:26] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 010364: [04:06:26] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 010364: [04:06:26] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 010364: [04:06:26] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 010364: [04:06:26] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 010364: [04:06:26] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 010364: [04:06:26] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 010364: [04:06:26] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 010364: [04:06:26] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 010364: [04:06:26] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 010364: [04:06:26] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 010364: [04:06:26] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 010364: [04:06:26] vk_replay.cpp(4725) - Log - Created device. RDOC 010364: [04:06:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010364: [04:06:26] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 010364: [04:06:26] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 010364: [04:06:26] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 010364: [04:06:26] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 010364: [04:06:26] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 010364: [04:06:26] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 010364: [04:06:26] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 010364: [04:06:26] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 010364: [04:06:26] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 010364: [04:06:26] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 010364: [04:06:26] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 010364: [04:06:26] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 010364: [04:06:26] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 010364: [04:06:26] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 010364: [04:06:26] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010364: [04:06:26] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010364: [04:06:26] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 010364: [04:06:26] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 010364: [04:06:26] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010364: [04:06:26] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010364: [04:06:26] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 010364: [04:06:26] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010364: [04:06:26] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010364: [04:06:26] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 010364: [04:06:26] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 010364: [04:06:26] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010364: [04:06:26] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010364: [04:06:26] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 010364: [04:06:26] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 010364: [04:06:26] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 010364: [04:06:26] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 010364: [04:06:26] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 010364: [04:06:26] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 010364: [04:06:26] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 010364: [04:06:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 010364: [04:06:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 010364: [04:06:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 010364: [04:06:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 010364: [04:06:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 010364: [04:06:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 010364: [04:06:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 010364: [04:06:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 010364: [04:06:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 010364: [04:06:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 010364: [04:06:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 010364: [04:06:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 010364: [04:06:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 010364: [04:06:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 010364: [04:06:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 010364: [04:06:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 010364: [04:06:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 010364: [04:06:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 010364: [04:06:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 010364: [04:06:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 010364: [04:06:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 010364: [04:06:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 010364: [04:06:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 010364: [04:06:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 010364: [04:06:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 010364: [04:06:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 010364: [04:06:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 010364: [04:06:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 010364: [04:06:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 010364: [04:06:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 010364: [04:06:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 010364: [04:06:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 010364: [04:06:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 010364: [04:06:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 010364: [04:06:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 010364: [04:06:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 010364: [04:06:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 010364: [04:06:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 010364: [04:06:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 010364: [04:06:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 010364: [04:06:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 010364: [04:06:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 010364: [04:06:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 010364: [04:06:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 010364: [04:06:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 010364: [04:06:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 010364: [04:06:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 010364: [04:06:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 010364: [04:06:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 010364: [04:06:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 010364: [04:06:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 010364: [04:06:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 010364: [04:06:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 010364: [04:06:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 010364: [04:06:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 010364: [04:06:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 010364: [04:06:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 010364: [04:06:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 010364: [04:06:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 010364: [04:06:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 010364: [04:06:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 010364: [04:06:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 010364: [04:06:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 010364: [04:06:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 010364: [04:06:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 010364: [04:06:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 010364: [04:06:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 010364: [04:06:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 010364: [04:06:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 010364: [04:06:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 010364: [04:06:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 010364: [04:06:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 010364: [04:06:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 010364: [04:06:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 010364: [04:06:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 010364: [04:06:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 010364: [04:06:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 010364: [04:06:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 010364: [04:06:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 010364: [04:06:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 010364: [04:06:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 010364: [04:06:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 010364: [04:06:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 010364: [04:06:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 010364: [04:06:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 010364: [04:06:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 010364: [04:06:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 010364: [04:06:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 010364: [04:06:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 010364: [04:06:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 010364: [04:06:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 010364: [04:06:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 010364: [04:06:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 010364: [04:06:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 010364: [04:06:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 010364: [04:06:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 010364: [04:06:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 010364: [04:06:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 010364: [04:06:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 010364: [04:06:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 010364: [04:06:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 010364: [04:06:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 010364: [04:06:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 010364: [04:06:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 010364: [04:06:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 010364: [04:06:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 010364: [04:06:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 010364: [04:06:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 010364: [04:06:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 010364: [04:06:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 010364: [04:06:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 010364: [04:06:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 010364: [04:06:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 010364: [04:06:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 010364: [04:06:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 010364: [04:06:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 010364: [04:06:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 010364: [04:06:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 010364: [04:06:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 010364: [04:06:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 010364: [04:06:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 010364: [04:06:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 010364: [04:06:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 010364: [04:06:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 010364: [04:06:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 010364: [04:06:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 010364: [04:06:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 010364: [04:06:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 010364: [04:06:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 010364: [04:06:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 010364: [04:06:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 010364: [04:06:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 010364: [04:06:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 010364: [04:06:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 010364: [04:06:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 010364: [04:06:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 010364: [04:06:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 010364: [04:06:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 010364: [04:06:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 010364: [04:06:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 010364: [04:06:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 010364: [04:06:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 010364: [04:06:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 010364: [04:06:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 010364: [04:06:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 010364: [04:06:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 010364: [04:06:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 010364: [04:06:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 010364: [04:06:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 010364: [04:06:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 010364: [04:06:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 010364: [04:06:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 010364: [04:06:26] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010364: [04:06:26] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010364: [04:06:26] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010364: [04:06:26] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010364: [04:06:26] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010364: [04:06:26] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010364: [04:06:26] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010364: [04:06:26] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 010364: [04:06:26] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 010364: [04:06:26] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 010364: [04:06:26] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 010364: [04:06:26] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 010364: [04:06:26] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 010364: [04:06:26] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 010364: [04:06:26] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 010364: [04:06:26] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::162 RDOC 010364: [04:06:27] vk_core.cpp(2691) - Log - Timer chunk initialisation - 599.235 ms RDOC 010364: [04:06:27] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:27] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:28] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:28] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:28] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:28] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:28] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:28] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:29] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:29] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:29] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:29] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:29] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:29] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:30] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:30] vk_shaderdebug.cpp(1811) - Log - Making new pipeline for shader type 4, operation ExtInst, dim 0, useGrad/useGatherOffsets 0, gather channel 0, gather offsets... RDOC 010364: [04:06:30] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:30] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:30] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:30] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:31] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:31] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:31] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:31] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:31] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:32] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:32] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:32] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:32] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:32] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:32] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:33] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:33] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:33] vk_shaderdebug.cpp(1811) - Log - Making new pipeline for shader type 0, operation ImageFetch, dim 2, useGrad/useGatherOffsets 0, gather channel 0, gather offsets... RDOC 010364: [04:06:33] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:33] vk_shaderdebug.cpp(1811) - Log - Making new pipeline for shader type 0, operation ImageSampleExplicitLod, dim 2, useGrad/useGatherOffsets 0, gather channel 0, gather offsets... RDOC 010364: [04:06:33] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:33] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:33] vk_shaderdebug.cpp(1811) - Log - Making new pipeline for shader type 0, operation ImageSampleImplicitLod, dim 2, useGrad/useGatherOffsets 1, gather channel 0, gather offsets... RDOC 010364: [04:06:34] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:34] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:34] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:34] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:34] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:34] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:34] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:35] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:35] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:35] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:35] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:35] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:35] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:36] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:36] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:36] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:36] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:36] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:36] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:37] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:37] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:37] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:37] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:37] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:37] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:37] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:38] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:38] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:38] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:38] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:38] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:38] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:38] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:39] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:39] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:39] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:39] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:39] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:39] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:39] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:40] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:40] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:40] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:40] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:40] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:40] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:40] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:41] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:41] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:41] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:41] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:41] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:41] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:42] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:42] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:42] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:42] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:42] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:42] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:42] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:42] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:43] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:43] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:43] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:43] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:43] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:43] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:43] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:44] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:44] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:44] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:44] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:44] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:44] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:44] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:45] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:45] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:45] vk_shaderdebug.cpp(1811) - Log - Making new pipeline for shader type 0, operation ImageFetch, dim 6, useGrad/useGatherOffsets 0, gather channel 0, gather offsets... RDOC 010364: [04:06:45] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:45] vk_shaderdebug.cpp(1811) - Log - Making new pipeline for shader type 1, operation ImageSampleDrefImplicitLod, dim 2, useGrad/useGatherOffsets 0, gather channel 0, gather offsets... RDOC 010364: [04:06:45] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:45] vk_shaderdebug.cpp(1811) - Log - Making new pipeline for shader type 0, operation ImageGather, dim 2, useGrad/useGatherOffsets 0, gather channel 0, gather offsets... RDOC 010364: [04:06:45] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:45] vk_shaderdebug.cpp(1811) - Log - Making new pipeline for shader type 0, operation ImageGather, dim 2, useGrad/useGatherOffsets 0, gather channel 1, gather offsets... RDOC 010364: [04:06:45] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:45] vk_shaderdebug.cpp(1811) - Log - Making new pipeline for shader type 0, operation ImageGather, dim 2, useGrad/useGatherOffsets 0, gather channel 2, gather offsets... RDOC 010364: [04:06:45] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:45] vk_shaderdebug.cpp(1811) - Log - Making new pipeline for shader type 1, operation ImageDrefGather, dim 2, useGrad/useGatherOffsets 0, gather channel 0, gather offsets... RDOC 010364: [04:06:46] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:46] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:46] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:46] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:46] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:46] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:46] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:46] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:47] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:47] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:47] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:47] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:47] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:47] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:47] vk_shaderdebug.cpp(1811) - Log - Making new pipeline for shader type 0, operation ImageQueryLod, dim 2, useGrad/useGatherOffsets 1, gather channel 0, gather offsets... RDOC 010364: [04:06:47] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:48] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:48] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:48] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:48] vk_shaderdebug.cpp(1811) - Log - Making new pipeline for shader type 1, operation ImageFetch, dim 2, useGrad/useGatherOffsets 0, gather channel 0, gather offsets... RDOC 010364: [04:06:48] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:48] vk_shaderdebug.cpp(1811) - Log - Making new pipeline for shader type 1, operation ImageSampleExplicitLod, dim 2, useGrad/useGatherOffsets 0, gather channel 0, gather offsets... RDOC 010364: [04:06:48] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:48] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:48] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:49] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:49] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:49] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:49] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:49] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:49] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:49] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:50] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:50] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:50] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:50] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:50] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:50] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:50] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:50] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:51] vk_shaderdebug.cpp(1811) - Log - Making new pipeline for shader type 0, operation ImageSampleExplicitLod, dim 5, useGrad/useGatherOffsets 0, gather channel 0, gather offsets... RDOC 010364: [04:06:51] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:51] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:51] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:51] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:51] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:51] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:51] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:51] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:52] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:52] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:52] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:52] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:52] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:52] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:52] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:53] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:53] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:53] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:53] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:53] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:53] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:53] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010364: [04:06:54] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 010364: [04:06:54] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 010364: [04:06:54] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 010364: [04:06:54] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 010364: [04:06:54] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 010364: [04:06:54] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 010364: [04:06:54] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 010364: [04:06:54] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 010364: [04:06:54] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 010364: [04:06:54] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 010364: [04:06:54] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 010364: [04:06:54] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 010364: [04:06:54] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 010364: [04:06:55] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 010364: [04:06:55] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 010364: [04:06:55] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 010364: [04:06:55] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 010364: [04:06:55] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 010364: [04:06:55] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 010364: [04:06:55] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 010364: [04:06:55] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:06:55] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:06:55] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:06:55] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:06:56] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:06:56] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:06:56] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:06:56] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:06:56] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:06:56] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:06:56] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:06:56] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:06:56] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:06:56] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:06:56] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:06:56] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:06:56] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:06:56] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:06:56] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:06:56] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:06:56] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:06:56] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:06:56] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:06:56] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:06:56] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:06:56] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:06:56] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:06:57] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:06:57] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:06:57] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:06:57] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:06:57] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:06:57] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:06:57] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:06:57] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:06:57] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:06:57] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:06:57] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:06:57] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:06:57] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:06:57] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:06:57] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:06:57] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:06:57] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:06:57] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:06:57] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:06:57] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:06:57] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:06:57] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:06:57] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:06:58] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:06:58] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:06:58] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:06:58] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:06:58] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:06:58] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:06:58] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:06:58] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:06:58] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:06:58] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:06:58] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:06:58] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:06:58] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:06:58] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:06:58] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:06:58] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:06:58] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:06:58] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:06:58] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:06:58] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:06:58] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:06:58] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:06:58] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:06:59] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:06:59] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:06:59] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:06:59] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:06:59] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:06:59] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:06:59] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:06:59] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:06:59] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:06:59] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:06:59] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:06:59] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:06:59] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:06:59] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:06:59] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:06:59] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:06:59] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:06:59] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:06:59] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:06:59] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:06:59] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:06:59] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:06:59] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:00] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:00] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:00] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:00] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:00] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:00] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:00] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:00] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:00] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:00] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:00] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:00] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:00] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:00] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:00] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:00] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:00] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:00] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:00] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:00] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:00] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:00] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:00] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:01] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:01] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:01] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:01] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:01] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:01] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:01] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:01] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:01] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:01] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:01] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:01] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:01] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:01] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:01] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:01] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:01] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:01] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:01] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:01] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:01] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:01] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:01] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:02] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:02] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:02] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:02] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:02] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:02] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:02] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:02] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:02] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:02] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:02] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:02] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:02] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:02] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:02] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:02] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:02] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:02] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:02] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:02] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:02] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:02] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:03] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:03] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:03] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:03] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:03] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:03] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:03] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:03] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:03] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:03] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:03] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:03] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:03] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:03] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:03] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:03] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:03] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:03] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:03] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:03] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:03] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:03] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:04] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:04] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:04] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:04] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:04] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:04] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:04] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:04] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:04] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:04] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:04] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:04] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:04] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:04] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:04] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:04] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:04] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:04] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:04] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:04] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:04] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:04] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:04] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:04] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:05] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:05] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:05] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:05] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:05] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:05] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:05] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:05] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:05] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:05] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:05] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:05] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:05] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:05] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:05] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:05] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:05] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:05] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:05] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:05] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:05] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:06] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:06] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:06] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:06] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:06] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:06] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:06] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:06] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:06] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:06] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:06] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:06] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:06] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:06] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:06] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:06] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:06] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:06] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:06] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:06] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:06] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:06] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:07] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:07] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:07] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010364: [04:07:07] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010364: [04:07:07] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010364: [04:07:07] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010364: [04:07:07] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010364: [04:07:07] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010364: [04:07:07] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010364: [04:07:07] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010364: [04:07:07] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010364: [04:07:07] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010364: [04:07:07] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010364: [04:07:07] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010364: [04:07:07] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010364: [04:07:07] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010364: [04:07:07] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010364: [04:07:07] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010364: [04:07:07] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010364: [04:07:07] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010364: [04:07:07] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010364: [04:07:07] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010364: [04:07:08] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010364: [04:07:08] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010364: [04:07:08] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010364: [04:07:08] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010364: [04:07:08] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010364: [04:07:08] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010364: [04:07:08] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010364: [04:07:08] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010364: [04:07:08] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010364: [04:07:08] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010364: [04:07:08] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010364: [04:07:08] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010364: [04:07:08] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010364: [04:07:08] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010364: [04:07:08] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010364: [04:07:08] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010364: [04:07:08] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010364: [04:07:08] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010364: [04:07:08] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010364: [04:07:08] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010364: [04:07:08] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010364: [04:07:08] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010364: [04:07:08] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010364: [04:07:09] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010364: [04:07:09] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010364: [04:07:09] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010364: [04:07:09] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010364: [04:07:09] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010364: [04:07:09] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010364: [04:07:09] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010364: [04:07:09] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010364: [04:07:09] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010364: [04:07:09] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010364: [04:07:09] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010364: [04:07:09] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010364: [04:07:09] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010364: [04:07:09] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010364: [04:07:09] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010364: [04:07:09] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010364: [04:07:09] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010364: [04:07:09] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010364: [04:07:09] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010364: [04:07:09] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010364: [04:07:09] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010364: [04:07:09] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010364: [04:07:09] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010364: [04:07:10] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010364: [04:07:10] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010364: [04:07:10] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010364: [04:07:10] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010364: [04:07:10] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010364: [04:07:10] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010364: [04:07:10] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010364: [04:07:10] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010364: [04:07:10] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010364: [04:07:10] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010364: [04:07:10] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010364: [04:07:10] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010364: [04:07:10] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010364: [04:07:10] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010364: [04:07:10] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010364: [04:07:10] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010364: [04:07:10] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010364: [04:07:10] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010364: [04:07:10] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010364: [04:07:10] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010364: [04:07:10] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010364: [04:07:10] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010364: [04:07:11] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010364: [04:07:11] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010364: [04:07:11] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010364: [04:07:11] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010364: [04:07:11] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010364: [04:07:11] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010364: [04:07:11] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010364: [04:07:11] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010364: [04:07:11] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010364: [04:07:11] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010364: [04:07:11] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010364: [04:07:11] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010364: [04:07:11] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010364: [04:07:11] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010364: [04:07:11] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010364: [04:07:11] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010364: [04:07:11] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010364: [04:07:11] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010364: [04:07:11] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010364: [04:07:11] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010364: [04:07:11] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010364: [04:07:11] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010364: [04:07:11] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010364: [04:07:11] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010364: [04:07:12] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010364: [04:07:12] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010364: [04:07:12] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010364: [04:07:12] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010364: [04:07:12] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010364: [04:07:12] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010364: [04:07:12] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010364: [04:07:12] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010364: [04:07:12] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010364: [04:07:12] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010364: [04:07:12] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010364: [04:07:12] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010364: [04:07:12] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010364: [04:07:12] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010364: [04:07:12] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010364: [04:07:12] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010364: [04:07:12] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010364: [04:07:12] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010364: [04:07:12] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010364: [04:07:12] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010364: [04:07:12] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010364: [04:07:12] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010364: [04:07:12] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010364: [04:07:13] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010364: [04:07:13] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010364: [04:07:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 005580: [04:07:13] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) loaded in replay application RDOC 005580: [04:07:13] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005580: [04:07:13] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 005580: [04:07:13] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 005580: [04:07:13] win32_process.cpp( 610) - Log - Injecting renderdoc into process 9968 RDOC 009968: [04:07:13] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) capturing application RDOC 009968: [04:07:13] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009968: [04:07:13] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 009968: [04:07:13] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 009968: [04:07:13] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 009968: [04:07:13] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 009968: [04:07:13] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 009968: [04:07:13] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 009968: [04:07:13] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 009968: [04:07:13] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 009968: [04:07:13] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 009968: [04:07:13] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 009968: [04:07:13] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 009968: [04:07:13] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 005580: [04:07:13] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [9968] RDOC 009968: [04:07:14] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x000001AFE7530B80 RDOC 009968: [04:07:14] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 009968: [04:07:14] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 009968: [04:07:14] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 009968: [04:07:14] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 009968: [04:07:14] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009968: [04:07:14] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009968: [04:07:14] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009968: [04:07:14] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009968: [04:07:14] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009968: [04:07:14] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009968: [04:07:14] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009968: [04:07:14] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 009968: [04:07:14] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 009968: [04:07:14] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 009968: [04:07:14] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 009968: [04:07:14] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 009968: [04:07:14] vk_core.cpp(3856) - Log - RegisterSurface() window 00000000003A035C RDOC 009968: [04:07:14] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x000001AFE7530B80 / 0x00000000003A035C RDOC 009968: [04:07:15] vk_core.cpp(1883) - Log - Starting capture RDOC 009968: [04:07:15] resource_manager.h(1469) - Log - Preparing up to 11 potentially dirty resources RDOC 009968: [04:07:15] resource_manager.h(1526) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 005580: [04:07:15] target_control.cpp( 889) - Log - Used API: Vulkan (Presenting & supported) RDOC 009968: [04:07:15] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 009968: [04:07:15] resource_manager.h(1538) - Log - Checking 3 resources with initial contents against 25 referenced resources RDOC 009968: [04:07:15] resource_manager.h(1642) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 009968: [04:07:15] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5446848 bytes to 32374 (0.59 %) RDOC 009968: [04:07:15] vk_core.cpp(2429) - Log - Captured Vulkan frame with 5.194519 MB capture section in 0.052718 seconds RDOC 009968: [04:07:15] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4265 bytes to 4265 (100.00 %) RDOC 009968: [04:07:15] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Shader_Editing\capture_frame5.rdc RDOC 009968: [04:07:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Shader_Editing\capture_frame5.rdc RDOC 005580: [04:07:15] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (43292 bytes) (time 1687748835) 6438 byte thumbnail RDOC 005580: [04:07:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Shader_Editing\capture_frame5.rdc RDOC 005580: [04:07:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005580: [04:07:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005580: [04:07:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005580: [04:07:16] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 005580: [04:07:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 005580: [04:07:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 005580: [04:07:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 005580: [04:07:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 005580: [04:07:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 005580: [04:07:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 005580: [04:07:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 005580: [04:07:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 005580: [04:07:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 005580: [04:07:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 005580: [04:07:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 005580: [04:07:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 005580: [04:07:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 005580: [04:07:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 005580: [04:07:16] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 005580: [04:07:16] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 005580: [04:07:16] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 005580: [04:07:16] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 005580: [04:07:16] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 005580: [04:07:16] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 005580: [04:07:16] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 005580: [04:07:16] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 005580: [04:07:16] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 005580: [04:07:16] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 005580: [04:07:16] vk_replay.cpp(4725) - Log - Created device. RDOC 005580: [04:07:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005580: [04:07:16] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 005580: [04:07:16] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 005580: [04:07:16] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 005580: [04:07:16] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 005580: [04:07:16] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 005580: [04:07:16] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 005580: [04:07:16] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 005580: [04:07:16] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 005580: [04:07:16] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 005580: [04:07:16] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 005580: [04:07:16] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 005580: [04:07:16] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 005580: [04:07:16] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 005580: [04:07:16] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 005580: [04:07:16] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005580: [04:07:16] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005580: [04:07:16] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 005580: [04:07:16] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 005580: [04:07:16] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005580: [04:07:16] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005580: [04:07:16] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 005580: [04:07:16] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005580: [04:07:16] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005580: [04:07:16] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 005580: [04:07:16] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 005580: [04:07:16] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005580: [04:07:16] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005580: [04:07:16] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 005580: [04:07:16] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 005580: [04:07:16] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 005580: [04:07:16] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 005580: [04:07:16] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 005580: [04:07:16] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 005580: [04:07:16] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 005580: [04:07:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 005580: [04:07:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 005580: [04:07:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 005580: [04:07:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 005580: [04:07:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 005580: [04:07:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 005580: [04:07:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 005580: [04:07:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 005580: [04:07:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 005580: [04:07:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 005580: [04:07:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 005580: [04:07:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 005580: [04:07:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 005580: [04:07:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 005580: [04:07:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 005580: [04:07:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 005580: [04:07:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 005580: [04:07:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 005580: [04:07:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 005580: [04:07:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 005580: [04:07:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 005580: [04:07:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 005580: [04:07:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 005580: [04:07:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 005580: [04:07:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 005580: [04:07:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 005580: [04:07:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 005580: [04:07:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 005580: [04:07:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 005580: [04:07:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 005580: [04:07:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 005580: [04:07:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 005580: [04:07:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 005580: [04:07:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 005580: [04:07:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 005580: [04:07:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 005580: [04:07:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 005580: [04:07:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 005580: [04:07:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 005580: [04:07:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 005580: [04:07:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 005580: [04:07:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 005580: [04:07:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 005580: [04:07:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 005580: [04:07:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 005580: [04:07:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 005580: [04:07:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 005580: [04:07:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 005580: [04:07:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 005580: [04:07:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 005580: [04:07:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 005580: [04:07:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 005580: [04:07:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 005580: [04:07:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 005580: [04:07:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 005580: [04:07:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 005580: [04:07:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 005580: [04:07:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 005580: [04:07:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 005580: [04:07:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 005580: [04:07:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 005580: [04:07:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 005580: [04:07:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 005580: [04:07:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 005580: [04:07:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 005580: [04:07:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 005580: [04:07:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 005580: [04:07:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 005580: [04:07:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 005580: [04:07:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 005580: [04:07:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 005580: [04:07:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 005580: [04:07:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 005580: [04:07:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 005580: [04:07:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 005580: [04:07:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 005580: [04:07:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 005580: [04:07:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 005580: [04:07:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 005580: [04:07:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 005580: [04:07:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 005580: [04:07:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 005580: [04:07:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 005580: [04:07:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 005580: [04:07:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 005580: [04:07:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 005580: [04:07:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 005580: [04:07:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 005580: [04:07:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 005580: [04:07:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 005580: [04:07:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 005580: [04:07:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 005580: [04:07:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 005580: [04:07:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 005580: [04:07:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 005580: [04:07:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 005580: [04:07:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 005580: [04:07:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 005580: [04:07:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 005580: [04:07:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 005580: [04:07:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 005580: [04:07:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 005580: [04:07:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 005580: [04:07:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 005580: [04:07:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 005580: [04:07:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 005580: [04:07:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 005580: [04:07:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 005580: [04:07:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 005580: [04:07:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 005580: [04:07:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 005580: [04:07:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 005580: [04:07:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 005580: [04:07:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 005580: [04:07:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 005580: [04:07:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 005580: [04:07:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 005580: [04:07:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 005580: [04:07:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 005580: [04:07:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 005580: [04:07:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 005580: [04:07:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 005580: [04:07:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 005580: [04:07:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 005580: [04:07:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 005580: [04:07:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 005580: [04:07:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 005580: [04:07:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 005580: [04:07:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 005580: [04:07:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 005580: [04:07:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 005580: [04:07:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 005580: [04:07:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 005580: [04:07:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 005580: [04:07:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 005580: [04:07:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 005580: [04:07:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 005580: [04:07:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 005580: [04:07:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 005580: [04:07:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 005580: [04:07:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 005580: [04:07:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 005580: [04:07:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 005580: [04:07:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 005580: [04:07:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 005580: [04:07:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 005580: [04:07:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 005580: [04:07:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 005580: [04:07:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 005580: [04:07:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 005580: [04:07:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 005580: [04:07:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 005580: [04:07:16] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005580: [04:07:16] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005580: [04:07:16] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005580: [04:07:16] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005580: [04:07:16] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005580: [04:07:16] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005580: [04:07:16] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005580: [04:07:16] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 005580: [04:07:16] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 005580: [04:07:16] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 005580: [04:07:16] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 005580: [04:07:16] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 005580: [04:07:16] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 005580: [04:07:16] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 005580: [04:07:16] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 005580: [04:07:16] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::157 RDOC 005580: [04:07:16] vk_core.cpp(2691) - Log - Timer chunk initialisation - 169.134 ms RDOC 005580: [04:07:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 008708: [04:07:17] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) loaded in replay application RDOC 008708: [04:07:17] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008708: [04:07:17] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 008708: [04:07:17] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008708: [04:07:17] win32_process.cpp( 610) - Log - Injecting renderdoc into process 8204 RDOC 008204: [04:07:17] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) capturing application RDOC 008204: [04:07:17] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008204: [04:07:17] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 008204: [04:07:17] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 008204: [04:07:17] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 008204: [04:07:17] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 008204: [04:07:17] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 008204: [04:07:17] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 008204: [04:07:17] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 008204: [04:07:17] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 008204: [04:07:17] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 008204: [04:07:17] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 008204: [04:07:17] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 008204: [04:07:17] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 008708: [04:07:17] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [8204] RDOC 008204: [04:07:18] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x0000024D8B482060 RDOC 008204: [04:07:18] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 008204: [04:07:18] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 008204: [04:07:18] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 008204: [04:07:18] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 008204: [04:07:18] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008204: [04:07:18] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008204: [04:07:18] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008204: [04:07:18] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008204: [04:07:18] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008204: [04:07:18] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008204: [04:07:18] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008204: [04:07:18] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 008204: [04:07:18] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 008204: [04:07:18] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 008204: [04:07:18] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 008204: [04:07:18] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 008204: [04:07:18] vk_core.cpp(3856) - Log - RegisterSurface() window 0000000000AC03C6 RDOC 008204: [04:07:18] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x0000024D8B482060 / 0x0000000000AC03C6 RDOC 008708: [04:07:18] target_control.cpp( 889) - Log - Used API: Vulkan (Not presenting & supported) RDOC 008204: [04:07:18] vk_core.cpp(1883) - Log - Starting capture RDOC 008204: [04:07:18] resource_manager.h(1469) - Log - Preparing up to 10 potentially dirty resources RDOC 008204: [04:07:18] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 008204: [04:07:18] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 008708: [04:07:18] target_control.cpp( 889) - Log - Used API: Vulkan (Presenting & supported) RDOC 008204: [04:07:18] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 19 referenced resources RDOC 008204: [04:07:18] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 008204: [04:07:18] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520256 bytes to 21290 (0.60 %) RDOC 008204: [04:07:18] vk_core.cpp(2429) - Log - Captured Vulkan frame with 3.357178 MB capture section in 0.043613 seconds RDOC 008204: [04:07:18] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 008204: [04:07:18] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Shader_ISA\capture_frame5.rdc RDOC 008204: [04:07:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Shader_ISA\capture_frame5.rdc RDOC 008708: [04:07:18] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (31040 bytes) (time 1687748838) 5116 byte thumbnail RDOC 008708: [04:07:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Shader_ISA\capture_frame5.rdc RDOC 008708: [04:07:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008708: [04:07:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008708: [04:07:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008708: [04:07:19] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 008708: [04:07:19] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 008708: [04:07:19] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 008708: [04:07:19] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 008708: [04:07:19] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 008708: [04:07:19] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 008708: [04:07:19] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 008708: [04:07:19] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 008708: [04:07:19] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 008708: [04:07:19] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 008708: [04:07:19] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 008708: [04:07:19] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 008708: [04:07:19] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 008708: [04:07:19] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 008708: [04:07:19] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 008708: [04:07:19] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 008708: [04:07:19] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 008708: [04:07:19] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 008708: [04:07:19] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 008708: [04:07:19] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 008708: [04:07:19] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 008708: [04:07:19] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 008708: [04:07:19] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 008708: [04:07:19] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 008708: [04:07:19] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 008708: [04:07:19] vk_replay.cpp(4725) - Log - Created device. RDOC 008708: [04:07:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008708: [04:07:19] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 008708: [04:07:19] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 008708: [04:07:19] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 008708: [04:07:19] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 008708: [04:07:19] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 008708: [04:07:19] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 008708: [04:07:19] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 008708: [04:07:19] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 008708: [04:07:19] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 008708: [04:07:19] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 008708: [04:07:19] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 008708: [04:07:19] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 008708: [04:07:19] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 008708: [04:07:19] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 008708: [04:07:19] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008708: [04:07:19] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008708: [04:07:19] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 008708: [04:07:19] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 008708: [04:07:19] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008708: [04:07:19] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008708: [04:07:19] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 008708: [04:07:19] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008708: [04:07:19] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008708: [04:07:19] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 008708: [04:07:19] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 008708: [04:07:19] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008708: [04:07:19] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008708: [04:07:19] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 008708: [04:07:19] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 008708: [04:07:19] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 008708: [04:07:19] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 008708: [04:07:19] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 008708: [04:07:19] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 008708: [04:07:19] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 008708: [04:07:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 008708: [04:07:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 008708: [04:07:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 008708: [04:07:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 008708: [04:07:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 008708: [04:07:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 008708: [04:07:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 008708: [04:07:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 008708: [04:07:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 008708: [04:07:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 008708: [04:07:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 008708: [04:07:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 008708: [04:07:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 008708: [04:07:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 008708: [04:07:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 008708: [04:07:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 008708: [04:07:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 008708: [04:07:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 008708: [04:07:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 008708: [04:07:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 008708: [04:07:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 008708: [04:07:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 008708: [04:07:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 008708: [04:07:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 008708: [04:07:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 008708: [04:07:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 008708: [04:07:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 008708: [04:07:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 008708: [04:07:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 008708: [04:07:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 008708: [04:07:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 008708: [04:07:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 008708: [04:07:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 008708: [04:07:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 008708: [04:07:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 008708: [04:07:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 008708: [04:07:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 008708: [04:07:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 008708: [04:07:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 008708: [04:07:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 008708: [04:07:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 008708: [04:07:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 008708: [04:07:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 008708: [04:07:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 008708: [04:07:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 008708: [04:07:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 008708: [04:07:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 008708: [04:07:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 008708: [04:07:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 008708: [04:07:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 008708: [04:07:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 008708: [04:07:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 008708: [04:07:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 008708: [04:07:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 008708: [04:07:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 008708: [04:07:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 008708: [04:07:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 008708: [04:07:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 008708: [04:07:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 008708: [04:07:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 008708: [04:07:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 008708: [04:07:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 008708: [04:07:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 008708: [04:07:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 008708: [04:07:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 008708: [04:07:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 008708: [04:07:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 008708: [04:07:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 008708: [04:07:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 008708: [04:07:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 008708: [04:07:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 008708: [04:07:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 008708: [04:07:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 008708: [04:07:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 008708: [04:07:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 008708: [04:07:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 008708: [04:07:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 008708: [04:07:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 008708: [04:07:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 008708: [04:07:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 008708: [04:07:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 008708: [04:07:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 008708: [04:07:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 008708: [04:07:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 008708: [04:07:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 008708: [04:07:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 008708: [04:07:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 008708: [04:07:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 008708: [04:07:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 008708: [04:07:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 008708: [04:07:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 008708: [04:07:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 008708: [04:07:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 008708: [04:07:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 008708: [04:07:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 008708: [04:07:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 008708: [04:07:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 008708: [04:07:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 008708: [04:07:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 008708: [04:07:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 008708: [04:07:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 008708: [04:07:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 008708: [04:07:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 008708: [04:07:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 008708: [04:07:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 008708: [04:07:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 008708: [04:07:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 008708: [04:07:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 008708: [04:07:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 008708: [04:07:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 008708: [04:07:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 008708: [04:07:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 008708: [04:07:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 008708: [04:07:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 008708: [04:07:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 008708: [04:07:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 008708: [04:07:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 008708: [04:07:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 008708: [04:07:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 008708: [04:07:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 008708: [04:07:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 008708: [04:07:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 008708: [04:07:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 008708: [04:07:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 008708: [04:07:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 008708: [04:07:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 008708: [04:07:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 008708: [04:07:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 008708: [04:07:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 008708: [04:07:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 008708: [04:07:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 008708: [04:07:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 008708: [04:07:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 008708: [04:07:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 008708: [04:07:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 008708: [04:07:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 008708: [04:07:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 008708: [04:07:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 008708: [04:07:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 008708: [04:07:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 008708: [04:07:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 008708: [04:07:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 008708: [04:07:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 008708: [04:07:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 008708: [04:07:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 008708: [04:07:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 008708: [04:07:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 008708: [04:07:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 008708: [04:07:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 008708: [04:07:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 008708: [04:07:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 008708: [04:07:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 008708: [04:07:20] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008708: [04:07:20] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008708: [04:07:20] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008708: [04:07:20] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008708: [04:07:20] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008708: [04:07:20] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008708: [04:07:20] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008708: [04:07:20] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 008708: [04:07:20] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 008708: [04:07:20] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 008708: [04:07:20] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 008708: [04:07:20] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 008708: [04:07:20] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008708: [04:07:20] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 008708: [04:07:20] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 008708: [04:07:20] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::161 RDOC 008708: [04:07:20] vk_core.cpp(2691) - Log - Timer chunk initialisation - 145.166 ms RDOC 008708: [04:07:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 005396: [04:07:23] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) loaded in replay application RDOC 005396: [04:07:23] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005396: [04:07:23] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 005396: [04:07:23] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 005396: [04:07:23] win32_process.cpp( 610) - Log - Injecting renderdoc into process 6112 RDOC 006112: [04:07:24] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) capturing application RDOC 006112: [04:07:24] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006112: [04:07:24] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 006112: [04:07:24] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 006112: [04:07:24] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 006112: [04:07:24] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 006112: [04:07:24] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 006112: [04:07:24] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 006112: [04:07:24] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 006112: [04:07:24] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 006112: [04:07:24] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 006112: [04:07:24] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 006112: [04:07:24] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 006112: [04:07:24] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 005396: [04:07:24] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [6112] RDOC 006112: [04:07:24] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x000002BCA15CE7E0 RDOC 006112: [04:07:24] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 006112: [04:07:24] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 006112: [04:07:24] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 006112: [04:07:24] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 006112: [04:07:24] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006112: [04:07:24] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006112: [04:07:24] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006112: [04:07:24] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006112: [04:07:24] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006112: [04:07:24] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006112: [04:07:24] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006112: [04:07:24] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 006112: [04:07:24] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 006112: [04:07:24] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 006112: [04:07:24] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 006112: [04:07:24] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 006112: [04:07:24] vk_core.cpp(3856) - Log - RegisterSurface() window 0000000000AD03C6 RDOC 006112: [04:07:24] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x000002BCA15CE7E0 / 0x0000000000AD03C6 RDOC 005396: [04:07:25] target_control.cpp( 889) - Log - Used API: Vulkan (Presenting & supported) RDOC 006112: [04:07:25] vk_core.cpp(1883) - Log - Starting capture RDOC 006112: [04:07:25] resource_manager.h(1469) - Log - Preparing up to 11 potentially dirty resources RDOC 006112: [04:07:25] resource_manager.h(1526) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 006112: [04:07:25] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 006112: [04:07:25] resource_manager.h(1538) - Log - Checking 3 resources with initial contents against 22 referenced resources RDOC 006112: [04:07:25] resource_manager.h(1642) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 006112: [04:07:25] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 37078912 bytes to 156276 (0.42 %) RDOC 006112: [04:07:25] vk_core.cpp(2429) - Log - Captured Vulkan frame with 35.361206 MB capture section in 0.078404 seconds RDOC 006112: [04:07:25] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 006112: [04:07:25] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Shader_Printf\capture_frame5.rdc RDOC 006112: [04:07:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Shader_Printf\capture_frame5.rdc RDOC 005396: [04:07:25] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (166026 bytes) (time 1687748845) 5116 byte thumbnail RDOC 005396: [04:07:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Shader_Printf\capture_frame5.rdc RDOC 005396: [04:07:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005396: [04:07:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005396: [04:07:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005396: [04:07:26] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 005396: [04:07:26] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 005396: [04:07:26] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 005396: [04:07:26] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 005396: [04:07:26] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 005396: [04:07:26] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 005396: [04:07:26] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 005396: [04:07:26] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 005396: [04:07:26] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 005396: [04:07:26] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 005396: [04:07:26] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 005396: [04:07:26] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 005396: [04:07:26] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 005396: [04:07:26] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 005396: [04:07:26] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 005396: [04:07:26] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 005396: [04:07:26] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 005396: [04:07:26] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 005396: [04:07:26] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 005396: [04:07:26] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 005396: [04:07:26] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 005396: [04:07:26] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 005396: [04:07:26] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 005396: [04:07:26] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 005396: [04:07:26] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 005396: [04:07:26] vk_replay.cpp(4725) - Log - Created device. RDOC 005396: [04:07:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005396: [04:07:26] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 005396: [04:07:26] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 005396: [04:07:26] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 005396: [04:07:26] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 005396: [04:07:26] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 005396: [04:07:26] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 005396: [04:07:26] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 005396: [04:07:26] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 005396: [04:07:26] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 005396: [04:07:26] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 005396: [04:07:26] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 005396: [04:07:26] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 005396: [04:07:26] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 005396: [04:07:26] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 005396: [04:07:26] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005396: [04:07:26] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005396: [04:07:26] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 005396: [04:07:26] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 005396: [04:07:26] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005396: [04:07:26] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005396: [04:07:26] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 005396: [04:07:26] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005396: [04:07:26] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005396: [04:07:26] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 005396: [04:07:26] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 005396: [04:07:26] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005396: [04:07:26] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005396: [04:07:26] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 005396: [04:07:26] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 005396: [04:07:26] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 005396: [04:07:26] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 005396: [04:07:26] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 005396: [04:07:26] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 005396: [04:07:26] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 005396: [04:07:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 005396: [04:07:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 005396: [04:07:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 005396: [04:07:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 005396: [04:07:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 005396: [04:07:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 005396: [04:07:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 005396: [04:07:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 005396: [04:07:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 005396: [04:07:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 005396: [04:07:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 005396: [04:07:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 005396: [04:07:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 005396: [04:07:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 005396: [04:07:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 005396: [04:07:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 005396: [04:07:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 005396: [04:07:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 005396: [04:07:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 005396: [04:07:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 005396: [04:07:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 005396: [04:07:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 005396: [04:07:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 005396: [04:07:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 005396: [04:07:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 005396: [04:07:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 005396: [04:07:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 005396: [04:07:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 005396: [04:07:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 005396: [04:07:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 005396: [04:07:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 005396: [04:07:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 005396: [04:07:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 005396: [04:07:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 005396: [04:07:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 005396: [04:07:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 005396: [04:07:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 005396: [04:07:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 005396: [04:07:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 005396: [04:07:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 005396: [04:07:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 005396: [04:07:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 005396: [04:07:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 005396: [04:07:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 005396: [04:07:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 005396: [04:07:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 005396: [04:07:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 005396: [04:07:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 005396: [04:07:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 005396: [04:07:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 005396: [04:07:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 005396: [04:07:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 005396: [04:07:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 005396: [04:07:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 005396: [04:07:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 005396: [04:07:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 005396: [04:07:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 005396: [04:07:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 005396: [04:07:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 005396: [04:07:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 005396: [04:07:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 005396: [04:07:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 005396: [04:07:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 005396: [04:07:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 005396: [04:07:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 005396: [04:07:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 005396: [04:07:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 005396: [04:07:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 005396: [04:07:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 005396: [04:07:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 005396: [04:07:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 005396: [04:07:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 005396: [04:07:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 005396: [04:07:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 005396: [04:07:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 005396: [04:07:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 005396: [04:07:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 005396: [04:07:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 005396: [04:07:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 005396: [04:07:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 005396: [04:07:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 005396: [04:07:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 005396: [04:07:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 005396: [04:07:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 005396: [04:07:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 005396: [04:07:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 005396: [04:07:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 005396: [04:07:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 005396: [04:07:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 005396: [04:07:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 005396: [04:07:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 005396: [04:07:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 005396: [04:07:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 005396: [04:07:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 005396: [04:07:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 005396: [04:07:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 005396: [04:07:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 005396: [04:07:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 005396: [04:07:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 005396: [04:07:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 005396: [04:07:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 005396: [04:07:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 005396: [04:07:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 005396: [04:07:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 005396: [04:07:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 005396: [04:07:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 005396: [04:07:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 005396: [04:07:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 005396: [04:07:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 005396: [04:07:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 005396: [04:07:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 005396: [04:07:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 005396: [04:07:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 005396: [04:07:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 005396: [04:07:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 005396: [04:07:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 005396: [04:07:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 005396: [04:07:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 005396: [04:07:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 005396: [04:07:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 005396: [04:07:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 005396: [04:07:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 005396: [04:07:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 005396: [04:07:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 005396: [04:07:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 005396: [04:07:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 005396: [04:07:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 005396: [04:07:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 005396: [04:07:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 005396: [04:07:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 005396: [04:07:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 005396: [04:07:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 005396: [04:07:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 005396: [04:07:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 005396: [04:07:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 005396: [04:07:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 005396: [04:07:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 005396: [04:07:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 005396: [04:07:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 005396: [04:07:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 005396: [04:07:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 005396: [04:07:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 005396: [04:07:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 005396: [04:07:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 005396: [04:07:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 005396: [04:07:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 005396: [04:07:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 005396: [04:07:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 005396: [04:07:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 005396: [04:07:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 005396: [04:07:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 005396: [04:07:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 005396: [04:07:26] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005396: [04:07:26] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005396: [04:07:26] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005396: [04:07:26] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005396: [04:07:26] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005396: [04:07:26] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005396: [04:07:26] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005396: [04:07:26] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 005396: [04:07:26] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 005396: [04:07:26] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 005396: [04:07:26] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 005396: [04:07:26] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 005396: [04:07:26] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 005396: [04:07:26] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 005396: [04:07:26] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 005396: [04:07:26] vk_core.cpp(2691) - Log - Timer chunk initialisation - 173.048 ms RDOC 005396: [04:07:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 001712: [04:07:27] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) loaded in replay application RDOC 001712: [04:07:27] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001712: [04:07:27] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 001712: [04:07:27] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 001712: [04:07:27] win32_process.cpp( 610) - Log - Injecting renderdoc into process 248 RDOC 000248: [04:07:27] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) capturing application RDOC 000248: [04:07:27] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 000248: [04:07:27] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 000248: [04:07:27] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 000248: [04:07:27] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 000248: [04:07:27] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 000248: [04:07:27] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 000248: [04:07:27] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 000248: [04:07:27] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 000248: [04:07:27] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 000248: [04:07:27] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 000248: [04:07:27] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 000248: [04:07:27] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 000248: [04:07:27] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 001712: [04:07:27] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [248] RDOC 000248: [04:07:28] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x0000013BFAF44470 RDOC 000248: [04:07:28] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 000248: [04:07:28] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 000248: [04:07:28] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 000248: [04:07:28] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 000248: [04:07:28] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000248: [04:07:28] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000248: [04:07:28] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000248: [04:07:28] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000248: [04:07:28] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000248: [04:07:28] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000248: [04:07:28] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000248: [04:07:28] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 000248: [04:07:28] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 000248: [04:07:28] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 000248: [04:07:28] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 000248: [04:07:28] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 000248: [04:07:28] vk_core.cpp(3856) - Log - RegisterSurface() window 0000000000AE03C6 RDOC 000248: [04:07:28] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x0000013BFAF44470 / 0x0000000000AE03C6 RDOC 000248: [04:07:28] vk_core.cpp(1883) - Log - Starting capture RDOC 000248: [04:07:28] resource_manager.h(1469) - Log - Preparing up to 11 potentially dirty resources RDOC 001712: [04:07:28] target_control.cpp( 889) - Log - Used API: Vulkan (Presenting & supported) RDOC 000248: [04:07:28] resource_manager.h(1526) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 000248: [04:07:28] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 000248: [04:07:28] resource_manager.h(1538) - Log - Checking 3 resources with initial contents against 20 referenced resources RDOC 000248: [04:07:28] resource_manager.h(1642) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 000248: [04:07:29] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3521728 bytes to 21399 (0.61 %) RDOC 000248: [04:07:29] vk_core.cpp(2429) - Log - Captured Vulkan frame with 3.358582 MB capture section in 0.050820 seconds RDOC 000248: [04:07:29] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 000248: [04:07:29] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Simple_Triangle\capture_frame5.rdc RDOC 000248: [04:07:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Simple_Triangle\capture_frame5.rdc RDOC 001712: [04:07:29] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (31149 bytes) (time 1687748849) 5116 byte thumbnail RDOC 001712: [04:07:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Simple_Triangle\capture_frame5.rdc RDOC 001712: [04:07:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001712: [04:07:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001712: [04:07:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001712: [04:07:30] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 001712: [04:07:30] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 001712: [04:07:30] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 001712: [04:07:30] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 001712: [04:07:30] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 001712: [04:07:30] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 001712: [04:07:30] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 001712: [04:07:30] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 001712: [04:07:30] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 001712: [04:07:30] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 001712: [04:07:30] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 001712: [04:07:30] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 001712: [04:07:30] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 001712: [04:07:30] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 001712: [04:07:30] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 001712: [04:07:30] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 001712: [04:07:30] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 001712: [04:07:30] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 001712: [04:07:30] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 001712: [04:07:30] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 001712: [04:07:30] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 001712: [04:07:30] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 001712: [04:07:30] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 001712: [04:07:30] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 001712: [04:07:30] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 001712: [04:07:30] vk_replay.cpp(4725) - Log - Created device. RDOC 001712: [04:07:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001712: [04:07:30] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 001712: [04:07:30] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 001712: [04:07:30] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 001712: [04:07:30] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 001712: [04:07:30] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 001712: [04:07:30] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 001712: [04:07:30] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 001712: [04:07:30] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 001712: [04:07:30] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 001712: [04:07:30] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 001712: [04:07:30] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 001712: [04:07:30] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 001712: [04:07:30] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 001712: [04:07:30] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 001712: [04:07:30] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001712: [04:07:30] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001712: [04:07:30] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 001712: [04:07:30] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 001712: [04:07:30] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001712: [04:07:30] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001712: [04:07:30] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 001712: [04:07:30] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001712: [04:07:30] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001712: [04:07:30] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 001712: [04:07:30] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 001712: [04:07:30] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001712: [04:07:30] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001712: [04:07:30] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 001712: [04:07:30] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 001712: [04:07:30] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 001712: [04:07:30] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 001712: [04:07:30] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 001712: [04:07:30] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 001712: [04:07:30] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 001712: [04:07:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 001712: [04:07:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 001712: [04:07:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 001712: [04:07:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 001712: [04:07:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 001712: [04:07:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 001712: [04:07:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 001712: [04:07:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 001712: [04:07:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 001712: [04:07:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 001712: [04:07:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 001712: [04:07:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 001712: [04:07:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 001712: [04:07:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 001712: [04:07:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 001712: [04:07:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 001712: [04:07:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 001712: [04:07:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 001712: [04:07:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 001712: [04:07:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 001712: [04:07:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 001712: [04:07:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 001712: [04:07:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 001712: [04:07:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 001712: [04:07:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 001712: [04:07:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 001712: [04:07:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 001712: [04:07:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 001712: [04:07:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 001712: [04:07:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 001712: [04:07:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 001712: [04:07:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 001712: [04:07:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 001712: [04:07:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 001712: [04:07:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 001712: [04:07:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 001712: [04:07:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 001712: [04:07:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 001712: [04:07:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 001712: [04:07:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 001712: [04:07:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 001712: [04:07:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 001712: [04:07:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 001712: [04:07:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 001712: [04:07:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 001712: [04:07:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 001712: [04:07:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 001712: [04:07:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 001712: [04:07:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 001712: [04:07:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 001712: [04:07:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 001712: [04:07:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 001712: [04:07:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 001712: [04:07:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 001712: [04:07:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 001712: [04:07:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 001712: [04:07:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 001712: [04:07:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 001712: [04:07:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 001712: [04:07:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 001712: [04:07:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 001712: [04:07:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 001712: [04:07:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 001712: [04:07:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 001712: [04:07:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 001712: [04:07:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 001712: [04:07:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 001712: [04:07:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 001712: [04:07:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 001712: [04:07:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 001712: [04:07:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 001712: [04:07:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 001712: [04:07:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 001712: [04:07:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 001712: [04:07:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 001712: [04:07:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 001712: [04:07:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 001712: [04:07:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 001712: [04:07:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 001712: [04:07:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 001712: [04:07:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 001712: [04:07:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 001712: [04:07:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 001712: [04:07:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 001712: [04:07:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 001712: [04:07:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 001712: [04:07:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 001712: [04:07:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 001712: [04:07:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 001712: [04:07:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 001712: [04:07:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 001712: [04:07:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 001712: [04:07:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 001712: [04:07:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 001712: [04:07:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 001712: [04:07:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 001712: [04:07:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 001712: [04:07:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 001712: [04:07:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 001712: [04:07:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 001712: [04:07:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 001712: [04:07:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 001712: [04:07:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 001712: [04:07:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 001712: [04:07:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 001712: [04:07:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 001712: [04:07:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 001712: [04:07:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 001712: [04:07:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 001712: [04:07:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 001712: [04:07:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 001712: [04:07:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 001712: [04:07:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 001712: [04:07:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 001712: [04:07:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 001712: [04:07:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 001712: [04:07:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 001712: [04:07:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 001712: [04:07:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 001712: [04:07:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 001712: [04:07:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 001712: [04:07:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 001712: [04:07:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 001712: [04:07:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 001712: [04:07:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 001712: [04:07:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 001712: [04:07:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 001712: [04:07:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 001712: [04:07:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 001712: [04:07:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 001712: [04:07:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 001712: [04:07:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 001712: [04:07:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 001712: [04:07:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 001712: [04:07:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 001712: [04:07:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 001712: [04:07:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 001712: [04:07:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 001712: [04:07:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 001712: [04:07:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 001712: [04:07:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 001712: [04:07:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 001712: [04:07:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 001712: [04:07:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 001712: [04:07:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 001712: [04:07:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 001712: [04:07:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 001712: [04:07:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 001712: [04:07:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 001712: [04:07:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 001712: [04:07:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 001712: [04:07:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 001712: [04:07:30] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001712: [04:07:30] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001712: [04:07:30] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001712: [04:07:30] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001712: [04:07:30] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001712: [04:07:30] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001712: [04:07:30] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001712: [04:07:30] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 001712: [04:07:30] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 001712: [04:07:30] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 001712: [04:07:30] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 001712: [04:07:30] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 001712: [04:07:30] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 001712: [04:07:30] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 001712: [04:07:30] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 001712: [04:07:30] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::161 RDOC 001712: [04:07:30] vk_core.cpp(2691) - Log - Timer chunk initialisation - 145.201 ms RDOC 001712: [04:07:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Simple_Triangle\capture_frame5.rdc RDOC 001712: [04:07:30] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3521728 bytes to 3823 (0.11 %) RDOC 001712: [04:07:30] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 001712: [04:07:30] vk_core.cpp(2691) - Log - Timer chunk initialisation - 7.474 ms RDOC 001712: [04:07:30] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3521728 bytes to 3823 (0.11 %) RDOC 001712: [04:07:30] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 001712: [04:07:30] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000006! RDOC 001712: [04:07:30] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000006! RDOC 001712: [04:07:30] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 001712: [04:07:30] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000008! RDOC 001712: [04:07:30] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000008! RDOC 001712: [04:07:30] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 001712: [04:07:30] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000009! RDOC 001712: [04:07:30] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000009! RDOC 001712: [04:07:30] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 001712: [04:07:30] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000449! RDOC 001712: [04:07:30] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000449! RDOC 001712: [04:07:30] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 001712: [04:07:30] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000450! RDOC 001712: [04:07:30] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000450! RDOC 001712: [04:07:30] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 001712: [04:07:30] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000451! RDOC 001712: [04:07:30] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000451! RDOC 001712: [04:07:30] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 001712: [04:07:30] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000452! RDOC 001712: [04:07:30] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000452! RDOC 001712: [04:07:30] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 001712: [04:07:30] replay_controller.cpp( 525) - Error - Couldn't get Live ID for ResourceId::128 getting buffer data RDOC 001712: [04:07:30] replay_controller.cpp( 546) - Error - Couldn't get Live ID for ResourceId::128 getting texture data RDOC 001712: [04:07:30] replay_controller.cpp( 568) - Error - Couldn't get Live ID for ResourceId::128 getting texture data RDOC 001712: [04:07:30] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000453! RDOC 001712: [04:07:30] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000455! RDOC 001712: [04:07:30] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000457! RDOC 001712: [04:07:30] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000457! RDOC 001712: [04:07:30] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 001712: [04:07:30] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000459! RDOC 001712: [04:07:30] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000459! RDOC 001712: [04:07:30] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 001712: [04:07:30] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000460! RDOC 001712: [04:07:30] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000460! RDOC 001712: [04:07:30] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 001712: [04:07:30] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000462! RDOC 001712: [04:07:30] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 001712: [04:07:30] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000464! RDOC 001712: [04:07:30] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000464! RDOC 001712: [04:07:30] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 001712: [04:07:30] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000465! RDOC 001712: [04:07:30] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000465! RDOC 001712: [04:07:30] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 001712: [04:07:30] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000466! RDOC 001712: [04:07:30] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000466! RDOC 001712: [04:07:30] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 001712: [04:07:30] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000467! RDOC 001712: [04:07:30] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000467! RDOC 001712: [04:07:30] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 001712: [04:07:30] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000469! RDOC 001712: [04:07:30] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 001712: [04:07:30] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000470! RDOC 001712: [04:07:30] vk_debug.cpp(1812) - Log - Memory doesn't have wholeMemBuf, either non-buffer accessible (non-linear) or dedicated image memory RDOC 001712: [04:07:30] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000471! RDOC 001712: [04:07:30] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 001712: [04:07:30] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000472! RDOC 001712: [04:07:30] vk_debug.cpp(1788) - Error - Getting buffer data for unknown buffer/memory ResourceId::249! RDOC 001712: [04:07:30] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::249! RDOC 001712: [04:07:30] resource_manager.h(1977) - Error - Assertion failed: 'm_OriginalIDs.find(id) != m_OriginalIDs.end()' (id=ResourceId::249) RDOC 001712: [04:07:30] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 001712: [04:07:30] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000474! RDOC 001712: [04:07:30] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000474! RDOC 001712: [04:07:30] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 001712: [04:07:30] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000475! RDOC 001712: [04:07:30] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000475! RDOC 001712: [04:07:30] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 001712: [04:07:30] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000675! RDOC 001712: [04:07:30] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000675! RDOC 001712: [04:07:30] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 001712: [04:07:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 009384: [04:07:31] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) loaded in replay application RDOC 009384: [04:07:31] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009384: [04:07:31] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 009384: [04:07:31] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009384: [04:07:31] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11080 RDOC 011080: [04:07:31] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) capturing application RDOC 011080: [04:07:31] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011080: [04:07:31] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011080: [04:07:31] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011080: [04:07:31] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011080: [04:07:31] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 011080: [04:07:31] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011080: [04:07:31] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011080: [04:07:31] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 011080: [04:07:31] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011080: [04:07:31] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 011080: [04:07:31] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011080: [04:07:31] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011080: [04:07:31] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 009384: [04:07:31] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [11080] RDOC 011080: [04:07:31] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x000001F2D7B29380 RDOC 011080: [04:07:31] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 011080: [04:07:31] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 011080: [04:07:31] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011080: [04:07:32] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 011080: [04:07:32] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011080: [04:07:32] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011080: [04:07:32] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011080: [04:07:32] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011080: [04:07:32] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011080: [04:07:32] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011080: [04:07:32] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011080: [04:07:32] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 011080: [04:07:32] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 011080: [04:07:32] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 011080: [04:07:32] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 011080: [04:07:32] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 011080: [04:07:32] vk_core.cpp(3856) - Log - RegisterSurface() window 0000000000AF03C6 RDOC 011080: [04:07:32] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x000001F2D7B29380 / 0x0000000000AF03C6 RDOC 011080: [04:07:32] vk_core.cpp(1883) - Log - Starting capture RDOC 011080: [04:07:32] resource_manager.h(1469) - Log - Preparing up to 10 potentially dirty resources RDOC 011080: [04:07:32] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 011080: [04:07:32] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 009384: [04:07:32] target_control.cpp( 889) - Log - Used API: Vulkan (Presenting & supported) RDOC 011080: [04:07:32] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 23 referenced resources RDOC 011080: [04:07:32] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 011080: [04:07:32] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3523008 bytes to 21589 (0.61 %) RDOC 011080: [04:07:32] vk_core.cpp(2429) - Log - Captured Vulkan frame with 3.359802 MB capture section in 0.052553 seconds RDOC 011080: [04:07:32] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4462 bytes to 4462 (100.00 %) RDOC 011080: [04:07:32] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Spec_Constants\capture_frame5.rdc RDOC 011080: [04:07:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Spec_Constants\capture_frame5.rdc RDOC 009384: [04:07:32] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (35341 bytes) (time 1687748852) 9075 byte thumbnail RDOC 009384: [04:07:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Spec_Constants\capture_frame5.rdc RDOC 009384: [04:07:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009384: [04:07:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009384: [04:07:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009384: [04:07:33] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 009384: [04:07:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 009384: [04:07:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 009384: [04:07:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 009384: [04:07:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 009384: [04:07:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 009384: [04:07:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 009384: [04:07:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 009384: [04:07:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 009384: [04:07:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 009384: [04:07:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 009384: [04:07:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 009384: [04:07:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 009384: [04:07:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 009384: [04:07:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 009384: [04:07:33] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 009384: [04:07:33] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 009384: [04:07:33] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 009384: [04:07:33] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 009384: [04:07:33] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 009384: [04:07:33] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 009384: [04:07:33] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 009384: [04:07:33] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 009384: [04:07:33] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 009384: [04:07:33] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 009384: [04:07:33] vk_replay.cpp(4725) - Log - Created device. RDOC 009384: [04:07:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009384: [04:07:33] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 009384: [04:07:33] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 009384: [04:07:33] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 009384: [04:07:33] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 009384: [04:07:33] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 009384: [04:07:33] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 009384: [04:07:33] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 009384: [04:07:33] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 009384: [04:07:33] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 009384: [04:07:33] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 009384: [04:07:33] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 009384: [04:07:33] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 009384: [04:07:33] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 009384: [04:07:33] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 009384: [04:07:33] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009384: [04:07:33] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009384: [04:07:33] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 009384: [04:07:33] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 009384: [04:07:33] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009384: [04:07:33] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009384: [04:07:33] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 009384: [04:07:33] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009384: [04:07:33] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009384: [04:07:33] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 009384: [04:07:33] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 009384: [04:07:33] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009384: [04:07:33] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009384: [04:07:33] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 009384: [04:07:33] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 009384: [04:07:33] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 009384: [04:07:33] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 009384: [04:07:33] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 009384: [04:07:33] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 009384: [04:07:33] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 009384: [04:07:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 009384: [04:07:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 009384: [04:07:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 009384: [04:07:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 009384: [04:07:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 009384: [04:07:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 009384: [04:07:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 009384: [04:07:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 009384: [04:07:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 009384: [04:07:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 009384: [04:07:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 009384: [04:07:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 009384: [04:07:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 009384: [04:07:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 009384: [04:07:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 009384: [04:07:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 009384: [04:07:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 009384: [04:07:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 009384: [04:07:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 009384: [04:07:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 009384: [04:07:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 009384: [04:07:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 009384: [04:07:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 009384: [04:07:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 009384: [04:07:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 009384: [04:07:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 009384: [04:07:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 009384: [04:07:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 009384: [04:07:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 009384: [04:07:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 009384: [04:07:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 009384: [04:07:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 009384: [04:07:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 009384: [04:07:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 009384: [04:07:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 009384: [04:07:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 009384: [04:07:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 009384: [04:07:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 009384: [04:07:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 009384: [04:07:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 009384: [04:07:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 009384: [04:07:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 009384: [04:07:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 009384: [04:07:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 009384: [04:07:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 009384: [04:07:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 009384: [04:07:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 009384: [04:07:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 009384: [04:07:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 009384: [04:07:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 009384: [04:07:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 009384: [04:07:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 009384: [04:07:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 009384: [04:07:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 009384: [04:07:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 009384: [04:07:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 009384: [04:07:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 009384: [04:07:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 009384: [04:07:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 009384: [04:07:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 009384: [04:07:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 009384: [04:07:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 009384: [04:07:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 009384: [04:07:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 009384: [04:07:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 009384: [04:07:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 009384: [04:07:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 009384: [04:07:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 009384: [04:07:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 009384: [04:07:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 009384: [04:07:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 009384: [04:07:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 009384: [04:07:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 009384: [04:07:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 009384: [04:07:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 009384: [04:07:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 009384: [04:07:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 009384: [04:07:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 009384: [04:07:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 009384: [04:07:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 009384: [04:07:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 009384: [04:07:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 009384: [04:07:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 009384: [04:07:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 009384: [04:07:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 009384: [04:07:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 009384: [04:07:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 009384: [04:07:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 009384: [04:07:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 009384: [04:07:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 009384: [04:07:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 009384: [04:07:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 009384: [04:07:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 009384: [04:07:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 009384: [04:07:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 009384: [04:07:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 009384: [04:07:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 009384: [04:07:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 009384: [04:07:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 009384: [04:07:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 009384: [04:07:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 009384: [04:07:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 009384: [04:07:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 009384: [04:07:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 009384: [04:07:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 009384: [04:07:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 009384: [04:07:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 009384: [04:07:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 009384: [04:07:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 009384: [04:07:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 009384: [04:07:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 009384: [04:07:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 009384: [04:07:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 009384: [04:07:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 009384: [04:07:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 009384: [04:07:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 009384: [04:07:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 009384: [04:07:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 009384: [04:07:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 009384: [04:07:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 009384: [04:07:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 009384: [04:07:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 009384: [04:07:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 009384: [04:07:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 009384: [04:07:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 009384: [04:07:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 009384: [04:07:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 009384: [04:07:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 009384: [04:07:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 009384: [04:07:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 009384: [04:07:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 009384: [04:07:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 009384: [04:07:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 009384: [04:07:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 009384: [04:07:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 009384: [04:07:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 009384: [04:07:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 009384: [04:07:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 009384: [04:07:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 009384: [04:07:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 009384: [04:07:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 009384: [04:07:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 009384: [04:07:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 009384: [04:07:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 009384: [04:07:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 009384: [04:07:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 009384: [04:07:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 009384: [04:07:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 009384: [04:07:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 009384: [04:07:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 009384: [04:07:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 009384: [04:07:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 009384: [04:07:33] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009384: [04:07:33] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009384: [04:07:33] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009384: [04:07:33] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009384: [04:07:33] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009384: [04:07:33] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009384: [04:07:33] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009384: [04:07:33] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 009384: [04:07:33] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 009384: [04:07:33] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 009384: [04:07:33] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 009384: [04:07:33] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 009384: [04:07:33] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 009384: [04:07:33] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 009384: [04:07:33] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 009384: [04:07:33] vk_core.cpp(2691) - Log - Timer chunk initialisation - 167.846 ms RDOC 009384: [04:07:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 004856: [04:07:34] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) loaded in replay application RDOC 004856: [04:07:34] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004856: [04:07:34] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 004856: [04:07:34] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 004856: [04:07:34] win32_process.cpp( 610) - Log - Injecting renderdoc into process 3392 RDOC 003392: [04:07:34] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) capturing application RDOC 003392: [04:07:34] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003392: [04:07:34] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 003392: [04:07:34] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 003392: [04:07:34] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 003392: [04:07:34] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 003392: [04:07:34] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 003392: [04:07:34] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 003392: [04:07:34] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 003392: [04:07:34] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 003392: [04:07:34] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 003392: [04:07:34] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 003392: [04:07:34] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 003392: [04:07:34] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 004856: [04:07:34] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [3392] RDOC 003392: [04:07:35] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x0000027CA3896A70 RDOC 003392: [04:07:35] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 003392: [04:07:35] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 003392: [04:07:35] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 003392: [04:07:35] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 003392: [04:07:35] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003392: [04:07:35] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003392: [04:07:35] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003392: [04:07:35] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003392: [04:07:35] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003392: [04:07:35] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003392: [04:07:35] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003392: [04:07:35] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 003392: [04:07:35] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 003392: [04:07:35] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 003392: [04:07:35] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 003392: [04:07:35] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 003392: [04:07:35] vk_core.cpp(3856) - Log - RegisterSurface() window 0000000000B003C6 RDOC 003392: [04:07:35] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x0000027CA3896A70 / 0x0000000000B003C6 RDOC 003392: [04:07:35] vk_core.cpp(1883) - Log - Starting capture RDOC 003392: [04:07:35] resource_manager.h(1469) - Log - Preparing up to 12 potentially dirty resources RDOC 003392: [04:07:35] resource_manager.h(1526) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 003392: [04:07:35] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 004856: [04:07:35] target_control.cpp( 889) - Log - Used API: Vulkan (Presenting & supported) RDOC 003392: [04:07:35] resource_manager.h(1538) - Log - Checking 3 resources with initial contents against 23 referenced resources RDOC 003392: [04:07:36] resource_manager.h(1642) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 003392: [04:07:36] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3528896 bytes to 22657 (0.64 %) RDOC 003392: [04:07:36] vk_core.cpp(2429) - Log - Captured Vulkan frame with 3.365417 MB capture section in 0.069921 seconds RDOC 003392: [04:07:36] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 003392: [04:07:36] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Synchronization_2\capture_frame5.rdc RDOC 003392: [04:07:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Synchronization_2\capture_frame5.rdc RDOC 004856: [04:07:36] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (32407 bytes) (time 1687748856) 5116 byte thumbnail RDOC 004856: [04:07:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Synchronization_2\capture_frame5.rdc RDOC 004856: [04:07:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004856: [04:07:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004856: [04:07:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004856: [04:07:37] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 004856: [04:07:37] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 004856: [04:07:37] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 004856: [04:07:37] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 004856: [04:07:37] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 004856: [04:07:37] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 004856: [04:07:37] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 004856: [04:07:37] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 004856: [04:07:37] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 004856: [04:07:37] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 004856: [04:07:37] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 004856: [04:07:37] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 004856: [04:07:37] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 004856: [04:07:37] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 004856: [04:07:37] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 004856: [04:07:37] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 004856: [04:07:37] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 004856: [04:07:37] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 004856: [04:07:37] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 004856: [04:07:37] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 004856: [04:07:37] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 004856: [04:07:37] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 004856: [04:07:37] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 004856: [04:07:37] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 004856: [04:07:37] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 004856: [04:07:37] vk_replay.cpp(4725) - Log - Created device. RDOC 004856: [04:07:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004856: [04:07:37] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 004856: [04:07:37] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 004856: [04:07:37] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 004856: [04:07:37] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 004856: [04:07:37] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 004856: [04:07:37] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 004856: [04:07:37] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 004856: [04:07:37] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 004856: [04:07:37] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 004856: [04:07:37] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 004856: [04:07:37] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 004856: [04:07:37] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 004856: [04:07:37] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 004856: [04:07:37] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 004856: [04:07:37] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004856: [04:07:37] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004856: [04:07:37] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 004856: [04:07:37] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 004856: [04:07:37] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004856: [04:07:37] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004856: [04:07:37] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 004856: [04:07:37] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004856: [04:07:37] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004856: [04:07:37] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 004856: [04:07:37] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 004856: [04:07:37] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004856: [04:07:37] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004856: [04:07:37] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 004856: [04:07:37] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 004856: [04:07:37] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 004856: [04:07:37] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 004856: [04:07:37] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 004856: [04:07:37] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 004856: [04:07:37] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 004856: [04:07:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 004856: [04:07:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 004856: [04:07:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 004856: [04:07:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 004856: [04:07:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 004856: [04:07:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 004856: [04:07:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 004856: [04:07:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 004856: [04:07:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 004856: [04:07:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 004856: [04:07:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 004856: [04:07:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 004856: [04:07:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 004856: [04:07:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 004856: [04:07:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 004856: [04:07:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 004856: [04:07:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 004856: [04:07:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 004856: [04:07:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 004856: [04:07:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 004856: [04:07:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 004856: [04:07:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 004856: [04:07:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 004856: [04:07:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 004856: [04:07:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 004856: [04:07:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 004856: [04:07:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 004856: [04:07:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 004856: [04:07:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 004856: [04:07:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 004856: [04:07:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 004856: [04:07:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 004856: [04:07:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 004856: [04:07:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 004856: [04:07:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 004856: [04:07:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 004856: [04:07:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 004856: [04:07:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 004856: [04:07:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 004856: [04:07:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 004856: [04:07:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 004856: [04:07:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 004856: [04:07:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 004856: [04:07:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 004856: [04:07:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 004856: [04:07:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 004856: [04:07:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 004856: [04:07:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 004856: [04:07:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 004856: [04:07:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 004856: [04:07:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 004856: [04:07:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 004856: [04:07:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 004856: [04:07:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 004856: [04:07:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 004856: [04:07:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 004856: [04:07:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 004856: [04:07:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 004856: [04:07:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 004856: [04:07:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 004856: [04:07:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 004856: [04:07:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 004856: [04:07:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 004856: [04:07:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 004856: [04:07:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 004856: [04:07:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 004856: [04:07:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 004856: [04:07:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 004856: [04:07:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 004856: [04:07:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 004856: [04:07:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 004856: [04:07:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 004856: [04:07:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 004856: [04:07:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 004856: [04:07:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 004856: [04:07:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 004856: [04:07:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 004856: [04:07:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 004856: [04:07:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 004856: [04:07:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 004856: [04:07:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 004856: [04:07:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 004856: [04:07:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 004856: [04:07:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 004856: [04:07:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 004856: [04:07:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 004856: [04:07:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 004856: [04:07:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 004856: [04:07:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 004856: [04:07:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 004856: [04:07:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 004856: [04:07:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 004856: [04:07:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 004856: [04:07:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 004856: [04:07:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 004856: [04:07:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 004856: [04:07:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 004856: [04:07:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 004856: [04:07:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 004856: [04:07:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 004856: [04:07:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 004856: [04:07:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 004856: [04:07:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 004856: [04:07:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 004856: [04:07:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 004856: [04:07:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 004856: [04:07:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 004856: [04:07:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 004856: [04:07:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 004856: [04:07:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 004856: [04:07:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 004856: [04:07:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 004856: [04:07:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 004856: [04:07:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 004856: [04:07:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 004856: [04:07:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 004856: [04:07:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 004856: [04:07:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 004856: [04:07:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 004856: [04:07:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 004856: [04:07:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 004856: [04:07:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 004856: [04:07:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 004856: [04:07:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 004856: [04:07:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 004856: [04:07:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 004856: [04:07:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 004856: [04:07:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 004856: [04:07:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 004856: [04:07:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 004856: [04:07:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 004856: [04:07:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 004856: [04:07:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 004856: [04:07:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 004856: [04:07:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 004856: [04:07:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 004856: [04:07:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 004856: [04:07:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 004856: [04:07:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 004856: [04:07:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 004856: [04:07:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 004856: [04:07:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 004856: [04:07:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 004856: [04:07:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 004856: [04:07:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 004856: [04:07:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 004856: [04:07:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 004856: [04:07:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 004856: [04:07:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 004856: [04:07:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 004856: [04:07:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 004856: [04:07:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 004856: [04:07:37] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004856: [04:07:37] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004856: [04:07:37] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004856: [04:07:37] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004856: [04:07:37] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004856: [04:07:37] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004856: [04:07:37] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004856: [04:07:37] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 004856: [04:07:37] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 004856: [04:07:37] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 004856: [04:07:37] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 004856: [04:07:37] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 004856: [04:07:37] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 004856: [04:07:37] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 004856: [04:07:37] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 004856: [04:07:37] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::165 RDOC 004856: [04:07:37] vk_core.cpp(2691) - Log - Timer chunk initialisation - 149.844 ms RDOC 004856: [04:07:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 001720: [04:07:37] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) loaded in replay application RDOC 001720: [04:07:37] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001720: [04:07:37] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 001720: [04:07:37] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 001720: [04:07:37] win32_process.cpp( 610) - Log - Injecting renderdoc into process 9504 RDOC 009504: [04:07:38] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) capturing application RDOC 009504: [04:07:38] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009504: [04:07:38] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 009504: [04:07:38] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 009504: [04:07:38] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 009504: [04:07:38] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 009504: [04:07:38] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 009504: [04:07:38] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 009504: [04:07:38] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 009504: [04:07:38] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 009504: [04:07:38] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 009504: [04:07:38] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 009504: [04:07:38] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 009504: [04:07:38] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 001720: [04:07:38] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [9504] RDOC 009504: [04:07:38] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x000002554C6367C0 RDOC 009504: [04:07:38] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 009504: [04:07:38] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 009504: [04:07:38] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 009504: [04:07:38] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 009504: [04:07:38] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009504: [04:07:38] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009504: [04:07:38] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009504: [04:07:38] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009504: [04:07:38] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009504: [04:07:38] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009504: [04:07:38] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009504: [04:07:38] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 009504: [04:07:38] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 009504: [04:07:38] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 009504: [04:07:38] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 009504: [04:07:38] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 009504: [04:07:38] vk_core.cpp(3856) - Log - RegisterSurface() window 00000000008002E2 RDOC 009504: [04:07:38] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x000002554C6367C0 / 0x00000000008002E2 RDOC 001720: [04:07:39] target_control.cpp( 889) - Log - Used API: Vulkan (Not presenting & supported) RDOC 009504: [04:07:39] vk_core.cpp(1883) - Log - Starting capture RDOC 009504: [04:07:39] resource_manager.h(1469) - Log - Preparing up to 12 potentially dirty resources RDOC 009504: [04:07:39] resource_manager.h(1526) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 009504: [04:07:39] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 001720: [04:07:39] target_control.cpp( 889) - Log - Used API: Vulkan (Presenting & supported) RDOC 009504: [04:07:39] resource_manager.h(1538) - Log - Checking 4 resources with initial contents against 24 referenced resources RDOC 009504: [04:07:39] resource_manager.h(1642) - Log - Serialised 4 resources, skipped 0 unreferenced RDOC 009504: [04:07:39] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3530112 bytes to 25688 (0.73 %) RDOC 009504: [04:07:39] vk_core.cpp(2429) - Log - Captured Vulkan frame with 3.366577 MB capture section in 0.057332 seconds RDOC 009504: [04:07:39] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4421 bytes to 4421 (100.00 %) RDOC 009504: [04:07:39] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_VS_Max_Desc_Set\capture_frame5.rdc RDOC 009504: [04:07:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_VS_Max_Desc_Set\capture_frame5.rdc RDOC 001720: [04:07:39] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (35398 bytes) (time 1687748859) 5074 byte thumbnail RDOC 001720: [04:07:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_VS_Max_Desc_Set\capture_frame5.rdc RDOC 001720: [04:07:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001720: [04:07:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001720: [04:07:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001720: [04:07:40] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 001720: [04:07:40] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 001720: [04:07:40] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 001720: [04:07:40] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 001720: [04:07:40] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 001720: [04:07:40] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 001720: [04:07:40] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 001720: [04:07:40] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 001720: [04:07:40] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 001720: [04:07:40] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 001720: [04:07:40] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 001720: [04:07:40] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 001720: [04:07:40] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 001720: [04:07:40] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 001720: [04:07:40] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 001720: [04:07:40] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 001720: [04:07:40] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 001720: [04:07:40] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 001720: [04:07:40] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 001720: [04:07:40] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 001720: [04:07:40] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 001720: [04:07:40] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 001720: [04:07:40] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 001720: [04:07:40] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 001720: [04:07:40] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 001720: [04:07:40] vk_replay.cpp(4725) - Log - Created device. RDOC 001720: [04:07:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001720: [04:07:40] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 001720: [04:07:40] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 001720: [04:07:40] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 001720: [04:07:40] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 001720: [04:07:40] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 001720: [04:07:40] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 001720: [04:07:40] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 001720: [04:07:40] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 001720: [04:07:40] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 001720: [04:07:40] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 001720: [04:07:40] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 001720: [04:07:40] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 001720: [04:07:40] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 001720: [04:07:40] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 001720: [04:07:40] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001720: [04:07:40] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001720: [04:07:40] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 001720: [04:07:40] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 001720: [04:07:40] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001720: [04:07:40] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001720: [04:07:40] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 001720: [04:07:40] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001720: [04:07:40] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001720: [04:07:40] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 001720: [04:07:40] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 001720: [04:07:40] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001720: [04:07:40] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001720: [04:07:40] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 001720: [04:07:40] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 001720: [04:07:40] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 001720: [04:07:40] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 001720: [04:07:40] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 001720: [04:07:40] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 001720: [04:07:40] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 001720: [04:07:40] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 001720: [04:07:40] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 001720: [04:07:40] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 001720: [04:07:40] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 001720: [04:07:40] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 001720: [04:07:40] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 001720: [04:07:40] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 001720: [04:07:40] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 001720: [04:07:40] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 001720: [04:07:40] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 001720: [04:07:40] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 001720: [04:07:40] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 001720: [04:07:40] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 001720: [04:07:40] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 001720: [04:07:40] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 001720: [04:07:40] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 001720: [04:07:40] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 001720: [04:07:40] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 001720: [04:07:40] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 001720: [04:07:40] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 001720: [04:07:40] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 001720: [04:07:40] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 001720: [04:07:40] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 001720: [04:07:40] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 001720: [04:07:40] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 001720: [04:07:40] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 001720: [04:07:40] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 001720: [04:07:40] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 001720: [04:07:40] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 001720: [04:07:40] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 001720: [04:07:40] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 001720: [04:07:40] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 001720: [04:07:40] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 001720: [04:07:40] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 001720: [04:07:40] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 001720: [04:07:40] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 001720: [04:07:40] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 001720: [04:07:40] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 001720: [04:07:40] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 001720: [04:07:40] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 001720: [04:07:40] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 001720: [04:07:40] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 001720: [04:07:40] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 001720: [04:07:40] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 001720: [04:07:40] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 001720: [04:07:40] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 001720: [04:07:40] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 001720: [04:07:40] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 001720: [04:07:40] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 001720: [04:07:40] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 001720: [04:07:40] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 001720: [04:07:40] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 001720: [04:07:40] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 001720: [04:07:40] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 001720: [04:07:40] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 001720: [04:07:40] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 001720: [04:07:40] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 001720: [04:07:40] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 001720: [04:07:40] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 001720: [04:07:40] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 001720: [04:07:40] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 001720: [04:07:40] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 001720: [04:07:40] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 001720: [04:07:40] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 001720: [04:07:40] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 001720: [04:07:40] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 001720: [04:07:40] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 001720: [04:07:40] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 001720: [04:07:40] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 001720: [04:07:40] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 001720: [04:07:40] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 001720: [04:07:40] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 001720: [04:07:40] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 001720: [04:07:40] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 001720: [04:07:40] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 001720: [04:07:40] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 001720: [04:07:40] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 001720: [04:07:40] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 001720: [04:07:40] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 001720: [04:07:40] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 001720: [04:07:40] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 001720: [04:07:40] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 001720: [04:07:40] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 001720: [04:07:40] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 001720: [04:07:40] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 001720: [04:07:40] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 001720: [04:07:40] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 001720: [04:07:40] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 001720: [04:07:40] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 001720: [04:07:40] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 001720: [04:07:40] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 001720: [04:07:40] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 001720: [04:07:40] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 001720: [04:07:40] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 001720: [04:07:40] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 001720: [04:07:40] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 001720: [04:07:40] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 001720: [04:07:40] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 001720: [04:07:40] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 001720: [04:07:40] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 001720: [04:07:40] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 001720: [04:07:40] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 001720: [04:07:40] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 001720: [04:07:40] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 001720: [04:07:40] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 001720: [04:07:40] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 001720: [04:07:40] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 001720: [04:07:40] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 001720: [04:07:40] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 001720: [04:07:40] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 001720: [04:07:40] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 001720: [04:07:40] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 001720: [04:07:40] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 001720: [04:07:40] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 001720: [04:07:40] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 001720: [04:07:40] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 001720: [04:07:40] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 001720: [04:07:40] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 001720: [04:07:40] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 001720: [04:07:40] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 001720: [04:07:40] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 001720: [04:07:40] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 001720: [04:07:40] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 001720: [04:07:40] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 001720: [04:07:40] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 001720: [04:07:40] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 001720: [04:07:40] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 001720: [04:07:40] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 001720: [04:07:40] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 001720: [04:07:40] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 001720: [04:07:40] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 001720: [04:07:40] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 001720: [04:07:40] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 001720: [04:07:40] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 001720: [04:07:40] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 001720: [04:07:40] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 001720: [04:07:40] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 001720: [04:07:40] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 001720: [04:07:40] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 001720: [04:07:40] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 001720: [04:07:40] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 001720: [04:07:40] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 001720: [04:07:40] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 001720: [04:07:40] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 001720: [04:07:40] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 001720: [04:07:40] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 001720: [04:07:40] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 001720: [04:07:40] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 001720: [04:07:40] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 001720: [04:07:40] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 001720: [04:07:40] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 001720: [04:07:40] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 001720: [04:07:40] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001720: [04:07:40] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001720: [04:07:40] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001720: [04:07:40] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001720: [04:07:40] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001720: [04:07:40] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001720: [04:07:40] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001720: [04:07:40] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 001720: [04:07:40] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 001720: [04:07:40] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 001720: [04:07:40] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 001720: [04:07:40] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 001720: [04:07:40] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 001720: [04:07:40] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 001720: [04:07:40] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 001720: [04:07:40] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::164 RDOC 001720: [04:07:40] vk_core.cpp(2691) - Log - Timer chunk initialisation - 178.947 ms RDOC 001720: [04:07:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 010312: [04:07:41] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) loaded in replay application RDOC 010312: [04:07:41] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010312: [04:07:41] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010312: [04:07:41] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010312: [04:07:41] win32_process.cpp( 610) - Log - Injecting renderdoc into process 4716 RDOC 004716: [04:07:41] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) capturing application RDOC 004716: [04:07:41] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004716: [04:07:41] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 004716: [04:07:41] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 004716: [04:07:41] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 004716: [04:07:41] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 004716: [04:07:41] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 004716: [04:07:41] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 004716: [04:07:41] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 004716: [04:07:41] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 004716: [04:07:41] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 004716: [04:07:41] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 004716: [04:07:41] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 004716: [04:07:41] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 010312: [04:07:41] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [4716] RDOC 004716: [04:07:42] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x0000027ECBE89F30 RDOC 004716: [04:07:42] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 004716: [04:07:42] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 004716: [04:07:42] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 004716: [04:07:42] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 004716: [04:07:42] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004716: [04:07:42] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004716: [04:07:42] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004716: [04:07:42] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004716: [04:07:42] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004716: [04:07:42] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004716: [04:07:42] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004716: [04:07:42] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 004716: [04:07:42] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 004716: [04:07:42] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 004716: [04:07:42] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 004716: [04:07:42] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 004716: [04:07:42] vk_core.cpp(3856) - Log - RegisterSurface() window 000000000041035C RDOC 004716: [04:07:42] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x0000027ECBE89F30 / 0x000000000041035C RDOC 010312: [04:07:42] target_control.cpp( 889) - Log - Used API: Vulkan (Not presenting & supported) RDOC 004716: [04:07:42] vk_core.cpp(1883) - Log - Starting capture RDOC 004716: [04:07:42] resource_manager.h(1469) - Log - Preparing up to 10 potentially dirty resources RDOC 004716: [04:07:42] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 004716: [04:07:42] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 010312: [04:07:42] target_control.cpp( 889) - Log - Used API: Vulkan (Presenting & supported) RDOC 004716: [04:07:42] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 19 referenced resources RDOC 004716: [04:07:42] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 004716: [04:07:42] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520256 bytes to 21147 (0.60 %) RDOC 004716: [04:07:42] vk_core.cpp(2429) - Log - Captured Vulkan frame with 3.357178 MB capture section in 0.042671 seconds RDOC 004716: [04:07:43] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 004716: [04:07:43] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Validation_Use\capture_frame5.rdc RDOC 004716: [04:07:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Validation_Use\capture_frame5.rdc RDOC 010312: [04:07:43] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (30897 bytes) (time 1687748863) 5116 byte thumbnail RDOC 010312: [04:07:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Validation_Use\capture_frame5.rdc RDOC 010312: [04:07:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010312: [04:07:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010312: [04:07:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010312: [04:07:44] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 010312: [04:07:44] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 010312: [04:07:44] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 010312: [04:07:44] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 010312: [04:07:44] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 010312: [04:07:44] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 010312: [04:07:44] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 010312: [04:07:44] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 010312: [04:07:44] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 010312: [04:07:44] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 010312: [04:07:44] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 010312: [04:07:44] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 010312: [04:07:44] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 010312: [04:07:44] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 010312: [04:07:44] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 010312: [04:07:44] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 010312: [04:07:44] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 010312: [04:07:44] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 010312: [04:07:44] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 010312: [04:07:44] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 010312: [04:07:44] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 010312: [04:07:44] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 010312: [04:07:44] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 010312: [04:07:44] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 010312: [04:07:44] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 010312: [04:07:44] vk_replay.cpp(4725) - Log - Created device. RDOC 010312: [04:07:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010312: [04:07:44] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 010312: [04:07:44] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 010312: [04:07:44] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 010312: [04:07:44] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 010312: [04:07:44] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 010312: [04:07:44] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 010312: [04:07:44] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 010312: [04:07:44] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 010312: [04:07:44] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 010312: [04:07:44] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 010312: [04:07:44] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 010312: [04:07:44] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 010312: [04:07:44] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 010312: [04:07:44] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 010312: [04:07:44] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010312: [04:07:44] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010312: [04:07:44] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 010312: [04:07:44] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 010312: [04:07:44] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010312: [04:07:44] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010312: [04:07:44] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 010312: [04:07:44] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010312: [04:07:44] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010312: [04:07:44] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 010312: [04:07:44] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 010312: [04:07:44] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010312: [04:07:44] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010312: [04:07:44] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 010312: [04:07:44] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 010312: [04:07:44] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 010312: [04:07:44] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 010312: [04:07:44] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 010312: [04:07:44] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 010312: [04:07:44] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 010312: [04:07:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 010312: [04:07:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 010312: [04:07:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 010312: [04:07:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 010312: [04:07:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 010312: [04:07:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 010312: [04:07:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 010312: [04:07:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 010312: [04:07:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 010312: [04:07:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 010312: [04:07:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 010312: [04:07:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 010312: [04:07:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 010312: [04:07:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 010312: [04:07:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 010312: [04:07:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 010312: [04:07:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 010312: [04:07:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 010312: [04:07:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 010312: [04:07:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 010312: [04:07:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 010312: [04:07:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 010312: [04:07:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 010312: [04:07:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 010312: [04:07:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 010312: [04:07:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 010312: [04:07:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 010312: [04:07:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 010312: [04:07:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 010312: [04:07:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 010312: [04:07:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 010312: [04:07:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 010312: [04:07:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 010312: [04:07:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 010312: [04:07:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 010312: [04:07:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 010312: [04:07:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 010312: [04:07:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 010312: [04:07:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 010312: [04:07:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 010312: [04:07:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 010312: [04:07:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 010312: [04:07:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 010312: [04:07:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 010312: [04:07:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 010312: [04:07:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 010312: [04:07:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 010312: [04:07:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 010312: [04:07:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 010312: [04:07:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 010312: [04:07:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 010312: [04:07:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 010312: [04:07:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 010312: [04:07:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 010312: [04:07:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 010312: [04:07:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 010312: [04:07:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 010312: [04:07:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 010312: [04:07:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 010312: [04:07:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 010312: [04:07:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 010312: [04:07:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 010312: [04:07:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 010312: [04:07:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 010312: [04:07:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 010312: [04:07:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 010312: [04:07:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 010312: [04:07:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 010312: [04:07:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 010312: [04:07:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 010312: [04:07:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 010312: [04:07:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 010312: [04:07:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 010312: [04:07:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 010312: [04:07:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 010312: [04:07:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 010312: [04:07:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 010312: [04:07:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 010312: [04:07:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 010312: [04:07:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 010312: [04:07:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 010312: [04:07:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 010312: [04:07:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 010312: [04:07:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 010312: [04:07:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 010312: [04:07:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 010312: [04:07:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 010312: [04:07:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 010312: [04:07:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 010312: [04:07:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 010312: [04:07:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 010312: [04:07:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 010312: [04:07:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 010312: [04:07:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 010312: [04:07:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 010312: [04:07:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 010312: [04:07:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 010312: [04:07:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 010312: [04:07:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 010312: [04:07:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 010312: [04:07:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 010312: [04:07:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 010312: [04:07:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 010312: [04:07:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 010312: [04:07:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 010312: [04:07:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 010312: [04:07:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 010312: [04:07:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 010312: [04:07:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 010312: [04:07:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 010312: [04:07:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 010312: [04:07:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 010312: [04:07:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 010312: [04:07:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 010312: [04:07:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 010312: [04:07:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 010312: [04:07:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 010312: [04:07:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 010312: [04:07:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 010312: [04:07:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 010312: [04:07:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 010312: [04:07:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 010312: [04:07:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 010312: [04:07:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 010312: [04:07:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 010312: [04:07:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 010312: [04:07:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 010312: [04:07:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 010312: [04:07:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 010312: [04:07:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 010312: [04:07:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 010312: [04:07:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 010312: [04:07:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 010312: [04:07:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 010312: [04:07:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 010312: [04:07:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 010312: [04:07:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 010312: [04:07:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 010312: [04:07:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 010312: [04:07:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 010312: [04:07:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 010312: [04:07:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 010312: [04:07:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 010312: [04:07:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 010312: [04:07:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 010312: [04:07:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 010312: [04:07:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 010312: [04:07:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 010312: [04:07:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 010312: [04:07:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 010312: [04:07:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 010312: [04:07:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 010312: [04:07:44] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010312: [04:07:44] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010312: [04:07:44] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010312: [04:07:44] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010312: [04:07:44] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010312: [04:07:44] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010312: [04:07:44] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010312: [04:07:44] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 010312: [04:07:44] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 010312: [04:07:44] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 010312: [04:07:44] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 010312: [04:07:44] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 010312: [04:07:44] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 010312: [04:07:44] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 010312: [04:07:44] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 010312: [04:07:44] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::161 RDOC 010312: [04:07:44] vk_core.cpp(2691) - Log - Timer chunk initialisation - 156.623 ms RDOC 010312: [04:07:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 005252: [04:07:44] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) loaded in replay application RDOC 005252: [04:07:44] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005252: [04:07:44] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 005252: [04:07:44] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 005252: [04:07:44] win32_process.cpp( 610) - Log - Injecting renderdoc into process 5244 RDOC 005244: [04:07:45] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) capturing application RDOC 005244: [04:07:45] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005244: [04:07:45] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005244: [04:07:45] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 005244: [04:07:45] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 005244: [04:07:45] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 005244: [04:07:45] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 005244: [04:07:45] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 005244: [04:07:45] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 005244: [04:07:45] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005244: [04:07:45] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 005244: [04:07:45] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 005244: [04:07:45] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 005244: [04:07:45] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 005252: [04:07:45] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [5244] RDOC 005244: [04:07:45] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x000001D80EFD0A50 RDOC 005244: [04:07:45] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 005244: [04:07:45] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 005244: [04:07:45] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 005244: [04:07:45] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 005244: [04:07:45] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005244: [04:07:45] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005244: [04:07:45] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005244: [04:07:45] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005244: [04:07:45] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005244: [04:07:45] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005244: [04:07:45] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005244: [04:07:45] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 005244: [04:07:45] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 005244: [04:07:45] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 005244: [04:07:45] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 005244: [04:07:45] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 005244: [04:07:45] vk_core.cpp(3856) - Log - RegisterSurface() window 00000000005202CC RDOC 005244: [04:07:45] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x000001D80EFD0A50 / 0x00000000005202CC RDOC 005244: [04:07:46] vk_core.cpp(1883) - Log - Starting capture RDOC 005244: [04:07:46] resource_manager.h(1469) - Log - Preparing up to 9 potentially dirty resources RDOC 005252: [04:07:46] target_control.cpp( 889) - Log - Used API: Vulkan (Presenting & supported) RDOC 005244: [04:07:46] resource_manager.h(1526) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 005244: [04:07:46] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 005244: [04:07:46] resource_manager.h(1538) - Log - Checking 1 resources with initial contents against 18 referenced resources RDOC 005244: [04:07:46] resource_manager.h(1642) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 005244: [04:07:46] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3542528 bytes to 35695 (1.01 %) RDOC 005244: [04:07:46] vk_core.cpp(2429) - Log - Captured Vulkan frame with 3.378418 MB capture section in 0.050635 seconds RDOC 005244: [04:07:46] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4309 bytes to 4309 (100.00 %) RDOC 005244: [04:07:46] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 005244: [04:07:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 005252: [04:07:46] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (44906 bytes) (time 1687748866) 4687 byte thumbnail RDOC 005252: [04:07:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 005252: [04:07:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005252: [04:07:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005252: [04:07:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005252: [04:07:47] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 005252: [04:07:47] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 005252: [04:07:47] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 005252: [04:07:47] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 005252: [04:07:47] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 005252: [04:07:47] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 005252: [04:07:47] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 005252: [04:07:47] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 005252: [04:07:47] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 005252: [04:07:47] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 005252: [04:07:47] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 005252: [04:07:47] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 005252: [04:07:47] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 005252: [04:07:47] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 005252: [04:07:47] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 005252: [04:07:47] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 005252: [04:07:47] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 005252: [04:07:47] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 005252: [04:07:47] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 005252: [04:07:47] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 005252: [04:07:47] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 005252: [04:07:47] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 005252: [04:07:47] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 005252: [04:07:47] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 005252: [04:07:47] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 005252: [04:07:48] vk_replay.cpp(4725) - Log - Created device. RDOC 005252: [04:07:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005252: [04:07:48] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 005252: [04:07:48] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 005252: [04:07:48] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 005252: [04:07:48] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 005252: [04:07:48] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 005252: [04:07:48] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 005252: [04:07:48] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 005252: [04:07:48] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 005252: [04:07:48] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 005252: [04:07:48] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 005252: [04:07:48] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 005252: [04:07:48] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 005252: [04:07:48] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 005252: [04:07:48] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 005252: [04:07:48] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005252: [04:07:48] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005252: [04:07:48] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 005252: [04:07:48] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 005252: [04:07:48] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005252: [04:07:48] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005252: [04:07:48] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 005252: [04:07:48] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005252: [04:07:48] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005252: [04:07:48] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 005252: [04:07:48] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 005252: [04:07:48] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005252: [04:07:48] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005252: [04:07:48] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 005252: [04:07:48] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 005252: [04:07:48] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 005252: [04:07:48] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 005252: [04:07:48] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 005252: [04:07:48] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 005252: [04:07:48] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 005252: [04:07:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 005252: [04:07:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 005252: [04:07:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 005252: [04:07:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 005252: [04:07:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 005252: [04:07:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 005252: [04:07:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 005252: [04:07:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 005252: [04:07:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 005252: [04:07:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 005252: [04:07:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 005252: [04:07:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 005252: [04:07:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 005252: [04:07:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 005252: [04:07:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 005252: [04:07:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 005252: [04:07:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 005252: [04:07:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 005252: [04:07:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 005252: [04:07:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 005252: [04:07:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 005252: [04:07:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 005252: [04:07:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 005252: [04:07:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 005252: [04:07:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 005252: [04:07:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 005252: [04:07:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 005252: [04:07:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 005252: [04:07:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 005252: [04:07:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 005252: [04:07:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 005252: [04:07:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 005252: [04:07:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 005252: [04:07:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 005252: [04:07:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 005252: [04:07:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 005252: [04:07:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 005252: [04:07:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 005252: [04:07:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 005252: [04:07:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 005252: [04:07:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 005252: [04:07:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 005252: [04:07:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 005252: [04:07:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 005252: [04:07:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 005252: [04:07:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 005252: [04:07:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 005252: [04:07:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 005252: [04:07:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 005252: [04:07:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 005252: [04:07:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 005252: [04:07:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 005252: [04:07:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 005252: [04:07:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 005252: [04:07:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 005252: [04:07:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 005252: [04:07:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 005252: [04:07:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 005252: [04:07:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 005252: [04:07:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 005252: [04:07:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 005252: [04:07:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 005252: [04:07:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 005252: [04:07:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 005252: [04:07:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 005252: [04:07:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 005252: [04:07:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 005252: [04:07:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 005252: [04:07:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 005252: [04:07:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 005252: [04:07:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 005252: [04:07:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 005252: [04:07:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 005252: [04:07:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 005252: [04:07:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 005252: [04:07:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 005252: [04:07:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 005252: [04:07:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 005252: [04:07:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 005252: [04:07:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 005252: [04:07:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 005252: [04:07:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 005252: [04:07:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 005252: [04:07:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 005252: [04:07:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 005252: [04:07:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 005252: [04:07:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 005252: [04:07:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 005252: [04:07:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 005252: [04:07:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 005252: [04:07:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 005252: [04:07:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 005252: [04:07:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 005252: [04:07:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 005252: [04:07:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 005252: [04:07:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 005252: [04:07:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 005252: [04:07:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 005252: [04:07:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 005252: [04:07:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 005252: [04:07:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 005252: [04:07:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 005252: [04:07:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 005252: [04:07:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 005252: [04:07:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 005252: [04:07:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 005252: [04:07:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 005252: [04:07:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 005252: [04:07:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 005252: [04:07:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 005252: [04:07:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 005252: [04:07:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 005252: [04:07:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 005252: [04:07:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 005252: [04:07:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 005252: [04:07:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 005252: [04:07:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 005252: [04:07:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 005252: [04:07:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 005252: [04:07:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 005252: [04:07:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 005252: [04:07:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 005252: [04:07:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 005252: [04:07:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 005252: [04:07:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 005252: [04:07:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 005252: [04:07:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 005252: [04:07:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 005252: [04:07:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 005252: [04:07:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 005252: [04:07:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 005252: [04:07:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 005252: [04:07:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 005252: [04:07:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 005252: [04:07:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 005252: [04:07:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 005252: [04:07:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 005252: [04:07:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 005252: [04:07:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 005252: [04:07:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 005252: [04:07:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 005252: [04:07:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 005252: [04:07:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 005252: [04:07:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 005252: [04:07:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 005252: [04:07:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 005252: [04:07:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 005252: [04:07:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 005252: [04:07:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 005252: [04:07:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 005252: [04:07:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 005252: [04:07:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 005252: [04:07:48] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005252: [04:07:48] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005252: [04:07:48] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005252: [04:07:48] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005252: [04:07:48] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005252: [04:07:48] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005252: [04:07:48] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005252: [04:07:48] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 005252: [04:07:48] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 005252: [04:07:48] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 005252: [04:07:48] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 005252: [04:07:48] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 005252: [04:07:48] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 005252: [04:07:48] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 005252: [04:07:48] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 005252: [04:07:48] vk_core.cpp(2691) - Log - Timer chunk initialisation - 194.376 ms RDOC 005252: [04:07:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 011740: [04:07:48] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) loaded in replay application RDOC 011740: [04:07:48] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011740: [04:07:48] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011740: [04:07:48] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011740: [04:07:48] win32_process.cpp( 610) - Log - Injecting renderdoc into process 5944 RDOC 005944: [04:07:49] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) capturing application RDOC 005944: [04:07:49] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005944: [04:07:49] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005944: [04:07:49] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 005944: [04:07:49] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 005944: [04:07:49] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 005944: [04:07:49] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 005944: [04:07:49] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 005944: [04:07:49] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 005944: [04:07:49] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005944: [04:07:49] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 005944: [04:07:49] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 005944: [04:07:49] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 005944: [04:07:49] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 011740: [04:07:49] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [5944] RDOC 005944: [04:07:49] dxgi_common.cpp(1635) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 005944: [04:07:49] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x0000018BB771DDC8 RDOC 005944: [04:07:49] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005944: [04:07:49] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 005944: [04:07:49] core.cpp(2018) - Log - Removing device frame capturer for 0x0000018BB771DDC8 RDOC 005944: [04:07:49] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 005944: [04:07:49] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x0000018BB771DDC8 RDOC 005944: [04:07:49] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005944: [04:07:49] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x0000018BB771DDC8 / 0x0000000000B403C6 RDOC 005944: [04:07:49] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 005944: [04:07:49] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 011740: [04:07:49] target_control.cpp( 889) - Log - Used API: D3D11 (Presenting & supported) RDOC 005944: [04:07:49] d3d11_device.cpp(1941) - Log - Starting capture RDOC 005944: [04:07:49] resource_manager.h(1469) - Log - Preparing up to 113 potentially dirty resources RDOC 005944: [04:07:49] resource_manager.h(1526) - Log - Prepared 113 dirty resources, postponed 0, skipped 0 RDOC 005944: [04:07:49] d3d11_device.cpp(2023) - Log - Finished capture, Frame 5 RDOC 005944: [04:07:49] resource_manager.h(1538) - Log - Checking 113 resources with initial contents against 234 referenced resources RDOC 005944: [04:07:49] resource_manager.h(1642) - Log - Serialised 113 resources, skipped 0 unreferenced RDOC 005944: [04:07:49] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 16400704 bytes to 196848 (1.20 %) RDOC 005944: [04:07:49] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 15.640930 MB capture section in 0.095062 seconds RDOC 005944: [04:07:49] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 005944: [04:07:49] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Pixel_History_Zoo\capture_frame5.rdc RDOC 005944: [04:07:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Pixel_History_Zoo\capture_frame5.rdc RDOC 011740: [04:07:49] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (203502 bytes) (time 1687748869) 2526 byte thumbnail RDOC 011740: [04:07:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Pixel_History_Zoo\capture_frame5.rdc RDOC 011740: [04:07:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011740: [04:07:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011740: [04:07:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011740: [04:07:50] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 011740: [04:07:50] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 011740: [04:07:50] d3d11_replay.cpp(4379) - Log - Created device. RDOC 011740: [04:07:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011740: [04:07:50] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 011740: [04:07:50] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 011740: [04:07:50] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 011740: [04:07:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011740: [04:07:50] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 116.463 ms RDOC 011740: [04:07:51] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 39.494 ms RDOC 011740: [04:07:51] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 36.755 ms RDOC 011740: [04:07:51] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 36.273 ms RDOC 011740: [04:07:51] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 33.945 ms RDOC 011740: [04:07:51] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 33.247 ms RDOC 011740: [04:07:51] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 33.625 ms RDOC 011740: [04:07:51] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 33.707 ms RDOC 011740: [04:07:51] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 32.352 ms RDOC 011740: [04:07:51] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 31.597 ms RDOC 011740: [04:07:51] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 32.279 ms RDOC 011740: [04:07:51] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 31.726 ms RDOC 011740: [04:07:51] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 32.546 ms RDOC 011740: [04:07:51] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 32.465 ms RDOC 011740: [04:07:51] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 32.396 ms RDOC 011740: [04:07:51] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 31.637 ms RDOC 011740: [04:07:51] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 32.316 ms RDOC 011740: [04:07:51] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 33.146 ms RDOC 011740: [04:07:51] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 32.654 ms RDOC 011740: [04:07:51] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 32.812 ms RDOC 011740: [04:07:51] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 32.207 ms RDOC 011740: [04:07:51] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 33.588 ms RDOC 011740: [04:07:51] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 32.886 ms RDOC 011740: [04:07:51] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 33.445 ms RDOC 011740: [04:07:51] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 32.870 ms RDOC 011740: [04:07:51] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 33.240 ms RDOC 011740: [04:07:52] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 34.307 ms RDOC 011740: [04:07:52] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 34.001 ms RDOC 011740: [04:07:52] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 32.649 ms RDOC 011740: [04:07:52] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 33.987 ms RDOC 011740: [04:07:52] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 33.997 ms RDOC 011740: [04:07:52] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 34.562 ms RDOC 011740: [04:07:52] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 34.538 ms RDOC 011740: [04:07:52] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 33.206 ms RDOC 011740: [04:07:52] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 34.755 ms RDOC 011740: [04:07:52] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 33.154 ms RDOC 011740: [04:07:52] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 35.354 ms RDOC 011740: [04:07:52] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 33.899 ms RDOC 011740: [04:07:52] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 34.061 ms RDOC 011740: [04:07:52] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 34.936 ms RDOC 011740: [04:07:52] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 34.702 ms RDOC 011740: [04:07:52] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 34.578 ms RDOC 011740: [04:07:52] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 35.030 ms RDOC 011740: [04:07:52] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 34.427 ms RDOC 011740: [04:07:52] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 35.404 ms RDOC 011740: [04:07:52] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 39.614 ms RDOC 011740: [04:07:52] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 35.046 ms RDOC 011740: [04:07:52] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 35.498 ms RDOC 011740: [04:07:52] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 34.930 ms RDOC 011740: [04:07:52] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 34.595 ms RDOC 011740: [04:07:52] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 35.434 ms RDOC 011740: [04:07:53] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 35.363 ms RDOC 011740: [04:07:53] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 36.829 ms RDOC 011740: [04:07:53] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 35.967 ms RDOC 011740: [04:07:53] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 35.572 ms RDOC 011740: [04:07:53] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 35.403 ms RDOC 011740: [04:07:53] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 36.840 ms RDOC 011740: [04:07:53] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 35.966 ms RDOC 011740: [04:07:53] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 35.587 ms RDOC 011740: [04:07:53] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 35.793 ms RDOC 011740: [04:07:53] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 35.861 ms RDOC 011740: [04:07:53] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 37.525 ms RDOC 011740: [04:07:53] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 41.206 ms RDOC 011740: [04:07:53] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 35.890 ms RDOC 011740: [04:07:53] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 36.154 ms RDOC 011740: [04:07:53] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 36.018 ms RDOC 011740: [04:07:53] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 36.393 ms RDOC 011740: [04:07:53] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 36.531 ms RDOC 011740: [04:07:53] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 36.051 ms RDOC 011740: [04:07:53] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 36.139 ms RDOC 011740: [04:07:53] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 37.238 ms RDOC 011740: [04:07:53] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 37.701 ms RDOC 011740: [04:07:53] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 37.059 ms RDOC 011740: [04:07:53] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 36.510 ms RDOC 011740: [04:07:54] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 37.203 ms RDOC 011740: [04:07:54] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 37.778 ms RDOC 011740: [04:07:54] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 41.869 ms RDOC 011740: [04:07:54] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 37.013 ms RDOC 011740: [04:07:54] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 36.596 ms RDOC 011740: [04:07:54] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 37.318 ms RDOC 011740: [04:07:54] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 38.112 ms RDOC 011740: [04:07:54] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 38.208 ms RDOC 011740: [04:07:54] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 37.649 ms RDOC 011740: [04:07:54] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 37.458 ms RDOC 011740: [04:07:54] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 38.148 ms RDOC 011740: [04:07:54] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 39.595 ms RDOC 011740: [04:07:54] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 37.225 ms RDOC 011740: [04:07:54] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 38.800 ms RDOC 011740: [04:07:54] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 37.453 ms RDOC 011740: [04:07:54] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 38.950 ms RDOC 011740: [04:07:54] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 38.253 ms RDOC 011740: [04:07:54] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 37.651 ms RDOC 011740: [04:07:54] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 41.371 ms RDOC 011740: [04:07:54] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 39.681 ms RDOC 011740: [04:07:54] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 39.249 ms RDOC 011740: [04:07:54] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 39.002 ms RDOC 011740: [04:07:55] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 38.931 ms RDOC 011740: [04:07:55] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 38.560 ms RDOC 011740: [04:07:55] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 38.920 ms RDOC 011740: [04:07:55] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 39.659 ms RDOC 011740: [04:07:55] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 37.888 ms RDOC 011740: [04:07:55] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 61.774 ms RDOC 011740: [04:07:55] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 62.758 ms RDOC 011740: [04:07:55] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 62.550 ms RDOC 011740: [04:07:55] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 62.442 ms RDOC 011740: [04:07:55] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 62.360 ms RDOC 011740: [04:07:55] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 62.875 ms RDOC 011740: [04:07:55] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 62.496 ms RDOC 011740: [04:07:55] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 63.033 ms RDOC 011740: [04:07:55] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 62.326 ms RDOC 011740: [04:07:55] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 63.901 ms RDOC 011740: [04:07:55] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 64.181 ms RDOC 011740: [04:07:56] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 92.058 ms RDOC 011740: [04:07:56] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 91.832 ms RDOC 011740: [04:07:56] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 91.410 ms RDOC 011740: [04:07:56] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 93.102 ms RDOC 011740: [04:07:56] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 92.122 ms RDOC 011740: [04:07:56] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 93.460 ms RDOC 011740: [04:07:56] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 92.145 ms RDOC 011740: [04:07:56] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 93.565 ms RDOC 011740: [04:07:56] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 92.909 ms RDOC 011740: [04:07:57] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 93.868 ms RDOC 011740: [04:07:57] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 92.501 ms RDOC 011740: [04:07:57] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 124.268 ms RDOC 011740: [04:07:57] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 123.825 ms RDOC 011740: [04:07:57] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 123.322 ms RDOC 011740: [04:07:57] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 124.913 ms RDOC 011740: [04:07:57] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 126.356 ms RDOC 011740: [04:07:57] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 128.420 ms RDOC 011740: [04:07:58] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 124.871 ms RDOC 011740: [04:07:58] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 126.225 ms RDOC 011740: [04:07:58] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 124.168 ms RDOC 011740: [04:07:58] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 124.496 ms RDOC 011740: [04:07:58] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 126.550 ms RDOC 011740: [04:07:58] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 154.642 ms RDOC 011740: [04:07:58] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 155.341 ms RDOC 011740: [04:07:59] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 153.990 ms RDOC 011740: [04:07:59] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 154.415 ms RDOC 011740: [04:07:59] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 155.123 ms RDOC 011740: [04:07:59] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 155.590 ms RDOC 011740: [04:07:59] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 156.829 ms RDOC 011740: [04:08:00] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 155.526 ms RDOC 011740: [04:08:00] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 156.264 ms RDOC 011740: [04:08:00] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 155.877 ms RDOC 011740: [04:08:00] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 155.804 ms RDOC 011740: [04:08:00] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 185.771 ms RDOC 011740: [04:08:00] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 185.335 ms RDOC 011740: [04:08:01] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 188.064 ms RDOC 011740: [04:08:01] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 187.304 ms RDOC 011740: [04:08:01] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 187.268 ms RDOC 011740: [04:08:01] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 189.166 ms RDOC 011740: [04:08:01] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 188.798 ms RDOC 011740: [04:08:02] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 189.993 ms RDOC 011740: [04:08:02] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 188.244 ms RDOC 011740: [04:08:02] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 188.818 ms RDOC 011740: [04:08:02] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 189.725 ms RDOC 011740: [04:08:03] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 219.438 ms RDOC 011740: [04:08:03] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 220.891 ms RDOC 011740: [04:08:03] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 219.679 ms RDOC 011740: [04:08:03] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 220.264 ms RDOC 011740: [04:08:04] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 220.467 ms RDOC 011740: [04:08:04] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 221.898 ms RDOC 011740: [04:08:04] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 222.042 ms RDOC 011740: [04:08:04] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 221.771 ms RDOC 011740: [04:08:05] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 222.072 ms RDOC 011740: [04:08:05] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 222.352 ms RDOC 011740: [04:08:05] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 223.434 ms RDOC 011740: [04:08:05] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 252.226 ms RDOC 011740: [04:08:06] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 253.145 ms RDOC 011740: [04:08:06] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 253.883 ms RDOC 011740: [04:08:06] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 254.227 ms RDOC 011740: [04:08:06] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 255.916 ms RDOC 011740: [04:08:07] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 255.357 ms RDOC 011740: [04:08:07] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 257.491 ms RDOC 011740: [04:08:07] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 256.828 ms RDOC 011740: [04:08:08] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 256.990 ms RDOC 011740: [04:08:08] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 256.667 ms RDOC 011740: [04:08:08] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 258.855 ms RDOC 011740: [04:08:09] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 287.558 ms RDOC 011740: [04:08:09] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 288.218 ms RDOC 011740: [04:08:09] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 287.273 ms RDOC 011740: [04:08:10] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 289.753 ms RDOC 011740: [04:08:10] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 290.086 ms RDOC 011740: [04:08:10] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 289.668 ms RDOC 011740: [04:08:10] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 288.771 ms RDOC 011740: [04:08:11] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 291.422 ms RDOC 011740: [04:08:11] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 304.779 ms RDOC 011740: [04:08:11] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 291.912 ms RDOC 011740: [04:08:12] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 293.946 ms RDOC 011740: [04:08:12] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 323.827 ms RDOC 011740: [04:08:13] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 324.604 ms RDOC 011740: [04:08:13] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 324.059 ms RDOC 011740: [04:08:13] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 323.582 ms RDOC 011740: [04:08:14] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 325.010 ms RDOC 011740: [04:08:14] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 326.796 ms RDOC 011740: [04:08:14] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 327.256 ms RDOC 011740: [04:08:15] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 327.342 ms RDOC 011740: [04:08:15] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 328.183 ms RDOC 011740: [04:08:15] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 330.082 ms RDOC 011740: [04:08:16] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 329.246 ms RDOC 011740: [04:08:16] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 358.159 ms RDOC 011740: [04:08:17] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 358.722 ms RDOC 011740: [04:08:17] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 359.316 ms RDOC 011740: [04:08:17] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 358.074 ms RDOC 011740: [04:08:18] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 360.711 ms RDOC 011740: [04:08:18] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 361.958 ms RDOC 011740: [04:08:19] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 365.436 ms RDOC 011740: [04:08:19] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 362.905 ms RDOC 011740: [04:08:19] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 366.127 ms RDOC 011740: [04:08:20] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 365.169 ms RDOC 011740: [04:08:20] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 366.171 ms RDOC 011740: [04:08:20] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 68.454 ms RDOC 011740: [04:08:21] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 68.695 ms RDOC 011740: [04:08:21] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 69.884 ms RDOC 011740: [04:08:21] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 70.541 ms RDOC 011740: [04:08:21] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 69.213 ms RDOC 011740: [04:08:21] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 70.555 ms RDOC 011740: [04:08:21] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 70.972 ms RDOC 011740: [04:08:21] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 70.912 ms RDOC 011740: [04:08:21] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 69.111 ms RDOC 011740: [04:08:21] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 69.711 ms RDOC 011740: [04:08:21] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 72.223 ms RDOC 011740: [04:08:21] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 74.054 ms RDOC 011740: [04:08:21] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 71.335 ms RDOC 011740: [04:08:22] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 71.667 ms RDOC 011740: [04:08:22] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 70.694 ms RDOC 011740: [04:08:22] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 70.971 ms RDOC 011740: [04:08:22] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 71.156 ms RDOC 011740: [04:08:22] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 72.633 ms RDOC 011740: [04:08:22] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 71.666 ms RDOC 011740: [04:08:22] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 71.717 ms RDOC 011740: [04:08:22] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 73.165 ms RDOC 011740: [04:08:22] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 70.935 ms RDOC 011740: [04:08:22] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 77.128 ms RDOC 011740: [04:08:22] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 72.715 ms RDOC 011740: [04:08:22] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 77.739 ms RDOC 011740: [04:08:23] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 74.041 ms RDOC 011740: [04:08:23] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 73.180 ms RDOC 011740: [04:08:23] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 72.721 ms RDOC 011740: [04:08:23] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 72.899 ms RDOC 011740: [04:08:23] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 72.414 ms RDOC 011740: [04:08:23] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 74.238 ms RDOC 011740: [04:08:23] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 73.669 ms RDOC 011740: [04:08:23] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 73.992 ms RDOC 011740: [04:08:23] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 74.688 ms RDOC 011740: [04:08:23] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 74.545 ms RDOC 011740: [04:08:23] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 83.649 ms RDOC 011740: [04:08:24] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 74.751 ms RDOC 011740: [04:08:24] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 75.412 ms RDOC 011740: [04:08:24] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 75.421 ms RDOC 011740: [04:08:24] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 73.848 ms RDOC 011740: [04:08:24] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 74.943 ms RDOC 011740: [04:08:24] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 74.494 ms RDOC 011740: [04:08:24] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 76.461 ms RDOC 011740: [04:08:24] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 73.986 ms RDOC 011740: [04:08:24] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 76.139 ms RDOC 011740: [04:08:24] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 77.084 ms RDOC 011740: [04:08:24] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 74.981 ms RDOC 011740: [04:08:25] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 75.251 ms RDOC 011740: [04:08:25] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 76.666 ms RDOC 011740: [04:08:25] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 76.751 ms RDOC 011740: [04:08:25] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 77.666 ms RDOC 011740: [04:08:25] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 77.426 ms RDOC 011740: [04:08:25] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 77.236 ms RDOC 011740: [04:08:25] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 77.318 ms RDOC 011740: [04:08:25] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 77.532 ms RDOC 011740: [04:08:25] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 77.310 ms RDOC 011740: [04:08:25] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 76.996 ms RDOC 011740: [04:08:25] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 78.016 ms RDOC 011740: [04:08:26] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 77.997 ms RDOC 011740: [04:08:26] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 78.625 ms RDOC 011740: [04:08:26] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 78.987 ms RDOC 011740: [04:08:26] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 78.459 ms RDOC 011740: [04:08:26] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 76.779 ms RDOC 011740: [04:08:26] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 79.548 ms RDOC 011740: [04:08:26] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 78.826 ms RDOC 011740: [04:08:26] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 78.500 ms RDOC 011740: [04:08:26] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 78.501 ms RDOC 011740: [04:08:26] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 79.294 ms RDOC 011740: [04:08:26] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 89.511 ms RDOC 011740: [04:08:27] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 78.563 ms RDOC 011740: [04:08:27] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 78.460 ms RDOC 011740: [04:08:27] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 80.282 ms RDOC 011740: [04:08:27] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 78.545 ms RDOC 011740: [04:08:27] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 79.660 ms RDOC 011740: [04:08:27] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 81.193 ms RDOC 011740: [04:08:27] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 81.284 ms RDOC 011740: [04:08:27] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 81.821 ms RDOC 011740: [04:08:27] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 81.955 ms RDOC 011740: [04:08:27] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 80.688 ms RDOC 011740: [04:08:28] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 81.023 ms RDOC 011740: [04:08:28] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 80.830 ms RDOC 011740: [04:08:28] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 80.603 ms RDOC 011740: [04:08:28] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 80.881 ms RDOC 011740: [04:08:28] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 81.353 ms RDOC 011740: [04:08:28] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 81.450 ms RDOC 011740: [04:08:28] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 81.633 ms RDOC 011740: [04:08:28] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 82.247 ms RDOC 011740: [04:08:28] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 82.539 ms RDOC 011740: [04:08:28] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 82.304 ms RDOC 011740: [04:08:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 005968: [04:08:29] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) loaded in replay application RDOC 005968: [04:08:29] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005968: [04:08:29] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 005968: [04:08:29] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 005968: [04:08:29] win32_process.cpp( 610) - Log - Injecting renderdoc into process 8180 RDOC 008180: [04:08:29] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) capturing application RDOC 008180: [04:08:29] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008180: [04:08:29] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 008180: [04:08:29] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 008180: [04:08:29] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 008180: [04:08:29] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 008180: [04:08:29] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 008180: [04:08:29] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 008180: [04:08:29] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 008180: [04:08:29] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 008180: [04:08:29] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 008180: [04:08:29] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 008180: [04:08:29] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 008180: [04:08:29] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 005968: [04:08:29] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [8180] RDOC 008180: [04:08:29] dxgi_common.cpp(1635) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 008180: [04:08:29] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000002B07CACDD78 RDOC 008180: [04:08:29] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008180: [04:08:29] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 008180: [04:08:29] core.cpp(2018) - Log - Removing device frame capturer for 0x000002B07CACDD78 RDOC 008180: [04:08:29] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 008180: [04:08:29] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000002B07CACDD78 RDOC 008180: [04:08:29] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008180: [04:08:29] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x000002B07CACDD78 / 0x00000000004F02FC RDOC 008180: [04:08:29] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 008180: [04:08:29] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 005968: [04:08:29] target_control.cpp( 889) - Log - Used API: D3D11 (Not presenting & supported) RDOC 005968: [04:08:30] target_control.cpp( 889) - Log - Used API: D3D11 (Presenting & supported) RDOC 008180: [04:08:30] d3d11_device.cpp(1941) - Log - Starting capture RDOC 008180: [04:08:30] resource_manager.h(1469) - Log - Preparing up to 663 potentially dirty resources RDOC 008180: [04:08:30] resource_manager.h(1526) - Log - Prepared 663 dirty resources, postponed 0, skipped 0 RDOC 008180: [04:08:30] d3d11_device.cpp(2023) - Log - Finished capture, Frame 5 RDOC 008180: [04:08:30] resource_manager.h(1538) - Log - Checking 663 resources with initial contents against 1359 referenced resources RDOC 008180: [04:08:30] resource_manager.h(1642) - Log - Serialised 663 resources, skipped 0 unreferenced RDOC 008180: [04:08:30] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 16691456 bytes to 532535 (3.19 %) RDOC 008180: [04:08:30] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 15.918213 MB capture section in 0.219467 seconds RDOC 008180: [04:08:30] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4620 bytes to 4620 (100.00 %) RDOC 008180: [04:08:30] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\capture_frame5.rdc RDOC 008180: [04:08:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\capture_frame5.rdc RDOC 005968: [04:08:30] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (580400 bytes) (time 1687748910) 43031 byte thumbnail RDOC 005968: [04:08:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\capture_frame5.rdc RDOC 005968: [04:08:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:08:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:08:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:08:31] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 005968: [04:08:31] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 005968: [04:08:31] d3d11_replay.cpp(4379) - Log - Created device. RDOC 005968: [04:08:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:08:31] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 005968: [04:08:31] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 005968: [04:08:31] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 005968: [04:08:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:08:31] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 401.717 ms RDOC 005968: [04:08:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:08:44] remote_server.cpp(1627) - Log - Opening capture remotely RDOC 005968: [04:08:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:08:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:08:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:08:44] remote_server.cpp(1661) - Log - Capture open complete RDOC 005968: [04:08:44] remote_server.cpp(1687) - Log - Capture ready on replay host RDOC 005968: [04:08:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:08:45] replay_controller.cpp(2128) - Log - Got replay driver. RDOC 005968: [04:08:45] remote_server.cpp(1716) - Log - Remote capture open complete & proxy ready RDOC 005968: [04:09:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:09:02] remote_server.cpp(1627) - Log - Opening capture remotely RDOC 005968: [04:09:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:09:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:09:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:09:03] remote_server.cpp(1661) - Log - Capture open complete RDOC 005968: [04:09:03] remote_server.cpp(1687) - Log - Capture ready on replay host RDOC 005968: [04:09:03] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005968: [04:09:03] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 005968: [04:09:03] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 005968: [04:09:03] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 005968: [04:09:03] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 005968: [04:09:03] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 005968: [04:09:03] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 005968: [04:09:03] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 005968: [04:09:03] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 005968: [04:09:03] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 005968: [04:09:03] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 005968: [04:09:03] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 005968: [04:09:03] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 005968: [04:09:03] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 005968: [04:09:03] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 005968: [04:09:03] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 005968: [04:09:03] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 005968: [04:09:03] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 005968: [04:09:03] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 005968: [04:09:03] gl_common.cpp( 98) - Log - Function pointers available: RDOC 005968: [04:09:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005968: [04:09:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005968: [04:09:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005968: [04:09:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005968: [04:09:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005968: [04:09:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005968: [04:09:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005968: [04:09:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005968: [04:09:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005968: [04:09:03] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 005968: [04:09:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005968: [04:09:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005968: [04:09:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 005968: [04:09:03] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 005968: [04:09:03] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 005968: [04:09:03] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 005968: [04:09:03] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 005968: [04:09:03] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 005968: [04:09:03] replay_controller.cpp(2128) - Log - Got replay driver. RDOC 005968: [04:09:03] remote_server.cpp(1716) - Log - Remote capture open complete & proxy ready RDOC 005968: [04:09:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:09:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 1D Array.dds RDOC 005968: [04:09:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:09:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:09:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:09:24] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:09:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:09:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:09:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:09:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 1D Array.png RDOC 005968: [04:09:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:09:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:09:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:09:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:09:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:09:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:09:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 1D.dds RDOC 005968: [04:09:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:09:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:09:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:09:24] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:09:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:09:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:09:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:09:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 1D.png RDOC 005968: [04:09:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:09:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:09:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:09:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:09:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:09:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:09:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 2D Array.dds RDOC 005968: [04:09:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:09:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:09:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:09:26] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:09:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:09:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:09:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:09:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 2D Array.png RDOC 005968: [04:09:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:09:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:09:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:09:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:09:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:09:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:09:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 2D MSAA Array.dds RDOC 005968: [04:09:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:09:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:09:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:09:27] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:09:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:09:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:09:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:09:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 2D MSAA Array.png RDOC 005968: [04:09:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:09:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:09:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:09:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:09:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:09:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:09:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 2D MSAA.dds RDOC 005968: [04:09:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:09:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:09:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:09:28] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:09:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:09:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:09:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:09:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 2D MSAA.png RDOC 005968: [04:09:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:09:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:09:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:09:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:09:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:09:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:09:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 2D.dds RDOC 005968: [04:09:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:09:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:09:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:09:29] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:09:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:09:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:09:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:09:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 2D.png RDOC 005968: [04:09:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:09:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:09:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:09:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:09:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:09:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:09:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 3D.dds RDOC 005968: [04:09:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:09:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:09:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:09:30] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:09:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:09:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:09:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:09:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 3D.png RDOC 005968: [04:09:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:09:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:09:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:09:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:09:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:09:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:09:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B4G4R4A4_UNORM@Texture 1D Array.dds RDOC 005968: [04:09:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:09:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:09:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:09:31] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:09:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:09:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:09:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:09:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B4G4R4A4_UNORM@Texture 1D Array.png RDOC 005968: [04:09:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:09:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:09:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:09:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:09:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:09:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:09:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B4G4R4A4_UNORM@Texture 1D.dds RDOC 005968: [04:09:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:09:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:09:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:09:31] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:09:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:09:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:09:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:09:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B4G4R4A4_UNORM@Texture 1D.png RDOC 005968: [04:09:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:09:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:09:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:09:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:09:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:09:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:09:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B4G4R4A4_UNORM@Texture 2D Array.dds RDOC 005968: [04:09:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:09:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:09:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:09:32] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:09:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:09:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:09:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:09:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B4G4R4A4_UNORM@Texture 2D Array.png RDOC 005968: [04:09:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:09:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:09:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:09:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:09:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:09:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:09:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B4G4R4A4_UNORM@Texture 2D.dds RDOC 005968: [04:09:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:09:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:09:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:09:32] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:09:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:09:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:09:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:09:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B4G4R4A4_UNORM@Texture 2D.png RDOC 005968: [04:09:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:09:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:09:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:09:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:09:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:09:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:09:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B4G4R4A4_UNORM@Texture 3D.dds RDOC 005968: [04:09:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:09:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:09:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:09:33] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:09:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:09:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:09:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:09:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B4G4R4A4_UNORM@Texture 3D.png RDOC 005968: [04:09:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:09:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:09:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:09:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:09:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:09:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:09:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 1D Array.dds RDOC 005968: [04:09:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:09:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:09:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:09:34] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:09:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:09:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:09:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:09:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 1D Array.png RDOC 005968: [04:09:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:09:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:09:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:09:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:09:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:09:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:09:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 1D.dds RDOC 005968: [04:09:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:09:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:09:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:09:35] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:09:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:09:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:09:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:09:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 1D.png RDOC 005968: [04:09:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:09:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:09:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:09:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:09:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:09:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:09:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D Array.dds RDOC 005968: [04:09:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:09:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:09:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:09:36] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:09:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:09:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:09:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:09:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D Array.png RDOC 005968: [04:09:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:09:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:09:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:09:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:09:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:09:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:09:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D MSAA Array.dds RDOC 005968: [04:09:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:09:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:09:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:09:38] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:09:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:09:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:09:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:09:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D MSAA Array.png RDOC 005968: [04:09:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:09:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:09:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:09:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:09:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:09:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:09:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D MSAA.dds RDOC 005968: [04:09:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:09:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:09:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:09:38] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:09:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:09:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:09:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:09:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D MSAA.png RDOC 005968: [04:09:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:09:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:09:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:09:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:09:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:09:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:09:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D.dds RDOC 005968: [04:09:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:09:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:09:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:09:39] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:09:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:09:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:09:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:09:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D.png RDOC 005968: [04:09:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:09:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:09:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:09:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:09:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:09:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:09:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 3D.dds RDOC 005968: [04:09:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:09:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:09:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:09:40] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:09:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:09:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:09:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:09:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 3D.png RDOC 005968: [04:09:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:09:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:09:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:09:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:09:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:09:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:09:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 1D Array.dds RDOC 005968: [04:09:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:09:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:09:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:09:40] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:09:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:09:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:09:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:09:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 1D Array.png RDOC 005968: [04:09:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:09:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:09:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:09:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:09:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:09:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:09:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 1D.dds RDOC 005968: [04:09:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:09:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:09:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:09:40] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:09:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:09:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:09:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:09:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 1D.png RDOC 005968: [04:09:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:09:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:09:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:09:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:09:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:09:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:09:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 2D Array.dds RDOC 005968: [04:09:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:09:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:09:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:09:41] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:09:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:09:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:09:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:09:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 2D Array.png RDOC 005968: [04:09:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:09:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:09:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:09:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:09:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:09:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:09:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 2D MSAA Array.dds RDOC 005968: [04:09:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:09:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:09:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:09:42] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:09:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:09:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:09:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:09:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 2D MSAA Array.png RDOC 005968: [04:09:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:09:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:09:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:09:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:09:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:09:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:09:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 2D MSAA.dds RDOC 005968: [04:09:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:09:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:09:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:09:43] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:09:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:09:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:09:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:09:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 2D MSAA.png RDOC 005968: [04:09:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:09:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:09:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:09:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:09:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:09:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:09:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 2D.dds RDOC 005968: [04:09:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:09:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:09:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:09:44] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:09:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:09:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:09:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:09:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 2D.png RDOC 005968: [04:09:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:09:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:09:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:09:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:09:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:09:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:09:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 3D.dds RDOC 005968: [04:09:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:09:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:09:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:09:45] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:09:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:09:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:09:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:09:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 3D.png RDOC 005968: [04:09:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:09:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:09:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:09:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:09:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:09:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:09:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 1D Array.dds RDOC 005968: [04:09:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:09:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:09:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:09:45] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:09:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:09:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:09:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:09:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 1D Array.png RDOC 005968: [04:09:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:09:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:09:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:09:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:09:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:09:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:09:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 1D.dds RDOC 005968: [04:09:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:09:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:09:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:09:47] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:09:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:09:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:09:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:09:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 1D.png RDOC 005968: [04:09:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:09:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:09:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:09:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:09:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:09:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:09:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D Array.dds RDOC 005968: [04:09:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:09:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:09:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:09:48] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:09:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:09:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:09:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:09:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D Array.png RDOC 005968: [04:09:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:09:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:09:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:09:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:09:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:09:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:09:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D MSAA Array.dds RDOC 005968: [04:09:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:09:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:09:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:09:48] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:09:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:09:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:09:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:09:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D MSAA Array.png RDOC 005968: [04:09:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:09:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:09:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:09:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:09:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:09:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:09:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D MSAA.dds RDOC 005968: [04:09:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:09:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:09:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:09:49] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:09:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:09:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:09:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:09:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D MSAA.png RDOC 005968: [04:09:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:09:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:09:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:09:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:09:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:09:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:09:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D.dds RDOC 005968: [04:09:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:09:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:09:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:09:51] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:09:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:09:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:09:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:09:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D.png RDOC 005968: [04:09:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:09:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:09:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:09:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:09:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:09:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:09:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 3D.dds RDOC 005968: [04:09:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:09:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:09:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:09:51] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:09:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:09:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:09:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:09:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 3D.png RDOC 005968: [04:09:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:09:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:09:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:09:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:09:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:09:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:09:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 1D Array.dds RDOC 005968: [04:09:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:09:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:09:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:09:53] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:09:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:09:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:09:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:09:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 1D Array.png RDOC 005968: [04:09:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:09:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:09:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:09:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:09:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:09:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:09:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 1D.dds RDOC 005968: [04:09:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:09:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:09:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:09:54] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:09:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:09:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:09:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:09:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 1D.png RDOC 005968: [04:09:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:09:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:09:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:09:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:09:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:09:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:09:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D Array.dds RDOC 005968: [04:09:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:09:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:09:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:09:54] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:09:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:09:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:09:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:09:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D Array.png RDOC 005968: [04:09:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:09:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:09:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:09:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:09:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:09:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:09:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D MSAA Array.dds RDOC 005968: [04:09:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:09:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:09:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:09:56] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:09:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:09:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:09:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:09:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D MSAA Array.png RDOC 005968: [04:09:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:09:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:09:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:09:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:09:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:09:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:09:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D MSAA.dds RDOC 005968: [04:09:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:09:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:09:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:09:57] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:09:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:09:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:09:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:09:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D MSAA.png RDOC 005968: [04:09:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:09:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:09:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:09:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:09:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:09:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:09:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D.dds RDOC 005968: [04:09:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:09:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:09:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:09:57] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:09:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:09:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:09:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:09:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D.png RDOC 005968: [04:09:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:09:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:09:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:09:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:09:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:09:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:09:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 3D.dds RDOC 005968: [04:09:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:09:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:09:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:09:59] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:09:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:09:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:09:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:09:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 3D.png RDOC 005968: [04:09:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:09:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:09:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:10:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:10:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:10:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:10:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 1D Array.dds RDOC 005968: [04:10:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:10:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:10:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:10:00] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:10:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:10:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:10:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:10:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 1D Array.png RDOC 005968: [04:10:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:10:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:10:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:10:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:10:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:10:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:10:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 1D.dds RDOC 005968: [04:10:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:10:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:10:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:10:01] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:10:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:10:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:10:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:10:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 1D.png RDOC 005968: [04:10:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:10:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:10:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:10:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:10:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:10:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:10:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D Array.dds RDOC 005968: [04:10:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:10:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:10:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:10:02] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:10:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:10:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:10:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:10:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D Array.png RDOC 005968: [04:10:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:10:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:10:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:10:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:10:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:10:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:10:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D MSAA Array.dds RDOC 005968: [04:10:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:10:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:10:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:10:03] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:10:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:10:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:10:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:10:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D MSAA Array.png RDOC 005968: [04:10:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:10:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:10:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:10:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:10:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:10:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:10:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D MSAA.dds RDOC 005968: [04:10:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:10:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:10:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:10:05] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:10:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:10:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:10:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:10:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D MSAA.png RDOC 005968: [04:10:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:10:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:10:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:10:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:10:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:10:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:10:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D.dds RDOC 005968: [04:10:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:10:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:10:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:10:05] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:10:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:10:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:10:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:10:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D.png RDOC 005968: [04:10:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:10:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:10:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:10:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:10:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:10:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:10:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 3D.dds RDOC 005968: [04:10:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:10:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:10:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:10:06] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:10:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:10:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:10:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:10:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 3D.png RDOC 005968: [04:10:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:10:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:10:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:10:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:10:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:10:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:10:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 1D Array.dds RDOC 005968: [04:10:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:10:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:10:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:10:08] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:10:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:10:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:10:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:10:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 1D Array.png RDOC 005968: [04:10:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:10:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:10:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:10:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:10:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:10:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:10:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 1D.dds RDOC 005968: [04:10:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:10:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:10:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:10:08] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:10:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:10:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:10:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:10:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 1D.png RDOC 005968: [04:10:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:10:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:10:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:10:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:10:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:10:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:10:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D Array.dds RDOC 005968: [04:10:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:10:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:10:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:10:10] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:10:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:10:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:10:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:10:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D Array.png RDOC 005968: [04:10:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:10:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:10:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:10:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:10:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:10:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:10:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D MSAA Array.dds RDOC 005968: [04:10:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:10:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:10:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:10:11] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:10:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:10:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:10:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:10:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D MSAA Array.png RDOC 005968: [04:10:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:10:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:10:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:10:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:10:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:10:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:10:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D MSAA.dds RDOC 005968: [04:10:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:10:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:10:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:10:12] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:10:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:10:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:10:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:10:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D MSAA.png RDOC 005968: [04:10:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:10:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:10:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:10:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:10:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:10:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:10:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D.dds RDOC 005968: [04:10:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:10:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:10:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:10:13] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:10:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:10:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:10:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:10:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D.png RDOC 005968: [04:10:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:10:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:10:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:10:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:10:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:10:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:10:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 3D.dds RDOC 005968: [04:10:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:10:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:10:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:10:14] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:10:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:10:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:10:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:10:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 3D.png RDOC 005968: [04:10:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:10:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:10:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:10:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:10:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:10:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:10:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC1_UNORM@Texture 2D Array.dds RDOC 005968: [04:10:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:10:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:10:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:10:15] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:10:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:10:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:10:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:10:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC1_UNORM@Texture 2D Array.png RDOC 005968: [04:10:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:10:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:10:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:10:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:10:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:10:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:10:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC1_UNORM@Texture 2D.dds RDOC 005968: [04:10:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:10:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:10:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:10:16] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:10:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:10:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:10:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:10:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC1_UNORM@Texture 2D.png RDOC 005968: [04:10:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:10:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:10:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:10:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:10:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:10:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:10:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC1_UNORM@Texture 3D.dds RDOC 005968: [04:10:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:10:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:10:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:10:17] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:10:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:10:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:10:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:10:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC1_UNORM@Texture 3D.png RDOC 005968: [04:10:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:10:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:10:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:10:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:10:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:10:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:10:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC1_UNORM_SRGB@Texture 2D Array.dds RDOC 005968: [04:10:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:10:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:10:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:10:18] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:10:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:10:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:10:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:10:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC1_UNORM_SRGB@Texture 2D Array.png RDOC 005968: [04:10:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:10:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:10:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:10:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:10:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:10:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:10:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC1_UNORM_SRGB@Texture 2D.dds RDOC 005968: [04:10:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:10:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:10:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:10:20] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:10:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:10:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:10:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:10:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC1_UNORM_SRGB@Texture 2D.png RDOC 005968: [04:10:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:10:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:10:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:10:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:10:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:10:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:10:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC1_UNORM_SRGB@Texture 3D.dds RDOC 005968: [04:10:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:10:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:10:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:10:21] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:10:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:10:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:10:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:10:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC1_UNORM_SRGB@Texture 3D.png RDOC 005968: [04:10:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:10:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:10:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:10:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:10:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:10:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:10:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC2_UNORM@Texture 2D Array.dds RDOC 005968: [04:10:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:10:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:10:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:10:21] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:10:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:10:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:10:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:10:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC2_UNORM@Texture 2D Array.png RDOC 005968: [04:10:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:10:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:10:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:10:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:10:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:10:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:10:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC2_UNORM@Texture 2D.dds RDOC 005968: [04:10:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:10:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:10:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:10:22] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:10:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:10:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:10:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:10:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC2_UNORM@Texture 2D.png RDOC 005968: [04:10:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:10:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:10:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:10:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:10:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:10:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:10:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC2_UNORM@Texture 3D.dds RDOC 005968: [04:10:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:10:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:10:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:10:24] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:10:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:10:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:10:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:10:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC2_UNORM@Texture 3D.png RDOC 005968: [04:10:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:10:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:10:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:10:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:10:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:10:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:10:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC2_UNORM_SRGB@Texture 2D Array.dds RDOC 005968: [04:10:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:10:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:10:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:10:25] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:10:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:10:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:10:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:10:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC2_UNORM_SRGB@Texture 2D Array.png RDOC 005968: [04:10:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:10:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:10:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:10:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:10:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:10:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:10:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC2_UNORM_SRGB@Texture 2D.dds RDOC 005968: [04:10:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:10:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:10:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:10:26] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:10:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:10:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:10:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:10:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC2_UNORM_SRGB@Texture 2D.png RDOC 005968: [04:10:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:10:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:10:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:10:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:10:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:10:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:10:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC2_UNORM_SRGB@Texture 3D.dds RDOC 005968: [04:10:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:10:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:10:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:10:27] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:10:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:10:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:10:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:10:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC2_UNORM_SRGB@Texture 3D.png RDOC 005968: [04:10:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:10:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:10:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:10:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:10:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:10:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:10:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC3_UNORM@Texture 2D Array.dds RDOC 005968: [04:10:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:10:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:10:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:10:27] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:10:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:10:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:10:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:10:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC3_UNORM@Texture 2D Array.png RDOC 005968: [04:10:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:10:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:10:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:10:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:10:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:10:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:10:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC3_UNORM@Texture 2D.dds RDOC 005968: [04:10:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:10:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:10:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:10:28] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:10:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:10:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:10:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:10:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC3_UNORM@Texture 2D.png RDOC 005968: [04:10:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:10:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:10:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:10:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:10:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:10:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:10:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC3_UNORM@Texture 3D.dds RDOC 005968: [04:10:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:10:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:10:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:10:29] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:10:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:10:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:10:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:10:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC3_UNORM@Texture 3D.png RDOC 005968: [04:10:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:10:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:10:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:10:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:10:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:10:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:10:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC3_UNORM_SRGB@Texture 2D Array.dds RDOC 005968: [04:10:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:10:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:10:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:10:30] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:10:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:10:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:10:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:10:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC3_UNORM_SRGB@Texture 2D Array.png RDOC 005968: [04:10:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:10:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:10:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:10:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:10:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:10:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:10:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC3_UNORM_SRGB@Texture 2D.dds RDOC 005968: [04:10:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:10:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:10:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:10:31] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:10:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:10:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:10:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:10:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC3_UNORM_SRGB@Texture 2D.png RDOC 005968: [04:10:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:10:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:10:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:10:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:10:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:10:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:10:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC3_UNORM_SRGB@Texture 3D.dds RDOC 005968: [04:10:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:10:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:10:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:10:32] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:10:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:10:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:10:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:10:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC3_UNORM_SRGB@Texture 3D.png RDOC 005968: [04:10:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:10:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:10:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:10:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:10:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:10:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:10:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC4_SNORM@Texture 2D Array.dds RDOC 005968: [04:10:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:10:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:10:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:10:33] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:10:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:10:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:10:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:10:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC4_SNORM@Texture 2D Array.png RDOC 005968: [04:10:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:10:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:10:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:10:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:10:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:10:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:10:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC4_SNORM@Texture 2D.dds RDOC 005968: [04:10:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:10:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:10:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:10:34] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:10:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:10:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:10:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:10:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC4_SNORM@Texture 2D.png RDOC 005968: [04:10:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:10:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:10:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:10:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:10:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:10:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:10:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC4_SNORM@Texture 3D.dds RDOC 005968: [04:10:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:10:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:10:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:10:35] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:10:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:10:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:10:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:10:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC4_SNORM@Texture 3D.png RDOC 005968: [04:10:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:10:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:10:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:10:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:10:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:10:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:10:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC4_UNORM@Texture 2D Array.dds RDOC 005968: [04:10:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:10:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:10:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:10:36] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:10:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:10:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:10:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:10:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC4_UNORM@Texture 2D Array.png RDOC 005968: [04:10:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:10:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:10:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:10:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:10:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:10:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:10:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC4_UNORM@Texture 2D.dds RDOC 005968: [04:10:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:10:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:10:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:10:38] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:10:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:10:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:10:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:10:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC4_UNORM@Texture 2D.png RDOC 005968: [04:10:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:10:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:10:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:10:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:10:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:10:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:10:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC4_UNORM@Texture 3D.dds RDOC 005968: [04:10:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:10:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:10:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:10:39] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:10:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:10:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:10:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:10:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC4_UNORM@Texture 3D.png RDOC 005968: [04:10:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:10:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:10:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:10:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:10:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:10:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:10:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC5_SNORM@Texture 2D Array.dds RDOC 005968: [04:10:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:10:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:10:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:10:40] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:10:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:10:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:10:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:10:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC5_SNORM@Texture 2D Array.png RDOC 005968: [04:10:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:10:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:10:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:10:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:10:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:10:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:10:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC5_SNORM@Texture 2D.dds RDOC 005968: [04:10:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:10:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:10:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:10:42] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:10:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:10:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:10:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:10:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC5_SNORM@Texture 2D.png RDOC 005968: [04:10:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:10:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:10:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:10:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:10:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:10:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:10:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC5_SNORM@Texture 3D.dds RDOC 005968: [04:10:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:10:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:10:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:10:42] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:10:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:10:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:10:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:10:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC5_SNORM@Texture 3D.png RDOC 005968: [04:10:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:10:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:10:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:10:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:10:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:10:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:10:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC5_UNORM@Texture 2D Array.dds RDOC 005968: [04:10:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:10:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:10:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:10:44] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:10:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:10:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:10:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:10:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC5_UNORM@Texture 2D Array.png RDOC 005968: [04:10:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:10:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:10:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:10:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:10:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:10:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:10:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC5_UNORM@Texture 2D.dds RDOC 005968: [04:10:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:10:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:10:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:10:45] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:10:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:10:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:10:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:10:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC5_UNORM@Texture 2D.png RDOC 005968: [04:10:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:10:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:10:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:10:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:10:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:10:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:10:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC5_UNORM@Texture 3D.dds RDOC 005968: [04:10:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:10:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:10:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:10:46] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:10:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:10:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:10:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:10:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC5_UNORM@Texture 3D.png RDOC 005968: [04:10:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:10:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:10:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:10:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:10:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:10:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:10:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC6H_SF16@Texture 2D Array.dds RDOC 005968: [04:10:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:10:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:10:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:10:47] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:10:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:10:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:10:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:10:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC6H_SF16@Texture 2D Array.png RDOC 005968: [04:10:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:10:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:10:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:10:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:10:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:10:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:10:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC6H_SF16@Texture 2D.dds RDOC 005968: [04:10:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:10:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:10:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:10:47] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:10:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:10:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:10:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:10:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC6H_SF16@Texture 2D.png RDOC 005968: [04:10:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:10:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:10:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:10:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:10:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:10:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:10:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC6H_SF16@Texture 3D.dds RDOC 005968: [04:10:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:10:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:10:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:10:48] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:10:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:10:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:10:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:10:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC6H_SF16@Texture 3D.png RDOC 005968: [04:10:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:10:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:10:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:10:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:10:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:10:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:10:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC6H_UF16@Texture 2D Array.dds RDOC 005968: [04:10:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:10:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:10:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:10:49] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:10:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:10:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:10:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:10:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC6H_UF16@Texture 2D Array.png RDOC 005968: [04:10:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:10:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:10:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:10:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:10:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:10:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:10:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC6H_UF16@Texture 2D.dds RDOC 005968: [04:10:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:10:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:10:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:10:51] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:10:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:10:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:10:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:10:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC6H_UF16@Texture 2D.png RDOC 005968: [04:10:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:10:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:10:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:10:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:10:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:10:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:10:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC6H_UF16@Texture 3D.dds RDOC 005968: [04:10:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:10:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:10:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:10:52] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:10:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:10:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:10:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:10:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC6H_UF16@Texture 3D.png RDOC 005968: [04:10:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:10:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:10:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:10:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:10:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:10:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:10:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC7_UNORM@Texture 2D Array.dds RDOC 005968: [04:10:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:10:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:10:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:10:52] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:10:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:10:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:10:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:10:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC7_UNORM@Texture 2D Array.png RDOC 005968: [04:10:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:10:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:10:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:10:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:10:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:10:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:10:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC7_UNORM@Texture 2D.dds RDOC 005968: [04:10:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:10:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:10:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:10:54] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:10:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:10:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:10:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:10:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC7_UNORM@Texture 2D.png RDOC 005968: [04:10:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:10:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:10:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:10:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:10:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:10:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:10:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC7_UNORM@Texture 3D.dds RDOC 005968: [04:10:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:10:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:10:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:10:54] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:10:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:10:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:10:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:10:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC7_UNORM@Texture 3D.png RDOC 005968: [04:10:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:10:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:10:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:10:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:10:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:10:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:10:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC7_UNORM_SRGB@Texture 2D Array.dds RDOC 005968: [04:10:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:10:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:10:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:10:54] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:10:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:10:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:10:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:10:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC7_UNORM_SRGB@Texture 2D Array.png RDOC 005968: [04:10:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:10:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:10:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:10:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:10:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:10:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:10:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC7_UNORM_SRGB@Texture 2D.dds RDOC 005968: [04:10:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:10:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:10:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:10:55] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:10:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:10:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:10:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:10:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC7_UNORM_SRGB@Texture 2D.png RDOC 005968: [04:10:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:10:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:10:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:10:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:10:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:10:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:10:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC7_UNORM_SRGB@Texture 3D.dds RDOC 005968: [04:10:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:10:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:10:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:10:56] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:10:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:10:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:10:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:10:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC7_UNORM_SRGB@Texture 3D.png RDOC 005968: [04:10:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:10:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:10:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:10:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:10:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:10:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:10:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 1D Array.dds RDOC 005968: [04:10:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:10:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:10:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:10:57] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:10:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:10:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:10:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:10:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 1D Array.png RDOC 005968: [04:10:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:10:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:10:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:10:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:10:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:10:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:10:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 1D.dds RDOC 005968: [04:10:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:10:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:10:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:10:59] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:10:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:10:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:10:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:10:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 1D.png RDOC 005968: [04:10:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:10:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:10:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:11:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:11:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:11:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:11:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 2D Array.dds RDOC 005968: [04:11:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:11:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:11:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:11:00] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:11:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:11:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:11:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:11:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 2D Array.png RDOC 005968: [04:11:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:11:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:11:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:11:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:11:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:11:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:11:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 2D MSAA Array.dds RDOC 005968: [04:11:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:11:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:11:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:11:01] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:11:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:11:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:11:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:11:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 2D MSAA Array.png RDOC 005968: [04:11:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:11:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:11:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:11:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:11:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:11:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:11:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 2D MSAA.dds RDOC 005968: [04:11:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:11:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:11:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:11:02] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:11:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:11:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:11:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:11:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 2D MSAA.png RDOC 005968: [04:11:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:11:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:11:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:11:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:11:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:11:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:11:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 2D.dds RDOC 005968: [04:11:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:11:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:11:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:11:03] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:11:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:11:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:11:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:11:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 2D.png RDOC 005968: [04:11:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:11:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:11:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:11:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:11:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:11:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:11:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 3D.dds RDOC 005968: [04:11:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:11:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:11:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:11:03] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:11:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:11:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:11:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:11:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 3D.png RDOC 005968: [04:11:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:11:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:11:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:11:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:11:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:11:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:11:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 1D Array.dds RDOC 005968: [04:11:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:11:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:11:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:11:04] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:11:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:11:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:11:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:11:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 1D Array.png RDOC 005968: [04:11:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:11:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:11:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:11:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:11:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:11:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:11:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 1D.dds RDOC 005968: [04:11:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:11:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:11:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:11:05] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:11:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:11:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:11:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:11:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 1D.png RDOC 005968: [04:11:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:11:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:11:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:11:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:11:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:11:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:11:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D Array.dds RDOC 005968: [04:11:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:11:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:11:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:11:06] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:11:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:11:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:11:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:11:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D Array.png RDOC 005968: [04:11:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:11:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:11:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:11:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:11:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:11:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:11:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D MSAA Array.dds RDOC 005968: [04:11:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:11:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:11:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:11:07] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:11:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:11:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:11:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:11:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D MSAA Array.png RDOC 005968: [04:11:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:11:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:11:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:11:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:11:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:11:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:11:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D MSAA.dds RDOC 005968: [04:11:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:11:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:11:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:11:08] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:11:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:11:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:11:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:11:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D MSAA.png RDOC 005968: [04:11:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:11:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:11:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:11:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:11:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:11:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:11:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D.dds RDOC 005968: [04:11:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:11:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:11:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:11:09] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:11:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:11:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:11:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:11:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D.png RDOC 005968: [04:11:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:11:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:11:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:11:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:11:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:11:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:11:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 3D.dds RDOC 005968: [04:11:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:11:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:11:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:11:10] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:11:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:11:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:11:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:11:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 3D.png RDOC 005968: [04:11:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:11:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:11:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:11:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:11:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:11:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:11:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 1D Array.dds RDOC 005968: [04:11:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:11:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:11:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:11:11] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:11:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:11:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:11:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:11:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 1D Array.png RDOC 005968: [04:11:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:11:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:11:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:11:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:11:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:11:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:11:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 1D.dds RDOC 005968: [04:11:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:11:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:11:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:11:12] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:11:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:11:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:11:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:11:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 1D.png RDOC 005968: [04:11:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:11:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:11:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:11:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:11:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:11:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:11:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 2D Array.dds RDOC 005968: [04:11:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:11:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:11:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:11:13] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:11:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:11:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:11:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:11:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 2D Array.png RDOC 005968: [04:11:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:11:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:11:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:11:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:11:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:11:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:11:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 2D MSAA Array.dds RDOC 005968: [04:11:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:11:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:11:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:11:14] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:11:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:11:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:11:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:11:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 2D MSAA Array.png RDOC 005968: [04:11:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:11:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:11:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:11:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:11:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:11:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:11:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 2D MSAA.dds RDOC 005968: [04:11:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:11:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:11:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:11:15] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:11:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:11:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:11:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:11:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 2D MSAA.png RDOC 005968: [04:11:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:11:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:11:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:11:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:11:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:11:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:11:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 2D.dds RDOC 005968: [04:11:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:11:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:11:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:11:16] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:11:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:11:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:11:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:11:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 2D.png RDOC 005968: [04:11:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:11:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:11:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:11:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:11:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:11:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:11:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 3D.dds RDOC 005968: [04:11:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:11:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:11:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:11:17] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:11:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:11:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:11:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:11:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 3D.png RDOC 005968: [04:11:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:11:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:11:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:11:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:11:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:11:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:11:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 1D Array.dds RDOC 005968: [04:11:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:11:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:11:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:11:17] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:11:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:11:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:11:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:11:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 1D Array.png RDOC 005968: [04:11:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:11:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:11:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:11:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:11:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:11:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:11:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 1D.dds RDOC 005968: [04:11:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:11:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:11:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:11:18] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:11:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:11:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:11:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:11:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 1D.png RDOC 005968: [04:11:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:11:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:11:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:11:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:11:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:11:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:11:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D Array.dds RDOC 005968: [04:11:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:11:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:11:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:11:19] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:11:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:11:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:11:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:11:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D Array.png RDOC 005968: [04:11:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:11:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:11:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:11:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:11:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:11:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:11:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D MSAA Array.dds RDOC 005968: [04:11:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:11:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:11:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:11:21] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:11:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:11:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:11:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:11:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D MSAA Array.png RDOC 005968: [04:11:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:11:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:11:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:11:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:11:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:11:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:11:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D MSAA.dds RDOC 005968: [04:11:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:11:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:11:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:11:22] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:11:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:11:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:11:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:11:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D MSAA.png RDOC 005968: [04:11:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:11:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:11:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:11:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:11:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:11:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:11:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D.dds RDOC 005968: [04:11:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:11:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:11:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:11:23] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:11:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:11:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:11:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:11:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D.png RDOC 005968: [04:11:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:11:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:11:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:11:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:11:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:11:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:11:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 3D.dds RDOC 005968: [04:11:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:11:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:11:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:11:24] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:11:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:11:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:11:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:11:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 3D.png RDOC 005968: [04:11:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:11:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:11:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:11:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:11:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:11:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:11:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 1D Array.dds RDOC 005968: [04:11:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:11:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:11:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:11:26] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:11:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:11:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:11:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:11:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 1D Array.png RDOC 005968: [04:11:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:11:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:11:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:11:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:11:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:11:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:11:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 1D.dds RDOC 005968: [04:11:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:11:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:11:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:11:26] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:11:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:11:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:11:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:11:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 1D.png RDOC 005968: [04:11:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:11:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:11:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:11:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:11:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:11:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:11:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 2D Array.dds RDOC 005968: [04:11:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:11:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:11:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:11:27] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:11:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:11:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:11:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:11:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 2D Array.png RDOC 005968: [04:11:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:11:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:11:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:11:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:11:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:11:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:11:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 2D MSAA Array.dds RDOC 005968: [04:11:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:11:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:11:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:11:29] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:11:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:11:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:11:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:11:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 2D MSAA Array.png RDOC 005968: [04:11:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:11:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:11:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:11:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:11:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:11:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:11:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 2D MSAA.dds RDOC 005968: [04:11:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:11:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:11:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:11:29] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:11:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:11:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:11:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:11:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 2D MSAA.png RDOC 005968: [04:11:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:11:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:11:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:11:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:11:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:11:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:11:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 2D.dds RDOC 005968: [04:11:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:11:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:11:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:11:30] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:11:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:11:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:11:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:11:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 2D.png RDOC 005968: [04:11:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:11:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:11:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:11:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:11:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:11:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:11:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 3D.dds RDOC 005968: [04:11:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:11:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:11:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:11:31] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:11:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:11:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:11:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:11:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 3D.png RDOC 005968: [04:11:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:11:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:11:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:11:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:11:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:11:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:11:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 1D Array.dds RDOC 005968: [04:11:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:11:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:11:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:11:31] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:11:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:11:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:11:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:11:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 1D Array.png RDOC 005968: [04:11:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:11:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:11:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:11:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:11:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:11:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:11:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 1D.dds RDOC 005968: [04:11:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:11:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:11:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:11:32] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:11:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:11:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:11:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:11:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 1D.png RDOC 005968: [04:11:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:11:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:11:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:11:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:11:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:11:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:11:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D Array.dds RDOC 005968: [04:11:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:11:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:11:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:11:34] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:11:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:11:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:11:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:11:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D Array.png RDOC 005968: [04:11:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:11:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:11:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:11:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:11:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:11:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:11:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D MSAA Array.dds RDOC 005968: [04:11:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:11:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:11:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:11:35] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:11:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:11:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:11:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:11:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D MSAA Array.png RDOC 005968: [04:11:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:11:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:11:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:11:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:11:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:11:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:11:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D MSAA.dds RDOC 005968: [04:11:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:11:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:11:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:11:36] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:11:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:11:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:11:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:11:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D MSAA.png RDOC 005968: [04:11:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:11:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:11:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:11:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:11:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:11:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:11:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D.dds RDOC 005968: [04:11:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:11:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:11:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:11:37] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:11:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:11:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:11:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:11:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D.png RDOC 005968: [04:11:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:11:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:11:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:11:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:11:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:11:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:11:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 3D.dds RDOC 005968: [04:11:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:11:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:11:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:11:38] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:11:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:11:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:11:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:11:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 3D.png RDOC 005968: [04:11:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:11:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:11:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:11:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:11:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:11:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:11:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 1D Array.dds RDOC 005968: [04:11:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:11:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:11:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:11:39] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:11:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:11:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:11:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:11:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 1D Array.png RDOC 005968: [04:11:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:11:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:11:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:11:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:11:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:11:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:11:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 1D.dds RDOC 005968: [04:11:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:11:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:11:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:11:40] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:11:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:11:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:11:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:11:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 1D.png RDOC 005968: [04:11:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:11:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:11:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:11:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:11:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:11:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:11:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 2D Array.dds RDOC 005968: [04:11:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:11:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:11:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:11:41] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:11:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:11:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:11:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:11:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 2D Array.png RDOC 005968: [04:11:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:11:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:11:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:11:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:11:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:11:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:11:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 2D MSAA Array.dds RDOC 005968: [04:11:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:11:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:11:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:11:41] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:11:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:11:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:11:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:11:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 2D MSAA Array.png RDOC 005968: [04:11:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:11:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:11:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:11:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:11:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:11:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:11:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 2D MSAA.dds RDOC 005968: [04:11:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:11:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:11:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:11:43] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:11:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:11:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:11:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:11:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 2D MSAA.png RDOC 005968: [04:11:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:11:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:11:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:11:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:11:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:11:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:11:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 2D.dds RDOC 005968: [04:11:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:11:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:11:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:11:44] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:11:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:11:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:11:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:11:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 2D.png RDOC 005968: [04:11:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:11:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:11:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:11:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:11:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:11:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:11:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 3D.dds RDOC 005968: [04:11:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:11:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:11:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:11:44] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:11:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:11:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:11:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:11:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 3D.png RDOC 005968: [04:11:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:11:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:11:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:11:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:11:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:11:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:11:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 1D Array.dds RDOC 005968: [04:11:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:11:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:11:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:11:46] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:11:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:11:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:11:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:11:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 1D Array.png RDOC 005968: [04:11:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:11:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:11:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:11:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:11:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:11:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:11:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 1D.dds RDOC 005968: [04:11:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:11:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:11:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:11:47] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:11:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:11:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:11:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:11:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 1D.png RDOC 005968: [04:11:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:11:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:11:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:11:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:11:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:11:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:11:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D Array.dds RDOC 005968: [04:11:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:11:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:11:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:11:48] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:11:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:11:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:11:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:11:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D Array.png RDOC 005968: [04:11:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:11:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:11:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:11:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:11:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:11:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:11:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D MSAA Array.dds RDOC 005968: [04:11:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:11:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:11:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:11:49] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:11:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:11:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:11:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:11:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D MSAA Array.png RDOC 005968: [04:11:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:11:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:11:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:11:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:11:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:11:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:11:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D MSAA.dds RDOC 005968: [04:11:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:11:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:11:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:11:51] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:11:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:11:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:11:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:11:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D MSAA.png RDOC 005968: [04:11:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:11:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:11:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:11:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:11:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:11:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:11:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D.dds RDOC 005968: [04:11:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:11:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:11:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:11:51] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:11:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:11:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:11:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:11:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D.png RDOC 005968: [04:11:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:11:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:11:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:11:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:11:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:11:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:11:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 3D.dds RDOC 005968: [04:11:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:11:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:11:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:11:53] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:11:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:11:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:11:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:11:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 3D.png RDOC 005968: [04:11:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:11:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:11:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:11:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:11:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:11:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:11:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 1D Array.dds RDOC 005968: [04:11:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:11:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:11:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:11:54] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:11:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:11:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:11:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:11:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 1D Array.png RDOC 005968: [04:11:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:11:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:11:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:11:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:11:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:11:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:11:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 1D.dds RDOC 005968: [04:11:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:11:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:11:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:11:55] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:11:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:11:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:11:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:11:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 1D.png RDOC 005968: [04:11:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:11:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:11:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:11:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:11:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:11:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:11:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 2D Array.dds RDOC 005968: [04:11:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:11:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:11:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:11:56] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:11:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:11:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:11:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:11:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 2D Array.png RDOC 005968: [04:11:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:11:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:11:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:11:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:11:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:11:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:11:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 2D MSAA Array.dds RDOC 005968: [04:11:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:11:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:11:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:11:56] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:11:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:11:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:11:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:11:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 2D MSAA Array.png RDOC 005968: [04:11:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:11:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:11:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:11:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:11:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:11:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:11:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 2D MSAA.dds RDOC 005968: [04:11:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:11:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:11:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:11:57] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:11:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:11:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:11:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:11:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 2D MSAA.png RDOC 005968: [04:11:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:11:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:11:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:11:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:11:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:11:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:11:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 2D.dds RDOC 005968: [04:11:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:11:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:11:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:11:58] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:11:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:11:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:11:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:11:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 2D.png RDOC 005968: [04:11:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:11:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:11:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:11:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:11:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:11:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:11:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 3D.dds RDOC 005968: [04:11:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:11:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:11:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:11:59] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:11:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:11:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:11:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:11:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 3D.png RDOC 005968: [04:11:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:11:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:11:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:11:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:11:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:11:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:11:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 1D Array.dds RDOC 005968: [04:11:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:11:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:11:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:11:59] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:12:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:12:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:12:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:12:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 1D Array.png RDOC 005968: [04:12:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:12:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:12:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:12:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:12:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:12:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:12:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 1D.dds RDOC 005968: [04:12:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:12:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:12:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:12:00] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:12:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:12:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:12:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:12:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 1D.png RDOC 005968: [04:12:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:12:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:12:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:12:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:12:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:12:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:12:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 2D Array.dds RDOC 005968: [04:12:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:12:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:12:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:12:01] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:12:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:12:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:12:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:12:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 2D Array.png RDOC 005968: [04:12:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:12:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:12:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:12:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:12:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:12:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:12:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 2D MSAA Array.dds RDOC 005968: [04:12:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:12:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:12:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:12:01] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:12:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:12:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:12:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:12:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 2D MSAA Array.png RDOC 005968: [04:12:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:12:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:12:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:12:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:12:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:12:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:12:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 2D MSAA.dds RDOC 005968: [04:12:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:12:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:12:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:12:03] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:12:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:12:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:12:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:12:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 2D MSAA.png RDOC 005968: [04:12:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:12:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:12:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:12:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:12:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:12:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:12:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 2D.dds RDOC 005968: [04:12:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:12:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:12:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:12:04] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:12:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:12:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:12:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:12:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 2D.png RDOC 005968: [04:12:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:12:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:12:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:12:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:12:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:12:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:12:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 3D.dds RDOC 005968: [04:12:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:12:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:12:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:12:05] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:12:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:12:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:12:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:12:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 3D.png RDOC 005968: [04:12:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:12:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:12:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:12:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:12:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:12:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:12:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 1D Array.dds RDOC 005968: [04:12:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:12:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:12:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:12:05] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:12:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:12:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:12:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:12:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 1D Array.png RDOC 005968: [04:12:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:12:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:12:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:12:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:12:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:12:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:12:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 1D.dds RDOC 005968: [04:12:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:12:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:12:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:12:06] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:12:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:12:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:12:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:12:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 1D.png RDOC 005968: [04:12:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:12:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:12:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:12:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:12:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:12:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:12:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 2D Array.dds RDOC 005968: [04:12:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:12:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:12:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:12:07] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:12:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:12:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:12:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:12:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 2D Array.png RDOC 005968: [04:12:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:12:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:12:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:12:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:12:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:12:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:12:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 2D MSAA Array.dds RDOC 005968: [04:12:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:12:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:12:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:12:08] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:12:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:12:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:12:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:12:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 2D MSAA Array.png RDOC 005968: [04:12:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:12:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:12:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:12:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:12:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:12:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:12:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 2D MSAA.dds RDOC 005968: [04:12:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:12:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:12:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:12:09] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:12:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:12:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:12:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:12:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 2D MSAA.png RDOC 005968: [04:12:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:12:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:12:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:12:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:12:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:12:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:12:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 2D.dds RDOC 005968: [04:12:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:12:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:12:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:12:09] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:12:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:12:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:12:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:12:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 2D.png RDOC 005968: [04:12:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:12:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:12:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:12:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:12:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:12:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:12:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 3D.dds RDOC 005968: [04:12:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:12:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:12:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:12:11] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:12:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:12:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:12:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:12:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 3D.png RDOC 005968: [04:12:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:12:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:12:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:12:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:12:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:12:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:12:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 1D Array.dds RDOC 005968: [04:12:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:12:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:12:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:12:11] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:12:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:12:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:12:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:12:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 1D Array.png RDOC 005968: [04:12:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:12:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:12:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:12:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:12:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:12:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:12:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 1D.dds RDOC 005968: [04:12:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:12:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:12:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:12:13] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:12:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:12:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:12:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:12:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 1D.png RDOC 005968: [04:12:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:12:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:12:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:12:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:12:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:12:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:12:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 2D Array.dds RDOC 005968: [04:12:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:12:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:12:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:12:14] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:12:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:12:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:12:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:12:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 2D Array.png RDOC 005968: [04:12:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:12:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:12:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:12:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:12:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:12:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:12:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 2D MSAA Array.dds RDOC 005968: [04:12:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:12:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:12:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:12:15] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:12:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:12:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:12:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:12:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 2D MSAA Array.png RDOC 005968: [04:12:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:12:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:12:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:12:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:12:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:12:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:12:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 2D MSAA.dds RDOC 005968: [04:12:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:12:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:12:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:12:16] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:12:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:12:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:12:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:12:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 2D MSAA.png RDOC 005968: [04:12:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:12:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:12:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:12:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:12:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:12:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:12:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 2D.dds RDOC 005968: [04:12:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:12:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:12:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:12:17] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:12:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:12:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:12:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:12:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 2D.png RDOC 005968: [04:12:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:12:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:12:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:12:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:12:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:12:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:12:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 3D.dds RDOC 005968: [04:12:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:12:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:12:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:12:18] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:12:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:12:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:12:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:12:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 3D.png RDOC 005968: [04:12:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:12:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:12:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:12:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:12:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:12:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:12:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 1D Array.dds RDOC 005968: [04:12:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:12:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:12:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:12:19] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:12:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:12:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:12:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:12:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 1D Array.png RDOC 005968: [04:12:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:12:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:12:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:12:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:12:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:12:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:12:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 1D.dds RDOC 005968: [04:12:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:12:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:12:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:12:20] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:12:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:12:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:12:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:12:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 1D.png RDOC 005968: [04:12:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:12:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:12:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:12:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:12:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:12:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:12:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 2D Array.dds RDOC 005968: [04:12:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:12:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:12:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:12:22] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:12:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:12:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:12:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:12:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 2D Array.png RDOC 005968: [04:12:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:12:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:12:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:12:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:12:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:12:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:12:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 2D MSAA Array.dds RDOC 005968: [04:12:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:12:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:12:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:12:23] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:12:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:12:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:12:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:12:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 2D MSAA Array.png RDOC 005968: [04:12:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:12:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:12:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:12:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:12:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:12:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:12:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 2D MSAA.dds RDOC 005968: [04:12:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:12:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:12:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:12:24] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:12:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:12:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:12:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:12:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 2D MSAA.png RDOC 005968: [04:12:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:12:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:12:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:12:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:12:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:12:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:12:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 2D.dds RDOC 005968: [04:12:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:12:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:12:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:12:26] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:12:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:12:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:12:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:12:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 2D.png RDOC 005968: [04:12:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:12:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:12:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:12:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:12:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:12:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:12:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 3D.dds RDOC 005968: [04:12:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:12:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:12:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:12:27] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:12:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:12:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:12:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:12:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 3D.png RDOC 005968: [04:12:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:12:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:12:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:12:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:12:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:12:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:12:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 1D Array.dds RDOC 005968: [04:12:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:12:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:12:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:12:29] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:12:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:12:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:12:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:12:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 1D Array.png RDOC 005968: [04:12:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:12:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:12:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:12:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:12:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:12:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:12:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 1D.dds RDOC 005968: [04:12:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:12:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:12:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:12:30] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:12:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:12:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:12:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:12:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 1D.png RDOC 005968: [04:12:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:12:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:12:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:12:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:12:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:12:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:12:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 2D Array.dds RDOC 005968: [04:12:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:12:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:12:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:12:30] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:12:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:12:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:12:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:12:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 2D Array.png RDOC 005968: [04:12:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:12:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:12:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:12:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:12:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:12:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:12:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 2D MSAA Array.dds RDOC 005968: [04:12:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:12:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:12:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:12:32] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:12:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:12:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:12:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:12:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 2D MSAA Array.png RDOC 005968: [04:12:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:12:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:12:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:12:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:12:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:12:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:12:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 2D MSAA.dds RDOC 005968: [04:12:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:12:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:12:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:12:32] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:12:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:12:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:12:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:12:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 2D MSAA.png RDOC 005968: [04:12:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:12:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:12:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:12:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:12:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:12:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:12:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 2D.dds RDOC 005968: [04:12:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:12:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:12:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:12:33] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:12:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:12:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:12:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:12:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 2D.png RDOC 005968: [04:12:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:12:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:12:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:12:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:12:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:12:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:12:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 3D.dds RDOC 005968: [04:12:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:12:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:12:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:12:34] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:12:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:12:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:12:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:12:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 3D.png RDOC 005968: [04:12:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:12:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:12:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:12:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:12:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:12:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:12:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 1D Array.dds RDOC 005968: [04:12:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:12:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:12:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:12:35] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:12:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:12:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:12:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:12:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 1D Array.png RDOC 005968: [04:12:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:12:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:12:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:12:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:12:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:12:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:12:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 1D.dds RDOC 005968: [04:12:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:12:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:12:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:12:35] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:12:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:12:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:12:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:12:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 1D.png RDOC 005968: [04:12:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:12:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:12:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:12:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:12:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:12:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:12:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 2D Array.dds RDOC 005968: [04:12:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:12:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:12:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:12:36] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:12:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:12:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:12:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:12:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 2D Array.png RDOC 005968: [04:12:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:12:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:12:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:12:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:12:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:12:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:12:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 2D MSAA Array.dds RDOC 005968: [04:12:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:12:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:12:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:12:37] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:12:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:12:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:12:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:12:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 2D MSAA Array.png RDOC 005968: [04:12:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:12:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:12:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:12:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:12:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:12:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:12:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 2D MSAA.dds RDOC 005968: [04:12:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:12:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:12:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:12:38] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:12:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:12:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:12:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:12:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 2D MSAA.png RDOC 005968: [04:12:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:12:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:12:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:12:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:12:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:12:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:12:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 2D.dds RDOC 005968: [04:12:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:12:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:12:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:12:38] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:12:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:12:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:12:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:12:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 2D.png RDOC 005968: [04:12:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:12:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:12:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:12:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:12:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:12:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:12:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 3D.dds RDOC 005968: [04:12:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:12:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:12:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:12:39] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:12:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:12:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:12:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:12:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 3D.png RDOC 005968: [04:12:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:12:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:12:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:12:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:12:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:12:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:12:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 1D Array.dds RDOC 005968: [04:12:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:12:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:12:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:12:40] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:12:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:12:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:12:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:12:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 1D Array.png RDOC 005968: [04:12:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:12:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:12:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:12:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:12:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:12:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:12:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 1D.dds RDOC 005968: [04:12:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:12:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:12:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:12:41] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:12:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:12:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:12:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:12:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 1D.png RDOC 005968: [04:12:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:12:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:12:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:12:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:12:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:12:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:12:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 2D Array.dds RDOC 005968: [04:12:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:12:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:12:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:12:41] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:12:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:12:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:12:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:12:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 2D Array.png RDOC 005968: [04:12:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:12:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:12:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:12:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:12:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:12:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:12:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 2D MSAA Array.dds RDOC 005968: [04:12:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:12:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:12:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:12:43] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:12:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:12:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:12:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:12:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 2D MSAA Array.png RDOC 005968: [04:12:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:12:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:12:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:12:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:12:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:12:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:12:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 2D MSAA.dds RDOC 005968: [04:12:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:12:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:12:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:12:44] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:12:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:12:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:12:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:12:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 2D MSAA.png RDOC 005968: [04:12:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:12:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:12:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:12:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:12:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:12:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:12:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 2D.dds RDOC 005968: [04:12:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:12:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:12:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:12:46] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:12:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:12:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:12:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:12:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 2D.png RDOC 005968: [04:12:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:12:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:12:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:12:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:12:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:12:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:12:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 3D.dds RDOC 005968: [04:12:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:12:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:12:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:12:46] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:12:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:12:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:12:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:12:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 3D.png RDOC 005968: [04:12:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:12:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:12:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:12:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:12:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:12:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:12:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 1D Array.dds RDOC 005968: [04:12:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:12:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:12:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:12:47] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:12:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:12:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:12:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:12:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 1D Array.png RDOC 005968: [04:12:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:12:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:12:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:12:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:12:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:12:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:12:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 1D.dds RDOC 005968: [04:12:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:12:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:12:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:12:48] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:12:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:12:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:12:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:12:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 1D.png RDOC 005968: [04:12:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:12:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:12:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:12:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:12:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:12:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:12:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 2D Array.dds RDOC 005968: [04:12:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:12:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:12:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:12:49] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:12:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:12:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:12:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:12:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 2D Array.png RDOC 005968: [04:12:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:12:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:12:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:12:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:12:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:12:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:12:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 2D MSAA Array.dds RDOC 005968: [04:12:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:12:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:12:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:12:50] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:12:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:12:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:12:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:12:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 2D MSAA Array.png RDOC 005968: [04:12:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:12:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:12:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:12:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:12:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:12:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:12:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 2D MSAA.dds RDOC 005968: [04:12:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:12:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:12:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:12:52] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:12:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:12:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:12:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:12:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 2D MSAA.png RDOC 005968: [04:12:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:12:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:12:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:12:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:12:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:12:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:12:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 2D.dds RDOC 005968: [04:12:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:12:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:12:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:12:53] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:12:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:12:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:12:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:12:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 2D.png RDOC 005968: [04:12:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:12:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:12:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:12:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:12:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:12:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:12:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 3D.dds RDOC 005968: [04:12:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:12:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:12:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:12:53] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:12:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:12:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:12:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:12:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 3D.png RDOC 005968: [04:12:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:12:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:12:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:12:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:12:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:12:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:12:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 1D Array.dds RDOC 005968: [04:12:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:12:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:12:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:12:54] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:12:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:12:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:12:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:12:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 1D Array.png RDOC 005968: [04:12:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:12:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:12:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:12:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:12:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:12:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:12:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 1D.dds RDOC 005968: [04:12:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:12:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:12:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:12:55] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:12:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:12:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:12:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:12:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 1D.png RDOC 005968: [04:12:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:12:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:12:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:12:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:12:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:12:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:12:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 2D Array.dds RDOC 005968: [04:12:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:12:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:12:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:12:56] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:12:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:12:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:12:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:12:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 2D Array.png RDOC 005968: [04:12:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:12:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:12:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:12:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:12:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:12:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:12:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 2D MSAA Array.dds RDOC 005968: [04:12:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:12:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:12:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:12:58] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:12:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:12:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:12:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:12:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 2D MSAA Array.png RDOC 005968: [04:12:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:12:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:12:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:12:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:12:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:12:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:12:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 2D MSAA.dds RDOC 005968: [04:12:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:12:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:12:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:12:59] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:13:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:13:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:13:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:13:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 2D MSAA.png RDOC 005968: [04:13:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:13:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:13:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:13:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:13:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:13:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:13:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 2D.dds RDOC 005968: [04:13:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:13:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:13:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:13:00] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:13:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:13:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:13:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:13:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 2D.png RDOC 005968: [04:13:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:13:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:13:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:13:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:13:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:13:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:13:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 3D.dds RDOC 005968: [04:13:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:13:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:13:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:13:01] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:13:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:13:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:13:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:13:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 3D.png RDOC 005968: [04:13:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:13:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:13:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:13:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:13:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:13:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:13:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D Array.dds RDOC 005968: [04:13:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:13:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:13:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:13:01] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:13:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:13:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:13:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:13:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D Array.png RDOC 005968: [04:13:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:13:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:13:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:13:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:13:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:13:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:13:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D MSAA Array.dds RDOC 005968: [04:13:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:13:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:13:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:13:02] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:13:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:13:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:13:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:13:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D MSAA Array.png RDOC 005968: [04:13:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:13:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:13:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:13:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:13:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:13:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:13:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D MSAA.dds RDOC 005968: [04:13:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:13:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:13:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:13:03] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:13:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:13:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:13:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:13:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D MSAA.png RDOC 005968: [04:13:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:13:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:13:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:13:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:13:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:13:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:13:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D.dds RDOC 005968: [04:13:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:13:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:13:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:13:05] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:13:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:13:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:13:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:13:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D.png RDOC 005968: [04:13:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:13:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:13:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:13:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:13:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:13:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:13:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D Array.dds RDOC 005968: [04:13:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:13:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:13:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:13:05] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:13:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:13:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:13:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:13:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D Array.png RDOC 005968: [04:13:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:13:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:13:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:13:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:13:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:13:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:13:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D MSAA Array.dds RDOC 005968: [04:13:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:13:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:13:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:13:06] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:13:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:13:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:13:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:13:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D MSAA Array.png RDOC 005968: [04:13:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:13:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:13:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:13:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:13:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:13:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:13:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D MSAA.dds RDOC 005968: [04:13:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:13:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:13:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:13:07] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:13:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:13:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:13:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:13:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D MSAA.png RDOC 005968: [04:13:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:13:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:13:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:13:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:13:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:13:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:13:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D.dds RDOC 005968: [04:13:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:13:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:13:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:13:08] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:13:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:13:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:13:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:13:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D.png RDOC 005968: [04:13:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:13:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:13:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:13:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:13:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:13:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:13:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 1D Array.dds RDOC 005968: [04:13:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:13:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:13:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:13:08] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:13:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:13:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:13:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:13:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 1D Array.png RDOC 005968: [04:13:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:13:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:13:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:13:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:13:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:13:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:13:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 1D.dds RDOC 005968: [04:13:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:13:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:13:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:13:09] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:13:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:13:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:13:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:13:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 1D.png RDOC 005968: [04:13:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:13:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:13:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:13:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:13:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:13:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:13:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D Array.dds RDOC 005968: [04:13:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:13:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:13:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:13:10] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:13:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:13:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:13:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:13:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D Array.png RDOC 005968: [04:13:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:13:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:13:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:13:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:13:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:13:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:13:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D MSAA Array.dds RDOC 005968: [04:13:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:13:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:13:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:13:11] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:13:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:13:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:13:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:13:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D MSAA Array.png RDOC 005968: [04:13:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:13:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:13:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:13:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:13:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:13:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:13:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D MSAA.dds RDOC 005968: [04:13:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:13:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:13:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:13:11] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:13:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:13:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:13:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:13:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D MSAA.png RDOC 005968: [04:13:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:13:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:13:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:13:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:13:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:13:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:13:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D.dds RDOC 005968: [04:13:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:13:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:13:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:13:12] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:13:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:13:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:13:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:13:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D.png RDOC 005968: [04:13:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:13:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:13:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:13:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:13:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:13:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:13:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 3D.dds RDOC 005968: [04:13:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:13:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:13:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:13:13] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:13:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:13:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:13:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:13:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 3D.png RDOC 005968: [04:13:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:13:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:13:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:13:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:13:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:13:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:13:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 1D Array.dds RDOC 005968: [04:13:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:13:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:13:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:13:14] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:13:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:13:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:13:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:13:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 1D Array.png RDOC 005968: [04:13:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:13:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:13:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:13:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:13:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:13:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:13:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 1D.dds RDOC 005968: [04:13:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:13:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:13:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:13:15] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:13:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:13:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:13:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:13:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 1D.png RDOC 005968: [04:13:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:13:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:13:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:13:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:13:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:13:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:13:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 2D Array.dds RDOC 005968: [04:13:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:13:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:13:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:13:17] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:13:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:13:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:13:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:13:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 2D Array.png RDOC 005968: [04:13:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:13:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:13:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:13:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:13:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:13:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:13:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 2D MSAA Array.dds RDOC 005968: [04:13:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:13:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:13:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:13:18] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:13:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:13:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:13:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:13:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 2D MSAA Array.png RDOC 005968: [04:13:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:13:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:13:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:13:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:13:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:13:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:13:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 2D MSAA.dds RDOC 005968: [04:13:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:13:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:13:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:13:19] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:13:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:13:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:13:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:13:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 2D MSAA.png RDOC 005968: [04:13:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:13:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:13:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:13:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:13:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:13:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:13:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 2D.dds RDOC 005968: [04:13:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:13:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:13:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:13:20] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:13:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:13:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:13:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:13:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 2D.png RDOC 005968: [04:13:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:13:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:13:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:13:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:13:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:13:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:13:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 3D.dds RDOC 005968: [04:13:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:13:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:13:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:13:22] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:13:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:13:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:13:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:13:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 3D.png RDOC 005968: [04:13:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:13:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:13:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:13:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:13:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:13:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:13:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 1D Array.dds RDOC 005968: [04:13:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:13:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:13:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:13:23] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:13:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:13:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:13:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:13:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 1D Array.png RDOC 005968: [04:13:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:13:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:13:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:13:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:13:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:13:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:13:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 1D.dds RDOC 005968: [04:13:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:13:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:13:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:13:24] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:13:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:13:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:13:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:13:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 1D.png RDOC 005968: [04:13:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:13:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:13:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:13:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:13:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:13:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:13:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 2D Array.dds RDOC 005968: [04:13:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:13:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:13:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:13:25] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:13:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:13:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:13:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:13:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 2D Array.png RDOC 005968: [04:13:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:13:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:13:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:13:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:13:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:13:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:13:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 2D MSAA Array.dds RDOC 005968: [04:13:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:13:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:13:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:13:27] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:13:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:13:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:13:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:13:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 2D MSAA Array.png RDOC 005968: [04:13:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:13:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:13:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:13:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:13:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:13:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:13:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 2D MSAA.dds RDOC 005968: [04:13:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:13:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:13:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:13:27] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:13:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:13:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:13:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:13:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 2D MSAA.png RDOC 005968: [04:13:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:13:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:13:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:13:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:13:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:13:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:13:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 2D.dds RDOC 005968: [04:13:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:13:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:13:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:13:29] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:13:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:13:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:13:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:13:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 2D.png RDOC 005968: [04:13:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:13:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:13:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:13:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:13:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:13:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:13:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 3D.dds RDOC 005968: [04:13:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:13:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:13:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:13:30] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:13:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:13:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:13:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:13:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 3D.png RDOC 005968: [04:13:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:13:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:13:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:13:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:13:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:13:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:13:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_FLOAT@Texture 1D Array.dds RDOC 005968: [04:13:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:13:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:13:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:13:31] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:13:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:13:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:13:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:13:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_FLOAT@Texture 1D Array.png RDOC 005968: [04:13:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:13:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:13:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:13:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:13:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:13:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:13:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_FLOAT@Texture 1D.dds RDOC 005968: [04:13:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:13:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:13:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:13:32] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:13:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:13:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:13:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:13:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_FLOAT@Texture 1D.png RDOC 005968: [04:13:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:13:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:13:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:13:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:13:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:13:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:13:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_FLOAT@Texture 2D Array.dds RDOC 005968: [04:13:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:13:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:13:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:13:33] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:13:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:13:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:13:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:13:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_FLOAT@Texture 2D Array.png RDOC 005968: [04:13:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:13:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:13:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:13:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:13:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:13:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:13:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_FLOAT@Texture 2D.dds RDOC 005968: [04:13:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:13:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:13:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:13:34] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:13:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:13:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:13:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:13:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_FLOAT@Texture 2D.png RDOC 005968: [04:13:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:13:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:13:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:13:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:13:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:13:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:13:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_FLOAT@Texture 3D.dds RDOC 005968: [04:13:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:13:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:13:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:13:35] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:13:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:13:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:13:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:13:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_FLOAT@Texture 3D.png RDOC 005968: [04:13:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:13:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:13:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:13:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:13:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:13:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:13:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_SINT@Texture 1D Array.dds RDOC 005968: [04:13:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:13:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:13:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:13:36] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:13:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:13:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:13:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:13:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_SINT@Texture 1D Array.png RDOC 005968: [04:13:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:13:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:13:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:13:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:13:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:13:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:13:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_SINT@Texture 1D.dds RDOC 005968: [04:13:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:13:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:13:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:13:37] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:13:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:13:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:13:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:13:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_SINT@Texture 1D.png RDOC 005968: [04:13:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:13:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:13:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:13:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:13:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:13:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:13:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_SINT@Texture 2D Array.dds RDOC 005968: [04:13:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:13:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:13:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:13:38] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:13:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:13:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:13:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:13:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_SINT@Texture 2D Array.png RDOC 005968: [04:13:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:13:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:13:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:13:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:13:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:13:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:13:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_SINT@Texture 2D.dds RDOC 005968: [04:13:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:13:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:13:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:13:39] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:13:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:13:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:13:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:13:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_SINT@Texture 2D.png RDOC 005968: [04:13:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:13:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:13:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:13:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:13:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:13:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:13:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_SINT@Texture 3D.dds RDOC 005968: [04:13:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:13:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:13:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:13:40] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:13:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:13:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:13:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:13:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_SINT@Texture 3D.png RDOC 005968: [04:13:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:13:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:13:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:13:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:13:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:13:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:13:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_UINT@Texture 1D Array.dds RDOC 005968: [04:13:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:13:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:13:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:13:41] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:13:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:13:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:13:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:13:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_UINT@Texture 1D Array.png RDOC 005968: [04:13:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:13:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:13:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:13:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:13:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:13:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:13:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_UINT@Texture 1D.dds RDOC 005968: [04:13:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:13:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:13:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:13:43] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:13:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:13:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:13:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:13:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_UINT@Texture 1D.png RDOC 005968: [04:13:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:13:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:13:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:13:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:13:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:13:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:13:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_UINT@Texture 2D Array.dds RDOC 005968: [04:13:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:13:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:13:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:13:43] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:13:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:13:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:13:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:13:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_UINT@Texture 2D Array.png RDOC 005968: [04:13:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:13:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:13:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:13:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:13:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:13:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:13:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_UINT@Texture 2D.dds RDOC 005968: [04:13:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:13:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:13:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:13:44] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:13:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:13:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:13:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:13:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_UINT@Texture 2D.png RDOC 005968: [04:13:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:13:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:13:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:13:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:13:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:13:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:13:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_UINT@Texture 3D.dds RDOC 005968: [04:13:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:13:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:13:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:13:45] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:13:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:13:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:13:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:13:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_UINT@Texture 3D.png RDOC 005968: [04:13:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:13:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:13:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:13:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:13:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:13:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:13:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 1D Array.dds RDOC 005968: [04:13:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:13:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:13:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:13:47] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:13:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:13:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:13:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:13:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 1D Array.png RDOC 005968: [04:13:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:13:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:13:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:13:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:13:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:13:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:13:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 1D.dds RDOC 005968: [04:13:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:13:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:13:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:13:47] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:13:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:13:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:13:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:13:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 1D.png RDOC 005968: [04:13:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:13:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:13:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:13:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:13:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:13:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:13:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 2D Array.dds RDOC 005968: [04:13:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:13:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:13:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:13:49] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:13:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:13:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:13:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:13:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 2D Array.png RDOC 005968: [04:13:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:13:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:13:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:13:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:13:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:13:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:13:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 2D MSAA Array.dds RDOC 005968: [04:13:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:13:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:13:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:13:50] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:13:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:13:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:13:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:13:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 2D MSAA Array.png RDOC 005968: [04:13:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:13:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:13:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:13:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:13:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:13:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:13:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 2D MSAA.dds RDOC 005968: [04:13:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:13:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:13:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:13:50] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:13:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:13:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:13:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:13:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 2D MSAA.png RDOC 005968: [04:13:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:13:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:13:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:13:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:13:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:13:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:13:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 2D.dds RDOC 005968: [04:13:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:13:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:13:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:13:51] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:13:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:13:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:13:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:13:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 2D.png RDOC 005968: [04:13:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:13:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:13:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:13:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:13:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:13:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:13:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 3D.dds RDOC 005968: [04:13:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:13:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:13:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:13:53] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:13:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:13:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:13:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:13:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 3D.png RDOC 005968: [04:13:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:13:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:13:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:13:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:13:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:13:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:13:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 1D Array.dds RDOC 005968: [04:13:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:13:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:13:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:13:54] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:13:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:13:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:13:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:13:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 1D Array.png RDOC 005968: [04:13:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:13:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:13:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:13:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:13:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:13:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:13:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 1D.dds RDOC 005968: [04:13:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:13:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:13:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:13:55] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:13:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:13:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:13:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:13:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 1D.png RDOC 005968: [04:13:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:13:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:13:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:13:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:13:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:13:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:13:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 2D Array.dds RDOC 005968: [04:13:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:13:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:13:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:13:56] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:13:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:13:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:13:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:13:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 2D Array.png RDOC 005968: [04:13:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:13:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:13:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:13:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:13:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:13:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:13:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 2D MSAA Array.dds RDOC 005968: [04:13:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:13:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:13:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:13:57] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:13:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:13:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:13:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:13:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 2D MSAA Array.png RDOC 005968: [04:13:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:13:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:13:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:13:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:13:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:13:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:13:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 2D MSAA.dds RDOC 005968: [04:13:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:13:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:13:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:13:58] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:13:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:13:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:13:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:13:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 2D MSAA.png RDOC 005968: [04:13:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:13:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:13:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:13:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:13:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:13:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:13:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 2D.dds RDOC 005968: [04:13:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:13:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:13:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:13:58] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:13:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:13:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:13:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:13:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 2D.png RDOC 005968: [04:13:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:13:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:13:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:13:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:13:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:13:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:13:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 3D.dds RDOC 005968: [04:13:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:13:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:13:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:13:58] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:13:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:13:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:13:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:13:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 3D.png RDOC 005968: [04:13:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:13:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:13:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:13:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:13:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:13:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:13:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 1D Array.dds RDOC 005968: [04:13:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:13:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:13:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:13:59] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:14:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:14:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:14:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:14:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 1D Array.png RDOC 005968: [04:14:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:14:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:14:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:14:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:14:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:14:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:14:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 1D.dds RDOC 005968: [04:14:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:14:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:14:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:14:00] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:14:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:14:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:14:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:14:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 1D.png RDOC 005968: [04:14:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:14:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:14:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:14:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:14:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:14:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:14:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 2D Array.dds RDOC 005968: [04:14:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:14:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:14:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:14:01] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:14:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:14:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:14:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:14:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 2D Array.png RDOC 005968: [04:14:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:14:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:14:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:14:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:14:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:14:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:14:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 2D MSAA Array.dds RDOC 005968: [04:14:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:14:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:14:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:14:02] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:14:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:14:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:14:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:14:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 2D MSAA Array.png RDOC 005968: [04:14:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:14:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:14:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:14:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:14:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:14:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:14:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 2D MSAA.dds RDOC 005968: [04:14:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:14:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:14:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:14:03] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:14:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:14:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:14:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:14:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 2D MSAA.png RDOC 005968: [04:14:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:14:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:14:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:14:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:14:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:14:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:14:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 2D.dds RDOC 005968: [04:14:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:14:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:14:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:14:04] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:14:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:14:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:14:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:14:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 2D.png RDOC 005968: [04:14:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:14:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:14:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:14:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:14:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:14:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:14:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 3D.dds RDOC 005968: [04:14:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:14:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:14:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:14:05] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:14:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:14:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:14:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:14:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 3D.png RDOC 005968: [04:14:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:14:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:14:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:14:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:14:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:14:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:14:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D Array.dds RDOC 005968: [04:14:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:14:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:14:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:14:05] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:14:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:14:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:14:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:14:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D Array.png RDOC 005968: [04:14:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:14:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:14:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:14:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:14:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:14:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:14:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D MSAA Array.dds RDOC 005968: [04:14:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:14:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:14:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:14:06] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:14:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:14:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:14:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:14:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D MSAA Array.png RDOC 005968: [04:14:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:14:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:14:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:14:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:14:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:14:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:14:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D MSAA.dds RDOC 005968: [04:14:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:14:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:14:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:14:07] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:14:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:14:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:14:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:14:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D MSAA.png RDOC 005968: [04:14:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:14:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:14:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:14:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:14:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:14:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:14:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D.dds RDOC 005968: [04:14:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:14:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:14:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:14:07] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:14:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:14:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:14:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:14:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D.png RDOC 005968: [04:14:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:14:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:14:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:14:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:14:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:14:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:14:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D Array.dds RDOC 005968: [04:14:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:14:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:14:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:14:08] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:14:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:14:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:14:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:14:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D Array.png RDOC 005968: [04:14:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:14:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:14:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:14:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:14:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:14:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:14:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D MSAA Array.dds RDOC 005968: [04:14:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:14:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:14:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:14:10] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:14:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:14:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:14:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:14:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D MSAA Array.png RDOC 005968: [04:14:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:14:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:14:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:14:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:14:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:14:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:14:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D MSAA.dds RDOC 005968: [04:14:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:14:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:14:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:14:10] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:14:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:14:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:14:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:14:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D MSAA.png RDOC 005968: [04:14:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:14:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:14:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:14:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:14:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:14:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:14:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D.dds RDOC 005968: [04:14:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:14:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:14:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:14:11] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:14:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:14:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:14:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:14:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D.png RDOC 005968: [04:14:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:14:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:14:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:14:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:14:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:14:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:14:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 1D Array.dds RDOC 005968: [04:14:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:14:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:14:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:14:11] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:14:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:14:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:14:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:14:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 1D Array.png RDOC 005968: [04:14:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:14:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:14:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:14:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:14:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:14:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:14:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 1D.dds RDOC 005968: [04:14:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:14:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:14:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:14:12] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:14:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:14:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:14:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:14:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 1D.png RDOC 005968: [04:14:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:14:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:14:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:14:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:14:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:14:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:14:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 2D Array.dds RDOC 005968: [04:14:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:14:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:14:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:14:13] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:14:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:14:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:14:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:14:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 2D Array.png RDOC 005968: [04:14:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:14:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:14:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:14:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:14:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:14:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:14:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 2D MSAA Array.dds RDOC 005968: [04:14:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:14:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:14:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:14:15] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:14:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:14:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:14:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:14:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 2D MSAA Array.png RDOC 005968: [04:14:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:14:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:14:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:14:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:14:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:14:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:14:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 2D MSAA.dds RDOC 005968: [04:14:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:14:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:14:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:14:16] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:14:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:14:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:14:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:14:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 2D MSAA.png RDOC 005968: [04:14:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:14:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:14:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:14:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:14:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:14:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:14:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 2D.dds RDOC 005968: [04:14:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:14:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:14:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:14:17] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:14:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:14:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:14:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:14:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 2D.png RDOC 005968: [04:14:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:14:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:14:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:14:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:14:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:14:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:14:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 3D.dds RDOC 005968: [04:14:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:14:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:14:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:14:18] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:14:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:14:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:14:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:14:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 3D.png RDOC 005968: [04:14:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:14:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:14:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:14:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:14:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:14:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:14:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 1D Array.dds RDOC 005968: [04:14:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:14:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:14:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:14:19] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:14:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:14:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:14:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:14:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 1D Array.png RDOC 005968: [04:14:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:14:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:14:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:14:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:14:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:14:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:14:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 1D.dds RDOC 005968: [04:14:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:14:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:14:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:14:20] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:14:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:14:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:14:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:14:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 1D.png RDOC 005968: [04:14:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:14:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:14:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:14:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:14:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:14:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:14:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 2D Array.dds RDOC 005968: [04:14:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:14:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:14:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:14:21] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:14:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:14:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:14:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:14:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 2D Array.png RDOC 005968: [04:14:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:14:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:14:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:14:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:14:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:14:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:14:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 2D MSAA Array.dds RDOC 005968: [04:14:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:14:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:14:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:14:22] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:14:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:14:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:14:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:14:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 2D MSAA Array.png RDOC 005968: [04:14:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:14:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:14:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:14:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:14:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:14:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:14:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 2D MSAA.dds RDOC 005968: [04:14:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:14:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:14:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:14:22] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:14:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:14:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:14:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:14:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 2D MSAA.png RDOC 005968: [04:14:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:14:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:14:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:14:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:14:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:14:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:14:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 2D.dds RDOC 005968: [04:14:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:14:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:14:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:14:24] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:14:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:14:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:14:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:14:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 2D.png RDOC 005968: [04:14:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:14:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:14:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:14:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:14:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:14:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:14:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 3D.dds RDOC 005968: [04:14:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:14:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:14:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:14:25] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:14:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:14:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:14:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:14:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 3D.png RDOC 005968: [04:14:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:14:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:14:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:14:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:14:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:14:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:14:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 1D Array.dds RDOC 005968: [04:14:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:14:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:14:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:14:26] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:14:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:14:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:14:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:14:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 1D Array.png RDOC 005968: [04:14:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:14:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:14:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:14:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:14:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:14:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:14:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 1D.dds RDOC 005968: [04:14:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:14:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:14:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:14:27] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:14:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:14:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:14:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:14:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 1D.png RDOC 005968: [04:14:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:14:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:14:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:14:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:14:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:14:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:14:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 2D Array.dds RDOC 005968: [04:14:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:14:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:14:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:14:28] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:14:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:14:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:14:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:14:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 2D Array.png RDOC 005968: [04:14:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:14:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:14:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:14:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:14:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:14:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:14:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 2D MSAA Array.dds RDOC 005968: [04:14:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:14:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:14:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:14:29] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:14:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:14:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:14:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:14:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 2D MSAA Array.png RDOC 005968: [04:14:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:14:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:14:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:14:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:14:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:14:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:14:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 2D MSAA.dds RDOC 005968: [04:14:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:14:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:14:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:14:30] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:14:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:14:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:14:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:14:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 2D MSAA.png RDOC 005968: [04:14:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:14:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:14:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:14:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:14:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:14:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:14:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 2D.dds RDOC 005968: [04:14:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:14:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:14:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:14:32] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:14:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:14:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:14:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:14:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 2D.png RDOC 005968: [04:14:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:14:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:14:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:14:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:14:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:14:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:14:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 3D.dds RDOC 005968: [04:14:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:14:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:14:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:14:33] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:14:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:14:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:14:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:14:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 3D.png RDOC 005968: [04:14:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:14:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:14:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:14:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:14:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:14:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:14:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 1D Array.dds RDOC 005968: [04:14:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:14:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:14:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:14:34] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:14:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:14:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:14:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:14:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 1D Array.png RDOC 005968: [04:14:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:14:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:14:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:14:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:14:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:14:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:14:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 1D.dds RDOC 005968: [04:14:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:14:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:14:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:14:35] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:14:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:14:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:14:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:14:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 1D.png RDOC 005968: [04:14:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:14:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:14:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:14:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:14:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:14:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:14:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 2D Array.dds RDOC 005968: [04:14:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:14:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:14:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:14:35] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:14:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:14:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:14:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:14:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 2D Array.png RDOC 005968: [04:14:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:14:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:14:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:14:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:14:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:14:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:14:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 2D MSAA Array.dds RDOC 005968: [04:14:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:14:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:14:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:14:36] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:14:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:14:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:14:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:14:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 2D MSAA Array.png RDOC 005968: [04:14:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:14:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:14:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:14:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:14:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:14:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:14:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 2D MSAA.dds RDOC 005968: [04:14:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:14:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:14:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:14:38] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:14:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:14:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:14:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:14:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 2D MSAA.png RDOC 005968: [04:14:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:14:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:14:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:14:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:14:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:14:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:14:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 2D.dds RDOC 005968: [04:14:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:14:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:14:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:14:38] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:14:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:14:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:14:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:14:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 2D.png RDOC 005968: [04:14:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:14:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:14:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:14:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:14:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:14:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:14:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 3D.dds RDOC 005968: [04:14:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:14:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:14:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:14:40] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:14:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:14:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:14:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:14:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 3D.png RDOC 005968: [04:14:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:14:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:14:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:14:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:14:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:14:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:14:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 1D Array.dds RDOC 005968: [04:14:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:14:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:14:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:14:41] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:14:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:14:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:14:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:14:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 1D Array.png RDOC 005968: [04:14:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:14:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:14:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:14:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:14:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:14:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:14:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 1D.dds RDOC 005968: [04:14:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:14:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:14:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:14:43] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:14:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:14:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:14:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:14:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 1D.png RDOC 005968: [04:14:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:14:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:14:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:14:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:14:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:14:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:14:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D Array.dds RDOC 005968: [04:14:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:14:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:14:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:14:44] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:14:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:14:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:14:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:14:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D Array.png RDOC 005968: [04:14:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:14:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:14:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:14:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:14:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:14:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:14:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D MSAA Array.dds RDOC 005968: [04:14:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:14:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:14:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:14:45] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:14:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:14:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:14:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:14:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D MSAA Array.png RDOC 005968: [04:14:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:14:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:14:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:14:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:14:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:14:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:14:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D MSAA.dds RDOC 005968: [04:14:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:14:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:14:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:14:46] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:14:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:14:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:14:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:14:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D MSAA.png RDOC 005968: [04:14:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:14:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:14:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:14:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:14:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:14:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:14:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D.dds RDOC 005968: [04:14:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:14:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:14:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:14:47] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:14:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:14:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:14:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:14:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D.png RDOC 005968: [04:14:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:14:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:14:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:14:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:14:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:14:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:14:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 3D.dds RDOC 005968: [04:14:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:14:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:14:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:14:48] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:14:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:14:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:14:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:14:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 3D.png RDOC 005968: [04:14:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:14:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:14:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:14:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:14:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:14:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:14:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 1D Array.dds RDOC 005968: [04:14:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:14:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:14:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:14:49] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:14:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:14:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:14:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:14:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 1D Array.png RDOC 005968: [04:14:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:14:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:14:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:14:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:14:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:14:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:14:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 1D.dds RDOC 005968: [04:14:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:14:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:14:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:14:50] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:14:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:14:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:14:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:14:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 1D.png RDOC 005968: [04:14:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:14:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:14:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:14:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:14:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:14:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:14:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 2D Array.dds RDOC 005968: [04:14:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:14:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:14:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:14:50] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:14:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:14:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:14:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:14:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 2D Array.png RDOC 005968: [04:14:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:14:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:14:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:14:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:14:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:14:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:14:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 2D MSAA Array.dds RDOC 005968: [04:14:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:14:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:14:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:14:51] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:14:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:14:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:14:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:14:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 2D MSAA Array.png RDOC 005968: [04:14:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:14:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:14:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:14:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:14:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:14:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:14:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 2D MSAA.dds RDOC 005968: [04:14:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:14:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:14:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:14:52] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:14:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:14:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:14:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:14:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 2D MSAA.png RDOC 005968: [04:14:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:14:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:14:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:14:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:14:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:14:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:14:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 2D.dds RDOC 005968: [04:14:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:14:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:14:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:14:52] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:14:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:14:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:14:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:14:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 2D.png RDOC 005968: [04:14:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:14:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:14:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:14:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:14:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:14:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:14:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 3D.dds RDOC 005968: [04:14:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:14:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:14:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:14:54] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:14:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:14:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:14:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:14:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 3D.png RDOC 005968: [04:14:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:14:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:14:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:14:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:14:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:14:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:14:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 1D Array.dds RDOC 005968: [04:14:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:14:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:14:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:14:55] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:14:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:14:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:14:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:14:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 1D Array.png RDOC 005968: [04:14:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:14:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:14:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:14:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:14:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:14:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:14:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 1D.dds RDOC 005968: [04:14:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:14:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:14:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:14:56] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:14:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:14:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:14:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:14:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 1D.png RDOC 005968: [04:14:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:14:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:14:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:14:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:14:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:14:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:14:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D Array.dds RDOC 005968: [04:14:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:14:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:14:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:14:57] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:14:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:14:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:14:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:14:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D Array.png RDOC 005968: [04:14:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:14:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:14:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:14:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:14:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:14:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:14:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D MSAA Array.dds RDOC 005968: [04:14:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:14:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:14:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:14:58] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:14:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:14:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:14:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:14:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D MSAA Array.png RDOC 005968: [04:14:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:14:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:14:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:14:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:14:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:14:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:14:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D MSAA.dds RDOC 005968: [04:14:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:14:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:14:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:14:58] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:14:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:14:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:14:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:14:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D MSAA.png RDOC 005968: [04:14:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:14:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:14:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:15:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:15:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:15:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:15:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D.dds RDOC 005968: [04:15:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:15:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:15:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:15:00] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:15:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:15:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:15:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:15:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D.png RDOC 005968: [04:15:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:15:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:15:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:15:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:15:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:15:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:15:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 3D.dds RDOC 005968: [04:15:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:15:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:15:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:15:01] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:15:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:15:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:15:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:15:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 3D.png RDOC 005968: [04:15:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:15:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:15:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:15:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:15:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:15:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:15:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 1D Array.dds RDOC 005968: [04:15:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:15:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:15:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:15:02] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:15:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:15:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:15:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:15:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 1D Array.png RDOC 005968: [04:15:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:15:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:15:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:15:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:15:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:15:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:15:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 1D.dds RDOC 005968: [04:15:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:15:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:15:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:15:03] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:15:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:15:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:15:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:15:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 1D.png RDOC 005968: [04:15:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:15:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:15:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:15:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:15:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:15:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:15:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D Array.dds RDOC 005968: [04:15:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:15:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:15:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:15:03] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:15:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:15:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:15:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:15:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D Array.png RDOC 005968: [04:15:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:15:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:15:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:15:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:15:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:15:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:15:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D MSAA Array.dds RDOC 005968: [04:15:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:15:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:15:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:15:04] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:15:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:15:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:15:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:15:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D MSAA Array.png RDOC 005968: [04:15:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:15:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:15:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:15:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:15:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:15:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:15:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D MSAA.dds RDOC 005968: [04:15:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:15:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:15:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:15:04] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:15:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:15:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:15:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:15:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D MSAA.png RDOC 005968: [04:15:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:15:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:15:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:15:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:15:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:15:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:15:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D.dds RDOC 005968: [04:15:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:15:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:15:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:15:05] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:15:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:15:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:15:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:15:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D.png RDOC 005968: [04:15:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:15:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:15:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:15:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:15:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:15:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:15:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 3D.dds RDOC 005968: [04:15:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:15:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:15:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:15:06] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:15:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:15:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:15:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:15:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 3D.png RDOC 005968: [04:15:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:15:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:15:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:15:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:15:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:15:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:15:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 1D Array.dds RDOC 005968: [04:15:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:15:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:15:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:15:07] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:15:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:15:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:15:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:15:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 1D Array.png RDOC 005968: [04:15:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:15:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:15:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:15:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:15:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:15:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:15:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 1D.dds RDOC 005968: [04:15:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:15:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:15:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:15:09] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:15:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:15:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:15:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:15:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 1D.png RDOC 005968: [04:15:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:15:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:15:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:15:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:15:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:15:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:15:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 2D Array.dds RDOC 005968: [04:15:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:15:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:15:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:15:10] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:15:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:15:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:15:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:15:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 2D Array.png RDOC 005968: [04:15:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:15:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:15:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:15:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:15:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:15:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:15:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 2D MSAA Array.dds RDOC 005968: [04:15:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:15:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:15:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:15:10] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:15:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:15:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:15:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:15:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 2D MSAA Array.png RDOC 005968: [04:15:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:15:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:15:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:15:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:15:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:15:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:15:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 2D MSAA.dds RDOC 005968: [04:15:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:15:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:15:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:15:11] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:15:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:15:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:15:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:15:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 2D MSAA.png RDOC 005968: [04:15:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:15:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:15:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:15:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:15:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:15:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:15:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 2D.dds RDOC 005968: [04:15:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:15:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:15:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:15:12] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:15:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:15:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:15:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:15:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 2D.png RDOC 005968: [04:15:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:15:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:15:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:15:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:15:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:15:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:15:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 3D.dds RDOC 005968: [04:15:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:15:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:15:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:15:13] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:15:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:15:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:15:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:15:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 3D.png RDOC 005968: [04:15:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:15:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:15:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:15:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:15:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:15:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:15:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 1D Array.dds RDOC 005968: [04:15:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:15:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:15:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:15:14] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:15:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:15:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:15:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:15:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 1D Array.png RDOC 005968: [04:15:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:15:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:15:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:15:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:15:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:15:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:15:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 1D.dds RDOC 005968: [04:15:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:15:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:15:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:15:15] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:15:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:15:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:15:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:15:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 1D.png RDOC 005968: [04:15:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:15:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:15:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:15:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:15:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:15:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:15:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 2D Array.dds RDOC 005968: [04:15:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:15:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:15:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:15:16] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:15:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:15:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:15:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:15:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 2D Array.png RDOC 005968: [04:15:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:15:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:15:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:15:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:15:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:15:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:15:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 2D MSAA Array.dds RDOC 005968: [04:15:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:15:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:15:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:15:17] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:15:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:15:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:15:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:15:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 2D MSAA Array.png RDOC 005968: [04:15:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:15:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:15:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:15:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:15:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:15:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:15:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 2D MSAA.dds RDOC 005968: [04:15:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:15:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:15:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:15:18] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:15:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:15:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:15:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:15:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 2D MSAA.png RDOC 005968: [04:15:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:15:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:15:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:15:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:15:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:15:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:15:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 2D.dds RDOC 005968: [04:15:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:15:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:15:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:15:20] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:15:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:15:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:15:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:15:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 2D.png RDOC 005968: [04:15:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:15:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:15:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:15:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:15:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:15:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:15:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 3D.dds RDOC 005968: [04:15:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:15:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:15:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:15:20] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:15:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:15:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:15:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:15:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 3D.png RDOC 005968: [04:15:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:15:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:15:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:15:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:15:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:15:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:15:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 1D Array.dds RDOC 005968: [04:15:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:15:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:15:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:15:21] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:15:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:15:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:15:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:15:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 1D Array.png RDOC 005968: [04:15:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:15:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:15:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:15:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:15:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:15:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:15:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 1D.dds RDOC 005968: [04:15:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:15:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:15:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:15:23] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:15:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:15:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:15:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:15:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 1D.png RDOC 005968: [04:15:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:15:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:15:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:15:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:15:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:15:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:15:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 2D Array.dds RDOC 005968: [04:15:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:15:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:15:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:15:23] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:15:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:15:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:15:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:15:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 2D Array.png RDOC 005968: [04:15:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:15:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:15:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:15:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:15:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:15:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:15:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 2D MSAA Array.dds RDOC 005968: [04:15:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:15:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:15:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:15:24] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:15:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:15:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:15:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:15:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 2D MSAA Array.png RDOC 005968: [04:15:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:15:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:15:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:15:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:15:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:15:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:15:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 2D MSAA.dds RDOC 005968: [04:15:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:15:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:15:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:15:25] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:15:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:15:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:15:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:15:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 2D MSAA.png RDOC 005968: [04:15:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:15:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:15:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:15:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:15:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:15:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:15:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 2D.dds RDOC 005968: [04:15:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:15:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:15:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:15:26] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:15:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:15:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:15:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:15:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 2D.png RDOC 005968: [04:15:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:15:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:15:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:15:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:15:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:15:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:15:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 3D.dds RDOC 005968: [04:15:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:15:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:15:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:15:26] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:15:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:15:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:15:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:15:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 3D.png RDOC 005968: [04:15:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:15:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:15:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:15:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:15:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:15:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:15:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 1D Array.dds RDOC 005968: [04:15:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:15:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:15:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:15:28] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:15:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:15:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:15:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:15:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 1D Array.png RDOC 005968: [04:15:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:15:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:15:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:15:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:15:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:15:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:15:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 1D.dds RDOC 005968: [04:15:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:15:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:15:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:15:29] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:15:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:15:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:15:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:15:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 1D.png RDOC 005968: [04:15:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:15:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:15:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:15:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:15:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:15:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:15:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 2D Array.dds RDOC 005968: [04:15:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:15:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:15:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:15:30] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:15:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:15:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:15:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:15:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 2D Array.png RDOC 005968: [04:15:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:15:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:15:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:15:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:15:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:15:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:15:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 2D MSAA Array.dds RDOC 005968: [04:15:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:15:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:15:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:15:31] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:15:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:15:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:15:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:15:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 2D MSAA Array.png RDOC 005968: [04:15:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:15:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:15:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:15:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:15:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:15:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:15:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 2D MSAA.dds RDOC 005968: [04:15:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:15:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:15:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:15:31] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:15:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:15:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:15:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:15:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 2D MSAA.png RDOC 005968: [04:15:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:15:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:15:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:15:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:15:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:15:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:15:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 2D.dds RDOC 005968: [04:15:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:15:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:15:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:15:33] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:15:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:15:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:15:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:15:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 2D.png RDOC 005968: [04:15:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:15:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:15:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:15:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:15:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:15:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:15:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 3D.dds RDOC 005968: [04:15:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:15:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:15:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:15:34] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:15:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:15:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:15:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:15:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 3D.png RDOC 005968: [04:15:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:15:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:15:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:15:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:15:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:15:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:15:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 1D Array.dds RDOC 005968: [04:15:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:15:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:15:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:15:34] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:15:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:15:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:15:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:15:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 1D Array.png RDOC 005968: [04:15:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:15:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:15:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:15:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:15:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:15:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:15:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 1D.dds RDOC 005968: [04:15:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:15:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:15:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:15:35] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:15:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:15:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:15:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:15:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 1D.png RDOC 005968: [04:15:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:15:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:15:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:15:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:15:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:15:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:15:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 2D Array.dds RDOC 005968: [04:15:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:15:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:15:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:15:36] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:15:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:15:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:15:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:15:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 2D Array.png RDOC 005968: [04:15:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:15:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:15:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:15:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:15:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:15:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:15:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 2D MSAA Array.dds RDOC 005968: [04:15:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:15:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:15:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:15:37] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:15:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:15:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:15:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:15:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 2D MSAA Array.png RDOC 005968: [04:15:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:15:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:15:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:15:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:15:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:15:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:15:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 2D MSAA.dds RDOC 005968: [04:15:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:15:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:15:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:15:39] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:15:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:15:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:15:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:15:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 2D MSAA.png RDOC 005968: [04:15:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:15:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:15:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:15:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:15:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:15:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:15:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 2D.dds RDOC 005968: [04:15:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:15:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:15:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:15:39] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:15:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:15:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:15:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:15:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 2D.png RDOC 005968: [04:15:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:15:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:15:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:15:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:15:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:15:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:15:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 3D.dds RDOC 005968: [04:15:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:15:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:15:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:15:41] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:15:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:15:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:15:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:15:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 3D.png RDOC 005968: [04:15:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:15:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:15:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:15:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:15:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:15:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:15:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 1D Array.dds RDOC 005968: [04:15:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:15:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:15:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:15:41] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:15:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:15:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:15:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:15:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 1D Array.png RDOC 005968: [04:15:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:15:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:15:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:15:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:15:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:15:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:15:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 1D.dds RDOC 005968: [04:15:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:15:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:15:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:15:42] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:15:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:15:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:15:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:15:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 1D.png RDOC 005968: [04:15:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:15:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:15:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:15:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:15:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:15:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:15:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 2D Array.dds RDOC 005968: [04:15:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:15:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:15:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:15:43] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:15:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:15:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:15:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:15:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 2D Array.png RDOC 005968: [04:15:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:15:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:15:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:15:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:15:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:15:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:15:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 2D MSAA Array.dds RDOC 005968: [04:15:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:15:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:15:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:15:43] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:15:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:15:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:15:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:15:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 2D MSAA Array.png RDOC 005968: [04:15:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:15:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:15:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:15:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:15:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:15:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:15:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 2D MSAA.dds RDOC 005968: [04:15:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:15:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:15:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:15:44] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:15:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:15:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:15:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:15:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 2D MSAA.png RDOC 005968: [04:15:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:15:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:15:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:15:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:15:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:15:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:15:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 2D.dds RDOC 005968: [04:15:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:15:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:15:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:15:45] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:15:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:15:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:15:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:15:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 2D.png RDOC 005968: [04:15:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:15:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:15:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:15:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:15:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:15:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:15:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 3D.dds RDOC 005968: [04:15:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:15:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:15:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:15:46] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:15:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:15:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:15:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:15:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 3D.png RDOC 005968: [04:15:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:15:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:15:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:15:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:15:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:15:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:15:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 1D Array.dds RDOC 005968: [04:15:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:15:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:15:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:15:47] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:15:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:15:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:15:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:15:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 1D Array.png RDOC 005968: [04:15:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:15:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:15:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:15:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:15:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:15:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:15:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 1D.dds RDOC 005968: [04:15:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:15:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:15:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:15:48] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:15:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:15:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:15:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:15:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 1D.png RDOC 005968: [04:15:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:15:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:15:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:15:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:15:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:15:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:15:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 2D Array.dds RDOC 005968: [04:15:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:15:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:15:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:15:48] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:15:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:15:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:15:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:15:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 2D Array.png RDOC 005968: [04:15:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:15:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:15:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:15:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:15:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:15:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:15:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 2D MSAA Array.dds RDOC 005968: [04:15:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:15:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:15:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:15:49] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:15:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:15:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:15:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:15:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 2D MSAA Array.png RDOC 005968: [04:15:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:15:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:15:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:15:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:15:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:15:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:15:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 2D MSAA.dds RDOC 005968: [04:15:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:15:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:15:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:15:50] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:15:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:15:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:15:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:15:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 2D MSAA.png RDOC 005968: [04:15:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:15:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:15:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:15:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:15:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:15:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:15:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 2D.dds RDOC 005968: [04:15:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:15:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:15:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:15:51] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:15:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:15:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:15:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:15:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 2D.png RDOC 005968: [04:15:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:15:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:15:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:15:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:15:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:15:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:15:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 3D.dds RDOC 005968: [04:15:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:15:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:15:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:15:53] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:15:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:15:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:15:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:15:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 3D.png RDOC 005968: [04:15:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:15:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:15:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:15:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:15:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:15:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:15:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 1D Array.dds RDOC 005968: [04:15:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:15:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:15:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:15:54] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:15:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:15:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:15:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:15:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 1D Array.png RDOC 005968: [04:15:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:15:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:15:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:15:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:15:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:15:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:15:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 1D.dds RDOC 005968: [04:15:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:15:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:15:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:15:55] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:15:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:15:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:15:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:15:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 1D.png RDOC 005968: [04:15:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:15:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:15:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:15:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:15:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:15:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:15:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 2D Array.dds RDOC 005968: [04:15:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:15:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:15:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:15:56] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:15:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:15:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:15:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:15:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 2D Array.png RDOC 005968: [04:15:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:15:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:15:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:15:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:15:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:15:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:15:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 2D MSAA Array.dds RDOC 005968: [04:15:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:15:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:15:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:15:57] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:15:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:15:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:15:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:15:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 2D MSAA Array.png RDOC 005968: [04:15:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:15:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:15:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:15:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:15:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:15:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:15:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 2D MSAA.dds RDOC 005968: [04:15:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:15:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:15:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:15:58] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:15:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:15:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:15:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:15:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 2D MSAA.png RDOC 005968: [04:15:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:15:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:15:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:15:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:15:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:15:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:15:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 2D.dds RDOC 005968: [04:15:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:15:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:15:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:15:59] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:15:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:15:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:15:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:15:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 2D.png RDOC 005968: [04:15:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:15:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:15:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:16:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:16:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:16:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:16:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 3D.dds RDOC 005968: [04:16:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:16:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:16:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:16:00] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:16:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:16:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:16:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:16:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 3D.png RDOC 005968: [04:16:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:16:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:16:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:16:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:16:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:16:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:16:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 1D Array.dds RDOC 005968: [04:16:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:16:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:16:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:16:01] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:16:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:16:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:16:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:16:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 1D Array.png RDOC 005968: [04:16:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:16:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:16:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:16:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:16:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:16:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:16:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 1D.dds RDOC 005968: [04:16:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:16:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:16:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:16:02] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:16:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:16:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:16:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:16:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 1D.png RDOC 005968: [04:16:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:16:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:16:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:16:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:16:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:16:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:16:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 2D Array.dds RDOC 005968: [04:16:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:16:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:16:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:16:03] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:16:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:16:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:16:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:16:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 2D Array.png RDOC 005968: [04:16:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:16:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:16:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:16:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:16:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:16:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:16:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 2D.dds RDOC 005968: [04:16:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:16:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:16:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:16:04] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:16:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:16:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:16:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:16:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 2D.png RDOC 005968: [04:16:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:16:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:16:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:16:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:16:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:16:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:16:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 3D.dds RDOC 005968: [04:16:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:16:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:16:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:16:05] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005968: [04:16:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:16:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:16:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005968: [04:16:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 3D.png RDOC 005968: [04:16:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005968: [04:16:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005968: [04:16:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005968: [04:16:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005968: [04:16:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005968: [04:16:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 010916: [04:16:07] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) loaded in replay application RDOC 010916: [04:16:07] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010916: [04:16:07] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010916: [04:16:07] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010916: [04:16:07] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11432 RDOC 011432: [04:16:07] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) capturing application RDOC 011432: [04:16:07] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011432: [04:16:07] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011432: [04:16:07] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011432: [04:16:07] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011432: [04:16:07] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 011432: [04:16:07] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011432: [04:16:07] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011432: [04:16:07] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 011432: [04:16:07] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011432: [04:16:07] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 011432: [04:16:07] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011432: [04:16:07] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011432: [04:16:07] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 010916: [04:16:07] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [11432] RDOC 011432: [04:16:07] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011432: [04:16:07] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x0000021DB98D1310 RDOC 011432: [04:16:07] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 0 RDOC 011432: [04:16:07] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 8 RDOC 011432: [04:16:07] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 18 RDOC 011432: [04:16:07] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 21 RDOC 011432: [04:16:07] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 23 RDOC 011432: [04:16:07] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 27 RDOC 011432: [04:16:07] d3d12_device_wrap.cpp(2269) - Log - Forcing no raytracing tier support RDOC 011432: [04:16:07] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 30 RDOC 011432: [04:16:07] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 32 RDOC 011432: [04:16:07] d3d12_device_wrap.cpp(2226) - Log - CheckFeatureSupport returned E_INVALIDARG RDOC 011432: [04:16:07] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 7 RDOC 011432: [04:16:07] d3d12_device_wrap.cpp(2226) - Log - CheckFeatureSupport returned E_INVALIDARG RDOC 011432: [04:16:07] core.cpp(2018) - Log - Removing device frame capturer for 0x0000021DB98D1310 RDOC 011432: [04:16:07] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 011432: [04:16:07] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011432: [04:16:07] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011432: [04:16:07] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x0000021DB98D1310 RDOC 011432: [04:16:07] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 010916: [04:16:07] target_control.cpp( 889) - Log - Used API: D3D12 (Not presenting & supported) RDOC 011432: [04:16:07] d3d12_device.cpp(1221) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 011432: [04:16:07] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x0000021DB98D1310 / 0x0000000000B703C6 RDOC 011432: [04:16:07] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 3 RDOC 010916: [04:16:08] target_control.cpp( 889) - Log - Used API: D3D12 (Presenting & supported) RDOC 011432: [04:16:08] d3d12_device.cpp(2505) - Log - Starting capture RDOC 011432: [04:16:08] resource_manager.h(1469) - Log - Preparing up to 690 potentially dirty resources RDOC 011432: [04:16:08] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 011432: [04:16:09] resource_manager.h(1526) - Log - Prepared 677 dirty resources, postponed 0, skipped 0 RDOC 011432: [04:16:09] d3d12_device.cpp(2635) - Log - Finished capture, Frame 5 RDOC 011432: [04:16:09] resource_manager.h(1538) - Log - Checking 677 resources with initial contents against 697 referenced resources RDOC 011432: [04:16:09] resource_manager.h(1642) - Log - Serialised 666 resources, skipped 11 unreferenced RDOC 011432: [04:16:09] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 18468800 bytes to 476049 (2.58 %) RDOC 011432: [04:16:09] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 17.613220 MB capture section in 0.359639 seconds RDOC 011432: [04:16:09] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 011432: [04:16:09] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 011432: [04:16:09] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4620 bytes to 4620 (100.00 %) RDOC 011432: [04:16:09] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\capture_frame5.rdc RDOC 011432: [04:16:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\capture_frame5.rdc RDOC 010916: [04:16:09] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (3063272 bytes) (time 1687749369) 43031 byte thumbnail RDOC 010916: [04:16:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\capture_frame5.rdc RDOC 010916: [04:16:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:16:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:16:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:16:10] d3d12_replay.cpp(4409) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 010916: [04:16:10] d3d12_replay.cpp(4422) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 010916: [04:16:10] d3d12_replay.cpp(4439) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 010916: [04:16:10] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 010916: [04:16:10] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 010916: [04:16:10] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 010916: [04:16:10] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 010916: [04:16:10] d3d12_replay.cpp(4608) - Log - Created device. RDOC 010916: [04:16:10] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:16:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:16:10] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 010916: [04:16:10] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 010916: [04:16:10] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 010916: [04:16:10] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 010916: [04:16:10] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 010916: [04:16:11] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 010916: [04:16:11] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 1229.800 ms RDOC 010916: [04:16:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:16:34] remote_server.cpp(1627) - Log - Opening capture remotely RDOC 010916: [04:16:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:16:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:16:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:16:35] remote_server.cpp(1661) - Log - Capture open complete RDOC 010916: [04:16:35] remote_server.cpp(1687) - Log - Capture ready on replay host RDOC 010916: [04:16:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:16:35] replay_controller.cpp(2128) - Log - Got replay driver. RDOC 010916: [04:16:35] remote_server.cpp(1716) - Log - Remote capture open complete & proxy ready RDOC 010916: [04:17:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:17:00] remote_server.cpp(1627) - Log - Opening capture remotely RDOC 010916: [04:17:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:17:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:17:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:17:02] remote_server.cpp(1661) - Log - Capture open complete RDOC 010916: [04:17:02] remote_server.cpp(1687) - Log - Capture ready on replay host RDOC 010916: [04:17:02] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010916: [04:17:02] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 010916: [04:17:02] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010916: [04:17:02] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 010916: [04:17:02] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 010916: [04:17:02] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 010916: [04:17:02] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 010916: [04:17:02] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 010916: [04:17:02] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 010916: [04:17:02] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 010916: [04:17:02] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 010916: [04:17:02] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 010916: [04:17:02] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 010916: [04:17:02] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 010916: [04:17:02] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 010916: [04:17:02] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 010916: [04:17:02] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 010916: [04:17:02] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 010916: [04:17:02] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 010916: [04:17:02] gl_common.cpp( 98) - Log - Function pointers available: RDOC 010916: [04:17:02] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010916: [04:17:02] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010916: [04:17:02] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010916: [04:17:02] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010916: [04:17:02] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010916: [04:17:02] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010916: [04:17:02] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010916: [04:17:02] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010916: [04:17:02] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010916: [04:17:02] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 010916: [04:17:02] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010916: [04:17:02] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010916: [04:17:02] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 010916: [04:17:02] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 010916: [04:17:02] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 010916: [04:17:02] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 010916: [04:17:02] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 010916: [04:17:02] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 010916: [04:17:03] replay_controller.cpp(2128) - Log - Got replay driver. RDOC 010916: [04:17:03] remote_server.cpp(1716) - Log - Remote capture open complete & proxy ready RDOC 010916: [04:17:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:17:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 1D Array.dds RDOC 010916: [04:17:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:17:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:17:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:17:32] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:17:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:17:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:17:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:17:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 1D Array.png RDOC 010916: [04:17:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:17:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:17:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:17:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:17:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:17:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:17:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 1D.dds RDOC 010916: [04:17:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:17:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:17:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:17:33] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:17:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:17:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:17:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:17:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 1D.png RDOC 010916: [04:17:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:17:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:17:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:17:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:17:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:17:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:17:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 2D Array.dds RDOC 010916: [04:17:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:17:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:17:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:17:33] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:17:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:17:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:17:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:17:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 2D Array.png RDOC 010916: [04:17:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:17:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:17:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:17:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:17:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:17:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:17:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 2D MSAA Array.dds RDOC 010916: [04:17:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:17:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:17:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:17:35] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:17:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:17:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:17:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:17:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 2D MSAA Array.png RDOC 010916: [04:17:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:17:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:17:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:17:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:17:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:17:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:17:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 2D MSAA.dds RDOC 010916: [04:17:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:17:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:17:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:17:36] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:17:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:17:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:17:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:17:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 2D MSAA.png RDOC 010916: [04:17:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:17:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:17:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:17:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:17:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:17:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:17:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 2D.dds RDOC 010916: [04:17:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:17:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:17:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:17:37] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:17:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:17:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:17:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:17:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 2D.png RDOC 010916: [04:17:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:17:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:17:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:17:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:17:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:17:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:17:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 3D.dds RDOC 010916: [04:17:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:17:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:17:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:17:39] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:17:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:17:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:17:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:17:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 3D.png RDOC 010916: [04:17:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:17:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:17:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:17:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:17:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:17:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:17:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B4G4R4A4_UNORM@Texture 1D Array.dds RDOC 010916: [04:17:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:17:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:17:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:17:40] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:17:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:17:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:17:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:17:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B4G4R4A4_UNORM@Texture 1D Array.png RDOC 010916: [04:17:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:17:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:17:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:17:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:17:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:17:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:17:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B4G4R4A4_UNORM@Texture 1D.dds RDOC 010916: [04:17:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:17:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:17:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:17:41] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:17:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:17:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:17:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:17:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B4G4R4A4_UNORM@Texture 1D.png RDOC 010916: [04:17:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:17:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:17:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:17:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:17:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:17:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:17:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B4G4R4A4_UNORM@Texture 2D Array.dds RDOC 010916: [04:17:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:17:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:17:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:17:42] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:17:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:17:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:17:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:17:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B4G4R4A4_UNORM@Texture 2D Array.png RDOC 010916: [04:17:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:17:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:17:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:17:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:17:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:17:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:17:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B4G4R4A4_UNORM@Texture 2D.dds RDOC 010916: [04:17:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:17:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:17:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:17:43] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:17:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:17:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:17:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:17:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B4G4R4A4_UNORM@Texture 2D.png RDOC 010916: [04:17:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:17:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:17:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:17:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:17:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:17:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:17:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B4G4R4A4_UNORM@Texture 3D.dds RDOC 010916: [04:17:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:17:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:17:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:17:44] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:17:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:17:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:17:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:17:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B4G4R4A4_UNORM@Texture 3D.png RDOC 010916: [04:17:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:17:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:17:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:17:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:17:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:17:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:17:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 1D Array.dds RDOC 010916: [04:17:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:17:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:17:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:17:45] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:17:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:17:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:17:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:17:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 1D Array.png RDOC 010916: [04:17:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:17:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:17:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:17:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:17:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:17:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:17:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 1D.dds RDOC 010916: [04:17:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:17:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:17:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:17:47] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:17:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:17:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:17:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:17:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 1D.png RDOC 010916: [04:17:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:17:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:17:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:17:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:17:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:17:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:17:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D Array.dds RDOC 010916: [04:17:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:17:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:17:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:17:48] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:17:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:17:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:17:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:17:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D Array.png RDOC 010916: [04:17:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:17:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:17:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:17:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:17:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:17:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:17:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D MSAA Array.dds RDOC 010916: [04:17:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:17:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:17:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:17:49] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:17:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:17:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:17:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:17:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D MSAA Array.png RDOC 010916: [04:17:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:17:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:17:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:17:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:17:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:17:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:17:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D MSAA.dds RDOC 010916: [04:17:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:17:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:17:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:17:50] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:17:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:17:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:17:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:17:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D MSAA.png RDOC 010916: [04:17:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:17:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:17:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:17:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:17:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:17:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:17:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D.dds RDOC 010916: [04:17:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:17:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:17:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:17:51] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:17:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:17:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:17:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:17:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D.png RDOC 010916: [04:17:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:17:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:17:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:17:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:17:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:17:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:17:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 3D.dds RDOC 010916: [04:17:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:17:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:17:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:17:52] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:17:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:17:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:17:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:17:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 3D.png RDOC 010916: [04:17:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:17:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:17:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:17:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:17:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:17:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:17:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 1D Array.dds RDOC 010916: [04:17:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:17:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:17:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:17:52] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:17:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:17:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:17:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:17:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 1D Array.png RDOC 010916: [04:17:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:17:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:17:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:17:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:17:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:17:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:17:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 1D.dds RDOC 010916: [04:17:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:17:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:17:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:17:53] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:17:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:17:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:17:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:17:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 1D.png RDOC 010916: [04:17:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:17:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:17:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:17:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:17:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:17:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:17:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 2D Array.dds RDOC 010916: [04:17:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:17:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:17:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:17:54] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:17:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:17:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:17:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:17:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 2D Array.png RDOC 010916: [04:17:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:17:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:17:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:17:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:17:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:17:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:17:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 2D MSAA Array.dds RDOC 010916: [04:17:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:17:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:17:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:17:55] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:17:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:17:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:17:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:17:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 2D MSAA Array.png RDOC 010916: [04:17:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:17:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:17:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:17:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:17:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:17:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:17:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 2D MSAA.dds RDOC 010916: [04:17:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:17:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:17:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:17:56] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:17:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:17:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:17:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:17:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 2D MSAA.png RDOC 010916: [04:17:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:17:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:17:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:17:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:17:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:17:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:17:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 2D.dds RDOC 010916: [04:17:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:17:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:17:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:17:57] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:17:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:17:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:17:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:17:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 2D.png RDOC 010916: [04:17:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:17:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:17:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:17:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:17:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:17:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:17:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 3D.dds RDOC 010916: [04:17:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:17:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:17:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:17:58] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:17:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:17:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:17:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:17:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 3D.png RDOC 010916: [04:17:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:17:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:17:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:17:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:17:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:17:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:17:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 1D Array.dds RDOC 010916: [04:17:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:17:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:17:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:17:59] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:17:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:17:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:17:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:17:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 1D Array.png RDOC 010916: [04:17:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:17:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:17:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:17:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:17:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:17:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:17:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 1D.dds RDOC 010916: [04:17:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:17:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:17:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:17:59] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:17:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:17:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:17:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:17:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 1D.png RDOC 010916: [04:17:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:17:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:17:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:17:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:17:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:17:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:17:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D Array.dds RDOC 010916: [04:17:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:17:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:17:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:17:59] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:18:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:18:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:18:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:18:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D Array.png RDOC 010916: [04:18:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:18:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:18:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:18:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:18:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:18:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:18:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D MSAA Array.dds RDOC 010916: [04:18:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:18:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:18:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:18:00] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:18:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:18:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:18:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:18:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D MSAA Array.png RDOC 010916: [04:18:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:18:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:18:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:18:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:18:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:18:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:18:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D MSAA.dds RDOC 010916: [04:18:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:18:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:18:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:18:02] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:18:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:18:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:18:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:18:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D MSAA.png RDOC 010916: [04:18:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:18:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:18:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:18:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:18:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:18:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:18:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D.dds RDOC 010916: [04:18:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:18:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:18:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:18:02] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:18:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:18:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:18:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:18:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D.png RDOC 010916: [04:18:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:18:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:18:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:18:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:18:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:18:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:18:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 3D.dds RDOC 010916: [04:18:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:18:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:18:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:18:02] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:18:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:18:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:18:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:18:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 3D.png RDOC 010916: [04:18:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:18:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:18:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:18:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:18:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:18:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:18:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 1D Array.dds RDOC 010916: [04:18:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:18:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:18:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:18:03] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:18:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:18:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:18:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:18:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 1D Array.png RDOC 010916: [04:18:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:18:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:18:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:18:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:18:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:18:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:18:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 1D.dds RDOC 010916: [04:18:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:18:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:18:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:18:05] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:18:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:18:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:18:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:18:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 1D.png RDOC 010916: [04:18:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:18:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:18:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:18:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:18:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:18:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:18:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D Array.dds RDOC 010916: [04:18:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:18:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:18:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:18:06] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:18:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:18:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:18:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:18:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D Array.png RDOC 010916: [04:18:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:18:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:18:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:18:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:18:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:18:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:18:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D MSAA Array.dds RDOC 010916: [04:18:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:18:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:18:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:18:07] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:18:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:18:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:18:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:18:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D MSAA Array.png RDOC 010916: [04:18:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:18:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:18:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:18:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:18:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:18:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:18:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D MSAA.dds RDOC 010916: [04:18:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:18:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:18:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:18:08] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:18:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:18:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:18:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:18:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D MSAA.png RDOC 010916: [04:18:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:18:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:18:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:18:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:18:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:18:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:18:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D.dds RDOC 010916: [04:18:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:18:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:18:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:18:08] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:18:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:18:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:18:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:18:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D.png RDOC 010916: [04:18:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:18:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:18:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:18:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:18:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:18:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:18:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 3D.dds RDOC 010916: [04:18:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:18:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:18:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:18:09] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:18:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:18:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:18:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:18:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 3D.png RDOC 010916: [04:18:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:18:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:18:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:18:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:18:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:18:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:18:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 1D Array.dds RDOC 010916: [04:18:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:18:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:18:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:18:11] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:18:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:18:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:18:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:18:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 1D Array.png RDOC 010916: [04:18:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:18:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:18:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:18:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:18:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:18:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:18:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 1D.dds RDOC 010916: [04:18:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:18:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:18:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:18:11] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:18:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:18:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:18:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:18:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 1D.png RDOC 010916: [04:18:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:18:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:18:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:18:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:18:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:18:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:18:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D Array.dds RDOC 010916: [04:18:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:18:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:18:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:18:12] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:18:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:18:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:18:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:18:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D Array.png RDOC 010916: [04:18:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:18:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:18:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:18:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:18:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:18:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:18:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D MSAA Array.dds RDOC 010916: [04:18:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:18:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:18:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:18:14] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:18:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:18:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:18:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:18:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D MSAA Array.png RDOC 010916: [04:18:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:18:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:18:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:18:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:18:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:18:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:18:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D MSAA.dds RDOC 010916: [04:18:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:18:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:18:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:18:14] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:18:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:18:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:18:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:18:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D MSAA.png RDOC 010916: [04:18:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:18:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:18:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:18:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:18:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:18:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:18:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D.dds RDOC 010916: [04:18:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:18:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:18:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:18:15] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:18:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:18:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:18:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:18:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D.png RDOC 010916: [04:18:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:18:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:18:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:18:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:18:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:18:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:18:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 3D.dds RDOC 010916: [04:18:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:18:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:18:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:18:16] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:18:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:18:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:18:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:18:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 3D.png RDOC 010916: [04:18:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:18:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:18:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:18:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:18:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:18:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:18:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 1D Array.dds RDOC 010916: [04:18:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:18:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:18:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:18:17] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:18:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:18:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:18:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:18:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 1D Array.png RDOC 010916: [04:18:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:18:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:18:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:18:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:18:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:18:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:18:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 1D.dds RDOC 010916: [04:18:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:18:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:18:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:18:19] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:18:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:18:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:18:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:18:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 1D.png RDOC 010916: [04:18:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:18:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:18:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:18:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:18:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:18:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:18:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D Array.dds RDOC 010916: [04:18:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:18:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:18:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:18:20] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:18:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:18:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:18:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:18:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D Array.png RDOC 010916: [04:18:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:18:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:18:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:18:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:18:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:18:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:18:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D MSAA Array.dds RDOC 010916: [04:18:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:18:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:18:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:18:21] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:18:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:18:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:18:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:18:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D MSAA Array.png RDOC 010916: [04:18:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:18:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:18:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:18:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:18:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:18:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:18:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D MSAA.dds RDOC 010916: [04:18:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:18:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:18:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:18:22] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:18:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:18:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:18:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:18:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D MSAA.png RDOC 010916: [04:18:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:18:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:18:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:18:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:18:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:18:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:18:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D.dds RDOC 010916: [04:18:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:18:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:18:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:18:23] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:18:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:18:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:18:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:18:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D.png RDOC 010916: [04:18:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:18:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:18:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:18:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:18:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:18:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:18:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 3D.dds RDOC 010916: [04:18:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:18:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:18:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:18:23] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:18:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:18:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:18:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:18:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 3D.png RDOC 010916: [04:18:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:18:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:18:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:18:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:18:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:18:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:18:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM@Texture 2D Array.dds RDOC 010916: [04:18:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:18:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:18:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:18:25] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:18:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:18:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:18:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:18:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM@Texture 2D Array.png RDOC 010916: [04:18:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:18:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:18:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:18:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:18:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:18:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:18:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM@Texture 2D.dds RDOC 010916: [04:18:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:18:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:18:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:18:26] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:18:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:18:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:18:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:18:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM@Texture 2D.png RDOC 010916: [04:18:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:18:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:18:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:18:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:18:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:18:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:18:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM@Texture 3D.dds RDOC 010916: [04:18:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:18:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:18:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:18:27] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:18:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:18:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:18:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:18:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM@Texture 3D.png RDOC 010916: [04:18:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:18:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:18:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:18:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:18:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:18:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:18:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM_SRGB@Texture 2D Array.dds RDOC 010916: [04:18:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:18:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:18:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:18:28] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:18:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:18:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:18:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:18:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM_SRGB@Texture 2D Array.png RDOC 010916: [04:18:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:18:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:18:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:18:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:18:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:18:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:18:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM_SRGB@Texture 2D.dds RDOC 010916: [04:18:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:18:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:18:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:18:29] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:18:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:18:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:18:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:18:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM_SRGB@Texture 2D.png RDOC 010916: [04:18:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:18:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:18:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:18:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:18:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:18:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:18:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM_SRGB@Texture 3D.dds RDOC 010916: [04:18:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:18:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:18:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:18:31] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:18:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:18:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:18:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:18:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM_SRGB@Texture 3D.png RDOC 010916: [04:18:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:18:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:18:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:18:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:18:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:18:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:18:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM@Texture 2D Array.dds RDOC 010916: [04:18:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:18:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:18:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:18:31] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:18:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:18:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:18:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:18:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM@Texture 2D Array.png RDOC 010916: [04:18:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:18:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:18:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:18:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:18:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:18:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:18:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM@Texture 2D.dds RDOC 010916: [04:18:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:18:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:18:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:18:33] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:18:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:18:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:18:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:18:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM@Texture 2D.png RDOC 010916: [04:18:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:18:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:18:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:18:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:18:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:18:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:18:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM@Texture 3D.dds RDOC 010916: [04:18:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:18:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:18:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:18:33] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:18:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:18:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:18:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:18:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM@Texture 3D.png RDOC 010916: [04:18:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:18:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:18:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:18:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:18:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:18:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:18:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM_SRGB@Texture 2D Array.dds RDOC 010916: [04:18:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:18:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:18:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:18:34] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:18:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:18:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:18:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:18:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM_SRGB@Texture 2D Array.png RDOC 010916: [04:18:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:18:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:18:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:18:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:18:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:18:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:18:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM_SRGB@Texture 2D.dds RDOC 010916: [04:18:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:18:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:18:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:18:35] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:18:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:18:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:18:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:18:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM_SRGB@Texture 2D.png RDOC 010916: [04:18:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:18:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:18:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:18:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:18:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:18:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:18:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM_SRGB@Texture 3D.dds RDOC 010916: [04:18:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:18:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:18:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:18:36] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:18:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:18:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:18:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:18:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM_SRGB@Texture 3D.png RDOC 010916: [04:18:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:18:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:18:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:18:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:18:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:18:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:18:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM@Texture 2D Array.dds RDOC 010916: [04:18:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:18:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:18:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:18:37] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:18:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:18:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:18:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:18:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM@Texture 2D Array.png RDOC 010916: [04:18:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:18:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:18:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:18:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:18:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:18:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:18:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM@Texture 2D.dds RDOC 010916: [04:18:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:18:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:18:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:18:38] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:18:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:18:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:18:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:18:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM@Texture 2D.png RDOC 010916: [04:18:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:18:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:18:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:18:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:18:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:18:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:18:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM@Texture 3D.dds RDOC 010916: [04:18:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:18:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:18:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:18:40] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:18:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:18:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:18:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:18:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM@Texture 3D.png RDOC 010916: [04:18:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:18:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:18:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:18:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:18:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:18:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:18:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM_SRGB@Texture 2D Array.dds RDOC 010916: [04:18:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:18:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:18:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:18:41] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:18:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:18:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:18:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:18:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM_SRGB@Texture 2D Array.png RDOC 010916: [04:18:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:18:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:18:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:18:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:18:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:18:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:18:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM_SRGB@Texture 2D.dds RDOC 010916: [04:18:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:18:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:18:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:18:41] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:18:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:18:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:18:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:18:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM_SRGB@Texture 2D.png RDOC 010916: [04:18:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:18:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:18:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:18:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:18:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:18:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:18:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM_SRGB@Texture 3D.dds RDOC 010916: [04:18:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:18:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:18:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:18:42] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:18:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:18:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:18:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:18:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM_SRGB@Texture 3D.png RDOC 010916: [04:18:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:18:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:18:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:18:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:18:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:18:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:18:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_SNORM@Texture 2D Array.dds RDOC 010916: [04:18:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:18:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:18:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:18:43] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:18:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:18:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:18:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:18:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_SNORM@Texture 2D Array.png RDOC 010916: [04:18:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:18:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:18:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:18:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:18:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:18:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:18:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_SNORM@Texture 2D.dds RDOC 010916: [04:18:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:18:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:18:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:18:43] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:18:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:18:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:18:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:18:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_SNORM@Texture 2D.png RDOC 010916: [04:18:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:18:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:18:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:18:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:18:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:18:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:18:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_SNORM@Texture 3D.dds RDOC 010916: [04:18:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:18:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:18:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:18:45] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:18:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:18:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:18:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:18:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_SNORM@Texture 3D.png RDOC 010916: [04:18:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:18:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:18:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:18:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:18:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:18:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:18:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_UNORM@Texture 2D Array.dds RDOC 010916: [04:18:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:18:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:18:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:18:46] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:18:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:18:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:18:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:18:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_UNORM@Texture 2D Array.png RDOC 010916: [04:18:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:18:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:18:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:18:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:18:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:18:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:18:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_UNORM@Texture 2D.dds RDOC 010916: [04:18:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:18:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:18:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:18:48] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:18:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:18:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:18:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:18:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_UNORM@Texture 2D.png RDOC 010916: [04:18:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:18:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:18:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:18:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:18:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:18:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:18:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_UNORM@Texture 3D.dds RDOC 010916: [04:18:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:18:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:18:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:18:48] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:18:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:18:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:18:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:18:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_UNORM@Texture 3D.png RDOC 010916: [04:18:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:18:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:18:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:18:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:18:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:18:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:18:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_SNORM@Texture 2D Array.dds RDOC 010916: [04:18:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:18:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:18:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:18:49] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:18:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:18:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:18:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:18:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_SNORM@Texture 2D Array.png RDOC 010916: [04:18:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:18:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:18:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:18:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:18:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:18:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:18:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_SNORM@Texture 2D.dds RDOC 010916: [04:18:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:18:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:18:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:18:51] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:18:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:18:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:18:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:18:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_SNORM@Texture 2D.png RDOC 010916: [04:18:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:18:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:18:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:18:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:18:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:18:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:18:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_SNORM@Texture 3D.dds RDOC 010916: [04:18:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:18:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:18:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:18:51] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:18:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:18:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:18:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:18:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_SNORM@Texture 3D.png RDOC 010916: [04:18:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:18:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:18:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:18:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:18:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:18:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:18:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_UNORM@Texture 2D Array.dds RDOC 010916: [04:18:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:18:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:18:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:18:53] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:18:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:18:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:18:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:18:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_UNORM@Texture 2D Array.png RDOC 010916: [04:18:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:18:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:18:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:18:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:18:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:18:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:18:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_UNORM@Texture 2D.dds RDOC 010916: [04:18:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:18:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:18:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:18:53] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:18:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:18:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:18:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:18:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_UNORM@Texture 2D.png RDOC 010916: [04:18:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:18:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:18:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:18:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:18:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:18:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:18:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_UNORM@Texture 3D.dds RDOC 010916: [04:18:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:18:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:18:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:18:55] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:18:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:18:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:18:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:18:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_UNORM@Texture 3D.png RDOC 010916: [04:18:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:18:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:18:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:18:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:18:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:18:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:18:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_SF16@Texture 2D Array.dds RDOC 010916: [04:18:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:18:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:18:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:18:55] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:18:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:18:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:18:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:18:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_SF16@Texture 2D Array.png RDOC 010916: [04:18:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:18:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:18:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:18:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:18:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:18:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:18:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_SF16@Texture 2D.dds RDOC 010916: [04:18:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:18:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:18:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:18:56] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:18:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:18:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:18:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:18:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_SF16@Texture 2D.png RDOC 010916: [04:18:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:18:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:18:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:18:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:18:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:18:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:18:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_SF16@Texture 3D.dds RDOC 010916: [04:18:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:18:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:18:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:18:57] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:18:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:18:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:18:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:18:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_SF16@Texture 3D.png RDOC 010916: [04:18:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:18:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:18:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:18:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:18:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:18:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:18:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_UF16@Texture 2D Array.dds RDOC 010916: [04:18:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:18:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:18:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:18:58] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:18:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:18:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:18:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:18:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_UF16@Texture 2D Array.png RDOC 010916: [04:18:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:18:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:18:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:18:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:18:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:18:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:18:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_UF16@Texture 2D.dds RDOC 010916: [04:18:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:18:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:18:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:18:58] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:18:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:18:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:18:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:18:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_UF16@Texture 2D.png RDOC 010916: [04:18:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:18:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:18:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:18:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:18:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:18:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:18:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_UF16@Texture 3D.dds RDOC 010916: [04:18:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:18:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:18:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:18:59] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:19:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:19:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:19:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:19:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_UF16@Texture 3D.png RDOC 010916: [04:19:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:19:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:19:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:19:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:19:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:19:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:19:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM@Texture 2D Array.dds RDOC 010916: [04:19:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:19:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:19:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:19:00] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:19:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:19:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:19:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:19:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM@Texture 2D Array.png RDOC 010916: [04:19:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:19:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:19:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:19:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:19:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:19:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:19:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM@Texture 2D.dds RDOC 010916: [04:19:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:19:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:19:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:19:01] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:19:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:19:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:19:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:19:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM@Texture 2D.png RDOC 010916: [04:19:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:19:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:19:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:19:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:19:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:19:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:19:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM@Texture 3D.dds RDOC 010916: [04:19:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:19:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:19:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:19:02] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:19:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:19:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:19:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:19:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM@Texture 3D.png RDOC 010916: [04:19:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:19:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:19:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:19:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:19:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:19:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:19:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM_SRGB@Texture 2D Array.dds RDOC 010916: [04:19:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:19:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:19:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:19:03] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:19:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:19:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:19:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:19:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM_SRGB@Texture 2D Array.png RDOC 010916: [04:19:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:19:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:19:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:19:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:19:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:19:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:19:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM_SRGB@Texture 2D.dds RDOC 010916: [04:19:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:19:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:19:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:19:04] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:19:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:19:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:19:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:19:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM_SRGB@Texture 2D.png RDOC 010916: [04:19:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:19:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:19:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:19:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:19:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:19:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:19:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM_SRGB@Texture 3D.dds RDOC 010916: [04:19:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:19:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:19:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:19:05] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:19:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:19:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:19:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:19:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM_SRGB@Texture 3D.png RDOC 010916: [04:19:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:19:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:19:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:19:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:19:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:19:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:19:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 1D Array.dds RDOC 010916: [04:19:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:19:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:19:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:19:05] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:19:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:19:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:19:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:19:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 1D Array.png RDOC 010916: [04:19:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:19:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:19:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:19:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:19:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:19:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:19:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 1D.dds RDOC 010916: [04:19:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:19:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:19:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:19:06] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:19:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:19:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:19:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:19:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 1D.png RDOC 010916: [04:19:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:19:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:19:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:19:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:19:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:19:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:19:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 2D Array.dds RDOC 010916: [04:19:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:19:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:19:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:19:07] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:19:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:19:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:19:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:19:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 2D Array.png RDOC 010916: [04:19:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:19:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:19:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:19:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:19:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:19:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:19:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 2D MSAA Array.dds RDOC 010916: [04:19:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:19:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:19:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:19:07] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:19:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:19:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:19:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:19:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 2D MSAA Array.png RDOC 010916: [04:19:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:19:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:19:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:19:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:19:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:19:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:19:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 2D MSAA.dds RDOC 010916: [04:19:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:19:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:19:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:19:09] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:19:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:19:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:19:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:19:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 2D MSAA.png RDOC 010916: [04:19:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:19:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:19:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:19:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:19:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:19:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:19:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 2D.dds RDOC 010916: [04:19:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:19:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:19:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:19:10] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:19:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:19:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:19:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:19:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 2D.png RDOC 010916: [04:19:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:19:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:19:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:19:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:19:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:19:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:19:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 3D.dds RDOC 010916: [04:19:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:19:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:19:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:19:11] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:19:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:19:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:19:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:19:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 3D.png RDOC 010916: [04:19:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:19:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:19:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:19:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:19:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:19:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:19:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 1D Array.dds RDOC 010916: [04:19:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:19:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:19:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:19:12] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:19:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:19:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:19:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:19:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 1D Array.png RDOC 010916: [04:19:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:19:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:19:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:19:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:19:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:19:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:19:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 1D.dds RDOC 010916: [04:19:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:19:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:19:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:19:12] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:19:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:19:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:19:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:19:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 1D.png RDOC 010916: [04:19:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:19:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:19:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:19:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:19:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:19:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:19:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D Array.dds RDOC 010916: [04:19:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:19:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:19:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:19:13] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:19:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:19:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:19:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:19:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D Array.png RDOC 010916: [04:19:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:19:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:19:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:19:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:19:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:19:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:19:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D MSAA Array.dds RDOC 010916: [04:19:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:19:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:19:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:19:13] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:19:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:19:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:19:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:19:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D MSAA Array.png RDOC 010916: [04:19:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:19:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:19:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:19:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:19:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:19:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:19:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D MSAA.dds RDOC 010916: [04:19:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:19:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:19:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:19:14] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:19:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:19:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:19:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:19:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D MSAA.png RDOC 010916: [04:19:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:19:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:19:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:19:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:19:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:19:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:19:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D.dds RDOC 010916: [04:19:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:19:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:19:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:19:15] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:19:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:19:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:19:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:19:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D.png RDOC 010916: [04:19:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:19:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:19:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:19:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:19:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:19:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:19:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 3D.dds RDOC 010916: [04:19:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:19:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:19:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:19:16] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:19:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:19:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:19:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:19:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 3D.png RDOC 010916: [04:19:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:19:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:19:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:19:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:19:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:19:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:19:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 1D Array.dds RDOC 010916: [04:19:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:19:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:19:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:19:17] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:19:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:19:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:19:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:19:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 1D Array.png RDOC 010916: [04:19:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:19:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:19:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:19:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:19:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:19:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:19:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 1D.dds RDOC 010916: [04:19:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:19:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:19:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:19:18] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:19:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:19:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:19:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:19:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 1D.png RDOC 010916: [04:19:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:19:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:19:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:19:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:19:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:19:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:19:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 2D Array.dds RDOC 010916: [04:19:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:19:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:19:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:19:19] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:19:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:19:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:19:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:19:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 2D Array.png RDOC 010916: [04:19:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:19:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:19:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:19:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:19:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:19:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:19:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 2D MSAA Array.dds RDOC 010916: [04:19:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:19:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:19:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:19:20] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:19:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:19:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:19:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:19:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 2D MSAA Array.png RDOC 010916: [04:19:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:19:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:19:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:19:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:19:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:19:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:19:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 2D MSAA.dds RDOC 010916: [04:19:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:19:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:19:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:19:21] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:19:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:19:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:19:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:19:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 2D MSAA.png RDOC 010916: [04:19:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:19:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:19:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:19:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:19:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:19:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:19:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 2D.dds RDOC 010916: [04:19:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:19:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:19:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:19:22] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:19:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:19:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:19:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:19:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 2D.png RDOC 010916: [04:19:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:19:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:19:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:19:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:19:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:19:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:19:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 3D.dds RDOC 010916: [04:19:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:19:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:19:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:19:23] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:19:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:19:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:19:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:19:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 3D.png RDOC 010916: [04:19:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:19:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:19:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:19:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:19:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:19:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:19:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 1D Array.dds RDOC 010916: [04:19:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:19:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:19:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:19:25] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:19:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:19:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:19:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:19:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 1D Array.png RDOC 010916: [04:19:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:19:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:19:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:19:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:19:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:19:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:19:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 1D.dds RDOC 010916: [04:19:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:19:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:19:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:19:26] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:19:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:19:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:19:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:19:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 1D.png RDOC 010916: [04:19:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:19:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:19:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:19:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:19:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:19:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:19:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D Array.dds RDOC 010916: [04:19:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:19:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:19:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:19:26] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:19:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:19:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:19:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:19:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D Array.png RDOC 010916: [04:19:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:19:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:19:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:19:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:19:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:19:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:19:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D MSAA Array.dds RDOC 010916: [04:19:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:19:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:19:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:19:28] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:19:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:19:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:19:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:19:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D MSAA Array.png RDOC 010916: [04:19:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:19:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:19:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:19:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:19:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:19:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:19:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D MSAA.dds RDOC 010916: [04:19:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:19:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:19:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:19:29] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:19:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:19:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:19:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:19:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D MSAA.png RDOC 010916: [04:19:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:19:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:19:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:19:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:19:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:19:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:19:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D.dds RDOC 010916: [04:19:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:19:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:19:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:19:30] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:19:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:19:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:19:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:19:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D.png RDOC 010916: [04:19:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:19:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:19:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:19:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:19:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:19:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:19:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 3D.dds RDOC 010916: [04:19:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:19:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:19:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:19:30] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:19:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:19:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:19:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:19:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 3D.png RDOC 010916: [04:19:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:19:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:19:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:19:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:19:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:19:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:19:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 1D Array.dds RDOC 010916: [04:19:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:19:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:19:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:19:31] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:19:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:19:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:19:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:19:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 1D Array.png RDOC 010916: [04:19:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:19:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:19:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:19:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:19:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:19:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:19:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 1D.dds RDOC 010916: [04:19:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:19:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:19:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:19:32] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:19:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:19:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:19:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:19:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 1D.png RDOC 010916: [04:19:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:19:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:19:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:19:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:19:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:19:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:19:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 2D Array.dds RDOC 010916: [04:19:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:19:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:19:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:19:33] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:19:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:19:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:19:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:19:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 2D Array.png RDOC 010916: [04:19:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:19:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:19:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:19:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:19:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:19:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:19:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 2D MSAA Array.dds RDOC 010916: [04:19:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:19:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:19:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:19:34] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:19:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:19:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:19:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:19:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 2D MSAA Array.png RDOC 010916: [04:19:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:19:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:19:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:19:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:19:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:19:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:19:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 2D MSAA.dds RDOC 010916: [04:19:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:19:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:19:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:19:34] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:19:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:19:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:19:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:19:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 2D MSAA.png RDOC 010916: [04:19:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:19:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:19:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:19:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:19:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:19:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:19:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 2D.dds RDOC 010916: [04:19:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:19:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:19:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:19:35] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:19:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:19:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:19:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:19:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 2D.png RDOC 010916: [04:19:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:19:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:19:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:19:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:19:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:19:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:19:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 3D.dds RDOC 010916: [04:19:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:19:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:19:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:19:37] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:19:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:19:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:19:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:19:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 3D.png RDOC 010916: [04:19:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:19:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:19:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:19:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:19:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:19:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:19:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 1D Array.dds RDOC 010916: [04:19:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:19:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:19:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:19:38] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:19:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:19:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:19:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:19:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 1D Array.png RDOC 010916: [04:19:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:19:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:19:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:19:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:19:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:19:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:19:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 1D.dds RDOC 010916: [04:19:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:19:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:19:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:19:38] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:19:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:19:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:19:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:19:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 1D.png RDOC 010916: [04:19:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:19:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:19:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:19:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:19:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:19:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:19:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D Array.dds RDOC 010916: [04:19:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:19:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:19:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:19:39] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:19:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:19:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:19:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:19:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D Array.png RDOC 010916: [04:19:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:19:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:19:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:19:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:19:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:19:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:19:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D MSAA Array.dds RDOC 010916: [04:19:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:19:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:19:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:19:40] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:19:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:19:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:19:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:19:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D MSAA Array.png RDOC 010916: [04:19:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:19:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:19:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:19:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:19:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:19:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:19:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D MSAA.dds RDOC 010916: [04:19:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:19:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:19:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:19:41] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:19:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:19:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:19:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:19:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D MSAA.png RDOC 010916: [04:19:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:19:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:19:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:19:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:19:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:19:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:19:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D.dds RDOC 010916: [04:19:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:19:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:19:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:19:42] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:19:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:19:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:19:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:19:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D.png RDOC 010916: [04:19:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:19:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:19:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:19:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:19:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:19:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:19:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 3D.dds RDOC 010916: [04:19:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:19:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:19:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:19:43] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:19:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:19:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:19:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:19:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 3D.png RDOC 010916: [04:19:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:19:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:19:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:19:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:19:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:19:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:19:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 1D Array.dds RDOC 010916: [04:19:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:19:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:19:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:19:44] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:19:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:19:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:19:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:19:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 1D Array.png RDOC 010916: [04:19:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:19:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:19:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:19:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:19:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:19:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:19:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 1D.dds RDOC 010916: [04:19:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:19:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:19:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:19:45] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:19:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:19:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:19:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:19:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 1D.png RDOC 010916: [04:19:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:19:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:19:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:19:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:19:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:19:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:19:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 2D Array.dds RDOC 010916: [04:19:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:19:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:19:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:19:46] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:19:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:19:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:19:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:19:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 2D Array.png RDOC 010916: [04:19:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:19:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:19:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:19:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:19:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:19:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:19:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 2D MSAA Array.dds RDOC 010916: [04:19:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:19:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:19:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:19:46] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:19:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:19:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:19:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:19:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 2D MSAA Array.png RDOC 010916: [04:19:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:19:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:19:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:19:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:19:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:19:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:19:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 2D MSAA.dds RDOC 010916: [04:19:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:19:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:19:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:19:47] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:19:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:19:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:19:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:19:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 2D MSAA.png RDOC 010916: [04:19:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:19:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:19:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:19:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:19:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:19:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:19:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 2D.dds RDOC 010916: [04:19:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:19:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:19:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:19:48] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:19:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:19:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:19:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:19:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 2D.png RDOC 010916: [04:19:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:19:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:19:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:19:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:19:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:19:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:19:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 3D.dds RDOC 010916: [04:19:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:19:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:19:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:19:49] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:19:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:19:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:19:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:19:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 3D.png RDOC 010916: [04:19:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:19:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:19:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:19:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:19:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:19:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:19:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 1D Array.dds RDOC 010916: [04:19:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:19:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:19:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:19:50] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:19:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:19:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:19:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:19:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 1D Array.png RDOC 010916: [04:19:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:19:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:19:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:19:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:19:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:19:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:19:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 1D.dds RDOC 010916: [04:19:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:19:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:19:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:19:51] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:19:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:19:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:19:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:19:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 1D.png RDOC 010916: [04:19:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:19:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:19:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:19:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:19:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:19:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:19:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D Array.dds RDOC 010916: [04:19:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:19:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:19:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:19:51] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:19:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:19:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:19:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:19:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D Array.png RDOC 010916: [04:19:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:19:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:19:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:19:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:19:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:19:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:19:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D MSAA Array.dds RDOC 010916: [04:19:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:19:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:19:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:19:52] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:19:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:19:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:19:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:19:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D MSAA Array.png RDOC 010916: [04:19:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:19:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:19:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:19:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:19:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:19:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:19:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D MSAA.dds RDOC 010916: [04:19:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:19:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:19:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:19:54] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:19:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:19:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:19:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:19:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D MSAA.png RDOC 010916: [04:19:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:19:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:19:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:19:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:19:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:19:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:19:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D.dds RDOC 010916: [04:19:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:19:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:19:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:19:54] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:19:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:19:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:19:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:19:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D.png RDOC 010916: [04:19:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:19:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:19:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:19:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:19:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:19:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:19:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 3D.dds RDOC 010916: [04:19:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:19:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:19:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:19:56] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:19:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:19:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:19:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:19:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 3D.png RDOC 010916: [04:19:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:19:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:19:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:19:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:19:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:19:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:19:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 1D Array.dds RDOC 010916: [04:19:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:19:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:19:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:19:57] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:19:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:19:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:19:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:19:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 1D Array.png RDOC 010916: [04:19:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:19:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:19:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:19:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:19:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:19:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:19:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 1D.dds RDOC 010916: [04:19:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:19:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:19:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:19:58] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:19:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:19:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:19:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:19:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 1D.png RDOC 010916: [04:19:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:19:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:19:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:19:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:19:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:19:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:19:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 2D Array.dds RDOC 010916: [04:19:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:19:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:19:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:19:59] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:20:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:20:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:20:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:20:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 2D Array.png RDOC 010916: [04:20:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:20:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:20:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:20:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:20:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:20:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:20:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 2D MSAA Array.dds RDOC 010916: [04:20:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:20:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:20:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:20:01] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:20:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:20:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:20:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:20:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 2D MSAA Array.png RDOC 010916: [04:20:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:20:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:20:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:20:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:20:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:20:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:20:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 2D MSAA.dds RDOC 010916: [04:20:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:20:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:20:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:20:02] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:20:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:20:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:20:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:20:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 2D MSAA.png RDOC 010916: [04:20:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:20:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:20:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:20:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:20:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:20:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:20:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 2D.dds RDOC 010916: [04:20:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:20:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:20:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:20:03] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:20:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:20:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:20:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:20:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 2D.png RDOC 010916: [04:20:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:20:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:20:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:20:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:20:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:20:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:20:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 3D.dds RDOC 010916: [04:20:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:20:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:20:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:20:04] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:20:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:20:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:20:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:20:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 3D.png RDOC 010916: [04:20:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:20:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:20:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:20:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:20:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:20:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:20:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 1D Array.dds RDOC 010916: [04:20:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:20:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:20:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:20:05] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:20:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:20:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:20:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:20:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 1D Array.png RDOC 010916: [04:20:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:20:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:20:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:20:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:20:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:20:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:20:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 1D.dds RDOC 010916: [04:20:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:20:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:20:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:20:06] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:20:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:20:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:20:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:20:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 1D.png RDOC 010916: [04:20:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:20:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:20:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:20:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:20:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:20:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:20:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 2D Array.dds RDOC 010916: [04:20:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:20:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:20:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:20:07] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:20:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:20:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:20:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:20:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 2D Array.png RDOC 010916: [04:20:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:20:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:20:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:20:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:20:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:20:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:20:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 2D MSAA Array.dds RDOC 010916: [04:20:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:20:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:20:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:20:07] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:20:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:20:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:20:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:20:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 2D MSAA Array.png RDOC 010916: [04:20:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:20:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:20:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:20:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:20:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:20:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:20:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 2D MSAA.dds RDOC 010916: [04:20:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:20:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:20:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:20:08] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:20:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:20:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:20:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:20:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 2D MSAA.png RDOC 010916: [04:20:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:20:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:20:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:20:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:20:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:20:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:20:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 2D.dds RDOC 010916: [04:20:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:20:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:20:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:20:08] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:20:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:20:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:20:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:20:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 2D.png RDOC 010916: [04:20:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:20:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:20:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:20:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:20:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:20:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:20:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 3D.dds RDOC 010916: [04:20:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:20:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:20:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:20:10] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:20:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:20:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:20:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:20:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 3D.png RDOC 010916: [04:20:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:20:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:20:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:20:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:20:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:20:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:20:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 1D Array.dds RDOC 010916: [04:20:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:20:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:20:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:20:11] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:20:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:20:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:20:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:20:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 1D Array.png RDOC 010916: [04:20:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:20:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:20:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:20:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:20:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:20:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:20:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 1D.dds RDOC 010916: [04:20:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:20:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:20:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:20:12] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:20:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:20:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:20:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:20:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 1D.png RDOC 010916: [04:20:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:20:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:20:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:20:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:20:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:20:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:20:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 2D Array.dds RDOC 010916: [04:20:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:20:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:20:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:20:13] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:20:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:20:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:20:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:20:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 2D Array.png RDOC 010916: [04:20:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:20:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:20:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:20:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:20:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:20:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:20:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 2D MSAA Array.dds RDOC 010916: [04:20:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:20:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:20:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:20:14] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:20:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:20:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:20:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:20:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 2D MSAA Array.png RDOC 010916: [04:20:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:20:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:20:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:20:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:20:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:20:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:20:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 2D MSAA.dds RDOC 010916: [04:20:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:20:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:20:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:20:15] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:20:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:20:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:20:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:20:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 2D MSAA.png RDOC 010916: [04:20:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:20:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:20:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:20:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:20:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:20:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:20:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 2D.dds RDOC 010916: [04:20:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:20:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:20:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:20:16] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:20:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:20:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:20:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:20:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 2D.png RDOC 010916: [04:20:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:20:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:20:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:20:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:20:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:20:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:20:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 3D.dds RDOC 010916: [04:20:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:20:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:20:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:20:16] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:20:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:20:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:20:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:20:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 3D.png RDOC 010916: [04:20:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:20:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:20:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:20:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:20:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:20:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:20:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 1D Array.dds RDOC 010916: [04:20:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:20:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:20:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:20:16] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:20:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:20:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:20:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:20:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 1D Array.png RDOC 010916: [04:20:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:20:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:20:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:20:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:20:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:20:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:20:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 1D.dds RDOC 010916: [04:20:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:20:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:20:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:20:17] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:20:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:20:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:20:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:20:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 1D.png RDOC 010916: [04:20:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:20:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:20:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:20:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:20:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:20:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:20:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 2D Array.dds RDOC 010916: [04:20:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:20:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:20:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:20:19] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:20:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:20:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:20:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:20:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 2D Array.png RDOC 010916: [04:20:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:20:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:20:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:20:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:20:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:20:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:20:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 2D MSAA Array.dds RDOC 010916: [04:20:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:20:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:20:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:20:19] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:20:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:20:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:20:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:20:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 2D MSAA Array.png RDOC 010916: [04:20:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:20:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:20:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:20:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:20:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:20:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:20:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 2D MSAA.dds RDOC 010916: [04:20:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:20:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:20:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:20:20] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:20:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:20:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:20:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:20:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 2D MSAA.png RDOC 010916: [04:20:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:20:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:20:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:20:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:20:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:20:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:20:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 2D.dds RDOC 010916: [04:20:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:20:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:20:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:20:21] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:20:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:20:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:20:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:20:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 2D.png RDOC 010916: [04:20:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:20:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:20:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:20:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:20:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:20:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:20:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 3D.dds RDOC 010916: [04:20:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:20:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:20:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:20:22] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:20:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:20:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:20:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:20:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 3D.png RDOC 010916: [04:20:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:20:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:20:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:20:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:20:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:20:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:20:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 1D Array.dds RDOC 010916: [04:20:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:20:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:20:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:20:23] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:20:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:20:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:20:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:20:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 1D Array.png RDOC 010916: [04:20:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:20:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:20:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:20:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:20:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:20:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:20:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 1D.dds RDOC 010916: [04:20:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:20:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:20:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:20:24] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:20:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:20:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:20:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:20:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 1D.png RDOC 010916: [04:20:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:20:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:20:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:20:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:20:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:20:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:20:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 2D Array.dds RDOC 010916: [04:20:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:20:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:20:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:20:25] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:20:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:20:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:20:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:20:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 2D Array.png RDOC 010916: [04:20:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:20:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:20:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:20:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:20:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:20:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:20:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 2D MSAA Array.dds RDOC 010916: [04:20:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:20:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:20:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:20:26] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:20:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:20:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:20:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:20:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 2D MSAA Array.png RDOC 010916: [04:20:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:20:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:20:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:20:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:20:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:20:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:20:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 2D MSAA.dds RDOC 010916: [04:20:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:20:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:20:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:20:26] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:20:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:20:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:20:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:20:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 2D MSAA.png RDOC 010916: [04:20:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:20:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:20:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:20:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:20:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:20:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:20:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 2D.dds RDOC 010916: [04:20:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:20:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:20:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:20:27] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:20:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:20:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:20:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:20:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 2D.png RDOC 010916: [04:20:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:20:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:20:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:20:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:20:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:20:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:20:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 3D.dds RDOC 010916: [04:20:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:20:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:20:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:20:28] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:20:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:20:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:20:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:20:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 3D.png RDOC 010916: [04:20:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:20:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:20:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:20:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:20:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:20:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:20:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 1D Array.dds RDOC 010916: [04:20:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:20:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:20:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:20:30] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:20:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:20:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:20:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:20:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 1D Array.png RDOC 010916: [04:20:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:20:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:20:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:20:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:20:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:20:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:20:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 1D.dds RDOC 010916: [04:20:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:20:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:20:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:20:31] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:20:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:20:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:20:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:20:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 1D.png RDOC 010916: [04:20:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:20:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:20:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:20:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:20:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:20:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:20:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 2D Array.dds RDOC 010916: [04:20:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:20:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:20:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:20:32] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:20:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:20:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:20:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:20:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 2D Array.png RDOC 010916: [04:20:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:20:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:20:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:20:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:20:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:20:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:20:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 2D MSAA Array.dds RDOC 010916: [04:20:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:20:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:20:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:20:33] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:20:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:20:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:20:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:20:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 2D MSAA Array.png RDOC 010916: [04:20:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:20:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:20:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:20:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:20:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:20:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:20:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 2D MSAA.dds RDOC 010916: [04:20:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:20:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:20:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:20:34] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:20:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:20:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:20:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:20:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 2D MSAA.png RDOC 010916: [04:20:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:20:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:20:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:20:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:20:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:20:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:20:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 2D.dds RDOC 010916: [04:20:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:20:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:20:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:20:35] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:20:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:20:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:20:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:20:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 2D.png RDOC 010916: [04:20:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:20:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:20:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:20:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:20:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:20:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:20:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 3D.dds RDOC 010916: [04:20:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:20:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:20:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:20:35] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:20:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:20:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:20:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:20:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 3D.png RDOC 010916: [04:20:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:20:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:20:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:20:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:20:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:20:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:20:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 1D Array.dds RDOC 010916: [04:20:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:20:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:20:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:20:36] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:20:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:20:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:20:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:20:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 1D Array.png RDOC 010916: [04:20:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:20:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:20:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:20:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:20:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:20:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:20:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 1D.dds RDOC 010916: [04:20:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:20:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:20:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:20:37] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:20:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:20:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:20:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:20:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 1D.png RDOC 010916: [04:20:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:20:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:20:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:20:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:20:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:20:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:20:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 2D Array.dds RDOC 010916: [04:20:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:20:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:20:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:20:37] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:20:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:20:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:20:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:20:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 2D Array.png RDOC 010916: [04:20:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:20:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:20:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:20:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:20:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:20:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:20:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 2D MSAA Array.dds RDOC 010916: [04:20:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:20:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:20:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:20:39] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:20:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:20:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:20:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:20:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 2D MSAA Array.png RDOC 010916: [04:20:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:20:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:20:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:20:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:20:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:20:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:20:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 2D MSAA.dds RDOC 010916: [04:20:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:20:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:20:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:20:40] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:20:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:20:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:20:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:20:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 2D MSAA.png RDOC 010916: [04:20:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:20:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:20:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:20:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:20:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:20:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:20:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 2D.dds RDOC 010916: [04:20:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:20:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:20:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:20:41] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:20:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:20:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:20:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:20:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 2D.png RDOC 010916: [04:20:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:20:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:20:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:20:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:20:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:20:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:20:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 3D.dds RDOC 010916: [04:20:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:20:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:20:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:20:43] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:20:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:20:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:20:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:20:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 3D.png RDOC 010916: [04:20:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:20:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:20:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:20:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:20:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:20:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:20:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 1D Array.dds RDOC 010916: [04:20:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:20:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:20:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:20:44] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:20:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:20:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:20:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:20:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 1D Array.png RDOC 010916: [04:20:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:20:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:20:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:20:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:20:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:20:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:20:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 1D.dds RDOC 010916: [04:20:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:20:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:20:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:20:46] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:20:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:20:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:20:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:20:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 1D.png RDOC 010916: [04:20:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:20:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:20:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:20:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:20:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:20:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:20:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 2D Array.dds RDOC 010916: [04:20:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:20:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:20:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:20:46] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:20:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:20:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:20:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:20:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 2D Array.png RDOC 010916: [04:20:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:20:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:20:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:20:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:20:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:20:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:20:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 2D MSAA Array.dds RDOC 010916: [04:20:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:20:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:20:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:20:48] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:20:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:20:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:20:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:20:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 2D MSAA Array.png RDOC 010916: [04:20:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:20:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:20:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:20:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:20:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:20:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:20:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 2D MSAA.dds RDOC 010916: [04:20:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:20:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:20:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:20:48] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:20:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:20:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:20:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:20:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 2D MSAA.png RDOC 010916: [04:20:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:20:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:20:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:20:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:20:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:20:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:20:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 2D.dds RDOC 010916: [04:20:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:20:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:20:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:20:49] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:20:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:20:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:20:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:20:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 2D.png RDOC 010916: [04:20:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:20:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:20:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:20:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:20:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:20:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:20:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 3D.dds RDOC 010916: [04:20:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:20:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:20:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:20:50] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:20:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:20:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:20:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:20:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 3D.png RDOC 010916: [04:20:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:20:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:20:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:20:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:20:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:20:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:20:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 1D Array.dds RDOC 010916: [04:20:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:20:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:20:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:20:51] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:20:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:20:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:20:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:20:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 1D Array.png RDOC 010916: [04:20:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:20:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:20:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:20:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:20:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:20:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:20:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 1D.dds RDOC 010916: [04:20:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:20:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:20:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:20:52] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:20:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:20:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:20:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:20:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 1D.png RDOC 010916: [04:20:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:20:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:20:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:20:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:20:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:20:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:20:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 2D Array.dds RDOC 010916: [04:20:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:20:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:20:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:20:53] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:20:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:20:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:20:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:20:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 2D Array.png RDOC 010916: [04:20:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:20:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:20:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:20:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:20:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:20:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:20:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 2D MSAA Array.dds RDOC 010916: [04:20:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:20:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:20:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:20:55] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:20:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:20:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:20:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:20:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 2D MSAA Array.png RDOC 010916: [04:20:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:20:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:20:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:20:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:20:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:20:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:20:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 2D MSAA.dds RDOC 010916: [04:20:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:20:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:20:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:20:55] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:20:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:20:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:20:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:20:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 2D MSAA.png RDOC 010916: [04:20:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:20:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:20:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:20:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:20:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:20:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:20:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 2D.dds RDOC 010916: [04:20:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:20:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:20:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:20:56] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:20:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:20:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:20:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:20:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 2D.png RDOC 010916: [04:20:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:20:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:20:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:20:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:20:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:20:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:20:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 3D.dds RDOC 010916: [04:20:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:20:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:20:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:20:57] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:20:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:20:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:20:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:20:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 3D.png RDOC 010916: [04:20:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:20:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:20:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:20:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:20:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:20:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:20:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 1D Array.dds RDOC 010916: [04:20:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:20:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:20:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:20:58] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:20:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:20:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:20:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:20:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 1D Array.png RDOC 010916: [04:20:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:20:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:20:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:20:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:20:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:20:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:20:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 1D.dds RDOC 010916: [04:20:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:20:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:20:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:20:59] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:21:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:21:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:21:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:21:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 1D.png RDOC 010916: [04:21:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:21:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:21:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:21:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:21:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:21:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:21:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 2D Array.dds RDOC 010916: [04:21:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:21:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:21:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:21:00] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:21:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:21:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:21:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:21:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 2D Array.png RDOC 010916: [04:21:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:21:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:21:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:21:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:21:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:21:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:21:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 2D MSAA Array.dds RDOC 010916: [04:21:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:21:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:21:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:21:01] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:21:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:21:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:21:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:21:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 2D MSAA Array.png RDOC 010916: [04:21:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:21:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:21:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:21:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:21:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:21:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:21:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 2D MSAA.dds RDOC 010916: [04:21:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:21:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:21:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:21:02] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:21:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:21:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:21:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:21:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 2D MSAA.png RDOC 010916: [04:21:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:21:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:21:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:21:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:21:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:21:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:21:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 2D.dds RDOC 010916: [04:21:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:21:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:21:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:21:03] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:21:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:21:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:21:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:21:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 2D.png RDOC 010916: [04:21:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:21:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:21:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:21:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:21:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:21:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:21:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 3D.dds RDOC 010916: [04:21:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:21:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:21:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:21:04] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:21:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:21:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:21:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:21:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 3D.png RDOC 010916: [04:21:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:21:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:21:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:21:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:21:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:21:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:21:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D Array.dds RDOC 010916: [04:21:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:21:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:21:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:21:05] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:21:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:21:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:21:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:21:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D Array.png RDOC 010916: [04:21:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:21:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:21:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:21:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:21:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:21:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:21:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D MSAA Array.dds RDOC 010916: [04:21:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:21:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:21:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:21:05] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:21:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:21:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:21:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:21:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D MSAA Array.png RDOC 010916: [04:21:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:21:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:21:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:21:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:21:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:21:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:21:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D MSAA.dds RDOC 010916: [04:21:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:21:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:21:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:21:07] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:21:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:21:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:21:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:21:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D MSAA.png RDOC 010916: [04:21:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:21:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:21:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:21:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:21:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:21:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:21:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D.dds RDOC 010916: [04:21:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:21:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:21:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:21:08] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:21:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:21:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:21:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:21:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D.png RDOC 010916: [04:21:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:21:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:21:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:21:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:21:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:21:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:21:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D Array.dds RDOC 010916: [04:21:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:21:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:21:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:21:08] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:21:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:21:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:21:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:21:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D Array.png RDOC 010916: [04:21:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:21:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:21:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:21:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:21:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:21:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:21:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D MSAA Array.dds RDOC 010916: [04:21:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:21:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:21:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:21:10] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:21:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:21:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:21:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:21:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D MSAA Array.png RDOC 010916: [04:21:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:21:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:21:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:21:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:21:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:21:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:21:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D MSAA.dds RDOC 010916: [04:21:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:21:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:21:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:21:11] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:21:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:21:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:21:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:21:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D MSAA.png RDOC 010916: [04:21:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:21:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:21:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:21:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:21:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:21:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:21:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D.dds RDOC 010916: [04:21:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:21:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:21:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:21:12] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:21:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:21:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:21:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:21:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D.png RDOC 010916: [04:21:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:21:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:21:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:21:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:21:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:21:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:21:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 1D Array.dds RDOC 010916: [04:21:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:21:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:21:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:21:13] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:21:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:21:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:21:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:21:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 1D Array.png RDOC 010916: [04:21:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:21:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:21:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:21:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:21:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:21:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:21:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 1D.dds RDOC 010916: [04:21:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:21:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:21:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:21:14] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:21:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:21:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:21:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:21:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 1D.png RDOC 010916: [04:21:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:21:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:21:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:21:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:21:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:21:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:21:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D Array.dds RDOC 010916: [04:21:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:21:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:21:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:21:15] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:21:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:21:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:21:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:21:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D Array.png RDOC 010916: [04:21:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:21:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:21:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:21:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:21:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:21:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:21:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D MSAA Array.dds RDOC 010916: [04:21:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:21:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:21:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:21:17] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:21:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:21:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:21:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:21:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D MSAA Array.png RDOC 010916: [04:21:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:21:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:21:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:21:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:21:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:21:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:21:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D MSAA.dds RDOC 010916: [04:21:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:21:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:21:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:21:18] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:21:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:21:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:21:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:21:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D MSAA.png RDOC 010916: [04:21:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:21:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:21:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:21:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:21:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:21:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:21:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D.dds RDOC 010916: [04:21:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:21:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:21:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:21:19] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:21:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:21:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:21:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:21:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D.png RDOC 010916: [04:21:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:21:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:21:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:21:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:21:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:21:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:21:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 3D.dds RDOC 010916: [04:21:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:21:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:21:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:21:20] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:21:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:21:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:21:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:21:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 3D.png RDOC 010916: [04:21:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:21:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:21:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:21:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:21:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:21:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:21:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 1D Array.dds RDOC 010916: [04:21:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:21:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:21:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:21:21] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:21:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:21:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:21:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:21:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 1D Array.png RDOC 010916: [04:21:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:21:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:21:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:21:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:21:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:21:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:21:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 1D.dds RDOC 010916: [04:21:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:21:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:21:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:21:22] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:21:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:21:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:21:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:21:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 1D.png RDOC 010916: [04:21:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:21:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:21:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:21:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:21:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:21:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:21:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 2D Array.dds RDOC 010916: [04:21:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:21:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:21:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:21:23] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:21:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:21:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:21:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:21:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 2D Array.png RDOC 010916: [04:21:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:21:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:21:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:21:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:21:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:21:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:21:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 2D MSAA Array.dds RDOC 010916: [04:21:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:21:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:21:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:21:24] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:21:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:21:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:21:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:21:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 2D MSAA Array.png RDOC 010916: [04:21:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:21:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:21:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:21:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:21:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:21:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:21:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 2D MSAA.dds RDOC 010916: [04:21:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:21:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:21:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:21:25] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:21:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:21:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:21:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:21:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 2D MSAA.png RDOC 010916: [04:21:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:21:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:21:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:21:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:21:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:21:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:21:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 2D.dds RDOC 010916: [04:21:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:21:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:21:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:21:27] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:21:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:21:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:21:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:21:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 2D.png RDOC 010916: [04:21:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:21:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:21:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:21:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:21:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:21:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:21:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 3D.dds RDOC 010916: [04:21:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:21:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:21:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:21:28] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:21:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:21:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:21:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:21:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 3D.png RDOC 010916: [04:21:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:21:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:21:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:21:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:21:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:21:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:21:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 1D Array.dds RDOC 010916: [04:21:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:21:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:21:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:21:29] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:21:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:21:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:21:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:21:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 1D Array.png RDOC 010916: [04:21:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:21:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:21:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:21:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:21:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:21:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:21:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 1D.dds RDOC 010916: [04:21:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:21:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:21:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:21:30] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:21:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:21:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:21:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:21:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 1D.png RDOC 010916: [04:21:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:21:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:21:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:21:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:21:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:21:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:21:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 2D Array.dds RDOC 010916: [04:21:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:21:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:21:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:21:31] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:21:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:21:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:21:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:21:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 2D Array.png RDOC 010916: [04:21:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:21:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:21:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:21:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:21:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:21:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:21:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 2D MSAA Array.dds RDOC 010916: [04:21:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:21:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:21:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:21:32] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:21:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:21:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:21:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:21:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 2D MSAA Array.png RDOC 010916: [04:21:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:21:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:21:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:21:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:21:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:21:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:21:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 2D MSAA.dds RDOC 010916: [04:21:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:21:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:21:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:21:32] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:21:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:21:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:21:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:21:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 2D MSAA.png RDOC 010916: [04:21:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:21:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:21:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:21:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:21:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:21:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:21:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 2D.dds RDOC 010916: [04:21:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:21:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:21:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:21:33] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:21:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:21:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:21:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:21:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 2D.png RDOC 010916: [04:21:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:21:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:21:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:21:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:21:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:21:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:21:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 3D.dds RDOC 010916: [04:21:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:21:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:21:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:21:34] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:21:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:21:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:21:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:21:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 3D.png RDOC 010916: [04:21:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:21:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:21:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:21:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:21:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:21:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:21:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_FLOAT@Texture 1D Array.dds RDOC 010916: [04:21:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:21:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:21:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:21:35] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:21:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:21:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:21:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:21:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_FLOAT@Texture 1D Array.png RDOC 010916: [04:21:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:21:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:21:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:21:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:21:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:21:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:21:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_FLOAT@Texture 1D.dds RDOC 010916: [04:21:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:21:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:21:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:21:36] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:21:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:21:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:21:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:21:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_FLOAT@Texture 1D.png RDOC 010916: [04:21:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:21:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:21:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:21:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:21:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:21:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:21:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_FLOAT@Texture 2D Array.dds RDOC 010916: [04:21:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:21:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:21:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:21:37] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:21:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:21:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:21:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:21:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_FLOAT@Texture 2D Array.png RDOC 010916: [04:21:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:21:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:21:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:21:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:21:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:21:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:21:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_FLOAT@Texture 2D.dds RDOC 010916: [04:21:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:21:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:21:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:21:38] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:21:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:21:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:21:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:21:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_FLOAT@Texture 2D.png RDOC 010916: [04:21:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:21:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:21:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:21:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:21:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:21:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:21:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_FLOAT@Texture 3D.dds RDOC 010916: [04:21:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:21:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:21:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:21:40] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:21:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:21:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:21:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:21:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_FLOAT@Texture 3D.png RDOC 010916: [04:21:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:21:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:21:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:21:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:21:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:21:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:21:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_SINT@Texture 1D Array.dds RDOC 010916: [04:21:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:21:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:21:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:21:41] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:21:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:21:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:21:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:21:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_SINT@Texture 1D Array.png RDOC 010916: [04:21:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:21:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:21:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:21:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:21:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:21:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:21:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_SINT@Texture 1D.dds RDOC 010916: [04:21:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:21:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:21:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:21:42] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:21:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:21:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:21:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:21:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_SINT@Texture 1D.png RDOC 010916: [04:21:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:21:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:21:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:21:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:21:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:21:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:21:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_SINT@Texture 2D Array.dds RDOC 010916: [04:21:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:21:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:21:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:21:42] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:21:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:21:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:21:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:21:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_SINT@Texture 2D Array.png RDOC 010916: [04:21:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:21:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:21:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:21:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:21:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:21:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:21:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_SINT@Texture 2D.dds RDOC 010916: [04:21:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:21:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:21:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:21:43] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:21:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:21:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:21:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:21:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_SINT@Texture 2D.png RDOC 010916: [04:21:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:21:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:21:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:21:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:21:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:21:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:21:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_SINT@Texture 3D.dds RDOC 010916: [04:21:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:21:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:21:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:21:44] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:21:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:21:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:21:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:21:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_SINT@Texture 3D.png RDOC 010916: [04:21:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:21:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:21:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:21:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:21:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:21:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:21:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_UINT@Texture 1D Array.dds RDOC 010916: [04:21:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:21:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:21:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:21:45] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:21:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:21:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:21:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:21:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_UINT@Texture 1D Array.png RDOC 010916: [04:21:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:21:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:21:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:21:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:21:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:21:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:21:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_UINT@Texture 1D.dds RDOC 010916: [04:21:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:21:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:21:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:21:46] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:21:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:21:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:21:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:21:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_UINT@Texture 1D.png RDOC 010916: [04:21:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:21:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:21:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:21:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:21:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:21:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:21:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_UINT@Texture 2D Array.dds RDOC 010916: [04:21:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:21:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:21:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:21:48] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:21:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:21:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:21:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:21:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_UINT@Texture 2D Array.png RDOC 010916: [04:21:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:21:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:21:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:21:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:21:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:21:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:21:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_UINT@Texture 2D.dds RDOC 010916: [04:21:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:21:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:21:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:21:48] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:21:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:21:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:21:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:21:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_UINT@Texture 2D.png RDOC 010916: [04:21:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:21:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:21:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:21:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:21:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:21:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:21:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_UINT@Texture 3D.dds RDOC 010916: [04:21:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:21:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:21:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:21:50] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:21:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:21:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:21:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:21:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_UINT@Texture 3D.png RDOC 010916: [04:21:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:21:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:21:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:21:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:21:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:21:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:21:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 1D Array.dds RDOC 010916: [04:21:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:21:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:21:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:21:51] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:21:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:21:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:21:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:21:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 1D Array.png RDOC 010916: [04:21:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:21:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:21:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:21:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:21:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:21:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:21:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 1D.dds RDOC 010916: [04:21:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:21:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:21:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:21:52] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:21:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:21:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:21:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:21:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 1D.png RDOC 010916: [04:21:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:21:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:21:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:21:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:21:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:21:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:21:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 2D Array.dds RDOC 010916: [04:21:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:21:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:21:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:21:54] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:21:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:21:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:21:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:21:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 2D Array.png RDOC 010916: [04:21:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:21:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:21:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:21:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:21:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:21:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:21:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 2D MSAA Array.dds RDOC 010916: [04:21:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:21:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:21:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:21:55] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:21:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:21:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:21:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:21:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 2D MSAA Array.png RDOC 010916: [04:21:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:21:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:21:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:21:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:21:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:21:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:21:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 2D MSAA.dds RDOC 010916: [04:21:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:21:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:21:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:21:56] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:21:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:21:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:21:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:21:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 2D MSAA.png RDOC 010916: [04:21:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:21:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:21:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:21:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:21:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:21:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:21:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 2D.dds RDOC 010916: [04:21:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:21:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:21:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:21:57] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:21:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:21:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:21:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:21:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 2D.png RDOC 010916: [04:21:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:21:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:21:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:21:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:21:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:21:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:21:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 3D.dds RDOC 010916: [04:21:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:21:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:21:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:21:58] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:21:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:21:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:21:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:21:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 3D.png RDOC 010916: [04:21:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:21:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:21:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:21:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:21:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:21:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:21:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 1D Array.dds RDOC 010916: [04:21:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:21:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:21:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:21:59] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:21:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:21:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:21:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:21:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 1D Array.png RDOC 010916: [04:21:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:21:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:21:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:22:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:22:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:22:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:22:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 1D.dds RDOC 010916: [04:22:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:22:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:22:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:22:00] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:22:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:22:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:22:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:22:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 1D.png RDOC 010916: [04:22:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:22:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:22:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:22:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:22:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:22:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:22:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 2D Array.dds RDOC 010916: [04:22:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:22:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:22:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:22:01] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:22:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:22:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:22:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:22:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 2D Array.png RDOC 010916: [04:22:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:22:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:22:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:22:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:22:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:22:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:22:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 2D MSAA Array.dds RDOC 010916: [04:22:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:22:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:22:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:22:02] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:22:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:22:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:22:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:22:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 2D MSAA Array.png RDOC 010916: [04:22:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:22:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:22:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:22:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:22:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:22:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:22:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 2D MSAA.dds RDOC 010916: [04:22:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:22:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:22:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:22:03] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:22:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:22:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:22:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:22:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 2D MSAA.png RDOC 010916: [04:22:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:22:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:22:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:22:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:22:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:22:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:22:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 2D.dds RDOC 010916: [04:22:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:22:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:22:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:22:04] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:22:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:22:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:22:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:22:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 2D.png RDOC 010916: [04:22:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:22:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:22:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:22:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:22:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:22:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:22:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 3D.dds RDOC 010916: [04:22:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:22:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:22:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:22:05] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:22:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:22:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:22:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:22:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 3D.png RDOC 010916: [04:22:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:22:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:22:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:22:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:22:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:22:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:22:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 1D Array.dds RDOC 010916: [04:22:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:22:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:22:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:22:06] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:22:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:22:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:22:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:22:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 1D Array.png RDOC 010916: [04:22:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:22:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:22:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:22:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:22:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:22:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:22:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 1D.dds RDOC 010916: [04:22:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:22:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:22:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:22:07] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:22:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:22:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:22:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:22:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 1D.png RDOC 010916: [04:22:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:22:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:22:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:22:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:22:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:22:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:22:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 2D Array.dds RDOC 010916: [04:22:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:22:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:22:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:22:08] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:22:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:22:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:22:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:22:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 2D Array.png RDOC 010916: [04:22:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:22:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:22:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:22:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:22:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:22:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:22:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 2D MSAA Array.dds RDOC 010916: [04:22:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:22:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:22:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:22:09] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:22:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:22:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:22:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:22:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 2D MSAA Array.png RDOC 010916: [04:22:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:22:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:22:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:22:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:22:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:22:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:22:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 2D MSAA.dds RDOC 010916: [04:22:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:22:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:22:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:22:10] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:22:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:22:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:22:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:22:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 2D MSAA.png RDOC 010916: [04:22:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:22:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:22:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:22:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:22:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:22:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:22:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 2D.dds RDOC 010916: [04:22:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:22:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:22:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:22:11] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:22:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:22:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:22:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:22:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 2D.png RDOC 010916: [04:22:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:22:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:22:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:22:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:22:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:22:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:22:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 3D.dds RDOC 010916: [04:22:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:22:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:22:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:22:12] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:22:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:22:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:22:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:22:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 3D.png RDOC 010916: [04:22:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:22:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:22:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:22:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:22:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:22:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:22:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D Array.dds RDOC 010916: [04:22:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:22:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:22:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:22:13] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:22:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:22:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:22:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:22:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D Array.png RDOC 010916: [04:22:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:22:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:22:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:22:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:22:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:22:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:22:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D MSAA Array.dds RDOC 010916: [04:22:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:22:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:22:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:22:15] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:22:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:22:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:22:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:22:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D MSAA Array.png RDOC 010916: [04:22:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:22:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:22:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:22:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:22:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:22:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:22:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D MSAA.dds RDOC 010916: [04:22:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:22:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:22:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:22:16] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:22:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:22:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:22:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:22:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D MSAA.png RDOC 010916: [04:22:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:22:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:22:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:22:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:22:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:22:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:22:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D.dds RDOC 010916: [04:22:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:22:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:22:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:22:17] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:22:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:22:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:22:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:22:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D.png RDOC 010916: [04:22:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:22:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:22:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:22:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:22:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:22:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:22:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D Array.dds RDOC 010916: [04:22:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:22:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:22:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:22:18] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:22:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:22:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:22:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:22:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D Array.png RDOC 010916: [04:22:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:22:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:22:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:22:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:22:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:22:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:22:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D MSAA Array.dds RDOC 010916: [04:22:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:22:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:22:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:22:19] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:22:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:22:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:22:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:22:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D MSAA Array.png RDOC 010916: [04:22:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:22:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:22:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:22:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:22:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:22:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:22:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D MSAA.dds RDOC 010916: [04:22:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:22:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:22:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:22:20] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:22:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:22:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:22:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:22:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D MSAA.png RDOC 010916: [04:22:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:22:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:22:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:22:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:22:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:22:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:22:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D.dds RDOC 010916: [04:22:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:22:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:22:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:22:20] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:22:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:22:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:22:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:22:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D.png RDOC 010916: [04:22:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:22:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:22:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:22:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:22:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:22:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:22:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 1D Array.dds RDOC 010916: [04:22:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:22:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:22:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:22:21] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:22:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:22:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:22:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:22:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 1D Array.png RDOC 010916: [04:22:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:22:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:22:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:22:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:22:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:22:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:22:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 1D.dds RDOC 010916: [04:22:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:22:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:22:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:22:22] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:22:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:22:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:22:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:22:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 1D.png RDOC 010916: [04:22:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:22:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:22:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:22:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:22:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:22:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:22:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 2D Array.dds RDOC 010916: [04:22:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:22:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:22:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:22:24] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:22:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:22:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:22:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:22:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 2D Array.png RDOC 010916: [04:22:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:22:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:22:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:22:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:22:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:22:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:22:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 2D MSAA Array.dds RDOC 010916: [04:22:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:22:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:22:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:22:24] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:22:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:22:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:22:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:22:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 2D MSAA Array.png RDOC 010916: [04:22:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:22:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:22:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:22:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:22:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:22:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:22:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 2D MSAA.dds RDOC 010916: [04:22:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:22:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:22:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:22:25] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:22:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:22:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:22:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:22:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 2D MSAA.png RDOC 010916: [04:22:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:22:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:22:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:22:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:22:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:22:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:22:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 2D.dds RDOC 010916: [04:22:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:22:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:22:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:22:26] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:22:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:22:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:22:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:22:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 2D.png RDOC 010916: [04:22:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:22:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:22:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:22:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:22:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:22:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:22:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 3D.dds RDOC 010916: [04:22:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:22:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:22:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:22:27] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:22:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:22:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:22:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:22:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 3D.png RDOC 010916: [04:22:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:22:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:22:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:22:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:22:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:22:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:22:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 1D Array.dds RDOC 010916: [04:22:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:22:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:22:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:22:28] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:22:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:22:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:22:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:22:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 1D Array.png RDOC 010916: [04:22:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:22:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:22:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:22:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:22:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:22:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:22:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 1D.dds RDOC 010916: [04:22:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:22:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:22:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:22:29] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:22:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:22:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:22:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:22:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 1D.png RDOC 010916: [04:22:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:22:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:22:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:22:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:22:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:22:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:22:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 2D Array.dds RDOC 010916: [04:22:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:22:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:22:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:22:30] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:22:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:22:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:22:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:22:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 2D Array.png RDOC 010916: [04:22:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:22:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:22:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:22:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:22:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:22:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:22:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 2D MSAA Array.dds RDOC 010916: [04:22:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:22:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:22:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:22:31] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:22:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:22:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:22:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:22:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 2D MSAA Array.png RDOC 010916: [04:22:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:22:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:22:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:22:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:22:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:22:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:22:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 2D MSAA.dds RDOC 010916: [04:22:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:22:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:22:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:22:31] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:22:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:22:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:22:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:22:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 2D MSAA.png RDOC 010916: [04:22:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:22:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:22:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:22:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:22:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:22:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:22:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 2D.dds RDOC 010916: [04:22:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:22:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:22:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:22:32] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:22:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:22:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:22:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:22:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 2D.png RDOC 010916: [04:22:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:22:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:22:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:22:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:22:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:22:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:22:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 3D.dds RDOC 010916: [04:22:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:22:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:22:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:22:33] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:22:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:22:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:22:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:22:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 3D.png RDOC 010916: [04:22:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:22:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:22:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:22:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:22:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:22:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:22:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 1D Array.dds RDOC 010916: [04:22:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:22:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:22:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:22:34] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:22:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:22:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:22:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:22:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 1D Array.png RDOC 010916: [04:22:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:22:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:22:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:22:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:22:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:22:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:22:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 1D.dds RDOC 010916: [04:22:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:22:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:22:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:22:35] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:22:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:22:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:22:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:22:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 1D.png RDOC 010916: [04:22:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:22:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:22:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:22:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:22:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:22:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:22:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 2D Array.dds RDOC 010916: [04:22:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:22:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:22:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:22:36] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:22:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:22:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:22:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:22:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 2D Array.png RDOC 010916: [04:22:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:22:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:22:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:22:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:22:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:22:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:22:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 2D MSAA Array.dds RDOC 010916: [04:22:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:22:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:22:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:22:37] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:22:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:22:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:22:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:22:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 2D MSAA Array.png RDOC 010916: [04:22:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:22:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:22:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:22:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:22:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:22:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:22:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 2D MSAA.dds RDOC 010916: [04:22:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:22:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:22:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:22:38] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:22:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:22:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:22:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:22:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 2D MSAA.png RDOC 010916: [04:22:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:22:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:22:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:22:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:22:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:22:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:22:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 2D.dds RDOC 010916: [04:22:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:22:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:22:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:22:40] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:22:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:22:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:22:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:22:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 2D.png RDOC 010916: [04:22:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:22:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:22:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:22:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:22:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:22:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:22:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 3D.dds RDOC 010916: [04:22:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:22:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:22:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:22:40] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:22:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:22:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:22:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:22:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 3D.png RDOC 010916: [04:22:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:22:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:22:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:22:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:22:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:22:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:22:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 1D Array.dds RDOC 010916: [04:22:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:22:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:22:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:22:41] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:22:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:22:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:22:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:22:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 1D Array.png RDOC 010916: [04:22:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:22:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:22:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:22:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:22:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:22:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:22:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 1D.dds RDOC 010916: [04:22:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:22:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:22:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:22:42] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:22:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:22:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:22:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:22:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 1D.png RDOC 010916: [04:22:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:22:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:22:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:22:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:22:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:22:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:22:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 2D Array.dds RDOC 010916: [04:22:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:22:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:22:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:22:43] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:22:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:22:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:22:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:22:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 2D Array.png RDOC 010916: [04:22:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:22:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:22:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:22:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:22:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:22:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:22:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 2D MSAA Array.dds RDOC 010916: [04:22:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:22:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:22:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:22:44] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:22:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:22:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:22:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:22:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 2D MSAA Array.png RDOC 010916: [04:22:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:22:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:22:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:22:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:22:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:22:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:22:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 2D MSAA.dds RDOC 010916: [04:22:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:22:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:22:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:22:46] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:22:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:22:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:22:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:22:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 2D MSAA.png RDOC 010916: [04:22:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:22:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:22:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:22:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:22:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:22:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:22:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 2D.dds RDOC 010916: [04:22:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:22:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:22:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:22:46] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:22:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:22:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:22:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:22:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 2D.png RDOC 010916: [04:22:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:22:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:22:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:22:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:22:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:22:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:22:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 3D.dds RDOC 010916: [04:22:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:22:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:22:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:22:47] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:22:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:22:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:22:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:22:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 3D.png RDOC 010916: [04:22:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:22:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:22:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:22:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:22:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:22:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:22:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 1D Array.dds RDOC 010916: [04:22:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:22:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:22:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:22:48] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:22:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:22:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:22:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:22:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 1D Array.png RDOC 010916: [04:22:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:22:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:22:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:22:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:22:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:22:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:22:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 1D.dds RDOC 010916: [04:22:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:22:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:22:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:22:49] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:22:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:22:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:22:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:22:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 1D.png RDOC 010916: [04:22:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:22:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:22:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:22:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:22:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:22:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:22:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D Array.dds RDOC 010916: [04:22:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:22:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:22:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:22:50] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:22:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:22:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:22:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:22:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D Array.png RDOC 010916: [04:22:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:22:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:22:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:22:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:22:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:22:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:22:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D MSAA Array.dds RDOC 010916: [04:22:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:22:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:22:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:22:51] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:22:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:22:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:22:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:22:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D MSAA Array.png RDOC 010916: [04:22:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:22:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:22:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:22:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:22:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:22:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:22:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D MSAA.dds RDOC 010916: [04:22:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:22:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:22:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:22:52] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:22:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:22:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:22:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:22:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D MSAA.png RDOC 010916: [04:22:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:22:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:22:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:22:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:22:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:22:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:22:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D.dds RDOC 010916: [04:22:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:22:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:22:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:22:52] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:22:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:22:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:22:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:22:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D.png RDOC 010916: [04:22:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:22:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:22:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:22:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:22:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:22:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:22:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 3D.dds RDOC 010916: [04:22:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:22:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:22:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:22:54] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:22:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:22:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:22:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:22:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 3D.png RDOC 010916: [04:22:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:22:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:22:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:22:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:22:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:22:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:22:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 1D Array.dds RDOC 010916: [04:22:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:22:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:22:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:22:55] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:22:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:22:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:22:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:22:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 1D Array.png RDOC 010916: [04:22:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:22:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:22:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:22:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:22:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:22:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:22:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 1D.dds RDOC 010916: [04:22:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:22:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:22:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:22:56] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:22:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:22:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:22:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:22:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 1D.png RDOC 010916: [04:22:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:22:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:22:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:22:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:22:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:22:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:22:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 2D Array.dds RDOC 010916: [04:22:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:22:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:22:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:22:56] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:22:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:22:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:22:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:22:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 2D Array.png RDOC 010916: [04:22:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:22:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:22:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:22:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:22:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:22:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:22:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 2D MSAA Array.dds RDOC 010916: [04:22:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:22:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:22:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:22:57] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:22:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:22:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:22:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:22:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 2D MSAA Array.png RDOC 010916: [04:22:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:22:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:22:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:22:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:22:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:22:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:22:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 2D MSAA.dds RDOC 010916: [04:22:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:22:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:22:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:22:58] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:22:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:22:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:22:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:22:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 2D MSAA.png RDOC 010916: [04:22:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:22:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:22:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:22:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:22:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:22:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:22:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 2D.dds RDOC 010916: [04:22:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:22:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:22:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:22:59] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:23:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:23:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:23:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:23:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 2D.png RDOC 010916: [04:23:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:23:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:23:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:23:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:23:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:23:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:23:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 3D.dds RDOC 010916: [04:23:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:23:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:23:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:23:00] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:23:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:23:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:23:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:23:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 3D.png RDOC 010916: [04:23:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:23:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:23:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:23:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:23:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:23:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:23:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 1D Array.dds RDOC 010916: [04:23:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:23:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:23:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:23:00] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:23:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:23:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:23:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:23:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 1D Array.png RDOC 010916: [04:23:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:23:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:23:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:23:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:23:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:23:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:23:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 1D.dds RDOC 010916: [04:23:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:23:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:23:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:23:01] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:23:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:23:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:23:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:23:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 1D.png RDOC 010916: [04:23:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:23:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:23:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:23:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:23:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:23:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:23:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D Array.dds RDOC 010916: [04:23:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:23:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:23:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:23:03] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:23:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:23:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:23:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:23:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D Array.png RDOC 010916: [04:23:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:23:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:23:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:23:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:23:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:23:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:23:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D MSAA Array.dds RDOC 010916: [04:23:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:23:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:23:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:23:04] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:23:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:23:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:23:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:23:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D MSAA Array.png RDOC 010916: [04:23:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:23:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:23:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:23:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:23:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:23:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:23:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D MSAA.dds RDOC 010916: [04:23:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:23:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:23:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:23:04] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:23:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:23:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:23:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:23:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D MSAA.png RDOC 010916: [04:23:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:23:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:23:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:23:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:23:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:23:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:23:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D.dds RDOC 010916: [04:23:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:23:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:23:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:23:05] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:23:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:23:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:23:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:23:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D.png RDOC 010916: [04:23:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:23:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:23:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:23:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:23:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:23:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:23:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 3D.dds RDOC 010916: [04:23:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:23:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:23:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:23:06] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:23:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:23:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:23:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:23:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 3D.png RDOC 010916: [04:23:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:23:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:23:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:23:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:23:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:23:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:23:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 1D Array.dds RDOC 010916: [04:23:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:23:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:23:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:23:07] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:23:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:23:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:23:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:23:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 1D Array.png RDOC 010916: [04:23:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:23:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:23:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:23:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:23:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:23:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:23:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 1D.dds RDOC 010916: [04:23:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:23:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:23:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:23:08] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:23:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:23:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:23:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:23:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 1D.png RDOC 010916: [04:23:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:23:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:23:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:23:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:23:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:23:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:23:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D Array.dds RDOC 010916: [04:23:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:23:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:23:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:23:09] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:23:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:23:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:23:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:23:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D Array.png RDOC 010916: [04:23:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:23:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:23:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:23:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:23:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:23:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:23:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D MSAA Array.dds RDOC 010916: [04:23:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:23:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:23:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:23:10] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:23:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:23:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:23:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:23:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D MSAA Array.png RDOC 010916: [04:23:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:23:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:23:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:23:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:23:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:23:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:23:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D MSAA.dds RDOC 010916: [04:23:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:23:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:23:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:23:11] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:23:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:23:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:23:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:23:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D MSAA.png RDOC 010916: [04:23:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:23:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:23:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:23:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:23:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:23:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:23:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D.dds RDOC 010916: [04:23:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:23:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:23:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:23:12] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:23:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:23:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:23:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:23:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D.png RDOC 010916: [04:23:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:23:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:23:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:23:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:23:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:23:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:23:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 3D.dds RDOC 010916: [04:23:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:23:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:23:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:23:13] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:23:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:23:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:23:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:23:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 3D.png RDOC 010916: [04:23:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:23:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:23:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:23:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:23:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:23:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:23:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 1D Array.dds RDOC 010916: [04:23:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:23:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:23:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:23:14] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:23:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:23:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:23:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:23:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 1D Array.png RDOC 010916: [04:23:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:23:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:23:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:23:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:23:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:23:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:23:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 1D.dds RDOC 010916: [04:23:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:23:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:23:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:23:15] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:23:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:23:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:23:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:23:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 1D.png RDOC 010916: [04:23:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:23:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:23:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:23:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:23:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:23:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:23:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 2D Array.dds RDOC 010916: [04:23:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:23:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:23:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:23:16] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:23:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:23:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:23:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:23:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 2D Array.png RDOC 010916: [04:23:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:23:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:23:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:23:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:23:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:23:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:23:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 2D MSAA Array.dds RDOC 010916: [04:23:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:23:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:23:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:23:17] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:23:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:23:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:23:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:23:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 2D MSAA Array.png RDOC 010916: [04:23:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:23:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:23:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:23:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:23:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:23:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:23:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 2D MSAA.dds RDOC 010916: [04:23:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:23:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:23:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:23:18] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:23:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:23:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:23:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:23:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 2D MSAA.png RDOC 010916: [04:23:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:23:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:23:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:23:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:23:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:23:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:23:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 2D.dds RDOC 010916: [04:23:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:23:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:23:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:23:19] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:23:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:23:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:23:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:23:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 2D.png RDOC 010916: [04:23:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:23:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:23:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:23:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:23:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:23:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:23:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 3D.dds RDOC 010916: [04:23:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:23:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:23:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:23:20] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:23:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:23:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:23:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:23:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 3D.png RDOC 010916: [04:23:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:23:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:23:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:23:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:23:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:23:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:23:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 1D Array.dds RDOC 010916: [04:23:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:23:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:23:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:23:21] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:23:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:23:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:23:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:23:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 1D Array.png RDOC 010916: [04:23:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:23:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:23:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:23:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:23:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:23:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:23:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 1D.dds RDOC 010916: [04:23:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:23:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:23:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:23:22] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:23:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:23:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:23:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:23:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 1D.png RDOC 010916: [04:23:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:23:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:23:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:23:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:23:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:23:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:23:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 2D Array.dds RDOC 010916: [04:23:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:23:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:23:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:23:23] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:23:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:23:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:23:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:23:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 2D Array.png RDOC 010916: [04:23:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:23:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:23:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:23:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:23:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:23:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:23:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 2D MSAA Array.dds RDOC 010916: [04:23:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:23:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:23:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:23:24] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:23:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:23:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:23:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:23:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 2D MSAA Array.png RDOC 010916: [04:23:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:23:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:23:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:23:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:23:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:23:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:23:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 2D MSAA.dds RDOC 010916: [04:23:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:23:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:23:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:23:24] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:23:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:23:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:23:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:23:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 2D MSAA.png RDOC 010916: [04:23:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:23:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:23:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:23:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:23:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:23:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:23:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 2D.dds RDOC 010916: [04:23:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:23:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:23:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:23:25] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:23:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:23:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:23:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:23:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 2D.png RDOC 010916: [04:23:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:23:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:23:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:23:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:23:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:23:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:23:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 3D.dds RDOC 010916: [04:23:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:23:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:23:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:23:26] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:23:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:23:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:23:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:23:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 3D.png RDOC 010916: [04:23:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:23:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:23:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:23:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:23:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:23:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:23:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 1D Array.dds RDOC 010916: [04:23:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:23:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:23:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:23:27] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:23:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:23:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:23:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:23:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 1D Array.png RDOC 010916: [04:23:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:23:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:23:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:23:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:23:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:23:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:23:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 1D.dds RDOC 010916: [04:23:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:23:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:23:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:23:29] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:23:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:23:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:23:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:23:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 1D.png RDOC 010916: [04:23:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:23:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:23:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:23:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:23:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:23:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:23:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 2D Array.dds RDOC 010916: [04:23:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:23:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:23:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:23:29] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:23:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:23:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:23:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:23:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 2D Array.png RDOC 010916: [04:23:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:23:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:23:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:23:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:23:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:23:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:23:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 2D MSAA Array.dds RDOC 010916: [04:23:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:23:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:23:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:23:30] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:23:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:23:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:23:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:23:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 2D MSAA Array.png RDOC 010916: [04:23:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:23:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:23:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:23:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:23:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:23:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:23:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 2D MSAA.dds RDOC 010916: [04:23:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:23:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:23:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:23:31] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:23:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:23:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:23:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:23:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 2D MSAA.png RDOC 010916: [04:23:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:23:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:23:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:23:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:23:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:23:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:23:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 2D.dds RDOC 010916: [04:23:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:23:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:23:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:23:31] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:23:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:23:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:23:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:23:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 2D.png RDOC 010916: [04:23:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:23:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:23:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:23:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:23:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:23:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:23:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 3D.dds RDOC 010916: [04:23:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:23:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:23:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:23:33] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:23:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:23:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:23:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:23:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 3D.png RDOC 010916: [04:23:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:23:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:23:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:23:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:23:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:23:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:23:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 1D Array.dds RDOC 010916: [04:23:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:23:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:23:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:23:34] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:23:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:23:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:23:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:23:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 1D Array.png RDOC 010916: [04:23:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:23:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:23:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:23:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:23:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:23:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:23:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 1D.dds RDOC 010916: [04:23:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:23:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:23:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:23:34] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:23:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:23:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:23:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:23:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 1D.png RDOC 010916: [04:23:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:23:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:23:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:23:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:23:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:23:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:23:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 2D Array.dds RDOC 010916: [04:23:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:23:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:23:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:23:35] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:23:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:23:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:23:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:23:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 2D Array.png RDOC 010916: [04:23:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:23:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:23:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:23:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:23:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:23:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:23:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 2D MSAA Array.dds RDOC 010916: [04:23:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:23:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:23:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:23:36] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:23:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:23:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:23:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:23:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 2D MSAA Array.png RDOC 010916: [04:23:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:23:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:23:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:23:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:23:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:23:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:23:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 2D MSAA.dds RDOC 010916: [04:23:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:23:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:23:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:23:37] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:23:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:23:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:23:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:23:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 2D MSAA.png RDOC 010916: [04:23:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:23:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:23:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:23:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:23:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:23:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:23:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 2D.dds RDOC 010916: [04:23:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:23:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:23:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:23:37] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:23:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:23:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:23:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:23:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 2D.png RDOC 010916: [04:23:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:23:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:23:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:23:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:23:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:23:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:23:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 3D.dds RDOC 010916: [04:23:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:23:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:23:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:23:38] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:23:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:23:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:23:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:23:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 3D.png RDOC 010916: [04:23:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:23:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:23:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:23:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:23:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:23:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:23:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 1D Array.dds RDOC 010916: [04:23:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:23:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:23:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:23:40] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:23:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:23:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:23:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:23:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 1D Array.png RDOC 010916: [04:23:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:23:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:23:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:23:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:23:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:23:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:23:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 1D.dds RDOC 010916: [04:23:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:23:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:23:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:23:40] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:23:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:23:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:23:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:23:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 1D.png RDOC 010916: [04:23:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:23:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:23:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:23:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:23:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:23:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:23:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 2D Array.dds RDOC 010916: [04:23:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:23:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:23:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:23:42] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:23:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:23:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:23:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:23:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 2D Array.png RDOC 010916: [04:23:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:23:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:23:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:23:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:23:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:23:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:23:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 2D MSAA Array.dds RDOC 010916: [04:23:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:23:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:23:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:23:42] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:23:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:23:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:23:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:23:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 2D MSAA Array.png RDOC 010916: [04:23:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:23:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:23:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:23:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:23:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:23:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:23:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 2D MSAA.dds RDOC 010916: [04:23:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:23:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:23:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:23:43] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:23:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:23:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:23:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:23:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 2D MSAA.png RDOC 010916: [04:23:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:23:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:23:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:23:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:23:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:23:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:23:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 2D.dds RDOC 010916: [04:23:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:23:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:23:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:23:44] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:23:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:23:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:23:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:23:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 2D.png RDOC 010916: [04:23:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:23:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:23:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:23:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:23:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:23:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:23:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 3D.dds RDOC 010916: [04:23:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:23:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:23:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:23:45] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:23:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:23:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:23:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:23:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 3D.png RDOC 010916: [04:23:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:23:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:23:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:23:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:23:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:23:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:23:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 1D Array.dds RDOC 010916: [04:23:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:23:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:23:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:23:45] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:23:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:23:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:23:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:23:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 1D Array.png RDOC 010916: [04:23:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:23:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:23:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:23:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:23:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:23:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:23:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 1D.dds RDOC 010916: [04:23:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:23:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:23:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:23:46] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:23:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:23:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:23:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:23:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 1D.png RDOC 010916: [04:23:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:23:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:23:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:23:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:23:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:23:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:23:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 2D Array.dds RDOC 010916: [04:23:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:23:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:23:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:23:48] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:23:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:23:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:23:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:23:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 2D Array.png RDOC 010916: [04:23:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:23:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:23:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:23:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:23:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:23:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:23:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 2D MSAA Array.dds RDOC 010916: [04:23:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:23:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:23:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:23:48] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:23:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:23:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:23:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:23:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 2D MSAA Array.png RDOC 010916: [04:23:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:23:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:23:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:23:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:23:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:23:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:23:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 2D MSAA.dds RDOC 010916: [04:23:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:23:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:23:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:23:50] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:23:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:23:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:23:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:23:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 2D MSAA.png RDOC 010916: [04:23:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:23:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:23:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:23:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:23:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:23:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:23:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 2D.dds RDOC 010916: [04:23:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:23:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:23:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:23:51] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:23:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:23:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:23:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:23:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 2D.png RDOC 010916: [04:23:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:23:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:23:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:23:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:23:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:23:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:23:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 3D.dds RDOC 010916: [04:23:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:23:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:23:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:23:51] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:23:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:23:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:23:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:23:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 3D.png RDOC 010916: [04:23:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:23:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:23:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:23:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:23:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:23:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:23:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 1D Array.dds RDOC 010916: [04:23:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:23:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:23:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:23:52] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:23:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:23:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:23:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:23:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 1D Array.png RDOC 010916: [04:23:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:23:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:23:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:23:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:23:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:23:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:23:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 1D.dds RDOC 010916: [04:23:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:23:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:23:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:23:54] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:23:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:23:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:23:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:23:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 1D.png RDOC 010916: [04:23:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:23:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:23:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:23:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:23:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:23:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:23:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 2D Array.dds RDOC 010916: [04:23:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:23:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:23:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:23:54] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:23:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:23:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:23:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:23:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 2D Array.png RDOC 010916: [04:23:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:23:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:23:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:23:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:23:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:23:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:23:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 2D MSAA Array.dds RDOC 010916: [04:23:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:23:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:23:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:23:56] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:23:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:23:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:23:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:23:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 2D MSAA Array.png RDOC 010916: [04:23:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:23:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:23:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:23:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:23:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:23:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:23:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 2D MSAA.dds RDOC 010916: [04:23:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:23:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:23:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:23:56] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:23:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:23:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:23:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:23:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 2D MSAA.png RDOC 010916: [04:23:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:23:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:23:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:23:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:23:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:23:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:23:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 2D.dds RDOC 010916: [04:23:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:23:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:23:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:23:57] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:23:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:23:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:23:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:23:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 2D.png RDOC 010916: [04:23:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:23:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:23:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:23:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:23:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:23:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:23:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 3D.dds RDOC 010916: [04:23:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:23:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:23:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:23:58] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:23:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:23:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:23:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:23:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 3D.png RDOC 010916: [04:23:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:23:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:23:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:24:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:24:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:24:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:24:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 1D Array.dds RDOC 010916: [04:24:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:24:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:24:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:24:00] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:24:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:24:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:24:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:24:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 1D Array.png RDOC 010916: [04:24:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:24:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:24:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:24:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:24:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:24:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:24:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 1D.dds RDOC 010916: [04:24:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:24:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:24:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:24:00] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:24:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:24:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:24:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:24:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 1D.png RDOC 010916: [04:24:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:24:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:24:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:24:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:24:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:24:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:24:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 2D Array.dds RDOC 010916: [04:24:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:24:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:24:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:24:02] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:24:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:24:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:24:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:24:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 2D Array.png RDOC 010916: [04:24:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:24:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:24:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:24:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:24:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:24:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:24:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 2D MSAA Array.dds RDOC 010916: [04:24:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:24:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:24:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:24:03] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:24:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:24:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:24:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:24:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 2D MSAA Array.png RDOC 010916: [04:24:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:24:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:24:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:24:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:24:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:24:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:24:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 2D MSAA.dds RDOC 010916: [04:24:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:24:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:24:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:24:04] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:24:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:24:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:24:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:24:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 2D MSAA.png RDOC 010916: [04:24:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:24:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:24:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:24:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:24:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:24:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:24:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 2D.dds RDOC 010916: [04:24:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:24:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:24:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:24:05] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:24:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:24:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:24:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:24:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 2D.png RDOC 010916: [04:24:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:24:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:24:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:24:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:24:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:24:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:24:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 3D.dds RDOC 010916: [04:24:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:24:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:24:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:24:05] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:24:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:24:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:24:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:24:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 3D.png RDOC 010916: [04:24:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:24:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:24:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:24:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:24:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:24:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:24:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 1D Array.dds RDOC 010916: [04:24:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:24:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:24:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:24:06] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:24:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:24:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:24:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:24:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 1D Array.png RDOC 010916: [04:24:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:24:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:24:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:24:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:24:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:24:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:24:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 1D.dds RDOC 010916: [04:24:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:24:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:24:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:24:07] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:24:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:24:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:24:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:24:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 1D.png RDOC 010916: [04:24:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:24:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:24:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:24:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:24:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:24:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:24:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 2D Array.dds RDOC 010916: [04:24:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:24:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:24:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:24:08] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:24:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:24:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:24:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:24:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 2D Array.png RDOC 010916: [04:24:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:24:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:24:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:24:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:24:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:24:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:24:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 2D.dds RDOC 010916: [04:24:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:24:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:24:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:24:08] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:24:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:24:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:24:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:24:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 2D.png RDOC 010916: [04:24:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:24:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:24:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:24:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:24:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:24:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:24:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 3D.dds RDOC 010916: [04:24:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:24:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:24:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:24:09] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010916: [04:24:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:24:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:24:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010916: [04:24:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 3D.png RDOC 010916: [04:24:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:24:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:24:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:24:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010916: [04:24:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:24:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 010052: [04:24:11] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) loaded in replay application RDOC 010052: [04:24:11] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010052: [04:24:11] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010052: [04:24:11] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010052: [04:24:11] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11736 RDOC 011736: [04:24:11] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) capturing application RDOC 011736: [04:24:11] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011736: [04:24:11] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011736: [04:24:11] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011736: [04:24:11] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011736: [04:24:11] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 011736: [04:24:11] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011736: [04:24:11] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011736: [04:24:11] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 011736: [04:24:11] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011736: [04:24:11] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 011736: [04:24:11] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011736: [04:24:11] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011736: [04:24:11] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 011736: [04:24:11] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010052: [04:24:11] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [11736] RDOC 011736: [04:24:11] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 011736: [04:24:11] gl_driver.cpp(1217) - Log - Created new sharegroup 000001535AF84DA0 RDOC 011736: [04:24:11] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011736: [04:24:11] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011736: [04:24:11] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 011736: [04:24:11] gl_driver.cpp(1116) - Log - Deleting shader group 000001535AF84DA0 RDOC 011736: [04:24:11] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 011736: [04:24:11] gl_driver.cpp(1217) - Log - Created new sharegroup 000001535AF85460 RDOC 011736: [04:24:11] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 011736: [04:24:11] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 011736: [04:24:11] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 011736: [04:24:11] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 011736: [04:24:11] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 010052: [04:24:11] target_control.cpp( 889) - Log - Used API: OpenGL (Not presenting & supported) RDOC 011736: [04:24:11] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000009E03C2 RDOC 010052: [04:24:12] target_control.cpp( 889) - Log - Used API: OpenGL (Presenting & supported) RDOC 011736: [04:24:12] gl_driver.cpp(2223) - Log - Starting capture RDOC 011736: [04:24:12] resource_manager.h(1469) - Log - Preparing up to 472 potentially dirty resources RDOC 011736: [04:24:12] resource_manager.h(1526) - Log - Prepared 472 dirty resources, postponed 0, skipped 0 RDOC 011736: [04:24:14] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 011736: [04:24:14] resource_manager.h(1538) - Log - Checking 472 resources with initial contents against 471 referenced resources RDOC 011736: [04:24:14] resource_manager.h(1642) - Log - Serialised 466 resources, skipped 6 unreferenced RDOC 011736: [04:24:14] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 13789184 bytes to 393293 (2.85 %) RDOC 011736: [04:24:14] gl_driver.cpp(2443) - Log - Captured GL frame with 13.150391 MB capture section in 2.606939 seconds RDOC 011736: [04:24:14] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4643 bytes to 4643 (100.00 %) RDOC 011736: [04:24:14] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\capture_frame5.rdc RDOC 011736: [04:24:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\capture_frame5.rdc RDOC 010052: [04:24:14] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (429442 bytes) (time 1687749854) 31291 byte thumbnail RDOC 010052: [04:24:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\capture_frame5.rdc RDOC 010052: [04:24:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:24:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:24:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:24:15] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 010052: [04:24:20] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010052: [04:24:20] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 010052: [04:24:20] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010052: [04:24:20] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 010052: [04:24:20] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 010052: [04:24:20] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 010052: [04:24:20] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 010052: [04:24:20] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 010052: [04:24:20] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 010052: [04:24:20] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 010052: [04:24:20] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 010052: [04:24:20] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 010052: [04:24:20] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 010052: [04:24:20] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 010052: [04:24:20] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 010052: [04:24:20] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 010052: [04:24:20] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 010052: [04:24:20] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 010052: [04:24:20] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 010052: [04:24:20] gl_common.cpp( 98) - Log - Function pointers available: RDOC 010052: [04:24:20] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010052: [04:24:20] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010052: [04:24:20] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010052: [04:24:20] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010052: [04:24:20] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010052: [04:24:20] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010052: [04:24:20] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010052: [04:24:20] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010052: [04:24:20] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010052: [04:24:20] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 010052: [04:24:20] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010052: [04:24:20] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010052: [04:24:20] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 010052: [04:24:20] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 010052: [04:24:20] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 010052: [04:24:20] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 010052: [04:24:20] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 010052: [04:24:20] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 010052: [04:24:20] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 010052: [04:24:20] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 010052: [04:24:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:24:21] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 762.039 ms RDOC 010052: [04:24:24] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_FLOAT to DDS-compatible DXGI format RDOC 010052: [04:24:24] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_FLOAT to DDS-compatible DXGI format RDOC 010052: [04:24:24] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_FLOAT to DDS-compatible DXGI format RDOC 010052: [04:24:24] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_FLOAT to DDS-compatible DXGI format RDOC 010052: [04:24:24] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_FLOAT to DDS-compatible DXGI format RDOC 010052: [04:24:24] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_FLOAT to DDS-compatible DXGI format RDOC 010052: [04:24:24] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_FLOAT to DDS-compatible DXGI format RDOC 010052: [04:24:24] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_FLOAT to DDS-compatible DXGI format RDOC 010052: [04:24:24] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_UINT to DDS-compatible DXGI format RDOC 010052: [04:24:24] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_UINT to DDS-compatible DXGI format RDOC 010052: [04:24:25] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_UINT to DDS-compatible DXGI format RDOC 010052: [04:24:25] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_UINT to DDS-compatible DXGI format RDOC 010052: [04:24:25] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_UINT to DDS-compatible DXGI format RDOC 010052: [04:24:25] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_UINT to DDS-compatible DXGI format RDOC 010052: [04:24:25] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_SINT to DDS-compatible DXGI format RDOC 010052: [04:24:25] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_SINT to DDS-compatible DXGI format RDOC 010052: [04:24:25] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_SINT to DDS-compatible DXGI format RDOC 010052: [04:24:25] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_SINT to DDS-compatible DXGI format RDOC 010052: [04:24:25] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_SINT to DDS-compatible DXGI format RDOC 010052: [04:24:25] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_SINT to DDS-compatible DXGI format RDOC 010052: [04:24:25] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_UNORM to DDS-compatible DXGI format RDOC 010052: [04:24:25] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_UNORM to DDS-compatible DXGI format RDOC 010052: [04:24:25] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_UNORM to DDS-compatible DXGI format RDOC 010052: [04:24:25] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_UNORM to DDS-compatible DXGI format RDOC 010052: [04:24:25] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_UNORM to DDS-compatible DXGI format RDOC 010052: [04:24:25] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_UNORM to DDS-compatible DXGI format RDOC 010052: [04:24:25] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_UNORM to DDS-compatible DXGI format RDOC 010052: [04:24:25] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_UNORM to DDS-compatible DXGI format RDOC 010052: [04:24:25] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_SNORM to DDS-compatible DXGI format RDOC 010052: [04:24:25] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_SNORM to DDS-compatible DXGI format RDOC 010052: [04:24:25] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_SNORM to DDS-compatible DXGI format RDOC 010052: [04:24:25] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_SNORM to DDS-compatible DXGI format RDOC 010052: [04:24:25] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_SNORM to DDS-compatible DXGI format RDOC 010052: [04:24:25] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_SNORM to DDS-compatible DXGI format RDOC 010052: [04:24:25] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_SNORM to DDS-compatible DXGI format RDOC 010052: [04:24:25] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_SNORM to DDS-compatible DXGI format RDOC 010052: [04:24:29] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_UINT to DDS-compatible DXGI format RDOC 010052: [04:24:29] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_UINT to DDS-compatible DXGI format RDOC 010052: [04:24:29] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_UINT to DDS-compatible DXGI format RDOC 010052: [04:24:29] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_UINT to DDS-compatible DXGI format RDOC 010052: [04:24:29] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_UINT to DDS-compatible DXGI format RDOC 010052: [04:24:29] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_UINT to DDS-compatible DXGI format RDOC 010052: [04:24:29] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SINT to DDS-compatible DXGI format RDOC 010052: [04:24:29] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SINT to DDS-compatible DXGI format RDOC 010052: [04:24:29] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SINT to DDS-compatible DXGI format RDOC 010052: [04:24:29] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SINT to DDS-compatible DXGI format RDOC 010052: [04:24:29] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SINT to DDS-compatible DXGI format RDOC 010052: [04:24:29] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SINT to DDS-compatible DXGI format RDOC 010052: [04:24:29] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_UNORM to DDS-compatible DXGI format RDOC 010052: [04:24:29] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_UNORM to DDS-compatible DXGI format RDOC 010052: [04:24:29] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_UNORM to DDS-compatible DXGI format RDOC 010052: [04:24:29] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_UNORM to DDS-compatible DXGI format RDOC 010052: [04:24:29] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_UNORM to DDS-compatible DXGI format RDOC 010052: [04:24:29] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_UNORM to DDS-compatible DXGI format RDOC 010052: [04:24:29] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_UNORM to DDS-compatible DXGI format RDOC 010052: [04:24:29] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_UNORM to DDS-compatible DXGI format RDOC 010052: [04:24:29] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SRGB to DDS-compatible DXGI format RDOC 010052: [04:24:29] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SRGB to DDS-compatible DXGI format RDOC 010052: [04:24:29] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SRGB to DDS-compatible DXGI format RDOC 010052: [04:24:29] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SRGB to DDS-compatible DXGI format RDOC 010052: [04:24:29] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SRGB to DDS-compatible DXGI format RDOC 010052: [04:24:29] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SRGB to DDS-compatible DXGI format RDOC 010052: [04:24:29] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SRGB to DDS-compatible DXGI format RDOC 010052: [04:24:29] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SRGB to DDS-compatible DXGI format RDOC 010052: [04:24:29] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SNORM to DDS-compatible DXGI format RDOC 010052: [04:24:29] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SNORM to DDS-compatible DXGI format RDOC 010052: [04:24:29] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SNORM to DDS-compatible DXGI format RDOC 010052: [04:24:29] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SNORM to DDS-compatible DXGI format RDOC 010052: [04:24:30] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SNORM to DDS-compatible DXGI format RDOC 010052: [04:24:30] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SNORM to DDS-compatible DXGI format RDOC 010052: [04:24:30] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SNORM to DDS-compatible DXGI format RDOC 010052: [04:24:30] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SNORM to DDS-compatible DXGI format RDOC 010052: [04:24:33] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format D24 to DDS-compatible DXGI format RDOC 010052: [04:24:33] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format D24 to DDS-compatible DXGI format RDOC 010052: [04:24:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:24:33] remote_server.cpp(1627) - Log - Opening capture remotely RDOC 010052: [04:24:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:24:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:24:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:24:39] remote_server.cpp(1661) - Log - Capture open complete RDOC 010052: [04:24:39] remote_server.cpp(1687) - Log - Capture ready on replay host RDOC 010052: [04:24:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:24:40] replay_controller.cpp(2128) - Log - Got replay driver. RDOC 010052: [04:24:40] remote_server.cpp(1716) - Log - Remote capture open complete & proxy ready RDOC 010052: [04:24:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:24:57] remote_server.cpp(1627) - Log - Opening capture remotely RDOC 010052: [04:24:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:24:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:24:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:24:58] remote_server.cpp(1661) - Log - Capture open complete RDOC 010052: [04:24:58] remote_server.cpp(1687) - Log - Capture ready on replay host RDOC 010052: [04:24:58] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010052: [04:24:58] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 010052: [04:24:58] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010052: [04:24:58] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 010052: [04:24:58] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 010052: [04:24:58] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 010052: [04:24:58] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 010052: [04:24:58] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 010052: [04:24:58] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 010052: [04:24:58] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 010052: [04:24:58] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 010052: [04:24:58] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 010052: [04:24:58] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 010052: [04:24:58] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 010052: [04:24:58] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 010052: [04:24:58] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 010052: [04:24:58] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 010052: [04:24:58] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 010052: [04:24:58] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 010052: [04:24:58] gl_common.cpp( 98) - Log - Function pointers available: RDOC 010052: [04:24:58] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010052: [04:24:58] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010052: [04:24:58] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010052: [04:24:58] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010052: [04:24:58] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010052: [04:24:58] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010052: [04:24:58] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010052: [04:24:58] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010052: [04:24:58] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010052: [04:24:58] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 010052: [04:24:58] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010052: [04:24:58] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010052: [04:24:58] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 010052: [04:24:58] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 010052: [04:24:58] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 010052: [04:24:58] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 010052: [04:24:58] replay_controller.cpp(2128) - Log - Got replay driver. RDOC 010052: [04:24:58] remote_server.cpp(1716) - Log - Remote capture open complete & proxy ready RDOC 010052: [04:25:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:25:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RED_GREEN_RGTC2_EXT@Texture 2D Array.dds RDOC 010052: [04:25:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:25:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:25:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:25:14] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:25:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:25:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:25:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:25:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RED_GREEN_RGTC2_EXT@Texture 2D Array.png RDOC 010052: [04:25:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:25:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:25:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:25:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:25:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:25:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:25:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RED_GREEN_RGTC2_EXT@Texture 2D.dds RDOC 010052: [04:25:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:25:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:25:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:25:14] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:25:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:25:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:25:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:25:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RED_GREEN_RGTC2_EXT@Texture 2D.png RDOC 010052: [04:25:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:25:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:25:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:25:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:25:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:25:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:25:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RED_RGTC1_EXT@Texture 2D Array.dds RDOC 010052: [04:25:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:25:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:25:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:25:15] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:25:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:25:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:25:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:25:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RED_RGTC1_EXT@Texture 2D Array.png RDOC 010052: [04:25:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:25:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:25:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:25:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:25:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:25:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:25:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RED_RGTC1_EXT@Texture 2D.dds RDOC 010052: [04:25:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:25:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:25:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:25:16] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:25:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:25:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:25:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:25:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RED_RGTC1_EXT@Texture 2D.png RDOC 010052: [04:25:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:25:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:25:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:25:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:25:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:25:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:25:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_BPTC_UNORM@Texture 2D Array.dds RDOC 010052: [04:25:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:25:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:25:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:25:17] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:25:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:25:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:25:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:25:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_BPTC_UNORM@Texture 2D Array.png RDOC 010052: [04:25:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:25:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:25:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:25:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:25:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:25:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:25:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_BPTC_UNORM@Texture 2D.dds RDOC 010052: [04:25:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:25:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:25:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:25:19] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:25:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:25:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:25:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:25:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_BPTC_UNORM@Texture 2D.png RDOC 010052: [04:25:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:25:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:25:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:25:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:25:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:25:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:25:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT1_EXT@Texture 2D Array.dds RDOC 010052: [04:25:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:25:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:25:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:25:20] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:25:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:25:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:25:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:25:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT1_EXT@Texture 2D Array.png RDOC 010052: [04:25:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:25:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:25:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:25:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:25:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:25:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:25:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT1_EXT@Texture 2D.dds RDOC 010052: [04:25:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:25:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:25:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:25:21] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:25:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:25:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:25:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:25:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT1_EXT@Texture 2D.png RDOC 010052: [04:25:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:25:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:25:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:25:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:25:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:25:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:25:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT3_EXT@Texture 2D Array.dds RDOC 010052: [04:25:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:25:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:25:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:25:22] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:25:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:25:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:25:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:25:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT3_EXT@Texture 2D Array.png RDOC 010052: [04:25:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:25:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:25:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:25:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:25:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:25:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:25:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT3_EXT@Texture 2D.dds RDOC 010052: [04:25:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:25:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:25:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:25:23] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:25:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:25:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:25:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:25:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT3_EXT@Texture 2D.png RDOC 010052: [04:25:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:25:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:25:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:25:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:25:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:25:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:25:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT5_EXT@Texture 2D Array.dds RDOC 010052: [04:25:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:25:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:25:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:25:24] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:25:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:25:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:25:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:25:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT5_EXT@Texture 2D Array.png RDOC 010052: [04:25:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:25:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:25:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:25:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:25:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:25:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:25:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT5_EXT@Texture 2D.dds RDOC 010052: [04:25:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:25:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:25:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:25:25] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:25:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:25:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:25:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:25:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT5_EXT@Texture 2D.png RDOC 010052: [04:25:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:25:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:25:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:25:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:25:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:25:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:25:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT@Texture 2D Array.dds RDOC 010052: [04:25:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:25:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:25:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:25:25] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:25:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:25:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:25:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:25:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT@Texture 2D Array.png RDOC 010052: [04:25:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:25:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:25:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:25:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:25:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:25:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:25:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT@Texture 2D.dds RDOC 010052: [04:25:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:25:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:25:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:25:26] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:25:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:25:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:25:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:25:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT@Texture 2D.png RDOC 010052: [04:25:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:25:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:25:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:25:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:25:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:25:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:25:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT@Texture 2D Array.dds RDOC 010052: [04:25:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:25:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:25:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:25:27] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:25:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:25:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:25:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:25:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT@Texture 2D Array.png RDOC 010052: [04:25:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:25:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:25:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:25:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:25:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:25:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:25:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT@Texture 2D.dds RDOC 010052: [04:25:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:25:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:25:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:25:28] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:25:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:25:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:25:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:25:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT@Texture 2D.png RDOC 010052: [04:25:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:25:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:25:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:25:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:25:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:25:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:25:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_S3TC_DXT1_EXT@Texture 2D Array.dds RDOC 010052: [04:25:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:25:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:25:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:25:30] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:25:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:25:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:25:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:25:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_S3TC_DXT1_EXT@Texture 2D Array.png RDOC 010052: [04:25:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:25:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:25:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:25:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:25:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:25:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:25:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_S3TC_DXT1_EXT@Texture 2D.dds RDOC 010052: [04:25:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:25:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:25:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:25:30] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:25:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:25:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:25:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:25:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_S3TC_DXT1_EXT@Texture 2D.png RDOC 010052: [04:25:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:25:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:25:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:25:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:25:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:25:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:25:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT@Texture 2D Array.dds RDOC 010052: [04:25:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:25:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:25:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:25:31] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:25:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:25:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:25:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:25:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT@Texture 2D Array.png RDOC 010052: [04:25:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:25:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:25:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:25:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:25:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:25:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:25:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT@Texture 2D.dds RDOC 010052: [04:25:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:25:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:25:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:25:32] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:25:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:25:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:25:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:25:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT@Texture 2D.png RDOC 010052: [04:25:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:25:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:25:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:25:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:25:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:25:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:25:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SIGNED_RED_RGTC1_EXT@Texture 2D Array.dds RDOC 010052: [04:25:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:25:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:25:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:25:33] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:25:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:25:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:25:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:25:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SIGNED_RED_RGTC1_EXT@Texture 2D Array.png RDOC 010052: [04:25:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:25:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:25:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:25:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:25:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:25:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:25:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SIGNED_RED_RGTC1_EXT@Texture 2D.dds RDOC 010052: [04:25:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:25:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:25:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:25:34] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:25:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:25:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:25:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:25:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SIGNED_RED_RGTC1_EXT@Texture 2D.png RDOC 010052: [04:25:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:25:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:25:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:25:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:25:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:25:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:25:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_BPTC_UNORM@Texture 2D Array.dds RDOC 010052: [04:25:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:25:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:25:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:25:35] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:25:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:25:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:25:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:25:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_BPTC_UNORM@Texture 2D Array.png RDOC 010052: [04:25:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:25:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:25:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:25:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:25:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:25:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:25:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_BPTC_UNORM@Texture 2D.dds RDOC 010052: [04:25:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:25:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:25:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:25:36] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:25:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:25:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:25:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:25:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_BPTC_UNORM@Texture 2D.png RDOC 010052: [04:25:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:25:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:25:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:25:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:25:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:25:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:25:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT@Texture 2D Array.dds RDOC 010052: [04:25:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:25:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:25:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:25:38] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:25:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:25:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:25:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:25:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT@Texture 2D Array.png RDOC 010052: [04:25:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:25:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:25:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:25:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:25:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:25:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:25:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT@Texture 2D.dds RDOC 010052: [04:25:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:25:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:25:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:25:39] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:25:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:25:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:25:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:25:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT@Texture 2D.png RDOC 010052: [04:25:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:25:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:25:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:25:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:25:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:25:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:25:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT@Texture 2D Array.dds RDOC 010052: [04:25:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:25:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:25:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:25:40] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:25:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:25:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:25:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:25:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT@Texture 2D Array.png RDOC 010052: [04:25:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:25:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:25:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:25:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:25:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:25:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:25:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT@Texture 2D.dds RDOC 010052: [04:25:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:25:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:25:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:25:41] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:25:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:25:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:25:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:25:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT@Texture 2D.png RDOC 010052: [04:25:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:25:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:25:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:25:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:25:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:25:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:25:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT@Texture 2D Array.dds RDOC 010052: [04:25:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:25:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:25:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:25:42] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:25:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:25:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:25:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:25:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT@Texture 2D Array.png RDOC 010052: [04:25:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:25:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:25:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:25:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:25:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:25:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:25:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT@Texture 2D.dds RDOC 010052: [04:25:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:25:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:25:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:25:43] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:25:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:25:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:25:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:25:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT@Texture 2D.png RDOC 010052: [04:25:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:25:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:25:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:25:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:25:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:25:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:25:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_S3TC_DXT1_EXT@Texture 2D Array.dds RDOC 010052: [04:25:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:25:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:25:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:25:44] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:25:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:25:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:25:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:25:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_S3TC_DXT1_EXT@Texture 2D Array.png RDOC 010052: [04:25:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:25:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:25:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:25:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:25:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:25:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:25:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_S3TC_DXT1_EXT@Texture 2D.dds RDOC 010052: [04:25:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:25:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:25:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:25:44] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:25:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:25:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:25:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:25:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_S3TC_DXT1_EXT@Texture 2D.png RDOC 010052: [04:25:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:25:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:25:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:25:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:25:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:25:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:25:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH24_STENCIL8@Texture 2D Array.dds RDOC 010052: [04:25:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:25:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:25:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:25:46] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:25:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:25:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:25:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:25:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH24_STENCIL8@Texture 2D Array.png RDOC 010052: [04:25:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:25:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:25:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:25:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:25:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:25:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:25:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH24_STENCIL8@Texture 2D.dds RDOC 010052: [04:25:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:25:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:25:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:25:47] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:25:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:25:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:25:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:25:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH24_STENCIL8@Texture 2D.png RDOC 010052: [04:25:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:25:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:25:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:25:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:25:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:25:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:25:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH32F_STENCIL8@Texture 2D Array.dds RDOC 010052: [04:25:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:25:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:25:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:25:48] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:25:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:25:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:25:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:25:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH32F_STENCIL8@Texture 2D Array.png RDOC 010052: [04:25:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:25:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:25:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:25:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:25:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:25:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:25:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH32F_STENCIL8@Texture 2D.dds RDOC 010052: [04:25:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:25:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:25:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:25:48] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:25:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:25:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:25:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:25:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH32F_STENCIL8@Texture 2D.png RDOC 010052: [04:25:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:25:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:25:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:25:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:25:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:25:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:25:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH_COMPONENT16@Texture 2D Array.dds RDOC 010052: [04:25:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:25:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:25:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:25:49] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:25:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:25:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:25:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:25:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH_COMPONENT16@Texture 2D Array.png RDOC 010052: [04:25:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:25:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:25:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:25:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:25:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:25:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:25:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH_COMPONENT16@Texture 2D.dds RDOC 010052: [04:25:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:25:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:25:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:25:50] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:25:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:25:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:25:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:25:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH_COMPONENT16@Texture 2D.png RDOC 010052: [04:25:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:25:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:25:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:25:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:25:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:25:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:25:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH_COMPONENT24@Texture 2D Array.png RDOC 010052: [04:25:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:25:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:25:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:25:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:25:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:25:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:25:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH_COMPONENT24@Texture 2D.png RDOC 010052: [04:25:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:25:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:25:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:25:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:25:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:25:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:25:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH_COMPONENT32F@Texture 2D Array.dds RDOC 010052: [04:25:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:25:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:25:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:25:52] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:25:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:25:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:25:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:25:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH_COMPONENT32F@Texture 2D Array.png RDOC 010052: [04:25:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:25:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:25:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:25:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:25:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:25:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:25:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH_COMPONENT32F@Texture 2D.dds RDOC 010052: [04:25:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:25:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:25:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:25:53] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:25:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:25:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:25:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:25:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH_COMPONENT32F@Texture 2D.png RDOC 010052: [04:25:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:25:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:25:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:25:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:25:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:25:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:25:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R11F_G11F_B10F@Texture 2D Array.dds RDOC 010052: [04:25:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:25:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:25:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:25:53] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:25:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:25:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:25:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:25:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R11F_G11F_B10F@Texture 2D Array.png RDOC 010052: [04:25:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:25:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:25:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:25:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:25:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:25:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:25:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R11F_G11F_B10F@Texture 2D.dds RDOC 010052: [04:25:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:25:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:25:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:25:54] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:25:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:25:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:25:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:25:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R11F_G11F_B10F@Texture 2D.png RDOC 010052: [04:25:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:25:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:25:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:25:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:25:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:25:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:25:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture 1D Array.dds RDOC 010052: [04:25:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:25:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:25:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:25:55] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:25:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:25:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:25:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:25:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture 1D Array.png RDOC 010052: [04:25:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:25:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:25:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:25:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:25:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:25:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:25:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture 1D.dds RDOC 010052: [04:25:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:25:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:25:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:25:55] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:25:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:25:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:25:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:25:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture 1D.png RDOC 010052: [04:25:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:25:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:25:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:25:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:25:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:25:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:25:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture 2D Array.dds RDOC 010052: [04:25:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:25:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:25:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:25:57] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:25:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:25:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:25:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:25:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture 2D Array.png RDOC 010052: [04:25:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:25:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:25:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:25:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:25:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:25:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:25:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture 2D.dds RDOC 010052: [04:25:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:25:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:25:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:25:58] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:25:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:25:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:25:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:25:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture 2D.png RDOC 010052: [04:25:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:25:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:25:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:25:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:25:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:25:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:25:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture 3D.dds RDOC 010052: [04:25:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:25:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:25:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:25:59] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:26:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:26:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:26:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:26:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture 3D.png RDOC 010052: [04:26:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:26:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:26:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:26:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:26:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:26:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:26:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture Cube Array.dds RDOC 010052: [04:26:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:26:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:26:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:26:00] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:26:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:26:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:26:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:26:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture Cube Array.png RDOC 010052: [04:26:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:26:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:26:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:26:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:26:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:26:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:26:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture Cube.dds RDOC 010052: [04:26:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:26:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:26:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:26:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:26:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:26:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:26:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture Cube.png RDOC 010052: [04:26:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:26:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:26:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:26:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:26:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:26:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:26:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture Rect.dds RDOC 010052: [04:26:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:26:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:26:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:26:02] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:26:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:26:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:26:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:26:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture Rect.png RDOC 010052: [04:26:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:26:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:26:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:26:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:26:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:26:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:26:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture 1D Array.dds RDOC 010052: [04:26:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:26:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:26:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:26:02] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:26:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:26:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:26:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:26:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture 1D Array.png RDOC 010052: [04:26:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:26:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:26:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:26:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:26:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:26:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:26:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture 1D.dds RDOC 010052: [04:26:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:26:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:26:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:26:03] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:26:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:26:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:26:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:26:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture 1D.png RDOC 010052: [04:26:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:26:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:26:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:26:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:26:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:26:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:26:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture 2D Array.dds RDOC 010052: [04:26:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:26:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:26:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:26:05] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:26:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:26:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:26:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:26:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture 2D Array.png RDOC 010052: [04:26:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:26:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:26:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:26:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:26:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:26:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:26:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture 2D.dds RDOC 010052: [04:26:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:26:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:26:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:26:06] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:26:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:26:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:26:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:26:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture 2D.png RDOC 010052: [04:26:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:26:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:26:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:26:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:26:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:26:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:26:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture 3D.dds RDOC 010052: [04:26:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:26:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:26:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:26:06] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:26:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:26:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:26:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:26:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture 3D.png RDOC 010052: [04:26:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:26:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:26:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:26:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:26:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:26:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:26:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture Cube Array.dds RDOC 010052: [04:26:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:26:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:26:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:26:07] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:26:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:26:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:26:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:26:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture Cube Array.png RDOC 010052: [04:26:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:26:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:26:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:26:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:26:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:26:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:26:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture Cube.dds RDOC 010052: [04:26:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:26:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:26:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:26:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:26:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:26:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:26:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture Cube.png RDOC 010052: [04:26:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:26:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:26:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:26:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:26:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:26:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:26:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture Rect.dds RDOC 010052: [04:26:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:26:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:26:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:26:09] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:26:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:26:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:26:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:26:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture Rect.png RDOC 010052: [04:26:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:26:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:26:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:26:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:26:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:26:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:26:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture 1D Array.dds RDOC 010052: [04:26:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:26:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:26:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:26:10] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:26:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:26:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:26:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:26:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture 1D Array.png RDOC 010052: [04:26:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:26:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:26:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:26:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:26:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:26:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:26:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture 1D.dds RDOC 010052: [04:26:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:26:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:26:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:26:11] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:26:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:26:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:26:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:26:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture 1D.png RDOC 010052: [04:26:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:26:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:26:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:26:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:26:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:26:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:26:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture 2D Array.dds RDOC 010052: [04:26:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:26:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:26:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:26:12] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:26:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:26:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:26:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:26:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture 2D Array.png RDOC 010052: [04:26:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:26:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:26:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:26:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:26:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:26:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:26:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture 2D.dds RDOC 010052: [04:26:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:26:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:26:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:26:13] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:26:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:26:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:26:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:26:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture 2D.png RDOC 010052: [04:26:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:26:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:26:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:26:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:26:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:26:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:26:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture 3D.dds RDOC 010052: [04:26:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:26:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:26:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:26:14] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:26:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:26:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:26:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:26:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture 3D.png RDOC 010052: [04:26:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:26:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:26:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:26:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:26:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:26:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:26:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture Rect.dds RDOC 010052: [04:26:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:26:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:26:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:26:15] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:26:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:26:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:26:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:26:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture Rect.png RDOC 010052: [04:26:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:26:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:26:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:26:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:26:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:26:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:26:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture 1D Array.dds RDOC 010052: [04:26:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:26:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:26:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:26:16] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:26:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:26:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:26:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:26:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture 1D Array.png RDOC 010052: [04:26:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:26:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:26:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:26:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:26:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:26:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:26:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture 1D.dds RDOC 010052: [04:26:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:26:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:26:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:26:17] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:26:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:26:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:26:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:26:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture 1D.png RDOC 010052: [04:26:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:26:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:26:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:26:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:26:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:26:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:26:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture 2D Array.dds RDOC 010052: [04:26:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:26:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:26:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:26:18] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:26:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:26:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:26:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:26:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture 2D Array.png RDOC 010052: [04:26:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:26:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:26:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:26:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:26:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:26:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:26:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture 2D.dds RDOC 010052: [04:26:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:26:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:26:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:26:19] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:26:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:26:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:26:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:26:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture 2D.png RDOC 010052: [04:26:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:26:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:26:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:26:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:26:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:26:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:26:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture 3D.dds RDOC 010052: [04:26:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:26:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:26:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:26:21] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:26:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:26:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:26:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:26:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture 3D.png RDOC 010052: [04:26:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:26:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:26:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:26:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:26:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:26:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:26:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture Rect.dds RDOC 010052: [04:26:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:26:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:26:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:26:21] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:26:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:26:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:26:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:26:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture Rect.png RDOC 010052: [04:26:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:26:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:26:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:26:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:26:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:26:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:26:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture 1D Array.dds RDOC 010052: [04:26:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:26:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:26:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:26:22] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:26:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:26:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:26:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:26:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture 1D Array.png RDOC 010052: [04:26:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:26:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:26:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:26:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:26:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:26:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:26:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture 1D.dds RDOC 010052: [04:26:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:26:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:26:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:26:23] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:26:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:26:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:26:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:26:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture 1D.png RDOC 010052: [04:26:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:26:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:26:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:26:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:26:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:26:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:26:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture 2D Array.dds RDOC 010052: [04:26:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:26:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:26:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:26:23] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:26:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:26:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:26:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:26:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture 2D Array.png RDOC 010052: [04:26:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:26:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:26:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:26:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:26:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:26:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:26:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture 2D.dds RDOC 010052: [04:26:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:26:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:26:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:26:25] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:26:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:26:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:26:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:26:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture 2D.png RDOC 010052: [04:26:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:26:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:26:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:26:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:26:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:26:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:26:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture 3D.dds RDOC 010052: [04:26:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:26:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:26:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:26:26] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:26:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:26:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:26:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:26:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture 3D.png RDOC 010052: [04:26:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:26:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:26:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:26:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:26:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:26:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:26:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture Cube Array.dds RDOC 010052: [04:26:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:26:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:26:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:26:26] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:26:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:26:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:26:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:26:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture Cube Array.png RDOC 010052: [04:26:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:26:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:26:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:26:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:26:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:26:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:26:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture Cube.dds RDOC 010052: [04:26:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:26:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:26:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:26:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:26:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:26:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:26:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture Cube.png RDOC 010052: [04:26:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:26:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:26:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:26:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:26:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:26:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:26:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture Rect.dds RDOC 010052: [04:26:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:26:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:26:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:26:28] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:26:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:26:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:26:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:26:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture Rect.png RDOC 010052: [04:26:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:26:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:26:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:26:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:26:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:26:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:26:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture 1D Array.dds RDOC 010052: [04:26:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:26:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:26:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:26:30] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:26:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:26:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:26:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:26:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture 1D Array.png RDOC 010052: [04:26:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:26:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:26:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:26:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:26:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:26:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:26:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture 1D.dds RDOC 010052: [04:26:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:26:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:26:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:26:31] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:26:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:26:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:26:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:26:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture 1D.png RDOC 010052: [04:26:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:26:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:26:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:26:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:26:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:26:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:26:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture 2D Array.dds RDOC 010052: [04:26:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:26:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:26:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:26:31] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:26:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:26:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:26:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:26:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture 2D Array.png RDOC 010052: [04:26:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:26:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:26:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:26:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:26:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:26:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:26:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture 2D.dds RDOC 010052: [04:26:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:26:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:26:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:26:33] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:26:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:26:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:26:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:26:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture 2D.png RDOC 010052: [04:26:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:26:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:26:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:26:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:26:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:26:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:26:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture 3D.dds RDOC 010052: [04:26:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:26:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:26:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:26:34] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:26:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:26:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:26:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:26:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture 3D.png RDOC 010052: [04:26:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:26:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:26:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:26:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:26:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:26:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:26:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture Cube Array.dds RDOC 010052: [04:26:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:26:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:26:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:26:35] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:26:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:26:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:26:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:26:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture Cube Array.png RDOC 010052: [04:26:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:26:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:26:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:26:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:26:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:26:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:26:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture Cube.dds RDOC 010052: [04:26:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:26:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:26:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:26:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:26:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:26:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:26:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture Cube.png RDOC 010052: [04:26:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:26:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:26:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:26:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:26:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:26:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:26:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture Rect.dds RDOC 010052: [04:26:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:26:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:26:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:26:37] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:26:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:26:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:26:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:26:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture Rect.png RDOC 010052: [04:26:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:26:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:26:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:26:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:26:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:26:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:26:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture 1D Array.dds RDOC 010052: [04:26:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:26:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:26:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:26:38] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:26:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:26:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:26:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:26:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture 1D Array.png RDOC 010052: [04:26:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:26:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:26:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:26:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:26:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:26:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:26:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture 1D.dds RDOC 010052: [04:26:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:26:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:26:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:26:39] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:26:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:26:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:26:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:26:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture 1D.png RDOC 010052: [04:26:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:26:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:26:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:26:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:26:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:26:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:26:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture 2D Array.dds RDOC 010052: [04:26:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:26:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:26:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:26:40] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:26:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:26:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:26:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:26:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture 2D Array.png RDOC 010052: [04:26:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:26:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:26:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:26:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:26:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:26:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:26:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture 2D.dds RDOC 010052: [04:26:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:26:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:26:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:26:41] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:26:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:26:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:26:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:26:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture 2D.png RDOC 010052: [04:26:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:26:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:26:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:26:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:26:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:26:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:26:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture 3D.dds RDOC 010052: [04:26:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:26:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:26:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:26:41] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:26:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:26:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:26:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:26:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture 3D.png RDOC 010052: [04:26:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:26:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:26:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:26:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:26:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:26:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:26:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture Rect.dds RDOC 010052: [04:26:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:26:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:26:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:26:42] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:26:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:26:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:26:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:26:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture Rect.png RDOC 010052: [04:26:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:26:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:26:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:26:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:26:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:26:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:26:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture 1D Array.dds RDOC 010052: [04:26:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:26:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:26:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:26:44] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:26:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:26:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:26:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:26:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture 1D Array.png RDOC 010052: [04:26:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:26:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:26:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:26:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:26:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:26:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:26:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture 1D.dds RDOC 010052: [04:26:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:26:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:26:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:26:44] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:26:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:26:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:26:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:26:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture 1D.png RDOC 010052: [04:26:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:26:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:26:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:26:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:26:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:26:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:26:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture 2D Array.dds RDOC 010052: [04:26:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:26:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:26:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:26:46] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:26:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:26:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:26:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:26:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture 2D Array.png RDOC 010052: [04:26:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:26:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:26:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:26:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:26:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:26:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:26:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture 2D.dds RDOC 010052: [04:26:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:26:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:26:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:26:46] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:26:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:26:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:26:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:26:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture 2D.png RDOC 010052: [04:26:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:26:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:26:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:26:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:26:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:26:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:26:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture 3D.dds RDOC 010052: [04:26:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:26:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:26:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:26:47] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:26:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:26:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:26:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:26:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture 3D.png RDOC 010052: [04:26:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:26:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:26:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:26:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:26:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:26:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:26:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture Rect.dds RDOC 010052: [04:26:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:26:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:26:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:26:49] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:26:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:26:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:26:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:26:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture Rect.png RDOC 010052: [04:26:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:26:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:26:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:26:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:26:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:26:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:26:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture 1D Array.dds RDOC 010052: [04:26:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:26:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:26:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:26:50] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:26:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:26:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:26:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:26:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture 1D Array.png RDOC 010052: [04:26:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:26:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:26:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:26:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:26:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:26:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:26:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture 1D.dds RDOC 010052: [04:26:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:26:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:26:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:26:51] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:26:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:26:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:26:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:26:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture 1D.png RDOC 010052: [04:26:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:26:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:26:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:26:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:26:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:26:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:26:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture 2D Array.dds RDOC 010052: [04:26:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:26:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:26:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:26:52] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:26:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:26:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:26:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:26:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture 2D Array.png RDOC 010052: [04:26:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:26:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:26:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:26:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:26:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:26:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:26:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture 2D.dds RDOC 010052: [04:26:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:26:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:26:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:26:52] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:26:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:26:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:26:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:26:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture 2D.png RDOC 010052: [04:26:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:26:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:26:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:26:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:26:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:26:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:26:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture 3D.dds RDOC 010052: [04:26:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:26:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:26:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:26:53] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:26:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:26:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:26:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:26:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture 3D.png RDOC 010052: [04:26:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:26:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:26:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:26:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:26:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:26:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:26:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture Cube Array.dds RDOC 010052: [04:26:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:26:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:26:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:26:55] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:26:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:26:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:26:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:26:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture Cube Array.png RDOC 010052: [04:26:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:26:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:26:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:26:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:26:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:26:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:26:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture Cube.dds RDOC 010052: [04:26:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:26:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:26:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:26:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:26:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:26:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:26:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture Cube.png RDOC 010052: [04:26:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:26:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:26:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:26:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:26:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:26:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:26:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture Rect.dds RDOC 010052: [04:26:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:26:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:26:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:26:55] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:26:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:26:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:26:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:26:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture Rect.png RDOC 010052: [04:26:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:26:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:26:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:26:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:26:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:26:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:26:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture 1D Array.dds RDOC 010052: [04:26:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:26:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:26:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:26:56] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:26:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:26:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:26:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:26:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture 1D Array.png RDOC 010052: [04:26:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:26:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:26:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:26:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:26:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:26:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:26:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture 1D.dds RDOC 010052: [04:26:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:26:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:26:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:26:57] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:26:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:26:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:26:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:26:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture 1D.png RDOC 010052: [04:26:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:26:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:26:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:26:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:26:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:26:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:26:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture 2D Array.dds RDOC 010052: [04:26:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:26:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:26:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:26:58] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:26:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:26:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:26:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:26:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture 2D Array.png RDOC 010052: [04:26:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:26:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:26:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:26:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:26:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:26:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:26:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture 2D.dds RDOC 010052: [04:26:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:26:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:26:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:26:59] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:27:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:27:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:27:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:27:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture 2D.png RDOC 010052: [04:27:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:27:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:27:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:27:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:27:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:27:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:27:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture 3D.dds RDOC 010052: [04:27:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:27:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:27:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:27:01] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:27:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:27:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:27:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:27:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture 3D.png RDOC 010052: [04:27:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:27:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:27:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:27:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:27:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:27:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:27:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture Rect.dds RDOC 010052: [04:27:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:27:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:27:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:27:01] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:27:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:27:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:27:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:27:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture Rect.png RDOC 010052: [04:27:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:27:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:27:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:27:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:27:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:27:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:27:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture 1D Array.dds RDOC 010052: [04:27:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:27:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:27:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:27:02] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:27:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:27:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:27:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:27:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture 1D Array.png RDOC 010052: [04:27:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:27:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:27:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:27:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:27:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:27:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:27:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture 1D.dds RDOC 010052: [04:27:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:27:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:27:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:27:03] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:27:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:27:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:27:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:27:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture 1D.png RDOC 010052: [04:27:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:27:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:27:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:27:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:27:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:27:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:27:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture 2D Array.dds RDOC 010052: [04:27:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:27:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:27:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:27:04] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:27:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:27:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:27:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:27:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture 2D Array.png RDOC 010052: [04:27:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:27:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:27:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:27:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:27:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:27:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:27:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture 2D.dds RDOC 010052: [04:27:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:27:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:27:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:27:05] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:27:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:27:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:27:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:27:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture 2D.png RDOC 010052: [04:27:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:27:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:27:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:27:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:27:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:27:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:27:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture 3D.dds RDOC 010052: [04:27:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:27:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:27:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:27:06] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:27:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:27:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:27:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:27:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture 3D.png RDOC 010052: [04:27:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:27:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:27:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:27:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:27:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:27:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:27:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture Rect.dds RDOC 010052: [04:27:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:27:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:27:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:27:08] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:27:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:27:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:27:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:27:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture Rect.png RDOC 010052: [04:27:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:27:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:27:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:27:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:27:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:27:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:27:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture 1D Array.dds RDOC 010052: [04:27:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:27:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:27:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:27:09] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:27:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:27:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:27:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:27:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture 1D Array.png RDOC 010052: [04:27:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:27:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:27:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:27:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:27:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:27:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:27:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture 1D.dds RDOC 010052: [04:27:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:27:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:27:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:27:09] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:27:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:27:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:27:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:27:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture 1D.png RDOC 010052: [04:27:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:27:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:27:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:27:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:27:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:27:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:27:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture 2D Array.dds RDOC 010052: [04:27:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:27:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:27:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:27:11] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:27:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:27:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:27:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:27:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture 2D Array.png RDOC 010052: [04:27:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:27:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:27:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:27:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:27:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:27:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:27:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture 2D.dds RDOC 010052: [04:27:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:27:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:27:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:27:11] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:27:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:27:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:27:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:27:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture 2D.png RDOC 010052: [04:27:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:27:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:27:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:27:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:27:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:27:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:27:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture 3D.dds RDOC 010052: [04:27:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:27:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:27:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:27:12] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:27:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:27:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:27:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:27:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture 3D.png RDOC 010052: [04:27:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:27:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:27:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:27:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:27:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:27:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:27:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture Cube Array.dds RDOC 010052: [04:27:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:27:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:27:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:27:13] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:27:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:27:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:27:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:27:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture Cube Array.png RDOC 010052: [04:27:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:27:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:27:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:27:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:27:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:27:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:27:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture Cube.dds RDOC 010052: [04:27:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:27:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:27:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:27:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:27:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:27:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:27:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture Cube.png RDOC 010052: [04:27:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:27:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:27:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:27:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:27:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:27:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:27:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture Rect.dds RDOC 010052: [04:27:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:27:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:27:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:27:15] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:27:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:27:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:27:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:27:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture Rect.png RDOC 010052: [04:27:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:27:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:27:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:27:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:27:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:27:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:27:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture 1D Array.dds RDOC 010052: [04:27:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:27:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:27:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:27:16] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:27:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:27:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:27:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:27:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture 1D Array.png RDOC 010052: [04:27:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:27:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:27:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:27:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:27:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:27:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:27:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture 1D.dds RDOC 010052: [04:27:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:27:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:27:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:27:17] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:27:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:27:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:27:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:27:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture 1D.png RDOC 010052: [04:27:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:27:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:27:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:27:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:27:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:27:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:27:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture 2D Array.dds RDOC 010052: [04:27:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:27:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:27:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:27:18] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:27:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:27:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:27:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:27:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture 2D Array.png RDOC 010052: [04:27:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:27:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:27:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:27:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:27:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:27:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:27:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture 2D.dds RDOC 010052: [04:27:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:27:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:27:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:27:19] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:27:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:27:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:27:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:27:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture 2D.png RDOC 010052: [04:27:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:27:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:27:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:27:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:27:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:27:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:27:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture 3D.dds RDOC 010052: [04:27:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:27:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:27:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:27:20] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:27:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:27:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:27:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:27:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture 3D.png RDOC 010052: [04:27:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:27:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:27:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:27:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:27:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:27:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:27:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture Cube Array.dds RDOC 010052: [04:27:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:27:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:27:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:27:21] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:27:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:27:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:27:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:27:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture Cube Array.png RDOC 010052: [04:27:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:27:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:27:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:27:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:27:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:27:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:27:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture Cube.dds RDOC 010052: [04:27:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:27:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:27:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:27:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:27:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:27:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:27:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture Cube.png RDOC 010052: [04:27:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:27:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:27:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:27:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:27:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:27:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:27:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture Rect.dds RDOC 010052: [04:27:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:27:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:27:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:27:23] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:27:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:27:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:27:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:27:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture Rect.png RDOC 010052: [04:27:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:27:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:27:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:27:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:27:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:27:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:27:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture 1D Array.dds RDOC 010052: [04:27:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:27:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:27:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:27:24] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:27:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:27:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:27:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:27:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture 1D Array.png RDOC 010052: [04:27:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:27:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:27:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:27:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:27:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:27:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:27:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture 1D.dds RDOC 010052: [04:27:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:27:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:27:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:27:25] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:27:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:27:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:27:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:27:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture 1D.png RDOC 010052: [04:27:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:27:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:27:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:27:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:27:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:27:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:27:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture 2D Array.dds RDOC 010052: [04:27:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:27:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:27:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:27:25] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:27:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:27:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:27:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:27:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture 2D Array.png RDOC 010052: [04:27:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:27:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:27:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:27:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:27:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:27:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:27:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture 2D.dds RDOC 010052: [04:27:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:27:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:27:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:27:27] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:27:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:27:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:27:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:27:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture 2D.png RDOC 010052: [04:27:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:27:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:27:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:27:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:27:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:27:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:27:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture 3D.dds RDOC 010052: [04:27:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:27:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:27:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:27:28] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:27:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:27:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:27:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:27:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture 3D.png RDOC 010052: [04:27:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:27:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:27:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:27:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:27:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:27:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:27:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture Cube Array.dds RDOC 010052: [04:27:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:27:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:27:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:27:29] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:27:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:27:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:27:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:27:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture Cube Array.png RDOC 010052: [04:27:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:27:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:27:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:27:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:27:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:27:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:27:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture Cube.dds RDOC 010052: [04:27:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:27:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:27:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:27:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:27:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:27:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:27:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture Cube.png RDOC 010052: [04:27:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:27:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:27:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:27:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:27:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:27:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:27:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture Rect.dds RDOC 010052: [04:27:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:27:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:27:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:27:31] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:27:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:27:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:27:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:27:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture Rect.png RDOC 010052: [04:27:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:27:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:27:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:27:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:27:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:27:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:27:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture 1D Array.dds RDOC 010052: [04:27:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:27:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:27:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:27:32] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:27:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:27:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:27:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:27:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture 1D Array.png RDOC 010052: [04:27:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:27:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:27:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:27:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:27:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:27:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:27:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture 1D.dds RDOC 010052: [04:27:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:27:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:27:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:27:32] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:27:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:27:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:27:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:27:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture 1D.png RDOC 010052: [04:27:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:27:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:27:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:27:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:27:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:27:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:27:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture 2D Array.dds RDOC 010052: [04:27:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:27:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:27:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:27:33] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:27:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:27:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:27:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:27:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture 2D Array.png RDOC 010052: [04:27:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:27:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:27:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:27:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:27:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:27:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:27:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture 2D.dds RDOC 010052: [04:27:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:27:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:27:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:27:34] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:27:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:27:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:27:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:27:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture 2D.png RDOC 010052: [04:27:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:27:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:27:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:27:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:27:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:27:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:27:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture 3D.dds RDOC 010052: [04:27:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:27:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:27:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:27:35] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:27:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:27:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:27:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:27:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture 3D.png RDOC 010052: [04:27:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:27:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:27:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:27:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:27:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:27:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:27:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture Rect.dds RDOC 010052: [04:27:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:27:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:27:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:27:35] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:27:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:27:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:27:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:27:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture Rect.png RDOC 010052: [04:27:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:27:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:27:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:27:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:27:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:27:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:27:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture 1D Array.dds RDOC 010052: [04:27:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:27:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:27:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:27:37] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:27:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:27:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:27:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:27:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture 1D Array.png RDOC 010052: [04:27:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:27:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:27:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:27:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:27:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:27:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:27:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture 1D.dds RDOC 010052: [04:27:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:27:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:27:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:27:37] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:27:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:27:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:27:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:27:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture 1D.png RDOC 010052: [04:27:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:27:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:27:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:27:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:27:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:27:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:27:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture 2D Array.dds RDOC 010052: [04:27:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:27:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:27:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:27:38] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:27:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:27:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:27:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:27:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture 2D Array.png RDOC 010052: [04:27:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:27:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:27:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:27:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:27:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:27:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:27:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture 2D.dds RDOC 010052: [04:27:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:27:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:27:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:27:39] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:27:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:27:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:27:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:27:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture 2D.png RDOC 010052: [04:27:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:27:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:27:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:27:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:27:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:27:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:27:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture 3D.dds RDOC 010052: [04:27:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:27:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:27:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:27:39] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:27:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:27:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:27:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:27:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture 3D.png RDOC 010052: [04:27:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:27:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:27:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:27:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:27:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:27:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:27:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture Rect.dds RDOC 010052: [04:27:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:27:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:27:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:27:41] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:27:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:27:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:27:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:27:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture Rect.png RDOC 010052: [04:27:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:27:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:27:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:27:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:27:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:27:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:27:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture 1D Array.dds RDOC 010052: [04:27:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:27:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:27:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:27:42] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:27:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:27:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:27:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:27:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture 1D Array.png RDOC 010052: [04:27:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:27:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:27:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:27:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:27:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:27:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:27:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture 1D.dds RDOC 010052: [04:27:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:27:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:27:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:27:42] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:27:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:27:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:27:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:27:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture 1D.png RDOC 010052: [04:27:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:27:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:27:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:27:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:27:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:27:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:27:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture 2D Array.dds RDOC 010052: [04:27:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:27:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:27:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:27:43] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:27:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:27:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:27:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:27:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture 2D Array.png RDOC 010052: [04:27:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:27:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:27:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:27:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:27:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:27:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:27:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture 2D.dds RDOC 010052: [04:27:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:27:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:27:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:27:44] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:27:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:27:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:27:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:27:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture 2D.png RDOC 010052: [04:27:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:27:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:27:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:27:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:27:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:27:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:27:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture 3D.dds RDOC 010052: [04:27:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:27:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:27:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:27:45] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:27:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:27:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:27:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:27:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture 3D.png RDOC 010052: [04:27:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:27:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:27:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:27:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:27:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:27:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:27:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture Cube Array.dds RDOC 010052: [04:27:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:27:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:27:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:27:46] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:27:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:27:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:27:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:27:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture Cube Array.png RDOC 010052: [04:27:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:27:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:27:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:27:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:27:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:27:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:27:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture Cube.dds RDOC 010052: [04:27:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:27:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:27:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:27:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:27:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:27:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:27:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture Cube.png RDOC 010052: [04:27:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:27:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:27:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:27:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:27:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:27:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:27:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture Rect.dds RDOC 010052: [04:27:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:27:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:27:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:27:47] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:27:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:27:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:27:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:27:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture Rect.png RDOC 010052: [04:27:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:27:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:27:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:27:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:27:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:27:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:27:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture 1D Array.dds RDOC 010052: [04:27:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:27:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:27:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:27:48] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:27:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:27:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:27:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:27:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture 1D Array.png RDOC 010052: [04:27:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:27:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:27:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:27:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:27:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:27:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:27:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture 1D.dds RDOC 010052: [04:27:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:27:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:27:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:27:49] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:27:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:27:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:27:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:27:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture 1D.png RDOC 010052: [04:27:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:27:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:27:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:27:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:27:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:27:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:27:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture 2D Array.dds RDOC 010052: [04:27:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:27:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:27:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:27:50] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:27:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:27:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:27:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:27:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture 2D Array.png RDOC 010052: [04:27:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:27:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:27:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:27:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:27:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:27:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:27:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture 2D.dds RDOC 010052: [04:27:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:27:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:27:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:27:51] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:27:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:27:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:27:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:27:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture 2D.png RDOC 010052: [04:27:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:27:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:27:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:27:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:27:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:27:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:27:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture 3D.dds RDOC 010052: [04:27:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:27:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:27:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:27:52] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:27:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:27:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:27:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:27:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture 3D.png RDOC 010052: [04:27:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:27:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:27:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:27:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:27:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:27:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:27:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture Cube Array.dds RDOC 010052: [04:27:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:27:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:27:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:27:52] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:27:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:27:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:27:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:27:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture Cube Array.png RDOC 010052: [04:27:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:27:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:27:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:27:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:27:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:27:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:27:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture Cube.dds RDOC 010052: [04:27:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:27:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:27:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:27:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:27:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:27:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:27:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture Cube.png RDOC 010052: [04:27:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:27:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:27:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:27:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:27:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:27:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:27:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture Rect.dds RDOC 010052: [04:27:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:27:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:27:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:27:55] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:27:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:27:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:27:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:27:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture Rect.png RDOC 010052: [04:27:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:27:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:27:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:27:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:27:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:27:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:27:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture 1D Array.dds RDOC 010052: [04:27:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:27:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:27:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:27:56] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:27:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:27:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:27:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:27:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture 1D Array.png RDOC 010052: [04:27:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:27:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:27:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:27:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:27:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:27:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:27:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture 1D.dds RDOC 010052: [04:27:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:27:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:27:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:27:57] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:27:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:27:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:27:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:27:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture 1D.png RDOC 010052: [04:27:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:27:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:27:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:27:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:27:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:27:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:27:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture 2D Array.dds RDOC 010052: [04:27:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:27:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:27:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:27:58] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:27:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:27:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:27:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:27:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture 2D Array.png RDOC 010052: [04:27:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:27:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:27:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:27:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:27:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:27:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:27:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture 2D.dds RDOC 010052: [04:27:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:27:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:27:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:27:59] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:28:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:28:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:28:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:28:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture 2D.png RDOC 010052: [04:28:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:28:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:28:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:28:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:28:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:28:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:28:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture 3D.dds RDOC 010052: [04:28:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:28:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:28:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:28:01] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:28:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:28:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:28:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:28:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture 3D.png RDOC 010052: [04:28:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:28:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:28:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:28:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:28:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:28:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:28:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture Rect.dds RDOC 010052: [04:28:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:28:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:28:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:28:02] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:28:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:28:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:28:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:28:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture Rect.png RDOC 010052: [04:28:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:28:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:28:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:28:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:28:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:28:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:28:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture 1D Array.dds RDOC 010052: [04:28:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:28:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:28:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:28:03] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:28:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:28:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:28:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:28:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture 1D Array.png RDOC 010052: [04:28:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:28:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:28:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:28:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:28:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:28:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:28:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture 1D.dds RDOC 010052: [04:28:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:28:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:28:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:28:04] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:28:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:28:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:28:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:28:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture 1D.png RDOC 010052: [04:28:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:28:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:28:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:28:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:28:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:28:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:28:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture 2D Array.dds RDOC 010052: [04:28:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:28:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:28:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:28:05] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:28:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:28:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:28:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:28:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture 2D Array.png RDOC 010052: [04:28:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:28:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:28:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:28:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:28:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:28:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:28:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture 2D.dds RDOC 010052: [04:28:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:28:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:28:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:28:06] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:28:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:28:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:28:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:28:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture 2D.png RDOC 010052: [04:28:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:28:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:28:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:28:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:28:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:28:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:28:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture 3D.dds RDOC 010052: [04:28:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:28:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:28:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:28:07] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:28:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:28:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:28:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:28:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture 3D.png RDOC 010052: [04:28:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:28:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:28:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:28:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:28:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:28:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:28:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture Rect.dds RDOC 010052: [04:28:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:28:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:28:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:28:08] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:28:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:28:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:28:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:28:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture Rect.png RDOC 010052: [04:28:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:28:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:28:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:28:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:28:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:28:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:28:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture 1D Array.dds RDOC 010052: [04:28:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:28:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:28:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:28:09] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:28:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:28:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:28:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:28:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture 1D Array.png RDOC 010052: [04:28:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:28:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:28:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:28:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:28:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:28:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:28:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture 1D.dds RDOC 010052: [04:28:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:28:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:28:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:28:10] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:28:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:28:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:28:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:28:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture 1D.png RDOC 010052: [04:28:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:28:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:28:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:28:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:28:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:28:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:28:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture 2D Array.dds RDOC 010052: [04:28:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:28:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:28:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:28:11] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:28:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:28:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:28:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:28:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture 2D Array.png RDOC 010052: [04:28:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:28:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:28:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:28:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:28:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:28:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:28:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture 2D.dds RDOC 010052: [04:28:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:28:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:28:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:28:12] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:28:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:28:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:28:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:28:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture 2D.png RDOC 010052: [04:28:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:28:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:28:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:28:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:28:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:28:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:28:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture 3D.dds RDOC 010052: [04:28:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:28:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:28:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:28:13] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:28:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:28:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:28:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:28:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture 3D.png RDOC 010052: [04:28:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:28:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:28:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:28:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:28:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:28:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:28:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture Cube Array.dds RDOC 010052: [04:28:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:28:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:28:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:28:14] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:28:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:28:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:28:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:28:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture Cube Array.png RDOC 010052: [04:28:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:28:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:28:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:28:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:28:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:28:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:28:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture Cube.dds RDOC 010052: [04:28:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:28:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:28:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:28:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:28:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:28:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:28:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture Cube.png RDOC 010052: [04:28:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:28:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:28:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:28:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:28:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:28:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:28:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture Rect.dds RDOC 010052: [04:28:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:28:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:28:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:28:14] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:28:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:28:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:28:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:28:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture Rect.png RDOC 010052: [04:28:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:28:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:28:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:28:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:28:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:28:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:28:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture 1D Array.dds RDOC 010052: [04:28:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:28:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:28:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:28:16] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:28:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:28:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:28:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:28:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture 1D Array.png RDOC 010052: [04:28:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:28:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:28:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:28:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:28:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:28:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:28:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture 1D.dds RDOC 010052: [04:28:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:28:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:28:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:28:17] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:28:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:28:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:28:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:28:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture 1D.png RDOC 010052: [04:28:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:28:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:28:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:28:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:28:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:28:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:28:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture 2D Array.dds RDOC 010052: [04:28:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:28:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:28:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:28:18] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:28:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:28:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:28:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:28:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture 2D Array.png RDOC 010052: [04:28:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:28:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:28:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:28:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:28:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:28:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:28:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture 2D.dds RDOC 010052: [04:28:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:28:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:28:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:28:19] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:28:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:28:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:28:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:28:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture 2D.png RDOC 010052: [04:28:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:28:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:28:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:28:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:28:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:28:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:28:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture 3D.dds RDOC 010052: [04:28:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:28:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:28:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:28:20] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:28:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:28:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:28:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:28:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture 3D.png RDOC 010052: [04:28:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:28:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:28:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:28:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:28:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:28:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:28:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture Rect.dds RDOC 010052: [04:28:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:28:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:28:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:28:22] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:28:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:28:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:28:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:28:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture Rect.png RDOC 010052: [04:28:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:28:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:28:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:28:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:28:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:28:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:28:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture 1D Array.dds RDOC 010052: [04:28:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:28:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:28:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:28:22] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:28:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:28:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:28:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:28:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture 1D Array.png RDOC 010052: [04:28:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:28:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:28:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:28:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:28:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:28:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:28:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture 1D.dds RDOC 010052: [04:28:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:28:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:28:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:28:24] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:28:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:28:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:28:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:28:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture 1D.png RDOC 010052: [04:28:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:28:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:28:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:28:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:28:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:28:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:28:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture 2D Array.dds RDOC 010052: [04:28:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:28:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:28:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:28:25] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:28:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:28:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:28:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:28:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture 2D Array.png RDOC 010052: [04:28:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:28:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:28:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:28:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:28:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:28:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:28:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture 2D.dds RDOC 010052: [04:28:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:28:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:28:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:28:25] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:28:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:28:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:28:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:28:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture 2D.png RDOC 010052: [04:28:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:28:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:28:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:28:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:28:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:28:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:28:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture 3D.dds RDOC 010052: [04:28:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:28:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:28:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:28:26] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:28:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:28:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:28:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:28:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture 3D.png RDOC 010052: [04:28:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:28:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:28:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:28:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:28:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:28:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:28:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture Rect.dds RDOC 010052: [04:28:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:28:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:28:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:28:28] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:28:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:28:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:28:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:28:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture Rect.png RDOC 010052: [04:28:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:28:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:28:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:28:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:28:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:28:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:28:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture 1D Array.dds RDOC 010052: [04:28:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:28:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:28:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:28:29] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:28:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:28:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:28:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:28:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture 1D Array.png RDOC 010052: [04:28:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:28:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:28:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:28:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:28:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:28:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:28:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture 1D.dds RDOC 010052: [04:28:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:28:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:28:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:28:30] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:28:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:28:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:28:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:28:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture 1D.png RDOC 010052: [04:28:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:28:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:28:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:28:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:28:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:28:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:28:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture 2D Array.dds RDOC 010052: [04:28:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:28:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:28:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:28:32] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:28:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:28:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:28:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:28:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture 2D Array.png RDOC 010052: [04:28:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:28:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:28:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:28:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:28:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:28:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:28:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture 2D.dds RDOC 010052: [04:28:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:28:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:28:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:28:33] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:28:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:28:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:28:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:28:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture 2D.png RDOC 010052: [04:28:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:28:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:28:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:28:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:28:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:28:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:28:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture 3D.dds RDOC 010052: [04:28:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:28:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:28:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:28:33] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:28:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:28:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:28:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:28:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture 3D.png RDOC 010052: [04:28:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:28:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:28:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:28:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:28:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:28:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:28:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture Cube Array.dds RDOC 010052: [04:28:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:28:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:28:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:28:34] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:28:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:28:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:28:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:28:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture Cube Array.png RDOC 010052: [04:28:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:28:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:28:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:28:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:28:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:28:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:28:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture Cube.dds RDOC 010052: [04:28:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:28:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:28:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:28:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:28:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:28:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:28:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture Cube.png RDOC 010052: [04:28:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:28:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:28:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:28:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:28:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:28:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:28:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture Rect.dds RDOC 010052: [04:28:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:28:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:28:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:28:35] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:28:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:28:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:28:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:28:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture Rect.png RDOC 010052: [04:28:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:28:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:28:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:28:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:28:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:28:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:28:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB10_A2@Texture 2D Array.dds RDOC 010052: [04:28:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:28:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:28:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:28:36] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:28:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:28:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:28:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:28:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB10_A2@Texture 2D Array.png RDOC 010052: [04:28:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:28:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:28:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:28:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:28:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:28:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:28:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB10_A2@Texture 2D.dds RDOC 010052: [04:28:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:28:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:28:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:28:37] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:28:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:28:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:28:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:28:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB10_A2@Texture 2D.png RDOC 010052: [04:28:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:28:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:28:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:28:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:28:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:28:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:28:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB10_A2UI@Texture 2D Array.dds RDOC 010052: [04:28:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:28:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:28:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:28:38] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:28:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:28:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:28:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:28:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB10_A2UI@Texture 2D Array.png RDOC 010052: [04:28:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:28:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:28:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:28:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:28:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:28:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:28:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB10_A2UI@Texture 2D.dds RDOC 010052: [04:28:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:28:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:28:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:28:39] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:28:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:28:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:28:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:28:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB10_A2UI@Texture 2D.png RDOC 010052: [04:28:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:28:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:28:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:28:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:28:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:28:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:28:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16@Texture 1D Array.png RDOC 010052: [04:28:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:28:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:28:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:28:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:28:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:28:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:28:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16@Texture 1D.png RDOC 010052: [04:28:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:28:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:28:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:28:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:28:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:28:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:28:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16@Texture 2D Array.png RDOC 010052: [04:28:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:28:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:28:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:28:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:28:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:28:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:28:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16@Texture 2D.png RDOC 010052: [04:28:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:28:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:28:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:28:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:28:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:28:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:28:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16@Texture 3D.png RDOC 010052: [04:28:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:28:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:28:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:28:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:28:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:28:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:28:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16@Texture Cube Array.png RDOC 010052: [04:28:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:28:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:28:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:28:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:28:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:28:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:28:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16@Texture Cube.png RDOC 010052: [04:28:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:28:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:28:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:28:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:28:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:28:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:28:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16@Texture Rect.png RDOC 010052: [04:28:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:28:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:28:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:28:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:28:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:28:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:28:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16F@Texture 1D Array.png RDOC 010052: [04:28:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:28:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:28:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:28:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:28:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:28:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:28:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16F@Texture 1D.png RDOC 010052: [04:28:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:28:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:28:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:28:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:28:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:28:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:28:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16F@Texture 2D Array.png RDOC 010052: [04:28:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:28:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:28:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:28:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:28:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:28:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:28:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16F@Texture 2D.png RDOC 010052: [04:28:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:28:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:28:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:28:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:28:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:28:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:28:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16F@Texture 3D.png RDOC 010052: [04:28:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:28:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:28:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:28:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:28:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:28:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:28:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16F@Texture Cube Array.png RDOC 010052: [04:28:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:28:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:28:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:28:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:28:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:28:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:28:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16F@Texture Cube.png RDOC 010052: [04:28:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:28:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:28:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:28:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:28:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:28:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:28:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16F@Texture Rect.png RDOC 010052: [04:28:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:28:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:28:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:28:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:28:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:28:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:28:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16I@Texture 1D Array.png RDOC 010052: [04:28:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:28:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:28:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:28:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:28:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:28:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:28:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16I@Texture 1D.png RDOC 010052: [04:28:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:28:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:28:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:28:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:28:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:28:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:28:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16I@Texture 2D Array.png RDOC 010052: [04:28:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:28:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:28:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:28:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:28:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:28:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:28:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16I@Texture 2D.png RDOC 010052: [04:28:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:28:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:28:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:28:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:28:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:28:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:28:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16I@Texture 3D.png RDOC 010052: [04:28:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:28:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:28:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:28:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:28:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:28:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:28:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16I@Texture Rect.png RDOC 010052: [04:28:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:28:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:28:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:28:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:28:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:28:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:28:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16UI@Texture 1D Array.png RDOC 010052: [04:28:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:28:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:28:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:28:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:28:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:28:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:28:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16UI@Texture 1D.png RDOC 010052: [04:28:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:28:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:28:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:28:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:28:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:28:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:28:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16UI@Texture 2D Array.png RDOC 010052: [04:28:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:28:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:28:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:28:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:28:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:28:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:28:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16UI@Texture 2D.png RDOC 010052: [04:28:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:28:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:28:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:28:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:28:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:28:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:28:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16UI@Texture 3D.png RDOC 010052: [04:28:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:28:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:28:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:28:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:28:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:28:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:28:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16UI@Texture Rect.png RDOC 010052: [04:28:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:28:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:28:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:28:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:28:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:28:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:28:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16_SNORM@Texture 1D Array.png RDOC 010052: [04:28:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:28:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:28:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:28:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:28:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:28:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:28:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16_SNORM@Texture 1D.png RDOC 010052: [04:28:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:28:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:28:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:28:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:28:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:28:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:28:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16_SNORM@Texture 2D Array.png RDOC 010052: [04:28:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:28:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:28:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:28:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:28:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:28:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:28:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16_SNORM@Texture 2D.png RDOC 010052: [04:28:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:28:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:28:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:28:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:28:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:28:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:28:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16_SNORM@Texture 3D.png RDOC 010052: [04:28:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:28:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:28:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:28:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:28:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:28:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:28:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16_SNORM@Texture Cube Array.png RDOC 010052: [04:28:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:28:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:28:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:28:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:28:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:28:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:28:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16_SNORM@Texture Cube.png RDOC 010052: [04:28:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:28:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:28:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:28:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:28:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:28:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:28:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16_SNORM@Texture Rect.png RDOC 010052: [04:28:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:28:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:28:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:28:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:28:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:28:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:28:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture 1D Array.dds RDOC 010052: [04:28:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:28:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:28:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:28:56] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:28:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:28:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:28:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:28:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture 1D Array.png RDOC 010052: [04:28:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:28:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:28:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:28:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:28:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:28:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:28:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture 1D.dds RDOC 010052: [04:28:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:28:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:28:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:28:57] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:28:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:28:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:28:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:28:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture 1D.png RDOC 010052: [04:28:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:28:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:28:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:28:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:28:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:28:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:28:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture 2D Array.dds RDOC 010052: [04:28:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:28:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:28:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:28:58] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:28:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:28:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:28:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:28:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture 2D Array.png RDOC 010052: [04:28:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:28:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:28:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:28:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:28:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:28:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:28:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture 2D.dds RDOC 010052: [04:28:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:28:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:28:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:28:59] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:28:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:28:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:28:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:28:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture 2D.png RDOC 010052: [04:28:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:28:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:28:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:29:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:29:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:29:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:29:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture 3D.dds RDOC 010052: [04:29:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:29:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:29:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:29:00] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:29:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:29:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:29:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:29:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture 3D.png RDOC 010052: [04:29:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:29:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:29:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:29:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:29:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:29:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:29:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture Cube Array.dds RDOC 010052: [04:29:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:29:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:29:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:29:01] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:29:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:29:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:29:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:29:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture Cube Array.png RDOC 010052: [04:29:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:29:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:29:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:29:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:29:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:29:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:29:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture Cube.dds RDOC 010052: [04:29:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:29:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:29:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:29:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:29:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:29:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:29:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture Cube.png RDOC 010052: [04:29:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:29:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:29:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:29:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:29:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:29:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:29:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture Rect.dds RDOC 010052: [04:29:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:29:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:29:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:29:03] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:29:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:29:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:29:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:29:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture Rect.png RDOC 010052: [04:29:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:29:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:29:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:29:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:29:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:29:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:29:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture 1D Array.dds RDOC 010052: [04:29:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:29:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:29:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:29:04] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:29:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:29:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:29:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:29:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture 1D Array.png RDOC 010052: [04:29:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:29:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:29:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:29:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:29:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:29:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:29:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture 1D.dds RDOC 010052: [04:29:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:29:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:29:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:29:05] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:29:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:29:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:29:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:29:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture 1D.png RDOC 010052: [04:29:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:29:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:29:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:29:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:29:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:29:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:29:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture 2D Array.dds RDOC 010052: [04:29:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:29:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:29:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:29:06] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:29:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:29:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:29:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:29:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture 2D Array.png RDOC 010052: [04:29:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:29:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:29:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:29:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:29:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:29:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:29:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture 2D.dds RDOC 010052: [04:29:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:29:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:29:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:29:07] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:29:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:29:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:29:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:29:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture 2D.png RDOC 010052: [04:29:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:29:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:29:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:29:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:29:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:29:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:29:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture 3D.dds RDOC 010052: [04:29:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:29:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:29:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:29:07] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:29:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:29:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:29:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:29:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture 3D.png RDOC 010052: [04:29:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:29:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:29:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:29:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:29:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:29:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:29:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture Rect.dds RDOC 010052: [04:29:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:29:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:29:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:29:09] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:29:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:29:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:29:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:29:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture Rect.png RDOC 010052: [04:29:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:29:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:29:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:29:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:29:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:29:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:29:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture 1D Array.dds RDOC 010052: [04:29:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:29:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:29:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:29:10] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:29:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:29:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:29:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:29:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture 1D Array.png RDOC 010052: [04:29:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:29:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:29:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:29:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:29:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:29:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:29:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture 1D.dds RDOC 010052: [04:29:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:29:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:29:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:29:11] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:29:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:29:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:29:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:29:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture 1D.png RDOC 010052: [04:29:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:29:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:29:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:29:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:29:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:29:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:29:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture 2D Array.dds RDOC 010052: [04:29:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:29:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:29:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:29:12] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:29:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:29:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:29:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:29:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture 2D Array.png RDOC 010052: [04:29:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:29:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:29:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:29:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:29:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:29:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:29:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture 2D.dds RDOC 010052: [04:29:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:29:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:29:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:29:14] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:29:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:29:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:29:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:29:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture 2D.png RDOC 010052: [04:29:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:29:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:29:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:29:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:29:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:29:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:29:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture 3D.dds RDOC 010052: [04:29:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:29:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:29:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:29:15] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:29:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:29:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:29:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:29:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture 3D.png RDOC 010052: [04:29:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:29:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:29:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:29:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:29:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:29:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:29:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture Rect.dds RDOC 010052: [04:29:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:29:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:29:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:29:16] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:29:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:29:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:29:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:29:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture Rect.png RDOC 010052: [04:29:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:29:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:29:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:29:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:29:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:29:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:29:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB565@Texture 2D Array.dds RDOC 010052: [04:29:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:29:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:29:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:29:17] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:29:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:29:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:29:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:29:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB565@Texture 2D Array.png RDOC 010052: [04:29:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:29:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:29:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:29:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:29:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:29:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:29:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB565@Texture 2D.dds RDOC 010052: [04:29:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:29:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:29:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:29:17] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:29:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:29:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:29:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:29:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB565@Texture 2D.png RDOC 010052: [04:29:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:29:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:29:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:29:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:29:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:29:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:29:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB5_A1@Texture 2D Array.dds RDOC 010052: [04:29:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:29:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:29:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:29:19] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:29:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:29:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:29:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:29:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB5_A1@Texture 2D Array.png RDOC 010052: [04:29:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:29:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:29:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:29:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:29:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:29:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:29:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB5_A1@Texture 2D.dds RDOC 010052: [04:29:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:29:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:29:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:29:20] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:29:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:29:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:29:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:29:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB5_A1@Texture 2D.png RDOC 010052: [04:29:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:29:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:29:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:29:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:29:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:29:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:29:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8@Texture 1D Array.png RDOC 010052: [04:29:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:29:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:29:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:29:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:29:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:29:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:29:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8@Texture 1D.png RDOC 010052: [04:29:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:29:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:29:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:29:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:29:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:29:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:29:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8@Texture 2D Array.png RDOC 010052: [04:29:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:29:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:29:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:29:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:29:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:29:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:29:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8@Texture 2D.png RDOC 010052: [04:29:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:29:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:29:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:29:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:29:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:29:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:29:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8@Texture 3D.png RDOC 010052: [04:29:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:29:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:29:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:29:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:29:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:29:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:29:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8@Texture Cube Array.png RDOC 010052: [04:29:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:29:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:29:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:29:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:29:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:29:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:29:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8@Texture Cube.png RDOC 010052: [04:29:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:29:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:29:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:29:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:29:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:29:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:29:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8@Texture Rect.png RDOC 010052: [04:29:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:29:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:29:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:29:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:29:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:29:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:29:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8I@Texture 1D Array.png RDOC 010052: [04:29:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:29:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:29:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:29:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:29:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:29:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:29:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8I@Texture 1D.png RDOC 010052: [04:29:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:29:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:29:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:29:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:29:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:29:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:29:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8I@Texture 2D Array.png RDOC 010052: [04:29:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:29:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:29:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:29:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:29:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:29:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:29:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8I@Texture 2D.png RDOC 010052: [04:29:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:29:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:29:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:29:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:29:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:29:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:29:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8I@Texture 3D.png RDOC 010052: [04:29:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:29:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:29:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:29:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:29:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:29:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:29:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8I@Texture Rect.png RDOC 010052: [04:29:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:29:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:29:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:29:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:29:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:29:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:29:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8UI@Texture 1D Array.png RDOC 010052: [04:29:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:29:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:29:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:29:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:29:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:29:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:29:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8UI@Texture 1D.png RDOC 010052: [04:29:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:29:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:29:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:29:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:29:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:29:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:29:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8UI@Texture 2D Array.png RDOC 010052: [04:29:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:29:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:29:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:29:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:29:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:29:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:29:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8UI@Texture 2D.png RDOC 010052: [04:29:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:29:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:29:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:29:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:29:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:29:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:29:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8UI@Texture 3D.png RDOC 010052: [04:29:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:29:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:29:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:29:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:29:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:29:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:29:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8UI@Texture Rect.png RDOC 010052: [04:29:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:29:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:29:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:29:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:29:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:29:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:29:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8_SNORM@Texture 1D Array.png RDOC 010052: [04:29:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:29:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:29:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:29:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:29:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:29:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:29:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8_SNORM@Texture 1D.png RDOC 010052: [04:29:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:29:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:29:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:29:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:29:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:29:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:29:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8_SNORM@Texture 2D Array.png RDOC 010052: [04:29:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:29:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:29:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:29:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:29:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:29:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:29:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8_SNORM@Texture 2D.png RDOC 010052: [04:29:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:29:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:29:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:29:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:29:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:29:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:29:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8_SNORM@Texture 3D.png RDOC 010052: [04:29:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:29:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:29:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:29:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:29:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:29:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:29:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8_SNORM@Texture Cube Array.png RDOC 010052: [04:29:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:29:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:29:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:29:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:29:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:29:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:29:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8_SNORM@Texture Cube.png RDOC 010052: [04:29:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:29:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:29:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:29:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:29:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:29:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:29:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8_SNORM@Texture Rect.png RDOC 010052: [04:29:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:29:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:29:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:29:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:29:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:29:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:29:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture 1D Array.dds RDOC 010052: [04:29:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:29:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:29:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:29:36] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:29:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:29:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:29:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:29:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture 1D Array.png RDOC 010052: [04:29:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:29:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:29:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:29:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:29:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:29:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:29:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture 1D.dds RDOC 010052: [04:29:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:29:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:29:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:29:37] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:29:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:29:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:29:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:29:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture 1D.png RDOC 010052: [04:29:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:29:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:29:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:29:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:29:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:29:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:29:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture 2D Array.dds RDOC 010052: [04:29:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:29:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:29:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:29:37] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:29:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:29:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:29:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:29:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture 2D Array.png RDOC 010052: [04:29:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:29:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:29:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:29:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:29:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:29:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:29:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture 2D.dds RDOC 010052: [04:29:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:29:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:29:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:29:39] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:29:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:29:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:29:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:29:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture 2D.png RDOC 010052: [04:29:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:29:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:29:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:29:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:29:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:29:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:29:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture 3D.dds RDOC 010052: [04:29:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:29:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:29:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:29:40] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:29:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:29:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:29:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:29:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture 3D.png RDOC 010052: [04:29:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:29:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:29:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:29:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:29:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:29:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:29:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture Rect.dds RDOC 010052: [04:29:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:29:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:29:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:29:40] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:29:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:29:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:29:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:29:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture Rect.png RDOC 010052: [04:29:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:29:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:29:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:29:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:29:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:29:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:29:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture 1D Array.dds RDOC 010052: [04:29:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:29:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:29:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:29:42] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:29:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:29:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:29:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:29:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture 1D Array.png RDOC 010052: [04:29:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:29:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:29:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:29:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:29:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:29:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:29:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture 1D.dds RDOC 010052: [04:29:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:29:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:29:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:29:42] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:29:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:29:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:29:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:29:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture 1D.png RDOC 010052: [04:29:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:29:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:29:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:29:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:29:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:29:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:29:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture 2D Array.dds RDOC 010052: [04:29:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:29:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:29:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:29:43] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:29:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:29:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:29:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:29:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture 2D Array.png RDOC 010052: [04:29:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:29:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:29:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:29:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:29:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:29:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:29:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture 2D.dds RDOC 010052: [04:29:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:29:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:29:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:29:45] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:29:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:29:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:29:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:29:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture 2D.png RDOC 010052: [04:29:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:29:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:29:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:29:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:29:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:29:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:29:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture 3D.dds RDOC 010052: [04:29:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:29:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:29:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:29:46] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:29:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:29:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:29:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:29:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture 3D.png RDOC 010052: [04:29:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:29:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:29:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:29:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:29:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:29:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:29:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture Cube Array.dds RDOC 010052: [04:29:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:29:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:29:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:29:47] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:29:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:29:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:29:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:29:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture Cube Array.png RDOC 010052: [04:29:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:29:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:29:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:29:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:29:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:29:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:29:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture Cube.dds RDOC 010052: [04:29:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:29:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:29:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:29:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:29:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:29:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:29:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture Cube.png RDOC 010052: [04:29:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:29:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:29:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:29:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:29:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:29:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:29:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture Rect.dds RDOC 010052: [04:29:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:29:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:29:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:29:49] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:29:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:29:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:29:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:29:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture Rect.png RDOC 010052: [04:29:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:29:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:29:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:29:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:29:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:29:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:29:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture 1D Array.dds RDOC 010052: [04:29:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:29:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:29:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:29:50] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:29:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:29:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:29:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:29:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture 1D Array.png RDOC 010052: [04:29:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:29:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:29:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:29:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:29:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:29:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:29:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture 1D.dds RDOC 010052: [04:29:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:29:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:29:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:29:51] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:29:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:29:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:29:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:29:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture 1D.png RDOC 010052: [04:29:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:29:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:29:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:29:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:29:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:29:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:29:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture 2D Array.dds RDOC 010052: [04:29:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:29:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:29:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:29:52] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:29:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:29:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:29:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:29:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture 2D Array.png RDOC 010052: [04:29:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:29:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:29:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:29:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:29:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:29:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:29:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture 2D.dds RDOC 010052: [04:29:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:29:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:29:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:29:53] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:29:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:29:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:29:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:29:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture 2D.png RDOC 010052: [04:29:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:29:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:29:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:29:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:29:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:29:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:29:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture 3D.dds RDOC 010052: [04:29:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:29:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:29:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:29:53] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:29:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:29:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:29:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:29:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture 3D.png RDOC 010052: [04:29:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:29:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:29:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:29:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:29:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:29:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:29:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture Cube Array.dds RDOC 010052: [04:29:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:29:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:29:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:29:55] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:29:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:29:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:29:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:29:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture Cube Array.png RDOC 010052: [04:29:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:29:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:29:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:29:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:29:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:29:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:29:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture Cube.dds RDOC 010052: [04:29:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:29:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:29:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:29:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:29:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:29:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:29:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture Cube.png RDOC 010052: [04:29:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:29:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:29:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:29:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:29:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:29:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:29:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture Rect.dds RDOC 010052: [04:29:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:29:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:29:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:29:57] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:29:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:29:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:29:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:29:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture Rect.png RDOC 010052: [04:29:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:29:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:29:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:29:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:29:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:29:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:29:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture 1D Array.dds RDOC 010052: [04:29:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:29:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:29:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:29:57] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:29:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:29:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:29:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:29:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture 1D Array.png RDOC 010052: [04:29:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:29:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:29:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:29:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:29:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:29:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:29:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture 1D.dds RDOC 010052: [04:29:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:29:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:29:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:29:58] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:29:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:29:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:29:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:29:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture 1D.png RDOC 010052: [04:29:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:29:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:29:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:29:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:29:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:29:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:29:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture 2D Array.dds RDOC 010052: [04:29:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:29:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:29:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:29:59] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:29:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:29:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:29:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:29:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture 2D Array.png RDOC 010052: [04:29:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:29:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:29:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:29:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:29:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:30:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:30:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture 2D.dds RDOC 010052: [04:30:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:30:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:30:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:30:00] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:30:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:30:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:30:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:30:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture 2D.png RDOC 010052: [04:30:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:30:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:30:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:30:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:30:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:30:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:30:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture 3D.dds RDOC 010052: [04:30:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:30:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:30:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:30:01] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:30:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:30:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:30:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:30:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture 3D.png RDOC 010052: [04:30:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:30:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:30:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:30:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:30:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:30:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:30:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture Rect.dds RDOC 010052: [04:30:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:30:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:30:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:30:02] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:30:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:30:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:30:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:30:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture Rect.png RDOC 010052: [04:30:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:30:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:30:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:30:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:30:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:30:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:30:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture 1D Array.dds RDOC 010052: [04:30:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:30:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:30:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:30:02] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:30:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:30:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:30:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:30:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture 1D Array.png RDOC 010052: [04:30:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:30:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:30:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:30:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:30:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:30:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:30:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture 1D.dds RDOC 010052: [04:30:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:30:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:30:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:30:03] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:30:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:30:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:30:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:30:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture 1D.png RDOC 010052: [04:30:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:30:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:30:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:30:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:30:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:30:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:30:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture 2D Array.dds RDOC 010052: [04:30:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:30:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:30:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:30:05] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:30:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:30:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:30:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:30:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture 2D Array.png RDOC 010052: [04:30:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:30:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:30:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:30:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:30:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:30:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:30:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture 2D.dds RDOC 010052: [04:30:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:30:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:30:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:30:06] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:30:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:30:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:30:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:30:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture 2D.png RDOC 010052: [04:30:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:30:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:30:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:30:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:30:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:30:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:30:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture 3D.dds RDOC 010052: [04:30:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:30:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:30:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:30:07] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:30:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:30:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:30:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:30:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture 3D.png RDOC 010052: [04:30:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:30:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:30:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:30:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:30:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:30:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:30:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture Rect.dds RDOC 010052: [04:30:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:30:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:30:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:30:08] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:30:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:30:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:30:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:30:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture Rect.png RDOC 010052: [04:30:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:30:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:30:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:30:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:30:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:30:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:30:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture 1D Array.dds RDOC 010052: [04:30:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:30:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:30:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:30:09] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:30:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:30:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:30:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:30:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture 1D Array.png RDOC 010052: [04:30:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:30:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:30:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:30:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:30:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:30:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:30:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture 1D.dds RDOC 010052: [04:30:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:30:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:30:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:30:10] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:30:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:30:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:30:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:30:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture 1D.png RDOC 010052: [04:30:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:30:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:30:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:30:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:30:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:30:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:30:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture 2D Array.dds RDOC 010052: [04:30:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:30:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:30:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:30:11] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:30:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:30:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:30:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:30:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture 2D Array.png RDOC 010052: [04:30:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:30:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:30:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:30:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:30:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:30:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:30:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture 2D.dds RDOC 010052: [04:30:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:30:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:30:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:30:12] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:30:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:30:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:30:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:30:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture 2D.png RDOC 010052: [04:30:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:30:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:30:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:30:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:30:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:30:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:30:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture 3D.dds RDOC 010052: [04:30:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:30:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:30:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:30:13] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:30:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:30:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:30:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:30:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture 3D.png RDOC 010052: [04:30:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:30:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:30:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:30:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:30:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:30:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:30:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture Cube Array.dds RDOC 010052: [04:30:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:30:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:30:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:30:14] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:30:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:30:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:30:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:30:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture Cube Array.png RDOC 010052: [04:30:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:30:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:30:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:30:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:30:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:30:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:30:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture Cube.dds RDOC 010052: [04:30:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:30:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:30:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:30:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:30:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:30:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:30:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture Cube.png RDOC 010052: [04:30:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:30:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:30:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:30:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:30:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:30:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:30:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture Rect.dds RDOC 010052: [04:30:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:30:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:30:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:30:17] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:30:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:30:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:30:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:30:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture Rect.png RDOC 010052: [04:30:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:30:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:30:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:30:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:30:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:30:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:30:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture 1D Array.dds RDOC 010052: [04:30:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:30:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:30:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:30:18] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:30:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:30:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:30:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:30:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture 1D Array.png RDOC 010052: [04:30:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:30:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:30:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:30:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:30:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:30:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:30:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture 1D.dds RDOC 010052: [04:30:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:30:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:30:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:30:18] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:30:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:30:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:30:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:30:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture 1D.png RDOC 010052: [04:30:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:30:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:30:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:30:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:30:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:30:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:30:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture 2D Array.dds RDOC 010052: [04:30:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:30:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:30:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:30:20] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:30:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:30:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:30:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:30:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture 2D Array.png RDOC 010052: [04:30:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:30:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:30:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:30:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:30:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:30:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:30:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture 2D.dds RDOC 010052: [04:30:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:30:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:30:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:30:21] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:30:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:30:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:30:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:30:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture 2D.png RDOC 010052: [04:30:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:30:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:30:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:30:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:30:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:30:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:30:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture 3D.dds RDOC 010052: [04:30:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:30:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:30:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:30:22] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:30:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:30:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:30:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:30:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture 3D.png RDOC 010052: [04:30:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:30:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:30:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:30:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:30:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:30:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:30:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture Cube Array.dds RDOC 010052: [04:30:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:30:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:30:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:30:23] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:30:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:30:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:30:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:30:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture Cube Array.png RDOC 010052: [04:30:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:30:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:30:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:30:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:30:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:30:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:30:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture Cube.dds RDOC 010052: [04:30:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:30:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:30:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:30:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:30:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:30:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:30:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture Cube.png RDOC 010052: [04:30:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:30:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:30:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:30:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:30:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:30:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:30:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture Rect.dds RDOC 010052: [04:30:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:30:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:30:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:30:25] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:30:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:30:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:30:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:30:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture Rect.png RDOC 010052: [04:30:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:30:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:30:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:30:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:30:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:30:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:30:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture 1D Array.dds RDOC 010052: [04:30:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:30:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:30:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:30:25] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:30:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:30:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:30:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:30:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture 1D Array.png RDOC 010052: [04:30:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:30:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:30:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:30:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:30:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:30:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:30:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture 1D.dds RDOC 010052: [04:30:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:30:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:30:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:30:26] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:30:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:30:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:30:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:30:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture 1D.png RDOC 010052: [04:30:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:30:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:30:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:30:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:30:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:30:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:30:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture 2D Array.dds RDOC 010052: [04:30:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:30:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:30:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:30:27] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:30:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:30:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:30:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:30:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture 2D Array.png RDOC 010052: [04:30:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:30:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:30:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:30:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:30:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:30:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:30:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture 2D.dds RDOC 010052: [04:30:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:30:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:30:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:30:29] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:30:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:30:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:30:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:30:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture 2D.png RDOC 010052: [04:30:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:30:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:30:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:30:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:30:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:30:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:30:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture 3D.dds RDOC 010052: [04:30:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:30:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:30:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:30:30] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:30:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:30:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:30:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:30:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture 3D.png RDOC 010052: [04:30:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:30:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:30:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:30:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:30:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:30:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:30:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture Rect.dds RDOC 010052: [04:30:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:30:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:30:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:30:31] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:30:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:30:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:30:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:30:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture Rect.png RDOC 010052: [04:30:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:30:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:30:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:30:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:30:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:30:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:30:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture 1D Array.dds RDOC 010052: [04:30:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:30:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:30:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:30:32] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:30:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:30:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:30:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:30:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture 1D Array.png RDOC 010052: [04:30:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:30:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:30:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:30:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:30:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:30:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:30:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture 1D.dds RDOC 010052: [04:30:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:30:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:30:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:30:33] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:30:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:30:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:30:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:30:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture 1D.png RDOC 010052: [04:30:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:30:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:30:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:30:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:30:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:30:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:30:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture 2D Array.dds RDOC 010052: [04:30:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:30:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:30:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:30:34] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:30:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:30:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:30:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:30:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture 2D Array.png RDOC 010052: [04:30:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:30:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:30:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:30:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:30:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:30:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:30:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture 2D.dds RDOC 010052: [04:30:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:30:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:30:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:30:35] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:30:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:30:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:30:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:30:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture 2D.png RDOC 010052: [04:30:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:30:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:30:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:30:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:30:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:30:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:30:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture 3D.dds RDOC 010052: [04:30:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:30:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:30:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:30:36] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:30:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:30:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:30:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:30:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture 3D.png RDOC 010052: [04:30:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:30:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:30:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:30:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:30:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:30:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:30:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture Rect.dds RDOC 010052: [04:30:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:30:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:30:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:30:37] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:30:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:30:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:30:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:30:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture Rect.png RDOC 010052: [04:30:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:30:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:30:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:30:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:30:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:30:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:30:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA4@Texture 2D Array.dds RDOC 010052: [04:30:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:30:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:30:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:30:38] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:30:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:30:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:30:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:30:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA4@Texture 2D Array.png RDOC 010052: [04:30:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:30:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:30:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:30:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:30:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:30:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:30:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA4@Texture 2D.dds RDOC 010052: [04:30:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:30:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:30:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:30:39] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:30:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:30:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:30:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:30:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA4@Texture 2D.png RDOC 010052: [04:30:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:30:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:30:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:30:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:30:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:30:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:30:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture 1D Array.dds RDOC 010052: [04:30:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:30:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:30:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:30:40] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:30:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:30:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:30:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:30:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture 1D Array.png RDOC 010052: [04:30:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:30:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:30:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:30:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:30:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:30:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:30:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture 1D.dds RDOC 010052: [04:30:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:30:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:30:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:30:41] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:30:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:30:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:30:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:30:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture 1D.png RDOC 010052: [04:30:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:30:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:30:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:30:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:30:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:30:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:30:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture 2D Array.dds RDOC 010052: [04:30:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:30:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:30:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:30:42] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:30:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:30:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:30:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:30:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture 2D Array.png RDOC 010052: [04:30:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:30:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:30:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:30:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:30:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:30:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:30:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture 2D.dds RDOC 010052: [04:30:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:30:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:30:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:30:43] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:30:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:30:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:30:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:30:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture 2D.png RDOC 010052: [04:30:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:30:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:30:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:30:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:30:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:30:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:30:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture 3D.dds RDOC 010052: [04:30:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:30:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:30:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:30:45] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:30:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:30:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:30:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:30:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture 3D.png RDOC 010052: [04:30:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:30:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:30:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:30:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:30:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:30:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:30:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture Cube Array.dds RDOC 010052: [04:30:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:30:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:30:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:30:46] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:30:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:30:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:30:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:30:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture Cube Array.png RDOC 010052: [04:30:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:30:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:30:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:30:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:30:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:30:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:30:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture Cube.dds RDOC 010052: [04:30:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:30:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:30:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:30:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:30:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:30:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:30:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture Cube.png RDOC 010052: [04:30:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:30:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:30:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:30:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:30:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:30:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:30:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture Rect.dds RDOC 010052: [04:30:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:30:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:30:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:30:49] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:30:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:30:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:30:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:30:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture Rect.png RDOC 010052: [04:30:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:30:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:30:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:30:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:30:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:30:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:30:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture 1D Array.dds RDOC 010052: [04:30:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:30:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:30:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:30:50] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:30:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:30:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:30:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:30:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture 1D Array.png RDOC 010052: [04:30:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:30:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:30:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:30:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:30:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:30:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:30:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture 1D.dds RDOC 010052: [04:30:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:30:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:30:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:30:51] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:30:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:30:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:30:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:30:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture 1D.png RDOC 010052: [04:30:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:30:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:30:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:30:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:30:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:30:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:30:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture 2D Array.dds RDOC 010052: [04:30:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:30:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:30:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:30:53] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:30:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:30:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:30:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:30:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture 2D Array.png RDOC 010052: [04:30:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:30:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:30:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:30:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:30:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:30:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:30:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture 2D.dds RDOC 010052: [04:30:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:30:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:30:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:30:54] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:30:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:30:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:30:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:30:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture 2D.png RDOC 010052: [04:30:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:30:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:30:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:30:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:30:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:30:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:30:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture 3D.dds RDOC 010052: [04:30:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:30:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:30:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:30:54] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:30:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:30:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:30:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:30:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture 3D.png RDOC 010052: [04:30:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:30:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:30:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:30:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:30:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:30:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:30:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture Rect.dds RDOC 010052: [04:30:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:30:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:30:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:30:56] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:30:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:30:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:30:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:30:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture Rect.png RDOC 010052: [04:30:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:30:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:30:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:30:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:30:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:30:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:30:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture 1D Array.dds RDOC 010052: [04:30:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:30:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:30:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:30:57] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:30:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:30:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:30:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:30:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture 1D Array.png RDOC 010052: [04:30:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:30:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:30:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:30:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:30:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:30:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:30:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture 1D.dds RDOC 010052: [04:30:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:30:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:30:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:30:58] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:30:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:30:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:30:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:30:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture 1D.png RDOC 010052: [04:30:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:30:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:30:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:30:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:30:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:30:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:30:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture 2D Array.dds RDOC 010052: [04:30:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:30:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:30:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:30:58] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:30:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:30:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:30:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:30:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture 2D Array.png RDOC 010052: [04:30:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:30:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:30:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:31:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:31:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:31:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:31:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture 2D.dds RDOC 010052: [04:31:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:31:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:31:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:31:00] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:31:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:31:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:31:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:31:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture 2D.png RDOC 010052: [04:31:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:31:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:31:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:31:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:31:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:31:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:31:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture 3D.dds RDOC 010052: [04:31:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:31:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:31:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:31:01] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:31:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:31:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:31:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:31:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture 3D.png RDOC 010052: [04:31:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:31:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:31:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:31:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:31:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:31:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:31:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture Rect.dds RDOC 010052: [04:31:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:31:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:31:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:31:02] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:31:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:31:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:31:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:31:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture Rect.png RDOC 010052: [04:31:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:31:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:31:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:31:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:31:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:31:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:31:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture 1D Array.dds RDOC 010052: [04:31:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:31:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:31:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:31:03] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:31:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:31:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:31:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:31:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture 1D Array.png RDOC 010052: [04:31:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:31:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:31:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:31:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:31:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:31:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:31:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture 1D.dds RDOC 010052: [04:31:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:31:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:31:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:31:04] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:31:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:31:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:31:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:31:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture 1D.png RDOC 010052: [04:31:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:31:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:31:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:31:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:31:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:31:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:31:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture 2D Array.dds RDOC 010052: [04:31:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:31:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:31:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:31:04] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:31:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:31:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:31:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:31:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture 2D Array.png RDOC 010052: [04:31:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:31:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:31:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:31:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:31:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:31:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:31:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture 2D.dds RDOC 010052: [04:31:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:31:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:31:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:31:06] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:31:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:31:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:31:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:31:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture 2D.png RDOC 010052: [04:31:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:31:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:31:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:31:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:31:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:31:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:31:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture 3D.dds RDOC 010052: [04:31:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:31:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:31:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:31:07] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:31:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:31:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:31:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:31:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture 3D.png RDOC 010052: [04:31:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:31:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:31:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:31:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:31:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:31:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:31:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture Cube Array.dds RDOC 010052: [04:31:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:31:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:31:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:31:08] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:31:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:31:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:31:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:31:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture Cube Array.png RDOC 010052: [04:31:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:31:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:31:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:31:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:31:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:31:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:31:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture Cube.dds RDOC 010052: [04:31:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:31:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:31:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:31:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:31:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:31:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:31:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture Cube.png RDOC 010052: [04:31:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:31:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:31:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:31:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:31:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:31:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:31:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture Rect.dds RDOC 010052: [04:31:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:31:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:31:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:31:09] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:31:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:31:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:31:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:31:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture Rect.png RDOC 010052: [04:31:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:31:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:31:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:31:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:31:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:31:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:31:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8@Texture 1D Array.png RDOC 010052: [04:31:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:31:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:31:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:31:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:31:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:31:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:31:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8@Texture 1D.png RDOC 010052: [04:31:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:31:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:31:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:31:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:31:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:31:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:31:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8@Texture 2D Array.png RDOC 010052: [04:31:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:31:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:31:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:31:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:31:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:31:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:31:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8@Texture 2D.png RDOC 010052: [04:31:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:31:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:31:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:31:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:31:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:31:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:31:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8@Texture 3D.png RDOC 010052: [04:31:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:31:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:31:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:31:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:31:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:31:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:31:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8@Texture Cube Array.png RDOC 010052: [04:31:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:31:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:31:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:31:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:31:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:31:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:31:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8@Texture Cube.png RDOC 010052: [04:31:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:31:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:31:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:31:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:31:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:31:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:31:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8@Texture Rect.png RDOC 010052: [04:31:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:31:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:31:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:31:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:31:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:31:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:31:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture 1D Array.dds RDOC 010052: [04:31:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:31:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:31:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:31:15] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:31:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:31:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:31:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:31:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture 1D Array.png RDOC 010052: [04:31:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:31:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:31:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:31:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:31:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:31:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:31:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture 1D.dds RDOC 010052: [04:31:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:31:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:31:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:31:16] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:31:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:31:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:31:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:31:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture 1D.png RDOC 010052: [04:31:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:31:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:31:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:31:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:31:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:31:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:31:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture 2D Array.dds RDOC 010052: [04:31:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:31:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:31:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:31:17] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:31:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:31:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:31:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:31:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture 2D Array.png RDOC 010052: [04:31:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:31:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:31:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:31:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:31:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:31:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:31:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture 2D.dds RDOC 010052: [04:31:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:31:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:31:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:31:18] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:31:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:31:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:31:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:31:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture 2D.png RDOC 010052: [04:31:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:31:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:31:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:31:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:31:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:31:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:31:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture 3D.dds RDOC 010052: [04:31:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:31:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:31:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:31:19] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:31:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:31:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:31:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:31:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture 3D.png RDOC 010052: [04:31:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:31:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:31:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:31:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:31:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:31:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:31:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture Cube Array.dds RDOC 010052: [04:31:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:31:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:31:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:31:20] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:31:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:31:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:31:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:31:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture Cube Array.png RDOC 010052: [04:31:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:31:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:31:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:31:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:31:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:31:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:31:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture Cube.dds RDOC 010052: [04:31:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:31:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:31:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:31:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:31:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:31:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:31:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture Cube.png RDOC 010052: [04:31:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:31:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:31:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:31:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:31:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:31:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:31:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture Rect.dds RDOC 010052: [04:31:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:31:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:31:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:31:22] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:31:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:31:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:31:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:31:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture Rect.png RDOC 010052: [04:31:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:31:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:31:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:31:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:31:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:31:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:31:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\STENCIL_INDEX8@Texture 2D Array.dds RDOC 010052: [04:31:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:31:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:31:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:31:24] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:31:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:31:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:31:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:31:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\STENCIL_INDEX8@Texture 2D Array.png RDOC 010052: [04:31:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:31:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:31:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:31:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:31:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:31:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:31:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\STENCIL_INDEX8@Texture 2D.dds RDOC 010052: [04:31:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:31:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:31:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:31:25] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010052: [04:31:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:31:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:31:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010052: [04:31:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\STENCIL_INDEX8@Texture 2D.png RDOC 010052: [04:31:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [04:31:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [04:31:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [04:31:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010052: [04:31:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [04:31:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer
RDOC 005296: [04:31:26] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) loaded in replay application RDOC 005296: [04:31:26] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005296: [04:31:26] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 005296: [04:31:26] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Iter_Test\deferredplusplus.rdc RDOC 005296: [04:31:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005296: [04:31:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005296: [04:31:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005296: [04:31:26] d3d11_replay.cpp(4379) - Log - Created device. RDOC 005296: [04:31:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005296: [04:31:26] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 005296: [04:31:26] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 005296: [04:31:26] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 005296: [04:31:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005296: [04:31:27] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 675.692 ms RDOC 005296: [04:31:27] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 12.413 ms RDOC 005296: [04:31:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005296: [04:31:27] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Iter_Test\gl-320-draw-range-elements.rdc RDOC 005296: [04:31:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005296: [04:31:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005296: [04:31:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005296: [04:31:27] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005296: [04:31:27] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 005296: [04:31:27] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 005296: [04:31:27] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 005296: [04:31:27] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 005296: [04:31:27] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 005296: [04:31:27] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 005296: [04:31:27] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 005296: [04:31:27] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 005296: [04:31:27] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 005296: [04:31:27] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 005296: [04:31:27] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 005296: [04:31:27] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 005296: [04:31:27] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 005296: [04:31:27] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 005296: [04:31:27] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 005296: [04:31:27] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 005296: [04:31:27] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 005296: [04:31:27] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 005296: [04:31:27] gl_common.cpp( 98) - Log - Function pointers available: RDOC 005296: [04:31:27] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005296: [04:31:27] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005296: [04:31:27] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005296: [04:31:27] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005296: [04:31:27] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005296: [04:31:27] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005296: [04:31:27] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005296: [04:31:27] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005296: [04:31:27] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005296: [04:31:27] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 005296: [04:31:27] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005296: [04:31:27] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005296: [04:31:27] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 005296: [04:31:27] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 005296: [04:31:27] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 005296: [04:31:27] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 005296: [04:31:27] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 005296: [04:31:27] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 005296: [04:31:28] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 005296: [04:31:28] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 005296: [04:31:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005296: [04:31:28] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 114.224 ms RDOC 005296: [04:31:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005296: [04:31:28] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Iter_Test\ModelViewer.rdc RDOC 005296: [04:31:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005296: [04:31:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005296: [04:31:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005296: [04:31:28] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 005296: [04:31:28] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 005296: [04:31:28] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 005296: [04:31:28] d3d12_replay.cpp(4608) - Log - Created device. RDOC 005296: [04:31:28] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005296: [04:31:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005296: [04:31:28] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 005296: [04:31:28] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 005296: [04:31:28] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 005296: [04:31:28] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 005296: [04:31:28] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 005296: [04:31:28] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 005296: [04:31:29] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 005296: [04:31:29] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 005296: [04:31:29] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 005296: [04:31:29] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 005296: [04:31:30] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 2100.506 ms RDOC 005296: [04:31:35] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 128 to 2097152 for output data RDOC 005296: [04:31:44] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 2097152 to 8388608 for output data RDOC 005296: [04:31:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer
RDOC 005556: [04:31:50] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) loaded in replay application RDOC 005556: [04:31:50] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005556: [04:31:50] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 005556: [04:31:51] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 005556: [04:31:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005556: [04:31:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005556: [04:31:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005556: [04:31:51] d3d11_replay.cpp(4379) - Log - Created device. RDOC 005556: [04:31:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005556: [04:31:51] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 005556: [04:31:51] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 005556: [04:31:51] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 005556: [04:31:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005556: [04:31:51] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 455.931 ms RDOC 005556: [04:31:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005556: [04:31:51] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 005556: [04:31:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005556: [04:31:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005556: [04:31:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005556: [04:31:52] d3d11_replay.cpp(4379) - Log - Created device. RDOC 005556: [04:31:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005556: [04:31:52] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 005556: [04:31:52] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 005556: [04:31:52] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 005556: [04:31:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005556: [04:31:52] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 198.144 ms RDOC 005556: [04:31:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005556: [04:31:52] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 005556: [04:31:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005556: [04:31:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005556: [04:31:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005556: [04:31:52] d3d11_replay.cpp(4379) - Log - Created device. RDOC 005556: [04:31:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005556: [04:31:52] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 005556: [04:31:52] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 005556: [04:31:52] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 005556: [04:31:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005556: [04:31:52] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 195.510 ms RDOC 005556: [04:31:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005556: [04:31:52] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 005556: [04:31:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005556: [04:31:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005556: [04:31:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005556: [04:31:52] d3d11_replay.cpp(4379) - Log - Created device. RDOC 005556: [04:31:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005556: [04:31:52] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 005556: [04:31:52] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 005556: [04:31:52] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 005556: [04:31:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005556: [04:31:53] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 201.511 ms RDOC 005556: [04:31:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005556: [04:31:53] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 005556: [04:31:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005556: [04:31:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005556: [04:31:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005556: [04:31:53] d3d11_replay.cpp(4379) - Log - Created device. RDOC 005556: [04:31:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005556: [04:31:53] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 005556: [04:31:53] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 005556: [04:31:53] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 005556: [04:31:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005556: [04:31:53] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 202.860 ms RDOC 005556: [04:31:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005556: [04:31:53] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 005556: [04:31:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005556: [04:31:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005556: [04:31:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005556: [04:31:53] d3d11_replay.cpp(4379) - Log - Created device. RDOC 005556: [04:31:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005556: [04:31:53] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 005556: [04:31:53] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 005556: [04:31:53] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 005556: [04:31:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005556: [04:31:53] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 200.990 ms RDOC 005556: [04:31:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005556: [04:31:53] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 005556: [04:31:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005556: [04:31:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005556: [04:31:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005556: [04:31:54] d3d11_replay.cpp(4379) - Log - Created device. RDOC 005556: [04:31:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005556: [04:31:54] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 005556: [04:31:54] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 005556: [04:31:54] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 005556: [04:31:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005556: [04:31:54] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 189.994 ms RDOC 005556: [04:31:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005556: [04:31:54] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 005556: [04:31:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005556: [04:31:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005556: [04:31:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005556: [04:31:55] d3d11_replay.cpp(4379) - Log - Created device. RDOC 005556: [04:31:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005556: [04:31:55] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 005556: [04:31:55] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 005556: [04:31:55] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 005556: [04:31:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005556: [04:31:55] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 193.665 ms RDOC 005556: [04:31:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005556: [04:31:55] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 005556: [04:31:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005556: [04:31:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005556: [04:31:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005556: [04:31:55] d3d11_replay.cpp(4379) - Log - Created device. RDOC 005556: [04:31:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005556: [04:31:55] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 005556: [04:31:55] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 005556: [04:31:55] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 005556: [04:31:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005556: [04:31:56] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 185.814 ms RDOC 005556: [04:31:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005556: [04:31:56] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 005556: [04:31:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005556: [04:31:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005556: [04:31:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005556: [04:31:56] d3d11_replay.cpp(4379) - Log - Created device. RDOC 005556: [04:31:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005556: [04:31:56] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 005556: [04:31:56] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 005556: [04:31:56] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 005556: [04:31:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005556: [04:31:57] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 198.433 ms RDOC 005556: [04:31:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005556: [04:31:57] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 005556: [04:31:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005556: [04:31:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005556: [04:31:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005556: [04:31:57] d3d11_replay.cpp(4379) - Log - Created device. RDOC 005556: [04:31:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005556: [04:31:57] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 005556: [04:31:57] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 005556: [04:31:57] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 005556: [04:31:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005556: [04:31:57] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 201.365 ms RDOC 005556: [04:31:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005556: [04:31:57] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 005556: [04:31:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005556: [04:31:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005556: [04:31:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005556: [04:31:58] d3d11_replay.cpp(4379) - Log - Created device. RDOC 005556: [04:31:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005556: [04:31:58] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 005556: [04:31:58] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 005556: [04:31:58] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 005556: [04:31:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005556: [04:31:58] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 191.805 ms RDOC 005556: [04:31:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005556: [04:31:58] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 005556: [04:31:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005556: [04:31:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005556: [04:31:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005556: [04:31:58] d3d11_replay.cpp(4379) - Log - Created device. RDOC 005556: [04:31:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005556: [04:31:59] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 005556: [04:31:59] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 005556: [04:31:59] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 005556: [04:31:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005556: [04:31:59] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 188.302 ms RDOC 005556: [04:31:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005556: [04:31:59] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 005556: [04:31:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005556: [04:31:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005556: [04:31:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005556: [04:31:59] d3d11_replay.cpp(4379) - Log - Created device. RDOC 005556: [04:31:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005556: [04:31:59] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 005556: [04:31:59] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 005556: [04:31:59] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 005556: [04:31:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005556: [04:31:59] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 186.368 ms RDOC 005556: [04:31:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005556: [04:31:59] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 005556: [04:31:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005556: [04:31:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005556: [04:31:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005556: [04:32:00] d3d11_replay.cpp(4379) - Log - Created device. RDOC 005556: [04:32:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005556: [04:32:00] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 005556: [04:32:00] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 005556: [04:32:00] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 005556: [04:32:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005556: [04:32:00] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 198.682 ms RDOC 005556: [04:32:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005556: [04:32:00] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 005556: [04:32:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005556: [04:32:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005556: [04:32:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005556: [04:32:01] d3d11_replay.cpp(4379) - Log - Created device. RDOC 005556: [04:32:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005556: [04:32:01] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 005556: [04:32:01] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 005556: [04:32:01] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 005556: [04:32:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005556: [04:32:01] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 195.756 ms RDOC 005556: [04:32:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005556: [04:32:01] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 005556: [04:32:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005556: [04:32:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005556: [04:32:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005556: [04:32:01] d3d11_replay.cpp(4379) - Log - Created device. RDOC 005556: [04:32:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005556: [04:32:01] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 005556: [04:32:01] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 005556: [04:32:01] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 005556: [04:32:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005556: [04:32:01] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 192.525 ms RDOC 005556: [04:32:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005556: [04:32:01] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 005556: [04:32:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005556: [04:32:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005556: [04:32:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005556: [04:32:01] d3d11_replay.cpp(4379) - Log - Created device. RDOC 005556: [04:32:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005556: [04:32:01] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 005556: [04:32:01] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 005556: [04:32:01] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 005556: [04:32:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005556: [04:32:02] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 197.284 ms RDOC 005556: [04:32:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005556: [04:32:02] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 005556: [04:32:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005556: [04:32:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005556: [04:32:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005556: [04:32:02] d3d11_replay.cpp(4379) - Log - Created device. RDOC 005556: [04:32:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005556: [04:32:02] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 005556: [04:32:02] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 005556: [04:32:02] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 005556: [04:32:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005556: [04:32:02] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 197.147 ms RDOC 005556: [04:32:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005556: [04:32:02] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 005556: [04:32:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005556: [04:32:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005556: [04:32:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005556: [04:32:03] d3d11_replay.cpp(4379) - Log - Created device. RDOC 005556: [04:32:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005556: [04:32:03] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 005556: [04:32:03] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 005556: [04:32:03] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 005556: [04:32:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005556: [04:32:03] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 199.819 ms RDOC 005556: [04:32:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005556: [04:32:03] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 005556: [04:32:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005556: [04:32:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005556: [04:32:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005556: [04:32:03] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005556: [04:32:03] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 005556: [04:32:03] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 005556: [04:32:03] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 005556: [04:32:03] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 005556: [04:32:03] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 005556: [04:32:03] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 005556: [04:32:03] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 005556: [04:32:03] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 005556: [04:32:03] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 005556: [04:32:03] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 005556: [04:32:03] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 005556: [04:32:03] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 005556: [04:32:03] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 005556: [04:32:03] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 005556: [04:32:03] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 005556: [04:32:03] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 005556: [04:32:03] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 005556: [04:32:03] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 005556: [04:32:03] gl_common.cpp( 98) - Log - Function pointers available: RDOC 005556: [04:32:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:03] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 005556: [04:32:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 005556: [04:32:03] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 005556: [04:32:03] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 005556: [04:32:03] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 005556: [04:32:03] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 005556: [04:32:03] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 005556: [04:32:03] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 005556: [04:32:03] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 005556: [04:32:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005556: [04:32:04] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 34.744 ms RDOC 005556: [04:32:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005556: [04:32:04] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 005556: [04:32:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005556: [04:32:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005556: [04:32:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005556: [04:32:04] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005556: [04:32:04] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 005556: [04:32:04] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 005556: [04:32:04] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 005556: [04:32:04] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 005556: [04:32:04] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 005556: [04:32:04] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 005556: [04:32:04] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 005556: [04:32:04] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 005556: [04:32:04] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 005556: [04:32:04] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 005556: [04:32:04] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 005556: [04:32:04] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 005556: [04:32:04] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 005556: [04:32:04] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 005556: [04:32:04] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 005556: [04:32:04] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 005556: [04:32:04] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 005556: [04:32:04] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 005556: [04:32:04] gl_common.cpp( 98) - Log - Function pointers available: RDOC 005556: [04:32:04] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:04] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:04] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:04] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:04] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:04] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:04] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:04] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:04] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:04] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 005556: [04:32:04] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:04] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:04] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 005556: [04:32:04] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 005556: [04:32:04] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 005556: [04:32:04] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 005556: [04:32:04] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 005556: [04:32:04] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 005556: [04:32:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005556: [04:32:04] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 5.658 ms RDOC 005556: [04:32:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005556: [04:32:04] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 005556: [04:32:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005556: [04:32:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005556: [04:32:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005556: [04:32:04] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005556: [04:32:04] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 005556: [04:32:04] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 005556: [04:32:04] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 005556: [04:32:04] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 005556: [04:32:04] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 005556: [04:32:04] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 005556: [04:32:04] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 005556: [04:32:04] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 005556: [04:32:04] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 005556: [04:32:04] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 005556: [04:32:04] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 005556: [04:32:04] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 005556: [04:32:04] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 005556: [04:32:04] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 005556: [04:32:04] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 005556: [04:32:04] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 005556: [04:32:04] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 005556: [04:32:04] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 005556: [04:32:04] gl_common.cpp( 98) - Log - Function pointers available: RDOC 005556: [04:32:04] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:04] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:04] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:04] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:04] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:04] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:04] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:04] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:04] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:04] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 005556: [04:32:04] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:04] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:04] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 005556: [04:32:04] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 005556: [04:32:04] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 005556: [04:32:04] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 005556: [04:32:04] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 005556: [04:32:04] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 005556: [04:32:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005556: [04:32:04] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 5.567 ms RDOC 005556: [04:32:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005556: [04:32:04] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 005556: [04:32:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005556: [04:32:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005556: [04:32:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005556: [04:32:04] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005556: [04:32:04] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 005556: [04:32:04] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 005556: [04:32:04] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 005556: [04:32:04] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 005556: [04:32:04] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 005556: [04:32:04] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 005556: [04:32:04] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 005556: [04:32:04] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 005556: [04:32:04] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 005556: [04:32:04] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 005556: [04:32:04] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 005556: [04:32:04] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 005556: [04:32:04] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 005556: [04:32:04] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 005556: [04:32:04] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 005556: [04:32:04] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 005556: [04:32:04] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 005556: [04:32:04] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 005556: [04:32:04] gl_common.cpp( 98) - Log - Function pointers available: RDOC 005556: [04:32:04] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:04] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:04] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:04] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:04] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:04] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:04] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:04] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:04] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:04] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 005556: [04:32:04] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:04] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:04] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 005556: [04:32:04] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 005556: [04:32:04] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 005556: [04:32:04] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 005556: [04:32:04] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 005556: [04:32:04] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 005556: [04:32:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005556: [04:32:04] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 7.131 ms RDOC 005556: [04:32:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005556: [04:32:04] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 005556: [04:32:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005556: [04:32:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005556: [04:32:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005556: [04:32:04] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005556: [04:32:04] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 005556: [04:32:04] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 005556: [04:32:04] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 005556: [04:32:04] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 005556: [04:32:04] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 005556: [04:32:04] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 005556: [04:32:04] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 005556: [04:32:04] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 005556: [04:32:04] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 005556: [04:32:04] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 005556: [04:32:04] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 005556: [04:32:04] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 005556: [04:32:04] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 005556: [04:32:04] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 005556: [04:32:04] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 005556: [04:32:04] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 005556: [04:32:04] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 005556: [04:32:04] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 005556: [04:32:04] gl_common.cpp( 98) - Log - Function pointers available: RDOC 005556: [04:32:04] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:04] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:04] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:04] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:04] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:04] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:04] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:04] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:04] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:04] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 005556: [04:32:04] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:04] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:04] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 005556: [04:32:04] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 005556: [04:32:04] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 005556: [04:32:04] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 005556: [04:32:05] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 005556: [04:32:05] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 005556: [04:32:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005556: [04:32:05] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 5.703 ms RDOC 005556: [04:32:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005556: [04:32:05] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 005556: [04:32:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005556: [04:32:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005556: [04:32:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005556: [04:32:05] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005556: [04:32:05] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 005556: [04:32:05] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 005556: [04:32:05] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 005556: [04:32:05] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 005556: [04:32:05] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 005556: [04:32:05] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 005556: [04:32:05] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 005556: [04:32:05] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 005556: [04:32:05] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 005556: [04:32:05] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 005556: [04:32:05] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 005556: [04:32:05] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 005556: [04:32:05] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 005556: [04:32:05] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 005556: [04:32:05] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 005556: [04:32:05] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 005556: [04:32:05] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 005556: [04:32:05] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 005556: [04:32:05] gl_common.cpp( 98) - Log - Function pointers available: RDOC 005556: [04:32:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:05] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 005556: [04:32:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 005556: [04:32:05] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 005556: [04:32:05] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 005556: [04:32:05] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 005556: [04:32:05] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 005556: [04:32:05] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 005556: [04:32:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005556: [04:32:05] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 5.481 ms RDOC 005556: [04:32:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005556: [04:32:05] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 005556: [04:32:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005556: [04:32:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005556: [04:32:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005556: [04:32:05] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005556: [04:32:05] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 005556: [04:32:05] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 005556: [04:32:05] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 005556: [04:32:05] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 005556: [04:32:05] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 005556: [04:32:05] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 005556: [04:32:05] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 005556: [04:32:05] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 005556: [04:32:05] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 005556: [04:32:05] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 005556: [04:32:05] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 005556: [04:32:05] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 005556: [04:32:05] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 005556: [04:32:05] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 005556: [04:32:05] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 005556: [04:32:05] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 005556: [04:32:05] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 005556: [04:32:05] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 005556: [04:32:05] gl_common.cpp( 98) - Log - Function pointers available: RDOC 005556: [04:32:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:05] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 005556: [04:32:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 005556: [04:32:05] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 005556: [04:32:05] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 005556: [04:32:05] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 005556: [04:32:05] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 005556: [04:32:05] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 005556: [04:32:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005556: [04:32:05] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 5.738 ms RDOC 005556: [04:32:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005556: [04:32:05] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 005556: [04:32:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005556: [04:32:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005556: [04:32:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005556: [04:32:05] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005556: [04:32:05] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 005556: [04:32:05] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 005556: [04:32:05] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 005556: [04:32:05] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 005556: [04:32:05] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 005556: [04:32:05] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 005556: [04:32:05] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 005556: [04:32:05] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 005556: [04:32:05] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 005556: [04:32:05] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 005556: [04:32:05] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 005556: [04:32:05] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 005556: [04:32:05] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 005556: [04:32:05] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 005556: [04:32:05] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 005556: [04:32:05] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 005556: [04:32:05] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 005556: [04:32:05] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 005556: [04:32:05] gl_common.cpp( 98) - Log - Function pointers available: RDOC 005556: [04:32:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:05] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 005556: [04:32:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 005556: [04:32:05] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 005556: [04:32:05] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 005556: [04:32:05] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 005556: [04:32:05] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 005556: [04:32:05] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 005556: [04:32:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005556: [04:32:05] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 5.798 ms RDOC 005556: [04:32:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005556: [04:32:05] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 005556: [04:32:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005556: [04:32:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005556: [04:32:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005556: [04:32:05] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005556: [04:32:05] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 005556: [04:32:05] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 005556: [04:32:05] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 005556: [04:32:05] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 005556: [04:32:05] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 005556: [04:32:05] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 005556: [04:32:05] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 005556: [04:32:05] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 005556: [04:32:05] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 005556: [04:32:05] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 005556: [04:32:05] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 005556: [04:32:05] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 005556: [04:32:05] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 005556: [04:32:05] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 005556: [04:32:05] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 005556: [04:32:05] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 005556: [04:32:05] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 005556: [04:32:05] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 005556: [04:32:05] gl_common.cpp( 98) - Log - Function pointers available: RDOC 005556: [04:32:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:05] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 005556: [04:32:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 005556: [04:32:05] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 005556: [04:32:05] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 005556: [04:32:05] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 005556: [04:32:05] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 005556: [04:32:05] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 005556: [04:32:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005556: [04:32:05] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 5.341 ms RDOC 005556: [04:32:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005556: [04:32:05] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 005556: [04:32:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005556: [04:32:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005556: [04:32:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005556: [04:32:05] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005556: [04:32:05] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 005556: [04:32:05] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 005556: [04:32:05] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 005556: [04:32:05] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 005556: [04:32:05] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 005556: [04:32:05] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 005556: [04:32:05] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 005556: [04:32:05] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 005556: [04:32:05] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 005556: [04:32:05] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 005556: [04:32:05] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 005556: [04:32:05] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 005556: [04:32:05] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 005556: [04:32:05] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 005556: [04:32:05] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 005556: [04:32:05] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 005556: [04:32:05] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 005556: [04:32:05] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 005556: [04:32:05] gl_common.cpp( 98) - Log - Function pointers available: RDOC 005556: [04:32:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:05] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 005556: [04:32:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 005556: [04:32:05] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 005556: [04:32:05] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 005556: [04:32:05] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 005556: [04:32:06] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 005556: [04:32:06] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 005556: [04:32:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005556: [04:32:06] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 5.901 ms RDOC 005556: [04:32:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005556: [04:32:06] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 005556: [04:32:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005556: [04:32:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005556: [04:32:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005556: [04:32:06] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005556: [04:32:06] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 005556: [04:32:06] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 005556: [04:32:06] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 005556: [04:32:06] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 005556: [04:32:06] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 005556: [04:32:06] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 005556: [04:32:06] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 005556: [04:32:06] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 005556: [04:32:06] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 005556: [04:32:06] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 005556: [04:32:06] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 005556: [04:32:06] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 005556: [04:32:06] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 005556: [04:32:06] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 005556: [04:32:06] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 005556: [04:32:06] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 005556: [04:32:06] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 005556: [04:32:06] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 005556: [04:32:06] gl_common.cpp( 98) - Log - Function pointers available: RDOC 005556: [04:32:06] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:06] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:06] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:06] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:06] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:06] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:06] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:06] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:06] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:06] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 005556: [04:32:06] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:06] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:06] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 005556: [04:32:06] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 005556: [04:32:06] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 005556: [04:32:06] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 005556: [04:32:06] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 005556: [04:32:06] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 005556: [04:32:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005556: [04:32:06] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 5.878 ms RDOC 005556: [04:32:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005556: [04:32:06] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 005556: [04:32:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005556: [04:32:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005556: [04:32:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005556: [04:32:06] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005556: [04:32:06] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 005556: [04:32:06] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 005556: [04:32:06] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 005556: [04:32:06] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 005556: [04:32:06] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 005556: [04:32:06] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 005556: [04:32:06] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 005556: [04:32:06] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 005556: [04:32:06] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 005556: [04:32:06] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 005556: [04:32:06] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 005556: [04:32:06] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 005556: [04:32:06] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 005556: [04:32:06] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 005556: [04:32:06] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 005556: [04:32:06] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 005556: [04:32:06] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 005556: [04:32:06] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 005556: [04:32:06] gl_common.cpp( 98) - Log - Function pointers available: RDOC 005556: [04:32:06] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:06] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:06] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:06] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:06] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:06] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:06] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:06] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:06] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:06] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 005556: [04:32:06] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:06] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:06] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 005556: [04:32:06] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 005556: [04:32:06] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 005556: [04:32:06] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 005556: [04:32:06] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 005556: [04:32:06] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 005556: [04:32:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005556: [04:32:06] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 6.691 ms RDOC 005556: [04:32:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005556: [04:32:06] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 005556: [04:32:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005556: [04:32:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005556: [04:32:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005556: [04:32:06] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005556: [04:32:06] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 005556: [04:32:06] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 005556: [04:32:06] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 005556: [04:32:06] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 005556: [04:32:06] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 005556: [04:32:06] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 005556: [04:32:06] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 005556: [04:32:06] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 005556: [04:32:06] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 005556: [04:32:06] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 005556: [04:32:06] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 005556: [04:32:06] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 005556: [04:32:06] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 005556: [04:32:06] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 005556: [04:32:06] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 005556: [04:32:06] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 005556: [04:32:06] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 005556: [04:32:06] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 005556: [04:32:06] gl_common.cpp( 98) - Log - Function pointers available: RDOC 005556: [04:32:06] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:06] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:06] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:06] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:06] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:06] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:06] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:06] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:06] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:06] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 005556: [04:32:06] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:06] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:06] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 005556: [04:32:06] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 005556: [04:32:06] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 005556: [04:32:06] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 005556: [04:32:06] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 005556: [04:32:06] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 005556: [04:32:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005556: [04:32:06] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 6.329 ms RDOC 005556: [04:32:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005556: [04:32:06] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 005556: [04:32:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005556: [04:32:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005556: [04:32:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005556: [04:32:06] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005556: [04:32:06] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 005556: [04:32:06] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 005556: [04:32:06] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 005556: [04:32:06] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 005556: [04:32:06] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 005556: [04:32:06] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 005556: [04:32:06] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 005556: [04:32:06] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 005556: [04:32:06] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 005556: [04:32:06] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 005556: [04:32:06] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 005556: [04:32:06] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 005556: [04:32:06] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 005556: [04:32:06] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 005556: [04:32:06] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 005556: [04:32:06] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 005556: [04:32:06] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 005556: [04:32:06] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 005556: [04:32:06] gl_common.cpp( 98) - Log - Function pointers available: RDOC 005556: [04:32:06] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:06] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:06] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:06] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:06] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:06] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:06] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:06] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:06] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:06] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 005556: [04:32:06] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:06] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:06] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 005556: [04:32:06] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 005556: [04:32:06] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 005556: [04:32:06] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 005556: [04:32:06] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 005556: [04:32:06] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 005556: [04:32:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005556: [04:32:06] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 5.711 ms RDOC 005556: [04:32:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005556: [04:32:06] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 005556: [04:32:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005556: [04:32:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005556: [04:32:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005556: [04:32:06] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005556: [04:32:06] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 005556: [04:32:06] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 005556: [04:32:06] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 005556: [04:32:06] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 005556: [04:32:06] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 005556: [04:32:06] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 005556: [04:32:06] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 005556: [04:32:06] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 005556: [04:32:06] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 005556: [04:32:06] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 005556: [04:32:06] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 005556: [04:32:06] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 005556: [04:32:06] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 005556: [04:32:06] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 005556: [04:32:06] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 005556: [04:32:06] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 005556: [04:32:06] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 005556: [04:32:06] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 005556: [04:32:06] gl_common.cpp( 98) - Log - Function pointers available: RDOC 005556: [04:32:06] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:06] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:06] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:06] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:06] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:06] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:06] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:06] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:06] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:06] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 005556: [04:32:06] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:06] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:06] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 005556: [04:32:06] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 005556: [04:32:06] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 005556: [04:32:06] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 005556: [04:32:07] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 005556: [04:32:07] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 005556: [04:32:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005556: [04:32:07] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 6.001 ms RDOC 005556: [04:32:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005556: [04:32:07] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 005556: [04:32:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005556: [04:32:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005556: [04:32:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005556: [04:32:07] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005556: [04:32:07] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 005556: [04:32:07] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 005556: [04:32:07] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 005556: [04:32:07] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 005556: [04:32:07] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 005556: [04:32:07] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 005556: [04:32:07] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 005556: [04:32:07] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 005556: [04:32:07] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 005556: [04:32:07] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 005556: [04:32:07] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 005556: [04:32:07] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 005556: [04:32:07] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 005556: [04:32:07] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 005556: [04:32:07] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 005556: [04:32:07] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 005556: [04:32:07] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 005556: [04:32:07] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 005556: [04:32:07] gl_common.cpp( 98) - Log - Function pointers available: RDOC 005556: [04:32:07] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:07] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:07] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:07] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:07] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:07] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:07] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:07] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:07] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:07] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 005556: [04:32:07] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:07] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:07] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 005556: [04:32:07] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 005556: [04:32:07] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 005556: [04:32:07] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 005556: [04:32:07] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 005556: [04:32:07] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 005556: [04:32:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005556: [04:32:07] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 5.715 ms RDOC 005556: [04:32:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005556: [04:32:07] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 005556: [04:32:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005556: [04:32:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005556: [04:32:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005556: [04:32:07] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005556: [04:32:07] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 005556: [04:32:07] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 005556: [04:32:07] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 005556: [04:32:07] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 005556: [04:32:07] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 005556: [04:32:07] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 005556: [04:32:07] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 005556: [04:32:07] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 005556: [04:32:07] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 005556: [04:32:07] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 005556: [04:32:07] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 005556: [04:32:07] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 005556: [04:32:07] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 005556: [04:32:07] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 005556: [04:32:07] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 005556: [04:32:07] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 005556: [04:32:07] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 005556: [04:32:07] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 005556: [04:32:07] gl_common.cpp( 98) - Log - Function pointers available: RDOC 005556: [04:32:07] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:07] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:07] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:07] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:07] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:07] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:07] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:07] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:07] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:07] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 005556: [04:32:07] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:07] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:07] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 005556: [04:32:07] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 005556: [04:32:07] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 005556: [04:32:07] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 005556: [04:32:07] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 005556: [04:32:07] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 005556: [04:32:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005556: [04:32:07] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 7.972 ms RDOC 005556: [04:32:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005556: [04:32:07] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 005556: [04:32:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005556: [04:32:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005556: [04:32:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005556: [04:32:07] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005556: [04:32:07] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 005556: [04:32:07] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 005556: [04:32:07] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 005556: [04:32:07] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 005556: [04:32:07] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 005556: [04:32:07] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 005556: [04:32:07] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 005556: [04:32:07] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 005556: [04:32:07] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 005556: [04:32:07] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 005556: [04:32:07] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 005556: [04:32:07] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 005556: [04:32:07] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 005556: [04:32:07] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 005556: [04:32:07] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 005556: [04:32:07] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 005556: [04:32:07] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 005556: [04:32:07] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 005556: [04:32:07] gl_common.cpp( 98) - Log - Function pointers available: RDOC 005556: [04:32:07] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:07] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:07] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:07] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:07] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:07] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:07] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:07] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:07] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:07] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 005556: [04:32:07] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:07] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:07] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 005556: [04:32:07] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 005556: [04:32:07] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 005556: [04:32:07] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 005556: [04:32:07] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 005556: [04:32:07] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 005556: [04:32:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005556: [04:32:07] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 6.884 ms RDOC 005556: [04:32:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005556: [04:32:07] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 005556: [04:32:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005556: [04:32:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005556: [04:32:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005556: [04:32:07] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005556: [04:32:07] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 005556: [04:32:07] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 005556: [04:32:07] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 005556: [04:32:07] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 005556: [04:32:07] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 005556: [04:32:07] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 005556: [04:32:07] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 005556: [04:32:07] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 005556: [04:32:07] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 005556: [04:32:07] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 005556: [04:32:07] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 005556: [04:32:07] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 005556: [04:32:07] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 005556: [04:32:07] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 005556: [04:32:07] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 005556: [04:32:07] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 005556: [04:32:07] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 005556: [04:32:07] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 005556: [04:32:07] gl_common.cpp( 98) - Log - Function pointers available: RDOC 005556: [04:32:07] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:07] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:07] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:07] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:07] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:07] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:07] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:07] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:07] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:07] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 005556: [04:32:07] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:07] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:07] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 005556: [04:32:07] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 005556: [04:32:07] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 005556: [04:32:07] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 005556: [04:32:07] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 005556: [04:32:07] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 005556: [04:32:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005556: [04:32:07] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 5.498 ms RDOC 005556: [04:32:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005556: [04:32:07] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 005556: [04:32:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005556: [04:32:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005556: [04:32:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005556: [04:32:07] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005556: [04:32:07] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 005556: [04:32:07] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 005556: [04:32:07] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 005556: [04:32:07] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 005556: [04:32:07] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 005556: [04:32:07] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 005556: [04:32:07] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 005556: [04:32:07] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 005556: [04:32:07] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 005556: [04:32:07] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 005556: [04:32:07] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 005556: [04:32:07] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 005556: [04:32:07] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 005556: [04:32:07] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 005556: [04:32:07] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 005556: [04:32:07] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 005556: [04:32:07] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 005556: [04:32:07] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 005556: [04:32:07] gl_common.cpp( 98) - Log - Function pointers available: RDOC 005556: [04:32:07] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:07] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:07] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:07] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:07] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:07] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:07] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:07] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:07] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:07] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 005556: [04:32:07] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:07] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005556: [04:32:07] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 005556: [04:32:07] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 005556: [04:32:07] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 005556: [04:32:07] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 005556: [04:32:08] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 005556: [04:32:08] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 005556: [04:32:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005556: [04:32:08] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 5.551 ms RDOC 005556: [04:32:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005556: [04:32:08] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 005556: [04:32:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005556: [04:32:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005556: [04:32:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005556: [04:32:08] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 005556: [04:32:08] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 005556: [04:32:08] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 005556: [04:32:08] d3d12_replay.cpp(4608) - Log - Created device. RDOC 005556: [04:32:08] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005556: [04:32:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005556: [04:32:08] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 005556: [04:32:08] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 005556: [04:32:08] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 005556: [04:32:08] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 005556: [04:32:08] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 005556: [04:32:08] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 005556: [04:32:08] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 005556: [04:32:08] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 005556: [04:32:08] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 005556: [04:32:08] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 005556: [04:32:09] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 1684.037 ms RDOC 005556: [04:32:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005556: [04:32:10] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 005556: [04:32:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005556: [04:32:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005556: [04:32:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005556: [04:32:10] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 005556: [04:32:10] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 005556: [04:32:10] d3d12_replay.cpp(4608) - Log - Created device. RDOC 005556: [04:32:10] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005556: [04:32:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005556: [04:32:10] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 005556: [04:32:10] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 005556: [04:32:10] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 005556: [04:32:10] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 005556: [04:32:10] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 005556: [04:32:10] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 005556: [04:32:10] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 005556: [04:32:10] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 005556: [04:32:11] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 876.787 ms RDOC 005556: [04:32:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005556: [04:32:11] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 005556: [04:32:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005556: [04:32:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005556: [04:32:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005556: [04:32:11] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 005556: [04:32:11] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 005556: [04:32:11] d3d12_replay.cpp(4608) - Log - Created device. RDOC 005556: [04:32:11] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005556: [04:32:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005556: [04:32:11] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 005556: [04:32:11] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 005556: [04:32:11] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 005556: [04:32:11] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 005556: [04:32:11] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 005556: [04:32:11] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 005556: [04:32:11] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 005556: [04:32:11] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 005556: [04:32:12] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 883.528 ms RDOC 005556: [04:32:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005556: [04:32:12] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 005556: [04:32:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005556: [04:32:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005556: [04:32:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005556: [04:32:12] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 005556: [04:32:12] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 005556: [04:32:12] d3d12_replay.cpp(4608) - Log - Created device. RDOC 005556: [04:32:12] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005556: [04:32:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005556: [04:32:12] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 005556: [04:32:12] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 005556: [04:32:12] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 005556: [04:32:12] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 005556: [04:32:12] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 005556: [04:32:12] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 005556: [04:32:12] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 005556: [04:32:12] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 005556: [04:32:13] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 887.186 ms RDOC 005556: [04:32:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005556: [04:32:13] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 005556: [04:32:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005556: [04:32:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005556: [04:32:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005556: [04:32:13] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 005556: [04:32:13] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 005556: [04:32:13] d3d12_replay.cpp(4608) - Log - Created device. RDOC 005556: [04:32:13] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005556: [04:32:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005556: [04:32:13] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 005556: [04:32:13] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 005556: [04:32:13] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 005556: [04:32:13] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 005556: [04:32:13] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 005556: [04:32:13] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 005556: [04:32:14] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 005556: [04:32:14] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 005556: [04:32:14] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 887.221 ms RDOC 005556: [04:32:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005556: [04:32:14] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 005556: [04:32:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005556: [04:32:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005556: [04:32:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005556: [04:32:14] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 005556: [04:32:14] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 005556: [04:32:14] d3d12_replay.cpp(4608) - Log - Created device. RDOC 005556: [04:32:14] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005556: [04:32:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005556: [04:32:14] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 005556: [04:32:14] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 005556: [04:32:14] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 005556: [04:32:14] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 005556: [04:32:14] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 005556: [04:32:15] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 005556: [04:32:15] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 005556: [04:32:15] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 005556: [04:32:15] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 855.909 ms RDOC 005556: [04:32:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005556: [04:32:15] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 005556: [04:32:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005556: [04:32:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005556: [04:32:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005556: [04:32:15] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 005556: [04:32:15] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 005556: [04:32:15] d3d12_replay.cpp(4608) - Log - Created device. RDOC 005556: [04:32:15] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005556: [04:32:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005556: [04:32:15] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 005556: [04:32:16] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 005556: [04:32:16] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 005556: [04:32:16] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 005556: [04:32:16] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 005556: [04:32:16] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 005556: [04:32:16] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 005556: [04:32:16] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 005556: [04:32:16] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 870.566 ms RDOC 005556: [04:32:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005556: [04:32:17] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 005556: [04:32:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005556: [04:32:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005556: [04:32:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005556: [04:32:17] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 005556: [04:32:17] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 005556: [04:32:17] d3d12_replay.cpp(4608) - Log - Created device. RDOC 005556: [04:32:17] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005556: [04:32:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005556: [04:32:17] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 005556: [04:32:17] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 005556: [04:32:17] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 005556: [04:32:17] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 005556: [04:32:17] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 005556: [04:32:17] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 005556: [04:32:17] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 005556: [04:32:17] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 005556: [04:32:18] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 886.966 ms RDOC 005556: [04:32:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005556: [04:32:18] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 005556: [04:32:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005556: [04:32:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005556: [04:32:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005556: [04:32:18] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 005556: [04:32:18] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 005556: [04:32:18] d3d12_replay.cpp(4608) - Log - Created device. RDOC 005556: [04:32:18] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005556: [04:32:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005556: [04:32:18] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 005556: [04:32:18] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 005556: [04:32:18] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 005556: [04:32:18] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 005556: [04:32:18] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 005556: [04:32:18] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 005556: [04:32:18] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 005556: [04:32:18] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 005556: [04:32:19] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 882.423 ms RDOC 005556: [04:32:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005556: [04:32:19] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 005556: [04:32:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005556: [04:32:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005556: [04:32:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005556: [04:32:19] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 005556: [04:32:19] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 005556: [04:32:19] d3d12_replay.cpp(4608) - Log - Created device. RDOC 005556: [04:32:19] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005556: [04:32:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005556: [04:32:19] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 005556: [04:32:19] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 005556: [04:32:19] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 005556: [04:32:19] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 005556: [04:32:19] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 005556: [04:32:19] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 005556: [04:32:19] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 005556: [04:32:19] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 005556: [04:32:20] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 864.825 ms RDOC 005556: [04:32:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005556: [04:32:20] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 005556: [04:32:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005556: [04:32:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005556: [04:32:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005556: [04:32:20] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 005556: [04:32:20] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 005556: [04:32:20] d3d12_replay.cpp(4608) - Log - Created device. RDOC 005556: [04:32:20] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005556: [04:32:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005556: [04:32:20] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 005556: [04:32:20] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 005556: [04:32:20] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 005556: [04:32:20] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 005556: [04:32:20] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 005556: [04:32:20] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 005556: [04:32:20] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 005556: [04:32:20] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 005556: [04:32:21] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 872.133 ms RDOC 005556: [04:32:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005556: [04:32:21] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 005556: [04:32:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005556: [04:32:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005556: [04:32:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005556: [04:32:21] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 005556: [04:32:21] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 005556: [04:32:21] d3d12_replay.cpp(4608) - Log - Created device. RDOC 005556: [04:32:21] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005556: [04:32:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005556: [04:32:21] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 005556: [04:32:21] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 005556: [04:32:21] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 005556: [04:32:21] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 005556: [04:32:21] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 005556: [04:32:21] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 005556: [04:32:21] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 005556: [04:32:21] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 005556: [04:32:22] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 872.833 ms RDOC 005556: [04:32:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005556: [04:32:22] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 005556: [04:32:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005556: [04:32:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005556: [04:32:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005556: [04:32:22] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 005556: [04:32:22] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 005556: [04:32:22] d3d12_replay.cpp(4608) - Log - Created device. RDOC 005556: [04:32:22] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005556: [04:32:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005556: [04:32:22] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 005556: [04:32:22] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 005556: [04:32:22] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 005556: [04:32:22] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 005556: [04:32:22] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 005556: [04:32:23] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 005556: [04:32:23] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 005556: [04:32:23] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 005556: [04:32:23] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 859.817 ms RDOC 005556: [04:32:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005556: [04:32:23] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 005556: [04:32:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005556: [04:32:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005556: [04:32:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005556: [04:32:23] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 005556: [04:32:23] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 005556: [04:32:23] d3d12_replay.cpp(4608) - Log - Created device. RDOC 005556: [04:32:23] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005556: [04:32:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005556: [04:32:23] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 005556: [04:32:24] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 005556: [04:32:24] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 005556: [04:32:24] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 005556: [04:32:24] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 005556: [04:32:24] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 005556: [04:32:24] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 005556: [04:32:24] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 005556: [04:32:24] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 859.842 ms RDOC 005556: [04:32:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005556: [04:32:25] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 005556: [04:32:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005556: [04:32:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005556: [04:32:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005556: [04:32:25] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 005556: [04:32:25] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 005556: [04:32:25] d3d12_replay.cpp(4608) - Log - Created device. RDOC 005556: [04:32:25] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005556: [04:32:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005556: [04:32:25] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 005556: [04:32:25] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 005556: [04:32:25] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 005556: [04:32:25] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 005556: [04:32:25] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 005556: [04:32:25] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 005556: [04:32:25] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 005556: [04:32:25] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 005556: [04:32:25] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 866.667 ms RDOC 005556: [04:32:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005556: [04:32:26] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 005556: [04:32:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005556: [04:32:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005556: [04:32:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005556: [04:32:26] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 005556: [04:32:26] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 005556: [04:32:26] d3d12_replay.cpp(4608) - Log - Created device. RDOC 005556: [04:32:26] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005556: [04:32:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005556: [04:32:26] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 005556: [04:32:26] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 005556: [04:32:26] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 005556: [04:32:26] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 005556: [04:32:26] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 005556: [04:32:26] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 005556: [04:32:26] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 005556: [04:32:26] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 005556: [04:32:27] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 872.927 ms RDOC 005556: [04:32:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005556: [04:32:27] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 005556: [04:32:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005556: [04:32:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005556: [04:32:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005556: [04:32:27] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 005556: [04:32:27] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 005556: [04:32:27] d3d12_replay.cpp(4608) - Log - Created device. RDOC 005556: [04:32:27] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005556: [04:32:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005556: [04:32:27] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 005556: [04:32:27] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 005556: [04:32:27] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 005556: [04:32:27] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 005556: [04:32:27] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 005556: [04:32:27] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 005556: [04:32:27] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 005556: [04:32:27] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 005556: [04:32:28] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 872.787 ms RDOC 005556: [04:32:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005556: [04:32:28] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 005556: [04:32:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005556: [04:32:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005556: [04:32:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005556: [04:32:28] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 005556: [04:32:28] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 005556: [04:32:28] d3d12_replay.cpp(4608) - Log - Created device. RDOC 005556: [04:32:28] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005556: [04:32:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005556: [04:32:28] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 005556: [04:32:28] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 005556: [04:32:28] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 005556: [04:32:28] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 005556: [04:32:28] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 005556: [04:32:28] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 005556: [04:32:28] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 005556: [04:32:28] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 005556: [04:32:29] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 851.037 ms RDOC 005556: [04:32:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005556: [04:32:29] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 005556: [04:32:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005556: [04:32:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005556: [04:32:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005556: [04:32:29] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 005556: [04:32:29] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 005556: [04:32:29] d3d12_replay.cpp(4608) - Log - Created device. RDOC 005556: [04:32:29] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005556: [04:32:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005556: [04:32:29] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 005556: [04:32:29] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 005556: [04:32:29] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 005556: [04:32:29] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 005556: [04:32:29] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 005556: [04:32:29] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 005556: [04:32:29] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 005556: [04:32:29] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 005556: [04:32:30] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 865.207 ms RDOC 005556: [04:32:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005556: [04:32:30] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 005556: [04:32:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005556: [04:32:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005556: [04:32:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005556: [04:32:30] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 005556: [04:32:30] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 005556: [04:32:30] d3d12_replay.cpp(4608) - Log - Created device. RDOC 005556: [04:32:30] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005556: [04:32:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005556: [04:32:30] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 005556: [04:32:30] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 005556: [04:32:30] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 005556: [04:32:30] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 005556: [04:32:30] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 005556: [04:32:31] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 005556: [04:32:31] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 005556: [04:32:31] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 005556: [04:32:31] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 859.476 ms RDOC 005556: [04:32:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 008848: [04:32:36] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) loaded in replay application RDOC 008848: [04:32:36] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008848: [04:32:37] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 008848: [04:32:37] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008848: [04:32:37] win32_process.cpp( 610) - Log - Injecting renderdoc into process 9144 RDOC 009144: [04:32:37] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (c328c3fdf7fb3706e48a66572a6f926ba8bdae92) capturing application RDOC 009144: [04:32:37] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009144: [04:32:37] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 009144: [04:32:37] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 009144: [04:32:37] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 009144: [04:32:37] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 009144: [04:32:37] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 009144: [04:32:37] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 009144: [04:32:37] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 009144: [04:32:37] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 009144: [04:32:37] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 009144: [04:32:37] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 009144: [04:32:37] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 009144: [04:32:37] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 008848: [04:32:37] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [9144] RDOC 009144: [04:32:37] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x00000213B40F1650 RDOC 009144: [04:32:37] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 009144: [04:32:37] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 009144: [04:32:37] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 009144: [04:32:37] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 009144: [04:32:37] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009144: [04:32:37] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009144: [04:32:37] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009144: [04:32:37] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009144: [04:32:37] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009144: [04:32:37] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009144: [04:32:37] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009144: [04:32:37] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 009144: [04:32:37] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 009144: [04:32:37] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 009144: [04:32:37] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 009144: [04:32:37] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 009144: [04:32:37] vk_core.cpp(3856) - Log - RegisterSurface() window 00000000001201A8 RDOC 009144: [04:32:37] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x00000213B40F1650 / 0x00000000001201A8 RDOC 008848: [04:32:38] target_control.cpp( 889) - Log - Used API: Vulkan (Not presenting & supported) RDOC 008848: [04:32:43] target_control.cpp( 889) - Log - Used API: Vulkan (Presenting & supported) RDOC 009144: [04:32:43] vk_core.cpp(1883) - Log - Starting capture RDOC 009144: [04:32:43] resource_manager.h(1469) - Log - Preparing up to 1419 potentially dirty resources RDOC 009144: [04:32:43] resource_manager.h(1526) - Log - Prepared 705 dirty resources, postponed 706, skipped 0 RDOC 009144: [04:32:43] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 009144: [04:32:43] resource_manager.h(1538) - Log - Checking 1411 resources with initial contents against 2164 referenced resources RDOC 009144: [04:32:43] resource_manager.h(1642) - Log - Serialised 1409 resources, skipped 2 unreferenced RDOC 009144: [04:32:43] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 14285184 bytes to 391122 (2.74 %) RDOC 009144: [04:32:43] vk_core.cpp(2429) - Log - Captured Vulkan frame with 13.623413 MB capture section in 0.088044 seconds RDOC 009144: [04:32:43] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4879 bytes to 4879 (100.00 %) RDOC 009144: [04:32:43] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\capture_frame5.rdc RDOC 009144: [04:32:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\capture_frame5.rdc RDOC 008848: [04:32:43] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (442467 bytes) (time 1687750363) 46251 byte thumbnail RDOC 008848: [04:32:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\capture_frame5.rdc RDOC 008848: [04:32:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:32:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:32:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:32:44] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 008848: [04:32:44] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 008848: [04:32:44] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 008848: [04:32:44] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 008848: [04:32:44] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 008848: [04:32:44] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 008848: [04:32:44] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 008848: [04:32:44] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 008848: [04:32:44] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 008848: [04:32:44] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 008848: [04:32:44] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 008848: [04:32:44] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 008848: [04:32:44] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 008848: [04:32:44] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 008848: [04:32:44] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 008848: [04:32:44] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 008848: [04:32:44] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 008848: [04:32:44] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 008848: [04:32:44] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 008848: [04:32:44] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 008848: [04:32:44] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 008848: [04:32:44] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 008848: [04:32:44] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 008848: [04:32:44] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 008848: [04:32:44] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 008848: [04:32:44] vk_replay.cpp(4725) - Log - Created device. RDOC 008848: [04:32:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:32:44] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 008848: [04:32:44] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 008848: [04:32:44] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 008848: [04:32:44] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 008848: [04:32:44] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 008848: [04:32:44] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 008848: [04:32:44] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 008848: [04:32:44] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 008848: [04:32:44] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 008848: [04:32:44] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 008848: [04:32:44] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 008848: [04:32:44] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 008848: [04:32:44] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 008848: [04:32:44] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 008848: [04:32:44] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008848: [04:32:44] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008848: [04:32:44] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 008848: [04:32:44] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 008848: [04:32:44] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008848: [04:32:44] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008848: [04:32:44] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 008848: [04:32:44] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008848: [04:32:44] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008848: [04:32:44] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 008848: [04:32:44] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 008848: [04:32:44] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008848: [04:32:44] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008848: [04:32:44] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 008848: [04:32:44] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 008848: [04:32:44] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 008848: [04:32:44] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 008848: [04:32:44] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 008848: [04:32:44] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 008848: [04:32:44] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 008848: [04:32:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 008848: [04:32:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 008848: [04:32:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 008848: [04:32:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 008848: [04:32:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 008848: [04:32:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 008848: [04:32:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 008848: [04:32:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 008848: [04:32:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 008848: [04:32:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 008848: [04:32:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 008848: [04:32:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 008848: [04:32:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 008848: [04:32:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 008848: [04:32:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 008848: [04:32:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 008848: [04:32:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 008848: [04:32:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 008848: [04:32:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 008848: [04:32:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 008848: [04:32:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 008848: [04:32:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 008848: [04:32:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 008848: [04:32:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 008848: [04:32:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 008848: [04:32:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 008848: [04:32:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 008848: [04:32:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 008848: [04:32:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 008848: [04:32:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 008848: [04:32:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 008848: [04:32:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 008848: [04:32:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 008848: [04:32:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 008848: [04:32:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 008848: [04:32:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 008848: [04:32:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 008848: [04:32:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 008848: [04:32:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 008848: [04:32:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 008848: [04:32:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 008848: [04:32:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 008848: [04:32:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 008848: [04:32:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 008848: [04:32:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 008848: [04:32:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 008848: [04:32:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 008848: [04:32:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 008848: [04:32:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 008848: [04:32:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 008848: [04:32:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 008848: [04:32:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 008848: [04:32:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 008848: [04:32:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 008848: [04:32:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 008848: [04:32:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 008848: [04:32:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 008848: [04:32:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 008848: [04:32:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 008848: [04:32:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 008848: [04:32:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 008848: [04:32:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 008848: [04:32:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 008848: [04:32:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 008848: [04:32:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 008848: [04:32:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 008848: [04:32:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 008848: [04:32:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 008848: [04:32:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 008848: [04:32:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 008848: [04:32:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 008848: [04:32:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 008848: [04:32:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 008848: [04:32:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 008848: [04:32:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 008848: [04:32:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 008848: [04:32:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 008848: [04:32:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 008848: [04:32:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 008848: [04:32:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 008848: [04:32:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 008848: [04:32:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 008848: [04:32:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 008848: [04:32:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 008848: [04:32:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 008848: [04:32:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 008848: [04:32:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 008848: [04:32:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 008848: [04:32:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 008848: [04:32:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 008848: [04:32:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 008848: [04:32:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 008848: [04:32:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 008848: [04:32:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 008848: [04:32:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 008848: [04:32:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 008848: [04:32:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 008848: [04:32:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 008848: [04:32:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 008848: [04:32:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 008848: [04:32:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 008848: [04:32:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 008848: [04:32:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 008848: [04:32:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 008848: [04:32:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 008848: [04:32:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 008848: [04:32:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 008848: [04:32:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 008848: [04:32:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 008848: [04:32:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 008848: [04:32:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 008848: [04:32:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 008848: [04:32:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 008848: [04:32:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 008848: [04:32:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 008848: [04:32:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 008848: [04:32:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 008848: [04:32:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 008848: [04:32:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 008848: [04:32:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 008848: [04:32:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 008848: [04:32:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 008848: [04:32:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 008848: [04:32:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 008848: [04:32:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 008848: [04:32:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 008848: [04:32:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 008848: [04:32:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 008848: [04:32:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 008848: [04:32:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 008848: [04:32:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 008848: [04:32:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 008848: [04:32:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 008848: [04:32:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 008848: [04:32:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 008848: [04:32:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 008848: [04:32:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 008848: [04:32:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 008848: [04:32:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 008848: [04:32:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 008848: [04:32:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 008848: [04:32:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 008848: [04:32:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 008848: [04:32:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 008848: [04:32:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 008848: [04:32:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 008848: [04:32:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 008848: [04:32:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 008848: [04:32:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 008848: [04:32:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 008848: [04:32:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 008848: [04:32:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 008848: [04:32:44] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008848: [04:32:44] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008848: [04:32:44] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008848: [04:32:44] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008848: [04:32:44] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008848: [04:32:44] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008848: [04:32:44] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008848: [04:32:44] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 008848: [04:32:44] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 008848: [04:32:44] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 008848: [04:32:44] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 008848: [04:32:44] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 008848: [04:32:44] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008848: [04:32:44] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 008848: [04:32:44] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 008848: [04:32:44] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::197 RDOC 008848: [04:32:44] vk_core.cpp(2691) - Log - Timer chunk initialisation - 468.455 ms RDOC 008848: [04:33:07] replay_controller.cpp( 837) - Error - Unsupported file format R4G4 RDOC 008848: [04:33:07] replay_controller.cpp( 837) - Error - Unsupported file format R4G4 RDOC 008848: [04:33:07] replay_controller.cpp( 837) - Error - Unsupported file format R4G4 RDOC 008848: [04:33:07] replay_controller.cpp( 837) - Error - Unsupported file format R4G4 RDOC 008848: [04:33:07] replay_controller.cpp( 837) - Error - Unsupported file format R4G4 RDOC 008848: [04:33:07] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R4G4B4A4_UNORM to DDS-compatible DXGI format RDOC 008848: [04:33:07] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R4G4B4A4_UNORM to DDS-compatible DXGI format RDOC 008848: [04:33:07] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R4G4B4A4_UNORM to DDS-compatible DXGI format RDOC 008848: [04:33:08] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R4G4B4A4_UNORM to DDS-compatible DXGI format RDOC 008848: [04:33:08] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R4G4B4A4_UNORM to DDS-compatible DXGI format RDOC 008848: [04:33:08] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R5G6B5_UNORM to DDS-compatible DXGI format RDOC 008848: [04:33:08] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R5G6B5_UNORM to DDS-compatible DXGI format RDOC 008848: [04:33:08] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R5G6B5_UNORM to DDS-compatible DXGI format RDOC 008848: [04:33:08] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R5G6B5_UNORM to DDS-compatible DXGI format RDOC 008848: [04:33:08] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R5G6B5_UNORM to DDS-compatible DXGI format RDOC 008848: [04:33:08] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R5G5B5A1_UNORM to DDS-compatible DXGI format RDOC 008848: [04:33:08] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R5G5B5A1_UNORM to DDS-compatible DXGI format RDOC 008848: [04:33:08] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R5G5B5A1_UNORM to DDS-compatible DXGI format RDOC 008848: [04:33:09] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R5G5B5A1_UNORM to DDS-compatible DXGI format RDOC 008848: [04:33:09] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R5G5B5A1_UNORM to DDS-compatible DXGI format RDOC 008848: [04:33:09] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format B10G10R10A2_UNORM to DDS-compatible DXGI format RDOC 008848: [04:33:09] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format B10G10R10A2_UNORM to DDS-compatible DXGI format RDOC 008848: [04:33:09] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format B10G10R10A2_UNORM to DDS-compatible DXGI format RDOC 008848: [04:33:09] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format B10G10R10A2_UNORM to DDS-compatible DXGI format RDOC 008848: [04:33:09] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format B10G10R10A2_UNORM to DDS-compatible DXGI format RDOC 008848: [04:33:09] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format B10G10R10A2_UNORM to DDS-compatible DXGI format RDOC 008848: [04:33:09] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format B10G10R10A2_UNORM to DDS-compatible DXGI format RDOC 008848: [04:33:10] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format B10G10R10A2_UINT to DDS-compatible DXGI format RDOC 008848: [04:33:10] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format B10G10R10A2_UINT to DDS-compatible DXGI format RDOC 008848: [04:33:10] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format B10G10R10A2_UINT to DDS-compatible DXGI format RDOC 008848: [04:33:10] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format B10G10R10A2_UINT to DDS-compatible DXGI format RDOC 008848: [04:33:10] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format B10G10R10A2_UINT to DDS-compatible DXGI format RDOC 008848: [04:33:12] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format D24 to DDS-compatible DXGI format RDOC 008848: [04:33:12] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format D24 to DDS-compatible DXGI format RDOC 008848: [04:33:12] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format D24 to DDS-compatible DXGI format RDOC 008848: [04:33:12] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format D24 to DDS-compatible DXGI format RDOC 008848: [04:33:12] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format D24 to DDS-compatible DXGI format RDOC 008848: [04:33:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:33:14] remote_server.cpp(1627) - Log - Opening capture remotely RDOC 008848: [04:33:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:33:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:33:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:33:14] remote_server.cpp(1661) - Log - Capture open complete RDOC 008848: [04:33:14] remote_server.cpp(1687) - Log - Capture ready on replay host RDOC 008848: [04:33:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:33:14] replay_controller.cpp(2128) - Log - Got replay driver. RDOC 008848: [04:33:14] remote_server.cpp(1716) - Log - Remote capture open complete & proxy ready RDOC 008848: [04:33:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:33:50] remote_server.cpp(1627) - Log - Opening capture remotely RDOC 008848: [04:33:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:33:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:33:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:33:51] remote_server.cpp(1661) - Log - Capture open complete RDOC 008848: [04:33:51] remote_server.cpp(1687) - Log - Capture ready on replay host RDOC 008848: [04:33:51] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 008848: [04:33:51] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 008848: [04:33:51] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 008848: [04:33:51] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 008848: [04:33:51] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 008848: [04:33:51] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 008848: [04:33:51] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 008848: [04:33:51] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 008848: [04:33:51] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 008848: [04:33:51] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 008848: [04:33:51] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 008848: [04:33:51] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 008848: [04:33:51] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 008848: [04:33:51] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 008848: [04:33:51] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 008848: [04:33:51] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 008848: [04:33:51] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 008848: [04:33:51] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 008848: [04:33:51] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 008848: [04:33:51] gl_common.cpp( 98) - Log - Function pointers available: RDOC 008848: [04:33:51] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008848: [04:33:51] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008848: [04:33:51] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008848: [04:33:51] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008848: [04:33:51] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008848: [04:33:51] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008848: [04:33:51] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008848: [04:33:51] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008848: [04:33:51] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008848: [04:33:51] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 008848: [04:33:51] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008848: [04:33:51] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008848: [04:33:51] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 008848: [04:33:51] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 008848: [04:33:51] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 008848: [04:33:51] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 008848: [04:33:51] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 008848: [04:33:51] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 008848: [04:33:51] replay_controller.cpp(2128) - Log - Got replay driver. RDOC 008848: [04:33:51] remote_server.cpp(1716) - Log - Remote capture open complete & proxy ready RDOC 008848: [04:34:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:34:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 1D Array.dds RDOC 008848: [04:34:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:34:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:34:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:34:28] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:34:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:34:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:34:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:34:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 1D Array.png RDOC 008848: [04:34:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:34:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:34:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:34:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:34:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:34:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:34:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 1D.dds RDOC 008848: [04:34:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:34:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:34:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:34:29] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:34:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:34:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:34:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:34:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 1D.png RDOC 008848: [04:34:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:34:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:34:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:34:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:34:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:34:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:34:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 2D Array.dds RDOC 008848: [04:34:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:34:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:34:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:34:31] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:34:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:34:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:34:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:34:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 2D Array.png RDOC 008848: [04:34:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:34:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:34:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:34:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:34:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:34:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:34:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 2D MSAA Array.dds RDOC 008848: [04:34:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:34:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:34:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:34:32] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:34:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:34:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:34:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:34:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 2D MSAA Array.png RDOC 008848: [04:34:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:34:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:34:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:34:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:34:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:34:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:34:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 2D MSAA.dds RDOC 008848: [04:34:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:34:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:34:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:34:33] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:34:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:34:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:34:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:34:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 2D MSAA.png RDOC 008848: [04:34:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:34:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:34:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:34:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:34:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:34:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:34:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 2D.dds RDOC 008848: [04:34:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:34:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:34:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:34:34] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:34:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:34:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:34:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:34:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 2D.png RDOC 008848: [04:34:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:34:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:34:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:34:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:34:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:34:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:34:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 3D.dds RDOC 008848: [04:34:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:34:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:34:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:34:35] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:34:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:34:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:34:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:34:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 3D.png RDOC 008848: [04:34:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:34:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:34:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:34:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:34:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:34:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:34:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 1D Array.dds RDOC 008848: [04:34:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:34:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:34:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:34:36] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:34:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:34:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:34:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:34:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 1D Array.png RDOC 008848: [04:34:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:34:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:34:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:34:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:34:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:34:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:34:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 1D.dds RDOC 008848: [04:34:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:34:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:34:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:34:37] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:34:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:34:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:34:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:34:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 1D.png RDOC 008848: [04:34:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:34:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:34:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:34:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:34:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:34:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:34:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 2D Array.dds RDOC 008848: [04:34:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:34:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:34:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:34:37] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:34:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:34:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:34:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:34:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 2D Array.png RDOC 008848: [04:34:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:34:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:34:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:34:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:34:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:34:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:34:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 2D MSAA Array.dds RDOC 008848: [04:34:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:34:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:34:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:34:39] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:34:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:34:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:34:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:34:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 2D MSAA Array.png RDOC 008848: [04:34:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:34:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:34:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:34:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:34:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:34:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:34:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 2D MSAA.dds RDOC 008848: [04:34:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:34:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:34:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:34:40] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:34:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:34:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:34:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:34:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 2D MSAA.png RDOC 008848: [04:34:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:34:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:34:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:34:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:34:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:34:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:34:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 2D.dds RDOC 008848: [04:34:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:34:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:34:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:34:41] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:34:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:34:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:34:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:34:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 2D.png RDOC 008848: [04:34:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:34:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:34:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:34:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:34:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:34:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:34:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 3D.dds RDOC 008848: [04:34:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:34:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:34:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:34:41] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:34:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:34:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:34:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:34:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 3D.png RDOC 008848: [04:34:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:34:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:34:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:34:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:34:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:34:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:34:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 1D Array.dds RDOC 008848: [04:34:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:34:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:34:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:34:42] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:34:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:34:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:34:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:34:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 1D Array.png RDOC 008848: [04:34:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:34:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:34:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:34:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:34:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:34:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:34:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 1D.dds RDOC 008848: [04:34:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:34:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:34:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:34:43] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:34:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:34:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:34:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:34:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 1D.png RDOC 008848: [04:34:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:34:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:34:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:34:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:34:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:34:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:34:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 2D Array.dds RDOC 008848: [04:34:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:34:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:34:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:34:43] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:34:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:34:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:34:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:34:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 2D Array.png RDOC 008848: [04:34:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:34:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:34:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:34:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:34:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:34:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:34:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 2D MSAA Array.dds RDOC 008848: [04:34:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:34:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:34:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:34:44] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:34:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:34:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:34:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:34:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 2D MSAA Array.png RDOC 008848: [04:34:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:34:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:34:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:34:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:34:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:34:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:34:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 2D MSAA.dds RDOC 008848: [04:34:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:34:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:34:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:34:45] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:34:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:34:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:34:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:34:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 2D MSAA.png RDOC 008848: [04:34:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:34:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:34:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:34:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:34:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:34:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:34:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 2D.dds RDOC 008848: [04:34:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:34:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:34:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:34:46] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:34:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:34:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:34:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:34:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 2D.png RDOC 008848: [04:34:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:34:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:34:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:34:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:34:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:34:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:34:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 3D.dds RDOC 008848: [04:34:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:34:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:34:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:34:47] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:34:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:34:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:34:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:34:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 3D.png RDOC 008848: [04:34:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:34:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:34:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:34:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:34:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:34:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:34:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UINT_PACK32@Texture 1D Array.png RDOC 008848: [04:34:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:34:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:34:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:34:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:34:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:34:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:34:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UINT_PACK32@Texture 1D.png RDOC 008848: [04:34:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:34:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:34:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:34:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:34:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:34:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:34:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UINT_PACK32@Texture 2D Array.png RDOC 008848: [04:34:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:34:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:34:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:34:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:34:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:34:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:34:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UINT_PACK32@Texture 2D.png RDOC 008848: [04:34:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:34:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:34:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:34:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:34:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:34:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:34:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UINT_PACK32@Texture 3D.png RDOC 008848: [04:34:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:34:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:34:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:34:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:34:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:34:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:34:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UNORM_PACK32@Texture 1D Array.png RDOC 008848: [04:34:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:34:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:34:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:34:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:34:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:34:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:34:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UNORM_PACK32@Texture 1D.png RDOC 008848: [04:34:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:34:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:34:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:34:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:34:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:34:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:34:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UNORM_PACK32@Texture 2D Array.png RDOC 008848: [04:34:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:34:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:34:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:34:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:34:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:34:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:34:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UNORM_PACK32@Texture 2D MSAA Array.png RDOC 008848: [04:34:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:34:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:34:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:34:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:34:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:34:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:34:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UNORM_PACK32@Texture 2D MSAA.png RDOC 008848: [04:34:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:34:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:34:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:34:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:34:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:34:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:34:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UNORM_PACK32@Texture 2D.png RDOC 008848: [04:34:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:34:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:34:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:34:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:34:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:34:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:34:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UNORM_PACK32@Texture 3D.png RDOC 008848: [04:34:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:34:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:34:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:34:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:34:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:34:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:34:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 1D Array.dds RDOC 008848: [04:34:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:34:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:34:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:34:55] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:34:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:34:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:34:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:34:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 1D Array.png RDOC 008848: [04:34:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:34:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:34:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:34:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:34:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:34:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:34:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 1D.dds RDOC 008848: [04:34:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:34:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:34:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:34:56] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:34:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:34:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:34:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:34:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 1D.png RDOC 008848: [04:34:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:34:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:34:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:34:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:34:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:34:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:34:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 2D Array.dds RDOC 008848: [04:34:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:34:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:34:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:34:57] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:34:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:34:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:34:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:34:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 2D Array.png RDOC 008848: [04:34:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:34:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:34:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:34:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:34:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:34:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:34:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 2D MSAA Array.dds RDOC 008848: [04:34:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:34:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:34:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:34:59] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:34:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:34:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:34:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:34:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 2D MSAA Array.png RDOC 008848: [04:34:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:34:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:34:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:34:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:34:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:34:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:34:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 2D MSAA.dds RDOC 008848: [04:34:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:34:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:34:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:34:59] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:35:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:35:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:35:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:35:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 2D MSAA.png RDOC 008848: [04:35:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:35:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:35:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:35:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:35:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:35:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:35:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 2D.dds RDOC 008848: [04:35:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:35:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:35:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:35:00] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:35:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:35:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:35:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:35:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 2D.png RDOC 008848: [04:35:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:35:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:35:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:35:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:35:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:35:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:35:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 3D.dds RDOC 008848: [04:35:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:35:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:35:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:35:01] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:35:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:35:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:35:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:35:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 3D.png RDOC 008848: [04:35:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:35:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:35:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:35:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:35:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:35:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:35:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 1D Array.dds RDOC 008848: [04:35:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:35:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:35:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:35:03] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:35:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:35:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:35:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:35:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 1D Array.png RDOC 008848: [04:35:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:35:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:35:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:35:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:35:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:35:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:35:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 1D.dds RDOC 008848: [04:35:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:35:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:35:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:35:03] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:35:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:35:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:35:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:35:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 1D.png RDOC 008848: [04:35:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:35:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:35:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:35:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:35:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:35:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:35:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 2D Array.dds RDOC 008848: [04:35:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:35:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:35:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:35:04] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:35:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:35:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:35:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:35:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 2D Array.png RDOC 008848: [04:35:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:35:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:35:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:35:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:35:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:35:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:35:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 2D MSAA Array.dds RDOC 008848: [04:35:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:35:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:35:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:35:05] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:35:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:35:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:35:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:35:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 2D MSAA Array.png RDOC 008848: [04:35:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:35:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:35:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:35:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:35:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:35:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:35:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 2D MSAA.dds RDOC 008848: [04:35:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:35:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:35:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:35:06] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:35:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:35:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:35:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:35:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 2D MSAA.png RDOC 008848: [04:35:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:35:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:35:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:35:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:35:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:35:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:35:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 2D.dds RDOC 008848: [04:35:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:35:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:35:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:35:07] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:35:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:35:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:35:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:35:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 2D.png RDOC 008848: [04:35:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:35:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:35:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:35:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:35:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:35:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:35:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 3D.dds RDOC 008848: [04:35:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:35:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:35:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:35:08] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:35:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:35:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:35:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:35:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 3D.png RDOC 008848: [04:35:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:35:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:35:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:35:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:35:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:35:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:35:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 1D Array.dds RDOC 008848: [04:35:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:35:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:35:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:35:09] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:35:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:35:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:35:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:35:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 1D Array.png RDOC 008848: [04:35:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:35:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:35:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:35:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:35:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:35:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:35:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 1D.dds RDOC 008848: [04:35:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:35:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:35:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:35:10] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:35:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:35:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:35:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:35:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 1D.png RDOC 008848: [04:35:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:35:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:35:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:35:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:35:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:35:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:35:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 2D Array.dds RDOC 008848: [04:35:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:35:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:35:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:35:11] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:35:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:35:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:35:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:35:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 2D Array.png RDOC 008848: [04:35:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:35:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:35:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:35:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:35:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:35:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:35:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 2D MSAA Array.dds RDOC 008848: [04:35:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:35:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:35:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:35:12] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:35:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:35:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:35:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:35:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 2D MSAA Array.png RDOC 008848: [04:35:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:35:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:35:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:35:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:35:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:35:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:35:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 2D MSAA.dds RDOC 008848: [04:35:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:35:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:35:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:35:13] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:35:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:35:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:35:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:35:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 2D MSAA.png RDOC 008848: [04:35:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:35:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:35:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:35:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:35:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:35:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:35:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 2D.dds RDOC 008848: [04:35:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:35:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:35:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:35:14] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:35:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:35:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:35:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:35:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 2D.png RDOC 008848: [04:35:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:35:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:35:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:35:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:35:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:35:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:35:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 3D.dds RDOC 008848: [04:35:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:35:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:35:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:35:14] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:35:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:35:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:35:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:35:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 3D.png RDOC 008848: [04:35:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:35:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:35:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:35:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:35:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:35:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:35:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 1D Array.dds RDOC 008848: [04:35:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:35:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:35:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:35:15] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:35:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:35:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:35:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:35:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 1D Array.png RDOC 008848: [04:35:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:35:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:35:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:35:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:35:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:35:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:35:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 1D.dds RDOC 008848: [04:35:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:35:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:35:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:35:16] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:35:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:35:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:35:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:35:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 1D.png RDOC 008848: [04:35:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:35:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:35:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:35:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:35:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:35:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:35:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 2D Array.dds RDOC 008848: [04:35:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:35:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:35:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:35:17] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:35:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:35:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:35:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:35:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 2D Array.png RDOC 008848: [04:35:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:35:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:35:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:35:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:35:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:35:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:35:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 2D MSAA Array.dds RDOC 008848: [04:35:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:35:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:35:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:35:18] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:35:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:35:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:35:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:35:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 2D MSAA Array.png RDOC 008848: [04:35:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:35:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:35:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:35:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:35:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:35:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:35:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 2D MSAA.dds RDOC 008848: [04:35:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:35:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:35:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:35:18] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:35:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:35:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:35:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:35:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 2D MSAA.png RDOC 008848: [04:35:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:35:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:35:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:35:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:35:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:35:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:35:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 2D.dds RDOC 008848: [04:35:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:35:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:35:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:35:20] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:35:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:35:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:35:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:35:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 2D.png RDOC 008848: [04:35:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:35:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:35:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:35:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:35:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:35:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:35:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 3D.dds RDOC 008848: [04:35:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:35:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:35:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:35:21] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:35:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:35:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:35:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:35:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 3D.png RDOC 008848: [04:35:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:35:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:35:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:35:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:35:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:35:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:35:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 1D Array.dds RDOC 008848: [04:35:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:35:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:35:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:35:21] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:35:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:35:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:35:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:35:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 1D Array.png RDOC 008848: [04:35:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:35:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:35:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:35:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:35:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:35:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:35:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 1D.dds RDOC 008848: [04:35:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:35:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:35:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:35:22] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:35:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:35:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:35:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:35:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 1D.png RDOC 008848: [04:35:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:35:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:35:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:35:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:35:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:35:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:35:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 2D Array.dds RDOC 008848: [04:35:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:35:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:35:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:35:23] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:35:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:35:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:35:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:35:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 2D Array.png RDOC 008848: [04:35:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:35:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:35:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:35:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:35:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:35:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:35:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 2D MSAA Array.dds RDOC 008848: [04:35:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:35:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:35:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:35:24] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:35:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:35:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:35:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:35:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 2D MSAA Array.png RDOC 008848: [04:35:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:35:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:35:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:35:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:35:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:35:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:35:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 2D MSAA.dds RDOC 008848: [04:35:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:35:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:35:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:35:25] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:35:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:35:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:35:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:35:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 2D MSAA.png RDOC 008848: [04:35:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:35:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:35:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:35:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:35:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:35:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:35:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 2D.dds RDOC 008848: [04:35:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:35:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:35:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:35:26] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:35:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:35:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:35:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:35:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 2D.png RDOC 008848: [04:35:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:35:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:35:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:35:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:35:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:35:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:35:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 3D.dds RDOC 008848: [04:35:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:35:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:35:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:35:27] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:35:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:35:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:35:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:35:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 3D.png RDOC 008848: [04:35:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:35:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:35:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:35:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:35:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:35:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:35:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 1D Array.dds RDOC 008848: [04:35:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:35:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:35:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:35:28] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:35:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:35:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:35:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:35:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 1D Array.png RDOC 008848: [04:35:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:35:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:35:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:35:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:35:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:35:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:35:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 1D.dds RDOC 008848: [04:35:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:35:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:35:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:35:29] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:35:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:35:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:35:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:35:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 1D.png RDOC 008848: [04:35:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:35:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:35:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:35:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:35:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:35:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:35:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 2D Array.dds RDOC 008848: [04:35:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:35:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:35:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:35:30] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:35:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:35:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:35:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:35:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 2D Array.png RDOC 008848: [04:35:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:35:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:35:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:35:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:35:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:35:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:35:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 2D MSAA Array.dds RDOC 008848: [04:35:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:35:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:35:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:35:31] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:35:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:35:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:35:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:35:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 2D MSAA Array.png RDOC 008848: [04:35:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:35:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:35:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:35:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:35:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:35:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:35:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 2D MSAA.dds RDOC 008848: [04:35:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:35:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:35:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:35:32] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:35:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:35:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:35:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:35:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 2D MSAA.png RDOC 008848: [04:35:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:35:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:35:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:35:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:35:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:35:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:35:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 2D.dds RDOC 008848: [04:35:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:35:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:35:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:35:33] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:35:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:35:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:35:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:35:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 2D.png RDOC 008848: [04:35:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:35:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:35:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:35:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:35:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:35:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:35:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 3D.dds RDOC 008848: [04:35:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:35:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:35:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:35:34] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:35:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:35:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:35:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:35:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 3D.png RDOC 008848: [04:35:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:35:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:35:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:35:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:35:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:35:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:35:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B4G4R4A4_UNORM_PACK16@Texture 1D Array.png RDOC 008848: [04:35:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:35:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:35:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:35:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:35:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:35:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:35:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B4G4R4A4_UNORM_PACK16@Texture 1D.png RDOC 008848: [04:35:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:35:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:35:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:35:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:35:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:35:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:35:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B4G4R4A4_UNORM_PACK16@Texture 2D Array.png RDOC 008848: [04:35:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:35:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:35:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:35:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:35:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:35:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:35:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B4G4R4A4_UNORM_PACK16@Texture 2D.png RDOC 008848: [04:35:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:35:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:35:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:35:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:35:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:35:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:35:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B4G4R4A4_UNORM_PACK16@Texture 3D.png RDOC 008848: [04:35:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:35:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:35:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:35:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:35:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:35:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:35:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B5G5R5A1_UNORM_PACK16@Texture 1D Array.png RDOC 008848: [04:35:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:35:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:35:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:35:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:35:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:35:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:35:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B5G5R5A1_UNORM_PACK16@Texture 1D.png RDOC 008848: [04:35:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:35:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:35:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:35:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:35:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:35:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:35:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B5G5R5A1_UNORM_PACK16@Texture 2D Array.png RDOC 008848: [04:35:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:35:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:35:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:35:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:35:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:35:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:35:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B5G5R5A1_UNORM_PACK16@Texture 2D.png RDOC 008848: [04:35:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:35:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:35:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:35:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:35:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:35:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:35:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B5G5R5A1_UNORM_PACK16@Texture 3D.png RDOC 008848: [04:35:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:35:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:35:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:35:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:35:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:35:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:35:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B5G6R5_UNORM_PACK16@Texture 1D Array.png RDOC 008848: [04:35:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:35:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:35:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:35:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:35:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:35:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:35:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B5G6R5_UNORM_PACK16@Texture 1D.png RDOC 008848: [04:35:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:35:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:35:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:35:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:35:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:35:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:35:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B5G6R5_UNORM_PACK16@Texture 2D Array.png RDOC 008848: [04:35:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:35:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:35:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:35:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:35:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:35:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:35:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B5G6R5_UNORM_PACK16@Texture 2D.png RDOC 008848: [04:35:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:35:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:35:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:35:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:35:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:35:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:35:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B5G6R5_UNORM_PACK16@Texture 3D.png RDOC 008848: [04:35:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:35:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:35:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:35:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:35:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:35:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:35:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SINT@Texture 1D Array.dds RDOC 008848: [04:35:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:35:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:35:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:35:41] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:35:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:35:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:35:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:35:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SINT@Texture 1D Array.png RDOC 008848: [04:35:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:35:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:35:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:35:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:35:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:35:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:35:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SINT@Texture 1D.dds RDOC 008848: [04:35:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:35:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:35:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:35:41] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:35:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:35:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:35:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:35:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SINT@Texture 1D.png RDOC 008848: [04:35:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:35:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:35:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:35:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:35:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:35:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:35:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SINT@Texture 2D Array.dds RDOC 008848: [04:35:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:35:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:35:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:35:42] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:35:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:35:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:35:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:35:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SINT@Texture 2D Array.png RDOC 008848: [04:35:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:35:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:35:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:35:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:35:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:35:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:35:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SINT@Texture 2D.dds RDOC 008848: [04:35:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:35:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:35:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:35:44] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:35:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:35:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:35:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:35:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SINT@Texture 2D.png RDOC 008848: [04:35:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:35:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:35:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:35:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:35:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:35:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:35:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SINT@Texture 3D.dds RDOC 008848: [04:35:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:35:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:35:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:35:44] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:35:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:35:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:35:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:35:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SINT@Texture 3D.png RDOC 008848: [04:35:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:35:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:35:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:35:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:35:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:35:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:35:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SNORM@Texture 1D Array.dds RDOC 008848: [04:35:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:35:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:35:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:35:45] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:35:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:35:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:35:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:35:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SNORM@Texture 1D Array.png RDOC 008848: [04:35:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:35:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:35:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:35:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:35:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:35:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:35:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SNORM@Texture 1D.dds RDOC 008848: [04:35:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:35:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:35:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:35:46] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:35:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:35:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:35:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:35:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SNORM@Texture 1D.png RDOC 008848: [04:35:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:35:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:35:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:35:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:35:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:35:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:35:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SNORM@Texture 2D Array.dds RDOC 008848: [04:35:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:35:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:35:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:35:47] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:35:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:35:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:35:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:35:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SNORM@Texture 2D Array.png RDOC 008848: [04:35:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:35:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:35:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:35:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:35:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:35:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:35:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SNORM@Texture 2D.dds RDOC 008848: [04:35:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:35:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:35:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:35:49] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:35:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:35:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:35:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:35:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SNORM@Texture 2D.png RDOC 008848: [04:35:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:35:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:35:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:35:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:35:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:35:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:35:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SNORM@Texture 3D.dds RDOC 008848: [04:35:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:35:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:35:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:35:49] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:35:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:35:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:35:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:35:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SNORM@Texture 3D.png RDOC 008848: [04:35:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:35:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:35:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:35:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:35:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:35:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:35:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 1D Array.dds RDOC 008848: [04:35:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:35:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:35:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:35:50] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:35:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:35:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:35:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:35:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 1D Array.png RDOC 008848: [04:35:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:35:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:35:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:35:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:35:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:35:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:35:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 1D.dds RDOC 008848: [04:35:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:35:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:35:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:35:51] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:35:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:35:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:35:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:35:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 1D.png RDOC 008848: [04:35:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:35:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:35:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:35:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:35:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:35:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:35:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 2D Array.dds RDOC 008848: [04:35:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:35:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:35:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:35:52] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:35:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:35:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:35:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:35:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 2D Array.png RDOC 008848: [04:35:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:35:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:35:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:35:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:35:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:35:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:35:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 2D MSAA Array.dds RDOC 008848: [04:35:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:35:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:35:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:35:52] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:35:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:35:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:35:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:35:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 2D MSAA Array.png RDOC 008848: [04:35:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:35:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:35:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:35:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:35:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:35:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:35:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 2D MSAA.dds RDOC 008848: [04:35:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:35:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:35:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:35:53] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:35:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:35:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:35:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:35:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 2D MSAA.png RDOC 008848: [04:35:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:35:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:35:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:35:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:35:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:35:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:35:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 2D.dds RDOC 008848: [04:35:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:35:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:35:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:35:54] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:35:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:35:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:35:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:35:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 2D.png RDOC 008848: [04:35:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:35:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:35:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:35:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:35:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:35:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:35:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 3D.dds RDOC 008848: [04:35:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:35:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:35:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:35:55] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:35:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:35:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:35:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:35:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 3D.png RDOC 008848: [04:35:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:35:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:35:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:35:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:35:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:35:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:35:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UINT@Texture 1D Array.dds RDOC 008848: [04:35:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:35:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:35:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:35:56] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:35:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:35:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:35:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:35:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UINT@Texture 1D Array.png RDOC 008848: [04:35:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:35:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:35:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:35:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:35:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:35:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:35:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UINT@Texture 1D.dds RDOC 008848: [04:35:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:35:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:35:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:35:57] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:35:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:35:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:35:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:35:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UINT@Texture 1D.png RDOC 008848: [04:35:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:35:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:35:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:35:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:35:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:35:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:35:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UINT@Texture 2D Array.dds RDOC 008848: [04:35:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:35:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:35:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:35:58] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:35:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:35:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:35:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:35:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UINT@Texture 2D Array.png RDOC 008848: [04:35:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:35:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:35:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:36:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:36:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:36:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:36:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UINT@Texture 2D.dds RDOC 008848: [04:36:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:36:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:36:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:36:00] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:36:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:36:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:36:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:36:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UINT@Texture 2D.png RDOC 008848: [04:36:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:36:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:36:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:36:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:36:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:36:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:36:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UINT@Texture 3D.dds RDOC 008848: [04:36:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:36:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:36:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:36:01] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:36:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:36:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:36:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:36:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UINT@Texture 3D.png RDOC 008848: [04:36:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:36:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:36:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:36:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:36:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:36:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:36:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 1D Array.dds RDOC 008848: [04:36:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:36:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:36:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:36:02] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:36:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:36:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:36:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:36:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 1D Array.png RDOC 008848: [04:36:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:36:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:36:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:36:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:36:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:36:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:36:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 1D.dds RDOC 008848: [04:36:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:36:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:36:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:36:03] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:36:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:36:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:36:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:36:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 1D.png RDOC 008848: [04:36:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:36:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:36:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:36:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:36:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:36:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:36:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D Array.dds RDOC 008848: [04:36:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:36:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:36:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:36:05] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:36:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:36:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:36:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:36:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D Array.png RDOC 008848: [04:36:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:36:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:36:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:36:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:36:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:36:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:36:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D MSAA Array.dds RDOC 008848: [04:36:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:36:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:36:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:36:06] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:36:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:36:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:36:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:36:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D MSAA Array.png RDOC 008848: [04:36:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:36:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:36:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:36:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:36:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:36:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:36:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D MSAA.dds RDOC 008848: [04:36:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:36:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:36:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:36:07] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:36:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:36:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:36:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:36:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D MSAA.png RDOC 008848: [04:36:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:36:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:36:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:36:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:36:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:36:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:36:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D.dds RDOC 008848: [04:36:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:36:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:36:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:36:08] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:36:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:36:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:36:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:36:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D.png RDOC 008848: [04:36:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:36:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:36:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:36:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:36:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:36:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:36:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 3D.dds RDOC 008848: [04:36:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:36:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:36:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:36:09] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:36:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:36:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:36:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:36:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 3D.png RDOC 008848: [04:36:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:36:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:36:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:36:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:36:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:36:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:36:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_SRGB_BLOCK@Texture 2D Array.dds RDOC 008848: [04:36:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:36:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:36:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:36:10] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:36:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:36:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:36:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:36:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_SRGB_BLOCK@Texture 2D Array.png RDOC 008848: [04:36:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:36:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:36:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:36:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:36:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:36:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:36:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_SRGB_BLOCK@Texture 2D.dds RDOC 008848: [04:36:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:36:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:36:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:36:11] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:36:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:36:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:36:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:36:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_SRGB_BLOCK@Texture 2D.png RDOC 008848: [04:36:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:36:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:36:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:36:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:36:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:36:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:36:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_SRGB_BLOCK@Texture 3D.dds RDOC 008848: [04:36:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:36:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:36:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:36:12] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:36:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:36:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:36:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:36:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_SRGB_BLOCK@Texture 3D.png RDOC 008848: [04:36:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:36:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:36:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:36:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:36:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:36:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:36:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_UNORM_BLOCK@Texture 2D Array.dds RDOC 008848: [04:36:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:36:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:36:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:36:13] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:36:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:36:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:36:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:36:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_UNORM_BLOCK@Texture 2D Array.png RDOC 008848: [04:36:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:36:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:36:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:36:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:36:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:36:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:36:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_UNORM_BLOCK@Texture 2D.dds RDOC 008848: [04:36:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:36:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:36:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:36:15] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:36:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:36:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:36:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:36:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_UNORM_BLOCK@Texture 2D.png RDOC 008848: [04:36:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:36:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:36:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:36:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:36:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:36:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:36:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_UNORM_BLOCK@Texture 3D.dds RDOC 008848: [04:36:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:36:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:36:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:36:16] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:36:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:36:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:36:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:36:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_UNORM_BLOCK@Texture 3D.png RDOC 008848: [04:36:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:36:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:36:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:36:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:36:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:36:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:36:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_SRGB_BLOCK@Texture 2D Array.dds RDOC 008848: [04:36:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:36:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:36:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:36:17] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:36:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:36:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:36:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:36:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_SRGB_BLOCK@Texture 2D Array.png RDOC 008848: [04:36:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:36:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:36:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:36:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:36:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:36:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:36:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_SRGB_BLOCK@Texture 2D.dds RDOC 008848: [04:36:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:36:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:36:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:36:19] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:36:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:36:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:36:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:36:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_SRGB_BLOCK@Texture 2D.png RDOC 008848: [04:36:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:36:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:36:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:36:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:36:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:36:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:36:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_SRGB_BLOCK@Texture 3D.dds RDOC 008848: [04:36:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:36:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:36:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:36:19] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:36:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:36:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:36:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:36:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_SRGB_BLOCK@Texture 3D.png RDOC 008848: [04:36:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:36:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:36:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:36:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:36:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:36:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:36:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_UNORM_BLOCK@Texture 2D Array.dds RDOC 008848: [04:36:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:36:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:36:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:36:20] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:36:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:36:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:36:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:36:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_UNORM_BLOCK@Texture 2D Array.png RDOC 008848: [04:36:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:36:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:36:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:36:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:36:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:36:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:36:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_UNORM_BLOCK@Texture 2D.dds RDOC 008848: [04:36:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:36:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:36:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:36:21] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:36:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:36:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:36:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:36:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_UNORM_BLOCK@Texture 2D.png RDOC 008848: [04:36:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:36:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:36:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:36:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:36:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:36:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:36:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_UNORM_BLOCK@Texture 3D.dds RDOC 008848: [04:36:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:36:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:36:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:36:23] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:36:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:36:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:36:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:36:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_UNORM_BLOCK@Texture 3D.png RDOC 008848: [04:36:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:36:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:36:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:36:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:36:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:36:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:36:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_SRGB_BLOCK@Texture 2D Array.dds RDOC 008848: [04:36:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:36:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:36:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:36:23] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:36:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:36:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:36:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:36:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_SRGB_BLOCK@Texture 2D Array.png RDOC 008848: [04:36:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:36:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:36:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:36:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:36:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:36:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:36:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_SRGB_BLOCK@Texture 2D.dds RDOC 008848: [04:36:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:36:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:36:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:36:25] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:36:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:36:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:36:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:36:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_SRGB_BLOCK@Texture 2D.png RDOC 008848: [04:36:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:36:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:36:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:36:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:36:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:36:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:36:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_SRGB_BLOCK@Texture 3D.dds RDOC 008848: [04:36:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:36:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:36:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:36:26] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:36:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:36:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:36:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:36:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_SRGB_BLOCK@Texture 3D.png RDOC 008848: [04:36:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:36:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:36:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:36:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:36:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:36:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:36:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_UNORM_BLOCK@Texture 2D Array.dds RDOC 008848: [04:36:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:36:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:36:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:36:27] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:36:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:36:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:36:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:36:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_UNORM_BLOCK@Texture 2D Array.png RDOC 008848: [04:36:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:36:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:36:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:36:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:36:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:36:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:36:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_UNORM_BLOCK@Texture 2D.dds RDOC 008848: [04:36:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:36:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:36:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:36:27] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:36:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:36:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:36:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:36:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_UNORM_BLOCK@Texture 2D.png RDOC 008848: [04:36:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:36:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:36:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:36:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:36:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:36:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:36:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_UNORM_BLOCK@Texture 3D.dds RDOC 008848: [04:36:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:36:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:36:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:36:28] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:36:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:36:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:36:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:36:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_UNORM_BLOCK@Texture 3D.png RDOC 008848: [04:36:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:36:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:36:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:36:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:36:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:36:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:36:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_SRGB_BLOCK@Texture 2D Array.dds RDOC 008848: [04:36:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:36:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:36:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:36:30] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:36:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:36:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:36:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:36:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_SRGB_BLOCK@Texture 2D Array.png RDOC 008848: [04:36:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:36:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:36:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:36:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:36:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:36:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:36:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_SRGB_BLOCK@Texture 2D.dds RDOC 008848: [04:36:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:36:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:36:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:36:30] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:36:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:36:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:36:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:36:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_SRGB_BLOCK@Texture 2D.png RDOC 008848: [04:36:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:36:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:36:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:36:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:36:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:36:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:36:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_SRGB_BLOCK@Texture 3D.dds RDOC 008848: [04:36:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:36:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:36:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:36:31] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:36:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:36:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:36:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:36:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_SRGB_BLOCK@Texture 3D.png RDOC 008848: [04:36:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:36:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:36:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:36:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:36:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:36:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:36:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_UNORM_BLOCK@Texture 2D Array.dds RDOC 008848: [04:36:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:36:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:36:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:36:32] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:36:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:36:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:36:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:36:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_UNORM_BLOCK@Texture 2D Array.png RDOC 008848: [04:36:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:36:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:36:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:36:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:36:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:36:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:36:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_UNORM_BLOCK@Texture 2D.dds RDOC 008848: [04:36:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:36:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:36:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:36:33] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:36:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:36:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:36:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:36:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_UNORM_BLOCK@Texture 2D.png RDOC 008848: [04:36:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:36:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:36:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:36:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:36:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:36:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:36:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_UNORM_BLOCK@Texture 3D.dds RDOC 008848: [04:36:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:36:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:36:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:36:35] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:36:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:36:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:36:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:36:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_UNORM_BLOCK@Texture 3D.png RDOC 008848: [04:36:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:36:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:36:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:36:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:36:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:36:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:36:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_SNORM_BLOCK@Texture 2D Array.dds RDOC 008848: [04:36:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:36:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:36:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:36:36] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:36:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:36:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:36:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:36:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_SNORM_BLOCK@Texture 2D Array.png RDOC 008848: [04:36:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:36:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:36:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:36:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:36:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:36:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:36:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_SNORM_BLOCK@Texture 2D.dds RDOC 008848: [04:36:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:36:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:36:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:36:37] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:36:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:36:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:36:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:36:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_SNORM_BLOCK@Texture 2D.png RDOC 008848: [04:36:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:36:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:36:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:36:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:36:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:36:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:36:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_SNORM_BLOCK@Texture 3D.dds RDOC 008848: [04:36:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:36:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:36:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:36:38] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:36:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:36:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:36:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:36:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_SNORM_BLOCK@Texture 3D.png RDOC 008848: [04:36:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:36:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:36:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:36:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:36:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:36:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:36:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_UNORM_BLOCK@Texture 2D Array.dds RDOC 008848: [04:36:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:36:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:36:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:36:39] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:36:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:36:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:36:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:36:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_UNORM_BLOCK@Texture 2D Array.png RDOC 008848: [04:36:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:36:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:36:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:36:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:36:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:36:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:36:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_UNORM_BLOCK@Texture 2D.dds RDOC 008848: [04:36:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:36:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:36:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:36:40] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:36:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:36:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:36:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:36:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_UNORM_BLOCK@Texture 2D.png RDOC 008848: [04:36:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:36:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:36:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:36:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:36:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:36:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:36:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_UNORM_BLOCK@Texture 3D.dds RDOC 008848: [04:36:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:36:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:36:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:36:41] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:36:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:36:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:36:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:36:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_UNORM_BLOCK@Texture 3D.png RDOC 008848: [04:36:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:36:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:36:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:36:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:36:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:36:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:36:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_SNORM_BLOCK@Texture 2D Array.dds RDOC 008848: [04:36:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:36:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:36:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:36:42] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:36:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:36:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:36:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:36:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_SNORM_BLOCK@Texture 2D Array.png RDOC 008848: [04:36:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:36:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:36:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:36:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:36:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:36:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:36:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_SNORM_BLOCK@Texture 2D.dds RDOC 008848: [04:36:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:36:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:36:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:36:43] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:36:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:36:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:36:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:36:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_SNORM_BLOCK@Texture 2D.png RDOC 008848: [04:36:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:36:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:36:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:36:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:36:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:36:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:36:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_SNORM_BLOCK@Texture 3D.dds RDOC 008848: [04:36:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:36:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:36:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:36:45] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:36:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:36:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:36:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:36:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_SNORM_BLOCK@Texture 3D.png RDOC 008848: [04:36:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:36:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:36:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:36:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:36:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:36:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:36:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_UNORM_BLOCK@Texture 2D Array.dds RDOC 008848: [04:36:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:36:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:36:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:36:45] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:36:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:36:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:36:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:36:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_UNORM_BLOCK@Texture 2D Array.png RDOC 008848: [04:36:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:36:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:36:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:36:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:36:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:36:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:36:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_UNORM_BLOCK@Texture 2D.dds RDOC 008848: [04:36:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:36:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:36:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:36:46] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:36:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:36:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:36:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:36:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_UNORM_BLOCK@Texture 2D.png RDOC 008848: [04:36:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:36:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:36:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:36:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:36:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:36:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:36:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_UNORM_BLOCK@Texture 3D.dds RDOC 008848: [04:36:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:36:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:36:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:36:48] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:36:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:36:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:36:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:36:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_UNORM_BLOCK@Texture 3D.png RDOC 008848: [04:36:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:36:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:36:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:36:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:36:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:36:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:36:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_SFLOAT_BLOCK@Texture 2D Array.dds RDOC 008848: [04:36:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:36:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:36:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:36:48] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:36:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:36:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:36:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:36:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_SFLOAT_BLOCK@Texture 2D Array.png RDOC 008848: [04:36:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:36:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:36:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:36:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:36:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:36:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:36:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_SFLOAT_BLOCK@Texture 2D.dds RDOC 008848: [04:36:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:36:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:36:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:36:49] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:36:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:36:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:36:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:36:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_SFLOAT_BLOCK@Texture 2D.png RDOC 008848: [04:36:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:36:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:36:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:36:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:36:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:36:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:36:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_SFLOAT_BLOCK@Texture 3D.dds RDOC 008848: [04:36:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:36:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:36:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:36:50] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:36:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:36:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:36:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:36:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_SFLOAT_BLOCK@Texture 3D.png RDOC 008848: [04:36:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:36:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:36:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:36:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:36:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:36:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:36:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_UFLOAT_BLOCK@Texture 2D Array.dds RDOC 008848: [04:36:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:36:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:36:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:36:51] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:36:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:36:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:36:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:36:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_UFLOAT_BLOCK@Texture 2D Array.png RDOC 008848: [04:36:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:36:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:36:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:36:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:36:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:36:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:36:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_UFLOAT_BLOCK@Texture 2D.dds RDOC 008848: [04:36:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:36:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:36:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:36:52] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:36:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:36:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:36:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:36:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_UFLOAT_BLOCK@Texture 2D.png RDOC 008848: [04:36:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:36:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:36:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:36:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:36:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:36:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:36:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_UFLOAT_BLOCK@Texture 3D.dds RDOC 008848: [04:36:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:36:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:36:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:36:53] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:36:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:36:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:36:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:36:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_UFLOAT_BLOCK@Texture 3D.png RDOC 008848: [04:36:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:36:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:36:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:36:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:36:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:36:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:36:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_SRGB_BLOCK@Texture 2D Array.dds RDOC 008848: [04:36:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:36:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:36:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:36:54] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:36:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:36:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:36:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:36:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_SRGB_BLOCK@Texture 2D Array.png RDOC 008848: [04:36:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:36:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:36:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:36:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:36:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:36:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:36:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_SRGB_BLOCK@Texture 2D.dds RDOC 008848: [04:36:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:36:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:36:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:36:55] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:36:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:36:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:36:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:36:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_SRGB_BLOCK@Texture 2D.png RDOC 008848: [04:36:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:36:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:36:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:36:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:36:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:36:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:36:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_SRGB_BLOCK@Texture 3D.dds RDOC 008848: [04:36:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:36:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:36:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:36:57] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:36:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:36:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:36:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:36:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_SRGB_BLOCK@Texture 3D.png RDOC 008848: [04:36:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:36:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:36:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:36:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:36:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:36:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:36:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_UNORM_BLOCK@Texture 2D Array.dds RDOC 008848: [04:36:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:36:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:36:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:36:58] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:36:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:36:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:36:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:36:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_UNORM_BLOCK@Texture 2D Array.png RDOC 008848: [04:36:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:36:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:36:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:36:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:36:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:36:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:36:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_UNORM_BLOCK@Texture 2D.dds RDOC 008848: [04:36:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:36:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:36:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:36:59] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:37:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:37:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:37:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:37:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_UNORM_BLOCK@Texture 2D.png RDOC 008848: [04:37:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:37:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:37:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:37:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:37:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:37:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:37:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_UNORM_BLOCK@Texture 3D.dds RDOC 008848: [04:37:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:37:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:37:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:37:01] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:37:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:37:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:37:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:37:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_UNORM_BLOCK@Texture 3D.png RDOC 008848: [04:37:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:37:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:37:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:37:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:37:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:37:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:37:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D16_UNORM@Texture 2D Array.dds RDOC 008848: [04:37:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:37:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:37:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:37:02] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:37:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:37:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:37:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:37:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D16_UNORM@Texture 2D Array.png RDOC 008848: [04:37:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:37:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:37:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:37:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:37:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:37:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:37:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D16_UNORM@Texture 2D MSAA Array.dds RDOC 008848: [04:37:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:37:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:37:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:37:03] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:37:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:37:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:37:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:37:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D16_UNORM@Texture 2D MSAA Array.png RDOC 008848: [04:37:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:37:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:37:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:37:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:37:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:37:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:37:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D16_UNORM@Texture 2D MSAA.dds RDOC 008848: [04:37:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:37:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:37:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:37:04] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:37:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:37:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:37:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:37:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D16_UNORM@Texture 2D MSAA.png RDOC 008848: [04:37:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:37:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:37:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:37:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:37:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:37:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:37:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D16_UNORM@Texture 2D.dds RDOC 008848: [04:37:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:37:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:37:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:37:06] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:37:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:37:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:37:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:37:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D16_UNORM@Texture 2D.png RDOC 008848: [04:37:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:37:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:37:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:37:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:37:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:37:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:37:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D16_UNORM@Texture 3D.dds RDOC 008848: [04:37:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:37:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:37:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:37:07] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:37:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:37:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:37:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:37:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D16_UNORM@Texture 3D.png RDOC 008848: [04:37:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:37:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:37:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:37:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:37:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:37:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:37:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D24_UNORM_S8_UINT@Texture 2D Array.dds RDOC 008848: [04:37:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:37:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:37:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:37:08] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:37:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:37:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:37:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:37:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D24_UNORM_S8_UINT@Texture 2D Array.png RDOC 008848: [04:37:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:37:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:37:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:37:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:37:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:37:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:37:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D24_UNORM_S8_UINT@Texture 2D MSAA Array.dds RDOC 008848: [04:37:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:37:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:37:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:37:09] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:37:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:37:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:37:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:37:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D24_UNORM_S8_UINT@Texture 2D MSAA Array.png RDOC 008848: [04:37:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:37:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:37:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:37:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:37:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:37:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:37:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D24_UNORM_S8_UINT@Texture 2D MSAA.dds RDOC 008848: [04:37:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:37:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:37:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:37:09] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:37:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:37:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:37:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:37:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D24_UNORM_S8_UINT@Texture 2D MSAA.png RDOC 008848: [04:37:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:37:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:37:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:37:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:37:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:37:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:37:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D24_UNORM_S8_UINT@Texture 2D.dds RDOC 008848: [04:37:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:37:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:37:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:37:10] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:37:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:37:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:37:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:37:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D24_UNORM_S8_UINT@Texture 2D.png RDOC 008848: [04:37:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:37:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:37:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:37:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:37:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:37:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:37:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D24_UNORM_S8_UINT@Texture 3D.dds RDOC 008848: [04:37:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:37:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:37:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:37:11] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:37:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:37:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:37:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:37:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D24_UNORM_S8_UINT@Texture 3D.png RDOC 008848: [04:37:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:37:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:37:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:37:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:37:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:37:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:37:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT@Texture 2D Array.dds RDOC 008848: [04:37:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:37:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:37:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:37:12] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:37:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:37:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:37:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:37:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT@Texture 2D Array.png RDOC 008848: [04:37:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:37:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:37:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:37:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:37:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:37:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:37:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT@Texture 2D MSAA Array.dds RDOC 008848: [04:37:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:37:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:37:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:37:13] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:37:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:37:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:37:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:37:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT@Texture 2D MSAA Array.png RDOC 008848: [04:37:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:37:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:37:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:37:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:37:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:37:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:37:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT@Texture 2D MSAA.dds RDOC 008848: [04:37:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:37:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:37:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:37:14] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:37:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:37:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:37:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:37:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT@Texture 2D MSAA.png RDOC 008848: [04:37:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:37:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:37:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:37:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:37:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:37:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:37:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT@Texture 2D.dds RDOC 008848: [04:37:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:37:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:37:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:37:15] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:37:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:37:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:37:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:37:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT@Texture 2D.png RDOC 008848: [04:37:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:37:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:37:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:37:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:37:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:37:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:37:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT@Texture 3D.dds RDOC 008848: [04:37:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:37:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:37:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:37:16] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:37:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:37:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:37:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:37:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT@Texture 3D.png RDOC 008848: [04:37:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:37:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:37:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:37:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:37:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:37:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:37:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT_S8_UINT@Texture 2D Array.dds RDOC 008848: [04:37:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:37:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:37:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:37:17] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:37:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:37:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:37:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:37:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT_S8_UINT@Texture 2D Array.png RDOC 008848: [04:37:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:37:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:37:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:37:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:37:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:37:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:37:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT_S8_UINT@Texture 2D MSAA Array.dds RDOC 008848: [04:37:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:37:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:37:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:37:18] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:37:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:37:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:37:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:37:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT_S8_UINT@Texture 2D MSAA Array.png RDOC 008848: [04:37:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:37:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:37:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:37:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:37:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:37:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:37:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT_S8_UINT@Texture 2D MSAA.dds RDOC 008848: [04:37:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:37:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:37:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:37:19] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:37:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:37:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:37:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:37:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT_S8_UINT@Texture 2D MSAA.png RDOC 008848: [04:37:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:37:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:37:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:37:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:37:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:37:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:37:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT_S8_UINT@Texture 2D.dds RDOC 008848: [04:37:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:37:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:37:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:37:20] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:37:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:37:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:37:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:37:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT_S8_UINT@Texture 2D.png RDOC 008848: [04:37:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:37:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:37:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:37:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:37:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:37:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:37:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT_S8_UINT@Texture 3D.dds RDOC 008848: [04:37:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:37:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:37:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:37:22] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:37:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:37:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:37:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:37:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT_S8_UINT@Texture 3D.png RDOC 008848: [04:37:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:37:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:37:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:37:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:37:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:37:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:37:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\E5B9G9R9_UFLOAT_PACK32@Texture 1D Array.dds RDOC 008848: [04:37:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:37:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:37:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:37:23] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:37:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:37:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:37:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:37:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\E5B9G9R9_UFLOAT_PACK32@Texture 1D Array.png RDOC 008848: [04:37:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:37:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:37:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:37:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:37:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:37:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:37:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\E5B9G9R9_UFLOAT_PACK32@Texture 1D.dds RDOC 008848: [04:37:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:37:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:37:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:37:23] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:37:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:37:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:37:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:37:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\E5B9G9R9_UFLOAT_PACK32@Texture 1D.png RDOC 008848: [04:37:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:37:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:37:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:37:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:37:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:37:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:37:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\E5B9G9R9_UFLOAT_PACK32@Texture 2D Array.dds RDOC 008848: [04:37:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:37:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:37:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:37:24] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:37:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:37:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:37:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:37:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\E5B9G9R9_UFLOAT_PACK32@Texture 2D Array.png RDOC 008848: [04:37:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:37:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:37:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:37:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:37:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:37:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:37:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\E5B9G9R9_UFLOAT_PACK32@Texture 2D.dds RDOC 008848: [04:37:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:37:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:37:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:37:25] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:37:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:37:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:37:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:37:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\E5B9G9R9_UFLOAT_PACK32@Texture 2D.png RDOC 008848: [04:37:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:37:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:37:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:37:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:37:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:37:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:37:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\E5B9G9R9_UFLOAT_PACK32@Texture 3D.dds RDOC 008848: [04:37:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:37:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:37:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:37:26] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:37:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:37:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:37:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:37:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\E5B9G9R9_UFLOAT_PACK32@Texture 3D.png RDOC 008848: [04:37:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:37:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:37:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:37:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:37:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:37:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:37:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 1D Array.dds RDOC 008848: [04:37:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:37:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:37:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:37:27] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:37:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:37:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:37:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:37:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 1D Array.png RDOC 008848: [04:37:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:37:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:37:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:37:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:37:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:37:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:37:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 1D.dds RDOC 008848: [04:37:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:37:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:37:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:37:28] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:37:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:37:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:37:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:37:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 1D.png RDOC 008848: [04:37:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:37:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:37:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:37:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:37:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:37:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:37:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 2D Array.dds RDOC 008848: [04:37:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:37:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:37:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:37:29] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:37:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:37:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:37:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:37:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 2D Array.png RDOC 008848: [04:37:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:37:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:37:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:37:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:37:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:37:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:37:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 2D MSAA Array.dds RDOC 008848: [04:37:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:37:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:37:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:37:30] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:37:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:37:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:37:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:37:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 2D MSAA Array.png RDOC 008848: [04:37:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:37:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:37:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:37:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:37:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:37:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:37:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 2D MSAA.dds RDOC 008848: [04:37:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:37:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:37:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:37:31] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:37:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:37:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:37:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:37:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 2D MSAA.png RDOC 008848: [04:37:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:37:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:37:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:37:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:37:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:37:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:37:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 2D.dds RDOC 008848: [04:37:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:37:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:37:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:37:32] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:37:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:37:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:37:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:37:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 2D.png RDOC 008848: [04:37:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:37:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:37:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:37:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:37:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:37:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:37:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 3D.dds RDOC 008848: [04:37:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:37:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:37:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:37:33] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:37:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:37:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:37:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:37:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 3D.png RDOC 008848: [04:37:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:37:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:37:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:37:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:37:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:37:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:37:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 1D Array.dds RDOC 008848: [04:37:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:37:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:37:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:37:33] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:37:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:37:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:37:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:37:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 1D Array.png RDOC 008848: [04:37:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:37:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:37:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:37:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:37:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:37:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:37:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 1D.dds RDOC 008848: [04:37:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:37:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:37:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:37:35] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:37:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:37:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:37:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:37:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 1D.png RDOC 008848: [04:37:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:37:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:37:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:37:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:37:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:37:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:37:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 2D Array.dds RDOC 008848: [04:37:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:37:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:37:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:37:35] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:37:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:37:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:37:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:37:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 2D Array.png RDOC 008848: [04:37:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:37:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:37:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:37:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:37:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:37:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:37:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 2D MSAA Array.dds RDOC 008848: [04:37:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:37:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:37:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:37:36] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:37:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:37:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:37:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:37:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 2D MSAA Array.png RDOC 008848: [04:37:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:37:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:37:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:37:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:37:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:37:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:37:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 2D MSAA.dds RDOC 008848: [04:37:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:37:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:37:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:37:37] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:37:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:37:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:37:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:37:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 2D MSAA.png RDOC 008848: [04:37:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:37:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:37:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:37:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:37:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:37:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:37:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 2D.dds RDOC 008848: [04:37:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:37:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:37:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:37:38] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:37:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:37:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:37:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:37:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 2D.png RDOC 008848: [04:37:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:37:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:37:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:37:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:37:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:37:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:37:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 3D.dds RDOC 008848: [04:37:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:37:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:37:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:37:38] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:37:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:37:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:37:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:37:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 3D.png RDOC 008848: [04:37:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:37:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:37:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:37:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:37:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:37:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:37:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 1D Array.dds RDOC 008848: [04:37:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:37:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:37:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:37:39] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:37:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:37:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:37:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:37:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 1D Array.png RDOC 008848: [04:37:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:37:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:37:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:37:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:37:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:37:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:37:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 1D.dds RDOC 008848: [04:37:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:37:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:37:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:37:40] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:37:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:37:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:37:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:37:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 1D.png RDOC 008848: [04:37:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:37:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:37:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:37:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:37:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:37:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:37:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D Array.dds RDOC 008848: [04:37:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:37:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:37:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:37:40] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:37:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:37:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:37:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:37:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D Array.png RDOC 008848: [04:37:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:37:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:37:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:37:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:37:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:37:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:37:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D MSAA Array.dds RDOC 008848: [04:37:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:37:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:37:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:37:41] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:37:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:37:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:37:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:37:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D MSAA Array.png RDOC 008848: [04:37:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:37:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:37:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:37:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:37:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:37:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:37:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D MSAA.dds RDOC 008848: [04:37:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:37:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:37:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:37:42] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:37:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:37:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:37:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:37:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D MSAA.png RDOC 008848: [04:37:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:37:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:37:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:37:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:37:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:37:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:37:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D.dds RDOC 008848: [04:37:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:37:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:37:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:37:43] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:37:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:37:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:37:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:37:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D.png RDOC 008848: [04:37:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:37:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:37:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:37:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:37:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:37:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:37:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 3D.dds RDOC 008848: [04:37:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:37:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:37:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:37:44] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:37:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:37:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:37:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:37:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 3D.png RDOC 008848: [04:37:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:37:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:37:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:37:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:37:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:37:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:37:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 1D Array.dds RDOC 008848: [04:37:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:37:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:37:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:37:45] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:37:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:37:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:37:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:37:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 1D Array.png RDOC 008848: [04:37:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:37:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:37:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:37:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:37:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:37:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:37:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 1D.dds RDOC 008848: [04:37:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:37:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:37:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:37:46] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:37:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:37:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:37:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:37:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 1D.png RDOC 008848: [04:37:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:37:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:37:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:37:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:37:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:37:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:37:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 2D Array.dds RDOC 008848: [04:37:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:37:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:37:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:37:46] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:37:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:37:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:37:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:37:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 2D Array.png RDOC 008848: [04:37:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:37:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:37:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:37:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:37:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:37:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:37:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 2D MSAA Array.dds RDOC 008848: [04:37:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:37:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:37:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:37:48] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:37:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:37:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:37:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:37:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 2D MSAA Array.png RDOC 008848: [04:37:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:37:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:37:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:37:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:37:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:37:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:37:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 2D MSAA.dds RDOC 008848: [04:37:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:37:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:37:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:37:49] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:37:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:37:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:37:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:37:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 2D MSAA.png RDOC 008848: [04:37:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:37:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:37:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:37:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:37:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:37:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:37:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 2D.dds RDOC 008848: [04:37:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:37:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:37:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:37:50] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:37:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:37:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:37:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:37:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 2D.png RDOC 008848: [04:37:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:37:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:37:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:37:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:37:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:37:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:37:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 3D.dds RDOC 008848: [04:37:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:37:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:37:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:37:50] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:37:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:37:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:37:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:37:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 3D.png RDOC 008848: [04:37:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:37:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:37:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:37:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:37:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:37:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:37:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 1D Array.dds RDOC 008848: [04:37:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:37:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:37:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:37:51] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:37:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:37:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:37:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:37:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 1D Array.png RDOC 008848: [04:37:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:37:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:37:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:37:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:37:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:37:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:37:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 1D.dds RDOC 008848: [04:37:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:37:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:37:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:37:52] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:37:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:37:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:37:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:37:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 1D.png RDOC 008848: [04:37:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:37:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:37:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:37:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:37:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:37:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:37:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D Array.dds RDOC 008848: [04:37:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:37:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:37:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:37:53] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:37:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:37:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:37:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:37:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D Array.png RDOC 008848: [04:37:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:37:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:37:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:37:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:37:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:37:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:37:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D MSAA Array.dds RDOC 008848: [04:37:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:37:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:37:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:37:53] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:37:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:37:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:37:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:37:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D MSAA Array.png RDOC 008848: [04:37:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:37:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:37:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:37:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:37:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:37:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:37:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D MSAA.dds RDOC 008848: [04:37:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:37:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:37:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:37:54] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:37:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:37:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:37:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:37:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D MSAA.png RDOC 008848: [04:37:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:37:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:37:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:37:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:37:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:37:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:37:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D.dds RDOC 008848: [04:37:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:37:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:37:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:37:55] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:37:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:37:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:37:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:37:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D.png RDOC 008848: [04:37:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:37:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:37:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:37:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:37:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:37:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:37:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 3D.dds RDOC 008848: [04:37:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:37:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:37:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:37:56] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:37:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:37:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:37:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:37:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 3D.png RDOC 008848: [04:37:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:37:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:37:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:37:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:37:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:37:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:37:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 1D Array.dds RDOC 008848: [04:37:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:37:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:37:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:37:56] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:37:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:37:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:37:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:37:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 1D Array.png RDOC 008848: [04:37:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:37:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:37:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:37:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:37:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:37:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:37:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 1D.dds RDOC 008848: [04:37:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:37:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:37:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:37:57] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:37:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:37:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:37:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:37:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 1D.png RDOC 008848: [04:37:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:37:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:37:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:37:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:37:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:37:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:37:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 2D Array.dds RDOC 008848: [04:37:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:37:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:37:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:37:59] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:37:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:37:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:37:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:37:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 2D Array.png RDOC 008848: [04:37:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:37:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:37:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:38:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:38:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:38:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:38:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 2D MSAA Array.dds RDOC 008848: [04:38:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:38:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:38:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:38:00] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:38:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:38:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:38:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:38:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 2D MSAA Array.png RDOC 008848: [04:38:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:38:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:38:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:38:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:38:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:38:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:38:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 2D MSAA.dds RDOC 008848: [04:38:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:38:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:38:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:38:01] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:38:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:38:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:38:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:38:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 2D MSAA.png RDOC 008848: [04:38:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:38:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:38:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:38:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:38:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:38:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:38:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 2D.dds RDOC 008848: [04:38:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:38:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:38:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:38:02] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:38:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:38:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:38:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:38:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 2D.png RDOC 008848: [04:38:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:38:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:38:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:38:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:38:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:38:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:38:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 3D.dds RDOC 008848: [04:38:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:38:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:38:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:38:03] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:38:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:38:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:38:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:38:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 3D.png RDOC 008848: [04:38:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:38:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:38:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:38:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:38:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:38:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:38:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 1D Array.dds RDOC 008848: [04:38:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:38:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:38:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:38:05] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:38:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:38:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:38:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:38:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 1D Array.png RDOC 008848: [04:38:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:38:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:38:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:38:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:38:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:38:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:38:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 1D.dds RDOC 008848: [04:38:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:38:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:38:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:38:05] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:38:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:38:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:38:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:38:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 1D.png RDOC 008848: [04:38:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:38:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:38:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:38:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:38:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:38:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:38:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 2D Array.dds RDOC 008848: [04:38:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:38:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:38:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:38:07] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:38:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:38:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:38:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:38:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 2D Array.png RDOC 008848: [04:38:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:38:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:38:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:38:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:38:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:38:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:38:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 2D MSAA Array.dds RDOC 008848: [04:38:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:38:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:38:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:38:08] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:38:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:38:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:38:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:38:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 2D MSAA Array.png RDOC 008848: [04:38:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:38:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:38:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:38:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:38:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:38:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:38:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 2D MSAA.dds RDOC 008848: [04:38:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:38:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:38:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:38:09] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:38:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:38:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:38:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:38:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 2D MSAA.png RDOC 008848: [04:38:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:38:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:38:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:38:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:38:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:38:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:38:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 2D.dds RDOC 008848: [04:38:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:38:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:38:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:38:10] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:38:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:38:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:38:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:38:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 2D.png RDOC 008848: [04:38:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:38:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:38:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:38:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:38:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:38:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:38:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 3D.dds RDOC 008848: [04:38:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:38:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:38:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:38:12] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:38:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:38:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:38:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:38:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 3D.png RDOC 008848: [04:38:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:38:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:38:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:38:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:38:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:38:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:38:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 1D Array.dds RDOC 008848: [04:38:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:38:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:38:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:38:13] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:38:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:38:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:38:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:38:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 1D Array.png RDOC 008848: [04:38:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:38:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:38:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:38:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:38:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:38:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:38:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 1D.dds RDOC 008848: [04:38:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:38:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:38:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:38:14] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:38:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:38:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:38:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:38:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 1D.png RDOC 008848: [04:38:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:38:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:38:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:38:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:38:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:38:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:38:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 2D Array.dds RDOC 008848: [04:38:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:38:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:38:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:38:15] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:38:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:38:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:38:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:38:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 2D Array.png RDOC 008848: [04:38:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:38:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:38:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:38:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:38:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:38:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:38:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 2D MSAA Array.dds RDOC 008848: [04:38:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:38:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:38:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:38:17] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:38:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:38:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:38:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:38:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 2D MSAA Array.png RDOC 008848: [04:38:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:38:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:38:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:38:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:38:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:38:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:38:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 2D MSAA.dds RDOC 008848: [04:38:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:38:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:38:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:38:18] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:38:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:38:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:38:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:38:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 2D MSAA.png RDOC 008848: [04:38:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:38:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:38:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:38:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:38:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:38:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:38:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 2D.dds RDOC 008848: [04:38:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:38:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:38:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:38:18] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:38:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:38:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:38:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:38:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 2D.png RDOC 008848: [04:38:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:38:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:38:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:38:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:38:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:38:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:38:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 3D.dds RDOC 008848: [04:38:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:38:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:38:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:38:20] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:38:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:38:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:38:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:38:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 3D.png RDOC 008848: [04:38:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:38:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:38:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:38:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:38:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:38:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:38:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 1D Array.dds RDOC 008848: [04:38:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:38:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:38:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:38:21] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:38:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:38:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:38:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:38:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 1D Array.png RDOC 008848: [04:38:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:38:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:38:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:38:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:38:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:38:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:38:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 1D.dds RDOC 008848: [04:38:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:38:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:38:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:38:22] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:38:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:38:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:38:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:38:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 1D.png RDOC 008848: [04:38:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:38:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:38:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:38:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:38:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:38:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:38:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 2D Array.dds RDOC 008848: [04:38:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:38:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:38:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:38:23] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:38:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:38:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:38:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:38:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 2D Array.png RDOC 008848: [04:38:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:38:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:38:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:38:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:38:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:38:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:38:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 2D MSAA Array.dds RDOC 008848: [04:38:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:38:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:38:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:38:25] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:38:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:38:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:38:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:38:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 2D MSAA Array.png RDOC 008848: [04:38:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:38:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:38:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:38:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:38:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:38:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:38:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 2D MSAA.dds RDOC 008848: [04:38:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:38:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:38:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:38:26] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:38:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:38:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:38:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:38:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 2D MSAA.png RDOC 008848: [04:38:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:38:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:38:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:38:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:38:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:38:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:38:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 2D.dds RDOC 008848: [04:38:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:38:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:38:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:38:27] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:38:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:38:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:38:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:38:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 2D.png RDOC 008848: [04:38:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:38:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:38:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:38:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:38:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:38:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:38:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 3D.dds RDOC 008848: [04:38:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:38:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:38:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:38:28] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:38:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:38:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:38:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:38:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 3D.png RDOC 008848: [04:38:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:38:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:38:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:38:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:38:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:38:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:38:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 1D Array.dds RDOC 008848: [04:38:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:38:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:38:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:38:29] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:38:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:38:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:38:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:38:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 1D Array.png RDOC 008848: [04:38:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:38:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:38:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:38:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:38:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:38:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:38:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 1D.dds RDOC 008848: [04:38:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:38:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:38:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:38:30] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:38:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:38:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:38:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:38:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 1D.png RDOC 008848: [04:38:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:38:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:38:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:38:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:38:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:38:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:38:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 2D Array.dds RDOC 008848: [04:38:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:38:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:38:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:38:31] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:38:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:38:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:38:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:38:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 2D Array.png RDOC 008848: [04:38:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:38:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:38:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:38:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:38:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:38:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:38:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 2D MSAA Array.dds RDOC 008848: [04:38:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:38:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:38:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:38:32] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:38:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:38:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:38:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:38:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 2D MSAA Array.png RDOC 008848: [04:38:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:38:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:38:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:38:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:38:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:38:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:38:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 2D MSAA.dds RDOC 008848: [04:38:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:38:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:38:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:38:33] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:38:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:38:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:38:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:38:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 2D MSAA.png RDOC 008848: [04:38:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:38:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:38:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:38:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:38:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:38:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:38:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 2D.dds RDOC 008848: [04:38:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:38:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:38:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:38:34] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:38:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:38:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:38:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:38:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 2D.png RDOC 008848: [04:38:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:38:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:38:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:38:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:38:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:38:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:38:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 3D.dds RDOC 008848: [04:38:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:38:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:38:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:38:35] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:38:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:38:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:38:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:38:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 3D.png RDOC 008848: [04:38:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:38:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:38:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:38:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:38:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:38:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:38:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 1D Array.dds RDOC 008848: [04:38:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:38:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:38:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:38:36] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:38:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:38:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:38:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:38:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 1D Array.png RDOC 008848: [04:38:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:38:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:38:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:38:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:38:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:38:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:38:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 1D.dds RDOC 008848: [04:38:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:38:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:38:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:38:38] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:38:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:38:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:38:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:38:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 1D.png RDOC 008848: [04:38:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:38:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:38:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:38:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:38:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:38:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:38:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 2D Array.dds RDOC 008848: [04:38:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:38:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:38:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:38:38] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:38:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:38:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:38:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:38:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 2D Array.png RDOC 008848: [04:38:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:38:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:38:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:38:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:38:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:38:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:38:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 2D MSAA Array.dds RDOC 008848: [04:38:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:38:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:38:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:38:40] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:38:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:38:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:38:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:38:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 2D MSAA Array.png RDOC 008848: [04:38:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:38:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:38:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:38:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:38:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:38:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:38:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 2D MSAA.dds RDOC 008848: [04:38:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:38:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:38:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:38:41] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:38:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:38:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:38:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:38:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 2D MSAA.png RDOC 008848: [04:38:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:38:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:38:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:38:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:38:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:38:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:38:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 2D.dds RDOC 008848: [04:38:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:38:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:38:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:38:42] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:38:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:38:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:38:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:38:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 2D.png RDOC 008848: [04:38:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:38:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:38:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:38:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:38:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:38:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:38:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 3D.dds RDOC 008848: [04:38:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:38:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:38:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:38:43] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:38:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:38:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:38:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:38:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 3D.png RDOC 008848: [04:38:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:38:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:38:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:38:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:38:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:38:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:38:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 1D Array.dds RDOC 008848: [04:38:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:38:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:38:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:38:44] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:38:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:38:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:38:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:38:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 1D Array.png RDOC 008848: [04:38:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:38:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:38:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:38:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:38:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:38:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:38:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 1D.dds RDOC 008848: [04:38:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:38:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:38:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:38:45] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:38:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:38:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:38:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:38:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 1D.png RDOC 008848: [04:38:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:38:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:38:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:38:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:38:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:38:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:38:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 2D Array.dds RDOC 008848: [04:38:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:38:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:38:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:38:46] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:38:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:38:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:38:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:38:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 2D Array.png RDOC 008848: [04:38:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:38:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:38:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:38:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:38:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:38:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:38:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 2D MSAA Array.dds RDOC 008848: [04:38:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:38:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:38:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:38:47] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:38:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:38:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:38:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:38:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 2D MSAA Array.png RDOC 008848: [04:38:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:38:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:38:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:38:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:38:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:38:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:38:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 2D MSAA.dds RDOC 008848: [04:38:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:38:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:38:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:38:48] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:38:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:38:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:38:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:38:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 2D MSAA.png RDOC 008848: [04:38:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:38:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:38:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:38:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:38:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:38:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:38:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 2D.dds RDOC 008848: [04:38:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:38:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:38:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:38:49] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:38:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:38:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:38:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:38:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 2D.png RDOC 008848: [04:38:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:38:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:38:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:38:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:38:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:38:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:38:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 3D.dds RDOC 008848: [04:38:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:38:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:38:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:38:50] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:38:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:38:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:38:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:38:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 3D.png RDOC 008848: [04:38:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:38:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:38:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:38:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:38:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:38:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:38:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 1D Array.dds RDOC 008848: [04:38:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:38:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:38:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:38:50] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:38:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:38:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:38:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:38:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 1D Array.png RDOC 008848: [04:38:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:38:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:38:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:38:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:38:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:38:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:38:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 1D.dds RDOC 008848: [04:38:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:38:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:38:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:38:51] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:38:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:38:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:38:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:38:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 1D.png RDOC 008848: [04:38:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:38:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:38:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:38:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:38:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:38:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:38:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 2D Array.dds RDOC 008848: [04:38:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:38:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:38:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:38:53] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:38:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:38:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:38:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:38:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 2D Array.png RDOC 008848: [04:38:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:38:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:38:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:38:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:38:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:38:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:38:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 2D MSAA Array.dds RDOC 008848: [04:38:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:38:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:38:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:38:53] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:38:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:38:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:38:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:38:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 2D MSAA Array.png RDOC 008848: [04:38:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:38:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:38:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:38:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:38:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:38:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:38:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 2D MSAA.dds RDOC 008848: [04:38:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:38:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:38:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:38:55] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:38:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:38:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:38:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:38:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 2D MSAA.png RDOC 008848: [04:38:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:38:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:38:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:38:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:38:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:38:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:38:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 2D.dds RDOC 008848: [04:38:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:38:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:38:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:38:56] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:38:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:38:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:38:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:38:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 2D.png RDOC 008848: [04:38:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:38:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:38:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:38:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:38:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:38:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:38:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 3D.dds RDOC 008848: [04:38:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:38:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:38:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:38:56] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:38:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:38:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:38:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:38:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 3D.png RDOC 008848: [04:38:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:38:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:38:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:38:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:38:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:38:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:38:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 1D Array.dds RDOC 008848: [04:38:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:38:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:38:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:38:57] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:38:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:38:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:38:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:38:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 1D Array.png RDOC 008848: [04:38:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:38:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:38:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:38:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:38:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:38:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:38:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 1D.dds RDOC 008848: [04:38:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:38:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:38:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:38:58] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:38:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:38:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:38:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:38:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 1D.png RDOC 008848: [04:38:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:38:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:38:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:38:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:38:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:38:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:38:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 2D Array.dds RDOC 008848: [04:38:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:38:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:38:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:38:59] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:39:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:39:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:39:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:39:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 2D Array.png RDOC 008848: [04:39:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:39:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:39:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:39:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:39:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:39:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:39:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 2D MSAA Array.dds RDOC 008848: [04:39:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:39:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:39:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:39:01] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:39:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:39:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:39:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:39:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 2D MSAA Array.png RDOC 008848: [04:39:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:39:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:39:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:39:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:39:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:39:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:39:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 2D MSAA.dds RDOC 008848: [04:39:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:39:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:39:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:39:02] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:39:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:39:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:39:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:39:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 2D MSAA.png RDOC 008848: [04:39:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:39:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:39:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:39:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:39:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:39:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:39:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 2D.dds RDOC 008848: [04:39:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:39:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:39:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:39:03] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:39:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:39:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:39:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:39:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 2D.png RDOC 008848: [04:39:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:39:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:39:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:39:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:39:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:39:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:39:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 3D.dds RDOC 008848: [04:39:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:39:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:39:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:39:04] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:39:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:39:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:39:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:39:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 3D.png RDOC 008848: [04:39:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:39:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:39:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:39:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:39:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:39:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:39:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 1D Array.dds RDOC 008848: [04:39:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:39:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:39:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:39:05] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:39:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:39:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:39:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:39:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 1D Array.png RDOC 008848: [04:39:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:39:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:39:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:39:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:39:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:39:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:39:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 1D.dds RDOC 008848: [04:39:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:39:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:39:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:39:06] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:39:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:39:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:39:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:39:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 1D.png RDOC 008848: [04:39:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:39:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:39:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:39:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:39:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:39:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:39:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 2D Array.dds RDOC 008848: [04:39:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:39:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:39:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:39:07] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:39:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:39:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:39:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:39:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 2D Array.png RDOC 008848: [04:39:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:39:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:39:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:39:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:39:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:39:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:39:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 2D MSAA Array.dds RDOC 008848: [04:39:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:39:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:39:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:39:08] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:39:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:39:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:39:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:39:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 2D MSAA Array.png RDOC 008848: [04:39:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:39:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:39:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:39:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:39:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:39:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:39:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 2D MSAA.dds RDOC 008848: [04:39:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:39:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:39:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:39:09] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:39:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:39:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:39:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:39:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 2D MSAA.png RDOC 008848: [04:39:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:39:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:39:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:39:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:39:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:39:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:39:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 2D.dds RDOC 008848: [04:39:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:39:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:39:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:39:11] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:39:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:39:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:39:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:39:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 2D.png RDOC 008848: [04:39:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:39:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:39:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:39:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:39:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:39:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:39:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 3D.dds RDOC 008848: [04:39:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:39:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:39:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:39:12] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:39:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:39:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:39:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:39:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 3D.png RDOC 008848: [04:39:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:39:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:39:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:39:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:39:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:39:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:39:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 1D Array.dds RDOC 008848: [04:39:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:39:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:39:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:39:13] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:39:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:39:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:39:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:39:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 1D Array.png RDOC 008848: [04:39:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:39:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:39:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:39:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:39:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:39:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:39:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 1D.dds RDOC 008848: [04:39:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:39:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:39:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:39:15] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:39:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:39:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:39:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:39:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 1D.png RDOC 008848: [04:39:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:39:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:39:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:39:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:39:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:39:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:39:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 2D Array.dds RDOC 008848: [04:39:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:39:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:39:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:39:16] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:39:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:39:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:39:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:39:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 2D Array.png RDOC 008848: [04:39:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:39:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:39:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:39:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:39:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:39:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:39:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 2D MSAA Array.dds RDOC 008848: [04:39:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:39:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:39:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:39:17] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:39:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:39:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:39:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:39:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 2D MSAA Array.png RDOC 008848: [04:39:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:39:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:39:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:39:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:39:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:39:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:39:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 2D MSAA.dds RDOC 008848: [04:39:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:39:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:39:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:39:18] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:39:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:39:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:39:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:39:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 2D MSAA.png RDOC 008848: [04:39:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:39:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:39:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:39:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:39:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:39:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:39:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 2D.dds RDOC 008848: [04:39:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:39:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:39:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:39:19] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:39:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:39:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:39:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:39:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 2D.png RDOC 008848: [04:39:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:39:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:39:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:39:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:39:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:39:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:39:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 3D.dds RDOC 008848: [04:39:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:39:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:39:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:39:21] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:39:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:39:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:39:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:39:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 3D.png RDOC 008848: [04:39:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:39:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:39:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:39:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:39:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:39:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:39:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 1D Array.dds RDOC 008848: [04:39:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:39:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:39:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:39:22] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:39:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:39:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:39:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:39:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 1D Array.png RDOC 008848: [04:39:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:39:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:39:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:39:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:39:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:39:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:39:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 1D.dds RDOC 008848: [04:39:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:39:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:39:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:39:23] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:39:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:39:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:39:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:39:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 1D.png RDOC 008848: [04:39:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:39:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:39:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:39:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:39:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:39:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:39:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 2D Array.dds RDOC 008848: [04:39:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:39:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:39:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:39:24] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:39:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:39:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:39:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:39:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 2D Array.png RDOC 008848: [04:39:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:39:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:39:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:39:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:39:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:39:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:39:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 2D MSAA Array.dds RDOC 008848: [04:39:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:39:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:39:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:39:25] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:39:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:39:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:39:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:39:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 2D MSAA Array.png RDOC 008848: [04:39:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:39:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:39:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:39:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:39:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:39:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:39:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 2D MSAA.dds RDOC 008848: [04:39:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:39:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:39:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:39:26] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:39:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:39:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:39:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:39:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 2D MSAA.png RDOC 008848: [04:39:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:39:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:39:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:39:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:39:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:39:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:39:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 2D.dds RDOC 008848: [04:39:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:39:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:39:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:39:27] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:39:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:39:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:39:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:39:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 2D.png RDOC 008848: [04:39:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:39:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:39:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:39:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:39:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:39:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:39:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 3D.dds RDOC 008848: [04:39:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:39:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:39:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:39:28] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:39:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:39:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:39:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:39:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 3D.png RDOC 008848: [04:39:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:39:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:39:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:39:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:39:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:39:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:39:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 1D Array.dds RDOC 008848: [04:39:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:39:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:39:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:39:29] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:39:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:39:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:39:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:39:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 1D Array.png RDOC 008848: [04:39:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:39:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:39:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:39:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:39:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:39:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:39:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 1D.dds RDOC 008848: [04:39:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:39:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:39:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:39:29] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:39:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:39:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:39:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:39:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 1D.png RDOC 008848: [04:39:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:39:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:39:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:39:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:39:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:39:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:39:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 2D Array.dds RDOC 008848: [04:39:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:39:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:39:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:39:30] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:39:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:39:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:39:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:39:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 2D Array.png RDOC 008848: [04:39:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:39:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:39:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:39:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:39:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:39:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:39:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 2D MSAA Array.dds RDOC 008848: [04:39:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:39:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:39:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:39:31] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:39:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:39:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:39:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:39:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 2D MSAA Array.png RDOC 008848: [04:39:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:39:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:39:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:39:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:39:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:39:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:39:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 2D MSAA.dds RDOC 008848: [04:39:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:39:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:39:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:39:32] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:39:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:39:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:39:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:39:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 2D MSAA.png RDOC 008848: [04:39:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:39:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:39:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:39:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:39:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:39:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:39:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 2D.dds RDOC 008848: [04:39:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:39:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:39:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:39:33] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:39:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:39:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:39:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:39:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 2D.png RDOC 008848: [04:39:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:39:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:39:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:39:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:39:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:39:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:39:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 3D.dds RDOC 008848: [04:39:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:39:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:39:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:39:35] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:39:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:39:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:39:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:39:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 3D.png RDOC 008848: [04:39:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:39:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:39:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:39:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:39:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:39:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:39:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 1D Array.dds RDOC 008848: [04:39:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:39:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:39:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:39:36] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:39:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:39:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:39:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:39:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 1D Array.png RDOC 008848: [04:39:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:39:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:39:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:39:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:39:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:39:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:39:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 1D.dds RDOC 008848: [04:39:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:39:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:39:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:39:37] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:39:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:39:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:39:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:39:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 1D.png RDOC 008848: [04:39:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:39:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:39:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:39:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:39:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:39:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:39:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 2D Array.dds RDOC 008848: [04:39:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:39:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:39:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:39:38] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:39:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:39:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:39:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:39:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 2D Array.png RDOC 008848: [04:39:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:39:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:39:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:39:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:39:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:39:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:39:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 2D MSAA Array.dds RDOC 008848: [04:39:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:39:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:39:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:39:39] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:39:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:39:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:39:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:39:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 2D MSAA Array.png RDOC 008848: [04:39:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:39:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:39:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:39:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:39:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:39:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:39:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 2D MSAA.dds RDOC 008848: [04:39:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:39:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:39:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:39:40] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:39:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:39:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:39:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:39:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 2D MSAA.png RDOC 008848: [04:39:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:39:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:39:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:39:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:39:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:39:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:39:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 2D.dds RDOC 008848: [04:39:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:39:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:39:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:39:41] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:39:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:39:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:39:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:39:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 2D.png RDOC 008848: [04:39:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:39:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:39:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:39:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:39:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:39:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:39:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 3D.dds RDOC 008848: [04:39:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:39:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:39:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:39:42] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:39:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:39:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:39:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:39:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 3D.png RDOC 008848: [04:39:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:39:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:39:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:39:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:39:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:39:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:39:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 1D Array.dds RDOC 008848: [04:39:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:39:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:39:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:39:43] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:39:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:39:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:39:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:39:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 1D Array.png RDOC 008848: [04:39:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:39:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:39:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:39:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:39:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:39:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:39:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 1D.dds RDOC 008848: [04:39:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:39:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:39:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:39:45] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:39:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:39:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:39:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:39:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 1D.png RDOC 008848: [04:39:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:39:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:39:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:39:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:39:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:39:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:39:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 2D Array.dds RDOC 008848: [04:39:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:39:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:39:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:39:46] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:39:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:39:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:39:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:39:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 2D Array.png RDOC 008848: [04:39:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:39:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:39:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:39:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:39:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:39:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:39:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 2D MSAA Array.dds RDOC 008848: [04:39:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:39:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:39:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:39:46] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:39:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:39:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:39:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:39:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 2D MSAA Array.png RDOC 008848: [04:39:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:39:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:39:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:39:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:39:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:39:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:39:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 2D MSAA.dds RDOC 008848: [04:39:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:39:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:39:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:39:47] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:39:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:39:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:39:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:39:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 2D MSAA.png RDOC 008848: [04:39:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:39:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:39:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:39:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:39:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:39:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:39:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 2D.dds RDOC 008848: [04:39:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:39:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:39:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:39:48] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:39:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:39:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:39:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:39:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 2D.png RDOC 008848: [04:39:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:39:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:39:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:39:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:39:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:39:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:39:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 3D.dds RDOC 008848: [04:39:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:39:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:39:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:39:49] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:39:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:39:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:39:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:39:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 3D.png RDOC 008848: [04:39:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:39:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:39:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:39:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:39:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:39:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:39:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 1D Array.dds RDOC 008848: [04:39:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:39:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:39:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:39:50] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:39:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:39:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:39:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:39:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 1D Array.png RDOC 008848: [04:39:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:39:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:39:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:39:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:39:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:39:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:39:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 1D.dds RDOC 008848: [04:39:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:39:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:39:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:39:50] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:39:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:39:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:39:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:39:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 1D.png RDOC 008848: [04:39:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:39:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:39:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:39:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:39:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:39:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:39:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 2D Array.dds RDOC 008848: [04:39:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:39:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:39:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:39:51] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:39:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:39:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:39:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:39:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 2D Array.png RDOC 008848: [04:39:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:39:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:39:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:39:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:39:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:39:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:39:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 2D MSAA Array.dds RDOC 008848: [04:39:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:39:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:39:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:39:52] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:39:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:39:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:39:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:39:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 2D MSAA Array.png RDOC 008848: [04:39:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:39:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:39:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:39:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:39:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:39:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:39:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 2D MSAA.dds RDOC 008848: [04:39:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:39:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:39:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:39:53] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:39:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:39:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:39:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:39:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 2D MSAA.png RDOC 008848: [04:39:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:39:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:39:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:39:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:39:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:39:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:39:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 2D.dds RDOC 008848: [04:39:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:39:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:39:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:39:55] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:39:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:39:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:39:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:39:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 2D.png RDOC 008848: [04:39:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:39:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:39:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:39:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:39:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:39:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:39:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 3D.dds RDOC 008848: [04:39:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:39:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:39:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:39:56] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:39:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:39:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:39:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:39:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 3D.png RDOC 008848: [04:39:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:39:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:39:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:39:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:39:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:39:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:39:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 1D Array.dds RDOC 008848: [04:39:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:39:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:39:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:39:56] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:39:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:39:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:39:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:39:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 1D Array.png RDOC 008848: [04:39:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:39:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:39:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:39:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:39:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:39:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:39:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 1D.dds RDOC 008848: [04:39:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:39:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:39:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:39:58] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:39:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:39:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:39:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:39:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 1D.png RDOC 008848: [04:39:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:39:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:39:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:39:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:39:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:39:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:39:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 2D Array.dds RDOC 008848: [04:39:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:39:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:39:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:39:59] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:40:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:40:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:40:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:40:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 2D Array.png RDOC 008848: [04:40:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:40:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:40:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:40:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:40:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:40:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:40:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 2D MSAA Array.dds RDOC 008848: [04:40:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:40:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:40:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:40:00] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:40:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:40:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:40:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:40:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 2D MSAA Array.png RDOC 008848: [04:40:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:40:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:40:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:40:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:40:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:40:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:40:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 2D MSAA.dds RDOC 008848: [04:40:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:40:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:40:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:40:01] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:40:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:40:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:40:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:40:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 2D MSAA.png RDOC 008848: [04:40:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:40:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:40:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:40:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:40:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:40:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:40:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 2D.dds RDOC 008848: [04:40:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:40:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:40:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:40:01] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:40:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:40:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:40:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:40:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 2D.png RDOC 008848: [04:40:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:40:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:40:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:40:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:40:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:40:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:40:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 3D.dds RDOC 008848: [04:40:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:40:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:40:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:40:02] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:40:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:40:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:40:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:40:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 3D.png RDOC 008848: [04:40:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:40:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:40:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:40:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:40:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:40:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:40:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 1D Array.dds RDOC 008848: [04:40:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:40:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:40:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:40:03] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:40:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:40:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:40:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:40:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 1D Array.png RDOC 008848: [04:40:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:40:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:40:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:40:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:40:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:40:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:40:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 1D.dds RDOC 008848: [04:40:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:40:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:40:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:40:04] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:40:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:40:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:40:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:40:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 1D.png RDOC 008848: [04:40:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:40:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:40:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:40:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:40:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:40:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:40:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 2D Array.dds RDOC 008848: [04:40:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:40:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:40:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:40:04] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:40:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:40:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:40:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:40:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 2D Array.png RDOC 008848: [04:40:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:40:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:40:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:40:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:40:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:40:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:40:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 2D MSAA Array.dds RDOC 008848: [04:40:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:40:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:40:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:40:06] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:40:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:40:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:40:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:40:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 2D MSAA Array.png RDOC 008848: [04:40:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:40:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:40:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:40:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:40:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:40:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:40:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 2D MSAA.dds RDOC 008848: [04:40:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:40:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:40:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:40:07] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:40:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:40:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:40:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:40:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 2D MSAA.png RDOC 008848: [04:40:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:40:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:40:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:40:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:40:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:40:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:40:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 2D.dds RDOC 008848: [04:40:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:40:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:40:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:40:08] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:40:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:40:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:40:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:40:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 2D.png RDOC 008848: [04:40:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:40:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:40:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:40:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:40:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:40:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:40:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 3D.dds RDOC 008848: [04:40:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:40:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:40:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:40:09] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:40:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:40:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:40:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:40:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 3D.png RDOC 008848: [04:40:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:40:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:40:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:40:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:40:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:40:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:40:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 1D Array.dds RDOC 008848: [04:40:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:40:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:40:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:40:10] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:40:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:40:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:40:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:40:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 1D Array.png RDOC 008848: [04:40:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:40:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:40:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:40:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:40:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:40:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:40:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 1D.dds RDOC 008848: [04:40:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:40:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:40:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:40:11] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:40:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:40:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:40:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:40:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 1D.png RDOC 008848: [04:40:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:40:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:40:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:40:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:40:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:40:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:40:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 2D Array.dds RDOC 008848: [04:40:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:40:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:40:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:40:12] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:40:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:40:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:40:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:40:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 2D Array.png RDOC 008848: [04:40:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:40:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:40:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:40:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:40:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:40:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:40:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 2D MSAA Array.dds RDOC 008848: [04:40:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:40:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:40:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:40:13] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:40:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:40:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:40:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:40:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 2D MSAA Array.png RDOC 008848: [04:40:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:40:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:40:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:40:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:40:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:40:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:40:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 2D MSAA.dds RDOC 008848: [04:40:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:40:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:40:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:40:13] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:40:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:40:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:40:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:40:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 2D MSAA.png RDOC 008848: [04:40:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:40:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:40:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:40:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:40:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:40:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:40:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 2D.dds RDOC 008848: [04:40:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:40:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:40:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:40:14] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:40:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:40:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:40:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:40:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 2D.png RDOC 008848: [04:40:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:40:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:40:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:40:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:40:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:40:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:40:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 3D.dds RDOC 008848: [04:40:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:40:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:40:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:40:16] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:40:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:40:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:40:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:40:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 3D.png RDOC 008848: [04:40:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:40:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:40:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:40:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:40:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:40:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:40:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4B4A4_UNORM_PACK16@Texture 1D Array.dds RDOC 008848: [04:40:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:40:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:40:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:40:16] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:40:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:40:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:40:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:40:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4B4A4_UNORM_PACK16@Texture 1D Array.png RDOC 008848: [04:40:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:40:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:40:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:40:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:40:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:40:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:40:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4B4A4_UNORM_PACK16@Texture 1D.dds RDOC 008848: [04:40:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:40:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:40:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:40:17] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:40:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:40:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:40:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:40:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4B4A4_UNORM_PACK16@Texture 1D.png RDOC 008848: [04:40:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:40:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:40:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:40:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:40:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:40:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:40:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4B4A4_UNORM_PACK16@Texture 2D Array.dds RDOC 008848: [04:40:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:40:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:40:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:40:19] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:40:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:40:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:40:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:40:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4B4A4_UNORM_PACK16@Texture 2D Array.png RDOC 008848: [04:40:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:40:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:40:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:40:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:40:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:40:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:40:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4B4A4_UNORM_PACK16@Texture 2D.dds RDOC 008848: [04:40:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:40:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:40:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:40:19] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:40:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:40:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:40:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:40:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4B4A4_UNORM_PACK16@Texture 2D.png RDOC 008848: [04:40:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:40:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:40:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:40:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:40:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:40:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:40:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4B4A4_UNORM_PACK16@Texture 3D.dds RDOC 008848: [04:40:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:40:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:40:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:40:20] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:40:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:40:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:40:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:40:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4B4A4_UNORM_PACK16@Texture 3D.png RDOC 008848: [04:40:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:40:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:40:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:40:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:40:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:40:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:40:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4_UNORM_PACK8@Texture 1D Array.png RDOC 008848: [04:40:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:40:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:40:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:40:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:40:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:40:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:40:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4_UNORM_PACK8@Texture 1D.png RDOC 008848: [04:40:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:40:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:40:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:40:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:40:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:40:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:40:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4_UNORM_PACK8@Texture 2D Array.png RDOC 008848: [04:40:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:40:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:40:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:40:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:40:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:40:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:40:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4_UNORM_PACK8@Texture 2D.png RDOC 008848: [04:40:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:40:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:40:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:40:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:40:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:40:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:40:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4_UNORM_PACK8@Texture 3D.png RDOC 008848: [04:40:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:40:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:40:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:40:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:40:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:40:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:40:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G5B5A1_UNORM_PACK16@Texture 1D Array.dds RDOC 008848: [04:40:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:40:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:40:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:40:23] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:40:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:40:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:40:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:40:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G5B5A1_UNORM_PACK16@Texture 1D Array.png RDOC 008848: [04:40:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:40:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:40:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:40:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:40:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:40:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:40:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G5B5A1_UNORM_PACK16@Texture 1D.dds RDOC 008848: [04:40:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:40:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:40:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:40:24] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:40:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:40:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:40:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:40:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G5B5A1_UNORM_PACK16@Texture 1D.png RDOC 008848: [04:40:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:40:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:40:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:40:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:40:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:40:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:40:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G5B5A1_UNORM_PACK16@Texture 2D Array.dds RDOC 008848: [04:40:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:40:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:40:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:40:26] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:40:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:40:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:40:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:40:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G5B5A1_UNORM_PACK16@Texture 2D Array.png RDOC 008848: [04:40:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:40:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:40:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:40:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:40:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:40:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:40:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G5B5A1_UNORM_PACK16@Texture 2D.dds RDOC 008848: [04:40:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:40:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:40:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:40:26] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:40:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:40:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:40:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:40:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G5B5A1_UNORM_PACK16@Texture 2D.png RDOC 008848: [04:40:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:40:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:40:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:40:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:40:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:40:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:40:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G5B5A1_UNORM_PACK16@Texture 3D.dds RDOC 008848: [04:40:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:40:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:40:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:40:28] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:40:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:40:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:40:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:40:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G5B5A1_UNORM_PACK16@Texture 3D.png RDOC 008848: [04:40:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:40:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:40:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:40:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:40:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:40:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:40:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 1D Array.dds RDOC 008848: [04:40:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:40:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:40:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:40:28] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:40:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:40:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:40:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:40:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 1D Array.png RDOC 008848: [04:40:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:40:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:40:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:40:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:40:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:40:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:40:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 1D.dds RDOC 008848: [04:40:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:40:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:40:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:40:28] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:40:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:40:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:40:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:40:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 1D.png RDOC 008848: [04:40:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:40:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:40:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:40:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:40:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:40:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:40:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 2D Array.dds RDOC 008848: [04:40:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:40:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:40:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:40:30] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:40:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:40:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:40:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:40:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 2D Array.png RDOC 008848: [04:40:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:40:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:40:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:40:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:40:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:40:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:40:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 2D MSAA Array.dds RDOC 008848: [04:40:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:40:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:40:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:40:31] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:40:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:40:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:40:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:40:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 2D MSAA Array.png RDOC 008848: [04:40:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:40:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:40:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:40:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:40:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:40:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:40:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 2D MSAA.dds RDOC 008848: [04:40:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:40:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:40:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:40:32] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:40:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:40:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:40:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:40:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 2D MSAA.png RDOC 008848: [04:40:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:40:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:40:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:40:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:40:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:40:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:40:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 2D.dds RDOC 008848: [04:40:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:40:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:40:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:40:33] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:40:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:40:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:40:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:40:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 2D.png RDOC 008848: [04:40:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:40:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:40:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:40:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:40:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:40:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:40:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 3D.dds RDOC 008848: [04:40:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:40:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:40:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:40:34] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:40:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:40:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:40:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:40:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 3D.png RDOC 008848: [04:40:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:40:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:40:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:40:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:40:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:40:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:40:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 1D Array.dds RDOC 008848: [04:40:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:40:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:40:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:40:34] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:40:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:40:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:40:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:40:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 1D Array.png RDOC 008848: [04:40:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:40:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:40:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:40:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:40:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:40:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:40:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 1D.dds RDOC 008848: [04:40:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:40:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:40:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:40:35] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:40:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:40:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:40:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:40:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 1D.png RDOC 008848: [04:40:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:40:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:40:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:40:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:40:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:40:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:40:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 2D Array.dds RDOC 008848: [04:40:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:40:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:40:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:40:36] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:40:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:40:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:40:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:40:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 2D Array.png RDOC 008848: [04:40:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:40:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:40:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:40:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:40:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:40:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:40:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 2D MSAA Array.dds RDOC 008848: [04:40:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:40:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:40:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:40:36] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:40:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:40:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:40:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:40:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 2D MSAA Array.png RDOC 008848: [04:40:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:40:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:40:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:40:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:40:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:40:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:40:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 2D MSAA.dds RDOC 008848: [04:40:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:40:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:40:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:40:37] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:40:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:40:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:40:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:40:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 2D MSAA.png RDOC 008848: [04:40:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:40:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:40:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:40:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:40:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:40:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:40:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 2D.dds RDOC 008848: [04:40:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:40:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:40:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:40:38] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:40:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:40:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:40:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:40:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 2D.png RDOC 008848: [04:40:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:40:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:40:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:40:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:40:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:40:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:40:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 3D.dds RDOC 008848: [04:40:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:40:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:40:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:40:39] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:40:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:40:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:40:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:40:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 3D.png RDOC 008848: [04:40:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:40:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:40:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:40:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:40:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:40:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:40:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 1D Array.dds RDOC 008848: [04:40:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:40:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:40:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:40:40] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:40:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:40:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:40:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:40:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 1D Array.png RDOC 008848: [04:40:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:40:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:40:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:40:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:40:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:40:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:40:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 1D.dds RDOC 008848: [04:40:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:40:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:40:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:40:41] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:40:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:40:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:40:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:40:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 1D.png RDOC 008848: [04:40:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:40:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:40:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:40:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:40:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:40:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:40:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D Array.dds RDOC 008848: [04:40:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:40:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:40:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:40:42] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:40:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:40:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:40:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:40:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D Array.png RDOC 008848: [04:40:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:40:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:40:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:40:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:40:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:40:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:40:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D MSAA Array.dds RDOC 008848: [04:40:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:40:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:40:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:40:42] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:40:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:40:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:40:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:40:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D MSAA Array.png RDOC 008848: [04:40:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:40:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:40:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:40:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:40:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:40:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:40:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D MSAA.dds RDOC 008848: [04:40:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:40:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:40:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:40:43] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:40:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:40:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:40:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:40:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D MSAA.png RDOC 008848: [04:40:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:40:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:40:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:40:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:40:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:40:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:40:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D.dds RDOC 008848: [04:40:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:40:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:40:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:40:44] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:40:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:40:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:40:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:40:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D.png RDOC 008848: [04:40:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:40:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:40:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:40:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:40:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:40:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:40:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 3D.dds RDOC 008848: [04:40:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:40:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:40:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:40:45] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:40:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:40:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:40:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:40:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 3D.png RDOC 008848: [04:40:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:40:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:40:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:40:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:40:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:40:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:40:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 1D Array.dds RDOC 008848: [04:40:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:40:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:40:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:40:47] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:40:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:40:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:40:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:40:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 1D Array.png RDOC 008848: [04:40:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:40:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:40:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:40:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:40:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:40:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:40:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 1D.dds RDOC 008848: [04:40:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:40:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:40:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:40:48] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:40:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:40:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:40:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:40:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 1D.png RDOC 008848: [04:40:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:40:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:40:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:40:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:40:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:40:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:40:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 2D Array.dds RDOC 008848: [04:40:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:40:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:40:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:40:49] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:40:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:40:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:40:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:40:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 2D Array.png RDOC 008848: [04:40:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:40:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:40:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:40:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:40:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:40:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:40:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 2D MSAA Array.dds RDOC 008848: [04:40:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:40:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:40:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:40:50] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:40:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:40:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:40:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:40:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 2D MSAA Array.png RDOC 008848: [04:40:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:40:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:40:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:40:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:40:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:40:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:40:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 2D MSAA.dds RDOC 008848: [04:40:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:40:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:40:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:40:51] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:40:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:40:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:40:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:40:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 2D MSAA.png RDOC 008848: [04:40:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:40:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:40:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:40:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:40:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:40:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:40:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 2D.dds RDOC 008848: [04:40:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:40:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:40:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:40:52] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:40:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:40:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:40:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:40:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 2D.png RDOC 008848: [04:40:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:40:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:40:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:40:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:40:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:40:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:40:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 3D.dds RDOC 008848: [04:40:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:40:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:40:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:40:53] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:40:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:40:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:40:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:40:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 3D.png RDOC 008848: [04:40:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:40:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:40:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:40:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:40:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:40:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:40:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 1D Array.dds RDOC 008848: [04:40:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:40:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:40:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:40:54] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:40:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:40:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:40:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:40:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 1D Array.png RDOC 008848: [04:40:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:40:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:40:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:40:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:40:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:40:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:40:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 1D.dds RDOC 008848: [04:40:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:40:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:40:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:40:55] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:40:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:40:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:40:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:40:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 1D.png RDOC 008848: [04:40:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:40:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:40:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:40:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:40:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:40:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:40:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 2D Array.dds RDOC 008848: [04:40:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:40:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:40:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:40:56] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:40:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:40:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:40:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:40:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 2D Array.png RDOC 008848: [04:40:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:40:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:40:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:40:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:40:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:40:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:40:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 2D MSAA Array.dds RDOC 008848: [04:40:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:40:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:40:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:40:57] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:40:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:40:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:40:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:40:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 2D MSAA Array.png RDOC 008848: [04:40:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:40:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:40:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:40:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:40:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:40:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:40:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 2D MSAA.dds RDOC 008848: [04:40:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:40:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:40:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:40:59] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:40:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:40:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:40:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:40:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 2D MSAA.png RDOC 008848: [04:40:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:40:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:40:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:41:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:41:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:41:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:41:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 2D.dds RDOC 008848: [04:41:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:41:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:41:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:41:00] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:41:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:41:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:41:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:41:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 2D.png RDOC 008848: [04:41:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:41:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:41:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:41:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:41:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:41:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:41:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 3D.dds RDOC 008848: [04:41:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:41:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:41:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:41:01] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:41:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:41:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:41:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:41:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 3D.png RDOC 008848: [04:41:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:41:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:41:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:41:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:41:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:41:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:41:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 1D Array.dds RDOC 008848: [04:41:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:41:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:41:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:41:02] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:41:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:41:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:41:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:41:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 1D Array.png RDOC 008848: [04:41:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:41:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:41:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:41:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:41:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:41:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:41:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 1D.dds RDOC 008848: [04:41:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:41:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:41:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:41:03] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:41:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:41:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:41:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:41:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 1D.png RDOC 008848: [04:41:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:41:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:41:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:41:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:41:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:41:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:41:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D Array.dds RDOC 008848: [04:41:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:41:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:41:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:41:04] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:41:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:41:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:41:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:41:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D Array.png RDOC 008848: [04:41:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:41:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:41:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:41:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:41:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:41:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:41:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D MSAA Array.dds RDOC 008848: [04:41:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:41:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:41:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:41:05] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:41:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:41:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:41:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:41:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D MSAA Array.png RDOC 008848: [04:41:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:41:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:41:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:41:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:41:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:41:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:41:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D MSAA.dds RDOC 008848: [04:41:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:41:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:41:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:41:06] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:41:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:41:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:41:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:41:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D MSAA.png RDOC 008848: [04:41:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:41:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:41:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:41:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:41:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:41:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:41:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D.dds RDOC 008848: [04:41:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:41:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:41:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:41:07] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:41:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:41:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:41:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:41:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D.png RDOC 008848: [04:41:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:41:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:41:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:41:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:41:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:41:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:41:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 3D.dds RDOC 008848: [04:41:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:41:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:41:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:41:08] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:41:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:41:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:41:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:41:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 3D.png RDOC 008848: [04:41:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:41:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:41:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:41:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:41:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:41:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:41:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 1D Array.dds RDOC 008848: [04:41:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:41:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:41:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:41:08] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:41:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:41:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:41:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:41:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 1D Array.png RDOC 008848: [04:41:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:41:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:41:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:41:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:41:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:41:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:41:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 1D.dds RDOC 008848: [04:41:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:41:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:41:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:41:10] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:41:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:41:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:41:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:41:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 1D.png RDOC 008848: [04:41:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:41:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:41:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:41:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:41:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:41:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:41:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 2D Array.dds RDOC 008848: [04:41:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:41:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:41:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:41:10] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:41:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:41:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:41:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:41:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 2D Array.png RDOC 008848: [04:41:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:41:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:41:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:41:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:41:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:41:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:41:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 2D MSAA Array.dds RDOC 008848: [04:41:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:41:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:41:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:41:11] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:41:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:41:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:41:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:41:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 2D MSAA Array.png RDOC 008848: [04:41:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:41:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:41:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:41:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:41:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:41:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:41:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 2D MSAA.dds RDOC 008848: [04:41:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:41:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:41:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:41:12] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:41:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:41:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:41:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:41:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 2D MSAA.png RDOC 008848: [04:41:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:41:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:41:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:41:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:41:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:41:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:41:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 2D.dds RDOC 008848: [04:41:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:41:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:41:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:41:13] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:41:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:41:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:41:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:41:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 2D.png RDOC 008848: [04:41:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:41:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:41:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:41:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:41:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:41:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:41:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 3D.dds RDOC 008848: [04:41:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:41:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:41:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:41:14] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:41:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:41:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:41:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:41:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 3D.png RDOC 008848: [04:41:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:41:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:41:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:41:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:41:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:41:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:41:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 1D Array.dds RDOC 008848: [04:41:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:41:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:41:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:41:15] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:41:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:41:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:41:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:41:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 1D Array.png RDOC 008848: [04:41:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:41:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:41:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:41:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:41:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:41:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:41:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 1D.dds RDOC 008848: [04:41:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:41:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:41:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:41:17] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:41:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:41:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:41:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:41:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 1D.png RDOC 008848: [04:41:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:41:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:41:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:41:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:41:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:41:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:41:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 2D Array.dds RDOC 008848: [04:41:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:41:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:41:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:41:17] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:41:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:41:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:41:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:41:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 2D Array.png RDOC 008848: [04:41:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:41:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:41:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:41:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:41:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:41:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:41:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 2D MSAA Array.dds RDOC 008848: [04:41:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:41:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:41:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:41:18] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:41:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:41:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:41:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:41:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 2D MSAA Array.png RDOC 008848: [04:41:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:41:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:41:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:41:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:41:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:41:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:41:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 2D MSAA.dds RDOC 008848: [04:41:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:41:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:41:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:41:19] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:41:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:41:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:41:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:41:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 2D MSAA.png RDOC 008848: [04:41:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:41:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:41:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:41:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:41:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:41:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:41:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 2D.dds RDOC 008848: [04:41:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:41:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:41:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:41:20] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:41:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:41:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:41:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:41:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 2D.png RDOC 008848: [04:41:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:41:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:41:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:41:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:41:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:41:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:41:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 3D.dds RDOC 008848: [04:41:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:41:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:41:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:41:20] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:41:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:41:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:41:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:41:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 3D.png RDOC 008848: [04:41:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:41:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:41:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:41:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:41:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:41:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:41:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 1D Array.dds RDOC 008848: [04:41:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:41:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:41:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:41:21] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:41:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:41:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:41:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:41:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 1D Array.png RDOC 008848: [04:41:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:41:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:41:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:41:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:41:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:41:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:41:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 1D.dds RDOC 008848: [04:41:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:41:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:41:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:41:22] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:41:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:41:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:41:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:41:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 1D.png RDOC 008848: [04:41:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:41:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:41:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:41:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:41:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:41:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:41:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 2D Array.dds RDOC 008848: [04:41:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:41:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:41:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:41:23] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:41:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:41:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:41:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:41:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 2D Array.png RDOC 008848: [04:41:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:41:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:41:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:41:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:41:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:41:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:41:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 2D MSAA Array.dds RDOC 008848: [04:41:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:41:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:41:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:41:23] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:41:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:41:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:41:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:41:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 2D MSAA Array.png RDOC 008848: [04:41:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:41:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:41:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:41:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:41:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:41:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:41:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 2D MSAA.dds RDOC 008848: [04:41:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:41:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:41:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:41:25] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:41:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:41:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:41:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:41:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 2D MSAA.png RDOC 008848: [04:41:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:41:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:41:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:41:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:41:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:41:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:41:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 2D.dds RDOC 008848: [04:41:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:41:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:41:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:41:25] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:41:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:41:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:41:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:41:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 2D.png RDOC 008848: [04:41:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:41:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:41:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:41:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:41:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:41:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:41:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 3D.dds RDOC 008848: [04:41:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:41:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:41:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:41:26] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:41:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:41:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:41:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:41:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 3D.png RDOC 008848: [04:41:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:41:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:41:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:41:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:41:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:41:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:41:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 1D Array.dds RDOC 008848: [04:41:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:41:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:41:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:41:27] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:41:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:41:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:41:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:41:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 1D Array.png RDOC 008848: [04:41:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:41:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:41:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:41:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:41:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:41:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:41:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 1D.dds RDOC 008848: [04:41:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:41:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:41:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:41:28] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:41:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:41:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:41:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:41:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 1D.png RDOC 008848: [04:41:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:41:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:41:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:41:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:41:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:41:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:41:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 2D Array.dds RDOC 008848: [04:41:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:41:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:41:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:41:29] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:41:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:41:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:41:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:41:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 2D Array.png RDOC 008848: [04:41:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:41:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:41:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:41:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:41:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:41:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:41:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 2D MSAA Array.dds RDOC 008848: [04:41:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:41:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:41:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:41:30] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:41:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:41:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:41:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:41:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 2D MSAA Array.png RDOC 008848: [04:41:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:41:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:41:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:41:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:41:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:41:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:41:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 2D MSAA.dds RDOC 008848: [04:41:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:41:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:41:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:41:31] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:41:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:41:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:41:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:41:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 2D MSAA.png RDOC 008848: [04:41:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:41:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:41:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:41:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:41:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:41:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:41:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 2D.dds RDOC 008848: [04:41:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:41:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:41:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:41:32] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:41:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:41:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:41:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:41:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 2D.png RDOC 008848: [04:41:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:41:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:41:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:41:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:41:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:41:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:41:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 3D.dds RDOC 008848: [04:41:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:41:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:41:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:41:32] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:41:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:41:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:41:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:41:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 3D.png RDOC 008848: [04:41:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:41:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:41:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:41:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:41:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:41:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:41:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 1D Array.dds RDOC 008848: [04:41:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:41:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:41:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:41:33] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:41:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:41:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:41:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:41:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 1D Array.png RDOC 008848: [04:41:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:41:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:41:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:41:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:41:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:41:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:41:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 1D.dds RDOC 008848: [04:41:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:41:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:41:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:41:33] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:41:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:41:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:41:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:41:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 1D.png RDOC 008848: [04:41:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:41:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:41:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:41:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:41:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:41:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:41:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 2D Array.dds RDOC 008848: [04:41:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:41:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:41:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:41:34] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:41:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:41:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:41:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:41:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 2D Array.png RDOC 008848: [04:41:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:41:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:41:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:41:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:41:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:41:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:41:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 2D MSAA Array.dds RDOC 008848: [04:41:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:41:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:41:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:41:35] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:41:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:41:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:41:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:41:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 2D MSAA Array.png RDOC 008848: [04:41:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:41:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:41:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:41:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:41:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:41:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:41:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 2D MSAA.dds RDOC 008848: [04:41:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:41:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:41:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:41:36] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:41:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:41:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:41:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:41:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 2D MSAA.png RDOC 008848: [04:41:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:41:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:41:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:41:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:41:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:41:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:41:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 2D.dds RDOC 008848: [04:41:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:41:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:41:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:41:37] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:41:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:41:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:41:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:41:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 2D.png RDOC 008848: [04:41:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:41:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:41:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:41:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:41:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:41:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:41:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 3D.dds RDOC 008848: [04:41:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:41:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:41:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:41:38] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:41:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:41:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:41:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:41:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 3D.png RDOC 008848: [04:41:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:41:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:41:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:41:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:41:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:41:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:41:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 1D Array.dds RDOC 008848: [04:41:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:41:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:41:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:41:39] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:41:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:41:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:41:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:41:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 1D Array.png RDOC 008848: [04:41:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:41:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:41:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:41:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:41:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:41:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:41:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 1D.dds RDOC 008848: [04:41:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:41:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:41:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:41:40] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:41:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:41:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:41:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:41:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 1D.png RDOC 008848: [04:41:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:41:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:41:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:41:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:41:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:41:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:41:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 2D Array.dds RDOC 008848: [04:41:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:41:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:41:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:41:40] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:41:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:41:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:41:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:41:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 2D Array.png RDOC 008848: [04:41:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:41:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:41:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:41:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:41:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:41:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:41:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 2D MSAA Array.dds RDOC 008848: [04:41:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:41:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:41:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:41:41] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:41:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:41:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:41:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:41:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 2D MSAA Array.png RDOC 008848: [04:41:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:41:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:41:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:41:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:41:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:41:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:41:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 2D MSAA.dds RDOC 008848: [04:41:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:41:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:41:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:41:42] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:41:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:41:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:41:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:41:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 2D MSAA.png RDOC 008848: [04:41:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:41:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:41:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:41:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:41:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:41:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:41:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 2D.dds RDOC 008848: [04:41:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:41:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:41:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:41:42] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:41:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:41:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:41:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:41:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 2D.png RDOC 008848: [04:41:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:41:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:41:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:41:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:41:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:41:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:41:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 3D.dds RDOC 008848: [04:41:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:41:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:41:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:41:42] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:41:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:41:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:41:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:41:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 3D.png RDOC 008848: [04:41:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:41:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:41:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:41:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:41:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:41:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:41:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SRGB@Texture 1D Array.dds RDOC 008848: [04:41:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:41:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:41:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:41:44] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:41:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:41:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:41:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:41:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SRGB@Texture 1D Array.png RDOC 008848: [04:41:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:41:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:41:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:41:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:41:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:41:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:41:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SRGB@Texture 1D.dds RDOC 008848: [04:41:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:41:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:41:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:41:45] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:41:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:41:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:41:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:41:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SRGB@Texture 1D.png RDOC 008848: [04:41:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:41:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:41:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:41:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:41:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:41:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:41:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SRGB@Texture 2D Array.dds RDOC 008848: [04:41:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:41:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:41:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:41:46] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:41:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:41:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:41:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:41:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SRGB@Texture 2D Array.png RDOC 008848: [04:41:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:41:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:41:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:41:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:41:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:41:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:41:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SRGB@Texture 2D.dds RDOC 008848: [04:41:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:41:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:41:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:41:47] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:41:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:41:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:41:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:41:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SRGB@Texture 2D.png RDOC 008848: [04:41:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:41:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:41:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:41:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:41:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:41:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:41:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SRGB@Texture 3D.dds RDOC 008848: [04:41:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:41:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:41:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:41:48] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:41:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:41:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:41:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:41:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SRGB@Texture 3D.png RDOC 008848: [04:41:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:41:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:41:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:41:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:41:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:41:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:41:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 1D Array.dds RDOC 008848: [04:41:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:41:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:41:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:41:49] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:41:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:41:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:41:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:41:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 1D Array.png RDOC 008848: [04:41:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:41:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:41:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:41:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:41:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:41:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:41:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 1D.dds RDOC 008848: [04:41:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:41:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:41:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:41:50] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:41:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:41:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:41:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:41:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 1D.png RDOC 008848: [04:41:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:41:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:41:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:41:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:41:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:41:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:41:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 2D Array.dds RDOC 008848: [04:41:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:41:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:41:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:41:50] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:41:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:41:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:41:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:41:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 2D Array.png RDOC 008848: [04:41:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:41:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:41:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:41:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:41:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:41:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:41:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 2D MSAA Array.dds RDOC 008848: [04:41:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:41:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:41:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:41:52] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:41:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:41:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:41:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:41:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 2D MSAA Array.png RDOC 008848: [04:41:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:41:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:41:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:41:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:41:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:41:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:41:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 2D MSAA.dds RDOC 008848: [04:41:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:41:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:41:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:41:53] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:41:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:41:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:41:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:41:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 2D MSAA.png RDOC 008848: [04:41:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:41:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:41:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:41:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:41:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:41:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:41:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 2D.dds RDOC 008848: [04:41:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:41:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:41:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:41:53] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:41:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:41:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:41:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:41:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 2D.png RDOC 008848: [04:41:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:41:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:41:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:41:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:41:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:41:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:41:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 3D.dds RDOC 008848: [04:41:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:41:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:41:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:41:54] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:41:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:41:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:41:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:41:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 3D.png RDOC 008848: [04:41:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:41:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:41:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:41:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:41:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:41:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:41:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 1D Array.dds RDOC 008848: [04:41:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:41:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:41:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:41:55] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:41:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:41:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:41:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:41:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 1D Array.png RDOC 008848: [04:41:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:41:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:41:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:41:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:41:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:41:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:41:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 1D.dds RDOC 008848: [04:41:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:41:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:41:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:41:56] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:41:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:41:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:41:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:41:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 1D.png RDOC 008848: [04:41:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:41:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:41:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:41:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:41:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:41:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:41:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 2D Array.dds RDOC 008848: [04:41:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:41:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:41:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:41:58] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:41:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:41:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:41:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:41:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 2D Array.png RDOC 008848: [04:41:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:41:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:41:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:41:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:41:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:41:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:41:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 2D MSAA Array.dds RDOC 008848: [04:41:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:41:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:41:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:41:59] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:42:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:42:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:42:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:42:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 2D MSAA Array.png RDOC 008848: [04:42:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:42:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:42:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:42:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:42:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:42:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:42:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 2D MSAA.dds RDOC 008848: [04:42:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:42:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:42:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:42:00] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:42:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:42:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:42:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:42:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 2D MSAA.png RDOC 008848: [04:42:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:42:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:42:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:42:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:42:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:42:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:42:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 2D.dds RDOC 008848: [04:42:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:42:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:42:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:42:01] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:42:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:42:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:42:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:42:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 2D.png RDOC 008848: [04:42:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:42:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:42:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:42:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:42:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:42:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:42:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 3D.dds RDOC 008848: [04:42:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:42:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:42:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:42:02] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:42:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:42:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:42:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:42:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 3D.png RDOC 008848: [04:42:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:42:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:42:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:42:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:42:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:42:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:42:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\S8_UINT@Texture 2D Array.dds RDOC 008848: [04:42:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:42:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:42:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:42:02] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:42:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:42:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:42:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:42:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\S8_UINT@Texture 2D Array.png RDOC 008848: [04:42:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:42:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:42:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:42:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:42:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:42:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:42:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\S8_UINT@Texture 2D MSAA Array.dds RDOC 008848: [04:42:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:42:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:42:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:42:03] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:42:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:42:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:42:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:42:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\S8_UINT@Texture 2D MSAA Array.png RDOC 008848: [04:42:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:42:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:42:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:42:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:42:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:42:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:42:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\S8_UINT@Texture 2D MSAA.dds RDOC 008848: [04:42:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:42:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:42:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:42:04] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:42:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:42:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:42:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:42:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\S8_UINT@Texture 2D MSAA.png RDOC 008848: [04:42:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:42:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:42:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:42:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:42:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:42:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:42:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\S8_UINT@Texture 2D.dds RDOC 008848: [04:42:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:42:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:42:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:42:05] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:42:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:42:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:42:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:42:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\S8_UINT@Texture 2D.png RDOC 008848: [04:42:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:42:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:42:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:42:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:42:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:42:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:42:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\S8_UINT@Texture 3D.dds RDOC 008848: [04:42:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:42:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:42:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:42:06] streamio.h( 160) - Error - Reading off the end of data stream RDOC 008848: [04:42:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:42:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:42:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:42:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\S8_UINT@Texture 3D.png RDOC 008848: [04:42:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:42:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:42:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:42:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:42:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:42:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:42:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\X8_D24_UNORM_PACK32@Texture 2D Array.png RDOC 008848: [04:42:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:42:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:42:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:42:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:42:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:42:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:42:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\X8_D24_UNORM_PACK32@Texture 2D MSAA Array.png RDOC 008848: [04:42:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:42:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:42:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:42:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:42:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:42:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:42:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\X8_D24_UNORM_PACK32@Texture 2D MSAA.png RDOC 008848: [04:42:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:42:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:42:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:42:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:42:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:42:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:42:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\X8_D24_UNORM_PACK32@Texture 2D.png RDOC 008848: [04:42:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:42:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:42:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:42:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:42:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:42:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008848: [04:42:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\X8_D24_UNORM_PACK32@Texture 3D.png RDOC 008848: [04:42:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [04:42:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [04:42:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [04:42:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008848: [04:42:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [04:42:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer